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authorPrometheus0000 <prometheus0000000@gmail.com>2021-04-26 19:32:52 -0400
committerGitHub <noreply@github.com>2021-04-26 19:32:52 -0400
commit4959a2d1a0c86fd75ca8e38cfbfa8b87adb8cd45 (patch)
treefab581fe42bb3e14e0e8cbff5c00711ab7ebe9de /src/main/java/gregtech/common/render/GT_Renderer_Block.java
parentd7467b6d1a47190bf36eaa01758f9136a417cc1a (diff)
parent037fce95062f900e4e816ad103d3f70b1ae6da2a (diff)
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Merge pull request #28 from GTNewHorizons/experimental
update
Diffstat (limited to 'src/main/java/gregtech/common/render/GT_Renderer_Block.java')
-rw-r--r--src/main/java/gregtech/common/render/GT_Renderer_Block.java869
1 files changed, 479 insertions, 390 deletions
diff --git a/src/main/java/gregtech/common/render/GT_Renderer_Block.java b/src/main/java/gregtech/common/render/GT_Renderer_Block.java
index e95f508d80..1055991cad 100644
--- a/src/main/java/gregtech/common/render/GT_Renderer_Block.java
+++ b/src/main/java/gregtech/common/render/GT_Renderer_Block.java
@@ -20,8 +20,29 @@ import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.IBlockAccess;
import org.lwjgl.opengl.GL11;
+import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_DOWN;
+import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_EAST;
+import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_NORTH;
+import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_SOUTH;
+import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_UP;
+import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_WEST;
+import static gregtech.api.interfaces.metatileentity.IConnectable.HAS_FRESHFOAM;
+import static gregtech.api.interfaces.metatileentity.IConnectable.HAS_HARDENEDFOAM;
+import static gregtech.api.interfaces.metatileentity.IConnectable.NO_CONNECTION;
+import static net.minecraftforge.common.util.ForgeDirection.DOWN;
+import static net.minecraftforge.common.util.ForgeDirection.EAST;
+import static net.minecraftforge.common.util.ForgeDirection.NORTH;
+import static net.minecraftforge.common.util.ForgeDirection.SOUTH;
+import static net.minecraftforge.common.util.ForgeDirection.UP;
+import static net.minecraftforge.common.util.ForgeDirection.VALID_DIRECTIONS;
+import static net.minecraftforge.common.util.ForgeDirection.WEST;
+
public class GT_Renderer_Block implements ISimpleBlockRenderingHandler {
- private static final float NoZFightOffset = 1.0F / 16384.0F;
+ public static final float blockMin = 0.0F;
+ public static final float blockMax = 1.0F;
+ private static final float coverThickness = blockMax / 8.0F;
+ private static final float coverInnerMin = blockMin + coverThickness;
+ private static final float coverInnerMax = blockMax - coverThickness;
public static GT_Renderer_Block INSTANCE;
public final int mRenderID;
@@ -31,391 +52,510 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler {
RenderingRegistry.registerBlockHandler(this);
}
- private static void renderNormalInventoryMetaTileEntity(Block aBlock, int aMeta, RenderBlocks aRenderer) {
- if ((aMeta <= 0) || (aMeta >= GregTech_API.METATILEENTITIES.length)) {
- return;
+ public static boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer) {
+ TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ);
+ if ((tTileEntity instanceof IPipeRenderedTileEntity)) {
+ return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer, new ITexture[][]{
+ ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) DOWN.ordinal()),
+ ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) UP.ordinal()),
+ ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) NORTH.ordinal()),
+ ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) SOUTH.ordinal()),
+ ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) WEST.ordinal()),
+ ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) EAST.ordinal())});
}
- IMetaTileEntity tMetaTileEntity = GregTech_API.METATILEENTITIES[aMeta];
- if (tMetaTileEntity == null) {
- return;
+ if ((tTileEntity instanceof ITexturedTileEntity)) {
+ return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer, new ITexture[][]{
+ ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) DOWN.ordinal()),
+ ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) UP.ordinal()),
+ ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) NORTH.ordinal()),
+ ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) SOUTH.ordinal()),
+ ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) WEST.ordinal()),
+ ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) EAST.ordinal())});
}
- aBlock.setBlockBoundsForItemRender();
+ return false;
+ }
+
+ public static boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer, ITexture[][] aTextures) {
+ aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, blockMax, blockMax);
aRenderer.setRenderBoundsFromBlock(aBlock);
- GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
- GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
- if ((tMetaTileEntity.getBaseMetaTileEntity() instanceof IPipeRenderedTileEntity)) {
- float tThickness = ((IPipeRenderedTileEntity) tMetaTileEntity.getBaseMetaTileEntity()).getThickNess();
- float sp = (1.0F - tThickness) / 2.0F;
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[DOWN.ordinal()], true);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[UP.ordinal()], true);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[NORTH.ordinal()], true);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[SOUTH.ordinal()], true);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[WEST.ordinal()], true);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[EAST.ordinal()], true);
+ return true;
+ }
+
+ public static boolean renderPipeBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, IPipeRenderedTileEntity aTileEntity, RenderBlocks aRenderer) {
+ final byte aConnections = aTileEntity.getConnections();
+ if ((aConnections & (HAS_FRESHFOAM | HAS_HARDENEDFOAM)) != 0) {
+ return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer);
+ }
+ final float thickness = aTileEntity.getThickNess();
+ if (thickness >= 0.99F) {
+ return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer);
+ }
+ // Range of block occupied by pipe
+ final float pipeMin = (blockMax - thickness) / 2.0F;
+ final float pipeMax = blockMax - pipeMin;
+ final boolean[] tIsCovered = new boolean[VALID_DIRECTIONS.length];
+ for (int i = 0; i < VALID_DIRECTIONS.length; i++) {
+ tIsCovered[i] = (aTileEntity.getCoverIDAtSide((byte) i) != 0);
+ }
- aBlock.setBlockBounds(0.0F, sp, sp, 1.0F, sp + tThickness, sp + tThickness);
+ final ITexture[][] tIcons = new ITexture[VALID_DIRECTIONS.length][];
+ final ITexture[][] tCovers = new ITexture[VALID_DIRECTIONS.length][];
+ for (int i = 0; i < VALID_DIRECTIONS.length; i++) {
+ tCovers[i] = aTileEntity.getTexture(aBlock, (byte) i);
+ tIcons[i] = aTileEntity.getTextureUncovered((byte) i);
+ }
+
+ switch (aConnections) {
+ case NO_CONNECTION:
+ aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false);
+ break;
+ case CONNECTED_EAST | CONNECTED_WEST:
+ // EAST - WEST Pipe Sides
+ aBlock.setBlockBounds(blockMin, pipeMin, pipeMin, blockMax, pipeMax, pipeMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false);
+
+ // EAST - WEST Pipe Ends
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false);
+ break;
+ case CONNECTED_DOWN | CONNECTED_UP:
+ // UP - DOWN Pipe Sides
+ aBlock.setBlockBounds(pipeMin, blockMin, pipeMin, pipeMax, blockMax, pipeMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false);
+
+ // UP - DOWN Pipe Ends
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false);
+ break;
+ case CONNECTED_NORTH | CONNECTED_SOUTH:
+ // NORTH - SOUTH Pipe Sides
+ aBlock.setBlockBounds(pipeMin, pipeMin, blockMin, pipeMax, pipeMax, blockMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false);
+
+ // NORTH - SOUTH Pipe Ends
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false);
+ break;
+ default:
+ if ((aConnections & CONNECTED_WEST) == 0) {
+ aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ } else {
+ aBlock.setBlockBounds(blockMin, pipeMin, pipeMin, pipeMin, pipeMax, pipeMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false);
+ }
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false);
+
+ if ((aConnections & CONNECTED_EAST) == 0) {
+ aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ } else {
+ aBlock.setBlockBounds(pipeMax, pipeMin, pipeMin, blockMax, pipeMax, pipeMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false);
+ }
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false);
+
+ if ((aConnections & CONNECTED_DOWN) == 0) {
+ aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ } else {
+ aBlock.setBlockBounds(pipeMin, blockMin, pipeMin, pipeMax, pipeMin, pipeMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false);
+ }
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false);
+
+ if ((aConnections & CONNECTED_UP) == 0) {
+ aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ } else {
+ aBlock.setBlockBounds(pipeMin, pipeMax, pipeMin, pipeMax, blockMax, pipeMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false);
+ }
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false);
+
+ if ((aConnections & CONNECTED_NORTH) == 0) {
+ aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ } else {
+ aBlock.setBlockBounds(pipeMin, pipeMin, blockMin, pipeMax, pipeMax, pipeMin);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false);
+ }
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[NORTH.ordinal()], false);
+
+ if ((aConnections & CONNECTED_SOUTH) == 0) {
+ aBlock.setBlockBounds(pipeMin, pipeMin, pipeMin, pipeMax, pipeMax, pipeMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ } else {
+ aBlock.setBlockBounds(pipeMin, pipeMin, pipeMax, pipeMax, pipeMax, blockMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[DOWN.ordinal()], false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[UP.ordinal()], false);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[WEST.ordinal()], false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[EAST.ordinal()], false);
+ }
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[SOUTH.ordinal()], false);
+ break;
+ }
+
+ // Render covers on pipes
+ if (tIsCovered[DOWN.ordinal()]) {
+ aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, coverInnerMin, blockMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ if (!tIsCovered[NORTH.ordinal()]) {
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false);
+ }
+ if (!tIsCovered[SOUTH.ordinal()]) {
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false);
+ }
+ if (!tIsCovered[WEST.ordinal()]) {
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false);
+ }
+ if (!tIsCovered[EAST.ordinal()]) {
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false);
+ }
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false);
+ if ((aConnections & CONNECTED_DOWN) != 0) {
+ // Split outer face to leave hole for pipe
+ // Lower panel
+ aRenderer.setRenderBounds(blockMin, blockMin, blockMin, blockMax, blockMin, pipeMin);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false);
+ // Upper panel
+ aRenderer.setRenderBounds(blockMin, blockMin, pipeMax, blockMax, blockMin, blockMax);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false);
+ // Middle left panel
+ aRenderer.setRenderBounds(blockMin, blockMin, pipeMin, pipeMin, blockMin, pipeMax);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false);
+ // Middle right panel
+ aRenderer.setRenderBounds(pipeMax, blockMin, pipeMin, blockMax, blockMin, pipeMax);
+ }
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[DOWN.ordinal()], false);
+ }
+
+ if (tIsCovered[UP.ordinal()]) {
+ aBlock.setBlockBounds(blockMin, coverInnerMax, blockMin, blockMax, blockMax, blockMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ if (!tIsCovered[NORTH.ordinal()]) {
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false);
+ }
+ if (!tIsCovered[SOUTH.ordinal()]) {
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false);
+ }
+ if (!tIsCovered[WEST.ordinal()]) {
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false);
+ }
+ if (!tIsCovered[EAST.ordinal()]) {
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false);
+ }
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false);
+ if ((aConnections & CONNECTED_UP) != 0) {
+ // Split outer face to leave hole for pipe
+ // Lower panel
+ aRenderer.setRenderBounds(blockMin, blockMax, blockMin, blockMax, blockMax, pipeMin);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false);
+ // Upper panel
+ aRenderer.setRenderBounds(blockMin, blockMax, pipeMax, blockMax, blockMax, blockMax);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false);
+ // Middle left panel
+ aRenderer.setRenderBounds(blockMin, blockMax, pipeMin, pipeMin, blockMax, pipeMax);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false);
+ // Middle right panel
+ aRenderer.setRenderBounds(pipeMax, blockMax, pipeMin, blockMax, blockMax, pipeMax);
+ }
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[UP.ordinal()], false);
+ }
+
+ if (tIsCovered[NORTH.ordinal()]) {
+ aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, blockMax, coverInnerMin);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ if (!tIsCovered[DOWN.ordinal()]) {
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false);
+ }
+ if (!tIsCovered[UP.ordinal()]) {
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false);
+ }
+ if (!tIsCovered[WEST.ordinal()]) {
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false);
+ }
+ if (!tIsCovered[EAST.ordinal()]) {
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false);
+ }
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false);
+ if ((aConnections & CONNECTED_NORTH) != 0) {
+ // Split outer face to leave hole for pipe
+ // Lower panel
+ aRenderer.setRenderBounds(blockMin, blockMin, blockMin, blockMax, pipeMin, blockMin);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false);
+ // Upper panel
+ aRenderer.setRenderBounds(blockMin, pipeMax, blockMin, blockMax, blockMax, blockMin);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false);
+ // Middle left panel
+ aRenderer.setRenderBounds(blockMin, pipeMin, blockMin, pipeMin, pipeMax, blockMin);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false);
+ // Middle right panel
+ aRenderer.setRenderBounds(pipeMax, pipeMin, blockMin, blockMax, pipeMax, blockMin);
+ }
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[NORTH.ordinal()], false);
+ }
+
+ if (tIsCovered[SOUTH.ordinal()]) {
+ aBlock.setBlockBounds(blockMin, blockMin, coverInnerMax, blockMax, blockMax, blockMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ if (!tIsCovered[DOWN.ordinal()]) {
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false);
+ }
+ if (!tIsCovered[UP.ordinal()]) {
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false);
+ }
+ if (!tIsCovered[WEST.ordinal()]) {
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false);
+ }
+ if (!tIsCovered[EAST.ordinal()]) {
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false);
+ }
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false);
+ if ((aConnections & CONNECTED_SOUTH) != 0) {
+ // Split outer face to leave hole for pipe
+ // Lower panel
+ aRenderer.setRenderBounds(blockMin, blockMin, blockMax, blockMax, pipeMin, blockMax);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false);
+ // Upper panel
+ aRenderer.setRenderBounds(blockMin, pipeMax, blockMax, blockMax, blockMax, blockMax);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false);
+ // Middle left panel
+ aRenderer.setRenderBounds(blockMin, pipeMin, blockMax, pipeMin, pipeMax, blockMax);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false);
+ // Middle right panel
+ aRenderer.setRenderBounds(pipeMax, pipeMin, blockMax, blockMax, pipeMax, blockMax);
+ }
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[SOUTH.ordinal()], false);
+ }
+
+ if (tIsCovered[WEST.ordinal()]) {
+ aBlock.setBlockBounds(blockMin, blockMin, blockMin, coverInnerMin, blockMax, blockMax);
aRenderer.setRenderBoundsFromBlock(aBlock);
+ if (!tIsCovered[DOWN.ordinal()]) {
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false);
+ }
+ if (!tIsCovered[UP.ordinal()]) {
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false);
+ }
+ if (!tIsCovered[NORTH.ordinal()]) {
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false);
+ }
+ if (!tIsCovered[SOUTH.ordinal()]) {
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false);
+ }
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false);
+ if ((aConnections & CONNECTED_WEST) != 0) {
+ // Split outer face to leave hole for pipe
+ // Lower panel
+ aRenderer.setRenderBounds(blockMin, blockMin, blockMin, blockMin, pipeMin, blockMax);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false);
+ // Upper panel
+ aRenderer.setRenderBounds(blockMin, pipeMax, blockMin, blockMin, blockMax, blockMax);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false);
+ // Middle left panel
+ aRenderer.setRenderBounds(blockMin, pipeMin, blockMin, blockMin, pipeMax, pipeMin);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false);
+ // Middle right panel
+ aRenderer.setRenderBounds(blockMin, pipeMin, pipeMax, blockMin, pipeMax, blockMax);
+ }
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[WEST.ordinal()], false);
+ }
+
+ if (tIsCovered[EAST.ordinal()]) {
+ aBlock.setBlockBounds(coverInnerMax, blockMin, blockMin, blockMax, blockMax, blockMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ if (!tIsCovered[DOWN.ordinal()]) {
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false);
+ }
+ if (!tIsCovered[UP.ordinal()]) {
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false);
+ }
+ if (!tIsCovered[NORTH.ordinal()]) {
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false);
+ }
+ if (!tIsCovered[SOUTH.ordinal()]) {
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false);
+ }
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false);
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F);
- renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 0, (byte) 9, (byte) -1, false, false), true);
- Tessellator.instance.draw();
+ if ((aConnections & CONNECTED_EAST) != 0) {
+ // Split outer face to leave hole for pipe
+ // Lower panel
+ aRenderer.setRenderBounds(blockMax, blockMin, blockMin, blockMax, pipeMin, blockMax);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false);
+ // Upper panel
+ aRenderer.setRenderBounds(blockMax, pipeMax, blockMin, blockMax, blockMax, blockMax);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false);
+ // Middle left panel
+ aRenderer.setRenderBounds(blockMax, pipeMin, blockMin, blockMax, pipeMax, pipeMin);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false);
+ // Middle right panel
+ aRenderer.setRenderBounds(blockMax, pipeMin, pipeMax, blockMax, pipeMax, blockMax);
+ }
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[EAST.ordinal()], false);
+ }
+ aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, blockMax, blockMax);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F);
- renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 1, (byte) 9, (byte) -1, false, false), true);
- Tessellator.instance.draw();
+ return true;
+ }
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F);
- renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 2, (byte) 9, (byte) -1, false, false), true);
- Tessellator.instance.draw();
+ public void renderInventoryBlock(Block aBlock, int aMeta, int aModelID, RenderBlocks aRenderer) {
+ aRenderer.enableAO = false;
+ aRenderer.useInventoryTint = true;
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F);
- renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 3, (byte) 9, (byte) -1, false, false), true);
- Tessellator.instance.draw();
+ GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
+ GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F);
- renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 4, (byte) 9, (byte) -1, true, false), true);
- Tessellator.instance.draw();
+ Tessellator.instance.startDrawingQuads();
+
+ if ((aBlock instanceof GT_Block_Machines)) {
+ if ((aMeta > 0)
+ && (aMeta < GregTech_API.METATILEENTITIES.length)
+ && (GregTech_API.METATILEENTITIES[aMeta] != null)
+ && (!GregTech_API.METATILEENTITIES[aMeta].renderInInventory(aBlock, aMeta, aRenderer))) {
+ renderNormalInventoryMetaTileEntity(aBlock, aMeta, aRenderer);
+ }
+ } else if ((aBlock instanceof GT_Block_Ores_Abstract)) {
+ GT_TileEntity_Ores tTileEntity = new GT_TileEntity_Ores();
+ tTileEntity.mMetaData = ((short) aMeta);
+
+ aBlock.setBlockBoundsForItemRender();
+ aRenderer.setRenderBoundsFromBlock(aBlock);
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F);
- renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 5, (byte) 9, (byte) -1, true, false), true);
- Tessellator.instance.draw();
- } else {
- Tessellator.instance.startDrawingQuads();
Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F);
- renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 0, (byte) 4, (byte) -1, true, false), true);
- Tessellator.instance.draw();
+ renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) DOWN.ordinal()), true);
- Tessellator.instance.startDrawingQuads();
Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F);
- renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 1, (byte) 4, (byte) -1, true, false), true);
- Tessellator.instance.draw();
+ renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) UP.ordinal()), true);
- Tessellator.instance.startDrawingQuads();
Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F);
- renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 2, (byte) 4, (byte) -1, true, false), true);
- Tessellator.instance.draw();
+ renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) NORTH.ordinal()), true);
- Tessellator.instance.startDrawingQuads();
Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F);
- renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 3, (byte) 4, (byte) -1, true, false), true);
- Tessellator.instance.draw();
+ renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) SOUTH.ordinal()), true);
- Tessellator.instance.startDrawingQuads();
Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F);
- renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 4, (byte) 4, (byte) -1, true, false), true);
- Tessellator.instance.draw();
+ renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) WEST.ordinal()), true);
- Tessellator.instance.startDrawingQuads();
Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F);
- renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 5, (byte) 4, (byte) -1, true, false), true);
- Tessellator.instance.draw();
+ renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) EAST.ordinal()), true);
+
}
- aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
+ Tessellator.instance.draw();
+
+ aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, blockMax, blockMax);
aRenderer.setRenderBoundsFromBlock(aBlock);
+
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
+ aRenderer.useInventoryTint = false;
}
- public static boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer) {
- TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ);
- if ((tTileEntity instanceof IPipeRenderedTileEntity)) {
- return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer, new ITexture[][]{
- ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) 0),
- ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) 1),
- ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) 2),
- ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) 3),
- ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) 4),
- ((IPipeRenderedTileEntity) tTileEntity).getTextureCovered((byte) 5)});
+ private static void renderNormalInventoryMetaTileEntity(Block aBlock, int aMeta, RenderBlocks aRenderer) {
+ if ((aMeta <= 0) || (aMeta >= GregTech_API.METATILEENTITIES.length)) {
+ return;
}
- if ((tTileEntity instanceof ITexturedTileEntity)) {
- return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer, new ITexture[][]{
- ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 0),
- ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 1),
- ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 2),
- ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 3),
- ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 4),
- ((ITexturedTileEntity) tTileEntity).getTexture(aBlock, (byte) 5)});
+ IMetaTileEntity tMetaTileEntity = GregTech_API.METATILEENTITIES[aMeta];
+ if (tMetaTileEntity == null) {
+ return;
}
- return false;
- }
-
- public static boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer, ITexture[][] aTextures) {
- aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
+ aBlock.setBlockBoundsForItemRender();
aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[0], true);
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[1], true);
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[2], true);
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[3], true);
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[4], true);
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[5], true);
- return true;
- }
+ final IGregTechTileEntity iGregTechTileEntity = tMetaTileEntity.getBaseMetaTileEntity();
- public static boolean renderPipeBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, IPipeRenderedTileEntity aTileEntity, RenderBlocks aRenderer) {
- byte aConnections = aTileEntity.getConnections();
- if ((aConnections & 0xC0) != 0) {
- return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer);
- }
- float tThickness = aTileEntity.getThickNess();
- if (tThickness >= 0.99F) {
- return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer);
- }
- float sp = (1.0F - tThickness) / 2.0F;
+ if ((iGregTechTileEntity instanceof IPipeRenderedTileEntity)) {
+ final float tThickness = ((IPipeRenderedTileEntity) iGregTechTileEntity).getThickNess();
+ final float pipeMin = (blockMax - tThickness) / 2.0F;
+ final float pipeMax = blockMax - pipeMin;
- byte tConnections = 0;
- for (byte i = 0; i < 6; i = (byte) (i + 1)) {
- if ((aConnections & 1 << i) != 0) {
- tConnections = (byte) (tConnections | 1 << (i + 2) % 6);
- }
- }
- boolean[] tIsCovered = new boolean[6];
- for (byte i = 0; i < 6; i = (byte) (i + 1)) {
- tIsCovered[i] = (aTileEntity.getCoverIDAtSide(i) != 0);
- }
- if ((tIsCovered[0]) && (tIsCovered[1]) && (tIsCovered[2]) && (tIsCovered[3]) && (tIsCovered[4]) && (tIsCovered[5])) {
- return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer);
- }
- ITexture[][] tIcons = new ITexture[6][];
- ITexture[][] tCovers = new ITexture[6][];
- for (byte i = 0; i < 6; i = (byte) (i + 1)) {
- tCovers[i] = aTileEntity.getTexture(aBlock, i);
- tIcons[i] = aTileEntity.getTextureUncovered(i);
- }
- if (tConnections == 0) {
- aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
+ aBlock.setBlockBounds(blockMin, pipeMin, pipeMin, blockMax, pipeMax, pipeMax);
aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
- } else if (tConnections == 3) {
- aBlock.setBlockBounds(0.0F, sp, sp, 1.0F, sp + tThickness, sp + tThickness);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F);
+ renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) DOWN.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true);
- } else if (tConnections == 12) {
- aBlock.setBlockBounds(sp, 0.0F, sp, sp + tThickness, 1.0F, sp + tThickness);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F);
+ renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) UP.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true);
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
+ Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F);
+ renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) NORTH.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true);
- } else if (tConnections == 48) {
- aBlock.setBlockBounds(sp, sp, 0.0F, sp + tThickness, sp + tThickness, 1.0F);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F);
+ renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) SOUTH.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true);
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
+ Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F);
+ renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) WEST.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, true, false), true);
+ Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F);
+ renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) EAST.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, true, false), true);
} else {
- if ((tConnections & 0x1) == 0) {
- aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- } else {
- aBlock.setBlockBounds(0.0F, sp, sp, sp, sp + tThickness, sp + tThickness);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
-
- }
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
- if ((tConnections & 0x2) == 0) {
- aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- } else {
- aBlock.setBlockBounds(sp + tThickness, sp, sp, 1.0F, sp + tThickness, sp + tThickness);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
+ Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F);
+ renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) DOWN.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true);
- }
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
- if ((tConnections & 0x4) == 0) {
- aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- } else {
- aBlock.setBlockBounds(sp, 0.0F, sp, sp + tThickness, sp, sp + tThickness);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F);
+ renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) UP.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true);
- }
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
- if ((tConnections & 0x8) == 0) {
- aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- } else {
- aBlock.setBlockBounds(sp, sp + tThickness, sp, sp + tThickness, 1.0F, sp + tThickness);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F);
+ renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) NORTH.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true);
- }
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
- if ((tConnections & 0x10) == 0) {
- aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- } else {
- aBlock.setBlockBounds(sp, sp, 0.0F, sp + tThickness, sp + tThickness, sp);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F);
+ renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) SOUTH.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true);
- }
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false);
- if ((tConnections & 0x20) == 0) {
- aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- } else {
- aBlock.setBlockBounds(sp, sp, sp + tThickness, sp + tThickness, sp + tThickness, 1.0F);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false);
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false);
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false);
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false);
+ Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F);
+ renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) WEST.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true);
- }
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false);
- }
- if (tIsCovered[0]) {
- aBlock.setBlockBounds(0.0F, 0.0F + NoZFightOffset, 0.0F, 1.0F, 0.125F, 1.0F);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false);
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false);
- if (!tIsCovered[2]) {
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false);
- }
- if (!tIsCovered[3]) {
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false);
- }
- if (!tIsCovered[4]) {
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false);
- }
- if (!tIsCovered[5]) {
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false);
- }
- }
- if (tIsCovered[1]) {
- aBlock.setBlockBounds(0.0F, 0.875F, 0.0F, 1.0F, 1.0F - NoZFightOffset, 1.0F);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false);
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false);
- if (!tIsCovered[2]) {
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false);
- }
- if (!tIsCovered[3]) {
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false);
- }
- if (!tIsCovered[4]) {
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false);
- }
- if (!tIsCovered[5]) {
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false);
- }
- }
- if (tIsCovered[2]) {
- aBlock.setBlockBounds(0.0F, 0.0F, 0.0F + NoZFightOffset, 1.0F, 1.0F, 0.125F);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- if (!tIsCovered[0]) {
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false);
- }
- if (!tIsCovered[1]) {
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false);
- }
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false);
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false);
- if (!tIsCovered[4]) {
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false);
- }
- if (!tIsCovered[5]) {
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false);
- }
- }
- if (tIsCovered[3]) {
- aBlock.setBlockBounds(0.0F, 0.0F, 0.875F, 1.0F, 1.0F, 1.0F - NoZFightOffset);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- if (!tIsCovered[0]) {
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false);
- }
- if (!tIsCovered[1]) {
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false);
- }
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false);
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false);
- if (!tIsCovered[4]) {
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false);
- }
- if (!tIsCovered[5]) {
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false);
- }
- }
- if (tIsCovered[4]) {
- aBlock.setBlockBounds(0.0F + NoZFightOffset, 0.0F, 0.0F, 0.125F, 1.0F, 1.0F);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- if (!tIsCovered[0]) {
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false);
- }
- if (!tIsCovered[1]) {
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false);
- }
- if (!tIsCovered[2]) {
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false);
- }
- if (!tIsCovered[3]) {
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false);
- }
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false);
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false);
- }
- if (tIsCovered[5]) {
- aBlock.setBlockBounds(0.875F, 0.0F, 0.0F, 1.0F - NoZFightOffset, 1.0F, 1.0F);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- if (!tIsCovered[0]) {
- renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false);
- }
- if (!tIsCovered[1]) {
- renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false);
- }
- if (!tIsCovered[2]) {
- renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false);
- }
- if (!tIsCovered[3]) {
- renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false);
- }
- renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false);
- renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false);
+ Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F);
+ renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) EAST.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true);
}
- aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
- aRenderer.setRenderBoundsFromBlock(aBlock);
-
- return true;
}
public static void renderNegativeYFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) {
@@ -496,60 +636,9 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler {
}
}
- public void renderInventoryBlock(Block aBlock, int aMeta, int aModelID, RenderBlocks aRenderer) {
- aRenderer.enableAO = false;
- if ((aBlock instanceof GT_Block_Machines)) {
- if ((aMeta > 0) && (aMeta < GregTech_API.METATILEENTITIES.length) && (GregTech_API.METATILEENTITIES[aMeta] != null) &&
- (!GregTech_API.METATILEENTITIES[aMeta].renderInInventory(aBlock, aMeta, aRenderer))) {
- renderNormalInventoryMetaTileEntity(aBlock, aMeta, aRenderer);
- }
- } else if ((aBlock instanceof GT_Block_Ores_Abstract)) {
- GT_TileEntity_Ores tTileEntity = new GT_TileEntity_Ores();
- tTileEntity.mMetaData = ((short) aMeta);
-
- aBlock.setBlockBoundsForItemRender();
- aRenderer.setRenderBoundsFromBlock(aBlock);
-
- GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
- GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
-
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F);
- renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 0), true);
- Tessellator.instance.draw();
-
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F);
- renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 1), true);
- Tessellator.instance.draw();
-
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F);
- renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 2), true);
- Tessellator.instance.draw();
-
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F);
- renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 3), true);
- Tessellator.instance.draw();
-
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F);
- renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 4), true);
- Tessellator.instance.draw();
-
- Tessellator.instance.startDrawingQuads();
- Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F);
- renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 5), true);
- Tessellator.instance.draw();
- }
- aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- GL11.glTranslatef(0.5F, 0.5F, 0.5F);
- }
-
public boolean renderWorldBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, int aModelID, RenderBlocks aRenderer) {
aRenderer.enableAO = Minecraft.isAmbientOcclusionEnabled() && GT_Mod.gregtechproxy.mRenderTileAmbientOcclusion;
+ aRenderer.useInventoryTint = false;
TileEntity tileEntity = aWorld.getTileEntity(aX, aY, aZ);
if (tileEntity == null) return false;
if (tileEntity instanceof IGregTechTileEntity) {