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authorShawn Buckley <shawntbuckley@gmail.com>2015-10-21 20:46:52 -0400
committerShawn Buckley <shawntbuckley@gmail.com>2015-10-21 20:46:52 -0400
commit1185424fa7c692f9932623b965a99392d969e3c5 (patch)
tree39e19727dac27a4eff09a036fc27a1ee827d18a7 /src/main/java/gregtech/common/render/GT_Renderer_Block.java
parent9d85f43d5642c7683ad2877c66c6fc70b5be8928 (diff)
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Diffstat (limited to 'src/main/java/gregtech/common/render/GT_Renderer_Block.java')
-rw-r--r--src/main/java/gregtech/common/render/GT_Renderer_Block.java657
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diff --git a/src/main/java/gregtech/common/render/GT_Renderer_Block.java b/src/main/java/gregtech/common/render/GT_Renderer_Block.java
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+++ b/src/main/java/gregtech/common/render/GT_Renderer_Block.java
@@ -0,0 +1,657 @@
+package gregtech.common.render;
+
+import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
+import cpw.mods.fml.client.registry.RenderingRegistry;
+import gregtech.api.GregTech_API;
+import gregtech.api.interfaces.ITexture;
+import gregtech.api.interfaces.metatileentity.IMetaTileEntity;
+import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
+import gregtech.api.interfaces.tileentity.IPipeRenderedTileEntity;
+import gregtech.api.interfaces.tileentity.ITexturedTileEntity;
+import gregtech.common.blocks.GT_Block_Machines;
+import gregtech.common.blocks.GT_Block_Ores;
+import gregtech.common.blocks.GT_TileEntity_Ores;
+import net.minecraft.block.Block;
+import net.minecraft.client.renderer.RenderBlocks;
+import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.tileentity.TileEntity;
+import net.minecraft.world.IBlockAccess;
+import org.lwjgl.opengl.GL11;
+
+public class GT_Renderer_Block
+ implements ISimpleBlockRenderingHandler
+{
+ public final int mRenderID;
+ public static GT_Renderer_Block INSTANCE;
+
+ public GT_Renderer_Block()
+ {
+ this.mRenderID = RenderingRegistry.getNextAvailableRenderId();
+ INSTANCE = this;RenderingRegistry.registerBlockHandler(this);
+ }
+
+ public void renderInventoryBlock(Block aBlock, int aMeta, int aModelID, RenderBlocks aRenderer)
+ {
+ if ((aBlock instanceof GT_Block_Machines))
+ {
+ if ((aMeta > 0) && (aMeta < GregTech_API.METATILEENTITIES.length) && (GregTech_API.METATILEENTITIES[aMeta] != null) &&
+ (!GregTech_API.METATILEENTITIES[aMeta].renderInInventory(aBlock, aMeta, aRenderer))) {
+ renderNormalInventoryMetaTileEntity(aBlock, aMeta, aRenderer);
+ }
+ }
+ else if ((aBlock instanceof GT_Block_Ores))
+ {
+ GT_TileEntity_Ores tTileEntity = new GT_TileEntity_Ores();
+ tTileEntity.mMetaData = ((short)aMeta);
+
+ aBlock.setBlockBoundsForItemRender();
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+
+ GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
+ GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F);
+ renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte)0), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F);
+ renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte)1), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F);
+ renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte)2), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F);
+ renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte)3), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F);
+ renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte)4), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F);
+ renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte)5), true);
+ Tessellator.instance.draw();
+ }
+ aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ GL11.glTranslatef(0.5F, 0.5F, 0.5F);
+ }
+
+ private static void renderNormalInventoryMetaTileEntity(Block aBlock, int aMeta, RenderBlocks aRenderer)
+ {
+ if ((aMeta <= 0) || (aMeta >= GregTech_API.METATILEENTITIES.length)) {
+ return;
+ }
+ IMetaTileEntity tMetaTileEntity = GregTech_API.METATILEENTITIES[aMeta];
+ if (tMetaTileEntity == null) {
+ return;
+ }
+ aBlock.setBlockBoundsForItemRender();
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+
+ GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
+ GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
+ if ((tMetaTileEntity.getBaseMetaTileEntity() instanceof IPipeRenderedTileEntity))
+ {
+ float tThickness = ((IPipeRenderedTileEntity)tMetaTileEntity.getBaseMetaTileEntity()).getThickNess();float sp = (1.0F - tThickness) / 2.0F;
+
+ aBlock.setBlockBounds(0.0F, sp, sp, 1.0F, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F);
+ renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte)0, (byte)9, (byte)-1, false, false), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F);
+ renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte)1, (byte)9, (byte)-1, false, false), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F);
+ renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte)2, (byte)9, (byte)-1, false, false), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F);
+ renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte)3, (byte)9, (byte)-1, false, false), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F);
+ renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte)4, (byte)9, (byte)-1, true, false), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F);
+ renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte)5, (byte)9, (byte)-1, true, false), true);
+ Tessellator.instance.draw();
+ }
+ else
+ {
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F);
+ renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte)0, (byte)4, (byte)-1, true, false), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F);
+ renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte)1, (byte)4, (byte)-1, true, false), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F);
+ renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte)2, (byte)4, (byte)-1, true, false), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F);
+ renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte)3, (byte)4, (byte)-1, true, false), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F);
+ renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte)4, (byte)4, (byte)-1, true, false), true);
+ Tessellator.instance.draw();
+
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F);
+ renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte)5, (byte)4, (byte)-1, true, false), true);
+ Tessellator.instance.draw();
+ }
+ aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ GL11.glTranslatef(0.5F, 0.5F, 0.5F);
+ }
+
+ public boolean renderWorldBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, int aModelID, RenderBlocks aRenderer)
+ {
+ TileEntity aTileEntity = aWorld.getTileEntity(aX, aY, aZ);
+ if (aTileEntity == null) {
+ return false;
+ }
+ if (((aTileEntity instanceof IGregTechTileEntity)) && (((IGregTechTileEntity)aTileEntity).getMetaTileEntity() != null) && (((IGregTechTileEntity)aTileEntity).getMetaTileEntity().renderInWorld(aWorld, aX, aY, aZ, aBlock, aRenderer))) {
+ return true;
+ }
+ if ((aTileEntity instanceof IPipeRenderedTileEntity)) {
+ return renderPipeBlock(aWorld, aX, aY, aZ, aBlock, (IPipeRenderedTileEntity)aTileEntity, aRenderer);
+ }
+ return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer);
+ }
+
+ public static boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer)
+ {
+ TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ);
+ if ((tTileEntity instanceof ITexturedTileEntity)) {
+ return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer, new ITexture[][] { ((ITexturedTileEntity)tTileEntity).getTexture((byte) 0), ((ITexturedTileEntity)tTileEntity).getTexture((byte) 1), ((ITexturedTileEntity)tTileEntity).getTexture((byte) 2), ((ITexturedTileEntity)tTileEntity).getTexture((byte) 3), ((ITexturedTileEntity)tTileEntity).getTexture((byte) 4), ((ITexturedTileEntity)tTileEntity).getTexture((byte) 5) });
+ }
+ return false;
+ }
+
+ public static boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer, ITexture[][] aTextures)
+ {
+ aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[0], true);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[1], true);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[2], true);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[3], true);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[4], true);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[5], true);
+ return true;
+ }
+
+ public static boolean renderPipeBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, IPipeRenderedTileEntity aTileEntity, RenderBlocks aRenderer)
+ {
+ byte aConnections = aTileEntity.getConnections();
+ if ((aConnections & 0xC0) != 0) {
+ return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer);
+ }
+ float tThickness = aTileEntity.getThickNess();
+ if (tThickness >= 0.99F) {
+ return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer);
+ }
+ float sp = (1.0F - tThickness) / 2.0F;
+
+ byte tConnections = 0;
+ for (byte i = 0; i < 6; i = (byte)(i + 1)) {
+ if ((aConnections & 1 << i) != 0) {
+ tConnections = (byte)(tConnections | 1 << (i + 2) % 6);
+ }
+ }
+ boolean[] tIsCovered = new boolean[6];
+ for (byte i = 0; i < 6; i = (byte)(i + 1)) {
+ tIsCovered[i] = (aTileEntity.getCoverIDAtSide(i) != 0 ? true : false);
+ }
+ if ((tIsCovered[0]) && (tIsCovered[1]) && (tIsCovered[2]) && (tIsCovered[3]) && (tIsCovered[4]) && (tIsCovered[5])) {
+ return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer);
+ }
+ ITexture[][] tIcons = new ITexture[6][];ITexture[][] tCovers = new ITexture[6][];
+ for (byte i = 0; i < 6; i = (byte)(i + 1))
+ {
+ tCovers[i] = aTileEntity.getTexture(i);
+ tIcons[i] = aTileEntity.getTextureUncovered(i);
+ }
+ if (tConnections == 0)
+ {
+ aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ }
+ else if (tConnections == 3)
+ {
+ aBlock.setBlockBounds(0.0F, sp, sp, 1.0F, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
+ if (!tIsCovered[4]) {
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
+ }
+ if (!tIsCovered[5]) {
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ }
+ }
+ else if (tConnections == 12)
+ {
+ aBlock.setBlockBounds(sp, 0.0F, sp, sp + tThickness, 1.0F, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ if (!tIsCovered[0]) {
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
+ }
+ if (!tIsCovered[1]) {
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
+ }
+ }
+ else if (tConnections == 48)
+ {
+ aBlock.setBlockBounds(sp, sp, 0.0F, sp + tThickness, sp + tThickness, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ if (!tIsCovered[2]) {
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
+ }
+ if (!tIsCovered[3]) {
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
+ }
+ }
+ else
+ {
+ if ((tConnections & 0x1) == 0)
+ {
+ aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
+ }
+ else
+ {
+ aBlock.setBlockBounds(0.0F, sp, sp, sp, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
+ if (!tIsCovered[4]) {
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
+ }
+ }
+ if ((tConnections & 0x2) == 0)
+ {
+ aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ }
+ else
+ {
+ aBlock.setBlockBounds(sp + tThickness, sp, sp, 1.0F, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
+ if (!tIsCovered[5]) {
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ }
+ }
+ if ((tConnections & 0x4) == 0)
+ {
+ aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
+ }
+ else
+ {
+ aBlock.setBlockBounds(sp, 0.0F, sp, sp + tThickness, sp, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ if (!tIsCovered[0]) {
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
+ }
+ }
+ if ((tConnections & 0x8) == 0)
+ {
+ aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
+ }
+ else
+ {
+ aBlock.setBlockBounds(sp, sp + tThickness, sp, sp + tThickness, 1.0F, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ if (!tIsCovered[1]) {
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
+ }
+ }
+ if ((tConnections & 0x10) == 0)
+ {
+ aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
+ }
+ else
+ {
+ aBlock.setBlockBounds(sp, sp, 0.0F, sp + tThickness, sp + tThickness, sp);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ if (!tIsCovered[2]) {
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
+ }
+ }
+ if ((tConnections & 0x20) == 0)
+ {
+ aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
+ }
+ else
+ {
+ aBlock.setBlockBounds(sp, sp, sp + tThickness, sp + tThickness, sp + tThickness, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ if (!tIsCovered[3]) {
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
+ }
+ }
+ }
+ if (tIsCovered[0])
+ {
+ aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.125F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false);
+ if (!tIsCovered[2]) {
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false);
+ }
+ if (!tIsCovered[3]) {
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false);
+ }
+ if (!tIsCovered[4]) {
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false);
+ }
+ if (!tIsCovered[5]) {
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false);
+ }
+ }
+ if (tIsCovered[1])
+ {
+ aBlock.setBlockBounds(0.0F, 0.875F, 0.0F, 1.0F, 1.0F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false);
+ if (!tIsCovered[2]) {
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false);
+ }
+ if (!tIsCovered[3]) {
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false);
+ }
+ if (!tIsCovered[4]) {
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false);
+ }
+ if (!tIsCovered[5]) {
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false);
+ }
+ }
+ if (tIsCovered[2])
+ {
+ aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.125F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ if (!tIsCovered[0]) {
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false);
+ }
+ if (!tIsCovered[1]) {
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false);
+ }
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false);
+ if (!tIsCovered[4]) {
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false);
+ }
+ if (!tIsCovered[5]) {
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false);
+ }
+ }
+ if (tIsCovered[3])
+ {
+ aBlock.setBlockBounds(0.0F, 0.0F, 0.875F, 1.0F, 1.0F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ if (!tIsCovered[0]) {
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false);
+ }
+ if (!tIsCovered[1]) {
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false);
+ }
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false);
+ if (!tIsCovered[4]) {
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false);
+ }
+ if (!tIsCovered[5]) {
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false);
+ }
+ }
+ if (tIsCovered[4])
+ {
+ aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 0.125F, 1.0F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ if (!tIsCovered[0]) {
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false);
+ }
+ if (!tIsCovered[1]) {
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false);
+ }
+ if (!tIsCovered[2]) {
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false);
+ }
+ if (!tIsCovered[3]) {
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false);
+ }
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false);
+ }
+ if (tIsCovered[5])
+ {
+ aBlock.setBlockBounds(0.875F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ if (!tIsCovered[0]) {
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false);
+ }
+ if (!tIsCovered[1]) {
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false);
+ }
+ if (!tIsCovered[2]) {
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false);
+ }
+ if (!tIsCovered[3]) {
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false);
+ }
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false);
+ }
+ aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+
+ return true;
+ }
+
+ public static void renderNegativeYFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock)
+ {
+ if (aWorld != null)
+ {
+ if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY - 1, aZ, 0))) {
+ return;
+ }
+ Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aFullBlock ? aY - 1 : aY, aZ));
+ }
+ if (aIcon != null) {
+ for (int i = 0; i < aIcon.length; i++) {
+ if (aIcon[i] != null) {
+ aIcon[i].renderYNeg(aRenderer, aBlock, aX, aY, aZ);
+ }
+ }
+ }
+ aRenderer.flipTexture = false;
+ }
+
+ public static void renderPositiveYFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock)
+ {
+ if (aWorld != null)
+ {
+ if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY + 1, aZ, 1))) {
+ return;
+ }
+ Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aFullBlock ? aY + 1 : aY, aZ));
+ }
+ if (aIcon != null) {
+ for (int i = 0; i < aIcon.length; i++) {
+ if (aIcon[i] != null) {
+ aIcon[i].renderYPos(aRenderer, aBlock, aX, aY, aZ);
+ }
+ }
+ }
+ aRenderer.flipTexture = false;
+ }
+
+ public static void renderNegativeZFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock)
+ {
+ if (aWorld != null)
+ {
+ if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY, aZ - 1, 2))) {
+ return;
+ }
+ Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aY, aFullBlock ? aZ - 1 : aZ));
+ }
+ aRenderer.flipTexture = (!aFullBlock);
+ if (aIcon != null) {
+ for (int i = 0; i < aIcon.length; i++) {
+ if (aIcon[i] != null) {
+ aIcon[i].renderZNeg(aRenderer, aBlock, aX, aY, aZ);
+ }
+ }
+ }
+ aRenderer.flipTexture = false;
+ }
+
+ public static void renderPositiveZFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock)
+ {
+ if (aWorld != null)
+ {
+ if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY, aZ + 1, 3))) {
+ return;
+ }
+ Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aY, aFullBlock ? aZ + 1 : aZ));
+ }
+ if (aIcon != null) {
+ for (int i = 0; i < aIcon.length; i++) {
+ if (aIcon[i] != null) {
+ aIcon[i].renderZPos(aRenderer, aBlock, aX, aY, aZ);
+ }
+ }
+ }
+ aRenderer.flipTexture = false;
+ }
+
+ public static void renderNegativeXFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock)
+ {
+ if (aWorld != null)
+ {
+ if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX - 1, aY, aZ, 4))) {
+ return;
+ }
+ Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aFullBlock ? aX - 1 : aX, aY, aZ));
+ }
+ if (aIcon != null) {
+ for (int i = 0; i < aIcon.length; i++) {
+ if (aIcon[i] != null) {
+ aIcon[i].renderXNeg(aRenderer, aBlock, aX, aY, aZ);
+ }
+ }
+ }
+ aRenderer.flipTexture = false;
+ }
+
+ public static void renderPositiveXFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock)
+ {
+ if (aWorld != null)
+ {
+ if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX + 1, aY, aZ, 5))) {
+ return;
+ }
+ Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aFullBlock ? aX + 1 : aX, aY, aZ));
+ }
+ aRenderer.flipTexture = (!aFullBlock);
+ if (aIcon != null) {
+ for (int i = 0; i < aIcon.length; i++) {
+ if (aIcon[i] != null) {
+ aIcon[i].renderXPos(aRenderer, aBlock, aX, aY, aZ);
+ }
+ }
+ }
+ aRenderer.flipTexture = false;
+ }
+
+ public boolean shouldRender3DInInventory(int aModel)
+ {
+ return true;
+ }
+
+ public int getRenderId()
+ {
+ return this.mRenderID;
+ }
+}