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author | Shawn Buckley <shawntbuckley@gmail.com> | 2015-10-21 22:06:25 -0400 |
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committer | Shawn Buckley <shawntbuckley@gmail.com> | 2015-10-21 22:06:25 -0400 |
commit | 9353aa711b1d750ff945acdfed2d3b956291b615 (patch) | |
tree | d6ca62ab093dede52afef0d82ac29d32c56fb29b /src/main/java/gregtech/common/render/GT_Renderer_Block.java | |
parent | 445e6c3f25714ecf15c07dcd3462375d65b6dc92 (diff) | |
download | GT5-Unofficial-9353aa711b1d750ff945acdfed2d3b956291b615.tar.gz GT5-Unofficial-9353aa711b1d750ff945acdfed2d3b956291b615.tar.bz2 GT5-Unofficial-9353aa711b1d750ff945acdfed2d3b956291b615.zip |
Reformat code
Diffstat (limited to 'src/main/java/gregtech/common/render/GT_Renderer_Block.java')
-rw-r--r-- | src/main/java/gregtech/common/render/GT_Renderer_Block.java | 1167 |
1 files changed, 554 insertions, 613 deletions
diff --git a/src/main/java/gregtech/common/render/GT_Renderer_Block.java b/src/main/java/gregtech/common/render/GT_Renderer_Block.java index b71c5abf97..95fd453592 100644 --- a/src/main/java/gregtech/common/render/GT_Renderer_Block.java +++ b/src/main/java/gregtech/common/render/GT_Renderer_Block.java @@ -19,639 +19,580 @@ import net.minecraft.world.IBlockAccess; import org.lwjgl.opengl.GL11; public class GT_Renderer_Block - implements ISimpleBlockRenderingHandler -{ - public final int mRenderID; - public static GT_Renderer_Block INSTANCE; - - public GT_Renderer_Block() - { - this.mRenderID = RenderingRegistry.getNextAvailableRenderId(); - INSTANCE = this;RenderingRegistry.registerBlockHandler(this); - } - - public void renderInventoryBlock(Block aBlock, int aMeta, int aModelID, RenderBlocks aRenderer) - { - if ((aBlock instanceof GT_Block_Machines)) - { - if ((aMeta > 0) && (aMeta < GregTech_API.METATILEENTITIES.length) && (GregTech_API.METATILEENTITIES[aMeta] != null) && - (!GregTech_API.METATILEENTITIES[aMeta].renderInInventory(aBlock, aMeta, aRenderer))) { - renderNormalInventoryMetaTileEntity(aBlock, aMeta, aRenderer); - } - } - else if ((aBlock instanceof GT_Block_Ores)) - { - GT_TileEntity_Ores tTileEntity = new GT_TileEntity_Ores(); - tTileEntity.mMetaData = ((short)aMeta); - - aBlock.setBlockBoundsForItemRender(); - aRenderer.setRenderBoundsFromBlock(aBlock); - - GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); - GL11.glTranslatef(-0.5F, -0.5F, -0.5F); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); - renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte)0), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); - renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte)1), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); - renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte)2), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); - renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte)3), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); - renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte)4), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); - renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte)5), true); - Tessellator.instance.draw(); - } - aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); - aRenderer.setRenderBoundsFromBlock(aBlock); - GL11.glTranslatef(0.5F, 0.5F, 0.5F); - } - - private static void renderNormalInventoryMetaTileEntity(Block aBlock, int aMeta, RenderBlocks aRenderer) - { - if ((aMeta <= 0) || (aMeta >= GregTech_API.METATILEENTITIES.length)) { - return; - } - IMetaTileEntity tMetaTileEntity = GregTech_API.METATILEENTITIES[aMeta]; - if (tMetaTileEntity == null) { - return; - } - aBlock.setBlockBoundsForItemRender(); - aRenderer.setRenderBoundsFromBlock(aBlock); - - GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); - GL11.glTranslatef(-0.5F, -0.5F, -0.5F); - if ((tMetaTileEntity.getBaseMetaTileEntity() instanceof IPipeRenderedTileEntity)) - { - float tThickness = ((IPipeRenderedTileEntity)tMetaTileEntity.getBaseMetaTileEntity()).getThickNess();float sp = (1.0F - tThickness) / 2.0F; - - aBlock.setBlockBounds(0.0F, sp, sp, 1.0F, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); - renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte)0, (byte)9, (byte)-1, false, false), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); - renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte)1, (byte)9, (byte)-1, false, false), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); - renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte)2, (byte)9, (byte)-1, false, false), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); - renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte)3, (byte)9, (byte)-1, false, false), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); - renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte)4, (byte)9, (byte)-1, true, false), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); - renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte)5, (byte)9, (byte)-1, true, false), true); - Tessellator.instance.draw(); - } - else - { - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); - renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte)0, (byte)4, (byte)-1, true, false), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); - renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte)1, (byte)4, (byte)-1, true, false), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); - renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte)2, (byte)4, (byte)-1, true, false), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); - renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte)3, (byte)4, (byte)-1, true, false), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); - renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte)4, (byte)4, (byte)-1, true, false), true); - Tessellator.instance.draw(); - - Tessellator.instance.startDrawingQuads(); - Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); - renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte)5, (byte)4, (byte)-1, true, false), true); - Tessellator.instance.draw(); - } - aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); - aRenderer.setRenderBoundsFromBlock(aBlock); - GL11.glTranslatef(0.5F, 0.5F, 0.5F); - } - - public boolean renderWorldBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, int aModelID, RenderBlocks aRenderer) - { - TileEntity aTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if (aTileEntity == null) { - return false; - } - if (((aTileEntity instanceof IGregTechTileEntity)) && (((IGregTechTileEntity)aTileEntity).getMetaTileEntity() != null) && (((IGregTechTileEntity)aTileEntity).getMetaTileEntity().renderInWorld(aWorld, aX, aY, aZ, aBlock, aRenderer))) { - return true; - } - if ((aTileEntity instanceof IPipeRenderedTileEntity)) { - return renderPipeBlock(aWorld, aX, aY, aZ, aBlock, (IPipeRenderedTileEntity)aTileEntity, aRenderer); - } - return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer); - } - - public static boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer) - { - TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); - if ((tTileEntity instanceof ITexturedTileEntity)) { - return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer, new ITexture[][] { ((ITexturedTileEntity)tTileEntity).getTexture((byte) 0), ((ITexturedTileEntity)tTileEntity).getTexture((byte) 1), ((ITexturedTileEntity)tTileEntity).getTexture((byte) 2), ((ITexturedTileEntity)tTileEntity).getTexture((byte) 3), ((ITexturedTileEntity)tTileEntity).getTexture((byte) 4), ((ITexturedTileEntity)tTileEntity).getTexture((byte) 5) }); - } - return false; - } - - public static boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer, ITexture[][] aTextures) - { - aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); - aRenderer.setRenderBoundsFromBlock(aBlock); - - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[0], true); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[1], true); - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[2], true); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[3], true); - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[4], true); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[5], true); - return true; - } - - public static boolean renderPipeBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, IPipeRenderedTileEntity aTileEntity, RenderBlocks aRenderer) - { - byte aConnections = aTileEntity.getConnections(); - if ((aConnections & 0xC0) != 0) { - return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer); - } - float tThickness = aTileEntity.getThickNess(); - if (tThickness >= 0.99F) { - return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer); - } - float sp = (1.0F - tThickness) / 2.0F; - - byte tConnections = 0; - for (byte i = 0; i < 6; i = (byte)(i + 1)) { - if ((aConnections & 1 << i) != 0) { - tConnections = (byte)(tConnections | 1 << (i + 2) % 6); - } - } - boolean[] tIsCovered = new boolean[6]; - for (byte i = 0; i < 6; i = (byte)(i + 1)) { - tIsCovered[i] = (aTileEntity.getCoverIDAtSide(i) != 0 ? true : false); - } - if ((tIsCovered[0]) && (tIsCovered[1]) && (tIsCovered[2]) && (tIsCovered[3]) && (tIsCovered[4]) && (tIsCovered[5])) { - return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer); - } - ITexture[][] tIcons = new ITexture[6][];ITexture[][] tCovers = new ITexture[6][]; - for (byte i = 0; i < 6; i = (byte)(i + 1)) - { - tCovers[i] = aTileEntity.getTexture(i); - tIcons[i] = aTileEntity.getTextureUncovered(i); - } - if (tConnections == 0) - { - aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - } - else if (tConnections == 3) - { - aBlock.setBlockBounds(0.0F, sp, sp, 1.0F, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - if (!tIsCovered[4]) { - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - } - if (!tIsCovered[5]) { - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - } - } - else if (tConnections == 12) - { - aBlock.setBlockBounds(sp, 0.0F, sp, sp + tThickness, 1.0F, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - if (!tIsCovered[0]) { - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - } - if (!tIsCovered[1]) { - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - } - } - else if (tConnections == 48) - { - aBlock.setBlockBounds(sp, sp, 0.0F, sp + tThickness, sp + tThickness, 1.0F); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - if (!tIsCovered[2]) { - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - } - if (!tIsCovered[3]) { - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - } + implements ISimpleBlockRenderingHandler { + public static GT_Renderer_Block INSTANCE; + public final int mRenderID; + + public GT_Renderer_Block() { + this.mRenderID = RenderingRegistry.getNextAvailableRenderId(); + INSTANCE = this; + RenderingRegistry.registerBlockHandler(this); } - else - { - if ((tConnections & 0x1) == 0) - { - aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - } - else - { - aBlock.setBlockBounds(0.0F, sp, sp, sp, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - if (!tIsCovered[4]) { - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - } - } - if ((tConnections & 0x2) == 0) - { - aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - } - else - { - aBlock.setBlockBounds(sp + tThickness, sp, sp, 1.0F, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - if (!tIsCovered[5]) { - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - } - } - if ((tConnections & 0x4) == 0) - { - aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - } - else - { - aBlock.setBlockBounds(sp, 0.0F, sp, sp + tThickness, sp, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - if (!tIsCovered[0]) { - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - } - } - if ((tConnections & 0x8) == 0) - { - aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - } - else - { - aBlock.setBlockBounds(sp, sp + tThickness, sp, sp + tThickness, 1.0F, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - if (!tIsCovered[1]) { - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - } - } - if ((tConnections & 0x10) == 0) - { - aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - } - else - { - aBlock.setBlockBounds(sp, sp, 0.0F, sp + tThickness, sp + tThickness, sp); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - if (!tIsCovered[2]) { - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); - } - } - if ((tConnections & 0x20) == 0) - { - aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); + + private static void renderNormalInventoryMetaTileEntity(Block aBlock, int aMeta, RenderBlocks aRenderer) { + if ((aMeta <= 0) || (aMeta >= GregTech_API.METATILEENTITIES.length)) { + return; + } + IMetaTileEntity tMetaTileEntity = GregTech_API.METATILEENTITIES[aMeta]; + if (tMetaTileEntity == null) { + return; + } + aBlock.setBlockBoundsForItemRender(); aRenderer.setRenderBoundsFromBlock(aBlock); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - } - else - { - aBlock.setBlockBounds(sp, sp, sp + tThickness, sp + tThickness, sp + tThickness, 1.0F); + + GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); + GL11.glTranslatef(-0.5F, -0.5F, -0.5F); + if ((tMetaTileEntity.getBaseMetaTileEntity() instanceof IPipeRenderedTileEntity)) { + float tThickness = ((IPipeRenderedTileEntity) tMetaTileEntity.getBaseMetaTileEntity()).getThickNess(); + float sp = (1.0F - tThickness) / 2.0F; + + aBlock.setBlockBounds(0.0F, sp, sp, 1.0F, sp + tThickness, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); + renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 0, (byte) 9, (byte) -1, false, false), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); + renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 1, (byte) 9, (byte) -1, false, false), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); + renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 2, (byte) 9, (byte) -1, false, false), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); + renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 3, (byte) 9, (byte) -1, false, false), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); + renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 4, (byte) 9, (byte) -1, true, false), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); + renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 5, (byte) 9, (byte) -1, true, false), true); + Tessellator.instance.draw(); + } else { + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); + renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 0, (byte) 4, (byte) -1, true, false), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); + renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 1, (byte) 4, (byte) -1, true, false), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); + renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 2, (byte) 4, (byte) -1, true, false), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); + renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 3, (byte) 4, (byte) -1, true, false), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); + renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 4, (byte) 4, (byte) -1, true, false), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); + renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(tMetaTileEntity.getBaseMetaTileEntity(), (byte) 5, (byte) 4, (byte) -1, true, false), true); + Tessellator.instance.draw(); + } + aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); - if (!tIsCovered[3]) { - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); - } - } + GL11.glTranslatef(0.5F, 0.5F, 0.5F); } - if (tIsCovered[0]) - { - aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.125F, 1.0F); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); - if (!tIsCovered[2]) { - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); - } - if (!tIsCovered[3]) { - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); - } - if (!tIsCovered[4]) { - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); - } - if (!tIsCovered[5]) { - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); - } - } - if (tIsCovered[1]) - { - aBlock.setBlockBounds(0.0F, 0.875F, 0.0F, 1.0F, 1.0F, 1.0F); - aRenderer.setRenderBoundsFromBlock(aBlock); - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); - if (!tIsCovered[2]) { - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); - } - if (!tIsCovered[3]) { - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); - } - if (!tIsCovered[4]) { - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); - } - if (!tIsCovered[5]) { - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); - } - } - if (tIsCovered[2]) - { - aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.125F); - aRenderer.setRenderBoundsFromBlock(aBlock); - if (!tIsCovered[0]) { - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); - } - if (!tIsCovered[1]) { - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); - } - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); - if (!tIsCovered[4]) { - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); - } - if (!tIsCovered[5]) { - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); - } - } - if (tIsCovered[3]) - { - aBlock.setBlockBounds(0.0F, 0.0F, 0.875F, 1.0F, 1.0F, 1.0F); - aRenderer.setRenderBoundsFromBlock(aBlock); - if (!tIsCovered[0]) { - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); - } - if (!tIsCovered[1]) { - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); - } - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); - if (!tIsCovered[4]) { - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); - } - if (!tIsCovered[5]) { - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); - } - } - if (tIsCovered[4]) - { - aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 0.125F, 1.0F, 1.0F); - aRenderer.setRenderBoundsFromBlock(aBlock); - if (!tIsCovered[0]) { - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); - } - if (!tIsCovered[1]) { - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); - } - if (!tIsCovered[2]) { - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); - } - if (!tIsCovered[3]) { - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); - } - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); - } - if (tIsCovered[5]) - { - aBlock.setBlockBounds(0.875F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); - aRenderer.setRenderBoundsFromBlock(aBlock); - if (!tIsCovered[0]) { - renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); - } - if (!tIsCovered[1]) { - renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); - } - if (!tIsCovered[2]) { - renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); - } - if (!tIsCovered[3]) { - renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); - } - renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); - renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); + + public static boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer) { + TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ); + if ((tTileEntity instanceof ITexturedTileEntity)) { + return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer, new ITexture[][]{((ITexturedTileEntity) tTileEntity).getTexture((byte) 0), ((ITexturedTileEntity) tTileEntity).getTexture((byte) 1), ((ITexturedTileEntity) tTileEntity).getTexture((byte) 2), ((ITexturedTileEntity) tTileEntity).getTexture((byte) 3), ((ITexturedTileEntity) tTileEntity).getTexture((byte) 4), ((ITexturedTileEntity) tTileEntity).getTexture((byte) 5)}); + } + return false; } - aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); - aRenderer.setRenderBoundsFromBlock(aBlock); - - return true; - } - - public static void renderNegativeYFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) - { - if (aWorld != null) - { - if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY - 1, aZ, 0))) { - return; - } - Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aFullBlock ? aY - 1 : aY, aZ)); + + public static boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, RenderBlocks aRenderer, ITexture[][] aTextures) { + aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); + aRenderer.setRenderBoundsFromBlock(aBlock); + + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[0], true); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[1], true); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[2], true); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[3], true); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[4], true); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[5], true); + return true; } - if (aIcon != null) { - for (int i = 0; i < aIcon.length; i++) { - if (aIcon[i] != null) { - aIcon[i].renderYNeg(aRenderer, aBlock, aX, aY, aZ); + + public static boolean renderPipeBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, IPipeRenderedTileEntity aTileEntity, RenderBlocks aRenderer) { + byte aConnections = aTileEntity.getConnections(); + if ((aConnections & 0xC0) != 0) { + return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer); + } + float tThickness = aTileEntity.getThickNess(); + if (tThickness >= 0.99F) { + return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer); + } + float sp = (1.0F - tThickness) / 2.0F; + + byte tConnections = 0; + for (byte i = 0; i < 6; i = (byte) (i + 1)) { + if ((aConnections & 1 << i) != 0) { + tConnections = (byte) (tConnections | 1 << (i + 2) % 6); + } + } + boolean[] tIsCovered = new boolean[6]; + for (byte i = 0; i < 6; i = (byte) (i + 1)) { + tIsCovered[i] = (aTileEntity.getCoverIDAtSide(i) != 0 ? true : false); + } + if ((tIsCovered[0]) && (tIsCovered[1]) && (tIsCovered[2]) && (tIsCovered[3]) && (tIsCovered[4]) && (tIsCovered[5])) { + return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer); + } + ITexture[][] tIcons = new ITexture[6][]; + ITexture[][] tCovers = new ITexture[6][]; + for (byte i = 0; i < 6; i = (byte) (i + 1)) { + tCovers[i] = aTileEntity.getTexture(i); + tIcons[i] = aTileEntity.getTextureUncovered(i); + } + if (tConnections == 0) { + aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); + } else if (tConnections == 3) { + aBlock.setBlockBounds(0.0F, sp, sp, 1.0F, sp + tThickness, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); + if (!tIsCovered[4]) { + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); + } + if (!tIsCovered[5]) { + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); + } + } else if (tConnections == 12) { + aBlock.setBlockBounds(sp, 0.0F, sp, sp + tThickness, 1.0F, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); + if (!tIsCovered[0]) { + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); + } + if (!tIsCovered[1]) { + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); + } + } else if (tConnections == 48) { + aBlock.setBlockBounds(sp, sp, 0.0F, sp + tThickness, sp + tThickness, 1.0F); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); + if (!tIsCovered[2]) { + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); + } + if (!tIsCovered[3]) { + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); + } + } else { + if ((tConnections & 0x1) == 0) { + aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); + } else { + aBlock.setBlockBounds(0.0F, sp, sp, sp, sp + tThickness, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); + if (!tIsCovered[4]) { + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); + } + } + if ((tConnections & 0x2) == 0) { + aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); + } else { + aBlock.setBlockBounds(sp + tThickness, sp, sp, 1.0F, sp + tThickness, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); + if (!tIsCovered[5]) { + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); + } + } + if ((tConnections & 0x4) == 0) { + aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); + } else { + aBlock.setBlockBounds(sp, 0.0F, sp, sp + tThickness, sp, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); + if (!tIsCovered[0]) { + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); + } + } + if ((tConnections & 0x8) == 0) { + aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); + } else { + aBlock.setBlockBounds(sp, sp + tThickness, sp, sp + tThickness, 1.0F, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); + if (!tIsCovered[1]) { + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); + } + } + if ((tConnections & 0x10) == 0) { + aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); + } else { + aBlock.setBlockBounds(sp, sp, 0.0F, sp + tThickness, sp + tThickness, sp); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); + if (!tIsCovered[2]) { + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[2], false); + } + } + if ((tConnections & 0x20) == 0) { + aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); + } else { + aBlock.setBlockBounds(sp, sp, sp + tThickness, sp + tThickness, sp + tThickness, 1.0F); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[0], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[1], false); + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[4], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[5], false); + if (!tIsCovered[3]) { + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tIcons[3], false); + } + } + } + if (tIsCovered[0]) { + aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.125F, 1.0F); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); + if (!tIsCovered[2]) { + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); + } + if (!tIsCovered[3]) { + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); + } + if (!tIsCovered[4]) { + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); + } + if (!tIsCovered[5]) { + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[0], false); + } } - } + if (tIsCovered[1]) { + aBlock.setBlockBounds(0.0F, 0.875F, 0.0F, 1.0F, 1.0F, 1.0F); + aRenderer.setRenderBoundsFromBlock(aBlock); + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); + if (!tIsCovered[2]) { + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); + } + if (!tIsCovered[3]) { + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); + } + if (!tIsCovered[4]) { + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); + } + if (!tIsCovered[5]) { + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[1], false); + } + } + if (tIsCovered[2]) { + aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.125F); + aRenderer.setRenderBoundsFromBlock(aBlock); + if (!tIsCovered[0]) { + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); + } + if (!tIsCovered[1]) { + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); + } + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); + if (!tIsCovered[4]) { + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); + } + if (!tIsCovered[5]) { + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[2], false); + } + } + if (tIsCovered[3]) { + aBlock.setBlockBounds(0.0F, 0.0F, 0.875F, 1.0F, 1.0F, 1.0F); + aRenderer.setRenderBoundsFromBlock(aBlock); + if (!tIsCovered[0]) { + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); + } + if (!tIsCovered[1]) { + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); + } + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); + if (!tIsCovered[4]) { + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); + } + if (!tIsCovered[5]) { + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[3], false); + } + } + if (tIsCovered[4]) { + aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 0.125F, 1.0F, 1.0F); + aRenderer.setRenderBoundsFromBlock(aBlock); + if (!tIsCovered[0]) { + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); + } + if (!tIsCovered[1]) { + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); + } + if (!tIsCovered[2]) { + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); + } + if (!tIsCovered[3]) { + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); + } + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[4], false); + } + if (tIsCovered[5]) { + aBlock.setBlockBounds(0.875F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); + aRenderer.setRenderBoundsFromBlock(aBlock); + if (!tIsCovered[0]) { + renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); + } + if (!tIsCovered[1]) { + renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); + } + if (!tIsCovered[2]) { + renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); + } + if (!tIsCovered[3]) { + renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); + } + renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); + renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, tCovers[5], false); + } + aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); + aRenderer.setRenderBoundsFromBlock(aBlock); + + return true; } - aRenderer.flipTexture = false; - } - - public static void renderPositiveYFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) - { - if (aWorld != null) - { - if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY + 1, aZ, 1))) { - return; - } - Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aFullBlock ? aY + 1 : aY, aZ)); + + public static void renderNegativeYFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { + if (aWorld != null) { + if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY - 1, aZ, 0))) { + return; + } + Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aFullBlock ? aY - 1 : aY, aZ)); + } + if (aIcon != null) { + for (int i = 0; i < aIcon.length; i++) { + if (aIcon[i] != null) { + aIcon[i].renderYNeg(aRenderer, aBlock, aX, aY, aZ); + } + } + } + aRenderer.flipTexture = false; } - if (aIcon != null) { - for (int i = 0; i < aIcon.length; i++) { - if (aIcon[i] != null) { - aIcon[i].renderYPos(aRenderer, aBlock, aX, aY, aZ); + + public static void renderPositiveYFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { + if (aWorld != null) { + if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY + 1, aZ, 1))) { + return; + } + Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aFullBlock ? aY + 1 : aY, aZ)); + } + if (aIcon != null) { + for (int i = 0; i < aIcon.length; i++) { + if (aIcon[i] != null) { + aIcon[i].renderYPos(aRenderer, aBlock, aX, aY, aZ); + } + } } - } + aRenderer.flipTexture = false; } - aRenderer.flipTexture = false; - } - - public static void renderNegativeZFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) - { - if (aWorld != null) - { - if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY, aZ - 1, 2))) { - return; - } - Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aY, aFullBlock ? aZ - 1 : aZ)); + + public static void renderNegativeZFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { + if (aWorld != null) { + if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY, aZ - 1, 2))) { + return; + } + Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aY, aFullBlock ? aZ - 1 : aZ)); + } + aRenderer.flipTexture = (!aFullBlock); + if (aIcon != null) { + for (int i = 0; i < aIcon.length; i++) { + if (aIcon[i] != null) { + aIcon[i].renderZNeg(aRenderer, aBlock, aX, aY, aZ); + } + } + } + aRenderer.flipTexture = false; } - aRenderer.flipTexture = (!aFullBlock); - if (aIcon != null) { - for (int i = 0; i < aIcon.length; i++) { - if (aIcon[i] != null) { - aIcon[i].renderZNeg(aRenderer, aBlock, aX, aY, aZ); + + public static void renderPositiveZFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { + if (aWorld != null) { + if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY, aZ + 1, 3))) { + return; + } + Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aY, aFullBlock ? aZ + 1 : aZ)); + } + if (aIcon != null) { + for (int i = 0; i < aIcon.length; i++) { + if (aIcon[i] != null) { + aIcon[i].renderZPos(aRenderer, aBlock, aX, aY, aZ); + } + } } - } + aRenderer.flipTexture = false; } - aRenderer.flipTexture = false; - } - - public static void renderPositiveZFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) - { - if (aWorld != null) - { - if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX, aY, aZ + 1, 3))) { - return; - } - Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aY, aFullBlock ? aZ + 1 : aZ)); + + public static void renderNegativeXFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { + if (aWorld != null) { + if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX - 1, aY, aZ, 4))) { + return; + } + Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aFullBlock ? aX - 1 : aX, aY, aZ)); + } + if (aIcon != null) { + for (int i = 0; i < aIcon.length; i++) { + if (aIcon[i] != null) { + aIcon[i].renderXNeg(aRenderer, aBlock, aX, aY, aZ); + } + } + } + aRenderer.flipTexture = false; } - if (aIcon != null) { - for (int i = 0; i < aIcon.length; i++) { - if (aIcon[i] != null) { - aIcon[i].renderZPos(aRenderer, aBlock, aX, aY, aZ); + + public static void renderPositiveXFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { + if (aWorld != null) { + if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX + 1, aY, aZ, 5))) { + return; + } + Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aFullBlock ? aX + 1 : aX, aY, aZ)); + } + aRenderer.flipTexture = (!aFullBlock); + if (aIcon != null) { + for (int i = 0; i < aIcon.length; i++) { + if (aIcon[i] != null) { + aIcon[i].renderXPos(aRenderer, aBlock, aX, aY, aZ); + } + } } - } + aRenderer.flipTexture = false; } - aRenderer.flipTexture = false; - } - - public static void renderNegativeXFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) - { - if (aWorld != null) - { - if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX - 1, aY, aZ, 4))) { - return; - } - Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aFullBlock ? aX - 1 : aX, aY, aZ)); + + public void renderInventoryBlock(Block aBlock, int aMeta, int aModelID, RenderBlocks aRenderer) { + if ((aBlock instanceof GT_Block_Machines)) { + if ((aMeta > 0) && (aMeta < GregTech_API.METATILEENTITIES.length) && (GregTech_API.METATILEENTITIES[aMeta] != null) && + (!GregTech_API.METATILEENTITIES[aMeta].renderInInventory(aBlock, aMeta, aRenderer))) { + renderNormalInventoryMetaTileEntity(aBlock, aMeta, aRenderer); + } + } else if ((aBlock instanceof GT_Block_Ores)) { + GT_TileEntity_Ores tTileEntity = new GT_TileEntity_Ores(); + tTileEntity.mMetaData = ((short) aMeta); + + aBlock.setBlockBoundsForItemRender(); + aRenderer.setRenderBoundsFromBlock(aBlock); + + GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); + GL11.glTranslatef(-0.5F, -0.5F, -0.5F); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); + renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte) 0), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); + renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte) 1), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); + renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte) 2), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); + renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte) 3), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); + renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte) 4), true); + Tessellator.instance.draw(); + + Tessellator.instance.startDrawingQuads(); + Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); + renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture((byte) 5), true); + Tessellator.instance.draw(); + } + aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); + aRenderer.setRenderBoundsFromBlock(aBlock); + GL11.glTranslatef(0.5F, 0.5F, 0.5F); } - if (aIcon != null) { - for (int i = 0; i < aIcon.length; i++) { - if (aIcon[i] != null) { - aIcon[i].renderXNeg(aRenderer, aBlock, aX, aY, aZ); + + public boolean renderWorldBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, int aModelID, RenderBlocks aRenderer) { + TileEntity aTileEntity = aWorld.getTileEntity(aX, aY, aZ); + if (aTileEntity == null) { + return false; + } + if (((aTileEntity instanceof IGregTechTileEntity)) && (((IGregTechTileEntity) aTileEntity).getMetaTileEntity() != null) && (((IGregTechTileEntity) aTileEntity).getMetaTileEntity().renderInWorld(aWorld, aX, aY, aZ, aBlock, aRenderer))) { + return true; + } + if ((aTileEntity instanceof IPipeRenderedTileEntity)) { + return renderPipeBlock(aWorld, aX, aY, aZ, aBlock, (IPipeRenderedTileEntity) aTileEntity, aRenderer); } - } + return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer); } - aRenderer.flipTexture = false; - } - - public static void renderPositiveXFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) - { - if (aWorld != null) - { - if ((aFullBlock) && (!aBlock.shouldSideBeRendered(aWorld, aX + 1, aY, aZ, 5))) { - return; - } - Tessellator.instance.setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aFullBlock ? aX + 1 : aX, aY, aZ)); + + public boolean shouldRender3DInInventory(int aModel) { + return true; } - aRenderer.flipTexture = (!aFullBlock); - if (aIcon != null) { - for (int i = 0; i < aIcon.length; i++) { - if (aIcon[i] != null) { - aIcon[i].renderXPos(aRenderer, aBlock, aX, aY, aZ); - } - } + + public int getRenderId() { + return this.mRenderID; } - aRenderer.flipTexture = false; - } - - public boolean shouldRender3DInInventory(int aModel) - { - return true; - } - - public int getRenderId() - { - return this.mRenderID; - } } |