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author | miozune <miozune@gmail.com> | 2022-11-26 01:45:28 +0900 |
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committer | GitHub <noreply@github.com> | 2022-11-25 17:45:28 +0100 |
commit | 9a2741128a78bb52eba50a631126e090a5a2abd8 (patch) | |
tree | a90f47aa94951acb4050e45dc3ed60698e79cf32 /src/main/java/gregtech/common/covers/GT_Cover_FacadeBase.java | |
parent | 51537482fefc4f9c6d3fbd93d119c333a63dcd7b (diff) | |
download | GT5-Unofficial-9a2741128a78bb52eba50a631126e090a5a2abd8.tar.gz GT5-Unofficial-9a2741128a78bb52eba50a631126e090a5a2abd8.tar.bz2 GT5-Unofficial-9a2741128a78bb52eba50a631126e090a5a2abd8.zip |
Rewrite GUIs with ModularUI (#1381)
* Base work for ModularUI compat
* Remove useless interface
* Add almost all the widgets
* Invert method
* Refactor NEI stack placement positions
* NEI handlers on ModularUI
* Add some more docs
* AdvDebugStructureWriter
* Fix NEI progressbar not working
* PrimitiveBlastFurnace
* clean
* derp
* clean
* spotlessApply
* Boilers
* Buffers
* clean
* N by N slots containers
* Fix boilers not having bucket interaction
Put opening UI to individual MetaTEs
* Maintenance Hatch
* clean
* spotlessApply
* Add dependency
* IndustrialApiary
* Adapt to ModularUI change
* Base work for covers & fix crash with MP
* Fix crash with server
* Rewrite base work for covers
* Send initial cover data on cover GUI open
so that the time of showing incorrect data will be eliminated
* Covers part 1
* Rename package: ModularUI -> modularui
* Rename class: GT_UIInfo -> GT_UIInfos
* Fix build
* Covers part2
* Fix missing client check with tile UI & fix title overlap
* CoverTabLine
* Move cover window creators to inner class
* Fix crash with null base TE
* Close GUI when tile is broken
* Color cover window with tile colorization
* Change signature of addUIWidgets
* FluidFilter cover, FluidDisplaySlotWidget, BasicTank, BasicGenerator, Output Hatch, MicrowaveEnergyTransmitter, Teleporter, DigitalChest, DigitalTank
* Add title tab
* Move package: modularui -> modularui/widget
* Programmed circuit + IConfigurationCircuitSupport
* clean
* VolumetricFlask
* Remove integrated circuit overlay from recipe input slots
* Input Hatch & Quadruple Input Hatch
* Multiblock
* Deprecate old cover GUI
* BasicMachines
* Finish BasicMachine & NEI
* Expand DTPF NEI to 9 slots
* Fix ME input bus on MP
* Move AESlotWidget to public class
* Move GT_Recipe_Map constructors with mNEIUnificateOutput to setter method
* Move SteamTexture.Variant to outer enum
* Switch to remote repository
* oops
* Update MUI
* Update MUI
* Minor refactor for change amount buttons
* Display items and fluids that exceed usual count
* blah
* use +=, why didn't I do this
* Update MUI
* Move ModularUI to Base (#1510)
* Move ModularUI to Base
* Move most of the ModularUI functionality to `BaseTileEntity` (and `CoverableTileEntity`)
* `CommonMetaTileEntity` delegates ato the MetaTileEntity
* Added several interfaces (with defaults) to indicate if a tile/metatile override/implement certain behaviors.
* Moved `IConfigurationCircuitSupport` interface such that it will work with BaseTileEntity or a MetaTileEntity
* Address reviews
Co-authored-by: miozune <miozune@gmail.com>
* Update MUI
* Minor changes to NEI
* Return :facepalm:
* IGetTabIconSet override
* Some more changes to NEI
* Merge texture getter interfaces to new class GUITextureSet
* Remove BBF structure picture as it's auto-buildable now
* Make unified title tab style of texture angular
* Expose some boiler texture getters for addon
* Fix crash with cover GUI on pipe
* Lower the number of recipe per page for DTPF & update MUI
* Update MUI
* Fix crash with middle-clicking slot on circuit selection GUI
* Fix circuit selection window not syncing item from base machine
* Merge GT_NEI_AssLineHandler into GT_NEI_DefaultHandler
* Update MUI
* Add in TecTech multi message
* Allow changing the way of binding player inventory
* Update MUI
* Update MUI
* Update MUI
* Update MUI
* Update MUI
* Make MUI non-transitive to allow addons to use their own version
* Force enable mixin
* Format fluid amount tooltip
* Add GUITextureSet.STEAM
* Add guard against null ModularWindow creation
* Add constructors for Muffler Hatch with inventory
* Fix output slot on digital chest and tank allowing insertion
* Don't log null ModularWindow
* Add default implementation for IHasWorldObjectAndCoords#openGUI
* Make openGTTileEntityUI accept MultiTE & cleanup
Co-authored-by: Jason Mitchell <mitchej@gmail.com>
Diffstat (limited to 'src/main/java/gregtech/common/covers/GT_Cover_FacadeBase.java')
-rw-r--r-- | src/main/java/gregtech/common/covers/GT_Cover_FacadeBase.java | 158 |
1 files changed, 82 insertions, 76 deletions
diff --git a/src/main/java/gregtech/common/covers/GT_Cover_FacadeBase.java b/src/main/java/gregtech/common/covers/GT_Cover_FacadeBase.java index 8c52ade5d2..a2707043ef 100644 --- a/src/main/java/gregtech/common/covers/GT_Cover_FacadeBase.java +++ b/src/main/java/gregtech/common/covers/GT_Cover_FacadeBase.java @@ -1,30 +1,29 @@ package gregtech.common.covers; import com.google.common.io.ByteArrayDataInput; +import com.gtnewhorizons.modularui.api.drawable.ItemDrawable; +import com.gtnewhorizons.modularui.api.screen.ModularWindow; +import com.gtnewhorizons.modularui.common.widget.TextWidget; import cpw.mods.fml.common.network.ByteBufUtils; -import gregtech.api.enums.GT_Values; import gregtech.api.enums.Textures; -import gregtech.api.gui.GT_GUICover; -import gregtech.api.gui.widgets.GT_GuiIcon; -import gregtech.api.gui.widgets.GT_GuiIconCheckButton; +import gregtech.api.gui.modularui.GT_CoverUIBuildContext; import gregtech.api.interfaces.ITexture; import gregtech.api.interfaces.tileentity.ICoverable; -import gregtech.api.net.GT_Packet_TileEntityCoverNew; import gregtech.api.render.TextureFactory; import gregtech.api.util.GT_CoverBehaviorBase; import gregtech.api.util.GT_RenderingWorld; import gregtech.api.util.GT_Utility; import gregtech.api.util.ISerializableObject; +import gregtech.common.gui.modularui.widget.CoverDataControllerWidget; +import gregtech.common.gui.modularui.widget.CoverDataFollower_ToggleButtonWidget; import io.netty.buffer.ByteBuf; import javax.annotation.Nonnull; import net.minecraft.block.Block; -import net.minecraft.client.gui.GuiButton; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTBase; import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; import net.minecraftforge.fluids.Fluid; @@ -301,94 +300,91 @@ public abstract class GT_Cover_FacadeBase extends GT_CoverBehaviorBase<GT_Cover_ } } - /** - * GUI Stuff - */ + // GUI stuff + @Override public boolean hasCoverGUI() { return true; } @Override - protected Object getClientGUIImpl( - byte aSide, - int aCoverID, - FacadeData coverData, - ICoverable aTileEntity, - EntityPlayer aPlayer, - World aWorld) { - return new GT_Cover_FacadeBase.GUI(aSide, aCoverID, coverData, aTileEntity); + public boolean useModularUI() { + return true; + } + + @Override + public ModularWindow createWindow(GT_CoverUIBuildContext buildContext) { + return new FacadeBaseUIFactory(buildContext).createWindow(); } - private class GUI extends GT_GUICover { - private final byte side; - private final int coverID; - private FacadeData coverVariable; + private class FacadeBaseUIFactory extends UIFactory { private static final int startX = 10; private static final int startY = 25; private static final int spaceX = 18; private static final int spaceY = 18; - private final int textColor = this.getTextColorOrDefault("text", 0xFF555555); - - public GUI(byte aSide, int aCoverID, FacadeData aCoverVariable, ICoverable aTileEntity) { - super(aTileEntity, 176, 107, aCoverVariable.mStack); - this.side = aSide; - this.coverID = aCoverID; - this.coverVariable = aCoverVariable; - - new GT_GuiIconCheckButton( - this, 0, startX + spaceX * 0, startY + spaceY * 0, GT_GuiIcon.CHECKMARK, GT_GuiIcon.CROSS) - .setChecked((coverVariable.mFlags & 0x1) == 0); - new GT_GuiIconCheckButton( - this, 1, startX + spaceX * 0, startY + spaceY * 1, GT_GuiIcon.CHECKMARK, GT_GuiIcon.CROSS) - .setChecked((coverVariable.mFlags & 0x2) == 0); - new GT_GuiIconCheckButton( - this, 2, startX + spaceX * 0, startY + spaceY * 2, GT_GuiIcon.CHECKMARK, GT_GuiIcon.CROSS) - .setChecked((coverVariable.mFlags & 0x4) == 0); - new GT_GuiIconCheckButton( - this, 3, startX + spaceX * 0, startY + spaceY * 3, GT_GuiIcon.CHECKMARK, GT_GuiIcon.CROSS) - .setChecked((coverVariable.mFlags & 0x8) == 0); + public FacadeBaseUIFactory(GT_CoverUIBuildContext buildContext) { + super(buildContext); } + @SuppressWarnings("PointlessArithmeticExpression") @Override - public void drawExtras(int mouseX, int mouseY, float parTicks) { - super.drawExtras(mouseX, mouseY, parTicks); - this.fontRendererObj.drawString( - GT_Utility.trans("128", "Redstone"), 3 + startX + spaceX * 1, 4 + startY + spaceY * 0, textColor); - this.fontRendererObj.drawString( - GT_Utility.trans("129", "Energy"), 3 + startX + spaceX * 1, 4 + startY + spaceY * 1, textColor); - this.fontRendererObj.drawString( - GT_Utility.trans("130", "Fluids"), 3 + startX + spaceX * 1, 4 + startY + spaceY * 2, textColor); - this.fontRendererObj.drawString( - GT_Utility.trans("131", "Items"), 3 + startX + spaceX * 1, 4 + startY + spaceY * 3, textColor); + protected void addUIWidgets(ModularWindow.Builder builder) { + builder.widget(new CoverDataControllerWidget.CoverDataIndexedControllerWidget_ToggleButtons<>( + this::getCoverData, + this::setCoverData, + GT_Cover_FacadeBase.this, + this::isEnabled, + (id, coverData) -> { + coverData.mFlags = getNewCoverVariable(id, coverData); + return coverData; + }) + .addToggleButton( + 0, + CoverDataFollower_ToggleButtonWidget.ofCheckAndCross(), + widget -> widget.setPos(spaceX * 0, spaceY * 0)) + .addToggleButton( + 1, + CoverDataFollower_ToggleButtonWidget.ofCheckAndCross(), + widget -> widget.setPos(spaceX * 0, spaceY * 1)) + .addToggleButton( + 2, + CoverDataFollower_ToggleButtonWidget.ofCheckAndCross(), + widget -> widget.setPos(spaceX * 0, spaceY * 2)) + .addToggleButton( + 3, + CoverDataFollower_ToggleButtonWidget.ofCheckAndCross(), + widget -> widget.setPos(spaceX * 0, spaceY * 3)) + .setPos(startX, startY)) + .widget(new ItemDrawable(() -> getCoverData() != null ? getCoverData().mStack : null) + .asWidget() + .setPos(5, 5) + .setSize(16, 16)) + .widget(TextWidget.dynamicString(() -> getCoverData() != null + ? getCoverData().mStack.getDisplayName() + : "") + .setSynced(false) + .setDefaultColor(COLOR_TITLE.get()) + .setPos(25, 9)) + .widget(new TextWidget(GT_Utility.trans("128", "Redstone")) + .setDefaultColor(COLOR_TEXT_GRAY.get()) + .setPos(3 + startX + spaceX * 1, 4 + startY + spaceY * 0)) + .widget(new TextWidget(GT_Utility.trans("129", "Energy")) + .setDefaultColor(COLOR_TEXT_GRAY.get()) + .setPos(3 + startX + spaceX * 1, 4 + startY + spaceY * 1)) + .widget(new TextWidget(GT_Utility.trans("130", "Fluids")) + .setDefaultColor(COLOR_TEXT_GRAY.get()) + .setPos(3 + startX + spaceX * 1, 4 + startY + spaceY * 2)) + .widget(new TextWidget(GT_Utility.trans("131", "Items")) + .setDefaultColor(COLOR_TEXT_GRAY.get()) + .setPos(3 + startX + spaceX * 1, 4 + startY + spaceY * 3)); } @Override - protected void onInitGui(int guiLeft, int guiTop, int gui_width, int gui_height) { - updateButtons(); - } + protected void addTitleToUI(ModularWindow.Builder builder) {} - @Override - public void buttonClicked(GuiButton btn) { - if (getClickable(btn.id)) { - coverVariable.mFlags = getNewCoverVariable(btn.id); - GT_Values.NW.sendToServer(new GT_Packet_TileEntityCoverNew(side, coverID, coverVariable, tile)); - } - updateButtons(); - } - - private void updateButtons() { - GT_GuiIconCheckButton b; - for (Object o : buttonList) { - b = (GT_GuiIconCheckButton) o; - b.enabled = getClickable(b.id); - b.setChecked((coverVariable.mFlags & (1 << b.id)) != 0); - } - } - - private int getNewCoverVariable(int id) { + private int getNewCoverVariable(int id, FacadeData coverVariable) { switch (id) { case 0: return coverVariable.mFlags ^ 0x1; @@ -402,8 +398,18 @@ public abstract class GT_Cover_FacadeBase extends GT_CoverBehaviorBase<GT_Cover_ return coverVariable.mFlags; } - private boolean getClickable(int id) { - return coverVariable.mFlags >= 0 && coverVariable.mFlags <= 15; + private boolean isEnabled(int id, FacadeData coverVariable) { + switch (id) { + case 0: + return (coverVariable.mFlags & 0x1) > 0; + case 1: + return (coverVariable.mFlags & 0x2) > 0; + case 2: + return (coverVariable.mFlags & 0x4) > 0; + case 3: + return (coverVariable.mFlags & 0x8) > 0; + } + return false; } } } |