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author | miozune <miozune@gmail.com> | 2023-12-04 05:34:27 +0900 |
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committer | GitHub <noreply@github.com> | 2023-12-03 21:34:27 +0100 |
commit | f74c7cc297d1d19d38a19683cd277ad9ce605d3a (patch) | |
tree | b2a5d66ec5a959099240fb1db239ffc0f9531839 /src/main/java/gregtech/api/recipe/RecipeMaps.java | |
parent | b08cde7de4ec93cba05fb070991ad1dffb800ce1 (diff) | |
download | GT5-Unofficial-f74c7cc297d1d19d38a19683cd277ad9ce605d3a.tar.gz GT5-Unofficial-f74c7cc297d1d19d38a19683cd277ad9ce605d3a.tar.bz2 GT5-Unofficial-f74c7cc297d1d19d38a19683cd277ad9ce605d3a.zip |
Refactor RecipeMap (#2345)
* Remove deprecated and unused things
* Move recipemap subclasses
* Move GT_Recipe_Map to outside and rename to RecipeMap
* Move recipemap instances to separated class & remove prepending s
* Remove useless GT_Recipe constructors
* Always use ModularUI
* Rename IGT_RecipeMap -> IRecipeMap
* Add RecipeMapBuilder
* Remove more deprecated and unused things
* Fix RecipeMap type parameters
* Use multimap for recipe index
* Fix bending recipe error in dev env
* Remove mUniqueIdentifier
* Update AE2FC
* Less edgy texture for NEI recipe background
* Add replicator fluid output slot for NEI and machine GUI
* Fix fluid fuels not having fuel value in large boilers
* Remove GT_RectHandler and NEI_TransferRectHost
* Remove RecipeMapHandler
* Move NEI energy description from RecipeMapFrontend to Power
* Refactor the way to filter fusion recipes
* Check restriction for some properties
* Remove showVoltageAmperage
* Make Power accept GT_Recipe
* Fix NPE
* Move NEI duration description to Power from Frontend
* Directly implement IRecipeProcessingAwareHatch for GT_MetaTileEntity_Hatch_InputBus_ME
* Make Power integrated with GT_OverclockCalculator
* Rename Power -> OverclockDescriber
* Don't modify recipe find logic until postload finishes
* Reformat reserved MTE ids
* Fix check for too few inputs on recipe addition
* Move replicator logic to backend
* Stop un-hiding assline recipes
* Allow setting custom recipe comparator & implement for fusion
* Update AE2FC
* Rename getRecipeList and getRecipes -> getRecipeMap
* Automatically register recipe catalysts
* Cleanup the way to detect recipe collision
* Make use of BasicUIProperties for basic machines
* Make use of BasicUIProperties for UIHelper
* Rename specialHandler -> recipeTransformer
* Add way to automatically register handler info
* Add recipe category
* Add some APIs for addons
* Rename blastRecipes ->
blastFurnaceRecipes
* Remove GT_MetaTileEntity_BasicMachine_GT_Recipe#mSharedTank and #mRequiresFluidForFiltering
* Don't require setting duration and EU/t for fuel recipes
* Don't require setting EU/t for primitive blast furnace recipes
* Revert change to addMultiblockChemicalRecipe
* Fix large boiler general desc recipe not being added
* Hide duration and EU/t from large boiler
* Cleanup recipe stacktrace draw
* Extend metadata usage of recipe builder to recipe itself
* Implement metadata handling & NEI comparator for PCB factory
* Some rename around NEIRecipeInfo
* Some toString implementations
* Add more APIs for addons & some rename
* Infer handler icon from recipe catalyst if one is not set
* Also shrink recipe title when OC is not used
* Remove rare earth centrifuge recipe
* Use metadata for replicator backend
* Adjust geothermal generator output slot
* Allow having multiple transferrects
* Store recipemap reference in backend
* Rename vacuumRecipes -> vacuumFreezerRecipes
* Add config to tweak visibility of recipe categories
* Remove mHideRecyclingRecipes in favor of recipe category config
* Fix typo fluidSolidfierRecipes -> fluidSolidifierRecipes
* Refactor findRecipe and ProcessingLogic to use Stream
* Fix BBF handler icon & remove bronze blast furnace
* Add fluent API for findRecipe
* Add way to stop adding progressbar
* Change arg order for special texture
* Avoid overwriting interesting failure with NO_RECIPE
* Some changes for FuelBackend
* Set space project icon
* Remove localization from TT
* Remove CNC recipe adder
* Move recipe extractor from AE2FC
* Minor internal change for ProcessingLogic#applyRecipe
* More javadoc on #getAvailableRecipeMaps
* Better implementation of #ofSupplier
* Move replicator exponent config to GT_Proxy
* Remove RC & IC2 macerator handling
* Rename StreamUtil -> GT_StreamUtil
* Refactor code around RecipeMetadataStorage
* Revise #compileRecipe javadoc
* Switch extreme diesel recipe loader to downstream recipe map
* Optimize #reMap
* Rename reload -> reloadNEICache
* Minor tweak for drawEnergyInfo
* a bit more doc
* Adjust recipe catalysts
* Add toString implementation for GT_Fluid for debug
* Minor revision for OilCrackerBackend
* Index replicator recipes by material
---------
Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
Diffstat (limited to 'src/main/java/gregtech/api/recipe/RecipeMaps.java')
-rw-r--r-- | src/main/java/gregtech/api/recipe/RecipeMaps.java | 1177 |
1 files changed, 1177 insertions, 0 deletions
diff --git a/src/main/java/gregtech/api/recipe/RecipeMaps.java b/src/main/java/gregtech/api/recipe/RecipeMaps.java new file mode 100644 index 0000000000..f11466a426 --- /dev/null +++ b/src/main/java/gregtech/api/recipe/RecipeMaps.java @@ -0,0 +1,1177 @@ +package gregtech.api.recipe; + +import static gregtech.api.enums.Mods.*; +import static gregtech.api.util.GT_RecipeConstants.ADDITIVE_AMOUNT; +import static gregtech.api.util.GT_RecipeConstants.FUEL_VALUE; +import static gregtech.api.util.GT_RecipeMapUtil.*; +import static gregtech.api.util.GT_Utility.*; + +import java.util.ArrayList; +import java.util.Collection; +import java.util.Collections; +import java.util.Comparator; +import java.util.Optional; + +import net.minecraft.init.Blocks; +import net.minecraft.item.ItemStack; +import net.minecraftforge.fluids.FluidStack; + +import org.apache.commons.lang3.ArrayUtils; + +import com.gtnewhorizons.modularui.api.drawable.UITexture; +import com.gtnewhorizons.modularui.common.widget.ProgressBar; + +import gregtech.api.enums.GT_Values; +import gregtech.api.enums.ItemList; +import gregtech.api.enums.Materials; +import gregtech.api.enums.OrePrefixes; +import gregtech.api.gui.modularui.GT_UITextures; +import gregtech.api.interfaces.IRecipeMap; +import gregtech.api.objects.ItemData; +import gregtech.api.recipe.maps.AssemblerBackend; +import gregtech.api.recipe.maps.AssemblyLineFrontend; +import gregtech.api.recipe.maps.DistillationTowerFrontend; +import gregtech.api.recipe.maps.FluidCannerBackend; +import gregtech.api.recipe.maps.FluidOnlyFrontend; +import gregtech.api.recipe.maps.FormingPressBackend; +import gregtech.api.recipe.maps.FuelBackend; +import gregtech.api.recipe.maps.FurnaceBackend; +import gregtech.api.recipe.maps.LargeBoilerFuelBackend; +import gregtech.api.recipe.maps.LargeBoilerFuelFrontend; +import gregtech.api.recipe.maps.LargeNEIFrontend; +import gregtech.api.recipe.maps.MicrowaveBackend; +import gregtech.api.recipe.maps.OilCrackerBackend; +import gregtech.api.recipe.maps.PrinterBackend; +import gregtech.api.recipe.maps.RecyclerBackend; +import gregtech.api.recipe.maps.ReplicatorBackend; +import gregtech.api.recipe.maps.SpaceProjectFrontend; +import gregtech.api.recipe.maps.TranscendentPlasmaMixerFrontend; +import gregtech.api.recipe.maps.UnpackagerBackend; +import gregtech.api.recipe.metadata.PCBFactoryTierKey; +import gregtech.api.util.GT_Config; +import gregtech.api.util.GT_ModHandler; +import gregtech.api.util.GT_OreDictUnificator; +import gregtech.api.util.GT_Recipe; +import gregtech.api.util.GT_RecipeConstants; +import gregtech.api.util.GT_RecipeMapUtil; +import gregtech.api.util.GT_Utility; +import gregtech.nei.formatter.FuelSpecialValueFormatter; +import gregtech.nei.formatter.FusionSpecialValueFormatter; +import gregtech.nei.formatter.HeatingCoilSpecialValueFormatter; +import gregtech.nei.formatter.SimpleSpecialValueFormatter; +import mods.railcraft.common.blocks.aesthetics.cube.EnumCube; +import mods.railcraft.common.items.RailcraftToolItems; + +@SuppressWarnings("SimplifyOptionalCallChains") +public final class RecipeMaps { + + public static final RecipeMap<RecipeMapBackend> oreWasherRecipes = RecipeMapBuilder.of("gt.recipe.orewasher") + .maxIO(1, 3, 1, 0) + .minInputs(1, 1) + .slotOverlays((index, isFluid, isOutput, isSpecial) -> { + if (isFluid) { + return null; + } + if (isOutput) { + return GT_UITextures.OVERLAY_SLOT_DUST; + } else { + return GT_UITextures.OVERLAY_SLOT_CRUSHED_ORE; + } + }) + .progressBar(GT_UITextures.PROGRESSBAR_BATH, ProgressBar.Direction.CIRCULAR_CW) + .recipeConfigFile("orewasher", FIRST_ITEM_INPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> thermalCentrifugeRecipes = RecipeMapBuilder + .of("gt.recipe.thermalcentrifuge") + .maxIO(1, 3, 0, 0) + .minInputs(1, 0) + .amperage(2) + .slotOverlays((index, isFluid, isOutput, isSpecial) -> { + if (isFluid) { + return null; + } + if (isOutput) { + return GT_UITextures.OVERLAY_SLOT_DUST; + } else { + return GT_UITextures.OVERLAY_SLOT_CRUSHED_ORE; + } + }) + .recipeConfigFile("thermalcentrifuge", FIRST_ITEM_INPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> compressorRecipes = RecipeMapBuilder.of("gt.recipe.compressor") + .maxIO(1, 1, 0, 0) + .minInputs(1, 0) + .slotOverlays( + (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_COMPRESSOR + : null) + .progressBar(GT_UITextures.PROGRESSBAR_COMPRESS) + .slotOverlaysSteam( + (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_COMPRESSOR_STEAM + : null) + .progressBarSteam(GT_UITextures.PROGRESSBAR_COMPRESS_STEAM) + // Avoid steam machine being used as handler icon + .neiHandlerInfo(builder -> builder.setDisplayStack(ItemList.Machine_LV_Compressor.get(1))) + .recipeConfigFile("compressor", FIRST_ITEM_INPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> extractorRecipes = RecipeMapBuilder.of("gt.recipe.extractor") + .maxIO(1, 1, 0, 0) + .minInputs(1, 0) + .slotOverlays( + (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_CENTRIFUGE + : null) + .progressBar(GT_UITextures.PROGRESSBAR_EXTRACT) + .slotOverlaysSteam( + (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_CENTRIFUGE_STEAM + : null) + .progressBarSteam(GT_UITextures.PROGRESSBAR_EXTRACT_STEAM) + // Avoid steam machine being used as handler icon + .neiHandlerInfo(builder -> builder.setDisplayStack(ItemList.Machine_LV_Extractor.get(1))) + .recipeConfigFile("extractor", FIRST_ITEM_INPUT) + .build(); + public static final RecipeMap<RecyclerBackend> recyclerRecipes = RecipeMapBuilder + .of("ic.recipe.recycler", RecyclerBackend::new) + .maxIO(1, 1, 0, 0) + .minInputs(1, 0) + .slotOverlays( + (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_RECYCLE : null) + .progressBar(GT_UITextures.PROGRESSBAR_RECYCLE, ProgressBar.Direction.CIRCULAR_CW) + .neiTransferRectId("ic2.recycler") + .disableRegisterNEI() + .build(); + public static final RecipeMap<FurnaceBackend> furnaceRecipes = RecipeMapBuilder + .of("mc.recipe.furnace", FurnaceBackend::new) + .maxIO(1, 1, 0, 0) + .minInputs(1, 9) + .slotOverlays( + (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_FURNACE : null) + .slotOverlaysSteam( + (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_FURNACE_STEAM + : null) + .progressBarSteam(GT_UITextures.PROGRESSBAR_ARROW_STEAM) + .neiTransferRectId("smelting") + .disableRegisterNEI() + .build(); + public static final RecipeMap<MicrowaveBackend> microwaveRecipes = RecipeMapBuilder + .of("gt.recipe.microwave", MicrowaveBackend::new) + .maxIO(1, 1, 0, 0) + .minInputs(1, 0) + .slotOverlays( + (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_FURNACE : null) + .neiTransferRectId("smelting") + .disableRegisterNEI() + .build(); + public static final RecipeMap<RecipeMapBackend> scannerFakeRecipes = RecipeMapBuilder.of("gt.recipe.scanner") + .maxIO(1, 1, 1, 0) + .minInputs(1, 0) + .useSpecialSlot() + .slotOverlays((index, isFluid, isOutput, isSpecial) -> { + if (isSpecial) { + return GT_UITextures.OVERLAY_SLOT_DATA_ORB; + } + if (!isFluid && !isOutput) { + return GT_UITextures.OVERLAY_SLOT_MICROSCOPE; + } + return null; + }) + .build(); + public static final RecipeMap<RecipeMapBackend> rockBreakerFakeRecipes = RecipeMapBuilder + .of("gt.recipe.rockbreaker") + .maxIO(2, 1, 0, 0) + .slotOverlays((index, isFluid, isOutput, isSpecial) -> { + if (isOutput) { + return GT_UITextures.OVERLAY_SLOT_CRUSHED_ORE; + } else { + return GT_UITextures.OVERLAY_SLOT_DUST; + } + }) + .progressBar(GT_UITextures.PROGRESSBAR_MACERATE) + .build(); + public static final RecipeMap<ReplicatorBackend> replicatorRecipes = RecipeMapBuilder + .of("gt.recipe.replicator", ReplicatorBackend::new) + .maxIO(0, 1, 1, 1) + .minInputs(0, 1) + .useSpecialSlot() + .slotOverlays((index, isFluid, isOutput, isSpecial) -> { + if (isSpecial) { + return GT_UITextures.OVERLAY_SLOT_DATA_ORB; + } + if (isFluid && !isOutput) { + return GT_UITextures.OVERLAY_SLOT_UUM; + } + return null; + }) + .build(); + /** + * Use {@link GT_RecipeConstants#AssemblyLine} for recipe addition. + */ + public static final RecipeMap<RecipeMapBackend> assemblylineVisualRecipes = RecipeMapBuilder + .of("gt.recipe.fakeAssemblylineProcess") + .maxIO(16, 1, 4, 0) + .minInputs(1, 0) + .useSpecialSlot() + .slotOverlays((index, isFluid, isOutput, isSpecial) -> isSpecial ? GT_UITextures.OVERLAY_SLOT_DATA_ORB : null) + .disableOptimize() + .neiTransferRect(88, 8, 18, 72) + .neiTransferRect(124, 8, 18, 72) + .neiTransferRect(142, 26, 18, 18) + .frontend(AssemblyLineFrontend::new) + .build(); + /** + * Usually, but not always, you should use {@link GT_RecipeConstants#UniversalArcFurnace} instead. + */ + public static final RecipeMap<RecipeMapBackend> plasmaArcFurnaceRecipes = RecipeMapBuilder + .of("gt.recipe.plasmaarcfurnace") + .maxIO(1, 9, 1, 1) + .minInputs(1, 1) + .recipeConfigFile("arcfurnace", FIRST_ITEM_INPUT) + .build(); + /** + * Usually, but not always, you should use {@link GT_RecipeConstants#UniversalArcFurnace} instead. + */ + public static final RecipeMap<RecipeMapBackend> arcFurnaceRecipes = RecipeMapBuilder.of("gt.recipe.arcfurnace") + .maxIO(1, 9, 1, 0) + .minInputs(1, 1) + .amperage(3) + .recipeConfigFile("arcfurnace", FIRST_ITEM_INPUT) + .build(); + public static final RecipeMap<PrinterBackend> printerRecipes = RecipeMapBuilder + .of("gt.recipe.printer", PrinterBackend::new) + .maxIO(1, 1, 1, 0) + .minInputs(1, 1) + .useSpecialSlot() + .slotOverlays((index, isFluid, isOutput, isSpecial) -> { + if (isSpecial) { + return GT_UITextures.OVERLAY_SLOT_DATA_STICK; + } + if (isFluid) { + return null; + } + if (isOutput) { + return GT_UITextures.OVERLAY_SLOT_PAGE_PRINTED; + } + return GT_UITextures.OVERLAY_SLOT_PAGE_BLANK; + }) + .recipeConfigFile("printer", FIRST_ITEM_INPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> sifterRecipes = RecipeMapBuilder.of("gt.recipe.sifter") + .maxIO(1, 9, 1, 1) + .progressBar(GT_UITextures.PROGRESSBAR_SIFT, ProgressBar.Direction.DOWN) + .recipeConfigFile("sifter", FIRST_ITEM_INPUT) + .build(); + public static final RecipeMap<FormingPressBackend> formingPressRecipes = RecipeMapBuilder + .of("gt.recipe.press", FormingPressBackend::new) + .maxIO(6, 1, 0, 0) + .minInputs(2, 0) + .slotOverlays((index, isFluid, isOutput, isSpecial) -> { + if (isOutput) { + return GT_UITextures.OVERLAY_SLOT_PRESS_3; + } + if (index == 0) { + return GT_UITextures.OVERLAY_SLOT_PRESS_1; + } + return GT_UITextures.OVERLAY_SLOT_PRESS_2; + }) + .progressBar(GT_UITextures.PROGRESSBAR_COMPRESS) + .recipeConfigFile("press", FIRST_ITEM_OUTPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> laserEngraverRecipes = RecipeMapBuilder + .of("gt.recipe.laserengraver") + .maxIO(4, 4, 2, 2) + .slotOverlays( + (index, isFluid, isOutput, + isSpecial) -> !isFluid && !isOutput && index != 0 ? GT_UITextures.OVERLAY_SLOT_LENS : null) + .recipeConfigFile("laserengraving", FIRST_ITEM_OUTPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> mixerRecipes = RecipeMapBuilder.of("gt.recipe.mixer") + .maxIO(9, 4, 1, 1) + .minInputs(1, 0) + .slotOverlays((index, isFluid, isOutput, isSpecial) -> !isFluid ? GT_UITextures.OVERLAY_SLOT_DUST : null) + .progressBar(GT_UITextures.PROGRESSBAR_MIXER, ProgressBar.Direction.CIRCULAR_CW) + .recipeConfigFile("mixer", FIRST_ITEM_OR_FLUID_OUTPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> autoclaveRecipes = RecipeMapBuilder.of("gt.recipe.autoclave") + .maxIO(2, 4, 1, 1) + .minInputs(1, 1) + .slotOverlays((index, isFluid, isOutput, isSpecial) -> { + if (isFluid) { + return null; + } + if (isOutput) { + if (index == 0) { + return GT_UITextures.OVERLAY_SLOT_GEM; + } + return GT_UITextures.OVERLAY_SLOT_DUST; + } + return GT_UITextures.OVERLAY_SLOT_DUST; + }) + + .recipeConfigFile("autoclave", FIRST_ITEM_INPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> electroMagneticSeparatorRecipes = RecipeMapBuilder + .of("gt.recipe.electromagneticseparator") + .maxIO(1, 3, 0, 0) + .minInputs(1, 0) + .slotOverlays( + (index, isFluid, isOutput, isSpecial) -> isOutput ? GT_UITextures.OVERLAY_SLOT_DUST + : GT_UITextures.OVERLAY_SLOT_CRUSHED_ORE) + .progressBar(GT_UITextures.PROGRESSBAR_MAGNET) + .recipeConfigFile("electromagneticseparator", FIRST_ITEM_INPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> polarizerRecipes = RecipeMapBuilder.of("gt.recipe.polarizer") + .maxIO(1, 1, 0, 0) + .minInputs(1, 0) + .progressBar(GT_UITextures.PROGRESSBAR_MAGNET) + .recipeConfigFile("polarizer", FIRST_ITEM_INPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> maceratorRecipes = RecipeMapBuilder.of("gt.recipe.macerator") + .maxIO(1, 4, 0, 0) + .minInputs(1, 0) + .slotOverlays( + (index, isFluid, isOutput, isSpecial) -> isOutput ? GT_UITextures.OVERLAY_SLOT_DUST + : GT_UITextures.OVERLAY_SLOT_CRUSHED_ORE) + .slotOverlaysSteam( + (index, isFluid, isOutput, isSpecial) -> isOutput ? GT_UITextures.OVERLAY_SLOT_DUST_STEAM + : GT_UITextures.OVERLAY_SLOT_CRUSHED_ORE_STEAM) + .progressBar(GT_UITextures.PROGRESSBAR_MACERATE) + .progressBarSteam(GT_UITextures.PROGRESSBAR_MACERATE_STEAM) + // Avoid steam machine being used as handler icon + .neiHandlerInfo(builder -> builder.setDisplayStack(ItemList.Machine_LV_Macerator.get(1))) + .recipeConfigFile("pulveriser", FIRST_ITEM_INPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> chemicalBathRecipes = RecipeMapBuilder.of("gt.recipe.chemicalbath") + .maxIO(1, 3, 1, 1) + .minInputs(1, 1) + .progressBar(GT_UITextures.PROGRESSBAR_BATH, ProgressBar.Direction.CIRCULAR_CW) + .recipeConfigFile("chemicalbath", FIRST_ITEM_INPUT) + .build(); + public static final RecipeMap<FluidCannerBackend> fluidCannerRecipes = RecipeMapBuilder + .of("gt.recipe.fluidcanner", FluidCannerBackend::new) + .maxIO(1, 1, 1, 1) + .minInputs(1, 0) + .slotOverlays((index, isFluid, isOutput, isSpecial) -> !isFluid ? GT_UITextures.OVERLAY_SLOT_CANISTER : null) + .progressBar(GT_UITextures.PROGRESSBAR_CANNER) + .recipeConfigFile("canning", FIRST_ITEM_INPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> brewingRecipes = RecipeMapBuilder.of("gt.recipe.brewer") + .maxIO(1, 0, 1, 1) + .minInputs(1, 1) + .slotOverlays( + (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_CAULDRON : null) + .progressBar(GT_UITextures.PROGRESSBAR_ARROW_MULTIPLE) + .recipeConfigFile("brewing", FIRST_FLUIDSTACK_OUTPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> fluidHeaterRecipes = RecipeMapBuilder.of("gt.recipe.fluidheater") + .maxIO(1, 0, 1, 1) + .slotOverlays((index, isFluid, isOutput, isSpecial) -> { + if (!isFluid) { + return null; + } + if (isOutput) { + return GT_UITextures.OVERLAY_SLOT_HEATER_2; + } + return GT_UITextures.OVERLAY_SLOT_HEATER_1; + }) + .progressBar(GT_UITextures.PROGRESSBAR_ARROW_MULTIPLE) + .recipeConfigFile("fluidheater", FIRST_FLUIDSTACK_OUTPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> distilleryRecipes = RecipeMapBuilder.of("gt.recipe.distillery") + .maxIO(1, 1, 1, 1) + .minInputs(1, 1) + .slotOverlays((index, isFluid, isOutput, isSpecial) -> { + if (!isFluid) { + return null; + } + if (isOutput) { + return GT_UITextures.OVERLAY_SLOT_BEAKER_2; + } + return GT_UITextures.OVERLAY_SLOT_BEAKER_1; + }) + .progressBar(GT_UITextures.PROGRESSBAR_ARROW_MULTIPLE) + .recipeTransformer(r -> { + int aInput = r.mFluidInputs[0].amount, aOutput = r.mFluidOutputs[0].amount, aDuration = r.mDuration; + + // reduce the batch size if fluid amount is exceeding + int tScale = (Math.max(aInput, aOutput) + 999) / 1000; + if (tScale <= 0) tScale = 1; + if (tScale > 1) { + // trying to find whether there is a better factor + for (int i = tScale; i <= 5; i++) { + if (aInput % i == 0 && aDuration % i == 0) { + tScale = i; + break; + } + } + for (int i = tScale; i <= 5; i++) { + if (aInput % i == 0 && aDuration % i == 0 && aOutput % i == 0) { + tScale = i; + break; + } + } + aInput = (aInput + tScale - 1) / tScale; + aOutput = aOutput / tScale; + if (!isArrayEmptyOrNull(r.mOutputs)) { + ItemData tData = GT_OreDictUnificator.getItemData(r.mOutputs[0]); + if (tData != null && (tData.mPrefix == OrePrefixes.dust + || OrePrefixes.dust.mFamiliarPrefixes.contains(tData.mPrefix))) { + r.mOutputs[0] = GT_OreDictUnificator.getDust( + tData.mMaterial.mMaterial, + tData.mMaterial.mAmount * r.mOutputs[0].stackSize / tScale); + } else { + if (r.mOutputs[0].stackSize / tScale == 0) r.mOutputs[0] = GT_Values.NI; + else r.mOutputs[0] = copyAmount(r.mOutputs[0].stackSize / tScale, r.mOutputs[0]); + } + } + aDuration = (aDuration + tScale - 1) / tScale; + r.mFluidInputs[0] = copyAmount(aInput, r.mFluidInputs[0]); + r.mFluidOutputs[0] = copyAmount(aOutput, r.mFluidOutputs[0]); + r.mDuration = aDuration; + } + }) + .recipeConfigFile("distillery", FIRST_FLUIDSTACK_OUTPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> fermentingRecipes = RecipeMapBuilder.of("gt.recipe.fermenter") + .maxIO(0, 0, 1, 1) + .minInputs(0, 1) + .progressBar(GT_UITextures.PROGRESSBAR_ARROW_MULTIPLE) + .recipeConfigFile("fermenting", FIRST_FLUIDSTACK_OUTPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> fluidSolidifierRecipes = RecipeMapBuilder + .of("gt.recipe.fluidsolidifier") + .maxIO(1, 1, 1, 0) + .minInputs(1, 1) + .slotOverlays( + (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_MOLD : null) + .recipeTransformer(r -> { + if (ArrayUtils.isNotEmpty(r.mFluidInputs)) { + if (Materials.PhasedGold.getMolten(1) + .isFluidEqual(r.mFluidInputs[0])) + r.mFluidInputs = new FluidStack[] { Materials.VibrantAlloy.getMolten(r.mFluidInputs[0].amount) }; + else if (Materials.PhasedIron.getMolten(1) + .isFluidEqual(r.mFluidInputs[0])) + r.mFluidInputs = new FluidStack[] { Materials.PulsatingIron.getMolten(r.mFluidInputs[0].amount) }; + } + }) + .recipeConfigFile("fluidsolidifier", FIRST_ITEM_OUTPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> fluidExtractionRecipes = RecipeMapBuilder + .of("gt.recipe.fluidextractor") + .maxIO(1, 1, 0, 1) + .minInputs(1, 0) + .slotOverlays( + (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_CENTRIFUGE + : null) + .progressBar(GT_UITextures.PROGRESSBAR_EXTRACT) + .recipeTransformer(r -> { + if (ArrayUtils.isNotEmpty(r.mFluidInputs)) { + if (Materials.PhasedGold.getMolten(1) + .isFluidEqual(r.mFluidInputs[0])) + r.mFluidInputs = new FluidStack[] { Materials.VibrantAlloy.getMolten(r.mFluidInputs[0].amount) }; + else if (Materials.PhasedIron.getMolten(1) + .isFluidEqual(r.mFluidInputs[0])) + r.mFluidInputs = new FluidStack[] { Materials.PulsatingIron.getMolten(r.mFluidInputs[0].amount) }; + } + }) + .recipeConfigFile("fluidextractor", FIRST_ITEM_INPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> packagerRecipes = RecipeMapBuilder.of("gt.recipe.packager") + .maxIO(2, 1, 0, 0) + .minInputs(2, 0) + .slotOverlays((index, isFluid, isOutput, isSpecial) -> { + if (isOutput) { + return GT_UITextures.OVERLAY_SLOT_BOXED; + } + if (index != 0) { + return GT_UITextures.OVERLAY_SLOT_BOX; + } + return null; + }) + .recipeConfigFile("boxing", FIRST_ITEM_OUTPUT) + .build(); + public static final RecipeMap<UnpackagerBackend> unpackagerRecipes = RecipeMapBuilder + .of("gt.recipe.unpackager", UnpackagerBackend::new) + .maxIO(1, 2, 0, 0) + .minInputs(1, 0) + .slotOverlays((index, isFluid, isOutput, isSpecial) -> !isOutput ? GT_UITextures.OVERLAY_SLOT_BOXED : null) + .recipeConfigFile("unboxing", FIRST_ITEM_OUTPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> fusionRecipes = RecipeMapBuilder.of("gt.recipe.fusionreactor") + .maxIO(0, 0, 2, 1) + .minInputs(0, 2) + .disableOptimize() + .useCustomFilterForNEI() + .neiSpecialInfoFormatter(FusionSpecialValueFormatter.INSTANCE) + .neiRecipeComparator( + Comparator + .<GT_Recipe, Integer>comparing( + recipe -> FusionSpecialValueFormatter.getFusionTier(recipe.mSpecialValue, recipe.mEUt)) + .thenComparing(GT_Recipe::compareTo)) + .frontend(FluidOnlyFrontend::new) + .recipeConfigFile("fusion", FIRST_FLUID_OUTPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> centrifugeRecipes = RecipeMapBuilder.of("gt.recipe.centrifuge") + .maxIO(2, 6, 1, 1) + .slotOverlays((index, isFluid, isOutput, isSpecial) -> { + if (isOutput) { + return null; + } + if (isFluid) { + return GT_UITextures.OVERLAY_SLOT_CENTRIFUGE_FLUID; + } else { + if (index == 0) { + return GT_UITextures.OVERLAY_SLOT_CENTRIFUGE; + } + return GT_UITextures.OVERLAY_SLOT_CANISTER; + } + }) + .progressBar(GT_UITextures.PROGRESSBAR_EXTRACT) + .recipeConfigFile("centrifuge", FIRST_ITEM_OR_FLUID_INPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> electrolyzerRecipes = RecipeMapBuilder.of("gt.recipe.electrolyzer") + .maxIO(2, 6, 1, 1) + .slotOverlays((index, isFluid, isOutput, isSpecial) -> { + if (isOutput) { + return null; + } + if (isFluid) { + return GT_UITextures.OVERLAY_SLOT_CHARGER_FLUID; + } else { + if (index == 0) { + return GT_UITextures.OVERLAY_SLOT_CHARGER; + } + return GT_UITextures.OVERLAY_SLOT_CANISTER; + } + }) + .progressBar(GT_UITextures.PROGRESSBAR_EXTRACT) + .recipeConfigFile("electrolyzer", FIRST_ITEM_OR_FLUID_INPUT) + .build(); + /** + * Use {@link GT_RecipeConstants#COIL_HEAT} as heat level. + */ + public static final RecipeMap<RecipeMapBackend> blastFurnaceRecipes = RecipeMapBuilder.of("gt.recipe.blastfurnace") + .maxIO(6, 6, 1, 1) + .minInputs(1, 0) + .neiSpecialInfoFormatter(HeatingCoilSpecialValueFormatter.INSTANCE) + .recipeConfigFile("blastfurnace", FIRST_ITEM_INPUT) + .build(); + /** + * Use {@link GT_RecipeConstants#COIL_HEAT} as heat level. + */ + public static final RecipeMap<RecipeMapBackend> plasmaForgeRecipes = RecipeMapBuilder.of("gt.recipe.plasmaforge") + .maxIO(9, 9, 9, 9) + .disableOptimize() + .neiSpecialInfoFormatter(HeatingCoilSpecialValueFormatter.INSTANCE) + .neiHandlerInfo( + builder -> builder.setDisplayStack(ItemList.Machine_Multi_PlasmaForge.get(1)) + .setMaxRecipesPerPage(1)) + .frontend(LargeNEIFrontend::new) + .build(); + public static final RecipeMap<RecipeMapBackend> transcendentPlasmaMixerRecipes = RecipeMapBuilder + .of("gt.recipe.transcendentplasmamixerrecipes") + .maxIO(1, 0, 20, 1) + .progressBarPos(86, 44) + .logoPos(87, 99) + .neiRecipeBackgroundSize(170, 118) + .neiHandlerInfo( + builder -> builder.setDisplayStack(ItemList.Machine_Multi_TranscendentPlasmaMixer.get(1)) + .setMaxRecipesPerPage(1)) + .frontend(TranscendentPlasmaMixerFrontend::new) + .disableOptimize() + .build(); + public static final RecipeMap<RecipeMapBackend> spaceProjectFakeRecipes = RecipeMapBuilder + .of("gt.recipe.fakespaceprojects") + .maxIO(12, 0, 4, 0) + .neiSpecialInfoFormatter(new SimpleSpecialValueFormatter("GT5U.nei.stages")) + .neiRecipeBackgroundOffset(3, 23) + .logo(UITexture.fullImage(GTNHIntergalactic.ID, "gui/picture/space_elevator_logo.png")) + .logoSize(18, 18) + .logoPos(152, 83) + .neiTransferRect(70, 28, 18, 72) + .neiTransferRect(106, 28, 18, 72) + .frontend(SpaceProjectFrontend::new) + .disableRenderRealStackSizes() + .disableOptimize() + .build(); + /** + * Uses {@link GT_RecipeConstants#ADDITIVE_AMOUNT} for coal/charcoal amount. + */ + public static final RecipeMap<RecipeMapBackend> primitiveBlastRecipes = RecipeMapBuilder + .of("gt.recipe.primitiveblastfurnace") + .maxIO(3, 3, 0, 0) + .minInputs(1, 0) + .recipeEmitter(builder -> { + Optional<GT_Recipe> rr = builder.eut(0) + .validateInputCount(1, 2) + .validateOutputCount(1, 2) + .validateNoInputFluid() + .validateNoOutputFluid() + .noOptimize() + .build(); + if (!rr.isPresent()) return Collections.emptyList(); + ItemStack aInput1 = builder.getItemInputBasic(0); + ItemStack aInput2 = builder.getItemInputBasic(1); + ItemStack aOutput1 = builder.getItemOutput(0); + ItemStack aOutput2 = builder.getItemOutput(1); + if ((aInput1 == null && aInput2 == null) || (aOutput1 == null && aOutput2 == null)) + return Collections.emptyList(); + int aCoalAmount = builder.getMetadataOrDefault(ADDITIVE_AMOUNT, 0); + if (aCoalAmount <= 0) return Collections.emptyList(); + GT_RecipeTemplate coll = asTemplate(rr.get()); + for (Materials coal : new Materials[] { Materials.Coal, Materials.Charcoal }) { + coll.derive() + .setInputs(aInput1, aInput2, coal.getGems(aCoalAmount)) + .setOutputs(aOutput1, aOutput2, Materials.DarkAsh.getDustTiny(aCoalAmount)); + coll.derive() + .setInputs(aInput1, aInput2, coal.getDust(aCoalAmount)) + .setOutputs(aOutput1, aOutput2, Materials.DarkAsh.getDustTiny(aCoalAmount)); + } + int aDuration = builder.getDuration(); + if (Railcraft.isModLoaded()) { + coll.derive() + .setInputs(aInput1, aInput2, RailcraftToolItems.getCoalCoke(aCoalAmount / 2)) + .setOutputs(aOutput1, aOutput2, Materials.Ash.getDustTiny(aCoalAmount / 2)) + .setDuration(aDuration * 2 / 3); + } + if (GTPlusPlus.isModLoaded()) { + ItemStack cactusCoke = GT_ModHandler.getModItem(GTPlusPlus.ID, "itemCactusCoke", aCoalAmount * 2L); + ItemStack sugarCoke = GT_ModHandler.getModItem(GTPlusPlus.ID, "itemSugarCoke", aCoalAmount * 2L); + coll.derive() + .setInputs(aInput1, aInput2, cactusCoke) + .setOutputs(aOutput1, aOutput2, Materials.Ash.getDustTiny(aCoalAmount * 2)) + .setDuration(aDuration * 2 / 3); + coll.derive() + .setInputs(aInput1, aInput2, sugarCoke) + .setOutputs(aOutput1, aOutput2, Materials.Ash.getDustTiny(aCoalAmount * 2)) + .setDuration(aDuration * 2 / 3); + } + if ((aInput1 == null || aInput1.stackSize <= 6) && (aInput2 == null || aInput2.stackSize <= 6) + && (aOutput1 == null || aOutput1.stackSize <= 6) + && (aOutput2 == null || aOutput2.stackSize <= 6)) { + // we don't use GT_Utility.mul() here. It does not have the truncating we need here. + aInput1 = multiplyStack(10, aInput1); + aInput2 = multiplyStack(10, aInput2); + aOutput1 = multiplyStack(10, aOutput1); + aOutput2 = multiplyStack(10, aOutput2); + for (Materials coal : new Materials[] { Materials.Coal, Materials.Charcoal }) { + coll.derive() + .setInputs(aInput1, aInput2, coal.getBlocks(aCoalAmount)) + .setOutputs(aOutput1, aOutput2, Materials.DarkAsh.getDust(aCoalAmount)) + .setDuration(aDuration * 10); + coll.derive() + .setInputs(aInput1, aInput2, coal.getBlocks(aCoalAmount)) + .setOutputs(aOutput1, aOutput2, Materials.DarkAsh.getDust(aCoalAmount)) + .setDuration(aDuration * 10); + } + if (Railcraft.isModLoaded()) { + coll.derive() + .setInputs(aInput1, aInput2, EnumCube.COKE_BLOCK.getItem(aCoalAmount / 2)) + .setOutputs(aOutput1, aOutput2, Materials.Ash.getDust(aCoalAmount / 2)) + .setDuration(aDuration * 20 / 3); + } + } + return coll.getAll(); + }) + .recipeConfigFile("primitiveblastfurnace", FIRST_ITEM_INPUT) + .build(); + /** + * Uses {@link GT_RecipeConstants#ADDITIVE_AMOUNT} for TNT/ITNT/... amount. Value is truncated to [0, 64] + */ + public static final RecipeMap<RecipeMapBackend> implosionRecipes = RecipeMapBuilder + .of("gt.recipe.implosioncompressor") + .maxIO(2, 2, 0, 0) + .minInputs(2, 0) + .slotOverlays((index, isFluid, isOutput, isSpecial) -> { + if (!isFluid && !isOutput) { + if (index == 0) { + return GT_UITextures.OVERLAY_SLOT_IMPLOSION; + } + return GT_UITextures.OVERLAY_SLOT_EXPLOSIVE; + } + return null; + }) + .progressBar(GT_UITextures.PROGRESSBAR_COMPRESS) + .disableOptimize() + .recipeEmitter(b -> { + switch (b.getItemInputsBasic().length) { + case 0: + return Collections.emptyList(); + case 1: + break; + default: + return b.build() + .map(Collections::singletonList) + .orElse(Collections.emptyList()); + } + Optional<GT_Recipe> t = b.noOptimize() + .duration(20) + .eut(30) + .validateInputCount(1, 1) + .validateOutputCount(1, 2) + .build(); + if (!t.isPresent()) return Collections.emptyList(); + ItemStack input = b.getItemInputBasic(0); + GT_RecipeTemplate coll = asTemplate(t.get()); + int tExplosives = Math.min(b.getMetadataOrDefault(ADDITIVE_AMOUNT, 0), 64); + int tGunpowder = tExplosives << 1; // Worst + int tDynamite = Math.max(1, tExplosives >> 1); // good + @SuppressWarnings("UnnecessaryLocalVariable") + int tTNT = tExplosives; // Slightly better + int tITNT = Math.max(1, tExplosives >> 2); // the best + if (tGunpowder < 65) coll.derive() + .setInputs(input, ItemList.Block_Powderbarrel.get(tGunpowder)); + if (tDynamite < 17) coll.derive() + .setInputs(input, GT_ModHandler.getIC2Item("dynamite", tDynamite, null)); + coll.derive() + .setInputs(input, new ItemStack(Blocks.tnt, tTNT)); + coll.derive() + .setInputs(input, GT_ModHandler.getIC2Item("industrialTnt", tITNT, null)); + return coll.getAll(); + }) + .recipeConfigFile("implosion", FIRST_ITEM_INPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> vacuumFreezerRecipes = RecipeMapBuilder + .of("gt.recipe.vacuumfreezer") + .maxIO(1, 1, 2, 1) + .recipeEmitter(b -> { + b.noOptimize(); + FluidStack in, out; + if (isArrayOfLength(b.getItemInputsBasic(), 1) && isArrayOfLength(b.getItemOutputs(), 1) + && isArrayEmptyOrNull(b.getFluidInputs()) + && isArrayEmptyOrNull(b.getFluidOutputs()) + && (in = getFluidForFilledItem(b.getItemInputBasic(0), true)) != null + && (out = getFluidForFilledItem(b.getItemOutput(0), true)) != null) { + Collection<GT_Recipe> ret = new ArrayList<>(); + b.build() + .ifPresent(ret::add); + b.itemInputs() + .itemOutputs() + .fluidInputs(in) + .fluidOutputs(out) + .build() + .ifPresent(ret::add); + return ret; + } + return buildOrEmpty(b); + }) + .recipeConfigFile("vacuumfreezer", FIRST_ITEM_INPUT) + .build(); + /** + * Using {@code .addTo(chemicalReactorRecipes)} will cause the recipe to be added to single block recipe map ONLY! + * Use {@link GT_RecipeConstants#UniversalChemical} to add to both. + */ + public static final RecipeMap<RecipeMapBackend> chemicalReactorRecipes = RecipeMapBuilder + .of("gt.recipe.chemicalreactor") + .maxIO(2, 2, 1, 1) + .minInputs(1, 0) + .slotOverlays((index, isFluid, isOutput, isSpecial) -> { + if (isFluid) { + if (isOutput) { + return GT_UITextures.OVERLAY_SLOT_VIAL_2; + } + return GT_UITextures.OVERLAY_SLOT_MOLECULAR_3; + } else { + if (isOutput) { + return GT_UITextures.OVERLAY_SLOT_VIAL_1; + } + if (index == 0) { + return GT_UITextures.OVERLAY_SLOT_MOLECULAR_1; + } + return GT_UITextures.OVERLAY_SLOT_MOLECULAR_2; + } + }) + .progressBar(GT_UITextures.PROGRESSBAR_ARROW_MULTIPLE) + .disableOptimize() + .recipeConfigFile("chemicalreactor", FIRST_ITEM_OR_FLUID_OUTPUT) + .build(); + /** + * Using {@code .addTo(multiblockChemicalReactorRecipes)} will cause the recipe to be added to + * multiblock recipe map ONLY! Use {@link GT_RecipeConstants#UniversalChemical} to add to both. + */ + public static final RecipeMap<RecipeMapBackend> multiblockChemicalReactorRecipes = RecipeMapBuilder + .of("gt.recipe.largechemicalreactor") + .maxIO(6, 6, 6, 6) + .progressBar(GT_UITextures.PROGRESSBAR_ARROW_MULTIPLE) + .disableOptimize() + .frontend(LargeNEIFrontend::new) + .build(); + public static final RecipeMap<RecipeMapBackend> distillationTowerRecipes = RecipeMapBuilder + .of("gt.recipe.distillationtower") + .maxIO(2, 1, 1, 11) + .slotOverlays((index, isFluid, isOutput, isSpecial) -> { + if (!isOutput) { + return null; + } + if (isFluid) { + return GT_UITextures.OVERLAY_SLOTS_NUMBER[index + 1]; + } else { + return GT_UITextures.OVERLAY_SLOTS_NUMBER[0]; + } + }) + .progressBar(GT_UITextures.PROGRESSBAR_ARROW_MULTIPLE) + .logoPos(80, 62) + .frontend(DistillationTowerFrontend::new) + .disableOptimize() + .recipeConfigFile("distillation", FIRST_FLUIDSTACK_INPUT) + .build(); + public static final RecipeMap<OilCrackerBackend> crackingRecipes = RecipeMapBuilder + .of("gt.recipe.craker", OilCrackerBackend::new) + .maxIO(1, 1, 2, 1) + .minInputs(1, 2) + .progressBar(GT_UITextures.PROGRESSBAR_ARROW_MULTIPLE) + .recipeConfigFile("cracking", FIRST_FLUIDSTACK_INPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> pyrolyseRecipes = RecipeMapBuilder.of("gt.recipe.pyro") + .maxIO(2, 1, 1, 1) + .minInputs(1, 0) + .disableOptimize() + .recipeConfigFile("pyrolyse", FIRST_ITEM_INPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> wiremillRecipes = RecipeMapBuilder.of("gt.recipe.wiremill") + .maxIO(2, 1, 0, 0) + .minInputs(1, 0) + .slotOverlays( + (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_WIREMILL : null) + .progressBar(GT_UITextures.PROGRESSBAR_WIREMILL) + .recipeConfigFile("wiremill", FIRST_ITEM_INPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> benderRecipes = RecipeMapBuilder.of("gt.recipe.metalbender") + .maxIO(2, 1, 0, 0) + .minInputs(2, 0) + .slotOverlays( + (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_BENDER : null) + .progressBar(GT_UITextures.PROGRESSBAR_BENDING) + .recipeConfigFile("bender", FIRST_ITEM_INPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> alloySmelterRecipes = RecipeMapBuilder.of("gt.recipe.alloysmelter") + .maxIO(2, 1, 0, 0) + .minInputs(2, 0) + .slotOverlays( + (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_FURNACE : null) + .slotOverlaysSteam((index, isFluid, isOutput, isSpecial) -> GT_UITextures.OVERLAY_SLOT_FURNACE_STEAM) + .progressBarSteam(GT_UITextures.PROGRESSBAR_ARROW_STEAM) + .recipeEmitter(b -> { + if (Materials.Graphite.contains(b.getItemInputBasic(0))) return Collections.emptyList(); + if (GT_Utility.isArrayOfLength(b.getItemInputsBasic(), 1)) { + ItemStack aInput1 = b.getItemInputBasic(0); + if (((OrePrefixes.ingot.contains(aInput1)) || (OrePrefixes.dust.contains(aInput1)) + || (OrePrefixes.gem.contains(aInput1)))) return Collections.emptyList(); + } + return buildOrEmpty( + b.validateNoInputFluid() + .validateNoOutputFluid() + .validateInputCount(1, 2) + .validateOutputCount(1, 1)); + }) + // Avoid steam machine being used as handler icon + .neiHandlerInfo(builder -> builder.setDisplayStack(ItemList.Machine_LV_AlloySmelter.get(1))) + .recipeConfigFile( + "alloysmelting", + r -> GT_Config.getStackConfigName(GT_Utility.isArrayOfLength(r.mInputs, 1) ? r.mInputs[0] : r.mOutputs[0])) + .build(); + public static final RecipeMap<AssemblerBackend> assemblerRecipes = RecipeMapBuilder + .of("gt.recipe.assembler", AssemblerBackend::new) + .maxIO(9, 1, 1, 0) + .minInputs(1, 0) + .slotOverlays( + (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_CIRCUIT : null) + .progressBar(GT_UITextures.PROGRESSBAR_ASSEMBLE) + .disableOptimize() + .recipeConfigFile("assembling", FIRST_ITEM_OUTPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> circuitAssemblerRecipes = RecipeMapBuilder + .of("gt.recipe.circuitassembler") + .maxIO(6, 1, 1, 0) + .minInputs(1, 0) + .slotOverlays( + (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_CIRCUIT : null) + .progressBar(GT_UITextures.PROGRESSBAR_CIRCUIT_ASSEMBLER) + .unificateOutputNEI(!NEICustomDiagrams.isModLoaded()) + .recipeConfigFile("circuitassembler", FIRST_ITEM_OUTPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> cannerRecipes = RecipeMapBuilder.of("gt.recipe.canner") + .maxIO(2, 2, 0, 0) + .minInputs(1, 0) + .slotOverlays((index, isFluid, isOutput, isSpecial) -> { + if (isOutput) { + return null; + } + if (index == 0) { + return GT_UITextures.OVERLAY_SLOT_CANNER; + } + return GT_UITextures.OVERLAY_SLOT_CANISTER; + }) + .progressBar(GT_UITextures.PROGRESSBAR_CANNER) + .recipeConfigFile("canning", FIRST_ITEM_INPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> latheRecipes = RecipeMapBuilder.of("gt.recipe.lathe") + .maxIO(1, 2, 0, 0) + .minInputs(1, 0) + .slotOverlays((index, isFluid, isOutput, isSpecial) -> { + if (isOutput) { + if (index == 0) { + return GT_UITextures.OVERLAY_SLOT_ROD_2; + } + return GT_UITextures.OVERLAY_SLOT_DUST; + } + return GT_UITextures.OVERLAY_SLOT_ROD_1; + }) + .progressBar(GT_UITextures.PROGRESSBAR_LATHE) + .addSpecialTexture(98, 24, 5, 18, GT_UITextures.PROGRESSBAR_LATHE_BASE) + .recipeConfigFile("lathe", FIRST_ITEM_INPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> cutterRecipes = RecipeMapBuilder.of("gt.recipe.cuttingsaw") + .maxIO(2, 4, 1, 0) + .minInputs(1, 1) + .slotOverlays((index, isFluid, isOutput, isSpecial) -> { + if (isFluid) { + return null; + } + if (isOutput) { + if (index == 0) { + return GT_UITextures.OVERLAY_SLOT_CUTTER_SLICED; + } + return GT_UITextures.OVERLAY_SLOT_DUST; + } + return GT_UITextures.OVERLAY_SLOT_BOX; + }) + .progressBar(GT_UITextures.PROGRESSBAR_CUT) + .recipeEmitter(b -> { + b.validateInputCount(1, 2) + .validateOutputCount(1, 4) + .validateNoOutputFluid(); + if ((b.getFluidInputs() != null && b.getFluidInputs().length > 0) || !b.isValid()) + return buildOrEmpty(b.validateInputFluidCount(1, 1)); + int aDuration = b.getDuration(), aEUt = b.getEUt(); + Collection<GT_Recipe> ret = new ArrayList<>(); + b.copy() + .fluidInputs(Materials.Water.getFluid(clamp(aDuration * aEUt / 320, 4, 1000))) + .duration(aDuration * 2) + .build() + .ifPresent(ret::add); + b.copy() + .fluidInputs(GT_ModHandler.getDistilledWater(clamp(aDuration * aEUt / 426, 3, 750))) + .duration(aDuration * 2) + .build() + .ifPresent(ret::add); + b.fluidInputs(Materials.Lubricant.getFluid(clamp(aDuration * aEUt / 1280, 1, 250))) + .duration(aDuration) + .build() + .ifPresent(ret::add); + return ret; + }) + .recipeConfigFile("cutting", FIRST_ITEM_INPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> slicerRecipes = RecipeMapBuilder.of("gt.recipe.slicer") + .maxIO(2, 1, 0, 0) + .minInputs(2, 0) + .slotOverlays((index, isFluid, isOutput, isSpecial) -> { + if (isOutput) { + return GT_UITextures.OVERLAY_SLOT_SLICER_SLICED; + } + if (index == 0) { + return GT_UITextures.OVERLAY_SLOT_SQUARE; + } + return GT_UITextures.OVERLAY_SLOT_SLICE_SHAPE; + }) + .progressBar(GT_UITextures.PROGRESSBAR_SLICE) + .recipeConfigFile("slicer", FIRST_ITEM_OUTPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> extruderRecipes = RecipeMapBuilder.of("gt.recipe.extruder") + .maxIO(2, 1, 0, 0) + .minInputs(2, 0) + .slotOverlays( + (index, isFluid, isOutput, + isSpecial) -> !isFluid && !isOutput && index != 0 ? GT_UITextures.OVERLAY_SLOT_EXTRUDER_SHAPE : null) + .progressBar(GT_UITextures.PROGRESSBAR_EXTRUDE) + .recipeConfigFile("extruder", FIRST_ITEM_OUTPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> hammerRecipes = RecipeMapBuilder.of("gt.recipe.hammer") + .maxIO(2, 2, 2, 2) + .minInputs(1, 0) + .slotOverlays( + (index, isFluid, isOutput, isSpecial) -> !isFluid && !isOutput ? GT_UITextures.OVERLAY_SLOT_HAMMER : null) + .progressBar(GT_UITextures.PROGRESSBAR_HAMMER, ProgressBar.Direction.DOWN) + .addSpecialTexture(78, 42, 20, 6, GT_UITextures.PROGRESSBAR_HAMMER_BASE) + .slotOverlaysSteam( + (index, isFluid, isOutput, isSpecial) -> !isOutput ? GT_UITextures.OVERLAY_SLOT_HAMMER_STEAM : null) + .progressBarSteam(GT_UITextures.PROGRESSBAR_HAMMER_STEAM) + .addSpecialTextureSteam(78, 42, 20, 6, GT_UITextures.PROGRESSBAR_HAMMER_BASE_STEAM) + // Avoid steam machine being used as handler icon + .neiHandlerInfo(builder -> builder.setDisplayStack(ItemList.Machine_LV_Hammer.get(1))) + .recipeConfigFile("forgehammer", FIRST_ITEM_OUTPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> amplifierRecipes = RecipeMapBuilder.of("gt.recipe.uuamplifier") + .maxIO(1, 0, 0, 1) + .minInputs(1, 0) + .slotOverlays((index, isFluid, isOutput, isSpecial) -> { + if (isFluid) { + return GT_UITextures.OVERLAY_SLOT_UUA; + } + if (!isOutput) { + return GT_UITextures.OVERLAY_SLOT_CENTRIFUGE; + } + return null; + }) + .progressBar(GT_UITextures.PROGRESSBAR_EXTRACT) + .recipeConfigFile("amplifier", FIRST_ITEM_INPUT) + .build(); + public static final RecipeMap<RecipeMapBackend> massFabFakeRecipes = RecipeMapBuilder.of("gt.recipe.massfab") + .maxIO(1, 0, 1, 1) + .minInputs(1, 0) + .amperage(8) + .slotOverlays((index, isFluid, isOutput, isSpecial) -> { + if (!isFluid) { + return null; + } + if (isOutput) { + return GT_UITextures.OVERLAY_SLOT_UUM; + } + return GT_UITextures.OVERLAY_SLOT_UUA; + }) + .build(); + public static final RecipeMap<FuelBackend> dieselFuels = RecipeMapBuilder + .of("gt.recipe.dieselgeneratorfuel", FuelBackend::new) + .maxIO(1, 1, 0, 0) + .neiSpecialInfoFormatter(FuelSpecialValueFormatter.INSTANCE) + .build(); + public static final RecipeMap<FuelBackend> extremeDieselFuels = RecipeMapBuilder + .of("gt.recipe.extremedieselgeneratorfuel", FuelBackend::new) + .maxIO(1, 1, 0, 0) + .neiSpecialInfoFormatter(FuelSpecialValueFormatter.INSTANCE) + .build(); + public static final RecipeMap<FuelBackend> gasTurbineFuels = RecipeMapBuilder + .of("gt.recipe.gasturbinefuel", FuelBackend::new) + .maxIO(1, 1, 0, 0) + .neiSpecialInfoFormatter(FuelSpecialValueFormatter.INSTANCE) + .build(); + public static final RecipeMap<FuelBackend> hotFuels = RecipeMapBuilder + .of("gt.recipe.thermalgeneratorfuel", FuelBackend::new) + .maxIO(1, 4, 0, 0) + .neiSpecialInfoFormatter(FuelSpecialValueFormatter.INSTANCE) + .build(); + public static final RecipeMap<FuelBackend> denseLiquidFuels = RecipeMapBuilder + .of("gt.recipe.semifluidboilerfuels", FuelBackend::new) + .maxIO(1, 1, 0, 0) + .neiSpecialInfoFormatter(FuelSpecialValueFormatter.INSTANCE) + .build(); + public static final RecipeMap<FuelBackend> plasmaFuels = RecipeMapBuilder + .of("gt.recipe.plasmageneratorfuels", FuelBackend::new) + .maxIO(1, 1, 0, 0) + .neiSpecialInfoFormatter(FuelSpecialValueFormatter.INSTANCE) + .build(); + public static final RecipeMap<FuelBackend> magicFuels = RecipeMapBuilder + .of("gt.recipe.magicfuels", FuelBackend::new) + .maxIO(1, 1, 0, 0) + .neiSpecialInfoFormatter(FuelSpecialValueFormatter.INSTANCE) + .build(); + public static final RecipeMap<FuelBackend> smallNaquadahReactorFuels = RecipeMapBuilder + .of("gt.recipe.smallnaquadahreactor", FuelBackend::new) + .maxIO(1, 1, 0, 0) + .neiSpecialInfoFormatter(FuelSpecialValueFormatter.INSTANCE) + .build(); + public static final RecipeMap<FuelBackend> largeNaquadahReactorFuels = RecipeMapBuilder + .of("gt.recipe.largenaquadahreactor", FuelBackend::new) + .maxIO(1, 1, 0, 0) + .neiSpecialInfoFormatter(FuelSpecialValueFormatter.INSTANCE) + .build(); + public static final RecipeMap<FuelBackend> hugeNaquadahReactorFuels = RecipeMapBuilder + .of("gt.recipe.fluidnaquadahreactor", FuelBackend::new) + .maxIO(1, 1, 0, 0) + .neiSpecialInfoFormatter(FuelSpecialValueFormatter.INSTANCE) + .build(); + public static final RecipeMap<FuelBackend> extremeNaquadahReactorFuels = RecipeMapBuilder + .of("gt.recipe.hugenaquadahreactor", FuelBackend::new) + .maxIO(1, 1, 0, 0) + .neiSpecialInfoFormatter(FuelSpecialValueFormatter.INSTANCE) + .build(); + public static final RecipeMap<FuelBackend> ultraHugeNaquadahReactorFuels = RecipeMapBuilder + .of("gt.recipe.extrahugenaquadahreactor", FuelBackend::new) + .maxIO(1, 1, 0, 0) + .neiSpecialInfoFormatter(FuelSpecialValueFormatter.INSTANCE) + .build(); + public static final RecipeMap<FuelBackend> fluidNaquadahReactorFuels = RecipeMapBuilder + .of("gt.recipe.fluidfuelnaquadahreactor", FuelBackend::new) + .maxIO(1, 1, 0, 0) + .neiSpecialInfoFormatter(FuelSpecialValueFormatter.INSTANCE) + .build(); + public static final RecipeMap<RecipeMapBackend> electrolyzerNonCellRecipes = RecipeMapBuilder + .of("gt.recipe.largeelectrolyzer") + .maxIO(1, 6, 1, 6) + .disableRegisterNEI() + .recipeEmitter(GT_RecipeMapUtil::buildRecipeForMultiblock) + .build(); + public static final RecipeMap<RecipeMapBackend> centrifugeNonCellRecipes = RecipeMapBuilder + .of("gt.recipe.largecentrifuge") + .maxIO(2, 6, 1, 6) + .disableOptimize() + .disableRegisterNEI() + .recipeEmitter(GT_RecipeMapUtil::buildRecipeForMultiblock) + .build(); + public static final RecipeMap<RecipeMapBackend> mixerNonCellRecipes = RecipeMapBuilder.of("gt.recipe.largemixer") + .maxIO(9, 4, 6, 4) + .disableOptimize() + .disableRegisterNEI() + .recipeEmitter(GT_RecipeMapUtil::buildRecipeForMultiblockNoCircuit) + .build(); + public static final RecipeMap<LargeBoilerFuelBackend> largeBoilerFakeFuels = RecipeMapBuilder + .of("gt.recipe.largeboilerfakefuels", LargeBoilerFuelBackend::new) + .maxIO(1, 1, 0, 0) + .minInputs(1, 0) + .disableOptimize() + .frontend(LargeBoilerFuelFrontend::new) + .build(); + public static final RecipeMap<RecipeMapBackend> nanoForgeRecipes = RecipeMapBuilder.of("gt.recipe.nanoforge") + .maxIO(6, 2, 3, 0) + .minInputs(2, 1) + .slotOverlays( + (index, isFluid, isOutput, + isSpecial) -> !isFluid && !isOutput && index == 0 ? GT_UITextures.OVERLAY_SLOT_LENS : null) + .progressBar(GT_UITextures.PROGRESSBAR_ASSEMBLE) + .disableOptimize() + .neiSpecialInfoFormatter(new SimpleSpecialValueFormatter("GT5U.nei.tier")) + .build(); + public static final RecipeMap<RecipeMapBackend> pcbFactoryRecipes = RecipeMapBuilder.of("gt.recipe.pcbfactory") + .maxIO(6, 9, 3, 0) + .minInputs(3, 1) + .progressBar(GT_UITextures.PROGRESSBAR_ASSEMBLE) + .disableOptimize() + .neiRecipeComparator( + Comparator + .<GT_Recipe, Integer>comparing(recipe -> recipe.getMetadataOrDefault(PCBFactoryTierKey.INSTANCE, 1)) + .thenComparing(GT_Recipe::compareTo)) + .build(); + public static final RecipeMap<RecipeMapBackend> ic2NuclearFakeRecipes = RecipeMapBuilder.of("gt.recipe.ic2nuke") + .maxIO(1, 1, 0, 0) + .minInputs(1, 0) + .disableOptimize() + .logo(GT_UITextures.PICTURE_RADIATION_WARNING) + .logoPos(152, 41) + .neiRecipeBackgroundSize(170, 60) + .neiHandlerInfo(builder -> builder.setDisplayStack(GT_ModHandler.getIC2Item("nuclearReactor", 1, null))) + .build(); + + static { + RecipeMaps.centrifugeRecipes.addDownstream(RecipeMaps.centrifugeNonCellRecipes.deepCopyInput()); + RecipeMaps.mixerRecipes.addDownstream(RecipeMaps.mixerNonCellRecipes.deepCopyInput()); + RecipeMaps.electrolyzerRecipes.addDownstream(RecipeMaps.electrolyzerNonCellRecipes.deepCopyInput()); + RecipeMaps.dieselFuels.addDownstream( + IRecipeMap.newRecipeMap( + b -> b.build() + .map( + r -> RecipeMaps.largeBoilerFakeFuels.getBackend() + .addDieselRecipe(r)) + .map(Collections::singletonList) + .orElse(Collections.emptyList()))); + RecipeMaps.dieselFuels.addDownstream(IRecipeMap.newRecipeMap(b -> { + if (b.getMetadataOrDefault(FUEL_VALUE, 0) < 1500) return Collections.emptyList(); + return b.addTo(RecipeMaps.extremeDieselFuels); + })); + RecipeMaps.denseLiquidFuels.addDownstream( + IRecipeMap.newRecipeMap( + b -> b.build() + .map( + r -> RecipeMaps.largeBoilerFakeFuels.getBackend() + .addDenseLiquidRecipe(r)) + .map(Collections::singletonList) + .orElse(Collections.emptyList()))); + } +} |