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authorNotAPenguin <michiel.vandeginste@gmail.com>2024-09-02 23:17:17 +0200
committerGitHub <noreply@github.com>2024-09-02 23:17:17 +0200
commit1b820de08a05070909a267e17f033fcf58ac8710 (patch)
tree02831a025986a06b20f87e5bcc69d1e0c639a342 /src/main/java/gregtech/api/recipe/RecipeMaps.java
parentafd3fd92b6a6ab9ab0d0dc3214e6bc8ff7a86c9b (diff)
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The Great Renaming (#3014)
* move kekztech to a single root dir * move detrav to a single root dir * move gtnh-lanthanides to a single root dir * move tectech and delete some gross reflection in gt++ * remove more reflection inside gt5u * delete more reflection in gt++ * fix imports * move bartworks and bwcrossmod * fix proxies * move galactigreg and ggfab * move gtneioreplugin * try to fix gt++ bee loader * apply the rename rules to BW * apply rename rules to bwcrossmod * apply rename rules to detrav scanner mod * apply rename rules to galacticgreg * apply rename rules to ggfab * apply rename rules to goodgenerator * apply rename rules to gtnh-lanthanides * apply rename rules to gt++ * apply rename rules to kekztech * apply rename rules to kubatech * apply rename rules to tectech * apply rename rules to gt apply the rename rules to gt * fix tt import * fix mui hopefully * fix coremod except intergalactic * rename assline recipe class * fix a class name i stumbled on * rename StructureUtility to GTStructureUtility to prevent conflict with structurelib * temporary rename of GTTooltipDataCache to old name * fix gt client/server proxy names
Diffstat (limited to 'src/main/java/gregtech/api/recipe/RecipeMaps.java')
-rw-r--r--src/main/java/gregtech/api/recipe/RecipeMaps.java406
1 files changed, 203 insertions, 203 deletions
diff --git a/src/main/java/gregtech/api/recipe/RecipeMaps.java b/src/main/java/gregtech/api/recipe/RecipeMaps.java
index 293b4f36b5..b43b1144ee 100644
--- a/src/main/java/gregtech/api/recipe/RecipeMaps.java
+++ b/src/main/java/gregtech/api/recipe/RecipeMaps.java
@@ -4,18 +4,18 @@ import static gregtech.api.enums.Mods.Avaritia;
import static gregtech.api.enums.Mods.GTNHIntergalactic;
import static gregtech.api.enums.Mods.NEICustomDiagrams;
import static gregtech.api.enums.Mods.Railcraft;
-import static gregtech.api.util.GT_ModHandler.getModItem;
-import static gregtech.api.util.GT_RecipeConstants.ADDITIVE_AMOUNT;
-import static gregtech.api.util.GT_RecipeConstants.FUEL_VALUE;
-import static gregtech.api.util.GT_RecipeMapUtil.GT_RecipeTemplate;
-import static gregtech.api.util.GT_RecipeMapUtil.asTemplate;
-import static gregtech.api.util.GT_RecipeMapUtil.buildOrEmpty;
-import static gregtech.api.util.GT_Utility.clamp;
-import static gregtech.api.util.GT_Utility.copyAmount;
-import static gregtech.api.util.GT_Utility.getFluidForFilledItem;
-import static gregtech.api.util.GT_Utility.isArrayEmptyOrNull;
-import static gregtech.api.util.GT_Utility.isArrayOfLength;
-import static gregtech.api.util.GT_Utility.multiplyStack;
+import static gregtech.api.util.GTModHandler.getModItem;
+import static gregtech.api.util.GTRecipeConstants.ADDITIVE_AMOUNT;
+import static gregtech.api.util.GTRecipeConstants.FUEL_VALUE;
+import static gregtech.api.util.GTRecipeMapUtil.GTRecipeTemplate;
+import static gregtech.api.util.GTRecipeMapUtil.asTemplate;
+import static gregtech.api.util.GTRecipeMapUtil.buildOrEmpty;
+import static gregtech.api.util.GTUtility.clamp;
+import static gregtech.api.util.GTUtility.copyAmount;
+import static gregtech.api.util.GTUtility.getFluidForFilledItem;
+import static gregtech.api.util.GTUtility.isArrayEmptyOrNull;
+import static gregtech.api.util.GTUtility.isArrayOfLength;
+import static gregtech.api.util.GTUtility.multiplyStack;
import java.util.ArrayList;
import java.util.Collection;
@@ -32,11 +32,11 @@ import org.apache.commons.lang3.ArrayUtils;
import com.gtnewhorizons.modularui.api.drawable.UITexture;
import com.gtnewhorizons.modularui.common.widget.ProgressBar;
-import gregtech.api.enums.GT_Values;
+import gregtech.api.enums.GTValues;
import gregtech.api.enums.ItemList;
import gregtech.api.enums.Materials;
import gregtech.api.enums.OrePrefixes;
-import gregtech.api.gui.modularui.GT_UITextures;
+import gregtech.api.gui.modularui.GTUITextures;
import gregtech.api.interfaces.IRecipeMap;
import gregtech.api.objects.ItemData;
import gregtech.api.recipe.maps.AssemblerBackend;
@@ -68,12 +68,12 @@ import gregtech.api.recipe.maps.UnpackagerBackend;
import gregtech.api.recipe.metadata.CompressionTierKey;
import gregtech.api.recipe.metadata.PCBFactoryTierKey;
import gregtech.api.recipe.metadata.PurificationPlantBaseChanceKey;
-import gregtech.api.util.GT_ModHandler;
-import gregtech.api.util.GT_OreDictUnificator;
-import gregtech.api.util.GT_Recipe;
-import gregtech.api.util.GT_RecipeConstants;
-import gregtech.api.util.GT_RecipeMapUtil;
-import gregtech.api.util.GT_Utility;
+import gregtech.api.util.GTModHandler;
+import gregtech.api.util.GTOreDictUnificator;
+import gregtech.api.util.GTRecipe;
+import gregtech.api.util.GTRecipeConstants;
+import gregtech.api.util.GTRecipeMapUtil;
+import gregtech.api.util.GTUtility;
import gregtech.common.tileentities.machines.multi.purification.PurifiedWaterHelpers;
import gregtech.nei.formatter.FuelSpecialValueFormatter;
import gregtech.nei.formatter.FusionSpecialValueFormatter;
@@ -94,12 +94,12 @@ public final class RecipeMaps {
return null;
}
if (isOutput) {
- return GT_UITextures.OVERLAY_SLOT_DUST;
+ return GTUITextures.OVERLAY_SLOT_DUST;
} else {
- return GT_UITextures.OVERLAY_SLOT_CRUSHED_ORE;
+ return GTUITextures.OVERLAY_SLOT_CRUSHED_ORE;
}
})
- .progressBar(GT_UITextures.PROGRESSBAR_BATH, ProgressBar.Direction.CIRCULAR_CW)
+ .progressBar(GTUITextures.PROGRESSBAR_BATH, ProgressBar.Direction.CIRCULAR_CW)
.build();
public static final RecipeMap<RecipeMapBackend> thermalCentrifugeRecipes = RecipeMapBuilder
.of("gt.recipe.thermalcentrifuge")
@@ -111,9 +111,9 @@ public final class RecipeMaps {
return null;
}
if (isOutput) {
- return GT_UITextures.OVERLAY_SLOT_DUST;
+ return GTUITextures.OVERLAY_SLOT_DUST;
} else {
- return GT_UITextures.OVERLAY_SLOT_CRUSHED_ORE;
+ return GTUITextures.OVERLAY_SLOT_CRUSHED_ORE;
}
})
.build();
@@ -121,17 +121,17 @@ public final class RecipeMaps {
.maxIO(1, 1, 0, 0)
.minInputs(1, 0)
.slotOverlays(
- (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_COMPRESSOR
+ (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GTUITextures.OVERLAY_SLOT_COMPRESSOR
: null)
- .progressBar(GT_UITextures.PROGRESSBAR_COMPRESS)
+ .progressBar(GTUITextures.PROGRESSBAR_COMPRESS)
.slotOverlaysSteam(
- (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_COMPRESSOR_STEAM
+ (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GTUITextures.OVERLAY_SLOT_COMPRESSOR_STEAM
: null)
- .progressBarSteam(GT_UITextures.PROGRESSBAR_COMPRESS_STEAM)
+ .progressBarSteam(GTUITextures.PROGRESSBAR_COMPRESS_STEAM)
.neiRecipeComparator(
Comparator
- .<GT_Recipe, Integer>comparing(recipe -> recipe.getMetadataOrDefault(CompressionTierKey.INSTANCE, 0))
- .thenComparing(GT_Recipe::compareTo))
+ .<GTRecipe, Integer>comparing(recipe -> recipe.getMetadataOrDefault(CompressionTierKey.INSTANCE, 0))
+ .thenComparing(GTRecipe::compareTo))
// Avoid steam machine being used as handler icon
.neiHandlerInfo(builder -> builder.setDisplayStack(ItemList.Machine_LV_Compressor.get(1)))
.build();
@@ -139,27 +139,27 @@ public final class RecipeMaps {
.of("gt.recipe.neutroniumcompressor")
.maxIO(1, 1, 1, 0)
.slotOverlays(
- (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_COMPRESSOR
+ (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GTUITextures.OVERLAY_SLOT_COMPRESSOR
: null)
- .progressBar(GT_UITextures.PROGRESSBAR_COMPRESS)
+ .progressBar(GTUITextures.PROGRESSBAR_COMPRESS)
.neiHandlerInfo(builder -> builder.setDisplayStack(getModItem(Avaritia.ID, "Singularity", 1L, 0)))
.disableOptimize()
.neiRecipeComparator(
Comparator
- .<GT_Recipe, Integer>comparing(recipe -> recipe.getMetadataOrDefault(CompressionTierKey.INSTANCE, 0))
- .thenComparing(GT_Recipe::compareTo))
+ .<GTRecipe, Integer>comparing(recipe -> recipe.getMetadataOrDefault(CompressionTierKey.INSTANCE, 0))
+ .thenComparing(GTRecipe::compareTo))
.build();
public static final RecipeMap<RecipeMapBackend> extractorRecipes = RecipeMapBuilder.of("gt.recipe.extractor")
.maxIO(1, 1, 0, 0)
.minInputs(1, 0)
.slotOverlays(
- (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_CENTRIFUGE
+ (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GTUITextures.OVERLAY_SLOT_CENTRIFUGE
: null)
- .progressBar(GT_UITextures.PROGRESSBAR_EXTRACT)
+ .progressBar(GTUITextures.PROGRESSBAR_EXTRACT)
.slotOverlaysSteam(
- (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_CENTRIFUGE_STEAM
+ (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GTUITextures.OVERLAY_SLOT_CENTRIFUGE_STEAM
: null)
- .progressBarSteam(GT_UITextures.PROGRESSBAR_EXTRACT_STEAM)
+ .progressBarSteam(GTUITextures.PROGRESSBAR_EXTRACT_STEAM)
// Avoid steam machine being used as handler icon
.neiHandlerInfo(builder -> builder.setDisplayStack(ItemList.Machine_LV_Extractor.get(1)))
.build();
@@ -168,8 +168,8 @@ public final class RecipeMaps {
.maxIO(1, 1, 0, 0)
.minInputs(1, 0)
.slotOverlays(
- (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_RECYCLE : null)
- .progressBar(GT_UITextures.PROGRESSBAR_RECYCLE, ProgressBar.Direction.CIRCULAR_CW)
+ (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GTUITextures.OVERLAY_SLOT_RECYCLE : null)
+ .progressBar(GTUITextures.PROGRESSBAR_RECYCLE, ProgressBar.Direction.CIRCULAR_CW)
.neiTransferRectId("ic2.recycler")
.disableRegisterNEI()
.build();
@@ -178,11 +178,11 @@ public final class RecipeMaps {
.maxIO(1, 1, 0, 0)
.minInputs(1, 9)
.slotOverlays(
- (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_FURNACE : null)
+ (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GTUITextures.OVERLAY_SLOT_FURNACE : null)
.slotOverlaysSteam(
- (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_FURNACE_STEAM
+ (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GTUITextures.OVERLAY_SLOT_FURNACE_STEAM
: null)
- .progressBarSteam(GT_UITextures.PROGRESSBAR_ARROW_STEAM)
+ .progressBarSteam(GTUITextures.PROGRESSBAR_ARROW_STEAM)
.neiTransferRectId("smelting")
.disableRegisterNEI()
.build();
@@ -191,7 +191,7 @@ public final class RecipeMaps {
.maxIO(1, 1, 0, 0)
.minInputs(1, 0)
.slotOverlays(
- (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_FURNACE : null)
+ (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GTUITextures.OVERLAY_SLOT_FURNACE : null)
.neiTransferRectId("smelting")
.disableRegisterNEI()
.build();
@@ -201,10 +201,10 @@ public final class RecipeMaps {
.useSpecialSlot()
.slotOverlays((index, isFluid, isOutput, isSpecial) -> {
if (isSpecial) {
- return GT_UITextures.OVERLAY_SLOT_DATA_ORB;
+ return GTUITextures.OVERLAY_SLOT_DATA_ORB;
}
if (!isFluid && !isOutput) {
- return GT_UITextures.OVERLAY_SLOT_MICROSCOPE;
+ return GTUITextures.OVERLAY_SLOT_MICROSCOPE;
}
return null;
})
@@ -214,12 +214,12 @@ public final class RecipeMaps {
.maxIO(2, 1, 0, 0)
.slotOverlays((index, isFluid, isOutput, isSpecial) -> {
if (isOutput) {
- return GT_UITextures.OVERLAY_SLOT_CRUSHED_ORE;
+ return GTUITextures.OVERLAY_SLOT_CRUSHED_ORE;
} else {
- return GT_UITextures.OVERLAY_SLOT_DUST;
+ return GTUITextures.OVERLAY_SLOT_DUST;
}
})
- .progressBar(GT_UITextures.PROGRESSBAR_MACERATE)
+ .progressBar(GTUITextures.PROGRESSBAR_MACERATE)
.build();
public static final RecipeMap<ReplicatorBackend> replicatorRecipes = RecipeMapBuilder
.of("gt.recipe.replicator", ReplicatorBackend::new)
@@ -228,23 +228,23 @@ public final class RecipeMaps {
.useSpecialSlot()
.slotOverlays((index, isFluid, isOutput, isSpecial) -> {
if (isSpecial) {
- return GT_UITextures.OVERLAY_SLOT_DATA_ORB;
+ return GTUITextures.OVERLAY_SLOT_DATA_ORB;
}
if (isFluid && !isOutput) {
- return GT_UITextures.OVERLAY_SLOT_UUM;
+ return GTUITextures.OVERLAY_SLOT_UUM;
}
return null;
})
.build();
/**
- * Use {@link GT_RecipeConstants#AssemblyLine} for recipe addition.
+ * Use {@link GTRecipeConstants#AssemblyLine} for recipe addition.
*/
public static final RecipeMap<RecipeMapBackend> assemblylineVisualRecipes = RecipeMapBuilder
.of("gt.recipe.fakeAssemblylineProcess")
.maxIO(16, 1, 4, 0)
.minInputs(1, 0)
.useSpecialSlot()
- .slotOverlays((index, isFluid, isOutput, isSpecial) -> isSpecial ? GT_UITextures.OVERLAY_SLOT_DATA_ORB : null)
+ .slotOverlays((index, isFluid, isOutput, isSpecial) -> isSpecial ? GTUITextures.OVERLAY_SLOT_DATA_ORB : null)
.disableOptimize()
.neiTransferRect(88, 8, 18, 72)
.neiTransferRect(124, 8, 18, 72)
@@ -252,7 +252,7 @@ public final class RecipeMaps {
.frontend(AssemblyLineFrontend::new)
.build();
/**
- * Usually, but not always, you should use {@link GT_RecipeConstants#UniversalArcFurnace} instead.
+ * Usually, but not always, you should use {@link GTRecipeConstants#UniversalArcFurnace} instead.
*/
public static final RecipeMap<RecipeMapBackend> plasmaArcFurnaceRecipes = RecipeMapBuilder
.of("gt.recipe.plasmaarcfurnace")
@@ -260,7 +260,7 @@ public final class RecipeMaps {
.minInputs(1, 1)
.build();
/**
- * Usually, but not always, you should use {@link GT_RecipeConstants#UniversalArcFurnace} instead.
+ * Usually, but not always, you should use {@link GTRecipeConstants#UniversalArcFurnace} instead.
*/
public static final RecipeMap<RecipeMapBackend> arcFurnaceRecipes = RecipeMapBuilder.of("gt.recipe.arcfurnace")
.maxIO(1, 9, 1, 0)
@@ -274,20 +274,20 @@ public final class RecipeMaps {
.useSpecialSlot()
.slotOverlays((index, isFluid, isOutput, isSpecial) -> {
if (isSpecial) {
- return GT_UITextures.OVERLAY_SLOT_DATA_STICK;
+ return GTUITextures.OVERLAY_SLOT_DATA_STICK;
}
if (isFluid) {
return null;
}
if (isOutput) {
- return GT_UITextures.OVERLAY_SLOT_PAGE_PRINTED;
+ return GTUITextures.OVERLAY_SLOT_PAGE_PRINTED;
}
- return GT_UITextures.OVERLAY_SLOT_PAGE_BLANK;
+ return GTUITextures.OVERLAY_SLOT_PAGE_BLANK;
})
.build();
public static final RecipeMap<RecipeMapBackend> sifterRecipes = RecipeMapBuilder.of("gt.recipe.sifter")
.maxIO(1, 9, 1, 1)
- .progressBar(GT_UITextures.PROGRESSBAR_SIFT, ProgressBar.Direction.DOWN)
+ .progressBar(GTUITextures.PROGRESSBAR_SIFT, ProgressBar.Direction.DOWN)
.build();
public static final RecipeMap<FormingPressBackend> formingPressRecipes = RecipeMapBuilder
.of("gt.recipe.press", FormingPressBackend::new)
@@ -295,32 +295,32 @@ public final class RecipeMaps {
.minInputs(2, 0)
.slotOverlays((index, isFluid, isOutput, isSpecial) -> {
if (isOutput) {
- return GT_UITextures.OVERLAY_SLOT_PRESS_3;
+ return GTUITextures.OVERLAY_SLOT_PRESS_3;
}
if (index == 0) {
- return GT_UITextures.OVERLAY_SLOT_PRESS_1;
+ return GTUITextures.OVERLAY_SLOT_PRESS_1;
}
- return GT_UITextures.OVERLAY_SLOT_PRESS_2;
+ return GTUITextures.OVERLAY_SLOT_PRESS_2;
})
- .progressBar(GT_UITextures.PROGRESSBAR_COMPRESS)
+ .progressBar(GTUITextures.PROGRESSBAR_COMPRESS)
.build();
public static final RecipeMap<RecipeMapBackend> laserEngraverRecipes = RecipeMapBuilder
.of("gt.recipe.laserengraver")
.maxIO(4, 4, 2, 2)
.slotOverlays(
(index, isFluid, isOutput,
- isSpecial) -> !isFluid && !isOutput && index != 0 ? GT_UITextures.OVERLAY_SLOT_LENS : null)
+ isSpecial) -> !isFluid && !isOutput && index != 0 ? GTUITextures.OVERLAY_SLOT_LENS : null)
// Add a simple ordering so lower tier purified water is displayed first, otherwise it gets really confusing
.neiRecipeComparator(
(a, b) -> Comparator.comparing(PurifiedWaterHelpers::getWaterTierFromRecipe)
- .thenComparing(GT_Recipe::compareTo)
+ .thenComparing(GTRecipe::compareTo)
.compare(a, b))
.build();
public static final RecipeMap<RecipeMapBackend> mixerRecipes = RecipeMapBuilder.of("gt.recipe.mixer")
.maxIO(9, 4, 1, 1)
.minInputs(1, 0)
- .slotOverlays((index, isFluid, isOutput, isSpecial) -> !isFluid ? GT_UITextures.OVERLAY_SLOT_DUST : null)
- .progressBar(GT_UITextures.PROGRESSBAR_MIXER, ProgressBar.Direction.CIRCULAR_CW)
+ .slotOverlays((index, isFluid, isOutput, isSpecial) -> !isFluid ? GTUITextures.OVERLAY_SLOT_DUST : null)
+ .progressBar(GTUITextures.PROGRESSBAR_MIXER, ProgressBar.Direction.CIRCULAR_CW)
.build();
public static final RecipeMap<RecipeMapBackend> autoclaveRecipes = RecipeMapBuilder.of("gt.recipe.autoclave")
.maxIO(2, 4, 1, 1)
@@ -331,11 +331,11 @@ public final class RecipeMaps {
}
if (isOutput) {
if (index == 0) {
- return GT_UITextures.OVERLAY_SLOT_GEM;
+ return GTUITextures.OVERLAY_SLOT_GEM;
}
- return GT_UITextures.OVERLAY_SLOT_DUST;
+ return GTUITextures.OVERLAY_SLOT_DUST;
}
- return GT_UITextures.OVERLAY_SLOT_DUST;
+ return GTUITextures.OVERLAY_SLOT_DUST;
})
.build();
public static final RecipeMap<RecipeMapBackend> electroMagneticSeparatorRecipes = RecipeMapBuilder
@@ -343,47 +343,47 @@ public final class RecipeMaps {
.maxIO(1, 3, 0, 0)
.minInputs(1, 0)
.slotOverlays(
- (index, isFluid, isOutput, isSpecial) -> isOutput ? GT_UITextures.OVERLAY_SLOT_DUST
- : GT_UITextures.OVERLAY_SLOT_CRUSHED_ORE)
- .progressBar(GT_UITextures.PROGRESSBAR_MAGNET)
+ (index, isFluid, isOutput, isSpecial) -> isOutput ? GTUITextures.OVERLAY_SLOT_DUST
+ : GTUITextures.OVERLAY_SLOT_CRUSHED_ORE)
+ .progressBar(GTUITextures.PROGRESSBAR_MAGNET)
.build();
public static final RecipeMap<RecipeMapBackend> polarizerRecipes = RecipeMapBuilder.of("gt.recipe.polarizer")
.maxIO(1, 1, 0, 0)
.minInputs(1, 0)
- .progressBar(GT_UITextures.PROGRESSBAR_MAGNET)
+ .progressBar(GTUITextures.PROGRESSBAR_MAGNET)
.build();
public static final RecipeMap<RecipeMapBackend> maceratorRecipes = RecipeMapBuilder.of("gt.recipe.macerator")
.maxIO(1, 4, 0, 0)
.minInputs(1, 0)
.slotOverlays(
- (index, isFluid, isOutput, isSpecial) -> isOutput ? GT_UITextures.OVERLAY_SLOT_DUST
- : GT_UITextures.OVERLAY_SLOT_CRUSHED_ORE)
+ (index, isFluid, isOutput, isSpecial) -> isOutput ? GTUITextures.OVERLAY_SLOT_DUST
+ : GTUITextures.OVERLAY_SLOT_CRUSHED_ORE)
.slotOverlaysSteam(
- (index, isFluid, isOutput, isSpecial) -> isOutput ? GT_UITextures.OVERLAY_SLOT_DUST_STEAM
- : GT_UITextures.OVERLAY_SLOT_CRUSHED_ORE_STEAM)
- .progressBar(GT_UITextures.PROGRESSBAR_MACERATE)
- .progressBarSteam(GT_UITextures.PROGRESSBAR_MACERATE_STEAM)
+ (index, isFluid, isOutput, isSpecial) -> isOutput ? GTUITextures.OVERLAY_SLOT_DUST_STEAM
+ : GTUITextures.OVERLAY_SLOT_CRUSHED_ORE_STEAM)
+ .progressBar(GTUITextures.PROGRESSBAR_MACERATE)
+ .progressBarSteam(GTUITextures.PROGRESSBAR_MACERATE_STEAM)
// Avoid steam machine being used as handler icon
.neiHandlerInfo(builder -> builder.setDisplayStack(ItemList.Machine_LV_Macerator.get(1)))
.build();
public static final RecipeMap<RecipeMapBackend> chemicalBathRecipes = RecipeMapBuilder.of("gt.recipe.chemicalbath")
.maxIO(1, 3, 1, 1)
.minInputs(1, 1)
- .progressBar(GT_UITextures.PROGRESSBAR_BATH, ProgressBar.Direction.CIRCULAR_CW)
+ .progressBar(GTUITextures.PROGRESSBAR_BATH, ProgressBar.Direction.CIRCULAR_CW)
.build();
public static final RecipeMap<FluidCannerBackend> fluidCannerRecipes = RecipeMapBuilder
.of("gt.recipe.fluidcanner", FluidCannerBackend::new)
.maxIO(1, 1, 1, 1)
.minInputs(1, 0)
- .slotOverlays((index, isFluid, isOutput, isSpecial) -> !isFluid ? GT_UITextures.OVERLAY_SLOT_CANISTER : null)
- .progressBar(GT_UITextures.PROGRESSBAR_CANNER)
+ .slotOverlays((index, isFluid, isOutput, isSpecial) -> !isFluid ? GTUITextures.OVERLAY_SLOT_CANISTER : null)
+ .progressBar(GTUITextures.PROGRESSBAR_CANNER)
.build();
public static final RecipeMap<RecipeMapBackend> brewingRecipes = RecipeMapBuilder.of("gt.recipe.brewer")
.maxIO(1, 0, 1, 1)
.minInputs(1, 1)
.slotOverlays(
- (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_CAULDRON : null)
- .progressBar(GT_UITextures.PROGRESSBAR_ARROW_MULTIPLE)
+ (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GTUITextures.OVERLAY_SLOT_CAULDRON : null)
+ .progressBar(GTUITextures.PROGRESSBAR_ARROW_MULTIPLE)
.build();
public static final RecipeMap<RecipeMapBackend> fluidHeaterRecipes = RecipeMapBuilder.of("gt.recipe.fluidheater")
.maxIO(1, 0, 1, 1)
@@ -392,11 +392,11 @@ public final class RecipeMaps {
return null;
}
if (isOutput) {
- return GT_UITextures.OVERLAY_SLOT_HEATER_2;
+ return GTUITextures.OVERLAY_SLOT_HEATER_2;
}
- return GT_UITextures.OVERLAY_SLOT_HEATER_1;
+ return GTUITextures.OVERLAY_SLOT_HEATER_1;
})
- .progressBar(GT_UITextures.PROGRESSBAR_ARROW_MULTIPLE)
+ .progressBar(GTUITextures.PROGRESSBAR_ARROW_MULTIPLE)
.build();
public static final RecipeMap<RecipeMapBackend> distilleryRecipes = RecipeMapBuilder.of("gt.recipe.distillery")
.maxIO(1, 1, 1, 1)
@@ -406,11 +406,11 @@ public final class RecipeMaps {
return null;
}
if (isOutput) {
- return GT_UITextures.OVERLAY_SLOT_BEAKER_2;
+ return GTUITextures.OVERLAY_SLOT_BEAKER_2;
}
- return GT_UITextures.OVERLAY_SLOT_BEAKER_1;
+ return GTUITextures.OVERLAY_SLOT_BEAKER_1;
})
- .progressBar(GT_UITextures.PROGRESSBAR_ARROW_MULTIPLE)
+ .progressBar(GTUITextures.PROGRESSBAR_ARROW_MULTIPLE)
.recipeTransformer(r -> {
int aInput = r.mFluidInputs[0].amount, aOutput = r.mFluidOutputs[0].amount, aDuration = r.mDuration;
@@ -434,14 +434,14 @@ public final class RecipeMaps {
aInput = (aInput + tScale - 1) / tScale;
aOutput = aOutput / tScale;
if (!isArrayEmptyOrNull(r.mOutputs)) {
- ItemData tData = GT_OreDictUnificator.getItemData(r.mOutputs[0]);
+ ItemData tData = GTOreDictUnificator.getItemData(r.mOutputs[0]);
if (tData != null && (tData.mPrefix == OrePrefixes.dust
|| OrePrefixes.dust.mFamiliarPrefixes.contains(tData.mPrefix))) {
- r.mOutputs[0] = GT_OreDictUnificator.getDust(
+ r.mOutputs[0] = GTOreDictUnificator.getDust(
tData.mMaterial.mMaterial,
tData.mMaterial.mAmount * r.mOutputs[0].stackSize / tScale);
} else {
- if (r.mOutputs[0].stackSize / tScale == 0) r.mOutputs[0] = GT_Values.NI;
+ if (r.mOutputs[0].stackSize / tScale == 0) r.mOutputs[0] = GTValues.NI;
else r.mOutputs[0] = copyAmount(r.mOutputs[0].stackSize / tScale, r.mOutputs[0]);
}
}
@@ -455,14 +455,14 @@ public final class RecipeMaps {
public static final RecipeMap<RecipeMapBackend> fermentingRecipes = RecipeMapBuilder.of("gt.recipe.fermenter")
.maxIO(0, 0, 1, 1)
.minInputs(0, 1)
- .progressBar(GT_UITextures.PROGRESSBAR_ARROW_MULTIPLE)
+ .progressBar(GTUITextures.PROGRESSBAR_ARROW_MULTIPLE)
.build();
public static final RecipeMap<RecipeMapBackend> fluidSolidifierRecipes = RecipeMapBuilder
.of("gt.recipe.fluidsolidifier")
.maxIO(1, 1, 1, 0)
.minInputs(1, 1)
.slotOverlays(
- (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_MOLD : null)
+ (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GTUITextures.OVERLAY_SLOT_MOLD : null)
.recipeTransformer(r -> {
if (ArrayUtils.isNotEmpty(r.mFluidInputs)) {
if (Materials.PhasedGold.getMolten(1)
@@ -479,9 +479,9 @@ public final class RecipeMaps {
.maxIO(1, 1, 0, 1)
.minInputs(1, 0)
.slotOverlays(
- (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_CENTRIFUGE
+ (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GTUITextures.OVERLAY_SLOT_CENTRIFUGE
: null)
- .progressBar(GT_UITextures.PROGRESSBAR_EXTRACT)
+ .progressBar(GTUITextures.PROGRESSBAR_EXTRACT)
.recipeTransformer(r -> {
if (ArrayUtils.isNotEmpty(r.mFluidOutputs)) {
if (Materials.PhasedGold.getMolten(1)
@@ -498,10 +498,10 @@ public final class RecipeMaps {
.minInputs(2, 0)
.slotOverlays((index, isFluid, isOutput, isSpecial) -> {
if (isOutput) {
- return GT_UITextures.OVERLAY_SLOT_BOXED;
+ return GTUITextures.OVERLAY_SLOT_BOXED;
}
if (index != 0) {
- return GT_UITextures.OVERLAY_SLOT_BOX;
+ return GTUITextures.OVERLAY_SLOT_BOX;
}
return null;
})
@@ -510,7 +510,7 @@ public final class RecipeMaps {
.of("gt.recipe.unpackager", UnpackagerBackend::new)
.maxIO(1, 2, 0, 0)
.minInputs(1, 0)
- .slotOverlays((index, isFluid, isOutput, isSpecial) -> !isOutput ? GT_UITextures.OVERLAY_SLOT_BOXED : null)
+ .slotOverlays((index, isFluid, isOutput, isSpecial) -> !isOutput ? GTUITextures.OVERLAY_SLOT_BOXED : null)
.build();
public static final RecipeMap<RecipeMapBackend> fusionRecipes = RecipeMapBuilder.of("gt.recipe.fusionreactor")
.maxIO(0, 0, 2, 1)
@@ -520,9 +520,9 @@ public final class RecipeMaps {
.neiSpecialInfoFormatter(FusionSpecialValueFormatter.INSTANCE)
.neiRecipeComparator(
Comparator
- .<GT_Recipe, Integer>comparing(
+ .<GTRecipe, Integer>comparing(
recipe -> FusionSpecialValueFormatter.getFusionTier(recipe.mSpecialValue, recipe.mEUt))
- .thenComparing(GT_Recipe::compareTo))
+ .thenComparing(GTRecipe::compareTo))
.frontend(FluidOnlyFrontend::new)
.build();
public static final RecipeMap<RecipeMapBackend> centrifugeRecipes = RecipeMapBuilder.of("gt.recipe.centrifuge")
@@ -532,15 +532,15 @@ public final class RecipeMaps {
return null;
}
if (isFluid) {
- return GT_UITextures.OVERLAY_SLOT_CENTRIFUGE_FLUID;
+ return GTUITextures.OVERLAY_SLOT_CENTRIFUGE_FLUID;
} else {
if (index == 0) {
- return GT_UITextures.OVERLAY_SLOT_CENTRIFUGE;
+ return GTUITextures.OVERLAY_SLOT_CENTRIFUGE;
}
- return GT_UITextures.OVERLAY_SLOT_CANISTER;
+ return GTUITextures.OVERLAY_SLOT_CANISTER;
}
})
- .progressBar(GT_UITextures.PROGRESSBAR_EXTRACT)
+ .progressBar(GTUITextures.PROGRESSBAR_EXTRACT)
.build();
public static final RecipeMap<RecipeMapBackend> electrolyzerRecipes = RecipeMapBuilder.of("gt.recipe.electrolyzer")
.maxIO(2, 6, 1, 1)
@@ -549,18 +549,18 @@ public final class RecipeMaps {
return null;
}
if (isFluid) {
- return GT_UITextures.OVERLAY_SLOT_CHARGER_FLUID;
+ return GTUITextures.OVERLAY_SLOT_CHARGER_FLUID;
} else {
if (index == 0) {
- return GT_UITextures.OVERLAY_SLOT_CHARGER;
+ return GTUITextures.OVERLAY_SLOT_CHARGER;
}
- return GT_UITextures.OVERLAY_SLOT_CANISTER;
+ return GTUITextures.OVERLAY_SLOT_CANISTER;
}
})
- .progressBar(GT_UITextures.PROGRESSBAR_EXTRACT)
+ .progressBar(GTUITextures.PROGRESSBAR_EXTRACT)
.build();
/**
- * Use {@link GT_RecipeConstants#COIL_HEAT} as heat level.
+ * Use {@link GTRecipeConstants#COIL_HEAT} as heat level.
*/
public static final RecipeMap<RecipeMapBackend> blastFurnaceRecipes = RecipeMapBuilder.of("gt.recipe.blastfurnace")
.maxIO(6, 6, 1, 1)
@@ -568,7 +568,7 @@ public final class RecipeMaps {
.neiSpecialInfoFormatter(HeatingCoilSpecialValueFormatter.INSTANCE)
.build();
/**
- * Use {@link GT_RecipeConstants#COIL_HEAT} as heat level.
+ * Use {@link GTRecipeConstants#COIL_HEAT} as heat level.
*/
public static final RecipeMap<RecipeMapBackend> plasmaForgeRecipes = RecipeMapBuilder.of("gt.recipe.plasmaforge")
.maxIO(9, 9, 9, 9)
@@ -606,14 +606,14 @@ public final class RecipeMaps {
.disableOptimize()
.build();
/**
- * Uses {@link GT_RecipeConstants#ADDITIVE_AMOUNT} for coal/charcoal amount.
+ * Uses {@link GTRecipeConstants#ADDITIVE_AMOUNT} for coal/charcoal amount.
*/
public static final RecipeMap<RecipeMapBackend> primitiveBlastRecipes = RecipeMapBuilder
.of("gt.recipe.primitiveblastfurnace")
.maxIO(3, 3, 0, 0)
.minInputs(1, 0)
.recipeEmitter(builder -> {
- Optional<GT_Recipe> rr = builder.eut(0)
+ Optional<GTRecipe> rr = builder.eut(0)
.validateInputCount(1, 2)
.validateOutputCount(1, 2)
.validateNoInputFluid()
@@ -629,7 +629,7 @@ public final class RecipeMaps {
return Collections.emptyList();
int aCoalAmount = builder.getMetadataOrDefault(ADDITIVE_AMOUNT, 0);
if (aCoalAmount <= 0) return Collections.emptyList();
- GT_RecipeTemplate coll = asTemplate(rr.get());
+ GTRecipeTemplate coll = asTemplate(rr.get());
for (Materials coal : new Materials[] { Materials.Coal, Materials.Charcoal }) {
coll.derive()
.setInputs(aInput1, aInput2, coal.getGems(aCoalAmount))
@@ -684,7 +684,7 @@ public final class RecipeMaps {
})
.build();
/**
- * Uses {@link GT_RecipeConstants#ADDITIVE_AMOUNT} for TNT/ITNT/... amount. Value is truncated to [0, 64]
+ * Uses {@link GTRecipeConstants#ADDITIVE_AMOUNT} for TNT/ITNT/... amount. Value is truncated to [0, 64]
*/
public static final RecipeMap<RecipeMapBackend> implosionRecipes = RecipeMapBuilder
.of("gt.recipe.implosioncompressor")
@@ -693,13 +693,13 @@ public final class RecipeMaps {
.slotOverlays((index, isFluid, isOutput, isSpecial) -> {
if (!isFluid && !isOutput) {
if (index == 0) {
- return GT_UITextures.OVERLAY_SLOT_IMPLOSION;
+ return GTUITextures.OVERLAY_SLOT_IMPLOSION;
}
- return GT_UITextures.OVERLAY_SLOT_EXPLOSIVE;
+ return GTUITextures.OVERLAY_SLOT_EXPLOSIVE;
}
return null;
})
- .progressBar(GT_UITextures.PROGRESSBAR_COMPRESS)
+ .progressBar(GTUITextures.PROGRESSBAR_COMPRESS)
.disableOptimize()
.recipeEmitter(b -> {
switch (b.getItemInputsBasic().length) {
@@ -712,7 +712,7 @@ public final class RecipeMaps {
.map(Collections::singletonList)
.orElse(Collections.emptyList());
}
- Optional<GT_Recipe> t = b.noOptimize()
+ Optional<GTRecipe> t = b.noOptimize()
.duration(20)
.eut(30)
.validateInputCount(1, 1)
@@ -720,7 +720,7 @@ public final class RecipeMaps {
.build();
if (!t.isPresent()) return Collections.emptyList();
ItemStack input = b.getItemInputBasic(0);
- GT_RecipeTemplate coll = asTemplate(t.get());
+ GTRecipeTemplate coll = asTemplate(t.get());
int tExplosives = Math.min(b.getMetadataOrDefault(ADDITIVE_AMOUNT, 0), 64);
int tGunpowder = tExplosives << 1; // Worst
int tDynamite = Math.max(1, tExplosives >> 1); // good
@@ -730,11 +730,11 @@ public final class RecipeMaps {
if (tGunpowder < 65) coll.derive()
.setInputs(input, ItemList.Block_Powderbarrel.get(tGunpowder));
if (tDynamite < 17) coll.derive()
- .setInputs(input, GT_ModHandler.getIC2Item("dynamite", tDynamite, null));
+ .setInputs(input, GTModHandler.getIC2Item("dynamite", tDynamite, null));
coll.derive()
.setInputs(input, new ItemStack(Blocks.tnt, tTNT));
coll.derive()
- .setInputs(input, GT_ModHandler.getIC2Item("industrialTnt", tITNT, null));
+ .setInputs(input, GTModHandler.getIC2Item("industrialTnt", tITNT, null));
return coll.getAll();
})
.build();
@@ -749,7 +749,7 @@ public final class RecipeMaps {
&& isArrayEmptyOrNull(b.getFluidOutputs())
&& (in = getFluidForFilledItem(b.getItemInputBasic(0), true)) != null
&& (out = getFluidForFilledItem(b.getItemOutput(0), true)) != null) {
- Collection<GT_Recipe> ret = new ArrayList<>();
+ Collection<GTRecipe> ret = new ArrayList<>();
b.build()
.ifPresent(ret::add);
b.itemInputs()
@@ -765,7 +765,7 @@ public final class RecipeMaps {
.build();
/**
* Using {@code .addTo(chemicalReactorRecipes)} will cause the recipe to be added to single block recipe map ONLY!
- * Use {@link GT_RecipeConstants#UniversalChemical} to add to both.
+ * Use {@link GTRecipeConstants#UniversalChemical} to add to both.
*/
public static final RecipeMap<RecipeMapBackend> chemicalReactorRecipes = RecipeMapBuilder
.of("gt.recipe.chemicalreactor")
@@ -774,30 +774,30 @@ public final class RecipeMaps {
.slotOverlays((index, isFluid, isOutput, isSpecial) -> {
if (isFluid) {
if (isOutput) {
- return GT_UITextures.OVERLAY_SLOT_VIAL_2;
+ return GTUITextures.OVERLAY_SLOT_VIAL_2;
}
- return GT_UITextures.OVERLAY_SLOT_MOLECULAR_3;
+ return GTUITextures.OVERLAY_SLOT_MOLECULAR_3;
} else {
if (isOutput) {
- return GT_UITextures.OVERLAY_SLOT_VIAL_1;
+ return GTUITextures.OVERLAY_SLOT_VIAL_1;
}
if (index == 0) {
- return GT_UITextures.OVERLAY_SLOT_MOLECULAR_1;
+ return GTUITextures.OVERLAY_SLOT_MOLECULAR_1;
}
- return GT_UITextures.OVERLAY_SLOT_MOLECULAR_2;
+ return GTUITextures.OVERLAY_SLOT_MOLECULAR_2;
}
})
- .progressBar(GT_UITextures.PROGRESSBAR_ARROW_MULTIPLE)
+ .progressBar(GTUITextures.PROGRESSBAR_ARROW_MULTIPLE)
.disableOptimize()
.build();
/**
* Using {@code .addTo(multiblockChemicalReactorRecipes)} will cause the recipe to be added to
- * multiblock recipe map ONLY! Use {@link GT_RecipeConstants#UniversalChemical} to add to both.
+ * multiblock recipe map ONLY! Use {@link GTRecipeConstants#UniversalChemical} to add to both.
*/
public static final RecipeMap<RecipeMapBackend> multiblockChemicalReactorRecipes = RecipeMapBuilder
.of("gt.recipe.largechemicalreactor")
.maxIO(6, 6, 6, 6)
- .progressBar(GT_UITextures.PROGRESSBAR_ARROW_MULTIPLE)
+ .progressBar(GTUITextures.PROGRESSBAR_ARROW_MULTIPLE)
.disableOptimize()
.frontend(LargeNEIFrontend::new)
.build();
@@ -809,12 +809,12 @@ public final class RecipeMaps {
return null;
}
if (isFluid) {
- return GT_UITextures.OVERLAY_SLOTS_NUMBER[index + 1];
+ return GTUITextures.OVERLAY_SLOTS_NUMBER[index + 1];
} else {
- return GT_UITextures.OVERLAY_SLOTS_NUMBER[0];
+ return GTUITextures.OVERLAY_SLOTS_NUMBER[0];
}
})
- .progressBar(GT_UITextures.PROGRESSBAR_ARROW_MULTIPLE)
+ .progressBar(GTUITextures.PROGRESSBAR_ARROW_MULTIPLE)
.logoPos(80, 62)
.frontend(DistillationTowerFrontend::new)
.disableOptimize()
@@ -823,7 +823,7 @@ public final class RecipeMaps {
.of("gt.recipe.craker", OilCrackerBackend::new)
.maxIO(1, 1, 2, 1)
.minInputs(1, 2)
- .progressBar(GT_UITextures.PROGRESSBAR_ARROW_MULTIPLE)
+ .progressBar(GTUITextures.PROGRESSBAR_ARROW_MULTIPLE)
.build();
public static final RecipeMap<RecipeMapBackend> pyrolyseRecipes = RecipeMapBuilder.of("gt.recipe.pyro")
.maxIO(2, 1, 1, 1)
@@ -834,26 +834,26 @@ public final class RecipeMaps {
.maxIO(2, 1, 0, 0)
.minInputs(1, 0)
.slotOverlays(
- (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_WIREMILL : null)
- .progressBar(GT_UITextures.PROGRESSBAR_WIREMILL)
+ (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GTUITextures.OVERLAY_SLOT_WIREMILL : null)
+ .progressBar(GTUITextures.PROGRESSBAR_WIREMILL)
.build();
public static final RecipeMap<RecipeMapBackend> benderRecipes = RecipeMapBuilder.of("gt.recipe.metalbender")
.maxIO(2, 1, 0, 0)
.minInputs(2, 0)
.slotOverlays(
- (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_BENDER : null)
- .progressBar(GT_UITextures.PROGRESSBAR_BENDING)
+ (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GTUITextures.OVERLAY_SLOT_BENDER : null)
+ .progressBar(GTUITextures.PROGRESSBAR_BENDING)
.build();
public static final RecipeMap<RecipeMapBackend> alloySmelterRecipes = RecipeMapBuilder.of("gt.recipe.alloysmelter")
.maxIO(2, 1, 0, 0)
.minInputs(2, 0)
.slotOverlays(
- (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_FURNACE : null)
- .slotOverlaysSteam((index, isFluid, isOutput, isSpecial) -> GT_UITextures.OVERLAY_SLOT_FURNACE_STEAM)
- .progressBarSteam(GT_UITextures.PROGRESSBAR_ARROW_STEAM)
+ (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GTUITextures.OVERLAY_SLOT_FURNACE : null)
+ .slotOverlaysSteam((index, isFluid, isOutput, isSpecial) -> GTUITextures.OVERLAY_SLOT_FURNACE_STEAM)
+ .progressBarSteam(GTUITextures.PROGRESSBAR_ARROW_STEAM)
.recipeEmitter(b -> {
if (Materials.Graphite.contains(b.getItemInputBasic(0))) return Collections.emptyList();
- if (GT_Utility.isArrayOfLength(b.getItemInputsBasic(), 1)) {
+ if (GTUtility.isArrayOfLength(b.getItemInputsBasic(), 1)) {
ItemStack aInput1 = b.getItemInputBasic(0);
if (((OrePrefixes.ingot.contains(aInput1)) || (OrePrefixes.dust.contains(aInput1))
|| (OrePrefixes.gem.contains(aInput1)))) return Collections.emptyList();
@@ -872,8 +872,8 @@ public final class RecipeMaps {
.maxIO(9, 1, 1, 0)
.minInputs(1, 0)
.slotOverlays(
- (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_CIRCUIT : null)
- .progressBar(GT_UITextures.PROGRESSBAR_ASSEMBLE)
+ (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GTUITextures.OVERLAY_SLOT_CIRCUIT : null)
+ .progressBar(GTUITextures.PROGRESSBAR_ASSEMBLE)
.disableOptimize()
.build();
public static final RecipeMap<RecipeMapBackend> circuitAssemblerRecipes = RecipeMapBuilder
@@ -881,8 +881,8 @@ public final class RecipeMaps {
.maxIO(6, 1, 1, 0)
.minInputs(1, 0)
.slotOverlays(
- (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_CIRCUIT : null)
- .progressBar(GT_UITextures.PROGRESSBAR_CIRCUIT_ASSEMBLER)
+ (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GTUITextures.OVERLAY_SLOT_CIRCUIT : null)
+ .progressBar(GTUITextures.PROGRESSBAR_CIRCUIT_ASSEMBLER)
.unificateOutputNEI(!NEICustomDiagrams.isModLoaded())
.build();
public static final RecipeMap<RecipeMapBackend> cannerRecipes = RecipeMapBuilder.of("gt.recipe.canner")
@@ -893,11 +893,11 @@ public final class RecipeMaps {
return null;
}
if (index == 0) {
- return GT_UITextures.OVERLAY_SLOT_CANNER;
+ return GTUITextures.OVERLAY_SLOT_CANNER;
}
- return GT_UITextures.OVERLAY_SLOT_CANISTER;
+ return GTUITextures.OVERLAY_SLOT_CANISTER;
})
- .progressBar(GT_UITextures.PROGRESSBAR_CANNER)
+ .progressBar(GTUITextures.PROGRESSBAR_CANNER)
.build();
public static final RecipeMap<RecipeMapBackend> latheRecipes = RecipeMapBuilder.of("gt.recipe.lathe")
.maxIO(1, 2, 0, 0)
@@ -905,14 +905,14 @@ public final class RecipeMaps {
.slotOverlays((index, isFluid, isOutput, isSpecial) -> {
if (isOutput) {
if (index == 0) {
- return GT_UITextures.OVERLAY_SLOT_ROD_2;
+ return GTUITextures.OVERLAY_SLOT_ROD_2;
}
- return GT_UITextures.OVERLAY_SLOT_DUST;
+ return GTUITextures.OVERLAY_SLOT_DUST;
}
- return GT_UITextures.OVERLAY_SLOT_ROD_1;
+ return GTUITextures.OVERLAY_SLOT_ROD_1;
})
- .progressBar(GT_UITextures.PROGRESSBAR_LATHE)
- .addSpecialTexture(98, 24, 5, 18, GT_UITextures.PROGRESSBAR_LATHE_BASE)
+ .progressBar(GTUITextures.PROGRESSBAR_LATHE)
+ .addSpecialTexture(98, 24, 5, 18, GTUITextures.PROGRESSBAR_LATHE_BASE)
.build();
public static final RecipeMap<RecipeMapBackend> cutterRecipes = RecipeMapBuilder.of("gt.recipe.cuttingsaw")
.maxIO(2, 4, 1, 0)
@@ -923,13 +923,13 @@ public final class RecipeMaps {
}
if (isOutput) {
if (index == 0) {
- return GT_UITextures.OVERLAY_SLOT_CUTTER_SLICED;
+ return GTUITextures.OVERLAY_SLOT_CUTTER_SLICED;
}
- return GT_UITextures.OVERLAY_SLOT_DUST;
+ return GTUITextures.OVERLAY_SLOT_DUST;
}
- return GT_UITextures.OVERLAY_SLOT_BOX;
+ return GTUITextures.OVERLAY_SLOT_BOX;
})
- .progressBar(GT_UITextures.PROGRESSBAR_CUT)
+ .progressBar(GTUITextures.PROGRESSBAR_CUT)
.recipeEmitter(b -> {
b.validateInputCount(1, 2)
.validateOutputCount(1, 4)
@@ -937,14 +937,14 @@ public final class RecipeMaps {
if ((b.getFluidInputs() != null && b.getFluidInputs().length > 0) || !b.isValid())
return buildOrEmpty(b.validateInputFluidCount(1, 1));
int aDuration = b.getDuration(), aEUt = b.getEUt();
- Collection<GT_Recipe> ret = new ArrayList<>();
+ Collection<GTRecipe> ret = new ArrayList<>();
b.copy()
.fluidInputs(Materials.Water.getFluid(clamp(aDuration * aEUt / 320, 4, 1000)))
.duration(aDuration * 2)
.build()
.ifPresent(ret::add);
b.copy()
- .fluidInputs(GT_ModHandler.getDistilledWater(clamp(aDuration * aEUt / 426, 3, 750)))
+ .fluidInputs(GTModHandler.getDistilledWater(clamp(aDuration * aEUt / 426, 3, 750)))
.duration(aDuration * 2)
.build()
.ifPresent(ret::add);
@@ -960,34 +960,34 @@ public final class RecipeMaps {
.minInputs(2, 0)
.slotOverlays((index, isFluid, isOutput, isSpecial) -> {
if (isOutput) {
- return GT_UITextures.OVERLAY_SLOT_SLICER_SLICED;
+ return GTUITextures.OVERLAY_SLOT_SLICER_SLICED;
}
if (index == 0) {
- return GT_UITextures.OVERLAY_SLOT_SQUARE;
+ return GTUITextures.OVERLAY_SLOT_SQUARE;
}
- return GT_UITextures.OVERLAY_SLOT_SLICE_SHAPE;
+ return GTUITextures.OVERLAY_SLOT_SLICE_SHAPE;
})
- .progressBar(GT_UITextures.PROGRESSBAR_SLICE)
+ .progressBar(GTUITextures.PROGRESSBAR_SLICE)
.build();
public static final RecipeMap<RecipeMapBackend> extruderRecipes = RecipeMapBuilder.of("gt.recipe.extruder")
.maxIO(2, 1, 0, 0)
.minInputs(2, 0)
.slotOverlays(
(index, isFluid, isOutput,
- isSpecial) -> !isFluid && !isOutput && index != 0 ? GT_UITextures.OVERLAY_SLOT_EXTRUDER_SHAPE : null)
- .progressBar(GT_UITextures.PROGRESSBAR_EXTRUDE)
+ isSpecial) -> !isFluid && !isOutput && index != 0 ? GTUITextures.OVERLAY_SLOT_EXTRUDER_SHAPE : null)
+ .progressBar(GTUITextures.PROGRESSBAR_EXTRUDE)
.build();
public static final RecipeMap<RecipeMapBackend> hammerRecipes = RecipeMapBuilder.of("gt.recipe.hammer")
.maxIO(2, 2, 2, 2)
.minInputs(1, 0)
.slotOverlays(
- (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_HAMMER : null)
- .progressBar(GT_UITextures.PROGRESSBAR_HAMMER, ProgressBar.Direction.DOWN)
- .addSpecialTexture(78, 42, 20, 6, GT_UITextures.PROGRESSBAR_HAMMER_BASE)
+ (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GTUITextures.OVERLAY_SLOT_HAMMER : null)
+ .progressBar(GTUITextures.PROGRESSBAR_HAMMER, ProgressBar.Direction.DOWN)
+ .addSpecialTexture(78, 42, 20, 6, GTUITextures.PROGRESSBAR_HAMMER_BASE)
.slotOverlaysSteam(
- (index, isFluid, isOutput, isSpecial) -> !isOutput ? GT_UITextures.OVERLAY_SLOT_HAMMER_STEAM : null)
- .progressBarSteam(GT_UITextures.PROGRESSBAR_HAMMER_STEAM)
- .addSpecialTextureSteam(78, 42, 20, 6, GT_UITextures.PROGRESSBAR_HAMMER_BASE_STEAM)
+ (index, isFluid, isOutput, isSpecial) -> !isOutput ? GTUITextures.OVERLAY_SLOT_HAMMER_STEAM : null)
+ .progressBarSteam(GTUITextures.PROGRESSBAR_HAMMER_STEAM)
+ .addSpecialTextureSteam(78, 42, 20, 6, GTUITextures.PROGRESSBAR_HAMMER_BASE_STEAM)
// Avoid steam machine being used as handler icon
.neiHandlerInfo(builder -> builder.setDisplayStack(ItemList.Machine_LV_Hammer.get(1)))
.build();
@@ -996,14 +996,14 @@ public final class RecipeMaps {
.minInputs(1, 0)
.slotOverlays((index, isFluid, isOutput, isSpecial) -> {
if (isFluid) {
- return GT_UITextures.OVERLAY_SLOT_UUA;
+ return GTUITextures.OVERLAY_SLOT_UUA;
}
if (!isOutput) {
- return GT_UITextures.OVERLAY_SLOT_CENTRIFUGE;
+ return GTUITextures.OVERLAY_SLOT_CENTRIFUGE;
}
return null;
})
- .progressBar(GT_UITextures.PROGRESSBAR_EXTRACT)
+ .progressBar(GTUITextures.PROGRESSBAR_EXTRACT)
.build();
public static final RecipeMap<RecipeMapBackend> massFabFakeRecipes = RecipeMapBuilder.of("gt.recipe.massfab")
.maxIO(1, 0, 1, 1)
@@ -1014,9 +1014,9 @@ public final class RecipeMaps {
return null;
}
if (isOutput) {
- return GT_UITextures.OVERLAY_SLOT_UUM;
+ return GTUITextures.OVERLAY_SLOT_UUM;
}
- return GT_UITextures.OVERLAY_SLOT_UUA;
+ return GTUITextures.OVERLAY_SLOT_UUA;
})
.build();
public static final RecipeMap<FuelBackend> dieselFuels = RecipeMapBuilder
@@ -1083,20 +1083,20 @@ public final class RecipeMaps {
.of("gt.recipe.largeelectrolyzer")
.maxIO(1, 6, 1, 6)
.disableRegisterNEI()
- .recipeEmitter(GT_RecipeMapUtil::buildRecipeForMultiblock)
+ .recipeEmitter(GTRecipeMapUtil::buildRecipeForMultiblock)
.build();
public static final RecipeMap<RecipeMapBackend> centrifugeNonCellRecipes = RecipeMapBuilder
.of("gt.recipe.largecentrifuge")
.maxIO(2, 6, 1, 6)
.disableOptimize()
.disableRegisterNEI()
- .recipeEmitter(GT_RecipeMapUtil::buildRecipeForMultiblock)
+ .recipeEmitter(GTRecipeMapUtil::buildRecipeForMultiblock)
.build();
public static final RecipeMap<RecipeMapBackend> mixerNonCellRecipes = RecipeMapBuilder.of("gt.recipe.largemixer")
.maxIO(9, 4, 6, 4)
.disableOptimize()
.disableRegisterNEI()
- .recipeEmitter(GT_RecipeMapUtil::buildRecipeForMultiblockNoCircuit)
+ .recipeEmitter(GTRecipeMapUtil::buildRecipeForMultiblockNoCircuit)
.build();
public static final RecipeMap<LargeBoilerFuelBackend> largeBoilerFakeFuels = RecipeMapBuilder
.of("gt.recipe.largeboilerfakefuels", LargeBoilerFuelBackend::new)
@@ -1110,20 +1110,20 @@ public final class RecipeMaps {
.minInputs(2, 1)
.slotOverlays(
(index, isFluid, isOutput,
- isSpecial) -> !isFluid && !isOutput && index == 0 ? GT_UITextures.OVERLAY_SLOT_LENS : null)
- .progressBar(GT_UITextures.PROGRESSBAR_ASSEMBLE)
+ isSpecial) -> !isFluid && !isOutput && index == 0 ? GTUITextures.OVERLAY_SLOT_LENS : null)
+ .progressBar(GTUITextures.PROGRESSBAR_ASSEMBLE)
.disableOptimize()
.neiSpecialInfoFormatter(new SimpleSpecialValueFormatter("GT5U.nei.tier"))
.build();
public static final RecipeMap<RecipeMapBackend> pcbFactoryRecipes = RecipeMapBuilder.of("gt.recipe.pcbfactory")
.maxIO(6, 9, 3, 0)
.minInputs(3, 1)
- .progressBar(GT_UITextures.PROGRESSBAR_ASSEMBLE)
+ .progressBar(GTUITextures.PROGRESSBAR_ASSEMBLE)
.disableOptimize()
.neiRecipeComparator(
Comparator
- .<GT_Recipe, Integer>comparing(recipe -> recipe.getMetadataOrDefault(PCBFactoryTierKey.INSTANCE, 1))
- .thenComparing(GT_Recipe::compareTo))
+ .<GTRecipe, Integer>comparing(recipe -> recipe.getMetadataOrDefault(PCBFactoryTierKey.INSTANCE, 1))
+ .thenComparing(GTRecipe::compareTo))
.build();
public static final RecipeMap<RecipeMapBackend> purificationClarifierRecipes = RecipeMapBuilder
.of("gt.recipe.purificationplantclarifier")
@@ -1136,12 +1136,12 @@ public final class RecipeMaps {
.of("gt.recipe.purificationplantozonation")
.maxIO(0, 4, 2, 1)
.minInputs(0, 2)
- .progressBar(GT_UITextures.PROGRESSBAR_BATH)
+ .progressBar(GTUITextures.PROGRESSBAR_BATH)
.neiRecipeComparator(
Comparator
- .<GT_Recipe, Float>comparing(
+ .<GTRecipe, Float>comparing(
recipe -> recipe.getMetadataOrDefault(PurificationPlantBaseChanceKey.INSTANCE, 0.0f))
- .thenComparing(GT_Recipe::compareTo))
+ .thenComparing(GTRecipe::compareTo))
.frontend(PurificationUnitOzonationFrontend::new)
.disableOptimize()
.build();
@@ -1149,12 +1149,12 @@ public final class RecipeMaps {
.of("gt.recipe.purificationplantflocculation")
.maxIO(0, 3, 2, 2)
.minInputs(0, 1)
- .progressBar(GT_UITextures.PROGRESSBAR_BATH)
+ .progressBar(GTUITextures.PROGRESSBAR_BATH)
.neiRecipeComparator(
Comparator
- .<GT_Recipe, Float>comparing(
+ .<GTRecipe, Float>comparing(
recipe -> recipe.getMetadataOrDefault(PurificationPlantBaseChanceKey.INSTANCE, 0.0f))
- .thenComparing(GT_Recipe::compareTo))
+ .thenComparing(GTRecipe::compareTo))
.frontend(PurificationUnitFlocculatorFrontend::new)
.disableOptimize()
.build();
@@ -1163,7 +1163,7 @@ public final class RecipeMaps {
.of("gt.recipe.purificationplantphadjustment")
.maxIO(0, 0, 1, 1)
.minInputs(0, 1)
- .progressBar(GT_UITextures.PROGRESSBAR_MIXER)
+ .progressBar(GTUITextures.PROGRESSBAR_MIXER)
.frontend(PurificationUnitPhAdjustmentFrontend::new)
.disableOptimize()
.build();
@@ -1172,7 +1172,7 @@ public final class RecipeMaps {
.of("gt.recipe.purificationplantplasmaheating")
.maxIO(0, 0, 1, 1)
.minInputs(0, 1)
- .progressBar(GT_UITextures.PROGRESSBAR_BOILER_HEAT)
+ .progressBar(GTUITextures.PROGRESSBAR_BOILER_HEAT)
.frontend(PurificationUnitPlasmaHeaterFrontend::new)
.disableOptimize()
.build();
@@ -1180,7 +1180,7 @@ public final class RecipeMaps {
.of("gt.recipe.purificationplantuvtreatment")
.maxIO(9, 0, 1, 1)
.minInputs(0, 1)
- .progressBar(GT_UITextures.PROGRESSBAR_ARROW)
+ .progressBar(GTUITextures.PROGRESSBAR_ARROW)
.frontend(PurificationUnitLaserFrontend::new)
.disableOptimize()
.build();
@@ -1188,14 +1188,14 @@ public final class RecipeMaps {
.of("gt.recipe.purificationplantdegasifier")
.maxIO(0, 3, 1, 2)
.minInputs(0, 1)
- .progressBar(GT_UITextures.PROGRESSBAR_ARROW)
+ .progressBar(GTUITextures.PROGRESSBAR_ARROW)
.disableOptimize()
.build();
public static final RecipeMap<RecipeMapBackend> purificationParticleExtractionRecipes = RecipeMapBuilder
.of("gt.recipe.purificationplantquarkextractor")
.maxIO(2, 2, 1, 2)
.minInputs(0, 1)
- .progressBar(GT_UITextures.PROGRESSBAR_ARROW)
+ .progressBar(GTUITextures.PROGRESSBAR_ARROW)
.frontend(PurificationUnitParticleExtractorFrontend::new)
.disableOptimize()
.build();
@@ -1203,10 +1203,10 @@ public final class RecipeMaps {
.maxIO(1, 1, 0, 0)
.minInputs(1, 0)
.disableOptimize()
- .logo(GT_UITextures.PICTURE_RADIATION_WARNING)
+ .logo(GTUITextures.PICTURE_RADIATION_WARNING)
.logoPos(152, 41)
.neiRecipeBackgroundSize(170, 60)
- .neiHandlerInfo(builder -> builder.setDisplayStack(GT_ModHandler.getIC2Item("nuclearReactor", 1, null)))
+ .neiHandlerInfo(builder -> builder.setDisplayStack(GTModHandler.getIC2Item("nuclearReactor", 1, null)))
.build();
static {