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author | NotAPenguin <michiel.vandeginste@gmail.com> | 2024-09-02 23:17:17 +0200 |
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committer | GitHub <noreply@github.com> | 2024-09-02 23:17:17 +0200 |
commit | 1b820de08a05070909a267e17f033fcf58ac8710 (patch) | |
tree | 02831a025986a06b20f87e5bcc69d1e0c639a342 /src/main/java/gtPlusPlus/api/recipe/QuantumForceTransformerFrontend.java | |
parent | afd3fd92b6a6ab9ab0d0dc3214e6bc8ff7a86c9b (diff) | |
download | GT5-Unofficial-1b820de08a05070909a267e17f033fcf58ac8710.tar.gz GT5-Unofficial-1b820de08a05070909a267e17f033fcf58ac8710.tar.bz2 GT5-Unofficial-1b820de08a05070909a267e17f033fcf58ac8710.zip |
The Great Renaming (#3014)
* move kekztech to a single root dir
* move detrav to a single root dir
* move gtnh-lanthanides to a single root dir
* move tectech and delete some gross reflection in gt++
* remove more reflection inside gt5u
* delete more reflection in gt++
* fix imports
* move bartworks and bwcrossmod
* fix proxies
* move galactigreg and ggfab
* move gtneioreplugin
* try to fix gt++ bee loader
* apply the rename rules to BW
* apply rename rules to bwcrossmod
* apply rename rules to detrav scanner mod
* apply rename rules to galacticgreg
* apply rename rules to ggfab
* apply rename rules to goodgenerator
* apply rename rules to gtnh-lanthanides
* apply rename rules to gt++
* apply rename rules to kekztech
* apply rename rules to kubatech
* apply rename rules to tectech
* apply rename rules to gt
apply the rename rules to gt
* fix tt import
* fix mui hopefully
* fix coremod except intergalactic
* rename assline recipe class
* fix a class name i stumbled on
* rename StructureUtility to GTStructureUtility to prevent conflict with structurelib
* temporary rename of GTTooltipDataCache to old name
* fix gt client/server proxy names
Diffstat (limited to 'src/main/java/gtPlusPlus/api/recipe/QuantumForceTransformerFrontend.java')
-rw-r--r-- | src/main/java/gtPlusPlus/api/recipe/QuantumForceTransformerFrontend.java | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/main/java/gtPlusPlus/api/recipe/QuantumForceTransformerFrontend.java b/src/main/java/gtPlusPlus/api/recipe/QuantumForceTransformerFrontend.java index 93f19af9e8..6146856ecb 100644 --- a/src/main/java/gtPlusPlus/api/recipe/QuantumForceTransformerFrontend.java +++ b/src/main/java/gtPlusPlus/api/recipe/QuantumForceTransformerFrontend.java @@ -7,8 +7,8 @@ import gregtech.api.recipe.BasicUIPropertiesBuilder; import gregtech.api.recipe.NEIRecipePropertiesBuilder; import gregtech.api.recipe.maps.LargeNEIFrontend; import gregtech.api.util.MethodsReturnNonnullByDefault; -import gregtech.nei.GT_NEI_DefaultHandler; -import gtPlusPlus.xmod.gregtech.common.tileentities.machines.multi.production.GregtechMetaTileEntity_QuantumForceTransformer; +import gregtech.nei.GTNEIDefaultHandler; +import gtPlusPlus.xmod.gregtech.common.tileentities.machines.multi.production.MTEQuantumForceTransformer; @ParametersAreNonnullByDefault @MethodsReturnNonnullByDefault @@ -20,17 +20,17 @@ public class QuantumForceTransformerFrontend extends LargeNEIFrontend { } public String getChanceFormat(int chance) { - return GT_NEI_DefaultHandler.FixedPositionedStack.chanceFormat.format((float) chance / 10000); + return GTNEIDefaultHandler.FixedPositionedStack.chanceFormat.format((float) chance / 10000); } @Override - public void drawNEIOverlays(GT_NEI_DefaultHandler.CachedDefaultRecipe neiCachedRecipe) { + public void drawNEIOverlays(GTNEIDefaultHandler.CachedDefaultRecipe neiCachedRecipe) { // Replicates the default behaviour, but since we cannot actually modify the mChance variable we need to // essentially re-implement it. - int chance = GregtechMetaTileEntity_QuantumForceTransformer.getBaseOutputChance(neiCachedRecipe.mRecipe); + int chance = MTEQuantumForceTransformer.getBaseOutputChance(neiCachedRecipe.mRecipe); String chanceFormat = getChanceFormat(chance); for (PositionedStack stack : neiCachedRecipe.mOutputs) { - if (stack instanceof GT_NEI_DefaultHandler.FixedPositionedStack) { + if (stack instanceof GTNEIDefaultHandler.FixedPositionedStack) { super.drawNEIOverlayText(chanceFormat, stack); } } |