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author | DreamMasterXXL <dream-master@gmx.net> | 2021-08-29 13:56:04 +0200 |
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committer | DreamMasterXXL <dream-master@gmx.net> | 2021-08-29 13:56:17 +0200 |
commit | 8a7b4a05f29a2a9b536af10985f8b34231af87b2 (patch) | |
tree | b74be7c49880ea2824b0ee4162ae6b3aca918a2f /src/main/java/gregtech/api | |
parent | 9048d5053c5a6e7905b6cb14fa9d8f1dd9687259 (diff) | |
download | GT5-Unofficial-8a7b4a05f29a2a9b536af10985f8b34231af87b2.tar.gz GT5-Unofficial-8a7b4a05f29a2a9b536af10985f8b34231af87b2.tar.bz2 GT5-Unofficial-8a7b4a05f29a2a9b536af10985f8b34231af87b2.zip |
add Vanadium Gallium and Naquadah generate gears
(cherry picked from commit 6a5448b476d3c78e63a79eb60f3f82b4f57035ba)
Diffstat (limited to 'src/main/java/gregtech/api')
-rw-r--r-- | src/main/java/gregtech/api/enums/Materials.java | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/main/java/gregtech/api/enums/Materials.java b/src/main/java/gregtech/api/enums/Materials.java index 9075a0a013..840ffa06fa 100644 --- a/src/main/java/gregtech/api/enums/Materials.java +++ b/src/main/java/gregtech/api/enums/Materials.java @@ -281,7 +281,7 @@ public class Materials implements IColorModulationContainer, ISubTagContainer { public static Materials Migmatite = new Materials( 872, TextureSet.SET_DULL , 1.0F, 0, 1, 1 , 255, 255, 255, 0, "Migmatite" , "Migmatite" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL ); public static Materials Mimichite = new Materials( -1, TextureSet.SET_GEM_VERTICAL , 1.0F, 0, 1, 1 |4|8 , 255, 255, 255, 0, "Mimichite" , "Mimichite" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes._NULL ); public static Materials Moonstone = new Materials( -1, TextureSet.SET_NONE , 1.0F, 0, 1, 1 |8 , 255, 255, 255, 0, "Moonstone" , "Moonstone" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeWhite , Arrays.asList(new TC_AspectStack(TC_Aspects.VITREUS, 1), new TC_AspectStack(TC_Aspects.ALIENIS, 1))); - public static Materials Naquadah = new Materials( 324, TextureSet.SET_METALLIC , 6.0F, 1280, 4, 1|2 |8 |64 , 50, 50, 50, 0, "Naquadah" , "Naquadah" , 0, 0, 5400, 5400, true, false, 10, 1, 1, Dyes.dyeBlack , Element.Nq, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3), new TC_AspectStack(TC_Aspects.RADIO, 1), new TC_AspectStack(TC_Aspects.NEBRISUM, 1))).disableAutoGeneratedBlastFurnaceRecipes(); + public static Materials Naquadah = new Materials( 324, TextureSet.SET_METALLIC , 6.0F, 1280, 4, 1|2 |8 |64|128 , 50, 50, 50, 0, "Naquadah" , "Naquadah" , 0, 0, 5400, 5400, true, false, 10, 1, 1, Dyes.dyeBlack , Element.Nq, Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3), new TC_AspectStack(TC_Aspects.RADIO, 1), new TC_AspectStack(TC_Aspects.NEBRISUM, 1))).disableAutoGeneratedBlastFurnaceRecipes(); public static Materials NaquadahAlloy = new Materials( 325, TextureSet.SET_METALLIC , 8.0F, 5120, 5, 1|2 |64|128 , 40, 40, 40, 0, "NaquadahAlloy" , "Naquadah Alloy" , 0, 0, 7200, 7200, true, false, 10, 1, 1, Dyes.dyeBlack , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 4), new TC_AspectStack(TC_Aspects.NEBRISUM, 1))).disableAutoGeneratedBlastFurnaceRecipes(); public static Materials NaquadahEnriched = new Materials( 326, TextureSet.SET_METALLIC , 6.0F, 1280, 4, 1|2 |8 |64 , 50, 50, 50, 0, "NaquadahEnriched" , "Enriched Naquadah" , 0, 0, 4500, 4500, true, false, 15, 1, 1, Dyes.dyeBlack , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 3), new TC_AspectStack(TC_Aspects.RADIO, 2), new TC_AspectStack(TC_Aspects.NEBRISUM, 2))).disableAutoGeneratedBlastFurnaceRecipes(); public static Materials Naquadria = new Materials( 327, TextureSet.SET_SHINY , 1.0F, 512, 4, 1|2 |8 |64 , 30, 30, 30, 0, "Naquadria" , "Naquadria" , 0, 0, 9000, 9000, true, false, 20, 1, 1, Dyes.dyeBlack , Arrays.asList(new TC_AspectStack(TC_Aspects.METALLUM, 4), new TC_AspectStack(TC_Aspects.RADIO, 3), new TC_AspectStack(TC_Aspects.NEBRISUM, 3))).disableAutoGeneratedBlastFurnaceRecipes(); @@ -615,7 +615,7 @@ public class Materials implements IColorModulationContainer, ISubTagContainer { public static Materials Ultimet = new Materials( 344, TextureSet.SET_SHINY , 9.0F, 2048, 4, 1|2 |64|128 , 180, 180, 230, 0, "Ultimet" , "Ultimet" , 0, 0, 2700, 2700, true, false, 1, 1, 1, Dyes.dyeLightBlue , 1, Arrays.asList(new MaterialStack(Cobalt, 5), new MaterialStack(Chrome, 2), new MaterialStack(Nickel, 1), new MaterialStack(Molybdenum, 1))); // 54% Cobalt, 26% Chromium, 9% Nickel, 5% Molybdenum, 3% Iron, 2% Tungsten, 0.8% Manganese, 0.3% Silicon, 0.08% Nitrogen and 0.06% Carbon public static Materials Uraninite = new Materials( 922, TextureSet.SET_METALLIC , 1.0F, 0, 3, 1 |8 , 35, 35, 35, 0, "Uraninite" , "Uraninite" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeLime , 2, Arrays.asList(new MaterialStack(Uranium, 1), new MaterialStack(Oxygen, 2))); public static Materials Uvarovite = new Materials( 842, TextureSet.SET_DIAMOND , 1.0F, 0, 2, 1 |8 , 180, 255, 180, 0, "Uvarovite" , "Uvarovite" , 0, 0, -1, 0, false, false, 3, 1, 1, Dyes.dyeGreen , 1, Arrays.asList(new MaterialStack(Calcium, 3), new MaterialStack(Chrome, 2), new MaterialStack(Silicon, 3), new MaterialStack(Oxygen, 12))); - public static Materials VanadiumGallium = new Materials( 357, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 , 128, 128, 140, 0, "VanadiumGallium" , "Vanadium-Gallium" , 0, 0, 4500, 4500, true, false, 1, 1, 1, Dyes.dyeGray , 2, Arrays.asList(new MaterialStack(Vanadium, 3), new MaterialStack(Gallium, 1))).disableAutoGeneratedBlastFurnaceRecipes(); + public static Materials VanadiumGallium = new Materials( 357, TextureSet.SET_SHINY , 1.0F, 0, 2, 1|2 |128 , 128, 128, 140, 0, "VanadiumGallium" , "Vanadium-Gallium" , 0, 0, 4500, 4500, true, false, 1, 1, 1, Dyes.dyeGray , 2, Arrays.asList(new MaterialStack(Vanadium, 3), new MaterialStack(Gallium, 1))).disableAutoGeneratedBlastFurnaceRecipes(); public static Materials Wood = new Materials( 809, TextureSet.SET_WOOD , 2.0F, 16, 0, 1|2 |64|128 , 100, 50, 0, 0, "Wood" , "Wood" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeBrown , 0, Arrays.asList(new MaterialStack(Carbon, 1), new MaterialStack(Oxygen, 1), new MaterialStack(Hydrogen, 1)), Arrays.asList(new TC_AspectStack(TC_Aspects.ARBOR, 2))); public static Materials WroughtIron = new Materials( 304, TextureSet.SET_METALLIC , 6.0F, 384, 2, 1|2 |64|128 , 200, 180, 180, 0, "WroughtIron" , "Wrought Iron" , 0, 0, 1811, 0, false, false, 3, 1, 1, Dyes.dyeLightGray , 2, Arrays.asList(new MaterialStack(Iron, 1))); public static Materials Wulfenite = new Materials( 882, TextureSet.SET_DULL , 1.0F, 0, 3, 1 |8 , 255, 128, 0, 0, "Wulfenite" , "Wulfenite" , 0, 0, -1, 0, false, false, 1, 1, 1, Dyes.dyeOrange , 2, Arrays.asList(new MaterialStack(Lead, 1), new MaterialStack(Molybdenum, 1), new MaterialStack(Oxygen, 4))); 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