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authorNotAPenguin <michiel.vandeginste@gmail.com>2024-09-02 23:17:17 +0200
committerGitHub <noreply@github.com>2024-09-02 23:17:17 +0200
commit1b820de08a05070909a267e17f033fcf58ac8710 (patch)
tree02831a025986a06b20f87e5bcc69d1e0c639a342 /src/main/java/gregtech/common/tileentities/machines/multi/MTEDistillationTower.java
parentafd3fd92b6a6ab9ab0d0dc3214e6bc8ff7a86c9b (diff)
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The Great Renaming (#3014)
* move kekztech to a single root dir * move detrav to a single root dir * move gtnh-lanthanides to a single root dir * move tectech and delete some gross reflection in gt++ * remove more reflection inside gt5u * delete more reflection in gt++ * fix imports * move bartworks and bwcrossmod * fix proxies * move galactigreg and ggfab * move gtneioreplugin * try to fix gt++ bee loader * apply the rename rules to BW * apply rename rules to bwcrossmod * apply rename rules to detrav scanner mod * apply rename rules to galacticgreg * apply rename rules to ggfab * apply rename rules to goodgenerator * apply rename rules to gtnh-lanthanides * apply rename rules to gt++ * apply rename rules to kekztech * apply rename rules to kubatech * apply rename rules to tectech * apply rename rules to gt apply the rename rules to gt * fix tt import * fix mui hopefully * fix coremod except intergalactic * rename assline recipe class * fix a class name i stumbled on * rename StructureUtility to GTStructureUtility to prevent conflict with structurelib * temporary rename of GTTooltipDataCache to old name * fix gt client/server proxy names
Diffstat (limited to 'src/main/java/gregtech/common/tileentities/machines/multi/MTEDistillationTower.java')
-rw-r--r--src/main/java/gregtech/common/tileentities/machines/multi/MTEDistillationTower.java360
1 files changed, 360 insertions, 0 deletions
diff --git a/src/main/java/gregtech/common/tileentities/machines/multi/MTEDistillationTower.java b/src/main/java/gregtech/common/tileentities/machines/multi/MTEDistillationTower.java
new file mode 100644
index 0000000000..9e89ad1a22
--- /dev/null
+++ b/src/main/java/gregtech/common/tileentities/machines/multi/MTEDistillationTower.java
@@ -0,0 +1,360 @@
+package gregtech.common.tileentities.machines.multi;
+
+import static com.gtnewhorizon.structurelib.structure.StructureUtility.isAir;
+import static com.gtnewhorizon.structurelib.structure.StructureUtility.ofBlock;
+import static com.gtnewhorizon.structurelib.structure.StructureUtility.ofChain;
+import static com.gtnewhorizon.structurelib.structure.StructureUtility.onElementPass;
+import static com.gtnewhorizon.structurelib.structure.StructureUtility.transpose;
+import static gregtech.api.enums.HatchElement.Energy;
+import static gregtech.api.enums.HatchElement.InputBus;
+import static gregtech.api.enums.HatchElement.InputHatch;
+import static gregtech.api.enums.HatchElement.Maintenance;
+import static gregtech.api.enums.HatchElement.OutputBus;
+import static gregtech.api.enums.HatchElement.OutputHatch;
+import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_FRONT_DISTILLATION_TOWER;
+import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_FRONT_DISTILLATION_TOWER_ACTIVE;
+import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_FRONT_DISTILLATION_TOWER_ACTIVE_GLOW;
+import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_FRONT_DISTILLATION_TOWER_GLOW;
+import static gregtech.api.util.GTStructureUtility.buildHatchAdder;
+import static gregtech.api.util.GTStructureUtility.ofHatchAdder;
+
+import java.util.ArrayList;
+import java.util.List;
+
+import net.minecraft.item.ItemStack;
+import net.minecraftforge.common.util.ForgeDirection;
+import net.minecraftforge.fluids.FluidStack;
+
+import com.gtnewhorizon.structurelib.alignment.IAlignmentLimits;
+import com.gtnewhorizon.structurelib.alignment.constructable.ISurvivalConstructable;
+import com.gtnewhorizon.structurelib.structure.IStructureDefinition;
+import com.gtnewhorizon.structurelib.structure.ISurvivalBuildEnvironment;
+import com.gtnewhorizon.structurelib.structure.StructureDefinition;
+
+import gregtech.api.GregTechAPI;
+import gregtech.api.enums.SoundResource;
+import gregtech.api.enums.Textures;
+import gregtech.api.enums.Textures.BlockIcons;
+import gregtech.api.interfaces.IHatchElement;
+import gregtech.api.interfaces.ITexture;
+import gregtech.api.interfaces.fluid.IFluidStore;
+import gregtech.api.interfaces.metatileentity.IMetaTileEntity;
+import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
+import gregtech.api.logic.ProcessingLogic;
+import gregtech.api.metatileentity.implementations.MTEEnhancedMultiBlockBase;
+import gregtech.api.metatileentity.implementations.MTEHatchOutput;
+import gregtech.api.recipe.RecipeMap;
+import gregtech.api.recipe.RecipeMaps;
+import gregtech.api.render.TextureFactory;
+import gregtech.api.util.MultiblockTooltipBuilder;
+import gregtech.common.tileentities.machines.MTEHatchOutputME;
+
+public class MTEDistillationTower extends MTEEnhancedMultiBlockBase<MTEDistillationTower>
+ implements ISurvivalConstructable {
+
+ protected static final int CASING_INDEX = 49;
+ protected static final String STRUCTURE_PIECE_BASE = "base";
+ protected static final String STRUCTURE_PIECE_LAYER = "layer";
+ protected static final String STRUCTURE_PIECE_LAYER_HINT = "layerHint";
+ protected static final String STRUCTURE_PIECE_TOP_HINT = "topHint";
+ private static final IStructureDefinition<MTEDistillationTower> STRUCTURE_DEFINITION;
+
+ static {
+ IHatchElement<MTEDistillationTower> layeredOutputHatch = OutputHatch
+ .withCount(MTEDistillationTower::getCurrentLayerOutputHatchCount)
+ .withAdder(MTEDistillationTower::addLayerOutputHatch);
+ STRUCTURE_DEFINITION = StructureDefinition.<MTEDistillationTower>builder()
+ .addShape(STRUCTURE_PIECE_BASE, transpose(new String[][] { { "b~b", "bbb", "bbb" }, }))
+ .addShape(STRUCTURE_PIECE_LAYER, transpose(new String[][] { { "lll", "lcl", "lll" }, }))
+ .addShape(STRUCTURE_PIECE_LAYER_HINT, transpose(new String[][] { { "lll", "l-l", "lll" }, }))
+ .addShape(STRUCTURE_PIECE_TOP_HINT, transpose(new String[][] { { "LLL", "LLL", "LLL" }, }))
+ .addElement(
+ 'b',
+ ofChain(
+ buildHatchAdder(MTEDistillationTower.class)
+ .atLeast(Energy, OutputBus, InputHatch, InputBus, Maintenance)
+ .casingIndex(CASING_INDEX)
+ .dot(1)
+ .build(),
+ onElementPass(MTEDistillationTower::onCasingFound, ofBlock(GregTechAPI.sBlockCasings4, 1))))
+ .addElement(
+ 'l',
+ ofChain(
+ buildHatchAdder(MTEDistillationTower.class).atLeast(layeredOutputHatch)
+ .casingIndex(CASING_INDEX)
+ .dot(2)
+ .disallowOnly(ForgeDirection.UP, ForgeDirection.DOWN)
+ .build(),
+ ofHatchAdder(MTEDistillationTower::addEnergyInputToMachineList, CASING_INDEX, 2),
+ ofHatchAdder(MTEDistillationTower::addLayerOutputHatch, CASING_INDEX, 2),
+ ofHatchAdder(MTEDistillationTower::addMaintenanceToMachineList, CASING_INDEX, 2),
+ onElementPass(MTEDistillationTower::onCasingFound, ofBlock(GregTechAPI.sBlockCasings4, 1))))
+ // hint element only used in top layer
+ .addElement(
+ 'L',
+ buildHatchAdder(MTEDistillationTower.class).atLeast(layeredOutputHatch)
+ .casingIndex(CASING_INDEX)
+ .dot(2)
+ .disallowOnly(ForgeDirection.UP)
+ .buildAndChain(GregTechAPI.sBlockCasings4, 1))
+ .addElement(
+ 'c',
+ ofChain(
+ onElementPass(
+ t -> t.onTopLayerFound(false),
+ ofHatchAdder(MTEDistillationTower::addOutputToMachineList, CASING_INDEX, 3)),
+ onElementPass(
+ t -> t.onTopLayerFound(false),
+ ofHatchAdder(MTEDistillationTower::addMaintenanceToMachineList, CASING_INDEX, 3)),
+ onElementPass(t -> t.onTopLayerFound(true), ofBlock(GregTechAPI.sBlockCasings4, 1)),
+ isAir()))
+ .build();
+ }
+
+ protected final List<List<MTEHatchOutput>> mOutputHatchesByLayer = new ArrayList<>();
+ protected int mHeight;
+ protected int mCasing;
+ protected boolean mTopLayerFound;
+
+ public MTEDistillationTower(int aID, String aName, String aNameRegional) {
+ super(aID, aName, aNameRegional);
+ }
+
+ public MTEDistillationTower(String aName) {
+ super(aName);
+ }
+
+ @Override
+ public IMetaTileEntity newMetaEntity(IGregTechTileEntity aTileEntity) {
+ return new MTEDistillationTower(this.mName);
+ }
+
+ @Override
+ protected MultiblockTooltipBuilder createTooltip() {
+ final MultiblockTooltipBuilder tt = new MultiblockTooltipBuilder();
+ tt.addMachineType("Distillery")
+ .addInfo("Controller block for the Distillation Tower")
+ .addInfo("Fluids are only put out at the correct height")
+ .addInfo("The correct height equals the slot number in the NEI recipe")
+ .addSeparator()
+ .beginVariableStructureBlock(3, 3, 3, 12, 3, 3, true)
+ .addController("Front bottom")
+ .addOtherStructurePart("Clean Stainless Steel Machine Casing", "7 x h - 5 (minimum)")
+ .addEnergyHatch("Any casing except top centre", 1, 2)
+ .addMaintenanceHatch("Any casing", 1, 2, 3)
+ .addInputHatch("Any bottom layer casing", 1)
+ .addOutputBus("Any bottom layer casing", 1)
+ .addOutputHatch("2-11x Output Hatches (At least one per layer except bottom layer)", 2, 3)
+ .toolTipFinisher("Gregtech");
+ return tt;
+ }
+
+ @Override
+ public ITexture[] getTexture(IGregTechTileEntity baseMetaTileEntity, ForgeDirection sideDirection,
+ ForgeDirection facingDirection, int colorIndex, boolean active, boolean redstoneLevel) {
+ if (sideDirection == facingDirection) {
+ if (active) return new ITexture[] { BlockIcons.getCasingTextureForId(CASING_INDEX), TextureFactory.builder()
+ .addIcon(OVERLAY_FRONT_DISTILLATION_TOWER_ACTIVE)
+ .extFacing()
+ .build(),
+ TextureFactory.builder()
+ .addIcon(OVERLAY_FRONT_DISTILLATION_TOWER_ACTIVE_GLOW)
+ .extFacing()
+ .glow()
+ .build() };
+ return new ITexture[] { BlockIcons.getCasingTextureForId(CASING_INDEX), TextureFactory.builder()
+ .addIcon(OVERLAY_FRONT_DISTILLATION_TOWER)
+ .extFacing()
+ .build(),
+ TextureFactory.builder()
+ .addIcon(OVERLAY_FRONT_DISTILLATION_TOWER_GLOW)
+ .extFacing()
+ .glow()
+ .build() };
+ }
+ return new ITexture[] { Textures.BlockIcons.getCasingTextureForId(CASING_INDEX) };
+ }
+
+ @Override
+ public RecipeMap<?> getRecipeMap() {
+ return RecipeMaps.distillationTowerRecipes;
+ }
+
+ @Override
+ public boolean isCorrectMachinePart(ItemStack aStack) {
+ return true;
+ }
+
+ @Override
+ protected ProcessingLogic createProcessingLogic() {
+ return new ProcessingLogic();
+ }
+
+ protected void onCasingFound() {
+ mCasing++;
+ }
+
+ protected void onTopLayerFound(boolean aIsCasing) {
+ mTopLayerFound = true;
+ if (aIsCasing) onCasingFound();
+ }
+
+ protected int getCurrentLayerOutputHatchCount() {
+ return mOutputHatchesByLayer.size() < mHeight || mHeight <= 0 ? 0
+ : mOutputHatchesByLayer.get(mHeight - 1)
+ .size();
+ }
+
+ protected boolean addLayerOutputHatch(IGregTechTileEntity aTileEntity, int aBaseCasingIndex) {
+ if (aTileEntity == null || aTileEntity.isDead()
+ || !(aTileEntity.getMetaTileEntity() instanceof MTEHatchOutput tHatch)) return false;
+ while (mOutputHatchesByLayer.size() < mHeight) mOutputHatchesByLayer.add(new ArrayList<>());
+ tHatch.updateTexture(aBaseCasingIndex);
+ return mOutputHatchesByLayer.get(mHeight - 1)
+ .add(tHatch);
+ }
+
+ @Override
+ public List<? extends IFluidStore> getFluidOutputSlots(FluidStack[] toOutput) {
+ return getFluidOutputSlotsByLayer(toOutput, mOutputHatchesByLayer);
+ }
+
+ @Override
+ protected IAlignmentLimits getInitialAlignmentLimits() {
+ // don't rotate a freaking tower, it won't work
+ return (d, r, f) -> (d.flag & (ForgeDirection.UP.flag | ForgeDirection.DOWN.flag)) == 0 && r.isNotRotated()
+ && !f.isVerticallyFliped();
+ }
+
+ @Override
+ public boolean isRotationChangeAllowed() {
+ return false;
+ }
+
+ @Override
+ public IStructureDefinition<MTEDistillationTower> getStructureDefinition() {
+ return STRUCTURE_DEFINITION;
+ }
+
+ @Override
+ public boolean checkMachine(IGregTechTileEntity aBaseMetaTileEntity, ItemStack aStack) {
+ // reset
+ mOutputHatchesByLayer.forEach(List::clear);
+ mHeight = 1;
+ mTopLayerFound = false;
+ mCasing = 0;
+
+ // check base
+ if (!checkPiece(STRUCTURE_PIECE_BASE, 1, 0, 0)) return false;
+
+ // check each layer
+ while (mHeight < 12) {
+ if (!checkPiece(STRUCTURE_PIECE_LAYER, 1, mHeight, 0)) {
+ return false;
+ }
+ if (mOutputHatchesByLayer.size() < mHeight || mOutputHatchesByLayer.get(mHeight - 1)
+ .isEmpty())
+ // layer without output hatch
+ return false;
+ if (mTopLayerFound) {
+ break;
+ }
+ // not top
+ mHeight++;
+ }
+
+ // validate final invariants... (actual height is mHeight+1)
+ return mCasing >= 7 * (mHeight + 1) - 5 && mHeight + 1 >= 3
+ && mTopLayerFound
+ && mMaintenanceHatches.size() == 1;
+ }
+
+ @Override
+ public int getMaxEfficiency(ItemStack aStack) {
+ return 10000;
+ }
+
+ @Override
+ public int getDamageToComponent(ItemStack aStack) {
+ return 0;
+ }
+
+ @Override
+ public boolean explodesOnComponentBreak(ItemStack aStack) {
+ return false;
+ }
+
+ @Override
+ protected void addFluidOutputs(FluidStack[] mOutputFluids2) {
+ for (int i = 0; i < mOutputFluids2.length && i < mOutputHatchesByLayer.size(); i++) {
+ final FluidStack fluidStack = mOutputFluids2[i];
+ if (fluidStack == null) continue;
+ FluidStack tStack = fluidStack.copy();
+ if (!dumpFluid(mOutputHatchesByLayer.get(i), tStack, true))
+ dumpFluid(mOutputHatchesByLayer.get(i), tStack, false);
+ }
+ }
+
+ @Override
+ public boolean canDumpFluidToME() {
+ // All fluids can be dumped to ME only if each layer contains a ME Output Hatch.
+ return this.mOutputHatchesByLayer.stream()
+ .allMatch(
+ tLayerOutputHatches -> tLayerOutputHatches.stream()
+ .anyMatch(tHatch -> (tHatch instanceof MTEHatchOutputME tMEHatch) && (tMEHatch.canAcceptFluid())));
+ }
+
+ @Override
+ public void construct(ItemStack stackSize, boolean hintsOnly) {
+ buildPiece(STRUCTURE_PIECE_BASE, stackSize, hintsOnly, 1, 0, 0);
+ int tTotalHeight = Math.min(12, stackSize.stackSize + 2); // min 2 output layer, so at least 1 + 2 height
+ for (int i = 1; i < tTotalHeight - 1; i++) {
+ buildPiece(STRUCTURE_PIECE_LAYER_HINT, stackSize, hintsOnly, 1, i, 0);
+ }
+ buildPiece(STRUCTURE_PIECE_TOP_HINT, stackSize, hintsOnly, 1, tTotalHeight - 1, 0);
+ }
+
+ @Override
+ public int survivalConstruct(ItemStack stackSize, int elementBudget, ISurvivalBuildEnvironment env) {
+ if (mMachine) return -1;
+ mHeight = 0;
+ int built = survivialBuildPiece(STRUCTURE_PIECE_BASE, stackSize, 1, 0, 0, elementBudget, env, false, true);
+ if (built >= 0) return built;
+ int tTotalHeight = Math.min(12, stackSize.stackSize + 2); // min 2 output layer, so at least 1 + 2 height
+ for (int i = 1; i < tTotalHeight - 1; i++) {
+ mHeight = i;
+ built = survivialBuildPiece(
+ STRUCTURE_PIECE_LAYER_HINT,
+ stackSize,
+ 1,
+ i,
+ 0,
+ elementBudget,
+ env,
+ false,
+ true);
+ if (built >= 0) return built;
+ }
+ mHeight = tTotalHeight - 1;
+ return survivialBuildPiece(
+ STRUCTURE_PIECE_TOP_HINT,
+ stackSize,
+ 1,
+ tTotalHeight - 1,
+ 0,
+ elementBudget,
+ env,
+ false,
+ true);
+ }
+
+ @Override
+ protected SoundResource getProcessStartSound() {
+ return SoundResource.GT_MACHINES_DISTILLERY_LOOP;
+ }
+
+ @Override
+ public boolean supportsVoidProtection() {
+ return true;
+ }
+}