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authorLéa Gris <lea.gris@noiraude.net>2021-03-03 19:55:11 +0100
committerLéa Gris <lea.gris@noiraude.net>2021-03-03 19:55:11 +0100
commitc684b3830bf6eaa96e2abf2f0b9d4895f9afe764 (patch)
tree39fcfe403fe65f539b42e7a781e21e9ae3027ed0 /src/main/java/gregtech/common/GT_Network.java
parent437d41dfd788584d0d9afab8565a5de96957cd34 (diff)
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quickfix(ao): reset ao state after rendering tileblock
Reset RenderBlock.enableAO to false after rendering Gregtech tile blocks. Minecraft makes assumption that enableAO is false when it renders a lower door panel. Leaving enableAO to true in the RenderBlock instance after rendering gregtech tile blocks caused lower door panels to randomply pick some remanent ambient occlusion colour values it should not.
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