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authorboubou19 <miisterunknown@gmail.com>2023-04-01 18:11:43 +0200
committerGitHub <noreply@github.com>2023-04-01 18:11:43 +0200
commit5f50e4a36ec000657b0a1664784acf00275293c6 (patch)
tree5ef81441032735438c9fd9c620224ca58e46e537 /src/main/java/gregtech/common/entities
parent6b77557e0e87cf5afd9ebd3985323ff1249e615c (diff)
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update spotless formatting (#1827)
Diffstat (limited to 'src/main/java/gregtech/common/entities')
-rw-r--r--src/main/java/gregtech/common/entities/GT_Entity_Arrow.java91
1 files changed, 53 insertions, 38 deletions
diff --git a/src/main/java/gregtech/common/entities/GT_Entity_Arrow.java b/src/main/java/gregtech/common/entities/GT_Entity_Arrow.java
index 6c096c09ee..540a8e23a5 100644
--- a/src/main/java/gregtech/common/entities/GT_Entity_Arrow.java
+++ b/src/main/java/gregtech/common/entities/GT_Entity_Arrow.java
@@ -86,8 +86,11 @@ public class GT_Entity_Arrow extends EntityArrow {
Block tBlock = this.worldObj.getBlock(this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ);
if (tBlock.getMaterial() != Material.air) {
tBlock.setBlockBoundsBasedOnState(this.worldObj, this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ);
- AxisAlignedBB axisalignedbb = tBlock
- .getCollisionBoundingBoxFromPool(this.worldObj, this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ);
+ AxisAlignedBB axisalignedbb = tBlock.getCollisionBoundingBoxFromPool(
+ this.worldObj,
+ this.mHitBlockX,
+ this.mHitBlockY,
+ this.mHitBlockZ);
if ((axisalignedbb != null)
&& (axisalignedbb.isVecInside(Vec3.createVectorHelper(this.posX, this.posY, this.posZ)))) {
this.inGround = true;
@@ -109,19 +112,24 @@ public class GT_Entity_Arrow extends EntityArrow {
} else {
this.ticksInAir += 1;
Vec3 vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
- Vec3 vec3 = Vec3
- .createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
+ Vec3 vec3 = Vec3.createVectorHelper(
+ this.posX + this.motionX,
+ this.posY + this.motionY,
+ this.posZ + this.motionZ);
MovingObjectPosition tVector = this.worldObj.func_147447_a(vec31, vec3, false, true, false);
vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
- vec3 = Vec3
- .createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
+ vec3 = Vec3.createVectorHelper(
+ this.posX + this.motionX,
+ this.posY + this.motionY,
+ this.posZ + this.motionZ);
if (tVector != null) {
vec3 = Vec3.createVectorHelper(tVector.hitVec.xCoord, tVector.hitVec.yCoord, tVector.hitVec.zCoord);
}
Entity tHitEntity = null;
List tAllPotentiallyHitEntities = this.worldObj.getEntitiesWithinAABBExcludingEntity(
this,
- this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
+ this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ)
+ .expand(1.0D, 1.0D, 1.0D));
double tLargestDistance = Double.MAX_VALUE;
for (int i = 0; i < tAllPotentiallyHitEntities.size(); i++) {
Entity entity1 = (Entity) tAllPotentiallyHitEntities.get(i);
@@ -151,8 +159,10 @@ public class GT_Entity_Arrow extends EntityArrow {
if (tVector.entityHit != null) {
ItemData tData = GT_OreDictUnificator.getItemData(this.mArrow);
- float tMagicDamage = (tVector.entityHit instanceof EntityLivingBase) ? EnchantmentHelper
- .func_152377_a(this.mArrow, ((EntityLivingBase) tVector.entityHit).getCreatureAttribute())
+ float tMagicDamage = (tVector.entityHit instanceof EntityLivingBase)
+ ? EnchantmentHelper.func_152377_a(
+ this.mArrow,
+ ((EntityLivingBase) tVector.entityHit).getCreatureAttribute())
: 0.0F;
float tDamage = MathHelper.ceiling_double_int(
MathHelper.sqrt_double(
@@ -209,26 +219,29 @@ public class GT_Entity_Arrow extends EntityArrow {
tPlayer.setDead();
}
}
- DamageSource tDamageSource = DamageSource
- .causeArrowDamage(this, tShootingEntity == null ? this : tShootingEntity);
+ DamageSource tDamageSource = DamageSource.causeArrowDamage(
+ this,
+ tShootingEntity == null ? this : tShootingEntity);
if ((tDamage + tMagicDamage > 0.0F)
&& (tVector.entityHit.attackEntityFrom(tDamageSource, tDamage + tMagicDamage))) {
if ((tVector.entityHit instanceof EntityLivingBase)) {
if (tHitTimer >= 0) {
tVector.entityHit.hurtResistantTime = tHitTimer;
}
- if (((tVector.entityHit instanceof EntityCreeper)) && (EnchantmentHelper
- .getEnchantmentLevel(Enchantment.fireAspect.effectId, this.mArrow) > 0)) {
+ if (((tVector.entityHit instanceof EntityCreeper))
+ && (EnchantmentHelper.getEnchantmentLevel(
+ Enchantment.fireAspect.effectId,
+ this.mArrow) > 0)) {
((EntityCreeper) tVector.entityHit).func_146079_cb();
}
EntityLivingBase tHitLivingEntity = (EntityLivingBase) tVector.entityHit;
if (!this.worldObj.isRemote) {
- tHitLivingEntity
- .setArrowCountInEntity(tHitLivingEntity.getArrowCountInEntity() + 1);
+ tHitLivingEntity.setArrowCountInEntity(
+ tHitLivingEntity.getArrowCountInEntity() + 1);
}
if (tKnockback > 0) {
- float tKnockbackDivider = MathHelper
- .sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
+ float tKnockbackDivider = MathHelper.sqrt_double(
+ this.motionX * this.motionX + this.motionZ * this.motionZ);
if (tKnockbackDivider > 0.0F) {
tHitLivingEntity.addVelocity(
this.motionX * tKnockback * 0.6000000238418579D / tKnockbackDivider,
@@ -249,8 +262,8 @@ public class GT_Entity_Arrow extends EntityArrow {
if ((tShootingEntity != null) && (tHitLivingEntity != tShootingEntity)
&& ((tHitLivingEntity instanceof EntityPlayer))
&& ((tShootingEntity instanceof EntityPlayerMP))) {
- ((EntityPlayerMP) tShootingEntity).playerNetServerHandler
- .sendPacket(new S2BPacketChangeGameState(6, 0.0F));
+ ((EntityPlayerMP) tShootingEntity).playerNetServerHandler.sendPacket(
+ new S2BPacketChangeGameState(6, 0.0F));
}
}
if (((tShootingEntity instanceof EntityPlayer)) && (tMagicDamage > 0.0F)) {
@@ -279,8 +292,10 @@ public class GT_Entity_Arrow extends EntityArrow {
this.mHitBlockY = tVector.blockY;
this.mHitBlockZ = tVector.blockZ;
this.mHitBlock = this.worldObj.getBlock(this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ);
- this.mHitBlockMeta = this.worldObj
- .getBlockMetadata(this.mHitBlockX, this.mHitBlockY, this.mHitBlockZ);
+ this.mHitBlockMeta = this.worldObj.getBlockMetadata(
+ this.mHitBlockX,
+ this.mHitBlockY,
+ this.mHitBlockZ);
this.motionX = ((float) (tVector.hitVec.xCoord - this.posX));
this.motionY = ((float) (tVector.hitVec.yCoord - this.posY));
this.motionZ = ((float) (tVector.hitVec.zCoord - this.posZ));
@@ -316,20 +331,19 @@ public class GT_Entity_Arrow extends EntityArrow {
}
}
}
- WorldSpawnedEventBuilder.ParticleEventBuilder events = new WorldSpawnedEventBuilder.ParticleEventBuilder()
- .setWorld(this.worldObj);
+ WorldSpawnedEventBuilder.ParticleEventBuilder events = new WorldSpawnedEventBuilder.ParticleEventBuilder().setWorld(
+ this.worldObj);
if (getIsCritical()) {
events.setIdentifier(ParticleFX.CRIT)
- .setMotion(
- -this.motionX,
- -this.motionY + 0.2D,
- -this.motionZ).<WorldSpawnedEventBuilder.ParticleEventBuilder>times(
- 4,
- (x, i) -> x.setPosition(
- this.posX + this.motionX * i / 4.0D,
- this.posY + this.motionY * i / 4.0D,
- this.posZ + this.motionZ * i / 4.0D).run());
+ .setMotion(-this.motionX, -this.motionY + 0.2D, -this.motionZ).<WorldSpawnedEventBuilder
+ .ParticleEventBuilder>times(
+ 4,
+ (x, i) -> x.setPosition(
+ this.posX + this.motionX * i / 4.0D,
+ this.posY + this.motionY * i / 4.0D,
+ this.posZ + this.motionZ * i / 4.0D)
+ .run());
}
this.posX += this.motionX;
this.posY += this.motionY;
@@ -354,12 +368,13 @@ public class GT_Entity_Arrow extends EntityArrow {
this.rotationYaw = (this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F);
float tFrictionMultiplier = 0.99F;
if (isInWater()) {
- events.setMotion(-this.motionX, -this.motionY + 0.2D, -this.motionZ).setIdentifier(ParticleFX.BUBBLE)
- .setPosition(
- this.posX - this.motionX * 0.25D,
- this.posY - this.motionY * 0.25D,
- this.posZ - this.motionZ * 0.25D)
- .times(4, Runnable::run);
+ events.setMotion(-this.motionX, -this.motionY + 0.2D, -this.motionZ)
+ .setIdentifier(ParticleFX.BUBBLE)
+ .setPosition(
+ this.posX - this.motionX * 0.25D,
+ this.posY - this.motionY * 0.25D,
+ this.posZ - this.motionZ * 0.25D)
+ .times(4, Runnable::run);
tFrictionMultiplier = 0.8F;
}
if (isWet()) {