aboutsummaryrefslogtreecommitdiff
path: root/src/main/java/gregtech/common/blocks
diff options
context:
space:
mode:
authorbartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>2021-03-10 18:21:44 +0100
committerbartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>2021-03-10 18:21:44 +0100
commitf03e907ac73d92bfaf5948e1cae7848675439497 (patch)
tree194d69bd2c9e62813da4c74e49ba7ab968c79bc6 /src/main/java/gregtech/common/blocks
parent2d7fe3783011c605a90cf48c04bb575e0e75a72b (diff)
downloadGT5-Unofficial-f03e907ac73d92bfaf5948e1cae7848675439497.tar.gz
GT5-Unofficial-f03e907ac73d92bfaf5948e1cae7848675439497.tar.bz2
GT5-Unofficial-f03e907ac73d92bfaf5948e1cae7848675439497.zip
Refactor World Events
World events have way to many parameters, so the code gets unreadable, this commit fixes that behavior.
Diffstat (limited to 'src/main/java/gregtech/common/blocks')
-rw-r--r--src/main/java/gregtech/common/blocks/GT_Block_Reinforced.java6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/main/java/gregtech/common/blocks/GT_Block_Reinforced.java b/src/main/java/gregtech/common/blocks/GT_Block_Reinforced.java
index 6b3b0823fb..aca5963c8a 100644
--- a/src/main/java/gregtech/common/blocks/GT_Block_Reinforced.java
+++ b/src/main/java/gregtech/common/blocks/GT_Block_Reinforced.java
@@ -11,6 +11,7 @@ import gregtech.api.items.GT_Generic_Block;
import gregtech.api.objects.GT_CopiedBlockTexture;
import gregtech.api.util.GT_LanguageManager;
import gregtech.api.util.GT_ModHandler;
+import gregtech.api.util.PositionedWorldEvent;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.creativetab.CreativeTabs;
@@ -255,8 +256,9 @@ public class GT_Block_Reinforced extends GT_Generic_Block {
if(!world.isRemote && world.getBlockMetadata(x, y, z)==5){
EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(world, x + 0.5F, y + 0.5F, z + 0.5F, player);
world.spawnEntityInWorld(entitytntprimed);
- world.playSoundAtEntity(entitytntprimed, "game.tnt.primed", 1.0F, 1.0F);
-
+ PositionedWorldEvent<String> events = new PositionedWorldEvent<>(world, "game.tnt.primed");
+ events.playSoundAtEntity(entitytntprimed, 1.0F, 1.0F);
+
world.setBlockToAir(x, y, z);
return false;
}