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author | Léa Gris <lea.gris@noiraude.net> | 2021-04-21 01:32:43 +0200 |
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committer | Léa Gris <lea.gris@noiraude.net> | 2021-04-21 01:32:43 +0200 |
commit | 8217982caf5d94cf5ea003bc06c8eb26eec48eef (patch) | |
tree | a6010275b32dfd0d8401ea3d6c1a291216f80b54 /src/main/java/gregtech/common/render | |
parent | 86f0146abecf0910e8eb236c3e6d1953db1d72cc (diff) | |
download | GT5-Unofficial-8217982caf5d94cf5ea003bc06c8eb26eec48eef.tar.gz GT5-Unofficial-8217982caf5d94cf5ea003bc06c8eb26eec48eef.tar.bz2 GT5-Unofficial-8217982caf5d94cf5ea003bc06c8eb26eec48eef.zip |
fix(rendering): itemblocks inventory brightness and orientation
- Fix itemblock brightness and orientation to be exactly same as vanilla blocks
in inventory.
- Revert machine front facing to the brighter left side as it eases
differentiating them.
- Optimise inventory itemblock rendering to issue a draw quads only once
for the entire block, rather than for each side.
Diffstat (limited to 'src/main/java/gregtech/common/render')
-rw-r--r-- | src/main/java/gregtech/common/render/GT_Renderer_Block.java | 86 |
1 files changed, 30 insertions, 56 deletions
diff --git a/src/main/java/gregtech/common/render/GT_Renderer_Block.java b/src/main/java/gregtech/common/render/GT_Renderer_Block.java index 51e0b8fd6f..1055991cad 100644 --- a/src/main/java/gregtech/common/render/GT_Renderer_Block.java +++ b/src/main/java/gregtech/common/render/GT_Renderer_Block.java @@ -450,9 +450,18 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { public void renderInventoryBlock(Block aBlock, int aMeta, int aModelID, RenderBlocks aRenderer) { aRenderer.enableAO = false; + aRenderer.useInventoryTint = true; + + GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); + GL11.glTranslatef(-0.5F, -0.5F, -0.5F); + + Tessellator.instance.startDrawingQuads(); + if ((aBlock instanceof GT_Block_Machines)) { - if ((aMeta > 0) && (aMeta < GregTech_API.METATILEENTITIES.length) && (GregTech_API.METATILEENTITIES[aMeta] != null) && - (!GregTech_API.METATILEENTITIES[aMeta].renderInInventory(aBlock, aMeta, aRenderer))) { + if ((aMeta > 0) + && (aMeta < GregTech_API.METATILEENTITIES.length) + && (GregTech_API.METATILEENTITIES[aMeta] != null) + && (!GregTech_API.METATILEENTITIES[aMeta].renderInInventory(aBlock, aMeta, aRenderer))) { renderNormalInventoryMetaTileEntity(aBlock, aMeta, aRenderer); } } else if ((aBlock instanceof GT_Block_Ores_Abstract)) { @@ -462,41 +471,32 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { aBlock.setBlockBoundsForItemRender(); aRenderer.setRenderBoundsFromBlock(aBlock); - GL11.glTranslatef(-0.5F, -0.5F, -0.5F); - - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); - renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 0), true); - Tessellator.instance.draw(); + renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) DOWN.ordinal()), true); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); - renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 1), true); - Tessellator.instance.draw(); + renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) UP.ordinal()), true); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); - renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 2), true); - Tessellator.instance.draw(); + renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) NORTH.ordinal()), true); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); - renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 3), true); - Tessellator.instance.draw(); + renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) SOUTH.ordinal()), true); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); - renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 4), true); - Tessellator.instance.draw(); + renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) WEST.ordinal()), true); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); - renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) 5), true); - Tessellator.instance.draw(); + renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tTileEntity.getTexture(aBlock, (byte) EAST.ordinal()), true); + } - aBlock.setBlockBounds(blockMin, blockMin, blockMin, 1.0F, 1.0F, 1.0F); + Tessellator.instance.draw(); + + aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, blockMax, blockMax); aRenderer.setRenderBoundsFromBlock(aBlock); + GL11.glTranslatef(0.5F, 0.5F, 0.5F); + aRenderer.useInventoryTint = false; } private static void renderNormalInventoryMetaTileEntity(Block aBlock, int aMeta, RenderBlocks aRenderer) { @@ -512,7 +512,6 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { final IGregTechTileEntity iGregTechTileEntity = tMetaTileEntity.getBaseMetaTileEntity(); - GL11.glTranslatef(-0.5F, -0.5F, -0.5F); if ((iGregTechTileEntity instanceof IPipeRenderedTileEntity)) { final float tThickness = ((IPipeRenderedTileEntity) iGregTechTileEntity).getThickNess(); final float pipeMin = (blockMax - tThickness) / 2.0F; @@ -521,68 +520,42 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { aBlock.setBlockBounds(blockMin, pipeMin, pipeMin, blockMax, pipeMax, pipeMax); aRenderer.setRenderBoundsFromBlock(aBlock); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) DOWN.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true); - Tessellator.instance.draw(); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) UP.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true); - Tessellator.instance.draw(); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) NORTH.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true); - Tessellator.instance.draw(); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) SOUTH.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, false, false), true); - Tessellator.instance.draw(); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) WEST.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, true, false), true); - Tessellator.instance.draw(); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) EAST.ordinal(), (byte) (CONNECTED_WEST | CONNECTED_EAST), (byte) -1, true, false), true); } else { - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F); - renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) DOWN.ordinal(), (byte) EAST.ordinal(), (byte) -1, true, false), true); - Tessellator.instance.draw(); + renderNegativeYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) DOWN.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F); - renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) UP.ordinal(), (byte) EAST.ordinal(), (byte) -1, true, false), true); - Tessellator.instance.draw(); + renderPositiveYFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) UP.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F); - renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) NORTH.ordinal(), (byte) EAST.ordinal(), (byte) -1, true, false), true); - Tessellator.instance.draw(); + renderNegativeZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) NORTH.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F); - renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) SOUTH.ordinal(), (byte) EAST.ordinal(), (byte) -1, true, false), true); - Tessellator.instance.draw(); + renderPositiveZFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) SOUTH.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F); - renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) WEST.ordinal(), (byte) EAST.ordinal(), (byte) -1, true, false), true); - Tessellator.instance.draw(); + renderNegativeXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) WEST.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true); - Tessellator.instance.startDrawingQuads(); Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F); - renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) EAST.ordinal(), (byte) EAST.ordinal(), (byte) -1, true, false), true); + renderPositiveXFacing(null, aRenderer, aBlock, 0, 0, 0, tMetaTileEntity.getTexture(iGregTechTileEntity, (byte) EAST.ordinal(), (byte) WEST.ordinal(), (byte) -1, true, false), true); } - Tessellator.instance.draw(); - aBlock.setBlockBounds(blockMin, blockMin, blockMin, blockMax, blockMax, blockMax); - aRenderer.setRenderBoundsFromBlock(aBlock); - GL11.glTranslatef(0.5F, 0.5F, 0.5F); } public static void renderNegativeYFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY, int aZ, ITexture[] aIcon, boolean aFullBlock) { @@ -665,6 +638,7 @@ public class GT_Renderer_Block implements ISimpleBlockRenderingHandler { public boolean renderWorldBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, int aModelID, RenderBlocks aRenderer) { aRenderer.enableAO = Minecraft.isAmbientOcclusionEnabled() && GT_Mod.gregtechproxy.mRenderTileAmbientOcclusion; + aRenderer.useInventoryTint = false; TileEntity tileEntity = aWorld.getTileEntity(aX, aY, aZ); if (tileEntity == null) return false; if (tileEntity instanceof IGregTechTileEntity) { |