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author | Doug Gabehart <dgabehar@gmail.com> | 2016-12-14 11:12:07 -0600 |
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committer | Doug Gabehart <dgabehar@gmail.com> | 2016-12-14 11:12:07 -0600 |
commit | df00993c0df8efd4162d6b80a1662a213ff5910f (patch) | |
tree | 1c72824e757f02edc62c28780b435876a40d709d /src/main/java/gregtech | |
parent | 248b88e8bc415f92c01382eb09be4b45d5db1d72 (diff) | |
download | GT5-Unofficial-df00993c0df8efd4162d6b80a1662a213ff5910f.tar.gz GT5-Unofficial-df00993c0df8efd4162d6b80a1662a213ff5910f.tar.bz2 GT5-Unofficial-df00993c0df8efd4162d6b80a1662a213ff5910f.zip |
Added updateArmorStats method which includes additional checks to ensure that values are not null and the key in question exists in mStats
Removed player.closeScreen call in mouseClicked to prevent display glitch when switching armor gui tabs; (mouse focus from returning to 2x2 crafting grid)
Diffstat (limited to 'src/main/java/gregtech')
-rw-r--r-- | src/main/java/gregtech/common/items/armor/ArmorData.java | 62 | ||||
-rw-r--r-- | src/main/java/gregtech/common/items/armor/gui/GuiElectricArmor1.java | 13 |
2 files changed, 53 insertions, 22 deletions
diff --git a/src/main/java/gregtech/common/items/armor/ArmorData.java b/src/main/java/gregtech/common/items/armor/ArmorData.java index c6ef4d5bc0..675abf5f4c 100644 --- a/src/main/java/gregtech/common/items/armor/ArmorData.java +++ b/src/main/java/gregtech/common/items/armor/ArmorData.java @@ -43,7 +43,7 @@ public class ArmorData { public Map<StatType,Float> mStat = new HashMap<StatType,Float>(); public Map<StatType,Boolean> mBStat = new HashMap<StatType,Boolean>(); - + static ArrayList<StatType> updateArmorStatTypeList; // public boolean fullArmor; // public boolean fullRadiationDef; // public boolean fullElectricDef; @@ -94,6 +94,14 @@ public class ArmorData { // public int antiGravMaxWeight; public ArmorData(EntityPlayer player, ItemStack stack, int type, int tier) { + if(updateArmorStatTypeList == null) + { + updateArmorStatTypeList = new ArrayList<StatType>(); + updateArmorStatTypeList.add(StatType.MAGNET); + updateArmorStatTypeList.add(StatType.THORNS); + updateArmorStatTypeList.add(StatType.PROCESSINGPOWER); + updateArmorStatTypeList.add(StatType.PROCESSINGPOWERUSED); + } this.type = type; this.armorTier = tier; ContainerModularArmor tmp = new ContainerBasicArmor((EntityPlayer) player, new InventoryArmor(ModularArmor_Item.class, stack)); @@ -259,29 +267,30 @@ public class ArmorData { set(mBStat, StatType.THORNS, 0); set(mBStat, StatType.PROCESSINGPOWER, 0); set(mBStat, StatType.PROCESSINGPOWERUSED, 0); - if (helmet != null) { - change(mStat, StatType.MAGNET, helmet.mStat.get(StatType.MAGNET)); - change(mStat, StatType.THORNS, helmet.mStat.get(StatType.THORNS)); - change(mStat, StatType.PROCESSINGPOWER, helmet.mStat.get(StatType.PROCESSINGPOWER)); - change(mStat, StatType.PROCESSINGPOWERUSED, helmet.mStat.get(StatType.PROCESSINGPOWERUSED)); + + if (helmet != null) { + updateArmorStats(helmet,updateArmorStatTypeList ); } if (chestplate != null) { - change(mStat, StatType.MAGNET, chestplate.mStat.get(StatType.MAGNET)); - change(mStat, StatType.THORNS, chestplate.mStat.get(StatType.THORNS)); - change(mStat, StatType.PROCESSINGPOWER, chestplate.mStat.get(StatType.PROCESSINGPOWER)); - change(mStat, StatType.PROCESSINGPOWERUSED, chestplate.mStat.get(StatType.PROCESSINGPOWERUSED)); + updateArmorStats(chestplate,updateArmorStatTypeList ); +// change(mStat, StatType.MAGNET, chestplate.mStat.get(StatType.MAGNET)); +// change(mStat, StatType.THORNS, chestplate.mStat.get(StatType.THORNS)); +// change(mStat, StatType.PROCESSINGPOWER, chestplate.mStat.get(StatType.PROCESSINGPOWER)); +// change(mStat, StatType.PROCESSINGPOWERUSED, chestplate.mStat.get(StatType.PROCESSINGPOWERUSED)); } if (leggings != null) { - change(mStat, StatType.MAGNET, leggings.mStat.get(StatType.MAGNET)); - change(mStat, StatType.THORNS, leggings.mStat.get(StatType.THORNS)); - change(mStat, StatType.PROCESSINGPOWER, leggings.mStat.get(StatType.PROCESSINGPOWER)); - change(mStat, StatType.PROCESSINGPOWERUSED, leggings.mStat.get(StatType.PROCESSINGPOWERUSED)); + updateArmorStats(leggings,updateArmorStatTypeList ); +// change(mStat, StatType.MAGNET, leggings.mStat.get(StatType.MAGNET)); +// change(mStat, StatType.THORNS, leggings.mStat.get(StatType.THORNS)); +// change(mStat, StatType.PROCESSINGPOWER, leggings.mStat.get(StatType.PROCESSINGPOWER)); +// change(mStat, StatType.PROCESSINGPOWERUSED, leggings.mStat.get(StatType.PROCESSINGPOWERUSED)); } if (boots != null) { - change(mStat, StatType.MAGNET, boots.mStat.get(StatType.MAGNET)); - change(mStat, StatType.THORNS, boots.mStat.get(StatType.THORNS)); - change(mStat, StatType.PROCESSINGPOWER, boots.mStat.get(StatType.PROCESSINGPOWER)); - change(mStat, StatType.PROCESSINGPOWERUSED, boots.mStat.get(StatType.PROCESSINGPOWERUSED)); + updateArmorStats(boots,updateArmorStatTypeList ); +// change(mStat, StatType.MAGNET, boots.mStat.get(StatType.MAGNET)); +// change(mStat, StatType.THORNS, boots.mStat.get(StatType.THORNS)); +// change(mStat, StatType.PROCESSINGPOWER, boots.mStat.get(StatType.PROCESSINGPOWER)); +// change(mStat, StatType.PROCESSINGPOWERUSED, boots.mStat.get(StatType.PROCESSINGPOWERUSED)); } isTopItem = false; if (type == 0) { @@ -306,6 +315,23 @@ public class ArmorData { maxWeight += boots.mStat.get(StatType.WEIGHT); } } + + private void updateArmorStats(ArmorData armorData, ArrayList<StatType> statTypes) { + for (StatType statType : statTypes) { + if(armorData == null || armorData.mStat == null || !armorData.mStat.containsKey(statType)) + continue; +// if(armorData != null && armorData.mStat != null && armorData.mStat.containsKey(statType)) +// { + change(mStat, statType, armorData.mStat.get(statType)); +// } + /*change(mStat, StatType.MAGNET, armorData.mStat.get(StatType.MAGNET)); + change(mStat, StatType.THORNS, armorData.mStat.get(StatType.THORNS)); + change(mStat, StatType.PROCESSINGPOWER, armorData.mStat.get(StatType.PROCESSINGPOWER)); + change(mStat, StatType.PROCESSINGPOWERUSED, armorData.mStat.get(StatType.PROCESSINGPOWERUSED));*/ + } + + + } public void set(Map aMap, StatType aType, boolean aSet){ if(aMap.containsKey(aType))aMap.remove(aType); diff --git a/src/main/java/gregtech/common/items/armor/gui/GuiElectricArmor1.java b/src/main/java/gregtech/common/items/armor/gui/GuiElectricArmor1.java index 3ea092a2ab..071bbbc414 100644 --- a/src/main/java/gregtech/common/items/armor/gui/GuiElectricArmor1.java +++ b/src/main/java/gregtech/common/items/armor/gui/GuiElectricArmor1.java @@ -151,10 +151,15 @@ public class GuiElectricArmor1 extends GuiContainer { if(tab>2){tab=0;} if(tab<0){tab=2;} if(xStart>72&&xStart<112){ - if(xStart>72&&xStart<81&&cont.mInvArmor.data.helmet!=null){cont.mInvArmor.data.helmet.openGui=true;player.closeScreen();} - if(xStart>82&&xStart<91&&cont.mInvArmor.data.chestplate!=null){cont.mInvArmor.data.chestplate.openGui=true;player.closeScreen();} - if(xStart>92&&xStart<101&&cont.mInvArmor.data.leggings!=null){cont.mInvArmor.data.leggings.openGui=true;player.closeScreen();} - if(xStart>102&&xStart<112&&cont.mInvArmor.data.boots!=null){cont.mInvArmor.data.boots.openGui=true;player.closeScreen();} + if(xStart>72&&xStart<81&&cont.mInvArmor.data.helmet!=null){cont.mInvArmor.data.helmet.openGui=true;} + if(xStart>82&&xStart<91&&cont.mInvArmor.data.chestplate!=null){cont.mInvArmor.data.chestplate.openGui=true;} + if(xStart>92&&xStart<101&&cont.mInvArmor.data.leggings!=null){cont.mInvArmor.data.leggings.openGui=true;} + if(xStart>102&&xStart<112&&cont.mInvArmor.data.boots!=null){cont.mInvArmor.data.boots.openGui=true;} + +// if(xStart>72&&xStart<81&&cont.mInvArmor.data.helmet!=null){cont.mInvArmor.data.helmet.openGui=true;player.closeScreen();} +// if(xStart>82&&xStart<91&&cont.mInvArmor.data.chestplate!=null){cont.mInvArmor.data.chestplate.openGui=true;player.closeScreen();} +// if(xStart>92&&xStart<101&&cont.mInvArmor.data.leggings!=null){cont.mInvArmor.data.leggings.openGui=true;player.closeScreen();} +// if(xStart>102&&xStart<112&&cont.mInvArmor.data.boots!=null){cont.mInvArmor.data.boots.openGui=true;player.closeScreen();} } } // Slot slot = getSlotAtPosition(mouseX, mouseY); 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