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author | Glease <4586901+Glease@users.noreply.github.com> | 2021-01-31 18:52:08 +0800 |
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committer | Glease <4586901+Glease@users.noreply.github.com> | 2021-01-31 18:59:02 +0800 |
commit | 8522412f4e415028c37d945365f4edf913299639 (patch) | |
tree | de5300ea4484e91d52bf57475c913f585a0f06b0 /src/main/java/gregtech | |
parent | afd07409232ed8cdc730d63dbb71ed440d8a8ce1 (diff) | |
download | GT5-Unofficial-8522412f4e415028c37d945365f4edf913299639.tar.gz GT5-Unofficial-8522412f4e415028c37d945365f4edf913299639.tar.bz2 GT5-Unofficial-8522412f4e415028c37d945365f4edf913299639.zip |
BasicMachine fluid tank manipulations in GUI
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
Diffstat (limited to 'src/main/java/gregtech')
-rw-r--r-- | src/main/java/gregtech/api/gui/GT_Container_BasicMachine.java | 98 | ||||
-rw-r--r-- | src/main/java/gregtech/api/gui/GT_Slot_Render.java | 2 | ||||
-rw-r--r-- | src/main/java/gregtech/api/util/GT_Utility.java | 21 |
3 files changed, 117 insertions, 4 deletions
diff --git a/src/main/java/gregtech/api/gui/GT_Container_BasicMachine.java b/src/main/java/gregtech/api/gui/GT_Container_BasicMachine.java index 7e14061d2f..6cd7f9e8e3 100644 --- a/src/main/java/gregtech/api/gui/GT_Container_BasicMachine.java +++ b/src/main/java/gregtech/api/gui/GT_Container_BasicMachine.java @@ -4,11 +4,18 @@ import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import gregtech.api.interfaces.tileentity.IGregTechTileEntity; import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_BasicMachine; +import gregtech.api.util.GT_Utility; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; +import net.minecraftforge.fluids.FluidStack; +import net.minecraftforge.fluids.IFluidContainerItem; +import net.minecraftforge.fluids.IFluidTank; + +import static gregtech.api.enums.GT_Values.NI; +import static gregtech.api.metatileentity.implementations.GT_MetaTileEntity_BasicMachine.OTHER_SLOT_COUNT; /** * NEVER INCLUDE THIS FILE IN YOUR MOD!!! @@ -179,18 +186,101 @@ public class GT_Container_BasicMachine extends GT_Container_BasicTank { @Override public ItemStack slotClick(int aSlotIndex, int aMouseclick, int aShifthold, EntityPlayer aPlayer) { + if (mTileEntity.getMetaTileEntity() == null) return null; + GT_MetaTileEntity_BasicMachine machine = (GT_MetaTileEntity_BasicMachine) mTileEntity.getMetaTileEntity(); switch (aSlotIndex) { case 0: - if (mTileEntity.getMetaTileEntity() == null) return null; - ((GT_MetaTileEntity_BasicMachine) mTileEntity.getMetaTileEntity()).mFluidTransfer = !((GT_MetaTileEntity_BasicMachine) mTileEntity.getMetaTileEntity()).mFluidTransfer; + machine.mFluidTransfer = !machine.mFluidTransfer; return null; case 1: if (mTileEntity.getMetaTileEntity() == null) return null; - ((GT_MetaTileEntity_BasicMachine) mTileEntity.getMetaTileEntity()).mItemTransfer = !((GT_MetaTileEntity_BasicMachine) mTileEntity.getMetaTileEntity()).mItemTransfer; + machine.mItemTransfer = !machine.mItemTransfer; return null; + case 2: + return pickupFluid(machine.getDrainableStack(), aPlayer); default: - return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer); + if (aSlotIndex == OTHER_SLOT_COUNT + 1 + machine.mInputSlotCount + machine.mOutputItems.length) { + // input fluid slot + ItemStack tStackHeld = aPlayer.inventory.getItemStack(); + ItemStack tStackSizedOne = GT_Utility.copyAmount(1, tStackHeld); + if (tStackSizedOne == null) return null; + FluidStack tInputFluid = machine.getFillableStack(); + FluidStack tFluidHeld = GT_Utility.getFluidForFilledItem(tStackSizedOne, true); + if (tInputFluid == null) { + if (tFluidHeld == null) + // both null -> no op + return null; + return fillFluid(machine, aPlayer, tFluidHeld); + } else { + if (tFluidHeld != null) { + // both nonnull. actually both pickup and fill is reasonable, but I'll go with fill here + return fillFluid(machine, aPlayer, tFluidHeld); + } else { + return pickupFluid(machine.getFillableStack(), aPlayer); + } + } + } else { + return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer); + } + } + } + + private ItemStack pickupFluid(FluidStack aTankStack, EntityPlayer aPlayer) { + if (aTankStack == null) return null; + ItemStack tStackHeld = aPlayer.inventory.getItemStack(); + ItemStack tStackSizedOne = GT_Utility.copyAmount(1, tStackHeld); + if (tStackSizedOne == null) return null; + ItemStack tFilled = GT_Utility.fillFluidContainer(aTankStack, tStackSizedOne, true, false); + if (tFilled == null && tStackSizedOne.getItem() instanceof IFluidContainerItem) { + IFluidContainerItem tContainerItem = (IFluidContainerItem) tStackSizedOne.getItem(); + int tFilledAmount = tContainerItem.fill(tStackSizedOne, aTankStack, true); + if (tFilledAmount > 0) { + tFilled = tStackSizedOne; + aTankStack.amount -= tFilledAmount; + } + } + if (tFilled != null) { + reduceStackSizeInHandByOne(aPlayer); + GT_Utility.addItemToPlayerInventory(aPlayer, tFilled); } + return tFilled; + } + + private ItemStack fillFluid(IFluidTank aTank, EntityPlayer aPlayer, FluidStack aFluidHeld) { + ItemStack tStackHeld = aPlayer.inventory.getItemStack(); + ItemStack tStackSizedOne = GT_Utility.copyAmount(1, tStackHeld); + if (tStackSizedOne == null) + return null; + + int tFilled = aTank.fill(aFluidHeld, false); + if (tFilled == 0) // filled nothing + return null; + ItemStack tStackEmptied = null; + if (tFilled == aFluidHeld.amount) + // fully accepted - try take it from item now + // IFluidContainerItem is intentionally not checked here. it will be checked later + tStackEmptied = GT_Utility.getContainerForFilledItem(tStackSizedOne, false); + if (tStackEmptied == null && tStackHeld.getItem() instanceof IFluidContainerItem) { + IFluidContainerItem container = (IFluidContainerItem) tStackHeld.getItem(); + FluidStack tDrained = container.drain(tStackSizedOne, tFilled, true); + if (tDrained != null && tDrained.amount > 0) + // something is actually drained - change the cell and drop it to player + tStackEmptied = tStackSizedOne; + } + if (tStackEmptied == null) + // somehow the cell refuse to take that amount of fluid, no op then + return null; + aTank.fill(aFluidHeld, true); + GT_Utility.addItemToPlayerInventory(aPlayer, tStackEmptied); + reduceStackSizeInHandByOne(aPlayer); + return tStackEmptied; + } + + private void reduceStackSizeInHandByOne(EntityPlayer aPlayer) { + ItemStack tStackHeld = aPlayer.inventory.getItemStack(); + tStackHeld.stackSize -= 1; + if (tStackHeld.stackSize == 0) + aPlayer.inventory.setItemStack(NI); } @Override diff --git a/src/main/java/gregtech/api/gui/GT_Slot_Render.java b/src/main/java/gregtech/api/gui/GT_Slot_Render.java index 92927e284e..8dd19a0e8e 100644 --- a/src/main/java/gregtech/api/gui/GT_Slot_Render.java +++ b/src/main/java/gregtech/api/gui/GT_Slot_Render.java @@ -1,5 +1,7 @@ package gregtech.api.gui; +import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_Hatch_Maintenance; +import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; diff --git a/src/main/java/gregtech/api/util/GT_Utility.java b/src/main/java/gregtech/api/util/GT_Utility.java index 3055285ecf..a9ba9b9bbc 100644 --- a/src/main/java/gregtech/api/util/GT_Utility.java +++ b/src/main/java/gregtech/api/util/GT_Utility.java @@ -972,6 +972,15 @@ public class GT_Utility { return rStack; } + public static FluidStack getFluidFromDisplayStack(ItemStack aDisplayStack) { + if (!isStackValid(aDisplayStack) || + aDisplayStack.getItem() != ItemList.Display_Fluid.getItem() || + !aDisplayStack.hasTagCompound()) + return null; + Fluid tFluid = FluidRegistry.getFluid(ItemList.Display_Fluid.getItem().getDamage(aDisplayStack)); + return new FluidStack(tFluid, (int) aDisplayStack.getTagCompound().getLong("mFluidDisplayAmount")); + } + public static boolean containsFluid(ItemStack aStack, FluidStack aFluid, boolean aCheckIFluidContainerItems) { if (isStackInvalid(aStack) || aFluid == null) return false; if (aCheckIFluidContainerItems && aStack.getItem() instanceof IFluidContainerItem && ((IFluidContainerItem) aStack.getItem()).getCapacity(aStack) > 0) @@ -2768,4 +2777,16 @@ public class GT_Utility { ) ); } + + /** + * Add an itemstack to player inventory, or drop on ground if full. + * Can be called on client but it probably won't work very well. + */ + public static void addItemToPlayerInventory(EntityPlayer aPlayer, ItemStack aStack) { + if (isStackInvalid(aStack)) return; + if (!aPlayer.inventory.addItemStackToInventory(aStack) && !aPlayer.worldObj.isRemote) { + EntityItem dropItem = aPlayer.entityDropItem(aStack, 0); + dropItem.delayBeforeCanPickup = 0; + } + } } |