diff options
author | Technus <daniel112092@gmail.com> | 2017-04-27 17:06:22 +0200 |
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committer | Technus <daniel112092@gmail.com> | 2017-04-27 17:06:22 +0200 |
commit | 929073a7aea2ff925aa04403be746398b1fc57e7 (patch) | |
tree | 8f162d84344aeadbef04b3e313fdd8e5438130c0 /src/main/java/gregtech/common/items/armor | |
parent | 2ee3b7e712413604549af3097fda93cbb22a262e (diff) | |
parent | f5e078aa1eb2da76585d620afa91903f0dbdd031 (diff) | |
download | GT5-Unofficial-929073a7aea2ff925aa04403be746398b1fc57e7.tar.gz GT5-Unofficial-929073a7aea2ff925aa04403be746398b1fc57e7.tar.bz2 GT5-Unofficial-929073a7aea2ff925aa04403be746398b1fc57e7.zip |
Merge branch 'experimental' from GTNH into mergeGTNH (based on BLOODASP)
# Conflicts:
# build.properties
# src/main/java/gregtech/GT_Mod.java
# src/main/java/gregtech/api/enums/ItemList.java
# src/main/java/gregtech/api/enums/Materials.java
# src/main/java/gregtech/api/enums/Textures.java
# src/main/java/gregtech/api/enums/Tier.java
# src/main/java/gregtech/api/items/GT_MetaGenerated_Tool.java
# src/main/java/gregtech/api/metatileentity/BaseMetaTileEntity.java
# src/main/java/gregtech/api/metatileentity/implementations/GT_MetaPipeEntity_Fluid.java
# src/main/java/gregtech/api/metatileentity/implementations/GT_MetaTileEntity_BasicGenerator.java
# src/main/java/gregtech/api/metatileentity/implementations/GT_MetaTileEntity_BasicMachine.java
# src/main/java/gregtech/api/metatileentity/implementations/GT_MetaTileEntity_Hatch_Maintenance.java
# src/main/java/gregtech/api/metatileentity/implementations/GT_MetaTileEntity_Hatch_Muffler.java
# src/main/java/gregtech/api/metatileentity/implementations/GT_MetaTileEntity_MultiBlockBase.java
# src/main/java/gregtech/api/util/GT_ModHandler.java
# src/main/java/gregtech/api/util/GT_Recipe.java
# src/main/java/gregtech/api/util/GT_RecipeRegistrator.java
# src/main/java/gregtech/api/util/GT_Utility.java
# src/main/java/gregtech/common/GT_Client.java
# src/main/java/gregtech/common/GT_Pollution.java
# src/main/java/gregtech/common/GT_Proxy.java
# src/main/java/gregtech/common/GT_RecipeAdder.java
# src/main/java/gregtech/common/GT_Worldgen_GT_Ore_Layer.java
# src/main/java/gregtech/common/GT_Worldgenerator.java
# src/main/java/gregtech/common/blocks/GT_Block_Casings3.java
# src/main/java/gregtech/common/blocks/GT_Block_Casings_Abstract.java
# src/main/java/gregtech/common/blocks/GT_Block_Machines.java
# src/main/java/gregtech/common/blocks/GT_Block_Stones_Abstract.java
# src/main/java/gregtech/common/blocks/GT_Item_Machines.java
# src/main/java/gregtech/common/blocks/GT_Item_Ores.java
# src/main/java/gregtech/common/blocks/GT_TileEntity_Ores.java
# src/main/java/gregtech/common/covers/GT_Cover_FluidRegulator.java
# src/main/java/gregtech/common/covers/GT_Cover_Fluidfilter.java
# src/main/java/gregtech/common/covers/GT_Cover_ItemMeter.java
# src/main/java/gregtech/common/gui/GT_Container_Regulator.java
# src/main/java/gregtech/common/items/GT_IntegratedCircuit_Item.java
# src/main/java/gregtech/common/items/GT_MetaGenerated_Item_01.java
# src/main/java/gregtech/common/items/GT_MetaGenerated_Item_02.java
# src/main/java/gregtech/common/items/GT_MetaGenerated_Item_03.java
# src/main/java/gregtech/common/items/GT_MetaGenerated_Tool_01.java
# src/main/java/gregtech/common/items/armor/ArmorData.java
# src/main/java/gregtech/common/items/armor/GuiElectricArmor1.java
# src/main/java/gregtech/common/items/armor/ModularArmor_Item.java
# src/main/java/gregtech/common/items/armor/Values.java
# src/main/java/gregtech/common/items/armor/gui/GuiModularArmor.java
# src/main/java/gregtech/common/items/armor/gui/InventoryArmor.java
# src/main/java/gregtech/common/items/behaviors/Behaviour_Plunger_Fluid.java
# src/main/java/gregtech/common/items/behaviors/Behaviour_Sense.java
# src/main/java/gregtech/common/tileentities/automation/GT_MetaTileEntity_Regulator.java
# src/main/java/gregtech/common/tileentities/automation/GT_MetaTileEntity_TypeFilter.java
# src/main/java/gregtech/common/tileentities/boilers/GT_MetaTileEntity_Boiler_Bronze.java
# src/main/java/gregtech/common/tileentities/boilers/GT_MetaTileEntity_Boiler_Lava.java
# src/main/java/gregtech/common/tileentities/boilers/GT_MetaTileEntity_Boiler_Steel.java
# src/main/java/gregtech/common/tileentities/generators/GT_MetaTileEntity_DieselGenerator.java
# src/main/java/gregtech/common/tileentities/generators/GT_MetaTileEntity_FluidNaquadahReactor.java
# src/main/java/gregtech/common/tileentities/generators/GT_MetaTileEntity_SolidNaquadahReactor.java
# src/main/java/gregtech/common/tileentities/generators/GT_MetaTileEntity_SteamTurbine.java
# src/main/java/gregtech/common/tileentities/machines/basic/GT_MetaTileEntity_AdvSeismicProspector.java
# src/main/java/gregtech/common/tileentities/machines/basic/GT_MetaTileEntity_Disassembler.java
# src/main/java/gregtech/common/tileentities/machines/basic/GT_MetaTileEntity_Massfabricator.java
# src/main/java/gregtech/common/tileentities/machines/basic/GT_MetaTileEntity_Replicator.java
# src/main/java/gregtech/common/tileentities/machines/basic/GT_MetaTileEntity_Scanner.java
# src/main/java/gregtech/common/tileentities/machines/basic/GT_MetaTileEntity_Teleporter.java
# src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_AdvMiner2.java
# src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_AssemblyLine.java
# src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_BronzeBlastFurnace.java
# src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_Charcoal_Pit.java
# src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_DieselEngine.java
# src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_ElectricBlastFurnace.java
# src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_ImplosionCompressor.java
# src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeBoiler.java
# src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeTurbine.java
# src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeTurbine_Gas.java
# src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeTurbine_Plasma.java
# src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeTurbine_Steam.java
# src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_MultiFurnace.java
# src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_OilCracker.java
# src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_OilDrill.java
# src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_ProcessingArray.java
# src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_VacuumFreezer.java
# src/main/java/gregtech/common/tileentities/machines/steam/GT_MetaTileEntity_Compressor_Bronze.java
# src/main/java/gregtech/common/tileentities/machines/steam/GT_MetaTileEntity_Compressor_Steel.java
# src/main/java/gregtech/common/tileentities/machines/steam/GT_MetaTileEntity_Extractor_Bronze.java
# src/main/java/gregtech/common/tileentities/machines/steam/GT_MetaTileEntity_Extractor_Steel.java
# src/main/java/gregtech/common/tileentities/machines/steam/GT_MetaTileEntity_Macerator_Steel.java
# src/main/java/gregtech/common/tools/GT_Tool_Scoop.java
# src/main/java/gregtech/loaders/load/GT_FuelLoader.java
# src/main/java/gregtech/loaders/misc/GT_Achievements.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingBlock.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingCircuit.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingDust.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingDustSmall.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingDustTiny.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingGemExquisite.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingGemFlawless.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingNugget.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingOre.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeLarge.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeMedium.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeSmall.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingPlate1.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingPlate2.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingPlate3.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingPlate4.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingPlate5.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingStickLong.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingToolHeadBuzzSaw.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingToolHeadChainsaw.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingToolHeadDrill.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingToolHeadFile.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingToolHeadHammer.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingToolHeadWrench.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingWire01.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingWire02.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingWire04.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingWire08.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingWire12.java
# src/main/java/gregtech/loaders/oreprocessing/ProcessingWire16.java
# src/main/java/gregtech/loaders/postload/GT_CraftingRecipeLoader.java
# src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java
# src/main/java/gregtech/loaders/postload/GT_Worldgenloader.java
# src/main/java/gregtech/loaders/preload/GT_Loader_ItemData.java
# src/main/java/gregtech/loaders/preload/GT_Loader_Item_Block_And_Fluid.java
# src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
# src/main/java/gregtech/loaders/preload/GT_Loader_OreProcessing.java
# src/main/java/gregtech/nei/GT_NEI_DefaultHandler.java
# src/main/resources/assets/gregtech/textures/items/gt.Double_Naquadahcell.png
# src/main/resources/assets/gregtech/textures/items/gt.Double_NaquadahcellDep.png
# src/main/resources/assets/gregtech/textures/items/gt.Naquadahcell.png
# src/main/resources/assets/gregtech/textures/items/gt.NaquadahcellDep.png
# src/main/resources/assets/gregtech/textures/items/gt.Quad_Naquadahcell.png
# src/main/resources/assets/gregtech/textures/items/gt.Quad_NaquadahcellDep.png
Diffstat (limited to 'src/main/java/gregtech/common/items/armor')
7 files changed, 602 insertions, 412 deletions
diff --git a/src/main/java/gregtech/common/items/armor/ArmorData.java b/src/main/java/gregtech/common/items/armor/ArmorData.java index 00ec76aeea..9a2b161a0f 100644 --- a/src/main/java/gregtech/common/items/armor/ArmorData.java +++ b/src/main/java/gregtech/common/items/armor/ArmorData.java @@ -1,426 +1,344 @@ -package gregtech.common.items.armor; +package gregtech.common.items.armor.gui; + +import gregtech.api.enums.GT_Values; +import gregtech.api.util.GT_LanguageManager; +import gregtech.api.util.GT_Utility; +import gregtech.common.GT_Network; +import gregtech.common.items.armor.ArmorData; +import gregtech.common.items.armor.components.StatType; import java.text.DecimalFormat; import java.text.DecimalFormatSymbols; import java.text.NumberFormat; import java.util.ArrayList; -import java.util.HashMap; import java.util.List; import java.util.Locale; -import java.util.Map; -import java.util.Random; -import gregtech.api.damagesources.GT_DamageSources; -import gregtech.api.util.GT_LanguageManager; -import gregtech.api.util.GT_Utility; -import gregtech.common.items.armor.components.ArmorComponent; -import gregtech.common.items.armor.components.StatType; -import gregtech.common.items.armor.gui.ContainerBasicArmor; -import gregtech.common.items.armor.gui.ContainerModularArmor; -import gregtech.common.items.armor.gui.InventoryArmor; +import org.lwjgl.opengl.GL11; + +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.init.Items; +import net.minecraft.inventory.Container; +import net.minecraft.inventory.Slot; +import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.nbt.NBTTagList; -import net.minecraft.util.DamageSource; +import net.minecraft.util.ResourceLocation; import net.minecraftforge.fluids.Fluid; -import net.minecraftforge.fluids.FluidRegistry; import net.minecraftforge.fluids.FluidStack; +import net.minecraftforge.fluids.IFluidContainerItem; -public class ArmorData { - - public int type; // 0 = helmet; 1 = chestplate; 2 = leggings; 3 = boots; - public int armorTier; // 0 = Basic Modular Armor; 1 = Modular Exoskeleton; 2= Modular Nanosuit; 3 = Heavy Power Armor - public List info; // needs Localization - public boolean isTopItem; - public int tooltipUpdate; - public boolean openGui; - - public ArmorData helmet; - public ArmorData chestplate; - public ArmorData leggings; - public ArmorData boots; - - public Map<StatType,Float> mStat = new HashMap<StatType,Float>(); - public Map<StatType,Boolean> mBStat = new HashMap<StatType,Boolean>(); - static ArrayList<StatType> updateArmorStatTypeList; -// public boolean fullArmor; -// public boolean fullRadiationDef; -// public boolean fullElectricDef; -// -// public float fallDef; -// public float physicalDef; -// public float projectileDef; -// public float fireDef; -// public float magicDef; -// public float explosionDef; -// public float radiationDef; -// public float electricDef; -// public float witherDef; -// -// public float thorns; -// public float thornsSingle; -// public int magnet; -// public int magnetSingle; -// -// public int partsCharge; - public int maxCharge; - public int charge; -// public boolean thaumicGoggles; -// public boolean nightVision; -// public boolean potionInjector; -// public boolean autoFeeder; +@SideOnly(Side.CLIENT) +public class GuiElectricArmor1 extends GuiContainer { + ContainerModularArmor cont; + EntityPlayer player; + private int tab; + + public GuiElectricArmor1(ContainerModularArmor containerModularArmor, EntityPlayer aPlayer) { + super(containerModularArmor); + player = aPlayer; + cont = containerModularArmor; + tab = 0; + } + @Override + public void onGuiClosed() + { + cont.saveInventory(player); + super.onGuiClosed(); + }; + public String seperateNumber(long number){ + DecimalFormat formatter = (DecimalFormat) NumberFormat.getInstance(Locale.US); + DecimalFormatSymbols symbols = formatter.getDecimalFormatSymbols(); + symbols.setGroupingSeparator(' '); + return formatter.format(number); + } - public FluidStack fluid; -// public int tankCap; -// -// public int weight; - public float maxWeight; -// public int processingPower; -// public int processingPowerUsed; -// public int partProcessing; -// public int partProcessingUsed; -// -// public int motorPower; -// public int motorEUusage; -// public int pistonJumpboost; -// public int pistonEUusage; -// public int electrolyzerProd; -// public int electrolyzerEUusage; -// public int fieldGenCap; -// public int fieldGenEUusage; -// -// public int jetpackMaxWeight; -// public int antiGravMaxWeight; + @Override + protected void drawGuiContainerForegroundLayer(int x, int y) { + int xStart = (width - xSize) / 2; + int yStart = (height - ySize) / 2; + int x2 = x - xStart; + int y2 = y - yStart; + drawTooltip(x2, y2 + 5); + } - public ArmorData(EntityPlayer player, ItemStack stack, int type, int tier) { - if(updateArmorStatTypeList == null) - { - updateArmorStatTypeList = new ArrayList<StatType>(); - updateArmorStatTypeList.add(StatType.MAGNET); - updateArmorStatTypeList.add(StatType.THORNS); - updateArmorStatTypeList.add(StatType.PROCESSINGPOWER); - updateArmorStatTypeList.add(StatType.PROCESSINGPOWERUSED); - } - this.type = type; - this.armorTier = tier; - ContainerModularArmor tmp = new ContainerBasicArmor((EntityPlayer) player, new InventoryArmor(ModularArmor_Item.class, stack)); - calculateArmor(tmp.mInvArmor.parts); - switch (tier) { + @Override + protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_) { + GL11.glColor4f(1F, 1F, 1F, 1F); + this.mc.getTextureManager().bindTexture(new ResourceLocation("gregtech", "textures/gui/armorgui3x4.png")); + int xStart = (width - xSize) / 2; + int yStart = (height - ySize) / 2; + //Draw background + drawTexturedModalRect(xStart, yStart, 0, 0, xSize, ySize); + //Draw active arrows + drawTexturedModalRect(xStart + 10, yStart + 70, 219, 11, 14, 5); + //Draw active armor symbol + switch (cont.mInvArmor.data.type) { case 0: - maxCharge = 0; + drawTexturedModalRect(xStart + 73, yStart + 68, 177, 10, 10, 9); break; case 1: - maxCharge = 250000; + drawTexturedModalRect(xStart + 83, yStart + 68, 187, 10, 10, 9); break; case 2: - maxCharge = 1000000; - } - readNBT(stack.getTagCompound()); - } - - private void readNBT(NBTTagCompound nbt) { - if (nbt == null) { - return; + drawTexturedModalRect(xStart + 93, yStart + 68, 197, 10, 10, 9); + break; + case 3: + drawTexturedModalRect(xStart + 103, yStart + 68, 207, 10, 10, 9); + break; + default: + break; } - if (nbt.hasKey("Charge")) { - this.charge = nbt.getInteger("Charge"); + //Draw active tab + switch(tab){ + case 0: + break; + case 1: + drawTexturedModalRect(xStart + 7, yStart + 14, 2, 167, 104, 54); + break; + case 2: + drawTexturedModalRect(xStart + 7, yStart + 14, 107, 167, 104, 54); + break; + default: + break; } - } - - public void writeToNBT(NBTTagCompound nbt) { - if (nbt == null) { - return; + float tankCap = cont.mInvArmor.data.mStat.containsKey(StatType.TANKCAP) ? cont.mInvArmor.data.mStat.get(StatType.TANKCAP) :0.0f; + if(tankCap>0){ + drawTexturedModalRect(xStart + 94, yStart + 32, 231, 69, 16, 34); } - nbt.setInteger("Charge", this.charge); - } - - public ArmorData calculateArmor(ItemStack[] parts) { - mStat.clear(); - mBStat.clear(); - for(ItemStack tPart : parts){ - if(tPart!=null && ArmorComponent.mStacks.containsKey(tPart.getUnlocalizedName())) - ArmorComponent.mStacks.get(tPart.getUnlocalizedName()).calculateArmor(this); + float weight = cont.mInvArmor.data.mStat.containsKey(StatType.WEIGHT) ? cont.mInvArmor.data.mStat.get(StatType.WEIGHT) : 0.0f; + int bar = (int) Math.floor(18 * (weight)/(float)1000); + drawTexturedModalRect(xStart + 15, yStart + 7, 217, 26, bar, 5); + drawTexturedModalRect(xStart + bar + 15, yStart + 7, 197+bar, 26, 18-bar, 5); + + if(tab==0){ + //processing power bar + bar = Math.min((int) Math.floor(52 * ((float)cont.mInvArmor.data.mStat.get(StatType.PROCESSINGPOWERUSED)/(float)cont.mInvArmor.data.mStat.get(StatType.PROCESSINGPOWER))),52); + drawTexturedModalRect(xStart + 17, yStart + 17, 177, 146, bar, 5); + drawTexturedModalRect(xStart + bar + 17, yStart + 17, 177+bar, 139, 52-bar, 5); + }else if(tab==1){ + + }else{ + //Def tab values + if(cont.mInvArmor.data.mStat.get(StatType.PHYSICALDEFENCE)>0)drawTexturedModalRect(xStart + 30, yStart + 20, 186, 33, 7, 7); + drawBars(31, 20, cont.mInvArmor.data.mStat.get(StatType.PHYSICALDEFENCE)); + if(cont.mInvArmor.data.mStat.get(StatType.PROJECTILEDEFENCE)>0)drawTexturedModalRect(xStart + 30, yStart + 29, 186, 42, 7, 7); + drawBars(31, 29, cont.mInvArmor.data.mStat.get(StatType.PROJECTILEDEFENCE)); + if(cont.mInvArmor.data.mStat.get(StatType.FIREDEFENCE)>0)drawTexturedModalRect(xStart + 30, yStart + 38, 186, 51, 7, 7); + drawBars(31, 38, cont.mInvArmor.data.mStat.get(StatType.FIREDEFENCE)); + if(cont.mInvArmor.data.mStat.get(StatType.MAGICDEFENCE)>0)drawTexturedModalRect(xStart + 30, yStart + 47, 186, 60, 7, 7); + drawBars(31, 47, cont.mInvArmor.data.mStat.get(StatType.MAGICDEFENCE)); + if(cont.mInvArmor.data.mStat.get(StatType.EXPLOSIONDEFENCE)>0)drawTexturedModalRect(xStart + 30, yStart + 56, 186, 69, 7, 7); + drawBars(31, 56, cont.mInvArmor.data.mStat.get(StatType.EXPLOSIONDEFENCE)); + if(cont.mInvArmor.data.mStat.get(StatType.RADIATIONDEFENCE)>0)drawTexturedModalRect(xStart + 61, yStart + 20, 186, 87, 7, 7); + drawBars(62, 20, cont.mInvArmor.data.mStat.get(StatType.RADIATIONDEFENCE)); + if(cont.mInvArmor.data.mStat.get(StatType.ELECTRICALDEFENCE)>0)drawTexturedModalRect(xStart + 61, yStart + 29, 186, 96, 7, 7); + drawBars(62, 29, cont.mInvArmor.data.mStat.get(StatType.ELECTRICALDEFENCE)); + if(cont.mInvArmor.data.mStat.get(StatType.WITHERDEFENCE)>0)drawTexturedModalRect(xStart + 61, yStart + 38, 186, 105, 7, 7); + drawBars(62, 38, cont.mInvArmor.data.mStat.get(StatType.WITHERDEFENCE)); + if(cont.mInvArmor.data.mStat.get(StatType.FALLDEFENCE)>0)drawTexturedModalRect(xStart + 61, yStart + 47, 186, 114, 7, 7); + if(cont.mInvArmor.data.mStat.get(StatType.THORNS)>0)drawTexturedModalRect(xStart + 61, yStart + 56, 186, 123, 7, 7); + if(cont.mInvArmor.data.mStat.get(StatType.MAGNET)>0)drawTexturedModalRect(xStart + 70, yStart + 56, 186, 78, 7, 7); } - for(StatType tType : StatType.values())if(!mStat.containsKey(tType))mStat.put(tType, .0f); - for(StatType tType : StatType.values())if(!mBStat.containsKey(tType))mBStat.put(tType, false); - updateTooltip(); - return this; + + } - public void updateTooltip() { - List<String> tagList = new ArrayList<String>(); - String tmp2 = ""; - if (maxWeight > 4000) { - tmp2 = " " + GT_LanguageManager.getTranslation("Too Heavy"); - } - if (maxCharge != 0) { - DecimalFormat formatter = (DecimalFormat) NumberFormat.getInstance(Locale.US); - DecimalFormatSymbols symbols = formatter.getDecimalFormatSymbols(); - symbols.setGroupingSeparator(' '); - if (type == 0) { - if (mBStat.get(StatType.THAUMICGOGGLES)) { - tagList.add(GT_LanguageManager.getTranslation("Thaumic Goggles installed")); - } - if (mBStat.get(StatType.NIGHTVISION)) { - tagList.add(GT_LanguageManager.getTranslation("Nightvision installed")); - } - } - tagList.add("EU: " + formatter.format(charge + mStat.get(StatType.PARTSCHARGE))); - if (type == 2) { - tagList.add(GT_LanguageManager.getTranslation("Jumpboost") + ": " + mStat.get(StatType.PISTONJUMPBOOST) / 3 + "m"); - } - if (type == 2 && mStat.get(StatType.PISTONJUMPBOOST) > 0) { - tagList.add(GT_LanguageManager.getTranslation("Uphill step assist active")); - } - if (type == 2 && mStat.get(StatType.MOTPRPOWER) > 0) { - tagList.add(GT_LanguageManager.getTranslation("Speedup") + ": " + mStat.get(StatType.MOTPRPOWER)); - tagList.add(GT_LanguageManager.getTranslation("Motor energy usage") + ": " + mStat.get(StatType.MOTOREUUSAGE) + " EU"); - if (maxWeight > 4000) { - tagList.add(GT_LanguageManager.getTranslation("Too Heavy!!!")); - } + protected void mouseClicked(int mouseX, int mouseY, int mouseBtn) { + int xStart = mouseX-((width - xSize) / 2); + int yStart = mouseY-((height - ySize) / 2); + if(yStart>68&&yStart<77){ + if(xStart>18&&xStart<26){ + tab++; + }else if(xStart>8&&xStart<17){ + tab--; } - tagList.add(GT_LanguageManager.getTranslation("Processing power ") + " " + mStat.get(StatType.PARTPROCESSING) + " " + GT_LanguageManager.getTranslation("")); - tagList.add(GT_LanguageManager.getTranslation("Processing power used") + ": " + mStat.get(StatType.PARTPROCESSINGUSED) + " " + GT_LanguageManager.getTranslation("")); - if (type == 0 && mStat.get(StatType.ELECTROLYZERPROD) > 0) { - tagList.add(GT_LanguageManager.getTranslation("Electrolyzer produces ") + " " + mStat.get(StatType.ELECTROLYZERPROD) / 2 + GT_LanguageManager.getTranslation("per second")); + if(tab>2){tab=0;} + if(tab<0){tab=2;} + if(xStart>72&&xStart<112){ + if(xStart>72&&xStart<81&&cont.mInvArmor.data.helmet!=null){cont.mInvArmor.data.helmet.openGui=true;} + if(xStart>82&&xStart<91&&cont.mInvArmor.data.chestplate!=null){cont.mInvArmor.data.chestplate.openGui=true;} + if(xStart>92&&xStart<101&&cont.mInvArmor.data.leggings!=null){cont.mInvArmor.data.leggings.openGui=true;} + if(xStart>102&&xStart<112&&cont.mInvArmor.data.boots!=null){cont.mInvArmor.data.boots.openGui=true;} + +// if(xStart>72&&xStart<81&&cont.mInvArmor.data.helmet!=null){cont.mInvArmor.data.helmet.openGui=true;player.closeScreen();} +// if(xStart>82&&xStart<91&&cont.mInvArmor.data.chestplate!=null){cont.mInvArmor.data.chestplate.openGui=true;player.closeScreen();} +// if(xStart>92&&xStart<101&&cont.mInvArmor.data.leggings!=null){cont.mInvArmor.data.leggings.openGui=true;player.closeScreen();} +// if(xStart>102&&xStart<112&&cont.mInvArmor.data.boots!=null){cont.mInvArmor.data.boots.openGui=true;player.closeScreen();} } - if (mStat.get(StatType.TANKCAP) > 0) { - if (fluid != null) { - tagList.add(GT_LanguageManager.getTranslation("Tank Capacity") + ": " + fluid.getLocalizedName() + " " + fluid.amount + "L (" + mStat.get(StatType.TANKCAP) + ")"); - } else { - tagList.add(GT_LanguageManager.getTranslation("tankcap") + ": " + mStat.get(StatType.TANKCAP)); - } - } - } - tagList.add(GT_LanguageManager.getTranslation("Weight") + ": " + mStat.get(StatType.WEIGHT) + tmp2); - tagList.add(GT_LanguageManager.getTranslation("Physical Defence") + ": " + (Math.round(mStat.get(StatType.PHYSICALDEFENCE) * 1000) / 10.0) + "%"); - tagList.add(GT_LanguageManager.getTranslation("Projectile Defence") + ": " + (Math.round(mStat.get(StatType.PROJECTILEDEFENCE) * 1000) / 10.0) + "%"); - tagList.add(GT_LanguageManager.getTranslation("Fire Defence") + ": " + (Math.round(mStat.get(StatType.FIREDEFENCE) * 1000) / 10.0) + "%"); - tagList.add(GT_LanguageManager.getTranslation("Magic Defence") + ": " + (Math.round(mStat.get(StatType.MAGICDEFENCE) * 1000) / 10.0) + "%"); - tagList.add(GT_LanguageManager.getTranslation("Explosive Defence") + ": " + (Math.round(mStat.get(StatType.EXPLOSIONDEFENCE) * 1000) / 10.0) + "%"); - if (mStat.get(StatType.FALLDEFENCE) > 0 && type == 3) { - tagList.add(GT_LanguageManager.getTranslation("Absorbs") + " " + mStat.get(StatType.FALLDEFENCE) + GT_LanguageManager.getTranslation(" m of Fall Defence")); } - if (mStat.get(StatType.THORNS) > 0) { - tagList.add(GT_LanguageManager.getTranslation("Thorns") + ": " + mStat.get(StatType.THORNS)); - } - if (mStat.get(StatType.MAGNET) > 0) { - tagList.add(GT_LanguageManager.getTranslation("Magnet") + ": " + mStat.get(StatType.MAGNET) + "m"); +// Slot slot = getSlotAtPosition(mouseX, mouseY); +// if (slot != null && slot instanceof SlotFluid && player != null && cont.mInvArmor.data.helmet!=null) { +// ItemStack tmp = player.inventory.getItemStack(); +// //GT_Network gtn = new GT_Network(); +// if (tmp == null) { +// //GT_Values.NW.sendToServer(new FluidSync(player.getCommandSenderName(), 0, "null")); +// } +// //ArmorData armorData = new ArmorData(player,); +// if (tmp != null && tmp.getItem() instanceof IFluidContainerItem) { +// FluidStack tmp2 = ((IFluidContainerItem) tmp.getItem()).getFluid(tmp); +// if (!slot.getHasStack() && tmp2 != null) { +// slot.putStack(GT_Utility.getFluidDisplayStack(tmp2, true)); +// +// if(cont.mInvArmor.data.helmet.fluid == null) +// { +// cont.mInvArmor.data.helmet.fluid = new FluidStack(tmp2.getFluid(), tmp2.amount); +// } +// else +// { +// cont.mInvArmor.data.helmet.fluid.amount += tmp2.amount; +// } +// +// //GT_Values.NW.sendToServer(new FluidSync(player.getCommandSenderName(), tmp2.amount, GT_Utility.getFluidName(tmp2, false))); +// ItemStack tmp4 = GT_Utility.getContainerForFilledItem(tmp, true); +// tmp4.stackSize = 1; +// if (tmp.stackSize > 1) { +// player.inventory.addItemStackToInventory(tmp4); +// tmp.stackSize--; +// player.inventory.setItemStack(tmp); +// //GT_Values.NW.sendToServer(new FluidSync2(player.getCommandSenderName())); +// } else { +// player.inventory.setItemStack(null); +// player.inventory.addItemStackToInventory(tmp4); +// //GT_Values.NW.sendToServer(new FluidSync2(player.getCommandSenderName())); +// } +// +// } else if (slot.getHasStack() && tmp2 != null) { +// Item fluidSlot = slot.getStack().getItem(); +// if (fluidSlot.getDamage(slot.getStack()) == tmp2.getFluidID()) { +// NBTTagCompound nbt = slot.getStack().getTagCompound(); +// if (nbt != null) { +// tmp2.amount += nbt.getLong("mFluidDisplayAmount"); +// ItemStack tmp3 = player.inventory.getItemStack(); +// if (tmp3.stackSize <= 1) { +// tmp3 = null; +// } else { +// tmp3.stackSize--; +// } +// player.inventory.setItemStack(tmp3); +// //GT_Values.NW.sendToServer(new FluidSync2(player.getCommandSenderName())); +// slot.putStack(GT_Utility.getFluidDisplayStack(tmp2, true)); +// if(cont.mInvArmor.data.helmet.fluid == null) +// { +// cont.mInvArmor.data.helmet.fluid = new FluidStack(tmp2.getFluid(), tmp2.amount); +// } +// else +// { +// cont.mInvArmor.data.helmet.fluid.amount += tmp2.amount; +// } +// //GT_Values.NW.sendToServer(new FluidSync(player.getCommandSenderName(), tmp2.amount, GT_Utility.getFluidName(tmp2, false))); +// } +// } +// } +// } +// } + super.mouseClicked(mouseX, mouseY, mouseBtn); + } + + protected void drawTooltip(int x, int y) { + List<String> list = new ArrayList<String>(); + //General tooltips + if(x>=7&&y>=11&&x<=33&&y<=17){ + list.add(GT_LanguageManager.getTranslation("Weight") + ": " + cont.mInvArmor.data.mStat.get(StatType.WEIGHT)); + list.add("Total Weight: "+cont.mInvArmor.data.maxWeight); + if (cont.mInvArmor.data.mStat.get(StatType.WEIGHT) > 1000) + list.add("Too Heavy!"); } - if (mBStat.get(StatType.FULLRADIATIONARMOR)) { - tagList.add(GT_LanguageManager.getTranslation("Is Full Radiation Defence")); - } else { - if (mStat.get(StatType.RADIATIONDEFENCE) > 0.01d) { - tagList.add(GT_LanguageManager.getTranslation("Radiation Defence") + ": " + (Math.round(mStat.get(StatType.RADIATIONDEFENCE) * 1000) / 10.0) + "%"); - } + if(x>=56&&y>=11&&x<=112&&y<=17){ + list.add("Stored Energy: "+seperateNumber(cont.mInvArmor.data.charge)+" EU"); } - info = tagList; - } - - public void armorPartsEquipped(EntityPlayer aPlayer) { - helmet = null; - chestplate = null; - leggings = null; - boots = null; - for (int i = 1; i < 5; i++) { - ItemStack stack = aPlayer.getEquipmentInSlot(i); - if (stack != null && stack.getItem() instanceof ModularArmor_Item) { - ModularArmor_Item tmp = (ModularArmor_Item) stack.getItem(); - ContainerModularArmor tmp2 = new ContainerBasicArmor(aPlayer, new InventoryArmor(ModularArmor_Item.class, stack)); - if ((this.type + i) == 4) { - fluid = ArmorCalculation.getFluid(tmp2.mInvArmor.parts, Math.round(mStat.get(StatType.TANKCAP))); - } - if (maxCharge > 0 && charge < maxCharge) { - int loaded = ArmorCalculation.deChargeBatterys(tmp2.mInvArmor.parts, maxCharge - charge); - charge = charge + loaded; - change(mStat, StatType.PARTSCHARGE, -loaded); - - } - switch (tmp.armorType) { - case 0: - helmet = tmp.data; - break; - case 1: - chestplate = tmp.data; - break; - case 2: - leggings = tmp.data; - break; - case 3: - boots = tmp.data; - break; - default: - break; - } - writeToNBT(stack.getTagCompound()); + if(y>74&&y<83){ + if(x>8&&x<17){ + list.add("Previous Page"); + }else if(x>18&&x<27){ + list.add("Next Page"); + }else if(x>72&&x<80){ + list.add("Helmet"); + }else if(x>81&&x<90){ + list.add("Chestplate"); + }else if(x>91&&x<100){ + list.add("Leggings"); + }else if(x>101&&x<110){ + list.add("Boots"); } } - if (helmet != null && chestplate != null && leggings != null && boots != null) { - set(mBStat, StatType.FULLARMOR, true); - boolean helmHasFullRadiationDefence=false; - boolean chestplateHasFullRadiationDefence=false; - boolean leggingsHasFullRadiationDefence=false; - boolean bootsHasFullRadiationDefence=false; - - boolean helmHasFullElectricalDefenceDefence=false; - boolean chestplateHasFullElectricalDefenceDefence=false; - boolean leggingsHasFullElectricalDefenceDefence=false; - boolean bootsHasFullElectricalDefenceDefence=false; - //Check each armor pieces for valid mStat value and verify that the Hash contains the StatType key - if(helmet.mStat!= null) - { - if(helmet.mStat.containsKey(StatType.RADIATIONDEFENCE)) - { - helmHasFullRadiationDefence = helmet.mStat.get(StatType.RADIATIONDEFENCE)> 0.9f; - } - if(helmet.mStat.containsKey(StatType.ELECTRICALDEFENCE)) - { - helmHasFullElectricalDefenceDefence = helmet.mStat.get(StatType.RADIATIONDEFENCE)> 0.9f; - } + if(tab==0){ + if(x>=93&&y>=36&&x<=110&&y<=71){list.add("Tank Capacity: "+cont.mInvArmor.data.mStat.get(StatType.TANKCAP)+"L"); } - if(chestplate.mStat!= null) - { - if(chestplate.mStat.containsKey(StatType.RADIATIONDEFENCE)) - { - chestplateHasFullRadiationDefence = chestplate.mStat.get(StatType.RADIATIONDEFENCE)> 0.9f; - } - if(chestplate.mStat.containsKey(StatType.ELECTRICALDEFENCE)) - { - chestplateHasFullElectricalDefenceDefence = chestplate.mStat.get(StatType.RADIATIONDEFENCE)> 0.9f; - } + if(x>=7&&y>=22&&x<=70&&y<=28){list.add("Processing Power Provided: "+cont.mInvArmor.data.mStat.get(StatType.PROCESSINGPOWER)); + list.add("Processing Power Used: "+cont.mInvArmor.data.mStat.get(StatType.PROCESSINGPOWERUSED)); } - if(leggings.mStat!= null) - { - if(leggings.mStat.containsKey(StatType.RADIATIONDEFENCE)) - { - leggingsHasFullRadiationDefence = leggings.mStat.get(StatType.RADIATIONDEFENCE)> 0.9f; - } - if(leggings.mStat.containsKey(StatType.ELECTRICALDEFENCE)) - { - leggingsHasFullElectricalDefenceDefence = leggings.mStat.get(StatType.RADIATIONDEFENCE)> 0.9f; - } + }else if(tab==1){ + + }else{ + if (x >= 28 && x <= 58) { + if (y >= 25 && y <= 32) { + list.add(GT_LanguageManager.getTranslation("Physical Defence") + ": " + (Math.round(cont.mInvArmor.data.mStat.get(StatType.PHYSICALDEFENCE) * 1000) / 10.0) + "%"); + } else if (y >= 33 && y <= 41) { + list.add(GT_LanguageManager.getTranslation("Projectile Defence") + ": " + (Math.round(cont.mInvArmor.data.mStat.get(StatType.PROJECTILEDEFENCE) * 1000) / 10.0) + "%"); + } else if (y >= 42 && y <= 50) { + list.add(GT_LanguageManager.getTranslation("Fire Defence") + ": " + (Math.round(cont.mInvArmor.data.mStat.get(StatType.FIREDEFENCE) * 1000) / 10.0) + "%"); + } else if (y >= 51 && y <= 59) { + list.add(GT_LanguageManager.getTranslation("Magical Defence") + ": " + (Math.round(cont.mInvArmor.data.mStat.get(StatType.MAGICDEFENCE) * 1000) / 10.0) + "%"); + } else if (y >= 60 && y <= 68) { + list.add(GT_LanguageManager.getTranslation("Explosion Defence") + ": " + (Math.round(cont.mInvArmor.data.mStat.get(StatType.EXPLOSIONDEFENCE) * 1000) / 10.0) + "%"); } - if(boots.mStat!= null) - { - if(boots.mStat.containsKey(StatType.RADIATIONDEFENCE)) - { - bootsHasFullRadiationDefence = boots.mStat.get(StatType.RADIATIONDEFENCE)> 0.9f; - } - if(boots.mStat.containsKey(StatType.ELECTRICALDEFENCE)) - { - bootsHasFullElectricalDefenceDefence = boots.mStat.get(StatType.RADIATIONDEFENCE)> 0.9f; - } + } else if (x >= 59 && x <= 90) { + if (y >= 25 && y <= 32) { + list.add(GT_LanguageManager.getTranslation("Radiation Defence") + ": " + (Math.round(cont.mInvArmor.data.mStat.get(StatType.RADIATIONDEFENCE) * 1000) / 10.0) + "%"); + if(cont.mInvArmor.data.mBStat.get(StatType.FULLRADIATIONARMOR)){ + list.add(GT_LanguageManager.getTranslation("Radiation Immunity"));} + } else if (y >= 33 && y <= 41) { + list.add(GT_LanguageManager.getTranslation("Electrical Defence") + ": " + (Math.round(cont.mInvArmor.data.mStat.get(StatType.ELECTRICALDEFENCE) * 1000) / 10.0) + "%"); + if(cont.mInvArmor.data.mBStat.get(StatType.FULLELECTRICARMOR)){ + list.add(GT_LanguageManager.getTranslation("Electric Immunity"));} + } else if (y >= 42 && y <= 50) { + list.add(GT_LanguageManager.getTranslation("Wither Defence") + ": " + (Math.round(cont.mInvArmor.data.mStat.get(StatType.WITHERDEFENCE) * 1000) / 10.0) + "%"); + } else if (y >= 51 && y <= 59) { + if(cont.mInvArmor.data.type!=3){ + list.add(GT_LanguageManager.getTranslation("Fall Damage absorbtion")); + list.add(GT_LanguageManager.getTranslation("Only for Boots")); + }else{ + list.add(GT_LanguageManager.getTranslation("Absorbs") + " " + (int) Math.round(cont.mInvArmor.data.mStat.get(StatType.FALLDEFENCE)) + GT_LanguageManager.getTranslation("m of Fall Damage"));} + } else if (y >= 60 && y <= 68) { + if(x<69){ + list.add(GT_LanguageManager.getTranslation("Thorns") + ": " + (int) Math.round(cont.mInvArmor.data.mStat.get(StatType.THORNSSINGLE)) + " Dmg"); + list.add(GT_LanguageManager.getTranslation("Total Thorns") + ": " + (int) Math.round(cont.mInvArmor.data.mStat.get(StatType.THORNS)) + " Dmg"); + }else{ + list.add(GT_LanguageManager.getTranslation("Magnet") + ": " + cont.mInvArmor.data.mStat.get(StatType.MAGNETSINGLE) + " m"); + list.add(GT_LanguageManager.getTranslation("Total Magnet") + ": " + cont.mInvArmor.data.mStat.get(StatType.MAGNET) + " m");} } - //Set Status of Full Armor types - set(mBStat, StatType.FULLRADIATIONARMOR, helmHasFullRadiationDefence&&chestplateHasFullRadiationDefence&&leggingsHasFullRadiationDefence &&bootsHasFullRadiationDefence); - set(mBStat, StatType.FULLELECTRICARMOR, helmHasFullElectricalDefenceDefence&&chestplateHasFullElectricalDefenceDefence&&leggingsHasFullElectricalDefenceDefence &&bootsHasFullElectricalDefenceDefence); - } else { - //Reset Full armor type status to false for all types if StatType.FULLARMOR is false - set(mBStat, StatType.FULLARMOR, false); - set(mBStat, StatType.FULLRADIATIONARMOR, false); - set(mBStat, StatType.FULLELECTRICARMOR, false); - } - - - set(mBStat, StatType.MAGNET, 0); - set(mBStat, StatType.THORNS, 0); - set(mBStat, StatType.PROCESSINGPOWER, 0); - set(mBStat, StatType.PROCESSINGPOWERUSED, 0); - - if (helmet != null) { - updateArmorStats(helmet,updateArmorStatTypeList ); - } - if (chestplate != null) { - updateArmorStats(chestplate,updateArmorStatTypeList ); - - } - if (leggings != null) { - updateArmorStats(leggings,updateArmorStatTypeList ); - - } - if (boots != null) { - updateArmorStats(boots,updateArmorStatTypeList ); - - } - isTopItem = false; - if (type == 0) { - isTopItem = true; - } else if (helmet == null && type == 1) { - isTopItem = true; - } else if (helmet == null && chestplate == null && type == 2) { - isTopItem = true; - } else if (helmet == null && chestplate == null && leggings == null && type == 3) { - isTopItem = true; } - if (helmet != null) { - maxWeight = helmet.mStat.get(StatType.WEIGHT); } - if (chestplate != null) { - maxWeight += chestplate.mStat.get(StatType.WEIGHT); - } - if (leggings != null) { - maxWeight += leggings.mStat.get(StatType.WEIGHT); - } - if (boots != null) { - maxWeight += boots.mStat.get(StatType.WEIGHT); - } - } - - private void updateArmorStats(ArmorData armorData, ArrayList<StatType> statTypes) { - for (StatType statType : statTypes) { - if(armorData == null || armorData.mStat == null || !armorData.mStat.containsKey(statType)) - continue; -// if(armorData != null && armorData.mStat != null && armorData.mStat.containsKey(statType)) -// { - set(mStat, statType, armorData.mStat.get(statType)); -// } - /*change(mStat, StatType.MAGNET, armorData.mStat.get(StatType.MAGNET)); - change(mStat, StatType.THORNS, armorData.mStat.get(StatType.THORNS)); - change(mStat, StatType.PROCESSINGPOWER, armorData.mStat.get(StatType.PROCESSINGPOWER)); - change(mStat, StatType.PROCESSINGPOWERUSED, armorData.mStat.get(StatType.PROCESSINGPOWERUSED));*/ - } - - + if (!list.isEmpty()) + drawHoveringText(list, x, y, fontRendererObj); } - public void set(Map aMap, StatType aType, boolean aSet){ - if(aMap.containsKey(aType))aMap.remove(aType); - aMap.put(aType, aSet); - } - - public void set(Map aMap, StatType aType, float aSet){ - if(aMap.containsKey(aType))aMap.remove(aType); - aMap.put(aType, aSet); + public void drawBars(int x, int y, float value) { + + int bar = (int) Math.floor(18 * value); + int xStart = (width - xSize) / 2; + int yStart = (height - ySize) / 2; + xStart += 8; + yStart += 1; + drawTexturedModalRect(xStart + x, yStart + y, 217, 26, bar, 5); + drawTexturedModalRect(xStart+ bar + x, yStart + y, 197+bar, 26, 18-bar, 5); } - - public void change(Map aMap, StatType aType, float aChange){ - float tChange = 0; - if(aMap==null)System.out.println("changeMapnull"); - if(aMap.containsKey(aType)){ - Object value = aMap.get(aType); - tChange = value != null ? (float) aMap.get(aType) : 0.0f; - aMap.remove(aType); + + protected Slot getSlotAtPosition(int p_146975_1_, int p_146975_2_) { + for (int k = 0; k < cont.inventorySlots.size(); ++k) { + Slot slot = (Slot) cont.inventorySlots.get(k); + if (this.isMouseOverSlot(slot, p_146975_1_, p_146975_2_)) { + return slot; + } } - aMap.put(aType, (tChange + aChange)); - } - - public void dechargeComponents(int aCharge){ - + return null; } - public double getBaseAbsorptionRatio() { - switch (this.type) { - case 0: - return 0.15; - case 1: - return 0.40; - case 2: - return 0.30; - case 3: - return 0.15; - default: - return 0.00; - } + private boolean isMouseOverSlot(Slot p_146981_1_, int p_146981_2_, int p_146981_3_) { + return this.func_146978_c(p_146981_1_.xDisplayPosition, p_146981_1_.yDisplayPosition, 16, 16, p_146981_2_, p_146981_3_); } -} +}
\ No newline at end of file diff --git a/src/main/java/gregtech/common/items/armor/GuiElectricArmor1.java b/src/main/java/gregtech/common/items/armor/GuiElectricArmor1.java new file mode 100644 index 0000000000..6857535d65 --- /dev/null +++ b/src/main/java/gregtech/common/items/armor/GuiElectricArmor1.java @@ -0,0 +1,299 @@ +package gregtech.common.items.armor; + +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import gregtech.api.util.GT_LanguageManager; +import net.minecraft.client.gui.inventory.GuiContainer; +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.inventory.Slot; +import net.minecraft.util.ResourceLocation; +import org.lwjgl.opengl.GL11; + +import java.text.DecimalFormat; +import java.text.DecimalFormatSymbols; +import java.text.NumberFormat; +import java.util.ArrayList; +import java.util.List; +import java.util.Locale; + +@SideOnly(Side.CLIENT) +public class GuiElectricArmor1 extends GuiContainer { + ContainerModularArmor cont; + EntityPlayer player; + private int tab; + + public GuiElectricArmor1(ContainerModularArmor containerModularArmor, EntityPlayer aPlayer) { + super(containerModularArmor); + player = aPlayer; + cont = containerModularArmor; + tab = 0; + } + + public String seperateNumber(long number){ + DecimalFormat formatter = (DecimalFormat) NumberFormat.getInstance(Locale.US); + DecimalFormatSymbols symbols = formatter.getDecimalFormatSymbols(); + symbols.setGroupingSeparator(' '); + return formatter.format(number); + } + + @Override + protected void drawGuiContainerForegroundLayer(int x, int y) { + int xStart = (width - xSize) / 2; + int yStart = (height - ySize) / 2; + int x2 = x - xStart; + int y2 = y - yStart; + drawTooltip(x2, y2 + 5); + } + + @Override + protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_) { + GL11.glColor4f(1F, 1F, 1F, 1F); + this.mc.getTextureManager().bindTexture(new ResourceLocation("gregtech", "textures/gui/armorgui3x4.png")); + int xStart = (width - xSize) / 2; + int yStart = (height - ySize) / 2; + //Draw background + drawTexturedModalRect(xStart, yStart, 0, 0, xSize, ySize); + //Draw active arrows + drawTexturedModalRect(xStart + 10, yStart + 70, 219, 11, 14, 5); + //Draw active armor symbol + switch (cont.mInvArmor.data.type) { + case 0: + drawTexturedModalRect(xStart + 73, yStart + 68, 177, 10, 10, 9); + break; + case 1: + drawTexturedModalRect(xStart + 83, yStart + 68, 187, 10, 10, 9); + break; + case 2: + drawTexturedModalRect(xStart + 93, yStart + 68, 197, 10, 10, 9); + break; + case 3: + drawTexturedModalRect(xStart + 103, yStart + 68, 207, 10, 10, 9); + break; + default: + break; + } + //Draw active tab + switch(tab){ + case 0: + break; + case 1: + drawTexturedModalRect(xStart + 7, yStart + 14, 2, 167, 104, 54); + break; + case 2: + drawTexturedModalRect(xStart + 7, yStart + 14, 107, 167, 104, 54); + break; + default: + break; + } + + if(cont.mInvArmor.data.tankCap>0){ + drawTexturedModalRect(xStart + 94, yStart + 32, 231, 69, 16, 34); + } + + int bar = (int) Math.floor(18 * (cont.mInvArmor.data.weight/(float)1000)); + drawTexturedModalRect(xStart + 15, yStart + 7, 217, 26, bar, 5); + drawTexturedModalRect(xStart + bar + 15, yStart + 7, 197+bar, 26, 18-bar, 5); + + if(tab==0){ + //processing power bar + bar = Math.min((int) Math.floor(52 * ((float)cont.mInvArmor.data.processingPowerUsed/(float)cont.mInvArmor.data.processingPower)),52); + drawTexturedModalRect(xStart + 17, yStart + 17, 177, 146, bar, 5); + drawTexturedModalRect(xStart + bar + 17, yStart + 17, 177+bar, 139, 52-bar, 5); + }else if(tab==1){ + + }else{ + //Def tab values + if(cont.mInvArmor.data.physicalDef>0)drawTexturedModalRect(xStart + 30, yStart + 20, 186, 33, 7, 7); + drawBars(31, 20, cont.mInvArmor.data.physicalDef); + if(cont.mInvArmor.data.projectileDef>0)drawTexturedModalRect(xStart + 30, yStart + 29, 186, 42, 7, 7); + drawBars(31, 29, cont.mInvArmor.data.projectileDef); + if(cont.mInvArmor.data.fireDef>0)drawTexturedModalRect(xStart + 30, yStart + 38, 186, 51, 7, 7); + drawBars(31, 38, cont.mInvArmor.data.fireDef); + if(cont.mInvArmor.data.magicDef>0)drawTexturedModalRect(xStart + 30, yStart + 47, 186, 60, 7, 7); + drawBars(31, 47, cont.mInvArmor.data.magicDef); + if(cont.mInvArmor.data.explosionDef>0)drawTexturedModalRect(xStart + 30, yStart + 56, 186, 69, 7, 7); + drawBars(31, 56, cont.mInvArmor.data.explosionDef); + if(cont.mInvArmor.data.radiationDef>0)drawTexturedModalRect(xStart + 61, yStart + 20, 186, 87, 7, 7); + drawBars(62, 20, cont.mInvArmor.data.radiationDef); + if(cont.mInvArmor.data.electricDef>0)drawTexturedModalRect(xStart + 61, yStart + 29, 186, 96, 7, 7); + drawBars(62, 29, cont.mInvArmor.data.electricDef); + if(cont.mInvArmor.data.witherDef>0)drawTexturedModalRect(xStart + 61, yStart + 38, 186, 105, 7, 7); + drawBars(62, 38, cont.mInvArmor.data.witherDef); + if(cont.mInvArmor.data.fallDef>0)drawTexturedModalRect(xStart + 61, yStart + 47, 186, 114, 7, 7); + if(cont.mInvArmor.data.thorns>0)drawTexturedModalRect(xStart + 61, yStart + 56, 186, 123, 7, 7); + if(cont.mInvArmor.data.magnet>0)drawTexturedModalRect(xStart + 70, yStart + 56, 186, 78, 7, 7); + } + + + } + + protected void mouseClicked(int mouseX, int mouseY, int mouseBtn) { + int xStart = mouseX-((width - xSize) / 2); + int yStart = mouseY-((height - ySize) / 2); + if(yStart>68&&yStart<77){ + if(xStart>18&&xStart<26){ + tab++; + }else if(xStart>8&&xStart<17){ + tab--; + } + if(tab>2){tab=0;} + if(tab<0){tab=2;} + if(xStart>72&&xStart<112){ + if(xStart>72&&xStart<81&&cont.mInvArmor.data.helmet!=null){cont.mInvArmor.data.helmet.openGui=true;player.closeScreen();} + if(xStart>82&&xStart<91&&cont.mInvArmor.data.chestplate!=null){cont.mInvArmor.data.chestplate.openGui=true;player.closeScreen();} + if(xStart>92&&xStart<101&&cont.mInvArmor.data.leggings!=null){cont.mInvArmor.data.leggings.openGui=true;player.closeScreen();} + if(xStart>102&&xStart<112&&cont.mInvArmor.data.boots!=null){cont.mInvArmor.data.boots.openGui=true;player.closeScreen();} + } + } +// Slot slot = getSlotAtPosition(mouseX, mouseY); +// if (slot != null && slot instanceof SlotFluid && player != null) { +// ItemStack tmp = player.inventory.getItemStack(); +// if (tmp == null) { +// GTExtras.NET.sendToServer(new FluidSync(player.getCommandSenderName(), 0, "null")); +// } +// if (tmp != null && tmp.getItem() instanceof IFluidContainerItem) { +// FluidStack tmp2 = ((IFluidContainerItem) tmp.getItem()).getFluid(tmp); +// if (!slot.getHasStack() && tmp2 != null) { +// slot.putStack(UT.Fluids.display(tmp2, true)); +// GTExtras.NET.sendToServer(new FluidSync(player.getCommandSenderName(), tmp2.amount, UT.Fluids.name(tmp2, false))); +// ItemStack tmp4 = UT.Fluids.getContainerForFilledItem(tmp, true); +// tmp4.stackSize = 1; +// if (tmp.stackSize > 1) { +// player.inventory.addItemStackToInventory(tmp4); +// tmp.stackSize--; +// player.inventory.setItemStack(tmp); +// GTExtras.NET.sendToServer(new FluidSync2(player.getCommandSenderName())); +// } else { +// player.inventory.setItemStack(null); +// player.inventory.addItemStackToInventory(tmp4); +// GTExtras.NET.sendToServer(new FluidSync2(player.getCommandSenderName())); +// } +// +// } else if (slot.getHasStack() && tmp2 != null) { +// Item fluidSlot = slot.getStack().getItem(); +// if (fluidSlot.getDamage(slot.getStack()) == tmp2.getFluidID()) { +// NBTTagCompound nbt = slot.getStack().getTagCompound(); +// if (nbt != null) { +// tmp2.amount += nbt.getLong("mFluidDisplayAmount"); +// ItemStack tmp3 = player.inventory.getItemStack(); +// if (tmp3.stackSize <= 1) { +// tmp3 = null; +// } else { +// tmp3.stackSize--; +// } +// player.inventory.setItemStack(tmp3); +// GTExtras.NET.sendToServer(new FluidSync2(player.getCommandSenderName())); +// slot.putStack(UT.Fluids.display(tmp2, true)); +// GTExtras.NET.sendToServer(new FluidSync(player.getCommandSenderName(), tmp2.amount, UT.Fluids.name(tmp2, false))); +// } +// } +// } +// } +// } + super.mouseClicked(mouseX, mouseY, mouseBtn); + } + + protected void drawTooltip(int x, int y) { + List<String> list = new ArrayList<String>(); + //General tooltips + if(x>=7&&y>=11&&x<=33&&y<=17){ + list.add(GT_LanguageManager.getTranslation("weight") + ": " + cont.mInvArmor.data.weight); + list.add("Total Weight: "+cont.mInvArmor.data.maxWeight); + if (cont.mInvArmor.data.weight > 1000) + list.add("Too Heavy!"); + } + if(x>=56&&y>=11&&x<=112&&y<=17){ + list.add("Stored Energy: "+seperateNumber(cont.mInvArmor.data.charge)+" EU"); + } + if(y>74&&y<83){ + if(x>8&&x<17){ + list.add("Previous Page"); + }else if(x>18&&x<27){ + list.add("Next Page"); + }else if(x>72&&x<80){ + list.add("Helmet"); + }else if(x>81&&x<90){ + list.add("Chestplate"); + }else if(x>91&&x<100){ + list.add("Leggings"); + }else if(x>101&&x<110){ + list.add("Boots"); + } + } + if(tab==0){ + if(x>=93&&y>=36&&x<=110&&y<=71){list.add("Tank Capacity: "+cont.mInvArmor.data.tankCap+"L"); + } + if(x>=7&&y>=22&&x<=70&&y<=28){list.add("Processing Power Provided: "+cont.mInvArmor.data.processingPower); + list.add("Processing Power Used: "+cont.mInvArmor.data.processingPowerUsed); + } + }else if(tab==1){ + + }else{ + if (x >= 28 && x <= 58) { + if (y >= 25 && y <= 32) { + list.add(GT_LanguageManager.getTranslation("phydef") + ": " + (Math.round(cont.mInvArmor.data.physicalDef * 1000) / 10.0) + "%"); + } else if (y >= 33 && y <= 41) { + list.add(GT_LanguageManager.getTranslation("prodef") + ": " + (Math.round(cont.mInvArmor.data.projectileDef * 1000) / 10.0) + "%"); + } else if (y >= 42 && y <= 50) { + list.add(GT_LanguageManager.getTranslation("firedef") + ": " + (Math.round(cont.mInvArmor.data.fireDef * 1000) / 10.0) + "%"); + } else if (y >= 51 && y <= 59) { + list.add(GT_LanguageManager.getTranslation("magdef") + ": " + (Math.round(cont.mInvArmor.data.magicDef * 1000) / 10.0) + "%"); + } else if (y >= 60 && y <= 68) { + list.add(GT_LanguageManager.getTranslation("expdef") + ": " + (Math.round(cont.mInvArmor.data.explosionDef * 1000) / 10.0) + "%"); + } + } else if (x >= 59 && x <= 90) { + if (y >= 25 && y <= 32) { + list.add(GT_LanguageManager.getTranslation("raddef") + ": " + (Math.round(cont.mInvArmor.data.radiationDef * 1000) / 10.0) + "%"); + if(cont.mInvArmor.data.fullRadiationDef){ + list.add("Radiation Immunity");} + } else if (y >= 33 && y <= 41) { + list.add(GT_LanguageManager.getTranslation("eledef") + ": " + (Math.round(cont.mInvArmor.data.electricDef * 1000) / 10.0) + "%"); + if(cont.mInvArmor.data.fullElectricDef){ + list.add("Electric Immunity");} + } else if (y >= 42 && y <= 50) { + list.add(GT_LanguageManager.getTranslation("whidef") + ": " + (Math.round(cont.mInvArmor.data.witherDef * 1000) / 10.0) + "%"); + } else if (y >= 51 && y <= 59) { + if(cont.mInvArmor.data.type!=3){ + list.add("Fall Damage absorbtion"); + list.add("Only for Boots"); + }else{ + list.add(GT_LanguageManager.getTranslation("abs1") + " " + (int) Math.round(cont.mInvArmor.data.fallDef) + GT_LanguageManager.getTranslation("abs2"));} + } else if (y >= 60 && y <= 68) { + if(x<69){ + list.add(GT_LanguageManager.getTranslation("thorns") + ": " + (int) Math.round(cont.mInvArmor.data.thornsSingle) + " Dmg"); + list.add("Total "+GT_LanguageManager.getTranslation("thorns") + ": " + (int) Math.round(cont.mInvArmor.data.thorns) + " Dmg"); + }else{ + list.add(GT_LanguageManager.getTranslation("magnet") + ": " + cont.mInvArmor.data.magnetSingle + " m"); + list.add("Total "+GT_LanguageManager.getTranslation("magnet") + ": " + cont.mInvArmor.data.magnet + " m");} + } + } + } + if (!list.isEmpty()) + drawHoveringText(list, x, y, fontRendererObj); + } + + public void drawBars(int x, int y, float value) { + + int bar = (int) Math.floor(18 * value); + int xStart = (width - xSize) / 2; + int yStart = (height - ySize) / 2; + xStart += 8; + yStart += 1; + drawTexturedModalRect(xStart + x, yStart + y, 217, 26, bar, 5); + drawTexturedModalRect(xStart+ bar + x, yStart + y, 197+bar, 26, 18-bar, 5); + } + + protected Slot getSlotAtPosition(int p_146975_1_, int p_146975_2_) { + for (int k = 0; k < cont.inventorySlots.size(); ++k) { + Slot slot = (Slot) cont.inventorySlots.get(k); + if (this.isMouseOverSlot(slot, p_146975_1_, p_146975_2_)) { + return slot; + } + } + return null; + } + + private boolean isMouseOverSlot(Slot p_146981_1_, int p_146981_2_, int p_146981_3_) { + return this.func_146978_c(p_146981_1_.xDisplayPosition, p_146981_1_.yDisplayPosition, 16, 16, p_146981_2_, p_146981_3_); + } +} diff --git a/src/main/java/gregtech/common/items/armor/Vector3.java b/src/main/java/gregtech/common/items/armor/Vector3.java index 590f544546..2f79ff4c69 100644 --- a/src/main/java/gregtech/common/items/armor/Vector3.java +++ b/src/main/java/gregtech/common/items/armor/Vector3.java @@ -1,8 +1,7 @@ package gregtech.common.items.armor; -import java.math.BigDecimal; -import java.math.MathContext; -import java.math.RoundingMode; +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.entity.Entity; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; @@ -10,8 +9,10 @@ import net.minecraft.util.Vec3; import org.lwjgl.opengl.GL11; import org.lwjgl.util.vector.Vector3f; import org.lwjgl.util.vector.Vector4f; -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; + +import java.math.BigDecimal; +import java.math.MathContext; +import java.math.RoundingMode; public class Vector3 { public static Vector3 zero = new Vector3(); diff --git a/src/main/java/gregtech/common/items/armor/gui/ContainerModularArmor.java b/src/main/java/gregtech/common/items/armor/gui/ContainerModularArmor.java index 0258a3eb3c..1f63afac5e 100644 --- a/src/main/java/gregtech/common/items/armor/gui/ContainerModularArmor.java +++ b/src/main/java/gregtech/common/items/armor/gui/ContainerModularArmor.java @@ -4,9 +4,7 @@ import gregtech.common.items.armor.ArmorData; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; -import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; -import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraftforge.oredict.OreDictionary; diff --git a/src/main/java/gregtech/common/items/armor/gui/FluidSync.java b/src/main/java/gregtech/common/items/armor/gui/FluidSync.java index 8f1aef56d1..0e17a82ee8 100644 --- a/src/main/java/gregtech/common/items/armor/gui/FluidSync.java +++ b/src/main/java/gregtech/common/items/armor/gui/FluidSync.java @@ -1,14 +1,5 @@ package gregtech.common.items.armor.gui; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.WorldServer; -import net.minecraftforge.common.DimensionManager; -import net.minecraftforge.fluids.FluidRegistry; -import net.minecraftforge.fluids.FluidStack; - -import com.google.common.base.Charsets; -import com.google.common.io.ByteArrayDataInput; import com.google.common.io.ByteArrayDataOutput; import com.google.common.io.ByteStreams; diff --git a/src/main/java/gregtech/common/items/armor/gui/FluidSync2.java b/src/main/java/gregtech/common/items/armor/gui/FluidSync2.java index 75c3c6d363..6882e67268 100644 --- a/src/main/java/gregtech/common/items/armor/gui/FluidSync2.java +++ b/src/main/java/gregtech/common/items/armor/gui/FluidSync2.java @@ -1,15 +1,5 @@ package gregtech.common.items.armor.gui; -import net.minecraft.entity.player.EntityPlayer; -import net.minecraft.item.ItemStack; -import net.minecraft.world.IBlockAccess; -import net.minecraft.world.WorldServer; -import net.minecraftforge.common.DimensionManager; -import net.minecraftforge.fluids.FluidRegistry; -import net.minecraftforge.fluids.FluidStack; - -import com.google.common.base.Charsets; -import com.google.common.io.ByteArrayDataInput; import com.google.common.io.ByteArrayDataOutput; import com.google.common.io.ByteStreams; diff --git a/src/main/java/gregtech/common/items/armor/gui/SlotFluid.java b/src/main/java/gregtech/common/items/armor/gui/SlotFluid.java index a3d2bdaf09..63e8873df9 100644 --- a/src/main/java/gregtech/common/items/armor/gui/SlotFluid.java +++ b/src/main/java/gregtech/common/items/armor/gui/SlotFluid.java @@ -1,16 +1,9 @@ package gregtech.common.items.armor.gui; -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; -import scala.reflect.internal.Trees.This; -import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; -import net.minecraft.util.IIcon; -import net.minecraft.util.ResourceLocation; -import net.minecraftforge.fluids.FluidRegistry; public class SlotFluid extends Slot{ |