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author | miozune <miozune@gmail.com> | 2022-11-26 01:45:28 +0900 |
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committer | GitHub <noreply@github.com> | 2022-11-25 17:45:28 +0100 |
commit | 9a2741128a78bb52eba50a631126e090a5a2abd8 (patch) | |
tree | a90f47aa94951acb4050e45dc3ed60698e79cf32 /src/main/java/gregtech/common/GT_Proxy.java | |
parent | 51537482fefc4f9c6d3fbd93d119c333a63dcd7b (diff) | |
download | GT5-Unofficial-9a2741128a78bb52eba50a631126e090a5a2abd8.tar.gz GT5-Unofficial-9a2741128a78bb52eba50a631126e090a5a2abd8.tar.bz2 GT5-Unofficial-9a2741128a78bb52eba50a631126e090a5a2abd8.zip |
Rewrite GUIs with ModularUI (#1381)
* Base work for ModularUI compat
* Remove useless interface
* Add almost all the widgets
* Invert method
* Refactor NEI stack placement positions
* NEI handlers on ModularUI
* Add some more docs
* AdvDebugStructureWriter
* Fix NEI progressbar not working
* PrimitiveBlastFurnace
* clean
* derp
* clean
* spotlessApply
* Boilers
* Buffers
* clean
* N by N slots containers
* Fix boilers not having bucket interaction
Put opening UI to individual MetaTEs
* Maintenance Hatch
* clean
* spotlessApply
* Add dependency
* IndustrialApiary
* Adapt to ModularUI change
* Base work for covers & fix crash with MP
* Fix crash with server
* Rewrite base work for covers
* Send initial cover data on cover GUI open
so that the time of showing incorrect data will be eliminated
* Covers part 1
* Rename package: ModularUI -> modularui
* Rename class: GT_UIInfo -> GT_UIInfos
* Fix build
* Covers part2
* Fix missing client check with tile UI & fix title overlap
* CoverTabLine
* Move cover window creators to inner class
* Fix crash with null base TE
* Close GUI when tile is broken
* Color cover window with tile colorization
* Change signature of addUIWidgets
* FluidFilter cover, FluidDisplaySlotWidget, BasicTank, BasicGenerator, Output Hatch, MicrowaveEnergyTransmitter, Teleporter, DigitalChest, DigitalTank
* Add title tab
* Move package: modularui -> modularui/widget
* Programmed circuit + IConfigurationCircuitSupport
* clean
* VolumetricFlask
* Remove integrated circuit overlay from recipe input slots
* Input Hatch & Quadruple Input Hatch
* Multiblock
* Deprecate old cover GUI
* BasicMachines
* Finish BasicMachine & NEI
* Expand DTPF NEI to 9 slots
* Fix ME input bus on MP
* Move AESlotWidget to public class
* Move GT_Recipe_Map constructors with mNEIUnificateOutput to setter method
* Move SteamTexture.Variant to outer enum
* Switch to remote repository
* oops
* Update MUI
* Update MUI
* Minor refactor for change amount buttons
* Display items and fluids that exceed usual count
* blah
* use +=, why didn't I do this
* Update MUI
* Move ModularUI to Base (#1510)
* Move ModularUI to Base
* Move most of the ModularUI functionality to `BaseTileEntity` (and `CoverableTileEntity`)
* `CommonMetaTileEntity` delegates ato the MetaTileEntity
* Added several interfaces (with defaults) to indicate if a tile/metatile override/implement certain behaviors.
* Moved `IConfigurationCircuitSupport` interface such that it will work with BaseTileEntity or a MetaTileEntity
* Address reviews
Co-authored-by: miozune <miozune@gmail.com>
* Update MUI
* Minor changes to NEI
* Return :facepalm:
* IGetTabIconSet override
* Some more changes to NEI
* Merge texture getter interfaces to new class GUITextureSet
* Remove BBF structure picture as it's auto-buildable now
* Make unified title tab style of texture angular
* Expose some boiler texture getters for addon
* Fix crash with cover GUI on pipe
* Lower the number of recipe per page for DTPF & update MUI
* Update MUI
* Fix crash with middle-clicking slot on circuit selection GUI
* Fix circuit selection window not syncing item from base machine
* Merge GT_NEI_AssLineHandler into GT_NEI_DefaultHandler
* Update MUI
* Add in TecTech multi message
* Allow changing the way of binding player inventory
* Update MUI
* Update MUI
* Update MUI
* Update MUI
* Update MUI
* Make MUI non-transitive to allow addons to use their own version
* Force enable mixin
* Format fluid amount tooltip
* Add GUITextureSet.STEAM
* Add guard against null ModularWindow creation
* Add constructors for Muffler Hatch with inventory
* Fix output slot on digital chest and tank allowing insertion
* Don't log null ModularWindow
* Add default implementation for IHasWorldObjectAndCoords#openGUI
* Make openGTTileEntityUI accept MultiTE & cleanup
Co-authored-by: Jason Mitchell <mitchej@gmail.com>
Diffstat (limited to 'src/main/java/gregtech/common/GT_Proxy.java')
-rw-r--r-- | src/main/java/gregtech/common/GT_Proxy.java | 21 |
1 files changed, 8 insertions, 13 deletions
diff --git a/src/main/java/gregtech/common/GT_Proxy.java b/src/main/java/gregtech/common/GT_Proxy.java index 8db4c21dde..37ad05530c 100644 --- a/src/main/java/gregtech/common/GT_Proxy.java +++ b/src/main/java/gregtech/common/GT_Proxy.java @@ -70,8 +70,6 @@ import gregtech.api.util.GT_Shapeless_Recipe; import gregtech.api.util.GT_Utility; import gregtech.api.util.WorldSpawnedEventBuilder; import gregtech.common.entities.GT_Entity_Arrow; -import gregtech.common.gui.GT_ContainerVolumetricFlask; -import gregtech.common.gui.GT_GUIContainerVolumetricFlask; import gregtech.common.items.GT_MetaGenerated_Item_98; import gregtech.common.items.GT_MetaGenerated_Tool_01; import gregtech.common.misc.GlobalEnergyWorldSavedData; @@ -646,6 +644,11 @@ public abstract class GT_Proxy implements IGT_Mod, IGuiHandler, IFuelHandler, IG public int mTooltipShiftVerbosity = 3; /** + * Which style to use for title tab on machine GUI? 0: text tab split-dark, 1: text tab unified, 2: item icon tab + */ + public int mTitleTabStyle = 0; + + /** * Whether to show seconds or ticks on NEI */ public boolean mNEIRecipeSecondMode = true; @@ -2241,10 +2244,6 @@ public abstract class GT_Proxy implements IGT_Mod, IGuiHandler, IFuelHandler, IG @Override public Object getServerGuiElement(int aID, EntityPlayer aPlayer, World aWorld, int aX, int aY, int aZ) { if (aID >= 1000) { - int ID = aID - 1000; - if (ID == 10) { - return new GT_ContainerVolumetricFlask(aPlayer.inventory); - } return null; } TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); @@ -2253,7 +2252,7 @@ public abstract class GT_Proxy implements IGT_Mod, IGuiHandler, IFuelHandler, IG return null; } IMetaTileEntity tMetaTileEntity = ((IGregTechTileEntity) tTileEntity).getMetaTileEntity(); - if (tMetaTileEntity != null) { + if (tMetaTileEntity != null && !tMetaTileEntity.useModularUI()) { return tMetaTileEntity.getServerGUI(aID, aPlayer.inventory, (IGregTechTileEntity) tTileEntity); } } @@ -2263,10 +2262,6 @@ public abstract class GT_Proxy implements IGT_Mod, IGuiHandler, IFuelHandler, IG @Override public Object getClientGuiElement(int aID, EntityPlayer aPlayer, World aWorld, int aX, int aY, int aZ) { if (aID >= 1000) { - int ID = aID - 1000; - if (ID == 10) { - return new GT_GUIContainerVolumetricFlask(new GT_ContainerVolumetricFlask(aPlayer.inventory)); - } return null; } TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); @@ -2277,7 +2272,7 @@ public abstract class GT_Proxy implements IGT_Mod, IGuiHandler, IFuelHandler, IG byte side = (byte) (aID - GT_Proxy.GUI_ID_COVER_SIDE_BASE); GT_CoverBehaviorBase<?> cover = tile.getCoverBehaviorAtSideNew(side); - if (cover.hasCoverGUI()) { + if (cover.hasCoverGUI() && !cover.useModularUI()) { return cover.getClientGUI( side, tile.getCoverIDAtSide(side), @@ -2289,7 +2284,7 @@ public abstract class GT_Proxy implements IGT_Mod, IGuiHandler, IFuelHandler, IG return null; } IMetaTileEntity tMetaTileEntity = tile.getMetaTileEntity(); - if (tMetaTileEntity != null) { + if (tMetaTileEntity != null && !tMetaTileEntity.useModularUI()) { return tMetaTileEntity.getClientGUI(aID, aPlayer.inventory, tile); } } |