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| author | Johannes Gäßler <updrn@student.kit.edu> | 2017-06-22 01:50:21 +0200 |
|---|---|---|
| committer | Dream-Master <dream-master@gmx.net> | 2017-06-22 22:37:48 +0200 |
| commit | 64f8282c03f20c44eebe128785c85c8820a7c253 (patch) | |
| tree | fe343e530e24f66be05e97a886a34b5e4291132a /src/main/java/gregtech/loaders | |
| parent | c1a8464bab88cd7ab574dcc4ef823e06e317b151 (diff) | |
| download | GT5-Unofficial-64f8282c03f20c44eebe128785c85c8820a7c253.tar.gz GT5-Unofficial-64f8282c03f20c44eebe128785c85c8820a7c253.tar.bz2 GT5-Unofficial-64f8282c03f20c44eebe128785c85c8820a7c253.zip | |
cherry pick
14b9332d141ff652cf728ea16a7d44274f0e1bef
Moved the Casings for the Large Chemical Reactor again.
As it turns out overwriting Casings 4.4 and 4.5 was not a good idea
because even though there is no actual Casing at those IDs, the textures
are in use.
I started a new batch of Casings (GT_Block_Casings8) at IDs 112-127.
I did not use IDs 80-95 because there seem to already be some textures
there.
I did not use IDs 96-111 because they seem to already be in use by
Technus.
Diffstat (limited to 'src/main/java/gregtech/loaders')
| -rw-r--r-- | src/main/java/gregtech/loaders/preload/GT_Loader_Item_Block_And_Fluid.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main/java/gregtech/loaders/preload/GT_Loader_Item_Block_And_Fluid.java b/src/main/java/gregtech/loaders/preload/GT_Loader_Item_Block_And_Fluid.java index 4397019119..cf58bb1f20 100644 --- a/src/main/java/gregtech/loaders/preload/GT_Loader_Item_Block_And_Fluid.java +++ b/src/main/java/gregtech/loaders/preload/GT_Loader_Item_Block_And_Fluid.java @@ -163,7 +163,7 @@ public class GT_Loader_Item_Block_And_Fluid GregTech_API.sBlockCasings3 = new GT_Block_Casings3(); GregTech_API.sBlockCasings4 = new GT_Block_Casings4(); GregTech_API.sBlockCasings5 = new GT_Block_Casings5(); - GregTech_API.sBlockCasings6 = new GT_Block_Casings6();//TODO CHECK? + GregTech_API.sBlockCasings8 = new GT_Block_Casings8(); GregTech_API.sBlockGranites = new GT_Block_Granites(); GregTech_API.sBlockConcretes = new GT_Block_Concretes(); GregTech_API.sBlockStones = new GT_Block_Stones(); |
