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author | NotAPenguin <michiel.vandeginste@gmail.com> | 2024-09-02 23:17:17 +0200 |
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committer | GitHub <noreply@github.com> | 2024-09-02 23:17:17 +0200 |
commit | 1b820de08a05070909a267e17f033fcf58ac8710 (patch) | |
tree | 02831a025986a06b20f87e5bcc69d1e0c639a342 /src/main/java/gregtech/common/tileentities/machines/steam/MTESteamFurnaceSteel.java | |
parent | afd3fd92b6a6ab9ab0d0dc3214e6bc8ff7a86c9b (diff) | |
download | GT5-Unofficial-1b820de08a05070909a267e17f033fcf58ac8710.tar.gz GT5-Unofficial-1b820de08a05070909a267e17f033fcf58ac8710.tar.bz2 GT5-Unofficial-1b820de08a05070909a267e17f033fcf58ac8710.zip |
The Great Renaming (#3014)
* move kekztech to a single root dir
* move detrav to a single root dir
* move gtnh-lanthanides to a single root dir
* move tectech and delete some gross reflection in gt++
* remove more reflection inside gt5u
* delete more reflection in gt++
* fix imports
* move bartworks and bwcrossmod
* fix proxies
* move galactigreg and ggfab
* move gtneioreplugin
* try to fix gt++ bee loader
* apply the rename rules to BW
* apply rename rules to bwcrossmod
* apply rename rules to detrav scanner mod
* apply rename rules to galacticgreg
* apply rename rules to ggfab
* apply rename rules to goodgenerator
* apply rename rules to gtnh-lanthanides
* apply rename rules to gt++
* apply rename rules to kekztech
* apply rename rules to kubatech
* apply rename rules to tectech
* apply rename rules to gt
apply the rename rules to gt
* fix tt import
* fix mui hopefully
* fix coremod except intergalactic
* rename assline recipe class
* fix a class name i stumbled on
* rename StructureUtility to GTStructureUtility to prevent conflict with structurelib
* temporary rename of GTTooltipDataCache to old name
* fix gt client/server proxy names
Diffstat (limited to 'src/main/java/gregtech/common/tileentities/machines/steam/MTESteamFurnaceSteel.java')
-rw-r--r-- | src/main/java/gregtech/common/tileentities/machines/steam/MTESteamFurnaceSteel.java | 159 |
1 files changed, 159 insertions, 0 deletions
diff --git a/src/main/java/gregtech/common/tileentities/machines/steam/MTESteamFurnaceSteel.java b/src/main/java/gregtech/common/tileentities/machines/steam/MTESteamFurnaceSteel.java new file mode 100644 index 0000000000..dd9dff4be4 --- /dev/null +++ b/src/main/java/gregtech/common/tileentities/machines/steam/MTESteamFurnaceSteel.java @@ -0,0 +1,159 @@ +package gregtech.common.tileentities.machines.steam; + +import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_BOTTOM_STEAM_FURNACE; +import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_BOTTOM_STEAM_FURNACE_ACTIVE; +import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_BOTTOM_STEAM_FURNACE_ACTIVE_GLOW; +import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_BOTTOM_STEAM_FURNACE_GLOW; +import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_FRONT_STEAM_FURNACE; +import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_FRONT_STEAM_FURNACE_ACTIVE; +import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_FRONT_STEAM_FURNACE_ACTIVE_GLOW; +import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_FRONT_STEAM_FURNACE_GLOW; +import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_SIDE_STEAM_FURNACE; +import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_SIDE_STEAM_FURNACE_ACTIVE; +import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_SIDE_STEAM_FURNACE_ACTIVE_GLOW; +import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_SIDE_STEAM_FURNACE_GLOW; +import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_TOP_STEAM_FURNACE; +import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_TOP_STEAM_FURNACE_ACTIVE; +import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_TOP_STEAM_FURNACE_GLOW; + +import net.minecraft.item.ItemStack; +import net.minecraftforge.common.util.ForgeDirection; + +import gregtech.api.enums.SoundResource; +import gregtech.api.interfaces.ITexture; +import gregtech.api.interfaces.tileentity.IGregTechTileEntity; +import gregtech.api.metatileentity.MetaTileEntity; +import gregtech.api.metatileentity.implementations.MTEBasicMachineSteel; +import gregtech.api.recipe.RecipeMap; +import gregtech.api.recipe.RecipeMaps; +import gregtech.api.render.TextureFactory; +import gregtech.api.util.GTModHandler; +import gregtech.api.util.GTUtility; + +public class MTESteamFurnaceSteel extends MTEBasicMachineSteel { + + public MTESteamFurnaceSteel(int aID, String aName, String aNameRegional) { + super(aID, aName, aNameRegional, "Smelting things with compressed Steam", 1, 1, true); + } + + public MTESteamFurnaceSteel(String aName, String[] aDescription, ITexture[][][] aTextures) { + super(aName, aDescription, aTextures, 1, 1, true); + } + + @Override + protected boolean isBricked() { + return true; + } + + @Override + public MetaTileEntity newMetaEntity(IGregTechTileEntity aTileEntity) { + return new MTESteamFurnaceSteel(this.mName, this.mDescriptionArray, this.mTextures); + } + + @Override + public RecipeMap<?> getRecipeMap() { + return RecipeMaps.furnaceRecipes; + } + + @Override + public int checkRecipe() { + if (null != (this.mOutputItems[0] = GTModHandler.getSmeltingOutput(getInputAt(0), true, getOutputAt(0)))) { + this.mEUt = 8; + this.mMaxProgresstime = 128; + return FOUND_AND_SUCCESSFULLY_USED_RECIPE; + } + return DID_NOT_FIND_RECIPE; + } + + @Override + protected boolean allowPutStackValidated(IGregTechTileEntity aBaseMetaTileEntity, int aIndex, ForgeDirection side, + ItemStack aStack) { + return super.allowPutStackValidated(aBaseMetaTileEntity, aIndex, side, aStack) + && GTModHandler.getSmeltingOutput(GTUtility.copyAmount(64, aStack), false, null) != null; + } + + @Override + public void startSoundLoop(byte aIndex, double aX, double aY, double aZ) { + super.startSoundLoop(aIndex, aX, aY, aZ); + if (aIndex == 1) { + GTUtility.doSoundAtClient(SoundResource.IC2_MACHINES_ELECTROFURNACE_LOOP, 10, 1.0F, aX, aY, aZ); + } + } + + @Override + public void startProcess() { + sendLoopStart((byte) 1); + } + + @Override + public ITexture[] getSideFacingActive(byte aColor) { + return new ITexture[] { super.getSideFacingActive(aColor)[0], + TextureFactory.of(OVERLAY_SIDE_STEAM_FURNACE_ACTIVE), TextureFactory.builder() + .addIcon(OVERLAY_SIDE_STEAM_FURNACE_ACTIVE_GLOW) + .glow() + .build() }; + } + + @Override + public ITexture[] getSideFacingInactive(byte aColor) { + return new ITexture[] { super.getSideFacingInactive(aColor)[0], TextureFactory.of(OVERLAY_SIDE_STEAM_FURNACE), + TextureFactory.builder() + .addIcon(OVERLAY_SIDE_STEAM_FURNACE_GLOW) + .glow() + .build() }; + } + + @Override + public ITexture[] getFrontFacingActive(byte aColor) { + return new ITexture[] { super.getFrontFacingActive(aColor)[0], + TextureFactory.of(OVERLAY_FRONT_STEAM_FURNACE_ACTIVE), TextureFactory.builder() + .addIcon(OVERLAY_FRONT_STEAM_FURNACE_ACTIVE_GLOW) + .glow() + .build() }; + } + + @Override + public ITexture[] getFrontFacingInactive(byte aColor) { + return new ITexture[] { super.getFrontFacingInactive(aColor)[0], TextureFactory.of(OVERLAY_FRONT_STEAM_FURNACE), + TextureFactory.builder() + .addIcon(OVERLAY_FRONT_STEAM_FURNACE_GLOW) + .glow() + .build() }; + } + + @Override + public ITexture[] getTopFacingActive(byte aColor) { + return new ITexture[] { super.getTopFacingActive(aColor)[0], + TextureFactory.of(OVERLAY_TOP_STEAM_FURNACE_ACTIVE), TextureFactory.builder() + .addIcon(OVERLAY_BOTTOM_STEAM_FURNACE_ACTIVE_GLOW) + .glow() + .build() }; + } + + @Override + public ITexture[] getTopFacingInactive(byte aColor) { + return new ITexture[] { super.getTopFacingInactive(aColor)[0], TextureFactory.of(OVERLAY_TOP_STEAM_FURNACE), + TextureFactory.builder() + .addIcon(OVERLAY_TOP_STEAM_FURNACE_GLOW) + .glow() + .build() }; + } + + @Override + public ITexture[] getBottomFacingActive(byte aColor) { + return new ITexture[] { super.getBottomFacingActive(aColor)[0], + TextureFactory.of(OVERLAY_BOTTOM_STEAM_FURNACE_ACTIVE), TextureFactory.builder() + .addIcon(OVERLAY_BOTTOM_STEAM_FURNACE_ACTIVE_GLOW) + .glow() + .build() }; + } + + @Override + public ITexture[] getBottomFacingInactive(byte aColor) { + return new ITexture[] { super.getBottomFacingInactive(aColor)[0], + TextureFactory.of(OVERLAY_BOTTOM_STEAM_FURNACE), TextureFactory.builder() + .addIcon(OVERLAY_BOTTOM_STEAM_FURNACE_GLOW) + .glow() + .build() }; + } +} |