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authorLéa Gris <lea.gris@noiraude.net>2021-04-21 01:32:43 +0200
committerLéa Gris <lea.gris@noiraude.net>2021-04-21 01:32:43 +0200
commit8217982caf5d94cf5ea003bc06c8eb26eec48eef (patch)
treea6010275b32dfd0d8401ea3d6c1a291216f80b54 /src/main/java/gregtech/common/render
parent86f0146abecf0910e8eb236c3e6d1953db1d72cc (diff)
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fix(rendering): itemblocks inventory brightness and orientation
- Fix itemblock brightness and orientation to be exactly same as vanilla blocks in inventory. - Revert machine front facing to the brighter left side as it eases differentiating them. - Optimise inventory itemblock rendering to issue a draw quads only once for the entire block, rather than for each side.
Diffstat (limited to 'src/main/java/gregtech/common/render')
-rw-r--r--src/main/java/gregtech/common/render/GT_Renderer_Block.java86
1 files changed, 30 insertions, 56 deletions
diff --git a/src/main/java/gregtech/common/render/GT_Renderer_Block.java b/src/main/java/gregtech/common/render/GT_Renderer_Block.java
index 51e0b8fd6f..1055991cad 100644
--- a/src/main/java/gregtech/common/render/GT_Renderer_Block.java
+++ b/src/main/java/gregtech/common/render/GT_Renderer_Block.java
@@ -450,9 +450,18 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler {
public void renderInventoryBlock(Block aBlock, int aMeta, int aModelID, RenderBlocks aRenderer) {
aRenderer.enableAO = false;
+ aRenderer.useInventoryTint = true;
+
+ GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
+ GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
+
+ Tessellator.instance.startDrawingQuads();
+
if ((aBlock instanceof GT_Block_Machines)) {
- if ((aMeta > 0) && (aMeta < GregTech_API.METATILEENTITIES.length) && (GregTech_API.METATILEENTITIES[aMeta] != null) &&
- (!GregTech_API.METATILEENTITIES[aMeta].renderInInventory(aBlock, aMeta, aRenderer))) {
+ if ((aMeta > 0)
+ && (aMeta < GregTech_API.METATILEENTITIES.length)
+ && (GregTech_API.METATILEENTITIES[aMeta] != null)
+ && (!GregTech_API.METATILEENTITIES[aMeta].renderInInventory(aBlock, aMeta, aRenderer))) {
renderNormalInventoryMetaTileEntity(aBlock, aMeta, aRenderer);
}
} else if ((aBlock instanceof GT_Block_Ores_Abstract)) {
@@ -462,41 +471,32 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler {
aBlock.setBlockBoundsForItemRender();
aRenderer.setRenderBoundsFromBlock(aBlock);
- GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
-
- Tessellator.instance.startDrawingQuads();
Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F);
- renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 0), true);
- Tessellator.instance.draw();
+ renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) DOWN.ordinal()), true);
- Tessellator.instance.startDrawingQuads();
Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F);
- renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 1), true);
- Tessellator.instance.draw();
+ renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) UP.ordinal()), true);
- Tessellator.instance.startDrawingQuads();
Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F);
- renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 2), true);
- Tessellator.instance.draw();
+ renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) NORTH.ordinal()), true);
- Tessellator.instance.startDrawingQuads();
Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F);
- renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 3), true);
- Tessellator.instance.draw();
+ renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) SOUTH.ordinal()), true);
- Tessellator.instance.startDrawingQuads();
Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F);
- renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 4), true);
- Tessellator.instance.draw();
+ renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) WEST.ordinal()), true);
- Tessellator.instance.startDrawingQuads();
Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F);
- renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 5), true);
- Tessellator.instance.draw();
+ renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) EAST.ordinal()), true);
+
}
- aBlock.setBlockBounds(blockMin, blockMin, blockMin, 1.0F, 1.0F, 1.0F);
+ Tessellator.instance.draw();
+
+ aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, blockMax, blockMax);
aRenderer.setRenderBoundsFromBlock(aBlock);
+
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
+ aRenderer.useInventoryTint = false;
}
private static void renderNormalInventoryMetaTileEntity(Block aBlock, int aMeta, RenderBlocks aRenderer) {
@@ -512,7 +512,6 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler {
final IGregTechTileEntity iGregTechTileEntity = tMetaTileEntity.getBaseMetaTileEntity();
- GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
if ((iGregTechTileEntity instanceof IPipeRenderedTileEntity)) {
final float tThickness = ((IPipeRenderedTileEntity) iGregTechTileEntity).getThickNess();
final float pipeMin = (blockMax - tThickness) / 2.0F;
@@ -521,68 +520,42 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler {
aBlock.setBlockBounds(blockMin, pipeMin, pipeMin, blockMax, pipeMax, pipeMax);
aRenderer.setRenderBoundsFromBlock(aBlock);
- Tessellator.instance.startDrawingQuads();
Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F);
renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) DOWN.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true);
- Tessellator.instance.draw();
- Tessellator.instance.startDrawingQuads();
Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F);
renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) UP.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true);
- Tessellator.instance.draw();
- Tessellator.instance.startDrawingQuads();
Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F);
renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) NORTH.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true);
- Tessellator.instance.draw();
- Tessellator.instance.startDrawingQuads();
Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F);
renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) SOUTH.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true);
- Tessellator.instance.draw();
- Tessellator.instance.startDrawingQuads();
Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F);
renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) WEST.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, true, false), true);
- Tessellator.instance.draw();
- Tessellator.instance.startDrawingQuads();
Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F);
renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) EAST.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, true, false), true);
} else {
- Tessellator.instance.startDrawingQuads();
Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F);
- renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) DOWN.ordinal(), (byte) EAST.ordinal(), (byte) -1, true, false), true);
- Tessellator.instance.draw();
+ renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) DOWN.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true);
- Tessellator.instance.startDrawingQuads();
Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F);
- renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) UP.ordinal(), (byte) EAST.ordinal(), (byte) -1, true, false), true);
- Tessellator.instance.draw();
+ renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) UP.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true);
- Tessellator.instance.startDrawingQuads();
Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F);
- renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) NORTH.ordinal(), (byte) EAST.ordinal(), (byte) -1, true, false), true);
- Tessellator.instance.draw();
+ renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) NORTH.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true);
- Tessellator.instance.startDrawingQuads();
Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F);
- renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) SOUTH.ordinal(), (byte) EAST.ordinal(), (byte) -1, true, false), true);
- Tessellator.instance.draw();
+ renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) SOUTH.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true);
- Tessellator.instance.startDrawingQuads();
Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F);
- renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) WEST.ordinal(), (byte) EAST.ordinal(), (byte) -1, true, false), true);
- Tessellator.instance.draw();
+ renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) WEST.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true);
- Tessellator.instance.startDrawingQuads();
Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F);
- renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) EAST.ordinal(), (byte) EAST.ordinal(), (byte) -1, true, false), true);
+ renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) EAST.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true);
}
- Tessellator.instance.draw();
- aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, blockMax, blockMax);
- aRenderer.setRenderBoundsFromBlock(aBlock);
- GL11.glTranslatef(0.5F, 0.5F, 0.5F);
}
public static void renderNegativeYFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) {
@@ -665,6 +638,7 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler {
public boolean renderWorldBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, int aModelID, RenderBlocks aRenderer) {
aRenderer.enableAO = Minecraft.isAmbientOcclusionEnabled() && GT_Mod.gregtechproxy.mRenderTileAmbientOcclusion;
+ aRenderer.useInventoryTint = false;
TileEntity tileEntity = aWorld.getTileEntity(aX, aY, aZ);
if (tileEntity == null) return false;
if (tileEntity instanceof IGregTechTileEntity) {