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authormiozune <miozune@gmail.com>2023-12-04 05:34:27 +0900
committerGitHub <noreply@github.com>2023-12-03 21:34:27 +0100
commitf74c7cc297d1d19d38a19683cd277ad9ce605d3a (patch)
treeb2a5d66ec5a959099240fb1db239ffc0f9531839 /src/main/java/gregtech/api/recipe/RecipeMapFrontend.java
parentb08cde7de4ec93cba05fb070991ad1dffb800ce1 (diff)
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Refactor RecipeMap (#2345)
* Remove deprecated and unused things * Move recipemap subclasses * Move GT_Recipe_Map to outside and rename to RecipeMap * Move recipemap instances to separated class & remove prepending s * Remove useless GT_Recipe constructors * Always use ModularUI * Rename IGT_RecipeMap -> IRecipeMap * Add RecipeMapBuilder * Remove more deprecated and unused things * Fix RecipeMap type parameters * Use multimap for recipe index * Fix bending recipe error in dev env * Remove mUniqueIdentifier * Update AE2FC * Less edgy texture for NEI recipe background * Add replicator fluid output slot for NEI and machine GUI * Fix fluid fuels not having fuel value in large boilers * Remove GT_RectHandler and NEI_TransferRectHost * Remove RecipeMapHandler * Move NEI energy description from RecipeMapFrontend to Power * Refactor the way to filter fusion recipes * Check restriction for some properties * Remove showVoltageAmperage * Make Power accept GT_Recipe * Fix NPE * Move NEI duration description to Power from Frontend * Directly implement IRecipeProcessingAwareHatch for GT_MetaTileEntity_Hatch_InputBus_ME * Make Power integrated with GT_OverclockCalculator * Rename Power -> OverclockDescriber * Don't modify recipe find logic until postload finishes * Reformat reserved MTE ids * Fix check for too few inputs on recipe addition * Move replicator logic to backend * Stop un-hiding assline recipes * Allow setting custom recipe comparator & implement for fusion * Update AE2FC * Rename getRecipeList and getRecipes -> getRecipeMap * Automatically register recipe catalysts * Cleanup the way to detect recipe collision * Make use of BasicUIProperties for basic machines * Make use of BasicUIProperties for UIHelper * Rename specialHandler -> recipeTransformer * Add way to automatically register handler info * Add recipe category * Add some APIs for addons * Rename blastRecipes -> blastFurnaceRecipes * Remove GT_MetaTileEntity_BasicMachine_GT_Recipe#mSharedTank and #mRequiresFluidForFiltering * Don't require setting duration and EU/t for fuel recipes * Don't require setting EU/t for primitive blast furnace recipes * Revert change to addMultiblockChemicalRecipe * Fix large boiler general desc recipe not being added * Hide duration and EU/t from large boiler * Cleanup recipe stacktrace draw * Extend metadata usage of recipe builder to recipe itself * Implement metadata handling & NEI comparator for PCB factory * Some rename around NEIRecipeInfo * Some toString implementations * Add more APIs for addons & some rename * Infer handler icon from recipe catalyst if one is not set * Also shrink recipe title when OC is not used * Remove rare earth centrifuge recipe * Use metadata for replicator backend * Adjust geothermal generator output slot * Allow having multiple transferrects * Store recipemap reference in backend * Rename vacuumRecipes -> vacuumFreezerRecipes * Add config to tweak visibility of recipe categories * Remove mHideRecyclingRecipes in favor of recipe category config * Fix typo fluidSolidfierRecipes -> fluidSolidifierRecipes * Refactor findRecipe and ProcessingLogic to use Stream * Fix BBF handler icon & remove bronze blast furnace * Add fluent API for findRecipe * Add way to stop adding progressbar * Change arg order for special texture * Avoid overwriting interesting failure with NO_RECIPE * Some changes for FuelBackend * Set space project icon * Remove localization from TT * Remove CNC recipe adder * Move recipe extractor from AE2FC * Minor internal change for ProcessingLogic#applyRecipe * More javadoc on #getAvailableRecipeMaps * Better implementation of #ofSupplier * Move replicator exponent config to GT_Proxy * Remove RC & IC2 macerator handling * Rename StreamUtil -> GT_StreamUtil * Refactor code around RecipeMetadataStorage * Revise #compileRecipe javadoc * Switch extreme diesel recipe loader to downstream recipe map * Optimize #reMap * Rename reload -> reloadNEICache * Minor tweak for drawEnergyInfo * a bit more doc * Adjust recipe catalysts * Add toString implementation for GT_Fluid for debug * Minor revision for OilCrackerBackend * Index replicator recipes by material --------- Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
Diffstat (limited to 'src/main/java/gregtech/api/recipe/RecipeMapFrontend.java')
-rw-r--r--src/main/java/gregtech/api/recipe/RecipeMapFrontend.java395
1 files changed, 395 insertions, 0 deletions
diff --git a/src/main/java/gregtech/api/recipe/RecipeMapFrontend.java b/src/main/java/gregtech/api/recipe/RecipeMapFrontend.java
new file mode 100644
index 0000000000..63daa00dc7
--- /dev/null
+++ b/src/main/java/gregtech/api/recipe/RecipeMapFrontend.java
@@ -0,0 +1,395 @@
+package gregtech.api.recipe;
+
+import static gregtech.api.util.GT_Utility.trans;
+import static net.minecraft.util.EnumChatFormatting.GRAY;
+
+import java.util.ArrayList;
+import java.util.List;
+import java.util.Map;
+import java.util.function.Supplier;
+import java.util.stream.IntStream;
+
+import javax.annotation.ParametersAreNonnullByDefault;
+
+import net.minecraft.client.gui.FontRenderer;
+import net.minecraft.item.ItemStack;
+import net.minecraft.util.EnumChatFormatting;
+
+import org.apache.commons.lang3.tuple.Pair;
+
+import com.gtnewhorizons.modularui.api.GlStateManager;
+import com.gtnewhorizons.modularui.api.ModularUITextures;
+import com.gtnewhorizons.modularui.api.drawable.IDrawable;
+import com.gtnewhorizons.modularui.api.forge.IItemHandlerModifiable;
+import com.gtnewhorizons.modularui.api.math.Alignment;
+import com.gtnewhorizons.modularui.api.math.Pos2d;
+import com.gtnewhorizons.modularui.api.math.Size;
+import com.gtnewhorizons.modularui.api.screen.ModularWindow;
+import com.gtnewhorizons.modularui.common.widget.DrawableWidget;
+import com.gtnewhorizons.modularui.common.widget.ProgressBar;
+import com.gtnewhorizons.modularui.common.widget.SlotWidget;
+
+import codechicken.nei.PositionedStack;
+import gregtech.GT_Mod;
+import gregtech.api.enums.SteamVariant;
+import gregtech.api.gui.GT_GUIColorOverride;
+import gregtech.api.gui.modularui.GT_UITextures;
+import gregtech.api.recipe.metadata.IRecipeMetadataStorage;
+import gregtech.api.util.GT_Recipe;
+import gregtech.api.util.MethodsReturnNonnullByDefault;
+import gregtech.common.gui.modularui.UIHelper;
+import gregtech.nei.GT_NEI_DefaultHandler;
+import gregtech.nei.RecipeDisplayInfo;
+
+/**
+ * Responsible for managing GUI tied to recipemap. It has two property objects, {@link NEIRecipeProperties} and
+ * {@link BasicUIProperties}. The former is only for NEI display, while the latter is for both NEI and basic machine.
+ * <p>
+ * In order to bind custom frontend to recipemap, use {@link RecipeMapBuilder#frontend}.
+ */
+@ParametersAreNonnullByDefault
+@MethodsReturnNonnullByDefault
+public class RecipeMapFrontend {
+
+ /**
+ * Properties specific to this frontend, mainly for GUI widgets.
+ */
+ protected final BasicUIProperties uiProperties;
+ /**
+ * Properties specific to this frontend, only for NEI specific settings.
+ */
+ protected final NEIRecipeProperties neiProperties;
+
+ protected final GT_GUIColorOverride colorOverride = GT_GUIColorOverride
+ .get(GT_UITextures.BACKGROUND_NEI_SINGLE_RECIPE.location);
+
+ public RecipeMapFrontend(BasicUIPropertiesBuilder uiPropertiesBuilder,
+ NEIRecipePropertiesBuilder neiPropertiesBuilder) {
+ this.uiProperties = uiPropertiesBuilder.itemInputPositionsGetter(this::getItemInputPositions)
+ .itemOutputPositionsGetter(this::getItemOutputPositions)
+ .specialItemPositionGetter(this::getSpecialItemPosition)
+ .fluidInputPositionsGetter(this::getFluidInputPositions)
+ .fluidOutputPositionsGetter(this::getFluidOutputPositions)
+ .build();
+ this.neiProperties = neiPropertiesBuilder.build();
+ }
+
+ /**
+ * @return Properties specific to this frontend, mainly for GUI widgets.
+ */
+ public BasicUIProperties getUIProperties() {
+ return uiProperties;
+ }
+
+ /**
+ * @return Properties specific to this frontend, only for NEI specific settings.
+ */
+ public NEIRecipeProperties getNEIProperties() {
+ return neiProperties;
+ }
+
+ /**
+ * Creates NEI recipe layout, except for actual items / fluids.
+ */
+ public ModularWindow.Builder createNEITemplate(IItemHandlerModifiable itemInputsInventory,
+ IItemHandlerModifiable itemOutputsInventory, IItemHandlerModifiable specialSlotInventory,
+ IItemHandlerModifiable fluidInputsInventory, IItemHandlerModifiable fluidOutputsInventory,
+ Supplier<Float> progressSupplier, Pos2d windowOffset) {
+ ModularWindow.Builder builder = ModularWindow.builder(neiProperties.recipeBackgroundSize)
+ .setBackground(GT_UITextures.BACKGROUND_NEI_SINGLE_RECIPE);
+
+ UIHelper.forEachSlots(
+ (i, backgrounds, pos) -> builder.widget(
+ SlotWidget.phantom(itemInputsInventory, i)
+ .setBackground(backgrounds)
+ .setPos(pos)
+ .setSize(18, 18)),
+ (i, backgrounds, pos) -> builder.widget(
+ SlotWidget.phantom(itemOutputsInventory, i)
+ .setBackground(backgrounds)
+ .setPos(pos)
+ .setSize(18, 18)),
+ (i, backgrounds, pos) -> {
+ if (uiProperties.useSpecialSlot) builder.widget(
+ SlotWidget.phantom(specialSlotInventory, 0)
+ .setBackground(backgrounds)
+ .setPos(pos)
+ .setSize(18, 18));
+ },
+ (i, backgrounds, pos) -> builder.widget(
+ SlotWidget.phantom(fluidInputsInventory, i)
+ .setBackground(backgrounds)
+ .setPos(pos)
+ .setSize(18, 18)),
+ (i, backgrounds, pos) -> builder.widget(
+ SlotWidget.phantom(fluidOutputsInventory, i)
+ .setBackground(backgrounds)
+ .setPos(pos)
+ .setSize(18, 18)),
+ ModularUITextures.ITEM_SLOT,
+ ModularUITextures.FLUID_SLOT,
+ uiProperties,
+ uiProperties.maxItemInputs,
+ uiProperties.maxItemOutputs,
+ uiProperties.maxFluidInputs,
+ uiProperties.maxFluidOutputs,
+ SteamVariant.NONE,
+ windowOffset);
+
+ if (uiProperties.useProgressBar) {
+ addProgressBar(builder, progressSupplier, windowOffset);
+ }
+ addGregTechLogo(builder, windowOffset);
+
+ for (Pair<IDrawable, Pair<Size, Pos2d>> specialTexture : uiProperties.specialTextures) {
+ builder.widget(
+ new DrawableWidget().setDrawable(specialTexture.getLeft())
+ .setSize(
+ specialTexture.getRight()
+ .getLeft())
+ .setPos(
+ specialTexture.getRight()
+ .getRight()
+ .add(windowOffset)));
+ }
+
+ return builder;
+ }
+
+ public void addProgressBar(ModularWindow.Builder builder, Supplier<Float> progressSupplier, Pos2d windowOffset) {
+ assert uiProperties.progressBarTexture != null;
+ builder.widget(
+ new ProgressBar().setTexture(uiProperties.progressBarTexture.get(), 20)
+ .setDirection(uiProperties.progressBarDirection)
+ .setProgress(progressSupplier)
+ .setSynced(false, false)
+ .setPos(uiProperties.progressBarPos.add(windowOffset))
+ .setSize(uiProperties.progressBarSize));
+ }
+
+ public void addGregTechLogo(ModularWindow.Builder builder, Pos2d windowOffset) {
+ builder.widget(
+ new DrawableWidget().setDrawable(uiProperties.logo)
+ .setSize(uiProperties.logoSize)
+ .setPos(uiProperties.logoPos.add(windowOffset)));
+ }
+
+ /**
+ * Overriding this method allows custom NEI stack placement
+ */
+ public List<Pos2d> getItemInputPositions(int itemInputCount) {
+ return UIHelper.getItemInputPositions(itemInputCount);
+ }
+
+ /**
+ * Overriding this method allows custom NEI stack placement
+ */
+ public List<Pos2d> getItemOutputPositions(int itemOutputCount) {
+ return UIHelper.getItemOutputPositions(itemOutputCount);
+ }
+
+ /**
+ * Overriding this method allows custom NEI stack placement
+ */
+ public Pos2d getSpecialItemPosition() {
+ return UIHelper.getSpecialItemPosition();
+ }
+
+ /**
+ * Overriding this method allows custom NEI stack placement
+ */
+ public List<Pos2d> getFluidInputPositions(int fluidInputCount) {
+ return UIHelper.getFluidInputPositions(fluidInputCount);
+ }
+
+ /**
+ * Overriding this method allows custom NEI stack placement
+ */
+ public List<Pos2d> getFluidOutputPositions(int fluidOutputCount) {
+ return UIHelper.getFluidOutputPositions(fluidOutputCount);
+ }
+
+ public void drawDescription(RecipeDisplayInfo recipeInfo) {
+ drawEnergyInfo(recipeInfo);
+ drawDurationInfo(recipeInfo);
+ drawSpecialInfo(recipeInfo);
+ drawMetadataInfo(recipeInfo);
+ drawRecipeOwnerInfo(recipeInfo);
+ }
+
+ protected void drawEnergyInfo(RecipeDisplayInfo recipeInfo) {
+ recipeInfo.overclockDescriber.drawEnergyInfo(recipeInfo);
+ }
+
+ protected void drawDurationInfo(RecipeDisplayInfo recipeInfo) {
+ recipeInfo.overclockDescriber.drawDurationInfo(recipeInfo);
+ }
+
+ protected void drawSpecialInfo(RecipeDisplayInfo recipeInfo) {
+ String[] recipeDesc = recipeInfo.recipe.getNeiDesc();
+ if (recipeDesc != null) {
+ for (String s : recipeDesc) {
+ recipeInfo.drawText(s);
+ }
+ } else {
+ recipeInfo.drawTextMultipleLines(neiProperties.neiSpecialInfoFormatter.format(recipeInfo));
+ }
+ }
+
+ protected void drawMetadataInfo(RecipeDisplayInfo recipeInfo) {
+ IRecipeMetadataStorage metadataStorage = recipeInfo.recipe.getMetadataStorage();
+ for (Map.Entry<RecipeMetadataKey<?>, Object> entry : metadataStorage.getEntries()) {
+ entry.getKey()
+ .drawInfo(recipeInfo, entry.getValue());
+ }
+ }
+
+ protected void drawRecipeOwnerInfo(RecipeDisplayInfo recipeInfo) {
+ GT_Recipe recipe = recipeInfo.recipe;
+ if (GT_Mod.gregtechproxy.mNEIRecipeOwner) {
+ if (recipe.owners.size() > 1) {
+ recipeInfo.drawText(
+ EnumChatFormatting.ITALIC + trans("273", "Original Recipe by: ")
+ + recipe.owners.get(0)
+ .getName());
+ for (int i = 1; i < recipe.owners.size(); i++) {
+ recipeInfo.drawText(
+ EnumChatFormatting.ITALIC + trans("274", "Modified by: ")
+ + recipe.owners.get(i)
+ .getName());
+ }
+ } else if (!recipe.owners.isEmpty()) {
+ recipeInfo.drawText(
+ EnumChatFormatting.ITALIC + trans("272", "Recipe by: ")
+ + recipe.owners.get(0)
+ .getName());
+ }
+ }
+ if (GT_Mod.gregtechproxy.mNEIRecipeOwnerStackTrace && recipe.stackTraces != null
+ && !recipe.stackTraces.isEmpty()) {
+ recipeInfo.drawText("stackTrace:");
+ // todo: good way to show all stacktraces
+ for (String stackTrace : recipe.stackTraces.get(0)) {
+ recipeInfo.drawText(stackTrace);
+ }
+ }
+ }
+
+ public List<String> handleNEIItemTooltip(ItemStack stack, List<String> currentTip,
+ GT_NEI_DefaultHandler.CachedDefaultRecipe neiCachedRecipe) {
+ for (PositionedStack pStack : neiCachedRecipe.mInputs) {
+ if (stack == pStack.item) {
+ if (pStack instanceof GT_NEI_DefaultHandler.FixedPositionedStack) {
+ currentTip = handleNEIItemInputTooltip(
+ currentTip,
+ (GT_NEI_DefaultHandler.FixedPositionedStack) pStack);
+ }
+ break;
+ }
+ }
+ for (PositionedStack pStack : neiCachedRecipe.mOutputs) {
+ if (stack == pStack.item) {
+ if (pStack instanceof GT_NEI_DefaultHandler.FixedPositionedStack) {
+ currentTip = handleNEIItemOutputTooltip(
+ currentTip,
+ (GT_NEI_DefaultHandler.FixedPositionedStack) pStack);
+ }
+ break;
+ }
+ }
+ return currentTip;
+ }
+
+ protected List<String> handleNEIItemInputTooltip(List<String> currentTip,
+ GT_NEI_DefaultHandler.FixedPositionedStack pStack) {
+ if (pStack.isNotConsumed()) {
+ currentTip.add(GRAY + trans("151", "Does not get consumed in the process"));
+ }
+ return currentTip;
+ }
+
+ protected List<String> handleNEIItemOutputTooltip(List<String> currentTip,
+ GT_NEI_DefaultHandler.FixedPositionedStack pStack) {
+ if (pStack.isChanceBased()) {
+ currentTip.add(GRAY + trans("150", "Chance: ") + pStack.getChanceText());
+ }
+ return currentTip;
+ }
+
+ public void drawNEIOverlays(GT_NEI_DefaultHandler.CachedDefaultRecipe neiCachedRecipe) {
+ for (PositionedStack stack : neiCachedRecipe.mInputs) {
+ if (stack instanceof GT_NEI_DefaultHandler.FixedPositionedStack) {
+ drawNEIOverlayForInput((GT_NEI_DefaultHandler.FixedPositionedStack) stack);
+ }
+ }
+ for (PositionedStack stack : neiCachedRecipe.mOutputs) {
+ if (stack instanceof GT_NEI_DefaultHandler.FixedPositionedStack) {
+ drawNEIOverlayForOutput((GT_NEI_DefaultHandler.FixedPositionedStack) stack);
+ }
+ }
+ }
+
+ protected void drawNEIOverlayForInput(GT_NEI_DefaultHandler.FixedPositionedStack stack) {
+ if (stack.isNotConsumed()) {
+ drawNEIOverlayText("NC", stack);
+ }
+ }
+
+ protected void drawNEIOverlayForOutput(GT_NEI_DefaultHandler.FixedPositionedStack stack) {
+ if (stack.isChanceBased()) {
+ drawNEIOverlayText(stack.getChanceText(), stack);
+ }
+ }
+
+ @SuppressWarnings("SameParameterValue")
+ protected void drawNEIOverlayText(String text, PositionedStack stack, int color, float scale, boolean shadow,
+ Alignment alignment) {
+ FontRenderer fontRenderer = net.minecraft.client.Minecraft.getMinecraft().fontRenderer;
+ int width = fontRenderer.getStringWidth(text);
+ int x = (int) ((stack.relx + 8 + 8 * alignment.x) / scale) - (width / 2 * (alignment.x + 1));
+ int y = (int) ((stack.rely + 8 + 8 * alignment.y) / scale) - (fontRenderer.FONT_HEIGHT / 2 * (alignment.y + 1))
+ - (alignment.y - 1) / 2;
+
+ GlStateManager.pushMatrix();
+ GlStateManager.scale(scale, scale, 1);
+ fontRenderer.drawString(text, x, y, color, shadow);
+ GlStateManager.popMatrix();
+ }
+
+ protected void drawNEIOverlayText(String text, PositionedStack stack) {
+ drawNEIOverlayText(
+ text,
+ stack,
+ colorOverride.getTextColorOrDefault("nei_overlay_yellow", 0xFDD835),
+ 0.5f,
+ false,
+ Alignment.TopLeft);
+ }
+
+ public static List<Supplier<Float>> splitProgress(Supplier<Float> progress, int... progressbarLengthArray) {
+ float lengthSum = IntStream.of(progressbarLengthArray)
+ .sum();
+ List<Supplier<Float>> ret = new ArrayList<>();
+ float currentLengthSum = 0;
+ for (int progressbarLength : progressbarLengthArray) {
+ float speed = lengthSum / progressbarLength;
+ float offset = currentLengthSum / lengthSum;
+ ret.add(() -> {
+ float current = progress.get();
+ return (current - offset) * speed;
+ });
+ currentLengthSum += progressbarLength;
+ }
+ return ret;
+ }
+
+ @FunctionalInterface
+ public interface FrontendCreator {
+
+ /**
+ * @see RecipeMapFrontend#RecipeMapFrontend
+ */
+ RecipeMapFrontend create(BasicUIPropertiesBuilder uiPropertiesBuilder,
+ NEIRecipePropertiesBuilder neiPropertiesBuilder);
+ }
+}