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authorGDCloud <93287602+GDCloudstrike@users.noreply.github.com>2024-09-01 19:59:32 +0200
committerGitHub <noreply@github.com>2024-09-01 19:59:32 +0200
commitdda0f8bb1ed2211b2df492d7bd53751e47de305f (patch)
treed22877026684353beabd58728d0cd0824ec87ea7 /src/main/java/gregtech/loaders/postload/chains
parente2ae14d4b5c0f3081dd9ff9fbe66beae7d724b9b (diff)
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Godforge continuation (#2950)
* fix wrong offset * improve item insertion window * finish upgrade material functionality * add tooltip to material button * add rhugnor gear * half serious upgrade costs (will definitely change) * fix stocking hatch not working for fuel supply * add information window * add heat formula info * add autobuild hint dot info * add phonon related items and fluids * first iteration of glitchy material renderer * tweak renderer overlay opacity * add new material * add phononic seed crystal and six-phased copper block * add recipes for phonon transfer medium chain * add solenoid block replacement * add creon * decouple smelting module structure * spotless weirdness * add most casing recipes and late loading method (for the special singularities) * add new singularity recipes * more recipes * add glow * generate more dragonblood parts * add upgrade costs * fix upgrade tree window scrollable weirdness * forgor glow texture * add last upgrade text + a random comma * re-add phonon medium abs recipe * add six-phased copper nanite recipe * fix button overlay being off by 1 pixel * fix merge mishaps * forgot to adjust debug buttons * fix stocking bus fuel insertion and fuel int overflow * add graviton shard ejection * minor structure oopsie * ejection button registration * ejection button tooltip * add graviton shard item * eject the right item + save ejection status to nbt * fix input bus amount npe * change rendering block offset * adapt eoh rendering to allow changing the star's size * initial rendering changes (make the blue star render) * change seed crystal recipes * another small seed crystal change * adjust item renderer * add tooltips * circuit oredict fix * tooltips, upgrade names, some experimental ui changes and small fixes * author * make star bigger * fix recipes * remove unnecessary tooltips * spotless * recipe adjustments * make magneto resonatic block craftable * change magneto resonatic gem autoclave times + spotless * add structurecheck button to modules * more recipe adjustments * fix extra material crash * more recipe adjustments * lower eternal singularity amounts * display recipetimes <1 sec properly * try to fix hasShiftDown crash * adjust plasma module recipes * swap placeholder names * implement rings disappearing/reappearing for renderer * utility for structure strings * buff plasma module parallel * fix itemlist * Spotless apply for branch godforge for #2950 (#3013) spotlessApply Co-authored-by: GitHub GTNH Actions <> --------- Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Diffstat (limited to 'src/main/java/gregtech/loaders/postload/chains')
-rw-r--r--src/main/java/gregtech/loaders/postload/chains/GT_NaniteChain.java17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/main/java/gregtech/loaders/postload/chains/GT_NaniteChain.java b/src/main/java/gregtech/loaders/postload/chains/GT_NaniteChain.java
index 1b3802306c..836756a18a 100644
--- a/src/main/java/gregtech/loaders/postload/chains/GT_NaniteChain.java
+++ b/src/main/java/gregtech/loaders/postload/chains/GT_NaniteChain.java
@@ -163,6 +163,23 @@ public class GT_NaniteChain {
.eut(1_000_000_000)
.addTo(nanoForgeRecipes);
+ // Six-Phased Copper Nanites - Used in Phononic Crystal production for the godforge
+ GT_Values.RA.stdBuilder()
+ .itemInputs(
+ aUIVTierLens,
+ MaterialsUEVplus.SixPhasedCopper.getBlocks(16),
+ ItemList.Circuit_Chip_SoC2.get(64),
+ ItemList.Circuit_Chip_SoC2.get(64),
+ ItemList.Circuit_Chip_SoC2.get(64))
+ .itemOutputs(MaterialsUEVplus.SixPhasedCopper.getNanite(8))
+ .fluidInputs(
+ Materials.UUMatter.getFluid(500_000),
+ MaterialsUEVplus.DimensionallyTranscendentResidue.getFluid(50_000))
+ .metadata(NANO_FORGE_TIER, 3)
+ .duration(100 * SECONDS)
+ .eut(2_000_000_000)
+ .addTo(nanoForgeRecipes);
+
// White Dwarf Matter Nanites. Used to make Magnetohydrodynamically constrained star matter.
GT_Values.RA.stdBuilder()
.itemInputs(