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author | Steelux <70096037+Steelux8@users.noreply.github.com> | 2022-09-18 09:28:56 +0100 |
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committer | GitHub <noreply@github.com> | 2022-09-18 10:28:56 +0200 |
commit | bc8d87ab4f91ab94c58228b9a08e799395d50ecf (patch) | |
tree | 9bbcc34c5caba68e18709ce84ec9353586889247 /src/main/java/gregtech/loaders/oreprocessing/ProcessingCell.java | |
parent | abd9c33924a667a4f2e622ba4e03b10b6db6ead8 (diff) | |
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HOG-Focused Oil Tweaks and Raw Oil Viability (#1387)
* Oil and Processed Oil Tweaks
- Changed Raw Oil to be the Naphtha-focused oil type between the 4 types, instead of being directly worse than Oil;
- Changed Steam-cracked Refinery Gas to be a viable Ethylene source, both for realism and to shift the stress away from Naphtha;
- Improved the Helium output from cracked Refinery Gas, both for realism and to give an initial boost to Helium stockpiling early;
* Naphtha Amount from Raw Oil Lowered
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