aboutsummaryrefslogtreecommitdiff
path: root/src/main/java/gtPlusPlus/core/client
diff options
context:
space:
mode:
authorNotAPenguin <michiel.vandeginste@gmail.com>2024-09-16 00:53:18 +0200
committerGitHub <noreply@github.com>2024-09-15 22:53:18 +0000
commitb530fdac89f5d764613a6a69339e4324083c9895 (patch)
treea7c36051f84f8e4a7a654ec2266a3ea5a49a4ed8 /src/main/java/gtPlusPlus/core/client
parent43af160db2e04f06bba3792a11860ee42c3d1947 (diff)
downloadGT5-Unofficial-b530fdac89f5d764613a6a69339e4324083c9895.tar.gz
GT5-Unofficial-b530fdac89f5d764613a6a69339e4324083c9895.tar.bz2
GT5-Unofficial-b530fdac89f5d764613a6a69339e4324083c9895.zip
Remove GT++ AutoMap (#3199)
Diffstat (limited to 'src/main/java/gtPlusPlus/core/client')
-rw-r--r--src/main/java/gtPlusPlus/core/client/renderer/RenderDecayChest.java59
1 files changed, 18 insertions, 41 deletions
diff --git a/src/main/java/gtPlusPlus/core/client/renderer/RenderDecayChest.java b/src/main/java/gtPlusPlus/core/client/renderer/RenderDecayChest.java
index aa6bfa9288..78d4f367eb 100644
--- a/src/main/java/gtPlusPlus/core/client/renderer/RenderDecayChest.java
+++ b/src/main/java/gtPlusPlus/core/client/renderer/RenderDecayChest.java
@@ -36,47 +36,24 @@ public class RenderDecayChest extends TileEntitySpecialRenderer {
public void renderTileEntityAt(TileEntityDecayablesChest p_147500_1_, double p_147500_2_, double p_147500_4_,
double p_147500_6_, float p_147500_8_) {
-
- int i = 0;
-
- if (true) {
- this.bindTexture(mChestTexture);
- GL11.glPushMatrix();
- GL11.glEnable(GL12.GL_RESCALE_NORMAL);
- GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
- GL11.glTranslatef((float) p_147500_2_, (float) p_147500_4_ + 1.0F, (float) p_147500_6_ + 1.0F);
- GL11.glScalef(1.0F, -1.0F, -1.0F);
- GL11.glTranslatef(0.5F, 0.5F, 0.5F);
- short short1 = 0;
-
- if (i == 2) {
- short1 = 180;
- }
-
- if (i == 3) {
- short1 = 0;
- }
-
- if (i == 4) {
- short1 = 90;
- }
-
- if (i == 5) {
- short1 = -90;
- }
-
- GL11.glRotatef((float) short1, 0.0F, 1.0F, 0.0F);
- GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
- float f1 = p_147500_1_.prevLidAngle + (p_147500_1_.lidAngle - p_147500_1_.prevLidAngle) * p_147500_8_;
-
- f1 = 1.0F - f1;
- f1 = 1.0F - f1 * f1 * f1;
- mChestModel.chestLid.rotateAngleX = -(f1 * GTPPCore.PI / 2.0F);
- mChestModel.renderAll();
- GL11.glDisable(GL12.GL_RESCALE_NORMAL);
- GL11.glPopMatrix();
- GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
- }
+ this.bindTexture(mChestTexture);
+ GL11.glPushMatrix();
+ GL11.glEnable(GL12.GL_RESCALE_NORMAL);
+ GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
+ GL11.glTranslatef((float) p_147500_2_, (float) p_147500_4_ + 1.0F, (float) p_147500_6_ + 1.0F);
+ GL11.glScalef(1.0F, -1.0F, -1.0F);
+ GL11.glTranslatef(0.5F, 0.5F, 0.5F);
+ GL11.glRotatef(0.0f, 0.0F, 1.0F, 0.0F);
+ GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
+ float f1 = p_147500_1_.prevLidAngle + (p_147500_1_.lidAngle - p_147500_1_.prevLidAngle) * p_147500_8_;
+
+ f1 = 1.0F - f1;
+ f1 = 1.0F - f1 * f1 * f1;
+ mChestModel.chestLid.rotateAngleX = -(f1 * GTPPCore.PI / 2.0F);
+ mChestModel.renderAll();
+ GL11.glDisable(GL12.GL_RESCALE_NORMAL);
+ GL11.glPopMatrix();
+ GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
}
@Override