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authorevgengoldwar <69961523+evgengoldwar@users.noreply.github.com>2024-05-29 15:16:57 +0400
committerGitHub <noreply@github.com>2024-05-29 13:16:57 +0200
commit218084d8cbbb4178e0fef05b570f662d42504070 (patch)
treea5b82a95ffac76ee4349dec99830d961be4f5c8b /src/main/java/gregtech/api
parenta2b27b63e4c79410f5c10e3109457a008a965a8b (diff)
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Concrete backfiller - Added the ability to fill liquid (#2623)
* lang file * sa * Update GT_MetaTileEntity_ConcreteBackfillerBase.java remove star imports * Restore original logic * Save and load NBT --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
Diffstat (limited to 'src/main/java/gregtech/api')
-rw-r--r--src/main/java/gregtech/api/gui/modularui/GT_UITextures.java6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java b/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java
index b200e16d47..54666567db 100644
--- a/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java
+++ b/src/main/java/gregtech/api/gui/modularui/GT_UITextures.java
@@ -392,6 +392,12 @@ public class GT_UITextures {
public static final UITexture OVERLAY_BUTTON_HOURGLASS = UITexture
.fullImage(GregTech.ID, "gui/overlay_button/hourglass");
+ public static final UITexture OVERLAY_BUTTON_LIQUIDMODE = UITexture
+ .fullImage(GregTech.ID, "gui/overlay_button/LiquidMode");
+
+ public static final UITexture OVERLAY_BUTTON_LIQUIDMODE_OFF = UITexture
+ .fullImage(GregTech.ID, "gui/overlay_button/LiquidMode_off");
+
/**
* Can adjust size as needed.
*/