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authorBlueWeabo <76872108+BlueWeabo@users.noreply.github.com>2022-12-13 23:10:17 +0200
committerGitHub <noreply@github.com>2022-12-13 22:10:17 +0100
commit8a515c7a9f83ca0fe29098d50bc7cab30e137d35 (patch)
treef8d8ae0ef341bc629a7ef12ad46da3c21a19b011 /src/main/java/gregtech/common
parentc702937ba0bf2e3f6cc8e2c37a2d5a7453a74926 (diff)
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Nanite material and circuit board multi for later tiers (#1513)
* Base work for ModularUI compat * Remove useless interface * Add almost all the widgets * Invert method * Refactor NEI stack placement positions * NEI handlers on ModularUI * Add some more docs * AdvDebugStructureWriter * Fix NEI progressbar not working * PrimitiveBlastFurnace * clean * derp * clean * spotlessApply * Boilers * Buffers * clean * N by N slots containers * Fix boilers not having bucket interaction Put opening UI to individual MetaTEs * Maintenance Hatch * clean * spotlessApply * Add dependency * IndustrialApiary * Adapt to ModularUI change * Base work for covers & fix crash with MP * Fix crash with server * Rewrite base work for covers * Send initial cover data on cover GUI open so that the time of showing incorrect data will be eliminated * Covers part 1 * Rename package: ModularUI -> modularui * Rename class: GT_UIInfo -> GT_UIInfos * Fix build * Covers part2 * Fix missing client check with tile UI & fix title overlap * CoverTabLine * Move cover window creators to inner class * Fix crash with null base TE * Close GUI when tile is broken * Color cover window with tile colorization * add nanites as a material * spotless * start the work on the nanites multi * spotless * Change signature of addUIWidgets * FluidFilter cover, FluidDisplaySlotWidget, BasicTank, BasicGenerator, Output Hatch, MicrowaveEnergyTransmitter, Teleporter, DigitalChest, DigitalTank * Add title tab * Move package: modularui -> modularui/widget * add controller recipe and new casing * add prefix and the casing and controller to the item list * add nano forge controller to its item * add nanites to PreLoad * Programmed circuit + IConfigurationCircuitSupport * clean * add nano forge multi - complete with some recipes * new nanite textures * Apply spotless * fix nanites not registering, remove recipe lock on the nano forge, other small fixed no clue why they didn't want to register in run2. * VolumetricFlask * Remove integrated circuit overlay from recipe input slots * Input Hatch & Quadruple Input Hatch * Multiblock * Deprecate old cover GUI * BasicMachines * Finish BasicMachine & NEI * Expand DTPF NEI to 9 slots * Fix ME input bus on MP * Move AESlotWidget to public class * Move GT_Recipe_Map constructors with mNEIUnificateOutput to setter method * Move SteamTexture.Variant to outer enum * Switch to remote repository * oops * Update MUI * Update MUI * Minor refactor for change amount buttons * the start of a new multi, tooltip WIP * Display items and fluids that exceed usual count * blah * use +=, why didn't I do this * add tier 2 and tier 3. add some more checks * Update MUI * Move ModularUI to Base (#1510) * Move ModularUI to Base * Move most of the ModularUI functionality to `BaseTileEntity` (and `CoverableTileEntity`) * `CommonMetaTileEntity` delegates ato the MetaTileEntity * Added several interfaces (with defaults) to indicate if a tile/metatile override/implement certain behaviors. * Moved `IConfigurationCircuitSupport` interface such that it will work with BaseTileEntity or a MetaTileEntity * Address reviews Co-authored-by: miozune <miozune@gmail.com> * Update MUI * make a single shape rotatable by 90 degrees * Minor changes to NEI * more shapes, more mechanics * Return :facepalm: * IGetTabIconSet override * Some more changes to NEI * Merge texture getter interfaces to new class GUITextureSet * Remove BBF structure picture as it's auto-buildable now * Make unified title tab style of texture angular * Expose some boiler texture getters for addon * Fix crash with cover GUI on pipe * small changes * Lower the number of recipe per page for DTPF & update MUI * Update MUI * Fix crash with middle-clicking slot on circuit selection GUI * Fix circuit selection window not syncing item from base machine * Merge GT_NEI_AssLineHandler into GT_NEI_DefaultHandler * Update MUI * Add in TecTech multi message * Allow changing the way of binding player inventory * Update MUI * Update MUI * Update MUI * Update MUI * Update MUI * Make MUI non-transitive to allow addons to use their own version * Force enable mixin * Format fluid amount tooltip * Add GUITextureSet.STEAM * Add guard against null ModularWindow creation * Add constructors for Muffler Hatch with inventory * Fix output slot on digital chest and tank allowing insertion * Don't log null ModularWindow * add a new material, add some recipes, continue the work on the PCB factory. The first recipe is in! * oops spotless * update bs * rename casings * make material generate plates * add recipes to the pcb factory * nei handling * do some more work on the multi * fixes to recipes. * Update build-and-test.yml * starter work on the PCBFactory GUI. recipe check fully working * finish gui work * spotless thank god drafts don't generate spotless PRs * final touches. tooltip tomorrow * fix typos. and finish PCB multi. * spotless * changes for requests * make consumed amount a constant * fix recipes oopsie * Remove unused textures * Add nanites * fixing recipes * Fix NEI not showing * Make nanites share texture * actually fix recipes and use 2 new lenses * finally circuits work in recipe * Add trans metal block * add default offsets * spotless * make parallels actually work * Downscale nanite texture to 64x64 * improve PCB Factory GUI * finish fixing gui, fix offsets on cooler, apply a new formula for duration * Clean up PCB Factory tooltip * Spotless * Fix typo in Naquadah * make sure the roughness multiplier actually slows down the recipe XD * add a smaller limit to the roughness multipler.... lets not allow for 10x board prodction oops * fix cooler tier 2 using wrong block in its center, fix controller texture on tier 3 * update mui and uodate the button texture * fix one button and prevent null arrays * remove some math. a small rework on recipes * fix and off by 1 * save the change? never heard of it * fix tier 3 not forming * Nano forge tooltip * hopefully fix nano forge. fix neutroni nanite wrong tier in recipe * try 2 to fix structure check * fix nano forge not forming * fix nano forge data stick. we need better error messages * do some fixes. * its 12am, typos.... * never coding at midnight again * try 2 to fix nano forge and pcb factory * fix nano and pcb factory not working. address some reviews * do syncing between client and server. fix recipes asking too much power with multiple upgrades Co-authored-by: miozune <miozune@gmail.com> Co-authored-by: Jason Mitchell <mitchej@gmail.com> Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com> Co-authored-by: Sampsa <sampo.vanninen@aalto.fi>
Diffstat (limited to 'src/main/java/gregtech/common')
-rw-r--r--src/main/java/gregtech/common/GT_RecipeAdder.java40
-rw-r--r--src/main/java/gregtech/common/blocks/GT_Block_Casings8.java25
-rw-r--r--src/main/java/gregtech/common/items/GT_MetaGenerated_Item_03.java5
-rw-r--r--src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_NanoForge.java453
-rw-r--r--src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_PCBFactory.java1120
-rw-r--r--src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_PlasmaForge.java6
6 files changed, 1643 insertions, 6 deletions
diff --git a/src/main/java/gregtech/common/GT_RecipeAdder.java b/src/main/java/gregtech/common/GT_RecipeAdder.java
index 488ac0a5fb..ee056ddebd 100644
--- a/src/main/java/gregtech/common/GT_RecipeAdder.java
+++ b/src/main/java/gregtech/common/GT_RecipeAdder.java
@@ -3318,6 +3318,46 @@ public class GT_RecipeAdder implements IGT_RecipeAdder {
return true;
}
+ @Override
+ public boolean addNanoForgeRecipe(
+ ItemStack[] aInputs,
+ FluidStack[] aFluidInputs,
+ ItemStack[] aOutputs,
+ FluidStack[] aFluidOutputs,
+ int[] aChances,
+ int aDuration,
+ int aEUt,
+ int aSpecialValue) {
+ if (aInputs == null || aOutputs == null || aSpecialValue == 0) return false;
+
+ GT_Recipe.GT_Recipe_Map.sNanoForge.addRecipe(new GT_Recipe(
+ false, aInputs, aOutputs, null, aChances, aFluidInputs, aFluidOutputs, aDuration, aEUt, aSpecialValue));
+ return true;
+ }
+
+ @Override
+ public boolean addPCBFactoryRecipe(
+ ItemStack[] aInputs,
+ FluidStack[] aFluidInputs,
+ ItemStack[] aOutputs,
+ int aDuration,
+ int aEUt,
+ int aSpecialValue) {
+
+ if (aInputs == null || aFluidInputs == null || aOutputs == null) {
+ return false;
+ }
+
+ if (aSpecialValue <= 0 || aEUt < 0 || aDuration < 0) {
+ return false;
+ }
+
+ GT_Recipe.GT_Recipe_Map.sPCBFactory.addRecipe(new GT_Recipe(
+ false, aInputs, aOutputs, null, null, aFluidInputs, null, aDuration, aEUt, aSpecialValue));
+
+ return true;
+ }
+
private boolean areItemsAndFluidsBothNull(ItemStack[] items, FluidStack[] fluids) {
boolean itemsNull = true;
if (items != null) {
diff --git a/src/main/java/gregtech/common/blocks/GT_Block_Casings8.java b/src/main/java/gregtech/common/blocks/GT_Block_Casings8.java
index 65583eaa28..ae67f52730 100644
--- a/src/main/java/gregtech/common/blocks/GT_Block_Casings8.java
+++ b/src/main/java/gregtech/common/blocks/GT_Block_Casings8.java
@@ -18,7 +18,7 @@ public class GT_Block_Casings8 extends GT_Block_Casings_Abstract {
// WATCH OUT FOR TEXTURE ID's
public GT_Block_Casings8() {
- super(GT_Item_Casings8.class, "gt.blockcasings8", GT_Material_Casings.INSTANCE, 10);
+ super(GT_Item_Casings8.class, "gt.blockcasings8", GT_Material_Casings.INSTANCE, 15);
/*
* DO NOT USE INDEX 15 !
* USED HERE: https://github.com/GTNewHorizons/Electro-Magic-Tools/pull/17
@@ -37,6 +37,14 @@ public class GT_Block_Casings8 extends GT_Block_Casings_Abstract {
getUnlocalizedName() + ".7.name", "Advanced Iridium Plated Machine Casing");
GT_LanguageManager.addStringLocalization(getUnlocalizedName() + ".8.name", "Magical Machine Casing");
GT_LanguageManager.addStringLocalization(getUnlocalizedName() + ".9.name", "HSS-S Turbine Casing");
+ GT_LanguageManager.addStringLocalization(getUnlocalizedName() + ".10.name", "Radiant Naquadah Alloy Casing");
+ GT_LanguageManager.addStringLocalization(
+ getUnlocalizedName() + ".11.name", "Basic Photolithographic Framework Casing");
+ GT_LanguageManager.addStringLocalization(
+ getUnlocalizedName() + ".12.name", "Reinforced Photolithographic Framework Casing");
+ GT_LanguageManager.addStringLocalization(
+ getUnlocalizedName() + ".13.name", "Radiation Proof Photolithographic Framework Casing");
+ GT_LanguageManager.addStringLocalization(getUnlocalizedName() + ".14.name", "Infinity Cooled Casing");
ItemList.Casing_Chemically_Inert.set(new ItemStack(this, 1, 0));
ItemList.Casing_Pipe_Polytetrafluoroethylene.set(new ItemStack(this, 1, 1));
@@ -48,6 +56,11 @@ public class GT_Block_Casings8 extends GT_Block_Casings_Abstract {
ItemList.Casing_Advanced_Iridium.set(new ItemStack(this, 1, 7));
ItemList.Casing_Magical.set(new ItemStack(this, 1, 8));
ItemList.Casing_TurbineGasAdvanced.set(new ItemStack(this, 1, 9));
+ ItemList.RadiantNaquadahAlloyCasing.set(new ItemStack(this, 1, 10));
+ ItemList.BasicPhotolithographicFrameworkCasing.set(new ItemStack(this, 1, 11));
+ ItemList.ReinforcedPhotolithographicFrameworkCasing.set(new ItemStack(this, 1, 12));
+ ItemList.RadiationProofPhotolithographicFrameworkCasing.set(new ItemStack(this, 1, 13));
+ ItemList.InfinityCooledCasing.set(new ItemStack(this, 1, 14));
}
@Override
@@ -80,6 +93,16 @@ public class GT_Block_Casings8 extends GT_Block_Casings_Abstract {
return Textures.BlockIcons.MACHINE_CASING_MAGICAL.getIcon();
case 9:
return Textures.BlockIcons.MACHINE_CASING_ADVANCEDGAS.getIcon();
+ case 10:
+ return Textures.BlockIcons.MACHINE_CASING_RADIANT_NAQUADAH_ALLOY.getIcon();
+ case 11:
+ return Textures.BlockIcons.MACHINE_CASING_PCB_TIER_1.getIcon();
+ case 12:
+ return Textures.BlockIcons.MACHINE_CASING_PCB_TIER_2.getIcon();
+ case 13:
+ return Textures.BlockIcons.MACHINE_CASING_PCB_TIER_3.getIcon();
+ case 14:
+ return Textures.BlockIcons.INFINITY_COOLED_CASING.getIcon();
}
return Textures.BlockIcons.MACHINE_CASING_ROBUST_TUNGSTENSTEEL.getIcon();
}
diff --git a/src/main/java/gregtech/common/items/GT_MetaGenerated_Item_03.java b/src/main/java/gregtech/common/items/GT_MetaGenerated_Item_03.java
index 01015515e8..00927497c6 100644
--- a/src/main/java/gregtech/common/items/GT_MetaGenerated_Item_03.java
+++ b/src/main/java/gregtech/common/items/GT_MetaGenerated_Item_03.java
@@ -21,7 +21,8 @@ public class GT_MetaGenerated_Item_03 extends GT_MetaGenerated_Item_X32 {
OrePrefixes.crateGtDust,
OrePrefixes.crateGtIngot,
OrePrefixes.crateGtGem,
- OrePrefixes.crateGtPlate);
+ OrePrefixes.crateGtPlate,
+ OrePrefixes.nanite);
INSTANCE = this;
int tLastID = 0;
Object[] o = new Object[0];
@@ -810,6 +811,6 @@ public class GT_MetaGenerated_Item_03 extends GT_MetaGenerated_Item_X32 {
@Override
public boolean doesShowInCreative(OrePrefixes aPrefix, Materials aMaterial, boolean aDoShowAllItems) {
- return aDoShowAllItems;
+ return aDoShowAllItems || (aPrefix.toString().toLowerCase().contains("nanite"));
}
}
diff --git a/src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_NanoForge.java b/src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_NanoForge.java
new file mode 100644
index 0000000000..6bff3c3338
--- /dev/null
+++ b/src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_NanoForge.java
@@ -0,0 +1,453 @@
+package gregtech.common.tileentities.machines.multi;
+
+import static com.gtnewhorizon.structurelib.structure.StructureUtility.*;
+import static gregtech.api.enums.GT_HatchElement.*;
+import static gregtech.api.enums.GT_Values.AuthorBlueWeabo;
+import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_FRONT_ASSEMBLY_LINE;
+import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_FRONT_ASSEMBLY_LINE_ACTIVE;
+import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_FRONT_ASSEMBLY_LINE_ACTIVE_GLOW;
+import static gregtech.api.enums.Textures.BlockIcons.OVERLAY_FRONT_ASSEMBLY_LINE_GLOW;
+import static gregtech.api.util.GT_StructureUtility.buildHatchAdder;
+import static gregtech.api.util.GT_StructureUtility.ofFrame;
+
+import com.gtnewhorizon.structurelib.alignment.IAlignmentLimits;
+import com.gtnewhorizon.structurelib.alignment.constructable.ISurvivalConstructable;
+import com.gtnewhorizon.structurelib.alignment.enumerable.Rotation;
+import com.gtnewhorizon.structurelib.structure.IStructureDefinition;
+import com.gtnewhorizon.structurelib.structure.ISurvivalBuildEnvironment;
+import com.gtnewhorizon.structurelib.structure.StructureDefinition;
+import gregtech.api.GregTech_API;
+import gregtech.api.enums.Materials;
+import gregtech.api.enums.Textures.BlockIcons;
+import gregtech.api.interfaces.ITexture;
+import gregtech.api.interfaces.metatileentity.IMetaTileEntity;
+import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
+import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_ExtendedPowerMultiBlockBase;
+import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_Hatch_InputBus;
+import gregtech.api.render.TextureFactory;
+import gregtech.api.util.GT_ExoticEnergyInputHelper;
+import gregtech.api.util.GT_Multiblock_Tooltip_Builder;
+import gregtech.api.util.GT_Recipe;
+import gregtech.api.util.GT_Utility;
+import gregtech.common.blocks.GT_Block_Casings8;
+import java.util.ArrayList;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.item.ItemStack;
+import net.minecraft.nbt.NBTTagCompound;
+import net.minecraft.util.EnumChatFormatting;
+import net.minecraft.util.StatCollector;
+import net.minecraftforge.common.util.ForgeDirection;
+import net.minecraftforge.fluids.FluidStack;
+
+public class GT_MetaTileEntity_NanoForge
+ extends GT_MetaTileEntity_ExtendedPowerMultiBlockBase<GT_MetaTileEntity_NanoForge>
+ implements ISurvivalConstructable {
+ private static final String STRUCTURE_PIECE_MAIN = "main";
+ private static final String STRUCTURE_PIECE_TIER2 = "tier2";
+ private static final String STRUCTURE_PIECE_TIER3 = "tier3";
+ private static final IStructureDefinition<GT_MetaTileEntity_NanoForge> STRUCTURE_DEFINITION =
+ StructureDefinition.<GT_MetaTileEntity_NanoForge>builder()
+ // spotless:off
+ .addShape(STRUCTURE_PIECE_MAIN, transpose(new String[][] {
+ {" "," "," F "," C "," C "," C "," C "," F "," "," "},
+ {" "," "," F "," C "," C "," C "," C "," F "," "," "},
+ {" "," "," F "," C "," C "," C "," C "," F "," "," "},
+ {" "," "," F "," C "," C "," C "," C "," F "," "," "},
+ {" "," "," F "," C "," C "," C "," C "," F "," "," "},
+ {" "," "," FCF "," C C "," C C "," C C "," C C "," FCF "," "," "},
+ {" "," "," FCF "," C C "," C C "," C C "," C C "," FCF "," "," "},
+ {" "," "," FCF "," C C "," C C "," C C "," C C "," FCF "," "," "},
+ {" "," "," FCF "," C C "," C C "," C C "," C C "," FCF "," "," "},
+ {" "," "," FCF "," C C "," C C "," C C "," C C "," FCF "," "," "},
+ {" "," "," FCF "," C C "," C C "," C C "," C C "," FCF "," "," "},
+ {" "," "," FCF "," C C "," C C "," C C "," C C "," FCF "," "," "},
+ {" "," "," FCF "," C C "," C C "," C C "," C C "," FCF "," "," "},
+ {" "," "," FCF "," C C "," C C "," C C "," C C "," FCF "," "," "},
+ {" "," FCF "," FC CF "," C C "," C C "," C C "," C C "," FC CF "," FCF "," "},
+ {" "," FCF "," FC CF "," C C "," C C "," C C "," C C "," FC CF "," FCF "," "},
+ {" "," FCF "," FC CF "," C C "," C C "," C C "," C C "," FC CF "," FCF "," "},
+ {" "," FCF "," FC CF "," C C "," C C "," C C "," C C "," FC CF "," FCF "," "},
+ {" C "," FCF "," CC CC "," C C "," C C "," C C "," C C "," CC CC "," FCF "," C "},
+ {" C "," FCF "," CC CC "," C C "," C C "," C C "," C C "," CC CC "," FCF "," C "},
+ {" C "," FCF "," CC CC "," C C "," C C "," C C "," C C "," CC CC "," FCF "," C "},
+ {" C "," FCF "," CC CC "," CC CC "," CC CC "," CC CC "," CC CC "," CC CC "," FCF "," C "},
+ {" C "," FCF "," CC CC "," CC CC "," CC CC "," CC CC "," CC CC "," CC CC "," FCF "," C "},
+ {" C "," FCF "," CC CC "," C C "," C C "," C C "," C C "," CC CC "," FCF "," C "},
+ {" C "," FCF "," CC CC "," C C "," C C "," C C "," C C "," CC CC "," FCF "," C "},
+ {" C "," FCF "," CC CC "," C C "," C C "," C C "," C C "," CC CC "," FCF "," C "},
+ {" "," FCF "," FC CF "," C C "," C C "," C C "," C C "," FC CF "," FCF "," "},
+ {" "," FCF "," FC CF "," C C "," C C "," C C "," C C "," FC CF "," FCF "," "},
+ {" "," FCF "," FC CF "," C C "," C C "," C C "," C C "," FC CF "," FCF "," "},
+ {" "," FCF "," FC CF "," C C "," C C "," C C "," C C "," FC CF "," FCF "," "},
+ {" "," "," FCF "," C C "," C C "," C C "," C C "," FCF "," "," "},
+ {" "," "," FCF "," C C "," C C "," C C "," C C "," FCF "," "," "},
+ {" "," "," FCF "," C C "," C C "," C C "," C C "," FCF "," "," "},
+ {" "," "," FCF "," C C "," C C "," C C "," C C "," FCF "," "," "},
+ {" "," "," FCF "," C C "," C C "," C C "," C C "," FCF "," "," "},
+ {" "," "," FCF "," C C "," C C "," C C "," C C "," FCF "," "," "},
+ {" "," "," FCF "," C C "," C C "," C C "," C C "," FCF "," "," "},
+ {" "," BB~BB "," BBBBBBB ","BBBBBBBBB","BBBBBBBBB","BBBBBBBBB","BBBBBBBBB"," BBBBBBB "," BBBBB "," "}
+ }))
+ .addShape(STRUCTURE_PIECE_TIER2, transpose(new String[][] {
+ {" ", " ", " CC ", " CCCC ", " CCCC ", " CC ", " ", " "},
+ {" ", " ", " AA ", " ACCA ", " ACCA ", " AA ", " ", " "},
+ {" ", " ", " CC ", " CCCC ", " CCCC ", " CC ", " ", " "},
+ {" ", " ", " ", " CC ", " CC ", " ", " ", " "},
+ {" ", " ", " ", " CC ", " CC ", " ", " ", " "},
+ {" ", " ", " ", " CC ", " CC ", " ", " ", " "},
+ {" ", " ", " ", " CC ", " CC ", " ", " ", " "},
+ {" ", " ", " CC ", " CCCC ", " CCCC ", " CC ", " ", " "},
+ {" ", " ", " AA ", " ACCA ", " ACCA ", " AA ", " ", " "},
+ {" ", " ", " CC ", " CCCC ", " CCCC ", " CC ", " ", " "},
+ {" ", " ", " ", " CC ", " CC ", " ", " ", " "},
+ {" ", " ", " ", " CC ", " CC ", " ", " ", " "},
+ {" ", " ", " ", " CC ", " CC ", " ", " ", " "},
+ {" ", " ", " ", " CC ", " CC ", " ", " ", " "},
+ {" CCCCCC ", "CCCCCCCC", "CCCCCCCC", "CCCCCCCC", "CCCCCCCC", "CCCCCCCC", "CCCCCCCC", " CCCCCC "}
+ }))
+ .addShape(STRUCTURE_PIECE_TIER3, transpose(new String[][] {
+ {" ", " ", " CC ", " CCCC ", " CCCC ", " CC ", " ", " "},
+ {" ", " ", " FFAA ", " ACCA ", " ACCA ", " AAFF ", " ", " "},
+ {" ", " ", "F CC ", "F CCCC ", " CCCC F", " CC F", " ", " "},
+ {" ", " ", " F", " CC F", "F CC ", "F ", " ", " "},
+ {" ", " F ", " ", " CC ", " CC ", " ", " F ", " "},
+ {" FF ", " ", " ", " CC ", " CC ", " ", " ", " FF "},
+ {" FF ", " ", " ", " CC ", " CC ", " ", " ", " FF "},
+ {" ", " F ", " ", " CC ", " CC ", " ", " F ", " "},
+ {" ", " ", "F ", "F CC ", " CC F", " F", " ", " "},
+ {" ", " ", " CC F", " CCCC F", "F CCCC ", "F CC ", " ", " "},
+ {" ", " F ", " CC ", " CCCC ", " CCCC ", " CC ", " F ", " "},
+ {" FF ", " ", " CC ", " CCCC ", " CCCC ", " CC ", " ", " FF "},
+ {" FF ", " ", " CC ", " CCCC ", " CCCC ", " CC ", " ", " FF "},
+ {" ", " F ", " ", " CC ", " CC ", " ", " F ", " "},
+ {" ", " ", "F ", "F CC ", " CC F", " F", " ", " "},
+ {" ", " ", " F", " CC F", "F CC ", "F ", " ", " "},
+ {" ", " F ", " ", " CC ", " CC ", " ", " F ", " "},
+ {" FF ", " ", " ", " CC ", " CC ", " ", " ", " FF "},
+ {" FF ", " ", " ", " CC ", " CC ", " ", " ", " FF "},
+ {" ", " F ", " ", " CC ", " CC ", " ", " F ", " "},
+ {" ", " ", "F CC ", "F CCCC ", " CCCC F", " CC F", " ", " "},
+ {" ", " ", " AA F", " ACCA F", "F ACCA ", "F AA ", " ", " "},
+ {" ", " F ", " CC ", " CCCC ", " CCCC ", " CC ", " F ", " "},
+ {" FF ", " ", " ", " CC ", " CC ", " ", " ", " FF "},
+ {" FF ", " ", " ", " CC ", " CC ", " ", " ", " FF "},
+ {" ", " F ", " ", " CC ", " CC ", " ", " F ", " "},
+ {" CCCCCC ", "CCCCCCCC", "CCCCCCCC", "CCCCCCCC", "CCCCCCCC", "CCCCCCCC", "CCCCCCCC", " CCCCCC "}
+ }))
+ //spotless:on
+ .addElement('F', ofFrame(Materials.StellarAlloy))
+ .addElement('C', ofBlock(GregTech_API.sBlockCasings8, 10))
+ .addElement('A', ofBlock(GregTech_API.sBlockCasings2, 5))
+ .addElement(
+ 'B',
+ buildHatchAdder(GT_MetaTileEntity_NanoForge.class)
+ .atLeast(InputHatch, OutputBus, InputBus, Maintenance, Energy.or(ExoticEnergy))
+ .dot(1)
+ .casingIndex(((GT_Block_Casings8) GregTech_API.sBlockCasings8).getTextureIndex(10))
+ .buildAndChain(GregTech_API.sBlockCasings8, 10))
+ .build();
+ private byte mSpecialTier = 0;
+ private boolean mSeparate = false;
+
+ public GT_MetaTileEntity_NanoForge(int aID, String aName, String aNameRegional) {
+ super(aID, aName, aNameRegional);
+ }
+
+ public GT_MetaTileEntity_NanoForge(String aName) {
+ super(aName);
+ }
+
+ @Override
+ public GT_Recipe.GT_Recipe_Map getRecipeMap() {
+ return GT_Recipe.GT_Recipe_Map.sNanoForge;
+ }
+
+ @Override
+ public void construct(ItemStack stackSize, boolean hintsOnly) {
+ buildPiece(STRUCTURE_PIECE_MAIN, stackSize, hintsOnly, 4, 37, 1);
+ if (stackSize.stackSize > 1) {
+ buildPiece(STRUCTURE_PIECE_TIER2, stackSize, hintsOnly, -7, 14, 4);
+ }
+ if (stackSize.stackSize > 2) {
+ buildPiece(STRUCTURE_PIECE_TIER3, stackSize, hintsOnly, 14, 26, 4);
+ }
+ }
+
+ @Override
+ public IMetaTileEntity newMetaEntity(IGregTechTileEntity aTileEntity) {
+ return new GT_MetaTileEntity_NanoForge(this.mName);
+ }
+
+ @Override
+ public ITexture[] getTexture(
+ IGregTechTileEntity aBaseMetaTileEntity,
+ byte aSide,
+ byte aFacing,
+ byte aColorIndex,
+ boolean aActive,
+ boolean aRedstone) {
+ if (aSide == aFacing) {
+ if (aActive)
+ return new ITexture[] {
+ BlockIcons.getCasingTextureForId(GT_Utility.getCasingTextureIndex(GregTech_API.sBlockCasings8, 10)),
+ TextureFactory.builder()
+ .addIcon(OVERLAY_FRONT_ASSEMBLY_LINE_ACTIVE)
+ .extFacing()
+ .build(),
+ TextureFactory.builder()
+ .addIcon(OVERLAY_FRONT_ASSEMBLY_LINE_ACTIVE_GLOW)
+ .extFacing()
+ .glow()
+ .build()
+ };
+ return new ITexture[] {
+ BlockIcons.getCasingTextureForId(GT_Utility.getCasingTextureIndex(GregTech_API.sBlockCasings8, 10)),
+ TextureFactory.builder()
+ .addIcon(OVERLAY_FRONT_ASSEMBLY_LINE)
+ .extFacing()
+ .build(),
+ TextureFactory.builder()
+ .addIcon(OVERLAY_FRONT_ASSEMBLY_LINE_GLOW)
+ .extFacing()
+ .glow()
+ .build()
+ };
+ }
+ return new ITexture[] {
+ BlockIcons.getCasingTextureForId(GT_Utility.getCasingTextureIndex(GregTech_API.sBlockCasings8, 10))
+ };
+ }
+
+ @Override
+ public IStructureDefinition<GT_MetaTileEntity_NanoForge> getStructureDefinition() {
+ return STRUCTURE_DEFINITION;
+ }
+
+ @Override
+ public boolean isCorrectMachinePart(ItemStack aStack) {
+ return true;
+ }
+
+ @Override
+ public boolean checkRecipe(ItemStack aStack) {
+ GT_Recipe.GT_Recipe_Map map = getRecipeMap();
+ FluidStack[] tFluidInputs = getCompactedFluids();
+ if (mSeparate) {
+ ArrayList<ItemStack> tInputList = new ArrayList<ItemStack>();
+ for (GT_MetaTileEntity_Hatch_InputBus tBus : mInputBusses) {
+ for (int i = tBus.getSizeInventory() - 1; i >= 0; i--) {
+ if (tBus.getStackInSlot(i) != null) tInputList.add(tBus.getStackInSlot(i));
+ }
+ ItemStack[] tInputs = tInputList.toArray(new ItemStack[0]);
+ if (processRecipe(tInputs, tFluidInputs, map)) return true;
+ else tInputList.clear();
+ }
+ } else {
+ ItemStack[] tItemInputs = getStoredInputs().toArray(new ItemStack[0]);
+ return processRecipe(tItemInputs, tFluidInputs, map);
+ }
+ return false;
+ }
+
+ private boolean processRecipe(ItemStack[] tItemInputs, FluidStack[] tFluidInputs, GT_Recipe.GT_Recipe_Map map) {
+ lEUt = 0;
+ mOutputItems = null;
+ mOutputFluids = null;
+ long tVoltage = GT_ExoticEnergyInputHelper.getMaxInputVoltageMulti(getExoticAndNormalEnergyHatchList());
+ long tAmps = GT_ExoticEnergyInputHelper.getMaxInputAmpsMulti(getExoticAndNormalEnergyHatchList());
+ long tTotalEU = tVoltage * tAmps;
+ GT_Recipe tRecipe =
+ map.findRecipe(getBaseMetaTileEntity(), null, false, false, tTotalEU, tFluidInputs, null, tItemInputs);
+
+ if (tRecipe == null) return false;
+
+ if (tRecipe.mSpecialValue > mSpecialTier) return false;
+
+ if (tRecipe.isRecipeInputEqual(true, tFluidInputs, tItemInputs)) {
+ this.mEfficiency = (10000 - (getIdealStatus() - getRepairStatus()) * 1000);
+ this.mEfficiencyIncrease = 10000;
+ this.mMaxProgresstime = tRecipe.mDuration;
+ this.lEUt = -tRecipe.mEUt;
+ calculateOverclockedNessMultiInternal(
+ tRecipe.mEUt, tRecipe.mDuration, 1, tTotalEU, tRecipe.mSpecialValue < mSpecialTier);
+
+ if (this.lEUt == Long.MAX_VALUE - 1 || this.mMaxProgresstime == Integer.MAX_VALUE - 1) return false;
+
+ if (this.lEUt > 0) {
+ this.lEUt *= -1;
+ }
+
+ ArrayList<ItemStack> tOutputs = new ArrayList<ItemStack>();
+ for (int i = 0; i < tRecipe.mOutputs.length; i++) {
+ if (getBaseMetaTileEntity().getRandomNumber(10000) < tRecipe.getOutputChance(i)) {
+ tOutputs.add(tRecipe.getOutput(i));
+ }
+ }
+
+ this.mMaxProgresstime = Math.max(1, this.mMaxProgresstime);
+ mOutputItems = tOutputs.toArray(new ItemStack[0]);
+ mOutputFluids = tRecipe.mFluidOutputs.clone();
+ updateSlots();
+
+ return true;
+ }
+
+ return false;
+ }
+
+ @Override
+ public boolean checkMachine(IGregTechTileEntity aBaseMetaTileEntity, ItemStack aStack) {
+ mSpecialTier = 0;
+ if (aStack == null) return false;
+ if (aStack.isItemEqual(Materials.Carbon.getNanite(1)) && checkPiece(STRUCTURE_PIECE_MAIN, 4, 37, 1)) {
+ mSpecialTier = 1;
+ }
+
+ if (aStack.isItemEqual(Materials.Neutronium.getNanite(1))
+ && checkPiece(STRUCTURE_PIECE_MAIN, 4, 37, 1)
+ && checkPiece(STRUCTURE_PIECE_TIER2, -7, 14, 4)) {
+ mSpecialTier = 2;
+ }
+
+ if (aStack.isItemEqual(Materials.TranscendentMetal.getNanite(1))
+ && checkPiece(STRUCTURE_PIECE_MAIN, 4, 37, 1)
+ && checkPiece(STRUCTURE_PIECE_TIER2, -7, 14, 4)
+ && checkPiece(STRUCTURE_PIECE_TIER3, 14, 26, 4)) {
+ mSpecialTier = 3;
+ }
+
+ if (mMaintenanceHatches.size() != 1
+ || mInputBusses.isEmpty()
+ || mOutputBusses.isEmpty()
+ || mInputHatches.isEmpty()) {
+ return false;
+ }
+
+ // Makes sure that the multi can accept only 1 TT Energy Hatch OR up to 2 Normal Energy Hatches. Deform if both
+ // present or more than 1 TT Hatch.
+ boolean hatch = mExoticEnergyHatches.size() == 1 ^ (mEnergyHatches.size() <= 2 && !mEnergyHatches.isEmpty());
+
+ return mSpecialTier > 0 && hatch;
+ }
+
+ @Override
+ public int getMaxEfficiency(ItemStack aStack) {
+ return 10000;
+ }
+
+ @Override
+ public int getDamageToComponent(ItemStack aStack) {
+ return 0;
+ }
+
+ @Override
+ public boolean explodesOnComponentBreak(ItemStack aStack) {
+ return false;
+ }
+
+ @Override
+ public int survivalConstruct(ItemStack stackSize, int elementBudget, ISurvivalBuildEnvironment env) {
+ if (mMachine) return -1;
+ int built = 0;
+ built += survivialBuildPiece(STRUCTURE_PIECE_MAIN, stackSize, 4, 37, 1, elementBudget, env, false, true);
+ if (stackSize.stackSize > 1) {
+ built += survivialBuildPiece(STRUCTURE_PIECE_TIER2, stackSize, -7, 14, 4, elementBudget, env, false, true);
+ }
+ if (stackSize.stackSize > 2) {
+ built += survivialBuildPiece(STRUCTURE_PIECE_TIER3, stackSize, 14, 26, 4, elementBudget, env, false, true);
+ }
+ return built;
+ }
+
+ @Override
+ public void saveNBTData(NBTTagCompound aNBT) {
+ super.saveNBTData(aNBT);
+ aNBT.setBoolean("mSeparate", mSeparate);
+ aNBT.setByte("mSpecialTier", mSpecialTier);
+ }
+
+ @Override
+ public void loadNBTData(final NBTTagCompound aNBT) {
+ super.loadNBTData(aNBT);
+ mSeparate = aNBT.getBoolean("mSeparate");
+ mSpecialTier = aNBT.getByte("mSpecialTier");
+ }
+
+ /** Get possible alignments of this controller
+ *
+ * @return List of alignments that are possible or denied
+ */
+ @Override
+ public IAlignmentLimits getAlignmentLimits() {
+ // The nano forge should only be buildable upright
+ return IAlignmentLimits.Builder.allowAll()
+ .deny(ForgeDirection.DOWN)
+ .deny(ForgeDirection.UP)
+ .deny(Rotation.UPSIDE_DOWN)
+ .deny(Rotation.CLOCKWISE)
+ .deny(Rotation.COUNTER_CLOCKWISE)
+ .build();
+ }
+
+ @Override
+ protected GT_Multiblock_Tooltip_Builder createTooltip() {
+ GT_Multiblock_Tooltip_Builder tt = new GT_Multiblock_Tooltip_Builder();
+ tt.addMachineType("Nanite Fabricator")
+ .addInfo("Controller block for the Nano Forge")
+ .addInfo("Requires insane amounts of power to create nanites. Each tier")
+ .addInfo("the multi gains a new building next to it. The nanite in the")
+ .addInfo("controller slot controls the tier.")
+ .addInfo("--------------------------------------------")
+ .addInfo("Requires a Carbon Nanite to use tier tier " + EnumChatFormatting.DARK_PURPLE + 1)
+ .addInfo("Requires a Neutronium Nanite to use tier " + EnumChatFormatting.DARK_PURPLE + 2)
+ .addInfo("Requires a Transcendent Metal Nanite to use tier " + EnumChatFormatting.DARK_PURPLE + 3)
+ .addInfo("--------------------------------------------")
+ .addInfo("If a recipe's tier is lower than the tier of the Nano Forge")
+ .addInfo("it gains " + EnumChatFormatting.RED + "perfect overclock" + EnumChatFormatting.GRAY + ".")
+ .addInfo(AuthorBlueWeabo)
+ .addSeparator()
+ .beginStructureBlock(30, 38, 13, false)
+ .addStructureInfo("Nano Forge Structure is too complex! See schematic for details.")
+ .addStructureInfo("--------------------------------------------")
+ .addStructureInfo("Tier " + EnumChatFormatting.DARK_PURPLE + 1 + EnumChatFormatting.GRAY)
+ .addStructureInfo(
+ EnumChatFormatting.GOLD + "527" + EnumChatFormatting.GRAY + " Radiant Naquadah Alloy Casing")
+ .addStructureInfo(
+ EnumChatFormatting.GOLD + "171" + EnumChatFormatting.GRAY + " Stellar Alloy Frame Box")
+ .addStructureInfo("--------------------------------------------")
+ .addStructureInfo("Tier " + EnumChatFormatting.DARK_PURPLE + 2 + EnumChatFormatting.GRAY)
+ .addStructureInfo(
+ EnumChatFormatting.GOLD + "148" + EnumChatFormatting.GRAY + " Radiant Naquadah Alloy Casing")
+ .addStructureInfo(EnumChatFormatting.GOLD + "16" + EnumChatFormatting.GRAY + " Assembling Line Casing")
+ .addStructureInfo("--------------------------------------------")
+ .addStructureInfo("Tier " + EnumChatFormatting.DARK_PURPLE + 3 + EnumChatFormatting.GRAY)
+ .addStructureInfo(
+ EnumChatFormatting.GOLD + "228" + EnumChatFormatting.GRAY + " Radiant Naquadah Alloy Casing")
+ .addStructureInfo(EnumChatFormatting.GOLD + "84" + EnumChatFormatting.GRAY + " Stellar Alloy Frame Box")
+ .addStructureInfo(EnumChatFormatting.GOLD + "16" + EnumChatFormatting.GRAY + " Assembling Line Casing")
+ .addStructureInfo("--------------------------------------------")
+ .addStructureInfo("Requires " + EnumChatFormatting.GOLD + "1" + EnumChatFormatting.GRAY + "-"
+ + EnumChatFormatting.GOLD + "2" + EnumChatFormatting.GRA