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authorJakub <53441451+kuba6000@users.noreply.github.com>2022-08-29 16:04:28 +0200
committerGitHub <noreply@github.com>2022-08-29 16:04:28 +0200
commit7d1f51a8937e0a86486267437d444696e81e8aa0 (patch)
treea5b145e7271998f7b4b968a2212ed487e54a92b5 /src/main/java/gtPlusPlus/core/container
parent5267969156d30b4bb5f4cb2279ebb49db6bd40e2 (diff)
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Buildscript + Spotless (#318)
* Convert AES.java to readable class * Buildscript * Spotless
Diffstat (limited to 'src/main/java/gtPlusPlus/core/container')
-rw-r--r--src/main/java/gtPlusPlus/core/container/Container_BackpackBase.java381
-rw-r--r--src/main/java/gtPlusPlus/core/container/Container_CircuitProgrammer.java352
-rw-r--r--src/main/java/gtPlusPlus/core/container/Container_DecayablesChest.java238
-rw-r--r--src/main/java/gtPlusPlus/core/container/Container_EggBox.java238
-rw-r--r--src/main/java/gtPlusPlus/core/container/Container_FishTrap.java247
-rw-r--r--src/main/java/gtPlusPlus/core/container/Container_Grindle.java305
-rw-r--r--src/main/java/gtPlusPlus/core/container/Container_HeliumGenerator.java341
-rw-r--r--src/main/java/gtPlusPlus/core/container/Container_ModularityTable.java443
-rw-r--r--src/main/java/gtPlusPlus/core/container/Container_PestKiller.java257
-rw-r--r--src/main/java/gtPlusPlus/core/container/Container_ProjectTable.java405
-rw-r--r--src/main/java/gtPlusPlus/core/container/Container_RoundRobinator.java442
-rw-r--r--src/main/java/gtPlusPlus/core/container/Container_SuperJukebox.java452
-rw-r--r--src/main/java/gtPlusPlus/core/container/Container_TradeTable.java414
-rw-r--r--src/main/java/gtPlusPlus/core/container/Container_VolumetricFlaskSetter.java326
-rw-r--r--src/main/java/gtPlusPlus/core/container/box/LunchBoxContainer.java12
-rw-r--r--src/main/java/gtPlusPlus/core/container/box/MagicBagContainer.java12
-rw-r--r--src/main/java/gtPlusPlus/core/container/box/ToolBoxContainer.java8
17 files changed, 2388 insertions, 2485 deletions
diff --git a/src/main/java/gtPlusPlus/core/container/Container_BackpackBase.java b/src/main/java/gtPlusPlus/core/container/Container_BackpackBase.java
index ad76bebe81..e3ed090b0c 100644
--- a/src/main/java/gtPlusPlus/core/container/Container_BackpackBase.java
+++ b/src/main/java/gtPlusPlus/core/container/Container_BackpackBase.java
@@ -1,208 +1,191 @@
package gtPlusPlus.core.container;
+import gtPlusPlus.core.inventories.BaseInventoryBackpack;
+import gtPlusPlus.core.slots.SlotItemBackpackInv;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
-import gtPlusPlus.core.inventories.BaseInventoryBackpack;
-import gtPlusPlus.core.slots.SlotItemBackpackInv;
-
-public class Container_BackpackBase extends Container
-{
- /** The Item Inventory for this Container, only needed if you want to reference isUseableByPlayer */
- public final BaseInventoryBackpack inventory;
-
- /** Using these will make transferStackInSlot easier to understand and implement
- * INV_START is the index of the first slot in the Player's Inventory, so our
- * BaseInventoryBackpack's number of slots (e.g. 5 slots is array indices 0-4, so start at 5)
- * Notice how we don't have to remember how many slots we made? We can just use
- * BaseInventoryBackpack.INV_SIZE and if we ever change it, the Container updates automatically. */
- private static final int INV_START = BaseInventoryBackpack.INV_SIZE, INV_END = INV_START+26,
- HOTBAR_START = INV_END+1, HOTBAR_END = HOTBAR_START+8;
-
- // If you're planning to add armor slots, put those first like this:
- // ARMOR_START = BaseInventoryBackpack.INV_SIZE, ARMOR_END = ARMOR_START+3,
- // INV_START = ARMOR_END+1, and then carry on like above.
-
- public Container_BackpackBase(final EntityPlayer par1Player, final InventoryPlayer inventoryPlayer, final BaseInventoryBackpack inventoryItem)
- {
- this.inventory = inventoryItem;
-
- int i;
-
- // ITEM INVENTORY - you'll need to adjust the slot locations to match your texture file
- // I have them set vertically in columns of 4 to the right of the player model
- for (i = 0; i < BaseInventoryBackpack.INV_SIZE; ++i)
- {
- // You can make a custom Slot if you need different behavior,
- // such as only certain item types can be put into this slot
- // We made a custom slot to prevent our inventory-storing item
- // from being stored within itself, but if you want to allow that and
- // you followed my advice at the end of the above step, then you
- // could get away with using the vanilla Slot class
- this.addSlotToContainer(new SlotItemBackpackInv(this.inventory, i, 80 + (18 * (i/4)), 8 + (18*(i%4))));
- }
-
- // If you want, you can add ARMOR SLOTS here as well, but you need to
- // make a public version of SlotArmor. I won't be doing that in this tutorial.
- /*
- for (i = 0; i < 4; ++i)
- {
- // These are the standard positions for survival inventory layout
- this.addSlotToContainer(new SlotArmor(this.player, inventoryPlayer, inventoryPlayer.getSizeInventory() - 1 - i, 8, 8 + i * 18, i));
- }
- */
-
- // PLAYER INVENTORY - uses default locations for standard inventory texture file
- for (i = 0; i < 3; ++i)
- {
- for (int j = 0; j < 9; ++j)
- {
- this.addSlotToContainer(new Slot(inventoryPlayer, j + (i * 9) + 9, 8 + (j * 18), 84 + (i * 18)));
- }
- }
-
- // PLAYER ACTION BAR - uses default locations for standard action bar texture file
- for (i = 0; i < 9; ++i)
- {
- this.addSlotToContainer(new Slot(inventoryPlayer, i, 8 + (i * 18), 142));
- }
- }
-
- @Override
- public boolean canInteractWith(final EntityPlayer entityplayer)
- {
- // be sure to return the inventory's isUseableByPlayer method
- // if you defined special behavior there:
- return this.inventory.isUseableByPlayer(entityplayer);
- }
-
- /**
- * Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that.
- */
- @Override
- public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int index)
- {
- ItemStack itemstack = null;
- final Slot slot = (Slot) this.inventorySlots.get(index);
-
- if ((slot != null) && slot.getHasStack())
- {
- final ItemStack itemstack1 = slot.getStack();
- itemstack = itemstack1.copy();
-
- // If item is in our custom Inventory or armor slot
- if (index < INV_START)
- {
- // try to place in player inventory / action bar
- if (!this.mergeItemStack(itemstack1, INV_START, HOTBAR_END+1, true))
- {
- return null;
- }
-
- slot.onSlotChange(itemstack1, itemstack);
- }
- // Item is in inventory / hotbar, try to place in custom inventory or armor slots
- else
- {
- /*
- If your inventory only stores certain instances of Items,
- you can implement shift-clicking to your inventory like this:
-
- // Check that the item is the right type
- if (itemstack1.getItem() instanceof ItemCustom)
- {
- // Try to merge into your custom inventory slots
- // We use 'BaseInventoryBackpack.INV_SIZE' instead of INV_START just in case
- // you also add armor or other custom slots
- if (!this.mergeItemStack(itemstack1, 0, BaseInventoryBackpack.INV_SIZE, false))
- {
- return null;
- }
- }
- // If you added armor slots, check them here as well:
- // Item being shift-clicked is armor - try to put in armor slot
- if (itemstack1.getItem() instanceof ItemArmor)
- {
- int type = ((ItemArmor) itemstack1.getItem()).armorType;
- if (!this.mergeItemStack(itemstack1, ARMOR_START + type, ARMOR_START + type + 1, false))
- {
- return null;
- }
- }
- Otherwise, you have basically 2 choices:
- 1. shift-clicking between player inventory and custom inventory
- 2. shift-clicking between action bar and inventory
-
- Be sure to choose only ONE of the following implementations!!!
- */
- /**
- * Implementation number 1: Shift-click into your custom inventory
- */
- if (index >= INV_START)
- {
- // place in custom inventory
- if (!this.mergeItemStack(itemstack1, 0, INV_START, false))
- {
- return null;
- }
- }
-
- /**
- * Implementation number 2: Shift-click items between action bar and inventory
- */
- // item is in player's inventory, but not in action bar
- if ((index >= INV_START) && (index < HOTBAR_START))
- {
- // place in action bar
- if (!this.mergeItemStack(itemstack1, HOTBAR_START, HOTBAR_END+1, false))
- {
- return null;
- }
- }
- // item in action bar - place in player inventory
- else if ((index >= HOTBAR_START) && (index < (HOTBAR_END+1)))
- {
- if (!this.mergeItemStack(itemstack1, INV_START, INV_END+1, false))
- {
- return null;
- }
- }
- }
-
- if (itemstack1.stackSize == 0)
- {
- slot.putStack((ItemStack) null);
- }
- else
- {
- slot.onSlotChanged();
- }
-
- if (itemstack1.stackSize == itemstack.stackSize)
- {
- return null;
- }
-
- slot.onPickupFromSlot(par1EntityPlayer, itemstack1);
- }
-
- return itemstack;
- }
-
- /**
- * You should override this method to prevent the player from moving the stack that
- * opened the inventory, otherwise if the player moves it, the inventory will not
- * be able to save properly
- */
- @Override
- public ItemStack slotClick(final int slot, final int button, final int flag, final EntityPlayer player) {
- // this will prevent the player from interacting with the item that opened the inventory:
- if ((slot >= 0) && (this.getSlot(slot) != null) && (this.getSlot(slot).getStack() == player.getHeldItem())) {
- return null;
- }
- return super.slotClick(slot, button, flag, player);
- }
+public class Container_BackpackBase extends Container {
+ /** The Item Inventory for this Container, only needed if you want to reference isUseableByPlayer */
+ public final BaseInventoryBackpack inventory;
+
+ /** Using these will make transferStackInSlot easier to understand and implement
+ * INV_START is the index of the first slot in the Player's Inventory, so our
+ * BaseInventoryBackpack's number of slots (e.g. 5 slots is array indices 0-4, so start at 5)
+ * Notice how we don't have to remember how many slots we made? We can just use
+ * BaseInventoryBackpack.INV_SIZE and if we ever change it, the Container updates automatically. */
+ private static final int INV_START = BaseInventoryBackpack.INV_SIZE,
+ INV_END = INV_START + 26,
+ HOTBAR_START = INV_END + 1,
+ HOTBAR_END = HOTBAR_START + 8;
+
+ // If you're planning to add armor slots, put those first like this:
+ // ARMOR_START = BaseInventoryBackpack.INV_SIZE, ARMOR_END = ARMOR_START+3,
+ // INV_START = ARMOR_END+1, and then carry on like above.
+
+ public Container_BackpackBase(
+ final EntityPlayer par1Player,
+ final InventoryPlayer inventoryPlayer,
+ final BaseInventoryBackpack inventoryItem) {
+ this.inventory = inventoryItem;
+
+ int i;
+
+ // ITEM INVENTORY - you'll need to adjust the slot locations to match your texture file
+ // I have them set vertically in columns of 4 to the right of the player model
+ for (i = 0; i < BaseInventoryBackpack.INV_SIZE; ++i) {
+ // You can make a custom Slot if you need different behavior,
+ // such as only certain item types can be put into this slot
+ // We made a custom slot to prevent our inventory-storing item
+ // from being stored within itself, but if you want to allow that and
+ // you followed my advice at the end of the above step, then you
+ // could get away with using the vanilla Slot class
+ this.addSlotToContainer(
+ new SlotItemBackpackInv(this.inventory, i, 80 + (18 * (i / 4)), 8 + (18 * (i % 4))));
+ }
+
+ // If you want, you can add ARMOR SLOTS here as well, but you need to
+ // make a public version of SlotArmor. I won't be doing that in this tutorial.
+ /*
+ for (i = 0; i < 4; ++i)
+ {
+ // These are the standard positions for survival inventory layout
+ this.addSlotToContainer(new SlotArmor(this.player, inventoryPlayer, inventoryPlayer.getSizeInventory() - 1 - i, 8, 8 + i * 18, i));
+ }
+ */
+
+ // PLAYER INVENTORY - uses default locations for standard inventory texture file
+ for (i = 0; i < 3; ++i) {
+ for (int j = 0; j < 9; ++j) {
+ this.addSlotToContainer(new Slot(inventoryPlayer, j + (i * 9) + 9, 8 + (j * 18), 84 + (i * 18)));
+ }
+ }
+
+ // PLAYER ACTION BAR - uses default locations for standard action bar texture file
+ for (i = 0; i < 9; ++i) {
+ this.addSlotToContainer(new Slot(inventoryPlayer, i, 8 + (i * 18), 142));
+ }
+ }
+
+ @Override
+ public boolean canInteractWith(final EntityPlayer entityplayer) {
+ // be sure to return the inventory's isUseableByPlayer method
+ // if you defined special behavior there:
+ return this.inventory.isUseableByPlayer(entityplayer);
+ }
+
+ /**
+ * Called when a player shift-clicks on a slot. You must override this or you will crash when someone does that.
+ */
+ @Override
+ public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int index) {
+ ItemStack itemstack = null;
+ final Slot slot = (Slot) this.inventorySlots.get(index);
+
+ if ((slot != null) && slot.getHasStack()) {
+ final ItemStack itemstack1 = slot.getStack();
+ itemstack = itemstack1.copy();
+
+ // If item is in our custom Inventory or armor slot
+ if (index < INV_START) {
+ // try to place in player inventory / action bar
+ if (!this.mergeItemStack(itemstack1, INV_START, HOTBAR_END + 1, true)) {
+ return null;
+ }
+
+ slot.onSlotChange(itemstack1, itemstack);
+ }
+ // Item is in inventory / hotbar, try to place in custom inventory or armor slots
+ else {
+ /*
+ If your inventory only stores certain instances of Items,
+ you can implement shift-clicking to your inventory like this:
+
+ // Check that the item is the right type
+ if (itemstack1.getItem() instanceof ItemCustom)
+ {
+ // Try to merge into your custom inventory slots
+ // We use 'BaseInventoryBackpack.INV_SIZE' instead of INV_START just in case
+ // you also add armor or other custom slots
+ if (!this.mergeItemStack(itemstack1, 0, BaseInventoryBackpack.INV_SIZE, false))
+ {
+ return null;
+ }
+ }
+ // If you added armor slots, check them here as well:
+ // Item being shift-clicked is armor - try to put in armor slot
+ if (itemstack1.getItem() instanceof ItemArmor)
+ {
+ int type = ((ItemArmor) itemstack1.getItem()).armorType;
+ if (!this.mergeItemStack(itemstack1, ARMOR_START + type, ARMOR_START + type + 1, false))
+ {
+ return null;
+ }
+ }
+ Otherwise, you have basically 2 choices:
+ 1. shift-clicking between player inventory and custom inventory
+ 2. shift-clicking between action bar and inventory
+
+ Be sure to choose only ONE of the following implementations!!!
+ */
+ /**
+ * Implementation number 1: Shift-click into your custom inventory
+ */
+ if (index >= INV_START) {
+ // place in custom inventory
+ if (!this.mergeItemStack(itemstack1, 0, INV_START, false)) {
+ return null;
+ }
+ }
+
+ /**
+ * Implementation number 2: Shift-click items between action bar and inventory
+ */
+ // item is in player's inventory, but not in action bar
+ if ((index >= INV_START) && (index < HOTBAR_START)) {
+ // place in action bar
+ if (!this.mergeItemStack(itemstack1, HOTBAR_START, HOTBAR_END + 1, false)) {
+ return null;
+ }
+ }
+ // item in action bar - place in player inventory
+ else if ((index >= HOTBAR_START) && (index < (HOTBAR_END + 1))) {
+ if (!this.mergeItemStack(itemstack1, INV_START, INV_END + 1, false)) {
+ return null;
+ }
+ }
+ }
+
+ if (itemstack1.stackSize == 0) {
+ slot.putStack((ItemStack) null);
+ } else {
+ slot.onSlotChanged();
+ }
+
+ if (itemstack1.stackSize == itemstack.stackSize) {
+ return null;
+ }
+
+ slot.onPickupFromSlot(par1EntityPlayer, itemstack1);
+ }
+
+ return itemstack;
+ }
+
+ /**
+ * You should override this method to prevent the player from moving the stack that
+ * opened the inventory, otherwise if the player moves it, the inventory will not
+ * be able to save properly
+ */
+ @Override
+ public ItemStack slotClick(final int slot, final int button, final int flag, final EntityPlayer player) {
+ // this will prevent the player from interacting with the item that opened the inventory:
+ if ((slot >= 0) && (this.getSlot(slot) != null) && (this.getSlot(slot).getStack() == player.getHeldItem())) {
+ return null;
+ }
+ return super.slotClick(slot, button, flag, player);
+ }
}
diff --git a/src/main/java/gtPlusPlus/core/container/Container_CircuitProgrammer.java b/src/main/java/gtPlusPlus/core/container/Container_CircuitProgrammer.java
index d8ce521fb5..73f7eefe8d 100644
--- a/src/main/java/gtPlusPlus/core/container/Container_CircuitProgrammer.java
+++ b/src/main/java/gtPlusPlus/core/container/Container_CircuitProgrammer.java
@@ -1,190 +1,184 @@
package gtPlusPlus.core.container;
-import net.minecraft.entity.player.EntityPlayer;
-import net.minecraft.entity.player.InventoryPlayer;
-import net.minecraft.inventory.Container;
-import net.minecraft.inventory.Slot;
-import net.minecraft.item.ItemStack;
-import net.minecraft.world.World;
import gtPlusPlus.api.objects.Logger;
import gtPlusPlus.core.block.ModBlocks;
import gtPlusPlus.core.inventories.InventoryCircuitProgrammer;
import gtPlusPlus.core.slots.SlotIntegratedCircuit;
import gtPlusPlus.core.slots.SlotNoInput;
import gtPlusPlus.core.tileentities.general.TileEntityCircuitProgrammer;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.entity.player.InventoryPlayer;
+import net.minecraft.inventory.Container;
+import net.minecraft.inventory.Slot;
+import net.minecraft.item.ItemStack;
+import net.minecraft.world.World;
public class Container_CircuitProgrammer extends Container {
- protected TileEntityCircuitProgrammer tile_entity;
- public final InventoryCircuitProgrammer inventoryChest;
-
- private final World worldObj;
- private final int posX;
- private final int posY;
- private final int posZ;
-
- public static final int SLOT_OUTPUT = 25;
-
- public static int StorageSlotNumber = 26; // Number of slots in storage area
- public static int InventorySlotNumber = 36; // Inventory Slots (Inventory
- // and Hotbar)
- public static int FullSlotNumber = InventorySlotNumber + StorageSlotNumber; // All
- // slots
-
- public Container_CircuitProgrammer(final InventoryPlayer inventory, final TileEntityCircuitProgrammer te) {
- this.tile_entity = te;
- this.inventoryChest = te.getInventory();
-
- int var6;
- int var7;
- this.worldObj = te.getWorldObj();
- this.posX = te.xCoord;
- this.posY = te.yCoord;
- this.posZ = te.zCoord;
- Logger.INFO("1");
-
- int o = 0;
-
- // Storage Side
- /*for (var6 = 0; var6 < 3; var6++) {
- for (var7 = 0; var7 < 5; var7++) {
- this.addSlotToContainer(new SlotIntegratedCircuit(o, this.inventoryChest, o, 44 + (var7 * 18), 15 + (var6 * 18)));
- o++;
- }
- }*/
-
-
- int xStart = 8;
- int yStart = 5;
-
- try {
- //0
- this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart, yStart));
- //1-10
- this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+18, yStart));
- this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+36, yStart));
- this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+54, yStart));
- this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+72, yStart));
- this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+90, yStart));
- this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+108, yStart));
- this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+18, yStart+18));
- this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+36, yStart+18));
- this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+54, yStart+18));
- this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+72, yStart+18));
- //11-20
- this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+90, yStart+18));
- this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+108, yStart+18));
- this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+18, yStart+36));
- this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+36, yStart+36));
- this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+54, yStart+36));
- this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+72, yStart+36));
- this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+90, yStart+36));
- this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+108, yStart+36));
- this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+18, yStart+54));
- this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+36, yStart+54));
- //21-24
- this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+54, yStart+54));
- this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+72, yStart+54));
- this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+90, yStart+54));
- this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart+108, yStart+54));
- Logger.INFO("2");
-
- //Add Output
- this.addSlotToContainer(new SlotNoInput(this.inventoryChest, SLOT_OUTPUT, xStart+(8*18), yStart+54));
- o++;
- Logger.INFO("3");
-
-
-
- // Player Inventory
- for (var6 = 0; var6 < 3; ++var6) {
- for (var7 = 0; var7 < 9; ++var7) {
- this.addSlotToContainer(new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
- }
- }
- // Player Hotbar
- for (var6 = 0; var6 < 9; ++var6) {
- this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
- }
-
-
-
- Logger.INFO("4");
- }
- catch (Throwable t) {}
-
- }
-
- @Override
- public ItemStack slotClick(final int aSlotIndex, final int aMouseclick, final int aShifthold,
- final EntityPlayer aPlayer) {
-
- if (!aPlayer.worldObj.isRemote) {
- if ((aSlotIndex == 999) || (aSlotIndex == -999)) {
- // Utils.LOG_WARNING("??? - "+aSlotIndex);
- }
- }
- return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
- }
-
- @Override
- public void onContainerClosed(final EntityPlayer par1EntityPlayer) {
- super.onContainerClosed(par1EntityPlayer);
- }
-
- @Override
- public boolean canInteractWith(final EntityPlayer par1EntityPlayer) {
- if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockCircuitProgrammer) {
- return false;
- }
-
- return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
- }
-
- @Override
- public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int par2) {
- ItemStack var3 = null;
- final Slot var4 = (Slot) this.inventorySlots.get(par2);
-
- if ((var4 != null) && var4.getHasStack()) {
- final ItemStack var5 = var4.getStack();
- var3 = var5.copy();
-
- /*
- * if (par2 == 0) { if (!this.mergeItemStack(var5,
- * InOutputSlotNumber, FullSlotNumber, true)) { return null; }
- *
- * var4.onSlotChange(var5, var3); } else if (par2 >=
- * InOutputSlotNumber && par2 < InventoryOutSlotNumber) { if
- * (!this.mergeItemStack(var5, InventoryOutSlotNumber,
- * FullSlotNumber, false)) { return null; } } else if (par2 >=
- * InventoryOutSlotNumber && par2 < FullSlotNumber) { if
- * (!this.mergeItemStack(var5, InOutputSlotNumber,
- * InventoryOutSlotNumber, false)) { return null; } } else if
- * (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber,
- * false)) { return null; }
- */
-
- if (var5.stackSize == 0) {
- var4.putStack((ItemStack) null);
- } else {
- var4.onSlotChanged();
- }
-
- if (var5.stackSize == var3.stackSize) {
- return null;
- }
-
- var4.onPickupFromSlot(par1EntityPlayer, var5);
- }
-
- return var3;
- }
-
- // Can merge Slot
- @Override
- public boolean func_94530_a(final ItemStack p_94530_1_, final Slot p_94530_2_) {
- return super.func_94530_a(p_94530_1_, p_94530_2_);
- }
-
-} \ No newline at end of file
+ protected TileEntityCircuitProgrammer tile_entity;
+ public final InventoryCircuitProgrammer inventoryChest;
+
+ private final World worldObj;
+ private final int posX;
+ private final int posY;
+ private final int posZ;
+
+ public static final int SLOT_OUTPUT = 25;
+
+ public static int StorageSlotNumber = 26; // Number of slots in storage area
+ public static int InventorySlotNumber = 36; // Inventory Slots (Inventory
+ // and Hotbar)
+ public static int FullSlotNumber = InventorySlotNumber + StorageSlotNumber; // All
+ // slots
+
+ public Container_CircuitProgrammer(final InventoryPlayer inventory, final TileEntityCircuitProgrammer te) {
+ this.tile_entity = te;
+ this.inventoryChest = te.getInventory();
+
+ int var6;
+ int var7;
+ this.worldObj = te.getWorldObj();
+ this.posX = te.xCoord;
+ this.posY = te.yCoord;
+ this.posZ = te.zCoord;
+ Logger.INFO("1");
+
+ int o = 0;
+
+ // Storage Side
+ /*for (var6 = 0; var6 < 3; var6++) {
+ for (var7 = 0; var7 < 5; var7++) {
+ this.addSlotToContainer(new SlotIntegratedCircuit(o, this.inventoryChest, o, 44 + (var7 * 18), 15 + (var6 * 18)));
+ o++;
+ }
+ }*/
+
+ int xStart = 8;
+ int yStart = 5;
+
+ try {
+ // 0
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart, yStart));
+ // 1-10
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 18, yStart));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 36, yStart));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 54, yStart));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 72, yStart));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 90, yStart));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 108, yStart));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 18, yStart + 18));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 36, yStart + 18));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 54, yStart + 18));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 72, yStart + 18));
+ // 11-20
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 90, yStart + 18));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 108, yStart + 18));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 18, yStart + 36));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 36, yStart + 36));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 54, yStart + 36));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 72, yStart + 36));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 90, yStart + 36));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 108, yStart + 36));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 18, yStart + 54));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 36, yStart + 54));
+ // 21-24
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 54, yStart + 54));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 72, yStart + 54));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 90, yStart + 54));
+ this.addSlotToContainer(new SlotIntegratedCircuit(this.inventoryChest, o++, xStart + 108, yStart + 54));
+ Logger.INFO("2");
+
+ // Add Output
+ this.addSlotToContainer(new SlotNoInput(this.inventoryChest, SLOT_OUTPUT, xStart + (8 * 18), yStart + 54));
+ o++;
+ Logger.INFO("3");
+
+ // Player Inventory
+ for (var6 = 0; var6 < 3; ++var6) {
+ for (var7 = 0; var7 < 9; ++var7) {
+ this.addSlotToContainer(
+ new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
+ }
+ }
+ // Player Hotbar
+ for (var6 = 0; var6 < 9; ++var6) {
+ this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
+ }
+
+ Logger.INFO("4");
+ } catch (Throwable t) {
+ }
+ }
+
+ @Override
+ public ItemStack slotClick(
+ final int aSlotIndex, final int aMouseclick, final int aShifthold, final EntityPlayer aPlayer) {
+
+ if (!aPlayer.worldObj.isRemote) {
+ if ((aSlotIndex == 999) || (aSlotIndex == -999)) {
+ // Utils.LOG_WARNING("??? - "+aSlotIndex);
+ }
+ }
+ return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
+ }
+
+ @Override
+ public void onContainerClosed(final EntityPlayer par1EntityPlayer) {
+ super.onContainerClosed(par1EntityPlayer);
+ }
+
+ @Override
+ public boolean canInteractWith(final EntityPlayer par1EntityPlayer) {
+ if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockCircuitProgrammer) {
+ return false;
+ }
+
+ return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
+ }
+
+ @Override
+ public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int par2) {
+ ItemStack var3 = null;
+ final Slot var4 = (Slot) this.inventorySlots.get(par2);
+
+ if ((var4 != null) && var4.getHasStack()) {
+ final ItemStack var5 = var4.getStack();
+ var3 = var5.copy();
+
+ /*
+ * if (par2 == 0) { if (!this.mergeItemStack(var5,
+ * InOutputSlotNumber, FullSlotNumber, true)) { return null; }
+ *
+ * var4.onSlotChange(var5, var3); } else if (par2 >=
+ * InOutputSlotNumber && par2 < InventoryOutSlotNumber) { if
+ * (!this.mergeItemStack(var5, InventoryOutSlotNumber,
+ * FullSlotNumber, false)) { return null; } } else if (par2 >=
+ * InventoryOutSlotNumber && par2 < FullSlotNumber) { if
+ * (!this.mergeItemStack(var5, InOutputSlotNumber,
+ * InventoryOutSlotNumber, false)) { return null; } } else if
+ * (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber,
+ * false)) { return null; }
+ */
+
+ if (var5.stackSize == 0) {
+ var4.putStack((ItemStack) null);
+ } else {
+ var4.onSlotChanged();
+ }
+
+ if (var5.stackSize == var3.stackSize) {
+ return null;
+ }
+
+ var4.onPickupFromSlot(par1EntityPlayer, var5);
+ }
+
+ return var3;
+ }
+
+ // Can merge Slot
+ @Override
+ public boolean func_94530_a(final ItemStack p_94530_1_, final Slot p_94530_2_) {
+ return super.func_94530_a(p_94530_1_, p_94530_2_);
+ }
+}
diff --git a/src/main/java/gtPlusPlus/core/container/Container_DecayablesChest.java b/src/main/java/gtPlusPlus/core/container/Container_DecayablesChest.java
index 5bc384cd29..ac755d71aa 100644
--- a/src/main/java/gtPlusPlus/core/container/Container_DecayablesChest.java
+++ b/src/main/java/gtPlusPlus/core/container/Container_DecayablesChest.java
@@ -12,129 +12,127 @@ import net.minecraft.world.World;
public class Container_DecayablesChest extends Container {
- protected TileEntityDecayablesChest tile_entity;
- public final Inventory_DecayablesChest inventoryChest;
+ protected TileEntityDecayablesChest tile_entity;
+ public final Inventory_DecayablesChest inventoryChest;
- private final World worldObj;
- private final int posX;
- private final int posY;
- private final int posZ;
+ private final World worldObj;
+ private final int posX;
+ private final int posY;
+ private final int posZ;
- public static int StorageSlotNumber = 15; // Number of slots in storage area
- public static int InventorySlotNumber = 36; // Inventory Slots (Inventory
- // and Hotbar)
- public static int FullSlotNumber = InventorySlotNumber + StorageSlotNumber; // All
- // slots
+ public static int StorageSlotNumber = 15; // Number of slots in storage area
+ public static int InventorySlotNumber = 36; // Inventory Slots (Inventory
+ // and Hotbar)
+ public static int FullSlotNumber = InventorySlotNumber + StorageSlotNumber; // All
+ // slots
- private final int[] slotStorage = new int[15];
+ private final int[] slotStorage = new int[15];
- public Container_DecayablesChest(final InventoryPlayer inventory, final TileEntityDecayablesChest te) {
- this.tile_entity = te;
- this.inventoryChest = te.getInventory();
+ public Container_DecayablesChest(final InventoryPlayer inventory, final TileEntityDecayablesChest te) {
+ this.tile_entity = te;
+ this.inventoryChest = te.getInventory();
te.openInventory();
- int var6;
- int var7;
- this.worldObj = te.getWorldObj();
- this.posX = te.xCoord;
- this.posY = te.yCoord;
- this.posZ = te.zCoord;
-
- int o = 0;
-
- // Storage Side
- for (var6 = 0; var6 < 3; var6++) {
- for (var7 = 0; var7 < 5; var7++) {
- this.slotStorage[o] = o;
- this.addSlotToContainer(new Slot(this.inventoryChest, o++, 44 + (var7 * 18), 15 + (var6 * 18)));
- }
- }
-
- // Player Inventory
- for (var6 = 0; var6 < 3; ++var6) {
- for (var7 = 0; var7 < 9; ++var7) {
- this.addSlotToContainer(new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
- }
- }
-
- // Player Hotbar
- for (var6 = 0; var6 < 9; ++var6) {
- this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
- }
-
- }
-
- @Override
- public ItemStack slotClick(final int aSlotIndex, final int aMouseclick, final int aShifthold,
- final EntityPlayer aPlayer) {
-
- if (!aPlayer.worldObj.isRemote) {
- if ((aSlotIndex == 999) || (aSlotIndex == -999)) {
- // Utils.LOG_WARNING("??? - "+aSlotIndex);
- }
- }
- return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
- }
-
- @Override
- public void onContainerClosed(final EntityPlayer par1EntityPlayer) {
- super.onContainerClosed(par1EntityPlayer);
- tile_entity.closeInventory();
- }
-
- @Override
- public boolean canInteractWith(final EntityPlayer par1EntityPlayer) {
- if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockDecayablesChest) {
- return false;
- }
-
- return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
- }
-
- @Override
- public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int par2) {
- ItemStack var3 = null;
- final Slot var4 = (Slot) this.inventorySlots.get(par2);
-
- if ((var4 != null) && var4.getHasStack()) {
- final ItemStack var5 = var4.getStack();
- var3 = var5.copy();
-
- /*
- * if (par2 == 0) { if (!this.mergeItemStack(var5,
- * InOutputSlotNumber, FullSlotNumber, true)) { return null; }
- *
- * var4.onSlotChange(var5, var3); } else if (par2 >=
- * InOutputSlotNumber && par2 < InventoryOutSlotNumber) { if
- * (!this.mergeItemStack(var5, InventoryOutSlotNumber,
- * FullSlotNumber, false)) { return null; } } else if (par2 >=
- * InventoryOutSlotNumber && par2 < FullSlotNumber) { if
- * (!this.mergeItemStack(var5, InOutputSlotNumber,
- * InventoryOutSlotNumber, false)) { return null; } } else if
- * (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber,
- * false)) { return null; }
- */
-
- if (var5.stackSize == 0) {
- var4.putStack((ItemStack) null);
- } else {
- var4.onSlotChanged();
- }
-
- if (var5.stackSize == var3.stackSize) {
- return null;
- }
-
- var4.onPickupFromSlot(par1EntityPlayer, var5);
- }
-
- return var3;
- }
-
- // Can merge Slot
- @Override
- public boolean func_94530_a(final ItemStack p_94530_1_, final Slot p_94530_2_) {
- return super.func_94530_a(p_94530_1_, p_94530_2_);
- }
-
-} \ No newline at end of file
+ int var6;
+ int var7;
+ this.worldObj = te.getWorldObj();
+ this.posX = te.xCoord;
+ this.posY = te.yCoord;
+ this.posZ = te.zCoord;
+
+ int o = 0;
+
+ // Storage Side
+ for (var6 = 0; var6 < 3; var6++) {
+ for (var7 = 0; var7 < 5; var7++) {
+ this.slotStorage[o] = o;
+ this.addSlotToContainer(new Slot(this.inventoryChest, o++, 44 + (var7 * 18), 15 + (var6 * 18)));
+ }
+ }
+
+ // Player Inventory
+ for (var6 = 0; var6 < 3; ++var6) {
+ for (var7 = 0; var7 < 9; ++var7) {
+ this.addSlotToContainer(new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
+ }
+ }
+
+ // Player Hotbar
+ for (var6 = 0; var6 < 9; ++var6) {
+ this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
+ }
+ }
+
+ @Override
+ public ItemStack slotClick(
+ final int aSlotIndex, final int aMouseclick, final int aShifthold, final EntityPlayer aPlayer) {
+
+ if (!aPlayer.worldObj.isRemote) {
+ if ((aSlotIndex == 999) || (aSlotIndex == -999)) {
+ // Utils.LOG_WARNING("??? - "+aSlotIndex);
+ }
+ }
+ return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
+ }
+
+ @Override
+ public void onContainerClosed(final EntityPlayer par1EntityPlayer) {
+ super.onContainerClosed(par1EntityPlayer);
+ tile_entity.closeInventory();
+ }
+
+ @Override
+ public boolean canInteractWith(final EntityPlayer par1EntityPlayer) {
+ if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockDecayablesChest) {
+ return false;
+ }
+
+ return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
+ }
+
+ @Override
+ public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int par2) {
+ ItemStack var3 = null;
+ final Slot var4 = (Slot) this.inventorySlots.get(par2);
+
+ if ((var4 != null) && var4.getHasStack()) {
+ final ItemStack var5 = var4.getStack();
+ var3 = var5.copy();
+
+ /*
+ * if (par2 == 0) { if (!this.mergeItemStack(var5,
+ * InOutputSlotNumber, FullSlotNumber, true)) { return null; }
+ *
+ * var4.onSlotChange(var5, var3); } else if (par2 >=
+ * InOutputSlotNumber && par2 < InventoryOutSlotNumber) { if
+ * (!this.mergeItemStack(var5, InventoryOutSlotNumber,
+ * FullSlotNumber, false)) { return null; } } else if (par2 >=
+ * InventoryOutSlotNumber && par2 < FullSlotNumber) { if
+ * (!this.mergeItemStack(var5, InOutputSlotNumber,
+ * InventoryOutSlotNumber, false)) { return null; } } else if
+ * (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber,
+ * false)) { return null; }
+ */
+
+ if (var5.stackSize == 0) {
+ var4.putStack((ItemStack) null);
+ } else {
+ var4.onSlotChanged();
+ }
+
+ if (var5.stackSize == var3.stackSize) {
+ return null;
+ }
+
+ var4.onPickupFromSlot(par1EntityPlayer, var5);
+ }
+
+ return var3;
+ }
+
+ // Can merge Slot
+ @Override
+ public boolean func_94530_a(final ItemStack p_94530_1_, final Slot p_94530_2_) {
+ return super.func_94530_a(p_94530_1_, p_94530_2_);
+ }
+}
diff --git a/src/main/java/gtPlusPlus/core/container/Container_EggBox.java b/src/main/java/gtPlusPlus/core/container/Container_EggBox.java
index c4396cca6f..26815d2b7b 100644
--- a/src/main/java/gtPlusPlus/core/container/Container_EggBox.java
+++ b/src/main/java/gtPlusPlus/core/container/Container_EggBox.java
@@ -12,129 +12,127 @@ import net.minecraft.world.World;
public class Container_EggBox extends Container {
- protected TileEntityEggBox tile_entity;
- public final Inventory_EggBox inventoryChest;
+ protected TileEntityEggBox tile_entity;
+ public final Inventory_EggBox inventoryChest;
- private final World worldObj;
- private final int posX;
- private final int posY;
- private final int posZ;
+ private final World worldObj;
+ private final int posX;
+ private final int posY;
+ private final int posZ;
- public static int StorageSlotNumber = 15; // Number of slots in storage area
- public static int InventorySlotNumber = 36; // Inventory Slots (Inventory
- // and Hotbar)
- public static int FullSlotNumber = InventorySlotNumber + StorageSlotNumber; // All
- // slots
+ public static int StorageSlotNumber = 15; // Number of slots in storage area
+ public static int InventorySlotNumber = 36; // Inventory Slots (Inventory
+ // and Hotbar)
+ public static int FullSlotNumber = InventorySlotNumber + StorageSlotNumber; // All
+ // slots
- private final int[] slotStorage = new int[15];
+ private final int[] slotStorage = new int[15];
- public Container_EggBox(final InventoryPlayer inventory, final TileEntityEggBox te) {
- this.tile_entity = te;
- this.inventoryChest = te.getInventory();
+ public Container_EggBox(final InventoryPlayer inventory, final TileEntityEggBox te) {
+ this.tile_entity = te;
+ this.inventoryChest = te.getInventory();
te.openInventory();
- int var6;
- int var7;
- this.worldObj = te.getWorldObj();
- this.posX = te.xCoord;
- this.posY = te.yCoord;
- this.posZ = te.zCoord;
-
- int o = 0;
-
- // Storage Side
- for (var6 = 0; var6 < 3; var6++) {
- for (var7 = 0; var7 < 5; var7++) {
- this.slotStorage[o] = o;
- this.addSlotToContainer(new Slot(this.inventoryChest, o++, 44 + (var7 * 18), 15 + (var6 * 18)));
- }
- }
-
- // Player Inventory
- for (var6 = 0; var6 < 3; ++var6) {
- for (var7 = 0; var7 < 9; ++var7) {
- this.addSlotToContainer(new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
- }
- }
-
- // Player Hotbar
- for (var6 = 0; var6 < 9; ++var6) {
- this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
- }
-
- }
-
- @Override
- public ItemStack slotClick(final int aSlotIndex, final int aMouseclick, final int aShifthold,
- final EntityPlayer aPlayer) {
-
- if (!aPlayer.worldObj.isRemote) {
- if ((aSlotIndex == 999) || (aSlotIndex == -999)) {
- // Utils.LOG_WARNING("??? - "+aSlotIndex);
- }
- }
- return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
- }
-
- @Override
- public void onContainerClosed(final EntityPlayer par1EntityPlayer) {
- super.onContainerClosed(par1EntityPlayer);
- tile_entity.closeInventory();
- }
-
- @Override
- public boolean canInteractWith(final EntityPlayer par1EntityPlayer) {
- if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockEggBox) {
- return false;
- }
-
- return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
- }
-
- @Override
- public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int par2) {
- ItemStack var3 = null;
- final Slot var4 = (Slot) this.inventorySlots.get(par2);
-
- if ((var4 != null) && var4.getHasStack()) {
- final ItemStack var5 = var4.getStack();
- var3 = var5.copy();
-
- /*
- * if (par2 == 0) { if (!this.mergeItemStack(var5,
- * InOutputSlotNumber, FullSlotNumber, true)) { return null; }
- *
- * var4.onSlotChange(var5, var3); } else if (par2 >=
- * InOutputSlotNumber && par2 < InventoryOutSlotNumber) { if
- * (!this.mergeItemStack(var5, InventoryOutSlotNumber,
- * FullSlotNumber, false)) { return null; } } else if (par2 >=
- * InventoryOutSlotNumber && par2 < FullSlotNumber) { if
- * (!this.mergeItemStack(var5, InOutputSlotNumber,
- * InventoryOutSlotNumber, false)) { return null; } } else if
- * (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber,
- * false)) { return null; }
- */
-
- if (var5.stackSize == 0) {
- var4.putStack((ItemStack) null);
- } else {
- var4.onSlotChanged();
- }
-
- if (var5.stackSize == var3.stackSize) {
- return null;
- }
-
- var4.onPickupFromSlot(par1EntityPlayer, var5);
- }
-
- return var3;
- }
-
- // Can merge Slot
- @Override
- public boolean func_94530_a(final ItemStack p_94530_1_, final Slot p_94530_2_) {
- return super.func_94530_a(p_94530_1_, p_94530_2_);
- }
-
-} \ No newline at end of file
+ int var6;
+ int var7;
+ this.worldObj = te.getWorldObj();
+ this.posX = te.xCoord;
+ this.posY = te.yCoord;
+ this.posZ = te.zCoord;
+
+ int o = 0;
+
+ // Storage Side
+ for (var6 = 0; var6 < 3; var6++) {
+ for (var7 = 0; var7 < 5; var7++) {
+ this.slotStorage[o] = o;
+ this.addSlotToContainer(new Slot(this.inventoryChest, o++, 44 + (var7 * 18), 15 + (var6 * 18)));
+ }
+ }
+
+ // Player Inventory
+ for (var6 = 0; var6 < 3; ++var6) {
+ for (var7 = 0; var7 < 9; ++var7) {
+ this.addSlotToContainer(new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
+ }
+ }
+
+ // Player Hotbar
+ for (var6 = 0; var6 < 9; ++var6) {
+ this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
+ }
+ }
+
+ @Override
+ public ItemStack slotClick(
+ final int aSlotIndex, final int aMouseclick, final int aShifthold, final EntityPlayer aPlayer) {
+
+ if (!aPlayer.worldObj.isRemote) {
+ if ((aSlotIndex == 999) || (aSlotIndex == -999)) {
+ // Utils.LOG_WARNING("??? - "+aSlotIndex);
+ }
+ }
+ return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
+ }
+
+ @Override
+ public void onContainerClosed(final EntityPlayer par1EntityPlayer) {
+ super.onContainerClosed(par1EntityPlayer);
+ tile_entity.closeInventory();
+ }
+
+ @Override
+ public boolean canInteractWith(final EntityPlayer par1EntityPlayer) {
+ if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockEggBox) {
+ return false;
+ }
+
+ return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
+ }
+
+ @Override
+ public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int par2) {
+ ItemStack var3 = null;
+ final Slot var4 = (Slot) this.inventorySlots.get(par2);
+
+ if ((var4 != null) && var4.getHasStack()) {
+ final ItemStack var5 = var4.getStack();
+ var3 = var5.copy();
+
+ /*
+ * if (par2 == 0) { if (!this.mergeItemStack(var5,
+ * InOutputSlotNumber, FullSlotNumber, true)) { return null; }
+ *
+ * var4.onSlotChange(var5, var3); } else if (par2 >=
+ * InOutputSlotNumber && par2 < InventoryOutSlotNumber) { if
+ * (!this.mergeItemStack(var5, InventoryOutSlotNumber,
+ * FullSlotNumber, false)) { return null; } } else if (par2 >=
+ * InventoryOutSlotNumber && par2 < FullSlotNumber) { if
+ * (!this.mergeItemStack(var5, InOutputSlotNumber,
+ * InventoryOutSlotNumber, false)) { return null; } } else if
+ * (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber,
+ * false)) { return null; }
+ */
+
+ if (var5.stackSize == 0) {
+ var4.putStack((ItemStack) null);
+ } else {
+ var4.onSlotChanged();
+ }
+
+ if (var5.stackSize == var3.stackSize) {
+ return null;
+ }
+
+ var4.onPickupFromSlot(par1EntityPlayer, var5);
+ }
+
+ return var3;
+ }
+
+ // Can merge Slot
+ @Override
+ public boolean func_94530_a(final ItemStack p_94530_1_, final Slot p_94530_2_) {
+ return super.func_94530_a(p_94530_1_, p_94530_2_);
+ }
+}
diff --git a/src/main/java/gtPlusPlus/core/container/Container_FishTrap.java b/src/main/java/gtPlusPlus/core/container/Container_FishTrap.java
index a2f44441d9..44079d21e5 100644
--- a/src/main/java/gtPlusPlus/core/container/Container_FishTrap.java
+++ b/src/main/java/gtPlusPlus/core/container/Container_FishTrap.java
@@ -1,5 +1,9 @@
package gtPlusPlus.core.container;
+import gtPlusPlus.core.block.ModBlocks;
+import gtPlusPlus.core.inventories.InventoryFishTrap;
+import gtPlusPlus.core.slots.SlotNoInput;
+import gtPlusPlus.core.tileentities.general.TileEntityFishTrap;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
@@ -7,136 +11,129 @@ import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
-import gtPlusPlus.core.block.ModBlocks;
-import gtPlusPlus.core.inventories.InventoryFishTrap;
-import gtPlusPlus.core.slots.SlotNoInput;
-import gtPlusPlus.core.tileentities.general.TileEntityFishTrap;
-
public class Container_FishTrap extends Container {
- protected TileEntityFishTrap tile_entity;
- public final InventoryFishTrap inventoryChest;
+ protected TileEntityFishTrap tile_entity;
+ public final InventoryFishTrap inventoryChest;
- private final World worldObj;
- private final int posX;
- private final int posY;
- private final int posZ;
+ private final World worldObj;
+ private final int posX;
+ private final int posY;
+ private final int posZ;
- public static int StorageSlotNumber = 15; // Number of slots in storage area
- public static int InventorySlotNumber = 36; // Inventory Slots (Inventory
- // and Hotbar)
- public static int FullSlotNumber = InventorySlotNumber + StorageSlotNumber; // All
- // slots
+ public static int StorageSlotNumber = 15; // Number of slots in storage area
+ public static int InventorySlotNumber = 36; // Inventory Slots (Inventory
+ // and Hotbar)
+ public static int FullSlotNumber = InventorySlotNumber + StorageSlotNumber; // All
+ // slots
- private final int[] slotStorage = new int[15];
+ private final int[] slotStorage = new int[15];
- public Container_FishTrap(final InventoryPlayer inventory, final TileEntityFishTrap te) {
- this.tile_entity = te;
- this.inventoryChest = te.getInventory();
+ public Container_FishTrap(final InventoryPlayer inventory, final TileEntityFishTrap te) {
+ this.tile_entity = te;
+ this.inventoryChest = te.getInventory();
te.openInventory();
- int var6;
- int var7;
- this.worldObj = te.getWorldObj();
- this.posX = te.xCoord;
- this.posY = te.yCoord;
- this.posZ = te.zCoord;
-
- int o = 0;
-
- // Storage Side
- for (var6 = 0; var6 < 3; var6++) {
- for (var7 = 0; var7 < 5; var7++) {
- this.slotStorage[o] = o;
- this.addSlotToContainer(new SlotNoInput(this.inventoryChest, o++, 44 + (var7 * 18), 15 + (var6 * 18)));
- }
- }
-
- // Player Inventory
- for (var6 = 0; var6 < 3; ++var6) {
- for (var7 = 0; var7 < 9; ++var7) {
- this.addSlotToContainer(new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
- }
- }
-
- // Player Hotbar
- for (var6 = 0; var6 < 9; ++var6) {
- this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
- }
-
- }
-
- @Override
- public ItemStack slotClick(final int aSlotIndex, final int aMouseclick, final int aShifthold,
- final EntityPlayer aPlayer) {
-
- if (!aPlayer.worldObj.isRemote) {
- if ((aSlotIndex == 999) || (aSlotIndex == -999)) {
- // Utils.LOG_WARNING("??? - "+aSlotIndex);
- }
- }
- return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
- }
-
- @Override
- public void onContainerClosed(final EntityPlayer par1EntityPlayer) {
- super.onContainerClosed(par1EntityPlayer);
- tile_entity.closeInventory();
- }
-
- @Override
- public boolean canInteractWith(final EntityPlayer par1EntityPlayer) {
- if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockFishTrap) {
- return false;
- }
-
- return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
- }
-
- @Override
- public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int par2) {
- ItemStack var3 = null;
- final Slot var4 = (Slot) this.inventorySlots.get(par2);
-
- if ((var4 != null) && var4.getHasStack()) {
- final ItemStack var5 = var4.getStack();
- var3 = var5.copy();
-
- /*
- * if (par2 == 0) { if (!this.mergeItemStack(var5,
- * InOutputSlotNumber, FullSlotNumber, true)) { return null; }
- *
- * var4.onSlotChange(var5, var3); } else if (par2 >=
- * InOutputSlotNumber && par2 < InventoryOutSlotNumber) { if
- * (!this.mergeItemStack(var5, InventoryOutSlotNumber,
- * FullSlotNumber, false)) { return null; } } else if (par2 >=
- * InventoryOutSlotNumber && par2 < FullSlotNumber) { if
- * (!this.mergeItemStack(var5, InOutputSlotNumber,
- * InventoryOutSlotNumber, false)) { return null; } } else if
- * (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber,
- * false)) { return null; }
- */
-
- if (var5.stackSize == 0) {
- var4.putStack((ItemStack) null);
- } else {
- var4.onSlotChanged();
- }
-
- if (var5.stackSize == var3.stackSize) {
- return null;
- }
-
- var4.onPickupFromSlot(par1EntityPlayer, var5);
- }
-
- return var3;
- }
-
- // Can merge Slot
- @Override
- public boolean func_94530_a(final ItemStack p_94530_1_, final Slot p_94530_2_) {
- return super.func_94530_a(p_94530_1_, p_94530_2_);
- }
-
-} \ No newline at end of file
+ int var6;
+ int var7;
+ this.worldObj = te.getWorldObj();
+ this.posX = te.xCoord;
+ this.posY = te.yCoord;
+ this.posZ = te.zCoord;
+
+ int o = 0;
+
+ // Storage Side
+ for (var6 = 0; var6 < 3; var6++) {
+ for (var7 = 0; var7 < 5; var7++) {
+ this.slotStorage[o] = o;
+ this.addSlotToContainer(new SlotNoInput(this.inventoryChest, o++, 44 + (var7 * 18), 15 + (var6 * 18)));
+ }
+ }
+
+ // Player Inventory
+ for (var6 = 0; var6 < 3; ++var6) {
+ for (var7 = 0; var7 < 9; ++var7) {
+ this.addSlotToContainer(new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
+ }
+ }
+
+ // Player Hotbar
+ for (var6 = 0; var6 < 9; ++var6) {
+ this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
+ }
+ }
+
+ @Override
+ public ItemStack slotClick(
+ final int aSlotIndex, final int aMouseclick, final int aShifthold, final EntityPlayer aPlayer) {
+
+ if (!aPlayer.worldObj.isRemote) {
+ if ((aSlotIndex == 999) || (aSlotIndex == -999)) {
+ // Utils.LOG_WARNING("??? - "+aSlotIndex);
+ }
+ }
+ return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
+ }
+
+ @Override
+ public void onContainerClosed(final EntityPlayer par1EntityPlayer) {
+ super.onContainerClosed(par1EntityPlayer);
+ tile_entity.closeInventory();
+ }
+
+ @Override
+ public boolean canInteractWith(final EntityPlayer par1EntityPlayer) {
+ if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockFishTrap) {
+ return false;
+ }
+
+ return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
+ }
+
+ @Override
+ public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int par2) {
+ ItemStack var3 = null;
+ final Slot var4 = (Slot) this.inventorySlots.get(par2);
+
+ if ((var4 != null) && var4.getHasStack()) {
+ final ItemStack var5 = var4.getStack();
+ var3 = var5.copy();
+
+ /*
+ * if (par2 == 0) { if (!this.mergeItemStack(var5,
+ * InOutputSlotNumber, FullSlotNumber, true)) { return null; }
+ *
+ * var4.onSlotChange(var5, var3); } else if (par2 >=
+ * InOutputSlotNumber && par2 < InventoryOutSlotNumber) { if
+ * (!this.mergeItemStack(var5, InventoryOutSlotNumber,
+ * FullSlotNumber, false)) { return null; } } else if (par2 >=
+ * InventoryOutSlotNumber && par2 < FullSlotNumber) { if
+ * (!this.mergeItemStack(var5, InOutputSlotNumber,
+ * InventoryOutSlotNumber, false)) { return null; } } else if
+ * (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber,
+ * false)) { return null; }
+ */
+
+ if (var5.stackSize == 0) {
+ var4.putStack((ItemStack) null);
+ } else {
+ var4.onSlotChanged();
+ }
+
+ if (var5.stackSize == var3.stackSize) {
+ return null;
+ }
+
+ var4.onPickupFromSlot(par1EntityPlayer, var5);
+ }
+
+ return var3;
+ }
+
+ // Can merge Slot
+ @Override
+ public boolean func_94530_a(final ItemStack p_94530_1_, final Slot p_94530_2_) {
+ return super.func_94530_a(p_94530_1_, p_94530_2_);
+ }
+}
diff --git a/src/main/java/gtPlusPlus/core/container/Container_Grindle.java b/src/main/java/gtPlusPlus/core/container/Container_Grindle.java
index 4ab79322c9..f0580abb24 100644
--- a/src/main/java/gtPlusPlus/core/container/Container_Grindle.java
+++ b/src/main/java/gtPlusPlus/core/container/Container_Grindle.java
@@ -1,160 +1,165 @@
package gtPlusPlus.core.container;
+import gtPlusPlus.core.inventories.BaseInventoryGrindle;
+import gtPlusPlus.core.slots.SlotDataStick;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
-import gtPlusPlus.core.inventories.BaseInventoryGrindle;
-import gtPlusPlus.core.slots.SlotDataStick;
-
public class Container_Grindle extends Container {
- /**
- * The Item Inventory for this Container, only needed if you want to reference
- * isUseableByPlayer
- */
- public final BaseInventoryGrindle inventory;
-
- /**
- * Using these will make transferStackInSlot easier to understand and implement
- * INV_START is the index of the first slot in the Player's Inventory, so our
- * BaseInventoryBackpack's number of slots (e.g. 5 slots is array indices 0-4,
- * so start at 5) Notice how we don't have to remember how many slots we made?
- * We can just use BaseInventoryBackpack.INV_SIZE and if we ever change it, the
- * Container updates automatically.
- */
- private static final int
- INV_START = BaseInventoryGrindle.INV_SIZE,
- INV_END = INV_START + 0,
- HOTBAR_START = INV_END,
- HOTBAR_END = HOTBAR_START + 8;
-
- public Container_Grindle(final EntityPlayer par1Player, final InventoryPlayer inventoryPlayer,
- final BaseInventoryGrindle inventoryItem) {
- this.inventory = inventoryItem;
-
- int i;
-
- // Actual Scan Slot
- this.addSlotToContainer(new SlotDataStick(this.inventory, 0, 152, 5));
-
- for (i = 1; i < BaseInventoryGrindle.INV_SIZE; ++i) {
- this.addSlotToContainer(new SlotDataStick(this.inventory, i, 153, 30 + (18 * i)));
- }
-
- // PLAYER ACTION BAR - uses default locations for standard action bar texture
- // file
- for (i = 0; i < 9; ++i) {
- this.addSlotToContainer(new Slot(inventoryPlayer, i, 8 + (i * 18), 142));
- }
- }
-
- @Override
- public boolean canInteractWith(final EntityPlayer entityplayer) {
- return this.inventory.isUseableByPlayer(entityplayer);
- }
-
- /**
- * Called when a player shift-clicks on a slot. You must override this or you
- * will crash when someone does that.
- */
- @Override
- public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int index) {
- ItemStack itemstack = null;
- final Slot slot = (Slot) this.inventorySlots.get(index);
-
- if ((slot != null) && slot.getHasStack()) {
- final ItemStack itemstack1 = slot.getStack();
- itemstack = itemstack1.copy();
-
- // If item is in our custom Inventory or armor slot
- if (index < INV_START) {
- // try to place in player inventory / action bar
- if (!this.mergeItemStack(itemstack1, INV_START, HOTBAR_END + 1, true)) {
- return null;
- }
-
- slot.onSlotChange(itemstack1, itemstack);
- }
- // Item is in inventory / hotbar, try to place in custom inventory or armor
- // slots
- else {/*
-
- * If your inventory only stores certain instances of Items, you can implement
- * shift-clicking to your inventory like this:
- *
- * // Check that the item is the right type if (itemstack1.getItem() instanceof
- * ItemCustom) { // Try to merge into your custom inventory slots // We use
- * 'BaseInventoryBackpack.INV_SIZE' instead of INV_START just in case // you
- * also add armor or other custom slots if (!this.mergeItemStack(itemstack1, 0,
- * BaseInventoryBackpack.INV_SIZE, false)) { return null; } } // If you added
- * armor slots, check them here as well: // Item being shift-clicked is armor -
- * try to put in armor slot if (itemstack1.getItem() instanceof ItemArmor) { int
- * type = ((ItemArmor) itemstack1.getItem()).armorType; if
- * (!this.mergeItemStack(itemstack1, ARMOR_START + type, ARMOR_START + type + 1,
- * false)) { return null; } } Otherwise, you have basically 2 choices: 1.
- * shift-clicking between player inventory and custom inventory 2.
- * shift-clicking between action bar and inventory
- *
- * Be sure to choose only ONE of the following implementations!!!
-
- *//**
- * Implementation number 1: Shift-click into your custom inventory
- *//*
- if (index >= INV_START) {
- // place in custom inventory
- if (!this.mergeItemStack(itemstack1, 0, INV_START, false)) {
- return null;
- }
- }
-
- *//**
- * Implementation number 2: Shift-click items between action bar and inventory
- *//*
- // item is in player's inventory, but not in action bar
- if ((index >= INV_START) && (index < HOTBAR_START)) {
- // place in action bar
- if (!this.mergeItemStack(itemstack1, HOTBAR_START, HOTBAR_END + 1, false)) {
- return null;
- }
- }
- // item in action bar - place in player inventory
- else if ((index >= HOTBAR_START) && (index < (HOTBAR_END + 1))) {
- if (!this.mergeItemStack(itemstack1, INV_START, INV_END + 1, false)) {
- return null;
- }
- }
- */}
-
- if (itemstack1.stackSize == 0) {
- slot.putStack((ItemStack) null);
- } else {
- slot.onSlotChanged();
- }
-
- if (itemstack1.stackSize == itemstack.stackSize) {
- return null;
- }
-
- slot.onPickupFromSlot(par1EntityPlayer, itemstack1);
- }
-
- return itemstack;
- }
-
- /**
- * You should override this method to prevent the player from moving the stack
- * that opened the inventory, otherwise if the player moves it, the inventory
- * will not be able to save properly
- */
- @Override
- public ItemStack slotClick(final int slot, final int button, final int flag, final EntityPlayer player) {
- // this will prevent the player from interacting with the item that opened the
- // inventory:
- if ((slot >= 0) && (this.getSlot(slot) != null) && (this.getSlot(slot).getStack() == player.getHeldItem())) {
- return null;
- }
- return super.slotClick(slot, button, flag, player);
- }
+ /**
+ * The Item Inventory for this Container, only needed if you want to reference
+ * isUseableByPlayer
+ */
+ public final BaseInventoryGrindle inventory;
+
+ /**
+ * Using these will make transferStackInSlot easier to understand and implement
+ * INV_START is the index of the first slot in the Player's Inventory, so our
+ * BaseInventoryBackpack's number of slots (e.g. 5 slots is array indices 0-4,
+ * so start at 5) Notice how we don't have to remember how many slots we made?
+ * We can just use BaseInventoryBackpack.INV_SIZE and if we ever change it, the
+ * Container updates automatically.
+ */
+ private static final int INV_START = BaseInventoryGrindle.INV_SIZE,
+ INV_END = INV_START + 0,
+ HOTBAR_START = INV_END,
+ HOTBAR_END = HOTBAR_START + 8;
+
+ public Container_Grindle(
+ final EntityPlayer par1Player,
+ final InventoryPlayer inventoryPlayer,
+ final BaseInventoryGrindle inventoryItem) {
+ this.inventory = inventoryItem;
+
+ int i;
+
+ // Actual Scan Slot
+ this.addSlotToContainer(new SlotDataStick(this.inventory, 0, 152, 5));
+
+ for (i = 1; i < BaseInventoryGrindle.INV_SIZE; ++i) {
+ this.addSlotToContainer(new SlotDataStick(this.inventory, i, 153, 30 + (18 * i)));
+ }
+
+ // PLAYER ACTION BAR - uses default locations for standard action bar texture
+ // file
+ for (i = 0; i < 9; ++i) {
+ this.addSlotToContainer(new Slot(inventoryPlayer, i, 8 + (i * 18), 142));
+ }
+ }
+
+ @Override
+ public boolean canInteractWith(final EntityPlayer entityplayer) {
+ return this.inventory.isUseableByPlayer(entityplayer);
+ }
+
+ /**
+ * Called when a player shift-clicks on a slot. You must override this or you
+ * will crash when someone does that.
+ */
+ @Override
+ public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int index) {
+ ItemStack itemstack = null;
+ final Slot slot = (Slot) this.inventorySlots.get(index);
+
+ if ((slot != null) && slot.getHasStack()) {
+ final ItemStack itemstack1 = slot.getStack();
+ itemstack = itemstack1.copy();
+
+ // If item is in our custom Inventory or armor slot
+ if (index < INV_START) {
+ // try to place in player inventory / action bar
+ if (!this.mergeItemStack(itemstack1, INV_START, HOTBAR_END + 1, true)) {
+ return null;
+ }
+
+ slot.onSlotChange(itemstack1, itemstack);
+ }
+ // Item is in inventory / hotbar, try to place in custom inventory or armor
+ // slots
+ else {
+ /*
+
+ * If your inventory only stores certain instances of Items, you can implement
+ * shift-clicking to your inventory like this:
+ *
+ * // Check that the item is the right type if (itemstack1.getItem() instanceof
+ * ItemCustom) { // Try to merge into your custom inventory slots // We use
+ * 'BaseInventoryBackpack.INV_SIZE' instead of INV_START just in case // you
+ * also add armor or other custom slots if (!this.mergeItemStack(itemstack1, 0,
+ * BaseInventoryBackpack.INV_SIZE, false)) { return null; } } // If you added
+ * armor slots, check them here as well: // Item being shift-clicked is armor -
+ * try to put in armor slot if (itemstack1.getItem() instanceof ItemArmor) { int
+ * type = ((ItemArmor) itemstack1.getItem()).armorType; if
+ * (!this.mergeItemStack(itemstack1, ARMOR_START + type, ARMOR_START + type + 1,
+ * false)) { return null; } } Otherwise, you have basically 2 choices: 1.
+ * shift-clicking between player inventory and custom inventory 2.
+ * shift-clicking between action bar and inventory
+ *
+ * Be sure to choose only ONE of the following implementations!!!
+
+ */
+ /**
+ * Implementation number 1: Shift-click into your custom inventory
+ */
+ /*
+ if (index >= INV_START) {
+ // place in custom inventory
+ if (!this.mergeItemStack(itemstack1, 0, INV_START, false)) {
+ return null;
+ }
+ }
+
+ */
+ /**
+ * Implementation number 2: Shift-click items between action bar and inventory
+ */
+ /*
+ // item is in player's inventory, but not in action bar
+ if ((index >= INV_START) && (index < HOTBAR_START)) {
+ // place in action bar
+ if (!this.mergeItemStack(itemstack1, HOTBAR_START, HOTBAR_END + 1, false)) {
+ return null;
+ }
+ }
+ // item in action bar - place in player inventory
+ else if ((index >= HOTBAR_START) && (index < (HOTBAR_END + 1))) {
+ if (!this.mergeItemStack(itemstack1, INV_START, INV_END + 1, false)) {
+ return null;
+ }
+ }
+ */ }
+
+ if (itemstack1.stackSize == 0) {
+ slot.putStack((ItemStack) null);
+ } else {
+ slot.onSlotChanged();
+ }
+
+ if (itemstack1.stackSize == itemstack.stackSize) {
+ return null;
+ }
+
+ slot.onPickupFromSlot(par1EntityPlayer, itemstack1);
+ }
+
+ return itemstack;
+ }
+
+ /**
+ * You should override this method to prevent the player from moving the stack
+ * that opened the inventory, otherwise if the player moves it, the inventory
+ * will not be able to save properly
+ */
+ @Override
+ public ItemStack slotClick(final int slot, final int button, final int flag, final EntityPlayer player) {
+ // this will prevent the player from interacting with the item that opened the
+ // inventory:
+ if ((slot >= 0) && (this.getSlot(slot) != null) && (this.getSlot(slot).getStack() == player.getHeldItem())) {
+ return null;
+ }
+ return super.slotClick(slot, button, flag, player);
+ }
}
diff --git a/src/main/java/gtPlusPlus/core/container/Container_HeliumGenerator.java b/src/main/java/gtPlusPlus/core/container/Container_HeliumGenerator.java
index 39e07f2f0e..3bda62a403 100644
--- a/src/main/java/gtPlusPlus/core/container/Container_HeliumGenerator.java
+++ b/src/main/java/gtPlusPlus/core/container/Container_HeliumGenerator.java
@@ -1,193 +1,170 @@
package gtPlusPlus.core.container;
-import net.minecraft.entity.player.EntityPlayer;
-import net.minecraft.entity.player.InventoryPlayer;
-import net.minecraft.inventory.Container;
-import net.minecraft.inventory.Slot;
-import net.minecraft.item.ItemStack;
-import net.minecraft.world.World;
-
import gtPlusPlus.api.objects.Logger;
import gtPlusPlus.core.block.ModBlocks;
import gtPlusPlus.core.inventories.InventoryHeliumGenerator;
import gtPlusPlus.core.slots.SlotFuelRod;
import gtPlusPlus.core.slots.SlotNoInput;
import gtPlusPlus.core.tileentities.general.TileEntityHeliumGenerator;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.entity.player.InventoryPlayer;
+import net.minecraft.inventory.Container;
+import net.minecraft.inventory.Slot;
+import net.minecraft.item.ItemStack;
+import net.minecraft.world.World;
public class Container_HeliumGenerator extends Container {
- protected TileEntityHeliumGenerator tile_entity;
- public final InventoryHeliumGenerator inventoryChest;
-
- private final World worldObj;
- private final int posX;
- private final int posY;
- private final int posZ;
-
-
- public static int StorageSlotNumber = 19; //Number of slots in storage area
- public static int InventorySlotNumber = 36; //Inventory Slots (Inventory and Hotbar)
- public static int FullSlotNumber = InventorySlotNumber + StorageSlotNumber; //All slots
-
- //0 Is output, 1-18 are input.
- private final int[] slotStorage = new int[19];
-
- public Container_HeliumGenerator(final InventoryPlayer inventory, final TileEntityHeliumGenerator te){
- this.tile_entity = te;
- this.inventoryChest = te.getInventory();
-
- int var6;
- int var7;
- this.worldObj = te.getWorldObj();
- this.posX = te.xCoord;
- this.posY = te.yCoord;
- this.posZ = te.zCoord;
-
- int o=0;
-
- //Output
- this.addSlotToContainer(new SlotNoInput(this.inventoryChest, 0, 80, 53));
- this.slotStorage[o] = o;
- o++;
-
- //Side A
- for (var6 = 0; var6 < 3; ++var6)
- {
- for (var7 = 0; var7 < 3; ++var7)
- {
- Logger.INFO("Adding slots at var:"+(o)+" x:"+(8 + var7 * 18)+" y:"+(9 + var6 * 18));
- this.addSlotToContainer(new SlotFuelRod(this.inventoryChest, o, 8 + (var7 * 18), 18 + (var6 * 18)));
- this.slotStorage[o] = o;
- o++;
- }
- }
-
- //Side B
- for (var6 = 0; var6 < 3; ++var6)
- {
- for (var7 = 0; var7 < 3; ++var7)
- {
- Logger.INFO("Adding slots at var:"+(o)+" x:"+(90+8+(var7 * 18))+" y:"+(9 + var6 * 18));
- this.addSlotToContainer(new SlotFuelRod(this.inventoryChest, o, 116 + (var7 * 18), 18 + (var6 * 18)));
- this.slotStorage[o] = o;
- o++;
- }
- }
-
- o=0;
-
- //Player Inventory
- for (var6 = 0; var6 < 3; ++var6)
- {
- for (var7 = 0; var7 < 9; ++var7)
- {
- this.addSlotToContainer(new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
- }
- }
-
- //Player Hotbar
- for (var6 = 0; var6 < 9; ++var6)
- {
- this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
- }
-
- }
-
- @Override
- public ItemStack slotClick(final int aSlotIndex, final int aMouseclick, final int aShifthold, final EntityPlayer aPlayer){
-
- if (!aPlayer.worldObj.isRemote){
- if ((aSlotIndex == 999) || (aSlotIndex == -999)){
- //Utils.LOG_WARNING("??? - "+aSlotIndex);
- }
- }
- return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
- }
-
-
-
-
-
- @Override
- public void onContainerClosed(final EntityPlayer par1EntityPlayer){
- super.onContainerClosed(par1EntityPlayer);
- }
-
-
- @Override
- public boolean canInteractWith(final EntityPlayer par1EntityPlayer){
- if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockHeliumGenerator){
- return false;
- }
-
- return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
- }
-
-
- @Override
- public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int par2)
- {
- ItemStack var3 = null;
- final Slot var4 = (Slot)this.inventorySlots.get(par2);
-
- if ((var4 != null) && var4.getHasStack())
- {
- final ItemStack var5 = var4.getStack();
- var3 = var5.copy();
-
- /*if (par2 == 0)
- {
- if (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber, true))
- {
- return null;
- }
-
- var4.onSlotChange(var5, var3);
- }
- else if (par2 >= InOutputSlotNumber && par2 < InventoryOutSlotNumber)
- {
- if (!this.mergeItemStack(var5, InventoryOutSlotNumber, FullSlotNumber, false))
- {
- return null;
- }
- }
- else if (par2 >= InventoryOutSlotNumber && par2 < FullSlotNumber)
- {
- if (!this.mergeItemStack(var5, InOutputSlotNumber, InventoryOutSlotNumber, false))
- {
- return null;
- }
- }
- else if (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber, false))
- {
- return null;
- }*/
-
- if (var5.stackSize == 0)
- {
- var4.putStack((ItemStack)null);
- }
- else
- {
- var4.onSlotChanged();
- }
-
- if (var5.stackSize == var3.stackSize)
- {
- return null;
- }
-
- var4.onPickupFromSlot(par1EntityPlayer, var5);
- }
-
- return var3;
- }
-
- //Can merge Slot
- @Override
- public boolean func_94530_a(final ItemStack p_94530_1_, final Slot p_94530_2_) {
- return super.func_94530_a(p_94530_1_, p_94530_2_);
- }
-
-
-} \ No newline at end of file
+ protected TileEntityHeliumGenerator tile_entity;
+ public final InventoryHeliumGenerator inventoryChest;
+
+ private final World worldObj;
+ private final int posX;
+ private final int posY;
+ private final int posZ;
+
+ public static int StorageSlotNumber = 19; // Number of slots in storage area
+ public static int InventorySlotNumber = 36; // Inventory Slots (Inventory and Hotbar)
+ public static int FullSlotNumber = InventorySlotNumber + StorageSlotNumber; // All slots
+
+ // 0 Is output, 1-18 are input.
+ private final int[] slotStorage = new int[19];
+
+ public Container_HeliumGenerator(final InventoryPlayer inventory, final TileEntityHeliumGenerator te) {
+ this.tile_entity = te;
+ this.inventoryChest = te.getInventory();
+
+ int var6;
+ int var7;
+ this.worldObj = te.getWorldObj();
+ this.posX = te.xCoord;
+ this.posY = te.yCoord;
+ this.posZ = te.zCoord;
+
+ int o = 0;
+
+ // Output
+ this.addSlotToContainer(new SlotNoInput(this.inventoryChest, 0, 80, 53));
+ this.slotStorage[o] = o;
+ o++;
+
+ // Side A
+ for (var6 = 0; var6 < 3; ++var6) {
+ for (var7 = 0; var7 < 3; ++var7) {
+ Logger.INFO("Adding slots at var:" + (o) + " x:" + (8 + var7 * 18) + " y:" + (9 + var6 * 18));
+ this.addSlotToContainer(new SlotFuelRod(this.inventoryChest, o, 8 + (var7 * 18), 18 + (var6 * 18)));
+ this.slotStorage[o] = o;
+ o++;
+ }
+ }
+
+ // Side B
+ for (var6 = 0; var6 < 3; ++var6) {
+ for (var7 = 0; var7 < 3; ++var7) {
+ Logger.INFO("Adding slots at var:" + (o) + " x:" + (90 + 8 + (var7 * 18)) + " y:" + (9 + var6 * 18));
+ this.addSlotToContainer(new SlotFuelRod(this.inventoryChest, o, 116 + (var7 * 18), 18 + (var6 * 18)));
+ this.slotStorage[o] = o;
+ o++;
+ }
+ }
+
+ o = 0;
+
+ // Player Inventory
+ for (var6 = 0; var6 < 3; ++var6) {
+ for (var7 = 0; var7 < 9; ++var7) {
+ this.addSlotToContainer(new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
+ }
+ }
+
+ // Player Hotbar
+ for (var6 = 0; var6 < 9; ++var6) {
+ this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
+ }
+ }
+
+ @Override
+ public ItemStack slotClick(
+ final int aSlotIndex, final int aMouseclick, final int aShifthold, final EntityPlayer aPlayer) {
+
+ if (!aPlayer.worldObj.isRemote) {
+ if ((aSlotIndex == 999) || (aSlotIndex == -999)) {
+ // Utils.LOG_WARNING("??? - "+aSlotIndex);
+ }
+ }
+ return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
+ }
+
+ @Override
+ public void onContainerClosed(final EntityPlayer par1EntityPlayer) {
+ super.onContainerClosed(par1EntityPlayer);
+ }
+
+ @Override
+ public boolean canInteractWith(final EntityPlayer par1EntityPlayer) {
+ if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockHeliumGenerator) {
+ return false;
+ }
+
+ return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
+ }
+
+ @Override
+ public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int par2) {
+ ItemStack var3 = null;
+ final Slot var4 = (Slot) this.inventorySlots.get(par2);
+
+ if ((var4 != null) && var4.getHasStack()) {
+ final ItemStack var5 = var4.getStack();
+ var3 = var5.copy();
+
+ /*if (par2 == 0)
+ {
+ if (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber, true))
+ {
+ return null;
+ }
+
+ var4.onSlotChange(var5, var3);
+ }
+ else if (par2 >= InOutputSlotNumber && par2 < InventoryOutSlotNumber)
+ {
+ if (!this.mergeItemStack(var5, InventoryOutSlotNumber, FullSlotNumber, false))
+ {
+ return null;
+ }
+ }
+ else if (par2 >= InventoryOutSlotNumber && par2 < FullSlotNumber)
+ {
+ if (!this.mergeItemStack(var5, InOutputSlotNumber, InventoryOutSlotNumber, false))
+ {
+ return null;
+ }
+ }
+ else if (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber, false))
+ {
+ return null;
+ }*/
+
+ if (var5.stackSize == 0) {
+ var4.putStack((ItemStack) null);
+ } else {
+ var4.onSlotChanged();
+ }
+
+ if (var5.stackSize == var3.stackSize) {
+ return null;
+ }
+
+ var4.onPickupFromSlot(par1EntityPlayer, var5);
+ }
+
+ return var3;
+ }
+
+ // Can merge Slot
+ @Override
+ public boolean func_94530_a(final ItemStack p_94530_1_, final Slot p_94530_2_) {
+ return super.func_94530_a(p_94530_1_, p_94530_2_);
+ }
+}
diff --git a/src/main/java/gtPlusPlus/core/container/Container_ModularityTable.java b/src/main/java/gtPlusPlus/core/container/Container_ModularityTable.java
index e0fb51fe61..602de2447b 100644
--- a/src/main/java/gtPlusPlus/core/container/Container_ModularityTable.java
+++ b/src/main/java/gtPlusPlus/core/container/Container_ModularityTable.java
@@ -1,12 +1,5 @@
package gtPlusPlus.core.container;
-import net.minecraft.entity.player.EntityPlayer;
-import net.minecraft.entity.player.InventoryPlayer;
-import net.minecraft.inventory.Container;
-import net.minecraft.inventory.Slot;
-import net.minecraft.item.ItemStack;
-import net.minecraft.world.World;
-
import gtPlusPlus.api.objects.Logger;
import gtPlusPlus.core.block.ModBlocks;
import gtPlusPlus.core.inventories.modulartable.InventoryModularMain;
@@ -15,238 +8,234 @@ import gtPlusPlus.core.slots.SlotModularBauble;
import gtPlusPlus.core.slots.SlotModularBaubleUpgrades;
import gtPlusPlus.core.slots.SlotNoInput;
import gtPlusPlus.core.tileentities.machines.TileEntityModularityTable;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.entity.player.InventoryPlayer;
+import net.minecraft.inventory.Container;
+import net.minecraft.inventory.Slot;
+import net.minecraft.item.ItemStack;
+import net.minecraft.world.World;
public class Container_ModularityTable extends Container {
- /** The crafting matrix inventory (3x3). */
-
- protected TileEntityModularityTable tile_entity;
- public final InventoryModularMain inventoryGrid;
- public final InventoryModularOutput inventoryOutputs;
- public int mRecipeTime;
-
- private final World worldObj;
- private final int posX;
- private final int posY;
- private final int posZ;
-
- private final int[] slotOutputs = new int[3];
- private final int[] slotGrid = new int[9];
-
-
- public Container_ModularityTable(final InventoryPlayer inventory, final TileEntityModularityTable tile){
- this.tile_entity = tile;
- this.inventoryGrid = tile.inventoryGrid;
- this.inventoryOutputs = tile.inventoryOutputs;
- this.tile_entity.setContainer(this);
- this.mRecipeTime = this.tile_entity.getRecipeTime();
- Logger.INFO("Container: "+this.mRecipeTime);
-
- int var6;
- int var7;
- this.worldObj = tile.getWorldObj();
- this.posX = tile.xCoord;
- this.posY = tile.yCoord;
- this.posZ = tile.zCoord;
-
- int nextFreeSlot = 0;
-
-
- //Output slots
- this.addSlotToContainer(new SlotModularBauble(this.inventoryOutputs, 0, 26+(18*6), 8));
- this.addSlotToContainer(new SlotModularBaubleUpgrades(this.inventoryOutputs, 1, 26+(18*5), 8));
- this.addSlotToContainer(new SlotNoInput(this.inventoryOutputs, 2, 26+(18*6), 44));
-
- int o = 0;
-
- //Storage Side
- for (var6 = 0; var6 < 3; ++var6)
- {
- for (var7 = 0; var7 < 3; ++var7)
- {
- //Utils.LOG_WARNING("Adding slots at var:"+(var7 + var6 * 4)+" x:"+(8 + var7 * 18)+" y:"+(7 + var6 * 18));
- this.addSlotToContainer(new SlotModularBaubleUpgrades(this.inventoryGrid, nextFreeSlot, 8+18 + (var7 * 18), 17 + (var6 * 18)));
- this.slotGrid[o] = nextFreeSlot;
- nextFreeSlot++;
- o++;
- }
- }
-
- //Player Inventory
- for (var6 = 0; var6 < 3; ++var6)
- {
- for (var7 = 0; var7 < 9; ++var7)
- {
- this.addSlotToContainer(new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
- }
- }
-
- //Player Hotbar
- for (var6 = 0; var6 < 9; ++var6)
- {
- this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
- }
-
- //this.onCraftMatrixChanged(this.craftMatrix);
-
- }
-
- /**
- * Callback for when the crafting matrix is changed.
- */
- /* public void onCraftMatrixChanged(IInventory p_75130_1_)
+ /** The crafting matrix inventory (3x3). */
+ protected TileEntityModularityTable tile_entity;
+
+ public final InventoryModularMain inventoryGrid;
+ public final InventoryModularOutput inventoryOutputs;
+ public int mRecipeTime;
+
+ private final World worldObj;
+ private final int posX;
+ private final int posY;
+ private final int posZ;
+
+ private final int[] slotOutputs = new int[3];
+ private final int[] slotGrid = new int[9];
+
+ public Container_ModularityTable(final InventoryPlayer inventory, final TileEntityModularityTable tile) {
+ this.tile_entity = tile;
+ this.inventoryGrid = tile.inventoryGrid;
+ this.inventoryOutputs = tile.inventoryOutputs;
+ this.tile_entity.setContainer(this);
+ this.mRecipeTime = this.tile_entity.getRecipeTime();
+ Logger.INFO("Container: " + this.mRecipeTime);
+
+ int var6;
+ int var7;
+ this.worldObj = tile.getWorldObj();
+ this.posX = tile.xCoord;
+ this.posY = tile.yCoord;
+ this.posZ = tile.zCoord;
+
+ int nextFreeSlot = 0;
+
+ // Output slots
+ this.addSlotToContainer(new SlotModularBauble(this.inventoryOutputs, 0, 26 + (18 * 6), 8));
+ this.addSlotToContainer(new SlotModularBaubleUpgrades(this.inventoryOutputs, 1, 26 + (18 * 5), 8));
+ this.addSlotToContainer(new SlotNoInput(this.inventoryOutputs, 2, 26 + (18 * 6), 44));
+
+ int o = 0;
+
+ // Storage Side
+ for (var6 = 0; var6 < 3; ++var6) {
+ for (var7 = 0; var7 < 3; ++var7) {
+ // Utils.LOG_WARNING("Adding slots at var:"+(var7 + var6 * 4)+" x:"+(8 + var7 * 18)+" y:"+(7 + var6 *
+ // 18));
+ this.addSlotToContainer(new SlotModularBaubleUpgrades(
+ this.inventoryGrid, nextFreeSlot, 8 + 18 + (var7 * 18), 17 + (var6 * 18)));
+ this.slotGrid[o] = nextFreeSlot;
+ nextFreeSlot++;
+ o++;
+ }
+ }
+
+ // Player Inventory
+ for (var6 = 0; var6 < 3; ++var6) {
+ for (var7 = 0; var7 < 9; ++var7) {
+ this.addSlotToContainer(new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
+ }
+ }
+
+ // Player Hotbar
+ for (var6 = 0; var6 < 9; ++var6) {
+ this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
+ }
+
+ // this.onCraftMatrixChanged(this.craftMatrix);
+
+ }
+
+ /**
+ * Callback for when the crafting matrix is changed.
+ */
+ /* public void onCraftMatrixChanged(IInventory p_75130_1_)
{
this.craftResult.setInventorySlotContents(0, CraftingManager.getInstance().findMatchingRecipe(this.craftMatrix, this.worldObj));
}*/
- /**
- * Called when the container is closed.
- */
- @Override
- public void onContainerClosed(EntityPlayer p_75134_1_){
- super.onContainerClosed(p_75134_1_);
- if (!this.worldObj.isRemote){
- /* for (int i = 0; i < 9; ++i){
+ /**
+ * Called when the container is closed.
+ */
+ @Override
+ public void onContainerClosed(EntityPlayer p_75134_1_) {
+ super.onContainerClosed(p_75134_1_);
+ if (!this.worldObj.isRemote) {
+ /* for (int i = 0; i < 9; ++i){
ItemStack itemstack = this.craftMatrix.getStackInSlotOnClosing(i);
if (itemstack != null){
p_75134_1_.dropPlayerItemWithRandomChoice(itemstack, false);
}
}*/
- }
- }
-
- public TileEntityModularityTable getTileentityViaContainer(){
- if (this.tile_entity != null){
- return this.tile_entity;
- }
- return null;
- }
-
- @Override
- public ItemStack slotClick(final int aSlotIndex, final int aMouseclick, final int aShifthold, final EntityPlayer aPlayer){
-
- if (!aPlayer.worldObj.isRemote){
- if ((aSlotIndex == 999) || (aSlotIndex == -999)){
- //Utils.LOG_WARNING("??? - "+aSlotIndex);
- }
-
- if (aSlotIndex == 0){
- Logger.INFO("Player Clicked on the bauble slot");
- //TODO
- }
- else if (aSlotIndex == 1){
- Logger.INFO("Player Clicked on the upgrade slot");
- //TODO
- }
- else if (aSlotIndex == 2){
- Logger.INFO("Player Clicked on the output slot");
- //TODO
- }
- else {
- for (final int x : this.slotGrid){
- if (aSlotIndex == x){
- Logger.INFO("Player Clicked slot "+aSlotIndex+" in the crafting Grid");
- }
- }
- }
- }
- //Utils.LOG_WARNING("Player Clicked slot "+aSlotIndex+" in the Grid");
- return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
- }
-
- @Override
- public boolean canInteractWith(final EntityPlayer par1EntityPlayer){
- if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockModularTable){
- return false;
- }
-
- return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
- }
-
-
- @Override
- public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int par2)
- {
-
- return null;
-
- /*ItemStack var3 = null;
- final Slot var4 = (Slot)this.inventorySlots.get(par2);
-
- if ((var4 != null) && var4.getHasStack())
- {
- final ItemStack var5 = var4.getStack();
- var3 = var5.copy();
-
- if (par2 == 0)
- {
- if (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber, true))
- {
- return null;
- }
-
- var4.onSlotChange(var5, var3);
- }
- else if ((par2 >= InOutputSlotNumber) && (par2 < InventoryOutSlotNumber))
- {
- if (!this.mergeItemStack(var5, InventoryOutSlotNumber, FullSlotNumber, false))
- {
- return null;
- }
- }
- else if ((par2 >= InventoryOutSlotNumber) && (par2 < FullSlotNumber))
- {
- if (!this.mergeItemStack(var5, InOutputSlotNumber, InventoryOutSlotNumber, false))
- {
- return null;
- }
- }
- else if (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber, false))
- {
- return null;
- }
-
- if (var5.stackSize == 0)
- {
- var4.putStack((ItemStack)null);
- }
- else
- {
- var4.onSlotChanged();
- }
-
- if (var5.stackSize == var3.stackSize)
- {
- return null;
- }
-
- var4.onPickupFromSlot(par1EntityPlayer, var5);
- }
-
- return var3;*/
- }
-
- //Can merge Slot
- /*public boolean func_94530_a(ItemStack p_94530_1_, Slot p_94530_2_){
+ }
+ }
+
+ public TileEntityModularityTable getTileentityViaContainer() {
+ if (this.tile_entity != null) {
+ return this.tile_entity;
+ }
+ return null;
+ }
+
+ @Override
+ public ItemStack slotClick(
+ final int aSlotIndex, final int aMouseclick, final int aShifthold, final EntityPlayer aPlayer) {
+
+ if (!aPlayer.worldObj.isRemote) {
+ if ((aSlotIndex == 999) || (aSlotIndex == -999)) {
+ // Utils.LOG_WARNING("??? - "+aSlotIndex);
+ }
+
+ if (aSlotIndex == 0) {
+ Logger.INFO("Player Clicked on the bauble slot");
+ // TODO
+ } else if (aSlotIndex == 1) {
+ Logger.INFO("Player Clicked on the upgrade slot");
+ // TODO
+ } else if (aSlotIndex == 2) {
+ Logger.INFO("Player Clicked on the output slot");
+ // TODO
+ } else {
+ for (final int x : this.slotGrid) {
+ if (aSlotIndex == x) {
+ Logger.INFO("Player Clicked slot " + aSlotIndex + " in the crafting Grid");
+ }
+ }
+ }
+ }
+ // Utils.LOG_WARNING("Player Clicked slot "+aSlotIndex+" in the Grid");
+ return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
+ }
+
+ @Override
+ public boolean canInteractWith(final EntityPlayer par1EntityPlayer) {
+ if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockModularTable) {
+ return false;
+ }
+
+ return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
+ }
+
+ @Override
+ public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int par2) {
+
+ return null;
+
+ /*ItemStack var3 = null;
+ final Slot var4 = (Slot)this.inventorySlots.get(par2);
+
+ if ((var4 != null) && var4.getHasStack())
+ {
+ final ItemStack var5 = var4.getStack();
+ var3 = var5.copy();
+
+ if (par2 == 0)
+ {
+ if (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber, true))
+ {
+ return null;
+ }
+
+ var4.onSlotChange(var5, var3);
+ }
+ else if ((par2 >= InOutputSlotNumber) && (par2 < InventoryOutSlotNumber))
+ {
+ if (!this.mergeItemStack(var5, InventoryOutSlotNumber, FullSlotNumber, false))
+ {
+ return null;
+ }
+ }
+ else if ((par2 >= InventoryOutSlotNumber) && (par2 < FullSlotNumber))
+ {
+ if (!this.mergeItemStack(var5, InOutputSlotNumber, InventoryOutSlotNumber, false))
+ {
+ return null;
+ }
+ }
+ else if (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber, false))
+ {
+ return null;
+ }
+
+ if (var5.stackSize == 0)
+ {
+ var4.putStack((ItemStack)null);
+ }
+ else
+ {
+ var4.onSlotChanged();
+ }
+
+ if (var5.stackSize == var3.stackSize)
+ {
+ return null;
+ }
+
+ var4.onPickupFromSlot(par1EntityPlayer, var5);
+ }
+
+ return var3;*/
+ }
+
+ // Can merge Slot
+ /*public boolean func_94530_a(ItemStack p_94530_1_, Slot p_94530_2_){
return p_94530_2_.inventory != this.craftResult && super.func_94530_a(p_94530_1_, p_94530_2_);
}*/
- /*public ItemStack getOutputContent(){
- ItemStack output = this.craftResult.getStackInSlot(0);
- if (output != null){
- return output;
- }
- return null;
- }
-
- public ItemStack[] getInputComponents(){
- ItemStack inputs[] = new ItemStack[9];
- for (int r=0;r<this.craftMatrix.getSizeInventory();r++){
- ItemStack temp = this.craftMatrix.getStackInSlot(r);
- inputs[r] = temp;
- }
- return inputs;
- }*/
-
-
-} \ No newline at end of file
+ /*public ItemStack getOutputContent(){
+ ItemStack output = this.craftResult.getStackInSlot(0);
+ if (output != null){
+ return output;
+ }
+ return null;
+ }
+
+ public ItemStack[] getInputComponents(){
+ ItemStack inputs[] = new ItemStack[9];
+ for (int r=0;r<this.craftMatrix.getSizeInventory();r++){
+ ItemStack temp = this.craftMatrix.getStackInSlot(r);
+ inputs[r] = temp;
+ }
+ return inputs;
+ }*/
+
+}
diff --git a/src/main/java/gtPlusPlus/core/container/Container_PestKiller.java b/src/main/java/gtPlusPlus/core/container/Container_PestKiller.java
index 2f25c5aace..d33d30f731 100644
--- a/src/main/java/gtPlusPlus/core/container/Container_PestKiller.java
+++ b/src/main/java/gtPlusPlus/core/container/Container_PestKiller.java
@@ -1,7 +1,6 @@
package gtPlusPlus.core.container;
import gregtech.api.gui.GT_Slot_Render;
-import gtPlusPlus.api.objects.Logger;
import gtPlusPlus.core.block.ModBlocks;
import gtPlusPlus.core.inventories.InventoryPestKiller;
import gtPlusPlus.core.slots.SlotGeneric;
@@ -17,138 +16,136 @@ import net.minecraftforge.fluids.FluidStack;
public class Container_PestKiller extends Container {
- public TileEntityPestKiller tile_entity;
- public final InventoryPestKiller inventoryChest;
+ public TileEntityPestKiller tile_entity;
+ public final InventoryPestKiller inventoryChest;
- private final World worldObj;
- private final int posX;
- private final int posY;
- private final int posZ;
+ private final World worldObj;
+ private final int posX;
+ private final int posY;
+ private final int posZ;
- public static int StorageSlotNumber = 3; // Number of slots in storage area
- public static int InventorySlotNumber = 36; // Inventory Slots (Inventory
- // and Hotbar)
- public static int FullSlotNumber = InventorySlotNumber + StorageSlotNumber; // All
- // slots
+ public static int StorageSlotNumber = 3; // Number of slots in storage area
+ public static int InventorySlotNumber = 36; // Inventory Slots (Inventory
+ // and Hotbar)
+ public static int FullSlotNumber = InventorySlotNumber + StorageSlotNumber; // All
+ // slots
- public Container_PestKiller(final InventoryPlayer inventory, final TileEntityPestKiller te) {
- this.tile_entity = te;
- this.inventoryChest = te.getInventory();
+ public Container_PestKiller(final InventoryPlayer inventory, final TileEntityPestKiller te) {
+ this.tile_entity = te;
+ this.inventoryChest = te.getInventory();
te.openInventory();
- int var6;
- int var7;
- this.worldObj = te.getWorldObj();
- this.posX = te.xCoord;
- this.posY = te.yCoord;
- this.posZ = te.zCoord;
- int o = 0;
-
- int aSlotX = 134;
-
- this.addSlotToContainer(new SlotGeneric(this.inventoryChest, o++, aSlotX, 10));
- this.addSlotToContainer(new SlotNoInput(this.inventoryChest, o++, aSlotX, 60));
+ int var6;
+ int var7;
+ this.worldObj = te.getWorldObj();
+ this.posX = te.xCoord;
+ this.posY = te.yCoord;
+ this.posZ = te.zCoord;
+ int o = 0;
+
+ int aSlotX = 134;
+
+ this.addSlotToContainer(new SlotGeneric(this.inventoryChest, o++, aSlotX, 10));
+ this.addSlotToContainer(new SlotNoInput(this.inventoryChest, o++, aSlotX, 60));
addSlotToContainer(new GT_Slot_Render(tile_entity, o++, aSlotX, 35));
- // Player Inventory
- for (var6 = 0; var6 < 3; ++var6) {
- for (var7 = 0; var7 < 9; ++var7) {
- this.addSlotToContainer(new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
- }
- }
-
- // Player Hotbar
- for (var6 = 0; var6 < 9; ++var6) {
- this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
- }
-
- }
-
- public FluidStack getFluidOfStoredTank() {
- if (tile_entity != null) {
- if (tile_entity.getTank() != null) {
- return tile_entity.getTank().getFluid();
- }
- }
- return null;
- }
-
- public int getFluidStoredAmount() {
- FluidStack f = getFluidOfStoredTank();
- return f == null ? 0 : f.amount;
- }
-
- @Override
- public ItemStack slotClick(final int aSlotIndex, final int aMouseclick, final int aShifthold, final EntityPlayer aPlayer) {
- boolean fluid = false;
- if (aSlotIndex == 2) {
- fluid = true;
- }
- if (!fluid) {
- return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
- }
- else {
- return null;
- }
- }
-
- @Override
- public void onContainerClosed(final EntityPlayer par1EntityPlayer) {
- super.onContainerClosed(par1EntityPlayer);
- tile_entity.closeInventory();
- }
-
- @Override
- public boolean canInteractWith(final EntityPlayer par1EntityPlayer) {
- if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockPestKiller) {
- return false;
- }
- return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
- }
-
- @Override
- public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int par2) {
- ItemStack var3 = null;
- final Slot var4 = (Slot) this.inventorySlots.get(par2);
-
- if ((var4 != null) && var4.getHasStack()) {
- final ItemStack var5 = var4.getStack();
- var3 = var5.copy();
-
- /*
- * if (par2 == 0) { if (!this.mergeItemStack(var5,
- * InOutputSlotNumber, FullSlotNumber, true)) { return null; }
- *
- * var4.onSlotChange(var5, var3); } else if (par2 >=
- * InOutputSlotNumber && par2 < InventoryOutSlotNumber) { if
- * (!this.mergeItemStack(var5, InventoryOutSlotNumber,
- * FullSlotNumber, false)) { return null; } } else if (par2 >=
- * InventoryOutSlotNumber && par2 < FullSlotNumber) { if
- * (!this.mergeItemStack(var5, InOutputSlotNumber,
- * InventoryOutSlotNumber, false)) { return null; } } else if
- * (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber,
- * false)) { return null; }
- */
-
- if (var5.stackSize == 0) {
- var4.putStack((ItemStack) null);
- } else {
- var4.onSlotChanged();
- }
-
- if (var5.stackSize == var3.stackSize) {
- return null;
- }
-
- var4.onPickupFromSlot(par1EntityPlayer, var5);
- }
-
- return var3;
- }
-
- // Can merge Slot
- @Override
- public boolean func_94530_a(final ItemStack p_94530_1_, final Slot p_94530_2_) {
- return super.func_94530_a(p_94530_1_, p_94530_2_);
- }
-
-} \ No newline at end of file
+ // Player Inventory
+ for (var6 = 0; var6 < 3; ++var6) {
+ for (var7 = 0; var7 < 9; ++var7) {
+ this.addSlotToContainer(new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
+ }
+ }
+
+ // Player Hotbar
+ for (var6 = 0; var6 < 9; ++var6) {
+ this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
+ }
+ }
+
+ public FluidStack getFluidOfStoredTank() {
+ if (tile_entity != null) {
+ if (tile_entity.getTank() != null) {
+ return tile_entity.getTank().getFluid();
+ }
+ }
+ return null;
+ }
+
+ public int getFluidStoredAmount() {
+ FluidStack f = getFluidOfStoredTank();
+ return f == null ? 0 : f.amount;
+ }
+
+ @Override
+ public ItemStack slotClick(
+ final int aSlotIndex, final int aMouseclick, final int aShifthold, final EntityPlayer aPlayer) {
+ boolean fluid = false;
+ if (aSlotIndex == 2) {
+ fluid = true;
+ }
+ if (!fluid) {
+ return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
+ } else {
+ return null;
+ }
+ }
+
+ @Override
+ public void onContainerClosed(final EntityPlayer par1EntityPlayer) {
+ super.onContainerClosed(par1EntityPlayer);
+ tile_entity.closeInventory();
+ }
+
+ @Override
+ public boolean canInteractWith(final EntityPlayer par1EntityPlayer) {
+ if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockPestKiller) {
+ return false;
+ }
+ return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
+ }
+
+ @Override
+ public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int par2) {
+ ItemStack var3 = null;
+ final Slot var4 = (Slot) this.inventorySlots.get(par2);
+
+ if ((var4 != null) && var4.getHasStack()) {
+ final ItemStack var5 = var4.getStack();
+ var3 = var5.copy();
+
+ /*
+ * if (par2 == 0) { if (!this.mergeItemStack(var5,
+ * InOutputSlotNumber, FullSlotNumber, true)) { return null; }
+ *
+ * var4.onSlotChange(var5, var3); } else if (par2 >=
+ * InOutputSlotNumber && par2 < InventoryOutSlotNumber) { if
+ * (!this.mergeItemStack(var5, InventoryOutSlotNumber,
+ * FullSlotNumber, false)) { return null; } } else if (par2 >=
+ * InventoryOutSlotNumber && par2 < FullSlotNumber) { if
+ * (!this.mergeItemStack(var5, InOutputSlotNumber,
+ * InventoryOutSlotNumber, false)) { return null; } } else if
+ * (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber,
+ * false)) { return null; }
+ */
+
+ if (var5.stackSize == 0) {
+ var4.putStack((ItemStack) null);
+ } else {
+ var4.onSlotChanged();
+ }
+
+ if (var5.stackSize == var3.stackSize) {
+ return null;
+ }
+
+ var4.onPickupFromSlot(par1EntityPlayer, var5);
+ }
+
+ return var3;
+ }
+
+ // Can merge Slot
+ @Override
+ public boolean func_94530_a(final ItemStack p_94530_1_, final Slot p_94530_2_) {
+ return super.func_94530_a(p_94530_1_, p_94530_2_);
+ }
+}
diff --git a/src/main/java/gtPlusPlus/core/container/Container_ProjectTable.java b/src/main/java/gtPlusPlus/core/container/Container_ProjectTable.java
index 2cdf7ee783..63eeb3fcae 100644
--- a/src/main/java/gtPlusPlus/core/container/Container_ProjectTable.java
+++ b/src/main/java/gtPlusPlus/core/container/Container_ProjectTable.java
@@ -1,12 +1,5 @@
package gtPlusPlus.core.container;
-import net.minecraft.entity.player.EntityPlayer;
-import net.minecraft.entity.player.InventoryPlayer;
-import net.minecraft.inventory.*;
-import net.minecraft.item.ItemStack;
-import net.minecraft.item.crafting.CraftingManager;
-import net.minecraft.world.World;
-
import gtPlusPlus.api.objects.Logger;
import gtPlusPlus.core.block.ModBlocks;
import gtPlusPlus.core.inventories.projecttable.InventoryProjectMain;
@@ -15,228 +8,226 @@ import gtPlusPlus.core.slots.SlotCraftingNoCollect;
import gtPlusPlus.core.slots.SlotDataStick;
import gtPlusPlus.core.slots.SlotNoInput;
import gtPlusPlus.core.tileentities.machines.TileEntityProjectTable;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.entity.player.InventoryPlayer;
+import net.minecraft.inventory.*;
+import net.minecraft.item.ItemStack;
+import net.minecraft.item.crafting.CraftingManager;
+import net.minecraft.world.World;
public class Container_ProjectTable extends Container {
- /** The crafting matrix inventory (3x3). */
+ /** The crafting matrix inventory (3x3). */
public InventoryCrafting craftMatrix = new InventoryCrafting(this, 3, 3);
+
public IInventory craftResult = new InventoryCraftResult();
-
- protected TileEntityProjectTable tile_entity;
- public final InventoryProjectMain inventoryGrid;
- public final InventoryProjectOutput inventoryOutputs;
-
- private final World worldObj;
- private final int posX;
- private final int posY;
- private final int posZ;
-
- private final int[] slotOutputs = new int[2];
- private final int[] slotGrid = new int[9];
-
-
- public Container_ProjectTable(final InventoryPlayer inventory, final TileEntityProjectTable tile){
- this.tile_entity = tile;
- this.inventoryGrid = tile.inventoryGrid;
- this.inventoryOutputs = tile.inventoryOutputs;
- this.tile_entity.setContainer(this);
-
- int var6;
- int var7;
- this.worldObj = tile.getWorldObj();
- this.posX = tile.xCoord;
- this.posY = tile.yCoord;
- this.posZ = tile.zCoord;
-
- int nextFreeSlot = 0;
-
-
- //Output slots
- this.addSlotToContainer(new SlotDataStick(this.inventoryOutputs, 0, 26+(18*6), 8));
- this.addSlotToContainer(new SlotNoInput(this.inventoryOutputs, 1, 26+(18*6), 44));
-
- this.addSlotToContainer(new SlotCraftingNoCollect(inventory.player, this.craftMatrix, this.craftResult, 0, 26+(18*4), 25));
-
-
- int o = 0;
- //Storage Side
- for (var6 = 0; var6 < 3; ++var6)
- {
- for (var7 = 0; var7 < 3; ++var7)
- {
- //Utils.LOG_WARNING("Adding slots at var:"+(var7 + var6 * 4)+" x:"+(8 + var7 * 18)+" y:"+(7 + var6 * 18));
- this.addSlotToContainer(new Slot(this.craftMatrix, nextFreeSlot, 8+18 + (var7 * 18), 8 + (var6 * 18)));
- this.slotGrid[o] = nextFreeSlot;
- nextFreeSlot++;
- o++;
- }
- }
-
-
- //Player Inventory
- for (var6 = 0; var6 < 3; ++var6)
- {
- for (var7 = 0; var7 < 9; ++var7)
- {
- this.addSlotToContainer(new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
- }
- }
-
- //Player Hotbar
- for (var6 = 0; var6 < 9; ++var6)
- {
- this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
- }
-
+
+ protected TileEntityProjectTable tile_entity;
+ public final InventoryProjectMain inventoryGrid;
+ public final InventoryProjectOutput inventoryOutputs;
+
+ private final World worldObj;
+ private final int posX;
+ private final int posY;
+ private final int posZ;
+
+ private final int[] slotOutputs = new int[2];
+ private final int[] slotGrid = new int[9];
+
+ public Container_ProjectTable(final InventoryPlayer inventory, final TileEntityProjectTable tile) {
+ this.tile_entity = tile;
+ this.inventoryGrid = tile.inventoryGrid;
+ this.inventoryOutputs = tile.inventoryOutputs;
+ this.tile_entity.setContainer(this);
+
+ int var6;
+ int var7;
+ this.worldObj = tile.getWorldObj();
+ this.posX = tile.xCoord;
+ this.posY = tile.yCoord;
+ this.posZ = tile.zCoord;
+
+ int nextFreeSlot = 0;
+
+ // Output slots
+ this.addSlotToContainer(new SlotDataStick(this.inventoryOutputs, 0, 26 + (18 * 6), 8));
+ this.addSlotToContainer(new SlotNoInput(this.inventoryOutputs, 1, 26 + (18 * 6), 44));
+
+ this.addSlotToContainer(
+ new SlotCraftingNoCollect(inventory.player, this.craftMatrix, this.craftResult, 0, 26 + (18 * 4), 25));
+
+ int o = 0;
+ // Storage Side
+ for (var6 = 0; var6 < 3; ++var6) {
+ for (var7 = 0; var7 < 3; ++var7) {
+ // Utils.LOG_WARNING("Adding slots at var:"+(var7 + var6 * 4)+" x:"+(8 + var7 * 18)+" y:"+(7 + var6 *
+ // 18));
+ this.addSlotToContainer(
+ new Slot(this.craftMatrix, nextFreeSlot, 8 + 18 + (var7 * 18), 8 + (var6 * 18)));
+ this.slotGrid[o] = nextFreeSlot;
+ nextFreeSlot++;
+ o++;
+ }
+ }
+
+ // Player Inventory
+ for (var6 = 0; var6 < 3; ++var6) {
+ for (var7 = 0; var7 < 9; ++var7) {
+ this.addSlotToContainer(new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
+ }
+ }
+
+ // Player Hotbar
+ for (var6 = 0; var6 < 9; ++var6) {
+ this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
+ }
+
this.onCraftMatrixChanged(this.craftMatrix);
+ }
- }
-
- /**
+ /**
* Callback for when the crafting matrix is changed.
*/
@Override
- public void onCraftMatrixChanged(IInventory p_75130_1_)
- {
- this.craftResult.setInventorySlotContents(0, CraftingManager.getInstance().findMatchingRecipe(this.craftMatrix, this.worldObj));
+ public void onCraftMatrixChanged(IInventory p_75130_1_) {
+ this.craftResult.setInventorySlotContents(
+ 0, CraftingManager.getInstance().findMatchingRecipe(this.craftMatrix, this.worldObj));
}
-
+
/**
* Called when the container is closed.
*/
@Override
- public void onContainerClosed(EntityPlayer p_75134_1_){
+ public void onContainerClosed(EntityPlayer p_75134_1_) {
super.onContainerClosed(p_75134_1_);
- if (!this.worldObj.isRemote){
- for (int i = 0; i < 9; ++i){
+ if (!this.worldObj.isRemote) {
+ for (int i = 0; i < 9; ++i) {
ItemStack itemstack = this.craftMatrix.getStackInSlotOnClosing(i);
- if (itemstack != null){
+ if (itemstack != null) {
p_75134_1_.dropPlayerItemWithRandomChoice(itemstack, false);
}
}
}
}
- @Override
- public ItemStack slotClick(final int aSlotIndex, final int aMouseclick, final int aShifthold, final EntityPlayer aPlayer){
-
- if (!aPlayer.worldObj.isRemote){
- if ((aSlotIndex == 999) || (aSlotIndex == -999)){
- //Utils.LOG_WARNING("??? - "+aSlotIndex);
- }
-
- if (aSlotIndex == 0){
- Logger.INFO("Player Clicked on the Data Stick slot");
- //TODO
- }if (aSlotIndex == 1){
- Logger.INFO("Player Clicked on the output slot");
- //TODO
- }
-
- for (final int x : this.slotGrid){
- if (aSlotIndex == x){
- Logger.INFO("Player Clicked slot "+aSlotIndex+" in the crafting Grid");
- }
- }
- }
- //Utils.LOG_WARNING("Player Clicked slot "+aSlotIndex+" in the Grid");
- return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
- }
-
- @Override
- public boolean canInteractWith(final EntityPlayer par1EntityPlayer){
- if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockProjectTable){
- return false;
- }
-
- return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
- }
-
-
- @Override
- public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int par2)
- {
-
- return null;
-
- /*ItemStack var3 = null;
- final Slot var4 = (Slot)this.inventorySlots.get(par2);
-
- if ((var4 != null) && var4.getHasStack())
- {
- final ItemStack var5 = var4.getStack();
- var3 = var5.copy();
-
- if (par2 == 0)
- {
- if (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber, true))
- {
- return null;
- }
-
- var4.onSlotChange(var5, var3);
- }
- else if ((par2 >= InOutputSlotNumber) && (par2 < InventoryOutSlotNumber))
- {
- if (!this.mergeItemStack(var5, InventoryOutSlotNumber, FullSlotNumber, false))
- {
- return null;
- }
- }
- else if ((par2 >= InventoryOutSlotNumber) && (par2 < FullSlotNumber))
- {
- if (!this.mergeItemStack(var5, InOutputSlotNumber, InventoryOutSlotNumber, false))
- {
- return null;
- }
- }
- else if (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber, false))
- {
- return null;
- }
-
- if (var5.stackSize == 0)
- {
- var4.putStack((ItemStack)null);
- }
- else
- {
- var4.onSlotChanged();
- }
-
- if (var5.stackSize == var3.stackSize)
- {
- return null;
- }
-
- var4.onPickupFromSlot(par1EntityPlayer, var5);
- }
-
- return var3;*/
- }
-
- //Can merge Slot
- @Override
- public boolean func_94530_a(ItemStack p_94530_1_, Slot p_94530_2_){
+ @Override
+ public ItemStack slotClick(
+ final int aSlotIndex, final int aMouseclick, final int aShifthold, final EntityPlayer aPlayer) {
+
+ if (!aPlayer.worldObj.isRemote) {
+ if ((aSlotIndex == 999) || (aSlotIndex == -999)) {
+ // Utils.LOG_WARNING("??? - "+aSlotIndex);
+ }
+
+ if (aSlotIndex == 0) {
+ Logger.INFO("Player Clicked on the Data Stick slot");
+ // TODO
+ }
+ if (aSlotIndex == 1) {
+ Logger.INFO("Player Clicked on the output slot");
+ // TODO
+ }
+
+ for (final int x : this.slotGrid) {
+ if (aSlotIndex == x) {
+ Logger.INFO("Player Clicked slot " + aSlotIndex + " in the crafting Grid");
+ }
+ }
+ }
+ // Utils.LOG_WARNING("Player Clicked slot "+aSlotIndex+" in the Grid");
+ return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
+ }
+
+ @Override
+ public boolean canInteractWith(final EntityPlayer par1EntityPlayer) {
+ if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockProjectTable) {
+ return false;
+ }
+
+ return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
+ }
+
+ @Override
+ public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int par2) {
+
+ return null;
+
+ /*ItemStack var3 = null;
+ final Slot var4 = (Slot)this.inventorySlots.get(par2);
+
+ if ((var4 != null) && var4.getHasStack())
+ {
+ final ItemStack var5 = var4.getStack();
+ var3 = var5.copy();
+
+ if (par2 == 0)
+ {
+ if (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber, true))
+ {
+ return null;
+ }
+
+ var4.onSlotChange(var5, var3);
+ }
+ else if ((par2 >= InOutputSlotNumber) && (par2 < InventoryOutSlotNumber))
+ {
+ if (!this.mergeItemStack(var5, InventoryOutSlotNumber, FullSlotNumber, false))
+ {
+ return null;
+ }
+ }
+ else if ((par2 >= InventoryOutSlotNumber) && (par2 < FullSlotNumber))
+ {
+ if (!this.mergeItemStack(var5, InOutputSlotNumber, InventoryOutSlotNumber, false))
+ {
+ return null;
+ }
+ }
+ else if (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber, false))
+ {
+ return null;
+ }
+
+ if (var5.stackSize == 0)
+ {
+ var4.putStack((ItemStack)null);
+ }
+ else
+ {
+ var4.onSlotChanged();
+ }
+
+ if (var5.stackSize == var3.stackSize)
+ {
+ return null;
+ }
+
+ var4.onPickupFromSlot(par1EntityPlayer, var5);
+ }
+
+ return var3;*/
+ }
+
+ // Can merge Slot
+ @Override
+ public boolean func_94530_a(ItemStack p_94530_1_, Slot p_94530_2_) {
return p_94530_2_.inventory != this.craftResult && super.func_94530_a(p_94530_1_, p_94530_2_);
}
-
- public ItemStack getOutputContent(){
- ItemStack output = this.craftResult.getStackInSlot(0);
- if (output != null){
- return output;
- }
- return null;
- }
-
- public ItemStack[] getInputComponents(){
- ItemStack inputs[] = new ItemStack[9];
- for (int r=0;r<this.craftMatrix.getSizeInventory();r++){
- ItemStack temp = this.craftMatrix.getStackInSlot(r);
- inputs[r] = temp;
- }
- return inputs;
- }
-
-
-} \ No newline at end of file
+
+ public ItemStack getOutputContent() {
+ ItemStack output = this.craftResult.getStackInSlot(0);
+ if (output != null) {
+ return output;
+ }
+ return null;
+ }
+
+ public ItemStack[] getInputComponents() {
+ ItemStack inputs[] = new ItemStack[9];
+ for (int r = 0; r < this.craftMatrix.getSizeInventory(); r++) {
+ ItemStack temp = this.craftMatrix.getStackInSlot(r);
+ inputs[r] = temp;
+ }
+ return inputs;
+ }
+}
diff --git a/src/main/java/gtPlusPlus/core/container/Container_RoundRobinator.java b/src/main/java/gtPlusPlus/core/container/Container_RoundRobinator.java
index cbd08c2cca..3baaeac983 100644
--- a/src/main/java/gtPlusPlus/core/container/Container_RoundRobinator.java
+++ b/src/main/java/gtPlusPlus/core/container/Container_RoundRobinator.java
@@ -1,17 +1,13 @@
package gtPlusPlus.core.container;
-import java.util.Iterator;
-
-import org.apache.commons.lang3.ArrayUtils;
-
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import gregtech.api.enums.GT_Values;
-import gtPlusPlus.api.objects.Logger;
import gtPlusPlus.core.block.ModBlocks;
import gtPlusPlus.core.inventories.Inventory_RoundRobinator;
import gtPlusPlus.core.slots.SlotNoInput;
import gtPlusPlus.core.tileentities.machines.TileEntityRoundRobinator;
+import java.util.Iterator;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
@@ -22,225 +18,217 @@ import net.minecraft.world.World;
public class Container_RoundRobinator extends Container {
- public TileEntityRoundRobinator tile_entity;
- public final Inventory_RoundRobinator inventoryChest;
-
- private final World worldObj;
- private final int posX;
- private final int posY;
- private final int posZ;
-
- private final boolean[] mActiveData = new boolean[] {false, false, false, false};
-
- public static int mStorageSlotNumber = 4; // Number of slots in storage area
- public static int mInventorySlotNumber = 36; // Inventory Slots (Inventory
- // and Hotbar)
- public static int mFullSlotNumber = mInventorySlotNumber + mStorageSlotNumber; // All
- // slots
-
- public Container_RoundRobinator(final InventoryPlayer inventory, final TileEntityRoundRobinator te) {
- this.tile_entity = te;
- this.inventoryChest = te.getInventory();
- boolean [] aTemp = te.getActiveSides();
- if (aTemp != null && aTemp.length == 4) {
- for (int i=0;i<4;i++) {
- mActiveData[i] = aTemp[i];
- }
- }
-
- int var6;
- int var7;
- this.worldObj = te.getWorldObj();
- this.posX = te.xCoord;
- this.posY = te.yCoord;
- this.posZ = te.zCoord;
-
- int o = 0;
- int xStart = 134;
- int yStart = 32;
-
- try {
- //0
- this.addSlotToContainer(new SlotNoInput(this.inventoryChest, o++, xStart, yStart));
- this.addSlotToContainer(new SlotNoInput(this.inventoryChest, o++, xStart+18, yStart));
- this.addSlotToContainer(new SlotNoInput(this.inventoryChest, o++, xStart, yStart+17));
- this.addSlotToContainer(new SlotNoInput(this.inventoryChest, o++, xStart+18, yStart+17));
-
- // Player Inventory
- for (var6 = 0; var6 < 3; ++var6) {
- for (var7 = 0; var7 < 9; ++var7) {
- this.addSlotToContainer(new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
- }
- }
- // Player Hotbar
- for (var6 = 0; var6 < 9; ++var6) {
- this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
- }
- }
- catch (Throwable t) {
- t.printStackTrace();
- }
- this.detectAndSendChanges();
-
- }
-
- @Override
- public ItemStack slotClick(final int aSlotIndex, final int aMouseclick, final int aShifthold,
- final EntityPlayer aPlayer) {
-
- if (!aPlayer.worldObj.isRemote) {
- if (aSlotIndex < 4) {
- this.tile_entity.toggleSide(aSlotIndex+2);
- //Logger.INFO("Toggling side: "+(aSlotIndex+2)+" | Active: "+this.tile_entity.getSideActive(aSlotIndex+2)+" | Data:"+this.tile_entity.getDataString());
- }
- }
- return GT_Values.NI;
- //return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
- }
-
- @Override
- public void onContainerClosed(final EntityPlayer par1EntityPlayer) {
- super.onContainerClosed(par1EntityPlayer);
- }
-
- @Override
- public boolean canInteractWith(final EntityPlayer par1EntityPlayer) {
- if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockRoundRobinator) {
- return false;
- }
-
- return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
- }
-
-
-
- public final void addCraftingToCrafters(ICrafting par1ICrafting) {
- try {
- super.addCraftingToCrafters(par1ICrafting);
- } catch (Throwable var3) {
- var3.printStackTrace();
- }
- }
-
- public final void removeCraftingFromCrafters(ICrafting par1ICrafting) {
- try {
- super.removeCraftingFromCrafters(par1ICrafting);
- } catch (Throwable var3) {
- var3.printStackTrace();
- }
- }
-
- public final void detectAndSendChanges() {
- try {
- super.detectAndSendChanges();
- detectAndSendChangesEx();
- } catch (Throwable var2) {
- var2.printStackTrace();
- }
- }
-
- public final void updateProgressBar(int par1, int par2) {
- try {
- super.updateProgressBar(par1, par2);
- updateProgressBarEx(par1, par2);
- } catch (Throwable var4) {
- var4.printStackTrace();
- }
- }
-
-
- public int mSide_1 = 0;
- public int mSide_2 = 0;
- public int mSide_3 = 0;
- public int mSide_4 = 0;
- public int mTier = 1;
- public int mTickRate = 50;
-
- private int oSide_1 = 0;
- private int oSide_2 = 0;
- private int oSide_3 = 0;
- private int oSide_4 = 0;
- private int oTier = 1;
- private int oTickRate = 50;
-
- private int mTimer = 0;
-
-
-
- public void detectAndSendChangesEx() {
- super.detectAndSendChanges();
- if (!this.tile_entity.getWorldObj().isRemote) {
- boolean [] aTemp = tile_entity.getActiveSides();
- for (int i=0;i<4;i++) {
- mActiveData[i] = aTemp[i];
- }
- this.mSide_1 = aTemp[0] ? 1 : 0;
- this.mSide_2 = aTemp[1] ? 1 : 0;
- this.mSide_3 = aTemp[2] ? 1 : 0;
- this.mSide_4 = aTemp[3] ? 1 : 0;
- this.mTier = this.tile_entity.getTier();
- this.mTickRate = this.tile_entity.getTickRate();
- ++this.mTimer;
- Iterator var2 = this.crafters.iterator();
-
- while (true) {
- ICrafting var1;
- do {
- if (!var2.hasNext()) {
- this.oSide_1 = this.mSide_1;
- this.oSide_2 = this.mSide_2;
- this.oSide_3 = this.mSide_3;
- this.oSide_4 = this.mSide_4;
- this.oTier = this.mTier;
- this.oTickRate = this.mTickRate;
- return;
- }
- var1 = (ICrafting) var2.next();
- if (this.mTimer % 500 == 10 || this.oSide_1 != this.mSide_1) {
- var1.sendProgressBarUpdate(this, 2, this.mSide_1);
- }
- if (this.mTimer % 500 == 10 || this.oSide_2 != this.mSide_2) {
- var1.sendProgressBarUpdate(this, 4, this.mSide_2);
- }
- if (this.mTimer % 500 == 10 || this.oSide_3 != this.mSide_3) {
- var1.sendProgressBarUpdate(this, 6, this.mSide_3);
- }
- if (this.mTimer % 500 == 10 || this.oSide_4 != this.mSide_4) {
- var1.sendProgressBarUpdate(this, 8, this.mSide_4);
- }
- if (this.mTimer % 500 == 10 || this.oTier != this.mTier) {
- var1.sendProgressBarUpdate(this, 10, this.mTier);
- }
- if (this.mTimer % 500 == 10 || this.oTickRate != this.mTickRate) {
- var1.sendProgressBarUpdate(this, 12, this.mTickRate);
- }
- } while (this.mTimer % 500 != 10);
-
- }
- }
- }
-
- @SideOnly(Side.CLIENT)
- public void updateProgressBarEx(int par1, int par2) {
- super.updateProgressBar(par1, par2);
- switch (par1) {
- case 2 :
- this.mSide_1 = par2;
- break;
- case 4 :
- this.mSide_2 = par2;
- break;
- case 6 :
- this.mSide_3 = par2;
- case 8 :
- this.mSide_4 = par2;
- case 10 :
- this.mTier = par2;
- case 12 :
- this.mTickRate = par2;
- break;
- }
-
- }
-
-} \ No newline at end of file
+ public TileEntityRoundRobinator tile_entity;
+ public final Inventory_RoundRobinator inventoryChest;
+
+ private final World worldObj;
+ private final int posX;
+ private final int posY;
+ private final int posZ;
+
+ private final boolean[] mActiveData = new boolean[] {false, false, false, false};
+
+ public static int mStorageSlotNumber = 4; // Number of slots in storage area
+ public static int mInventorySlotNumber = 36; // Inventory Slots (Inventory
+ // and Hotbar)
+ public static int mFullSlotNumber = mInventorySlotNumber + mStorageSlotNumber; // All
+ // slots
+
+ public Container_RoundRobinator(final InventoryPlayer inventory, final TileEntityRoundRobinator te) {
+ this.tile_entity = te;
+ this.inventoryChest = te.getInventory();
+ boolean[] aTemp = te.getActiveSides();
+ if (aTemp != null && aTemp.length == 4) {
+ for (int i = 0; i < 4; i++) {
+ mActiveData[i] = aTemp[i];
+ }
+ }
+
+ int var6;
+ int var7;
+ this.worldObj = te.getWorldObj();
+ this.posX = te.xCoord;
+ this.posY = te.yCoord;
+ this.posZ = te.zCoord;
+
+ int o = 0;
+ int xStart = 134;
+ int yStart = 32;
+
+ try {
+ // 0
+ this.addSlotToContainer(new SlotNoInput(this.inventoryChest, o++, xStart, yStart));
+ this.addSlotToContainer(new SlotNoInput(this.inventoryChest, o++, xStart + 18, yStart));
+ this.addSlotToContainer(new SlotNoInput(this.inventoryChest, o++, xStart, yStart + 17));
+ this.addSlotToContainer(new SlotNoInput(this.inventoryChest, o++, xStart + 18, yStart + 17));
+
+ // Player Inventory
+ for (var6 = 0; var6 < 3; ++var6) {
+ for (var7 = 0; var7 < 9; ++var7) {
+ this.addSlotToContainer(
+ new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
+ }
+ }
+ // Player Hotbar
+ for (var6 = 0; var6 < 9; ++var6) {
+ this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
+ }
+ } catch (Throwable t) {
+ t.printStackTrace();
+ }
+ this.detectAndSendChanges();
+ }
+
+ @Override
+ public ItemStack slotClick(
+ final int aSlotIndex, final int aMouseclick, final int aShifthold, final EntityPlayer aPlayer) {
+
+ if (!aPlayer.worldObj.isRemote) {
+ if (aSlotIndex < 4) {
+ this.tile_entity.toggleSide(aSlotIndex + 2);
+ // Logger.INFO("Toggling side: "+(aSlotIndex+2)+" | Active:
+ // "+this.tile_entity.getSideActive(aSlotIndex+2)+" | Data:"+this.tile_entity.getDataString());
+ }
+ }
+ return GT_Values.NI;
+ // return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
+ }
+
+ @Override
+ public void onContainerClosed(final EntityPlayer par1EntityPlayer) {
+ super.onContainerClosed(par1EntityPlayer);
+ }
+
+ @Override
+ public boolean canInteractWith(final EntityPlayer par1EntityPlayer) {
+ if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockRoundRobinator) {
+ return false;
+ }
+
+ return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
+ }
+
+ public final void addCraftingToCrafters(ICrafting par1ICrafting) {
+ try {
+ super.addCraftingToCrafters(par1ICrafting);
+ } catch (Throwable var3) {
+ var3.printStackTrace();
+ }
+ }
+
+ public final void removeCraftingFromCrafters(ICrafting par1ICrafting) {
+ try {
+ super.removeCraftingFromCrafters(par1ICrafting);
+ } catch (Throwable var3) {
+ var3.printStackTrace();
+ }
+ }
+
+ public final void detectAndSendChanges() {
+ try {
+ super.detectAndSendChanges();
+ detectAndSendChangesEx();
+ } catch (Throwable var2) {
+ var2.printStackTrace();
+ }
+ }
+
+ public final void updateProgressBar(int par1, int par2) {
+ try {
+ super.updateProgressBar(par1, par2);
+ updateProgressBarEx(par1, par2);
+ } catch (Throwable var4) {
+ var4.printStackTrace();
+ }
+ }
+
+ public int mSide_1 = 0;
+ public int mSide_2 = 0;
+ public int mSide_3 = 0;
+ public int mSide_4 = 0;
+ public int mTier = 1;
+ public int mTickRate = 50;
+
+ private int oSide_1 = 0;
+ private int oSide_2 = 0;
+ private int oSide_3 = 0;
+ private int oSide_4 = 0;
+ private int oTier = 1;
+ private int oTickRate = 50;
+
+ private int mTimer = 0;
+
+ public void detectAndSendChangesEx() {
+ super.detectAndSendChanges();
+ if (!this.tile_entity.getWorldObj().isRemote) {
+ boolean[] aTemp = tile_entity.getActiveSides();
+ for (int i = 0; i < 4; i++) {
+ mActiveData[i] = aTemp[i];
+ }
+ this.mSide_1 = aTemp[0] ? 1 : 0;
+ this.mSide_2 = aTemp[1] ? 1 : 0;
+ this.mSide_3 = aTemp[2] ? 1 : 0;
+ this.mSide_4 = aTemp[3] ? 1 : 0;
+ this.mTier = this.tile_entity.getTier();
+ this.mTickRate = this.tile_entity.getTickRate();
+ ++this.mTimer;
+ Iterator var2 = this.crafters.iterator();
+
+ while (true) {
+ ICrafting var1;
+ do {
+ if (!var2.hasNext()) {
+ this.oSide_1 = this.mSide_1;
+ this.oSide_2 = this.mSide_2;
+ this.oSide_3 = this.mSide_3;
+ this.oSide_4 = this.mSide_4;
+ this.oTier = this.mTier;
+ this.oTickRate = this.mTickRate;
+ return;
+ }
+ var1 = (ICrafting) var2.next();
+ if (this.mTimer % 500 == 10 || this.oSide_1 != this.mSide_1) {
+ var1.sendProgressBarUpdate(this, 2, this.mSide_1);
+ }
+ if (this.mTimer % 500 == 10 || this.oSide_2 != this.mSide_2) {
+ var1.sendProgressBarUpdate(this, 4, this.mSide_2);
+ }
+ if (this.mTimer % 500 == 10 || this.oSide_3 != this.mSide_3) {
+ var1.sendProgressBarUpdate(this, 6, this.mSide_3);
+ }
+ if (this.mTimer % 500 == 10 || this.oSide_4 != this.mSide_4) {
+ var1.sendProgressBarUpdate(this, 8, this.mSide_4);
+ }
+ if (this.mTimer % 500 == 10 || this.oTier != this.mTier) {
+ var1.sendProgressBarUpdate(this, 10, this.mTier);
+ }
+ if (this.mTimer % 500 == 10 || this.oTickRate != this.mTickRate) {
+ var1.sendProgressBarUpdate(this, 12, this.mTickRate);
+ }
+ } while (this.mTimer % 500 != 10);
+ }
+ }
+ }
+
+ @SideOnly(Side.CLIENT)
+ public void updateProgressBarEx(int par1, int par2) {
+ super.updateProgressBar(par1, par2);
+ switch (par1) {
+ case 2:
+ this.mSide_1 = par2;
+ break;
+ case 4:
+ this.mSide_2 = par2;
+ break;
+ case 6:
+ this.mSide_3 = par2;
+ case 8:
+ this.mSide_4 = par2;
+ case 10:
+ this.mTier = par2;
+ case 12:
+ this.mTickRate = par2;
+ break;
+ }
+ }
+}
diff --git a/src/main/java/gtPlusPlus/core/container/Container_SuperJukebox.java b/src/main/java/gtPlusPlus/core/container/Container_SuperJukebox.java
index f9bf617e1b..d1b8d1ee6d 100644
--- a/src/main/java/gtPlusPlus/core/container/Container_SuperJukebox.java
+++ b/src/main/java/gtPlusPlus/core/container/Container_SuperJukebox.java
@@ -1,16 +1,14 @@
package gtPlusPlus.core.container;
-import java.util.Iterator;
-
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import gtPlusPlus.api.objects.Logger;
import gtPlusPlus.core.block.ModBlocks;
import gtPlusPlus.core.block.machine.Machine_SuperJukebox.TileEntitySuperJukebox;
import gtPlusPlus.core.inventories.Inventory_SuperJukebox;
-import gtPlusPlus.core.slots.SlotIntegratedCircuit;
import gtPlusPlus.core.slots.SlotJukebox;
import gtPlusPlus.core.slots.SlotNoInput;
+import java.util.Iterator;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
@@ -21,231 +19,223 @@ import net.minecraft.world.World;
public class Container_SuperJukebox extends Container {
- protected TileEntitySuperJukebox tile_entity;
- public final Inventory_SuperJukebox inventoryChest;
-
- private final World worldObj;
- private final int posX;
- private final int posY;
- private final int posZ;
-
-
- public static final int SLOT_HOLO_PLAY = 18;
- public static final int SLOT_HOLO_LOOP = 19;
- public static final int SLOT_OUTPUT = 20;
-
- public static int StorageSlotNumber = 26; // Number of slots in storage area
- public static int InventorySlotNumber = 36; // Inventory Slots (Inventory
- // and Hotbar)
- public static int FullSlotNumber = InventorySlotNumber + StorageSlotNumber; // All
- // slots
-
- public Container_SuperJukebox(final InventoryPlayer inventory, final TileEntitySuperJukebox te) {
- this.tile_entity = te;
- this.inventoryChest = te.getInventory();
-
- int var6;
- int var7;
- this.worldObj = te.getWorldObj();
- this.posX = te.xCoord;
- this.posY = te.yCoord;
- this.posZ = te.zCoord;
- Logger.INFO("1");
-
- int o = 0;
-
- // Storage Side
- /*for (var6 = 0; var6 < 3; var6++) {
- for (var7 = 0; var7 < 5; var7++) {
- this.addSlotToContainer(new SlotIntegratedCircuit(o, this.inventoryChest, o, 44 + (var7 * 18), 15 + (var6 * 18)));
- o++;
- }
- }*/
-
-
- int xStart = 9;
- int yStart = 20;
-
- try {
-
- //Row One
- for (int c = 0; c < 9; c++) {
- if (c >= 3 && c < 6) {
- continue;
- }
- this.addSlotToContainer(new SlotJukebox(this.inventoryChest, o++, xStart+(18*c), yStart));
- }
-
- //Row Two
- for (int c = 0; c < 9; c++) {
- if (c >= 3 && c < 6) {
- continue;
- }
- this.addSlotToContainer(new SlotJukebox(this.inventoryChest, o++, xStart+(18*c), yStart+18));
- }
-
- //Row Two
- for (int c = 0; c < 9; c++) {
- if (c >= 3 && c < 6) {
- continue;
- }
- this.addSlotToContainer(new SlotJukebox(this.inventoryChest, o++, xStart+(18*c), yStart+36));
- }
-
-
- //Controls
- int c = 4;
-
- //Two Control Buttons
- this.addSlotToContainer(new SlotNoInput(this.inventoryChest, SLOT_HOLO_PLAY, xStart+(18*c), 12));
- this.addSlotToContainer(new SlotNoInput(this.inventoryChest, SLOT_HOLO_LOOP, xStart+(18*c), 12+(1*18)));
-
- //Active playing slot for visual
- this.addSlotToContainer(new SlotJukebox(this.inventoryChest, SLOT_OUTPUT, xStart+(18*c), 18+(2*18), true));
-
-
-
-
- // Player Inventory
- for (var6 = 0; var6 < 3; ++var6) {
- for (var7 = 0; var7 < 9; ++var7) {
- this.addSlotToContainer(new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
- }
- }
- // Player Hotbar
- for (var6 = 0; var6 < 9; ++var6) {
- this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
- }
-
-
- Logger.INFO("3");
-
- }
- catch (Throwable t) {
- t.printStackTrace();
- }
-
- }
-
- @Override
- public void onContainerClosed(final EntityPlayer par1EntityPlayer) {
- super.onContainerClosed(par1EntityPlayer);
- }
-
- @Override
- public boolean canInteractWith(final EntityPlayer par1EntityPlayer) {
- if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockCustomJukebox) {
- return false;
- }
-
- return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
- }
-
- @Override
- public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int par2) {
- ItemStack var3 = null;
- final Slot var4 = (Slot) this.inventorySlots.get(par2);
-
- if ((var4 != null) && var4.getHasStack()) {
- final ItemStack var5 = var4.getStack();
- var3 = var5.copy();
-
- /*
- * if (par2 == 0) { if (!this.mergeItemStack(var5,
- * InOutputSlotNumber, FullSlotNumber, true)) { return null; }
- *
- * var4.onSlotChange(var5, var3); } else if (par2 >=
- * InOutputSlotNumber && par2 < InventoryOutSlotNumber) { if
- * (!this.mergeItemStack(var5, InventoryOutSlotNumber,
- * FullSlotNumber, false)) { return null; } } else if (par2 >=
- * InventoryOutSlotNumber && par2 < FullSlotNumber) { if
- * (!this.mergeItemStack(var5, InOutputSlotNumber,
- * InventoryOutSlotNumber, false)) { return null; } } else if
- * (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber,
- * false)) { return null; }
- */
-
- if (var5.stackSize == 0) {
- var4.putStack((ItemStack) null);
- } else {
- var4.onSlotChanged();
- }
-
- if (var5.stackSize == var3.stackSize) {
- return null;
- }
-
- var4.onPickupFromSlot(par1EntityPlayer, var5);
- }
-
- return var3;
- }
-
- // Can merge Slot
- @Override
- public boolean func_94530_a(final ItemStack p_94530_1_, final Slot p_94530_2_) {
- return super.func_94530_a(p_94530_1_, p_94530_2_);
- }
-
-
-
- @Override
- public ItemStack slotClick(int aSlotIndex, int aMouseclick, int aShifthold, EntityPlayer aPlayer) {
- if (tile_entity == null || tile_entity.getWorldObj().isRemote) return null;
- switch (aSlotIndex) {
- case SLOT_HOLO_PLAY:
- if (tile_entity == null) return null;
- tile_entity.mIsPlaying = !tile_entity.mIsPlaying;
- Logger.INFO("Jukebox | Playing: "+tile_entity.mIsPlaying);
- tile_entity.jukeboxLogicUpdate();
- return null;
- case SLOT_HOLO_LOOP:
- if (tile_entity == null) return null;
- tile_entity.mIsLooping = !tile_entity.mIsLooping;
- Logger.INFO("Jukebox | Looping: "+tile_entity.mIsLooping);
- return null;
- case 20:
- return null;
- default:
- return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
- }
- }
-
- public boolean isPlaying;
- public boolean isLooping;
-
- @Override
- public void detectAndSendChanges() {
- super.detectAndSendChanges();
- if (tile_entity == null || tile_entity.getWorldObj().isRemote) return;
-
- isPlaying = tile_entity.mIsPlaying;
- isLooping = tile_entity.mIsLooping;
-
- Iterator var2 = this.crafters.iterator();
- while (var2.hasNext()) {
- ICrafting var1 = (ICrafting) var2.next();
- var1.sendProgressBarUpdate(this, 102, isPlaying ? 1 : 0);
- var1.sendProgressBarUpdate(this, 103, isLooping ? 1 : 0);
- }
- }
-
- @Override
- public void addCraftingToCrafters(ICrafting par1ICrafting) {
- super.addCraftingToCrafters(par1ICrafting);
- }
-
- @Override
- @SideOnly(Side.CLIENT)
- public void updateProgressBar(int par1, int par2) {
- super.updateProgressBar(par1, par2);
- switch (par1) {
- case 102:
- isPlaying = (par2 != 0);
- break;
- case 103:
- isLooping = (par2 != 0);
- break;
- }
- }
-} \ No newline at end of file
+ protected TileEntitySuperJukebox tile_entity;
+ public final Inventory_SuperJukebox inventoryChest;
+
+ private final World worldObj;
+ private final int posX;
+ private final int posY;
+ private final int posZ;
+
+ public static final int SLOT_HOLO_PLAY = 18;
+ public static final int SLOT_HOLO_LOOP = 19;
+ public static final int SLOT_OUTPUT = 20;
+
+ public static int StorageSlotNumber = 26; // Number of slots in storage area
+ public static int InventorySlotNumber = 36; // Inventory Slots (Inventory
+ // and Hotbar)
+ public static int FullSlotNumber = InventorySlotNumber + StorageSlotNumber; // All
+ // slots
+
+ public Container_SuperJukebox(final InventoryPlayer inventory, final TileEntitySuperJukebox te) {
+ this.tile_entity = te;
+ this.inventoryChest = te.getInventory();
+
+ int var6;
+ int var7;
+ this.worldObj = te.getWorldObj();
+ this.posX = te.xCoord;
+ this.posY = te.yCoord;
+ this.posZ = te.zCoord;
+ Logger.INFO("1");
+
+ int o = 0;
+
+ // Storage Side
+ /*for (var6 = 0; var6 < 3; var6++) {
+ for (var7 = 0; var7 < 5; var7++) {
+ this.addSlotToContainer(new SlotIntegratedCircuit(o, this.inventoryChest, o, 44 + (var7 * 18), 15 + (var6 * 18)));
+ o++;
+ }
+ }*/
+
+ int xStart = 9;
+ int yStart = 20;
+
+ try {
+
+ // Row One
+ for (int c = 0; c < 9; c++) {
+ if (c >= 3 && c < 6) {
+ continue;
+ }
+ this.addSlotToContainer(new SlotJukebox(this.inventoryChest, o++, xStart + (18 * c), yStart));
+ }
+
+ // Row Two
+ for (int c = 0; c < 9; c++) {
+ if (c >= 3 && c < 6) {
+ continue;
+ }
+ this.addSlotToContainer(new SlotJukebox(this.inventoryChest, o++, xStart + (18 * c), yStart + 18));
+ }
+
+ // Row Two
+ for (int c = 0; c < 9; c++) {
+ if (c >= 3 && c < 6) {
+ continue;
+ }
+ this.addSlotToContainer(new SlotJukebox(this.inventoryChest, o++, xStart + (18 * c), yStart + 36));
+ }
+
+ // Controls
+ int c = 4;
+
+ // Two Control Buttons
+ this.addSlotToContainer(new SlotNoInput(this.inventoryChest, SLOT_HOLO_PLAY, xStart + (18 * c), 12));
+ this.addSlotToContainer(
+ new SlotNoInput(this.inventoryChest, SLOT_HOLO_LOOP, xStart + (18 * c), 12 + (1 * 18)));
+
+ // Active playing slot for visual
+ this.addSlotToContainer(
+ new SlotJukebox(this.inventoryChest, SLOT_OUTPUT, xStart + (18 * c), 18 + (2 * 18), true));
+
+ // Player Inventory
+ for (var6 = 0; var6 < 3; ++var6) {
+ for (var7 = 0; var7 < 9; ++var7) {
+ this.addSlotToContainer(
+ new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
+ }
+ }
+ // Player Hotbar
+ for (var6 = 0; var6 < 9; ++var6) {
+ this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
+ }
+
+ Logger.INFO("3");
+
+ } catch (Throwable t) {
+ t.printStackTrace();
+ }
+ }
+
+ @Override
+ public void onContainerClosed(final EntityPlayer par1EntityPlayer) {
+ super.onContainerClosed(par1EntityPlayer);
+ }
+
+ @Override
+ public boolean canInteractWith(final EntityPlayer par1EntityPlayer) {
+ if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockCustomJukebox) {
+ return false;
+ }
+
+ return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
+ }
+
+ @Override
+ public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int par2) {
+ ItemStack var3 = null;
+ final Slot var4 = (Slot) this.inventorySlots.get(par2);
+
+ if ((var4 != null) && var4.getHasStack()) {
+ final ItemStack var5 = var4.getStack();
+ var3 = var5.copy();
+
+ /*
+ * if (par2 == 0) { if (!this.mergeItemStack(var5,
+ * InOutputSlotNumber, FullSlotNumber, true)) { return null; }
+ *
+ * var4.onSlotChange(var5, var3); } else if (par2 >=
+ * InOutputSlotNumber && par2 < InventoryOutSlotNumber) { if
+ * (!this.mergeItemStack(var5, InventoryOutSlotNumber,
+ * FullSlotNumber, false)) { return null; } } else if (par2 >=
+ * InventoryOutSlotNumber && par2 < FullSlotNumber) { if
+ * (!this.mergeItemStack(var5, InOutputSlotNumber,
+ * InventoryOutSlotNumber, false)) { return null; } } else if
+ * (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber,
+ * false)) { return null; }
+ */
+
+ if (var5.stackSize == 0) {
+ var4.putStack((ItemStack) null);
+ } else {
+ var4.onSlotChanged();
+ }
+
+ if (var5.stackSize == var3.stackSize) {
+ return null;
+ }
+
+ var4.onPickupFromSlot(par1EntityPlayer, var5);
+ }
+
+ return var3;
+ }
+
+ // Can merge Slot
+ @Override
+ public boolean func_94530_a(final ItemStack p_94530_1_, final Slot p_94530_2_) {
+ return super.func_94530_a(p_94530_1_, p_94530_2_);
+ }
+
+ @Override
+ public ItemStack slotClick(int aSlotIndex, int aMouseclick, int aShifthold, EntityPlayer aPlayer) {
+ if (tile_entity == null || tile_entity.getWorldObj().isRemote) return null;
+ switch (aSlotIndex) {
+ case SLOT_HOLO_PLAY:
+ if (tile_entity == null) return null;
+ tile_entity.mIsPlaying = !tile_entity.mIsPlaying;
+ Logger.INFO("Jukebox | Playing: " + tile_entity.mIsPlaying);
+ tile_entity.jukeboxLogicUpdate();
+ return null;
+ case SLOT_HOLO_LOOP:
+ if (tile_entity == null) return null;
+ tile_entity.mIsLooping = !tile_entity.mIsLooping;
+ Logger.INFO("Jukebox | Looping: " + tile_entity.mIsLooping);
+ return null;
+ case 20:
+ return null;
+ default:
+ return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
+ }
+ }
+
+ public boolean isPlaying;
+ public boolean isLooping;
+
+ @Override
+ public void detectAndSendChanges() {
+ super.detectAndSendChanges();
+ if (tile_entity == null || tile_entity.getWorldObj().isRemote) return;
+
+ isPlaying = tile_entity.mIsPlaying;
+ isLooping = tile_entity.mIsLooping;
+
+ Iterator var2 = this.crafters.iterator();
+ while (var2.hasNext()) {
+ ICrafting var1 = (ICrafting) var2.next();
+ var1.sendProgressBarUpdate(this, 102, isPlaying ? 1 : 0);
+ var1.sendProgressBarUpdate(this, 103, isLooping ? 1 : 0);
+ }
+ }
+
+ @Override
+ public void addCraftingToCrafters(ICrafting par1ICrafting) {
+ super.addCraftingToCrafters(par1ICrafting);
+ }
+
+ @Override
+ @SideOnly(Side.CLIENT)
+ public void updateProgressBar(int par1, int par2) {
+ super.updateProgressBar(par1, par2);
+ switch (par1) {
+ case 102:
+ isPlaying = (par2 != 0);
+ break;
+ case 103:
+ isLooping = (par2 != 0);
+ break;
+ }
+ }
+}
diff --git a/src/main/java/gtPlusPlus/core/container/Container_TradeTable.java b/src/main/java/gtPlusPlus/core/container/Container_TradeTable.java
index f812e384a7..14515c25f3 100644
--- a/src/main/java/gtPlusPlus/core/container/Container_TradeTable.java
+++ b/src/main/java/gtPlusPlus/core/container/Container_TradeTable.java
@@ -1,12 +1,5 @@
package gtPlusPlus.core.container;
-import net.minecraft.entity.player.EntityPlayer;
-import net.minecraft.entity.player.InventoryPlayer;
-import net.minecraft.inventory.Container;
-import net.minecraft.inventory.Slot;
-import net.minecraft.item.ItemStack;
-import net.minecraft.world.World;
-
import gtPlusPlus.api.objects.Logger;
import gtPlusPlus.core.block.ModBlocks;
import gtPlusPlus.core.inventories.tradetable.InventoryTradeMain;
@@ -14,210 +7,209 @@ import gtPlusPlus.core.inventories.tradetable.InventoryTradeOutput;
import gtPlusPlus.core.slots.SlotGeneric;
import gtPlusPlus.core.slots.SlotNoInput;
import gtPlusPlus.core.tileentities.machines.TileEntityTradeTable;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.entity.player.InventoryPlayer;
+import net.minecraft.inventory.Container;
+import net.minecraft.inventory.Slot;
+import net.minecraft.item.ItemStack;
+import net.minecraft.world.World;
public class Container_TradeTable extends Container {
- protected TileEntityTradeTable tile_entity;
- public final InventoryTradeMain inventoryChest;
- public final InventoryTradeOutput inventoryOutputs;
-
- private final World worldObj;
- private final int posX;
- private final int posY;
- private final int posZ;
-
- private final int[] slotOutputs = new int[2];
- private final int[] slotGrid = new int[9];
-
-
- public Container_TradeTable(final InventoryPlayer inventory, final TileEntityTradeTable te){
-
- this.tile_entity = te;
- this.inventoryChest = te.inventoryGrid;
- this.inventoryOutputs = te.inventoryOutputs;
- this.tile_entity.setContainer(this);
-
- if (te.isServerSide())
- Logger.INFO("Container - "+te.mOwnerName);
-
- int var6;
- int var7;
- this.worldObj = te.getWorldObj();
- this.posX = te.xCoord;
- this.posY = te.yCoord;
- this.posZ = te.zCoord;
-
- int nextFreeSlot = 0;
-
-
- //Output slots
- this.addSlotToContainer(new SlotGeneric(this.inventoryOutputs, 0, 26+(18*6), 8));
- this.addSlotToContainer(new SlotNoInput(this.inventoryOutputs, 1, 26+(18*6), 44));
-
- //this.addSlotToContainer(new SlotCraftingNoCollect(inventory.player, this.craftMatrix, this.craftResult, 0, 26+(18*4), 25));
-
- int o = 0;
- //Storage Side
- for (var6 = 0; var6 < 3; ++var6)
- {
- for (var7 = 0; var7 < 3; ++var7)
- {
- //Utils.LOG_WARNING("Adding slots at var:"+(var7 + var6 * 4)+" x:"+(8 + var7 * 18)+" y:"+(7 + var6 * 18));
- this.addSlotToContainer(new Slot(this.inventoryChest, nextFreeSlot, 8+18 + (var7 * 18), 8 + (var6 * 18)));
- this.slotGrid[o] = nextFreeSlot;
- nextFreeSlot++;
- o++;
- }
- }
-
- //Player Inventory
- for (var6 = 0; var6 < 3; ++var6)
- {
- for (var7 = 0; var7 < 9; ++var7)
- {
- this.addSlotToContainer(new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
- }
- }
-
- //Player Hotbar
- for (var6 = 0; var6 < 9; ++var6)
- {
- this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
- }
-
- //this.onCraftMatrixChanged(this.craftMatrix);
- }
-
- /**
- * Called when the container is closed.
- */
- @Override
- public void onContainerClosed(EntityPlayer p_75134_1_){
- super.onContainerClosed(p_75134_1_);
- if (!this.worldObj.isRemote){
- for (int i = 0; i < 9; ++i){
- ItemStack itemstack = this.inventoryChest.getStackInSlotOnClosing(i);
- if (itemstack != null){
- p_75134_1_.dropPlayerItemWithRandomChoice(itemstack, false);
- }
- }
- }
- }
-
- @Override
- public ItemStack slotClick(final int aSlotIndex, final int aMouseclick, final int aShifthold, final EntityPlayer aPlayer){
-
- if (!aPlayer.worldObj.isRemote){
- if ((aSlotIndex == 999) || (aSlotIndex == -999)){
- //Utils.LOG_WARNING("??? - "+aSlotIndex);
- }
-
- if (aSlotIndex == 0){
- Logger.INFO("Player Clicked on the Data Stick slot");
- //TODO
- }if (aSlotIndex == 1){
- Logger.INFO("Player Clicked on the output slot");
- //TODO
- }
-
- for (final int x : this.slotGrid){
- if (aSlotIndex == x){
- Logger.INFO("Player Clicked slot "+aSlotIndex+" in the crafting Grid");
- }
- }
- }
- //Utils.LOG_WARNING("Player Clicked slot "+aSlotIndex+" in the Grid");
- return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
- }
-
- @Override
- public boolean canInteractWith(final EntityPlayer par1EntityPlayer){
- if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockTradeTable){
- return false;
- }
-
- return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
- }
-
-
- @Override
- public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int par2)
- {
-
- return null;
-
- /*ItemStack var3 = null;
- final Slot var4 = (Slot)this.inventorySlots.get(par2);
-
- if ((var4 != null) && var4.getHasStack())
- {
- final ItemStack var5 = var4.getStack();
- var3 = var5.copy();
-
- if (par2 == 0)
- {
- if (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber, true))
- {
- return null;
- }
-
- var4.onSlotChange(var5, var3);
- }
- else if ((par2 >= InOutputSlotNumber) && (par2 < InventoryOutSlotNumber))
- {
- if (!this.mergeItemStack(var5, InventoryOutSlotNumber, FullSlotNumber, false))
- {
- return null;
- }
- }
- else if ((par2 >= InventoryOutSlotNumber) && (par2 < FullSlotNumber))
- {
- if (!this.mergeItemStack(var5, InOutputSlotNumber, InventoryOutSlotNumber, false))
- {
- return null;
- }
- }
- else if (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber, false))
- {
- return null;
- }
-
- if (var5.stackSize == 0)
- {
- var4.putStack((ItemStack)null);
- }
- else
- {
- var4.onSlotChanged();
- }
-
- if (var5.stackSize == var3.stackSize)
- {
- return null;
- }
-
- var4.onPickupFromSlot(par1EntityPlayer, var5);
- }
-
- return var3;*/
- }
-
- public ItemStack getOutputContent(){
- ItemStack output = this.inventoryOutputs.getStackInSlot(0);
- if (output != null){
- return output;
- }
- return null;
- }
-
- public ItemStack[] getInputComponents(){
- ItemStack inputs[] = new ItemStack[9];
- for (int r=0;r<this.inventoryChest.getSizeInventory();r++){
- ItemStack temp = this.inventoryChest.getStackInSlot(r);
- inputs[r] = temp;
- }
- return inputs;
- }
-
-
-} \ No newline at end of file
+ protected TileEntityTradeTable tile_entity;
+ public final InventoryTradeMain inventoryChest;
+ public final InventoryTradeOutput inventoryOutputs;
+
+ private final World worldObj;
+ private final int posX;
+ private final int posY;
+ private final int posZ;
+
+ private final int[] slotOutputs = new int[2];
+ private final int[] slotGrid = new int[9];
+
+ public Container_TradeTable(final InventoryPlayer inventory, final TileEntityTradeTable te) {
+
+ this.tile_entity = te;
+ this.inventoryChest = te.inventoryGrid;
+ this.inventoryOutputs = te.inventoryOutputs;
+ this.tile_entity.setContainer(this);
+
+ if (te.isServerSide()) Logger.INFO("Container - " + te.mOwnerName);
+
+ int var6;
+ int var7;
+ this.worldObj = te.getWorldObj();
+ this.posX = te.xCoord;
+ this.posY = te.yCoord;
+ this.posZ = te.zCoord;
+
+ int nextFreeSlot = 0;
+
+ // Output slots
+ this.addSlotToContainer(new SlotGeneric(this.inventoryOutputs, 0, 26 + (18 * 6), 8));
+ this.addSlotToContainer(new SlotNoInput(this.inventoryOutputs, 1, 26 + (18 * 6), 44));
+
+ // this.addSlotToContainer(new SlotCraftingNoCollect(inventory.player, this.craftMatrix, this.craftResult, 0,
+ // 26+(18*4), 25));
+
+ int o = 0;
+ // Storage Side
+ for (var6 = 0; var6 < 3; ++var6) {
+ for (var7 = 0; var7 < 3; ++var7) {
+ // Utils.LOG_WARNING("Adding slots at var:"+(var7 + var6 * 4)+" x:"+(8 + var7 * 18)+" y:"+(7 + var6 *
+ // 18));
+ this.addSlotToContainer(
+ new Slot(this.inventoryChest, nextFreeSlot, 8 + 18 + (var7 * 18), 8 + (var6 * 18)));
+ this.slotGrid[o] = nextFreeSlot;
+ nextFreeSlot++;
+ o++;
+ }
+ }
+
+ // Player Inventory
+ for (var6 = 0; var6 < 3; ++var6) {
+ for (var7 = 0; var7 < 9; ++var7) {
+ this.addSlotToContainer(new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
+ }
+ }
+
+ // Player Hotbar
+ for (var6 = 0; var6 < 9; ++var6) {
+ this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
+ }
+
+ // this.onCraftMatrixChanged(this.craftMatrix);
+ }
+
+ /**
+ * Called when the container is closed.
+ */
+ @Override
+ public void onContainerClosed(EntityPlayer p_75134_1_) {
+ super.onContainerClosed(p_75134_1_);
+ if (!this.worldObj.isRemote) {
+ for (int i = 0; i < 9; ++i) {
+ ItemStack itemstack = this.inventoryChest.getStackInSlotOnClosing(i);
+ if (itemstack != null) {
+ p_75134_1_.dropPlayerItemWithRandomChoice(itemstack, false);
+ }
+ }
+ }
+ }
+
+ @Override
+ public ItemStack slotClick(
+ final int aSlotIndex, final int aMouseclick, final int aShifthold, final EntityPlayer aPlayer) {
+
+ if (!aPlayer.worldObj.isRemote) {
+ if ((aSlotIndex == 999) || (aSlotIndex == -999)) {
+ // Utils.LOG_WARNING("??? - "+aSlotIndex);
+ }
+
+ if (aSlotIndex == 0) {
+ Logger.INFO("Player Clicked on the Data Stick slot");
+ // TODO
+ }
+ if (aSlotIndex == 1) {
+ Logger.INFO("Player Clicked on the output slot");
+ // TODO
+ }
+
+ for (final int x : this.slotGrid) {
+ if (aSlotIndex == x) {
+ Logger.INFO("Player Clicked slot " + aSlotIndex + " in the crafting Grid");
+ }
+ }
+ }
+ // Utils.LOG_WARNING("Player Clicked slot "+aSlotIndex+" in the Grid");
+ return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);
+ }
+
+ @Override
+ public boolean canInteractWith(final EntityPlayer par1EntityPlayer) {
+ if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockTradeTable) {
+ return false;
+ }
+
+ return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
+ }
+
+ @Override
+ public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int par2) {
+
+ return null;
+
+ /*ItemStack var3 = null;
+ final Slot var4 = (Slot)this.inventorySlots.get(par2);
+
+ if ((var4 != null) && var4.getHasStack())
+ {
+ final ItemStack var5 = var4.getStack();
+ var3 = var5.copy();
+
+ if (par2 == 0)
+ {
+ if (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber, true))
+ {
+ return null;
+ }
+
+ var4.onSlotChange(var5, var3);
+ }
+ else if ((par2 >= InOutputSlotNumber) && (par2 < InventoryOutSlotNumber))
+ {
+ if (!this.mergeItemStack(var5, InventoryOutSlotNumber, FullSlotNumber, false))
+ {
+ return null;
+ }
+ }
+ else if ((par2 >= InventoryOutSlotNumber) && (par2 < FullSlotNumber))
+ {
+ if (!this.mergeItemStack(var5, InOutputSlotNumber, InventoryOutSlotNumber, false))
+ {
+ return null;
+ }
+ }
+ else if (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber, false))
+ {
+ return null;
+ }
+
+ if (var5.stackSize == 0)
+ {
+ var4.putStack((ItemStack)null);
+ }
+ else
+ {
+ var4.onSlotChanged();
+ }
+
+ if (var5.stackSize == var3.stackSize)
+ {
+ return null;
+ }
+
+ var4.onPickupFromSlot(par1EntityPlayer, var5);
+ }
+
+ return var3;*/
+ }
+
+ public ItemStack getOutputContent() {
+ ItemStack output = this.inventoryOutputs.getStackInSlot(0);
+ if (output != null) {
+ return output;
+ }
+ return null;
+ }
+
+ public ItemStack[] getInputComponents() {
+ ItemStack inputs[] = new ItemStack[9];
+ for (int r = 0; r < this.inventoryChest.getSizeInventory(); r++) {
+ ItemStack temp = this.inventoryChest.getStackInSlot(r);
+ inputs[r] = temp;
+ }
+ return inputs;
+ }
+}
diff --git a/src/main/java/gtPlusPlus/core/container/Container_VolumetricFlaskSetter.java b/src/main/java/gtPlusPlus/core/container/Container_VolumetricFlaskSetter.java
index 65e84d7272..740048f88d 100644
--- a/src/main/java/gtPlusPlus/core/container/Container_VolumetricFlaskSetter.java
+++ b/src/main/java/gtPlusPlus/core/container/Container_VolumetricFlaskSetter.java
@@ -1,7 +1,5 @@
package gtPlusPlus.core.container;
-import java.util.Iterator;
-
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import gtPlusPlus.api.objects.Logger;
@@ -11,6 +9,7 @@ import gtPlusPlus.core.slots.SlotNoInput;
import gtPlusPlus.core.slots.SlotVolumetricFlask;
import gtPlusPlus.core.tileentities.general.TileEntityVolumetricFlaskSetter;
import gtPlusPlus.core.util.Utils;
+import java.util.Iterator;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
@@ -21,170 +20,163 @@ import net.minecraft.world.World;
public class Container_VolumetricFlaskSetter extends Container {
- public TileEntityVolumetricFlaskSetter mTileEntity;
- public final Inventory_VolumetricFlaskSetter inventoryChest;
-
-
- public int mCustomValue;
- private int oCustomValue;
- private int mTimer;
-
-
- private final World worldObj;
- private final int posX;
- private final int posY;
- private final int posZ;
-
- public static final int SLOT_OUTPUT = 8;
-
- public static int StorageSlotNumber = 8; // Number of slots in storage area
- public static int InventorySlotNumber = 36; // Inventory Slots (Inventory
- // and Hotbar)
- public static int FullSlotNumber = InventorySlotNumber + StorageSlotNumber; // All
- // slots
-
- public Container_VolumetricFlaskSetter(final InventoryPlayer inventory, final TileEntityVolumetricFlaskSetter te) {
- this.mTileEntity = te;
- this.inventoryChest = te.getInventory();
-
- int var6;
- int var7;
- this.worldObj = te.getWorldObj();
- this.posX = te.xCoord;
- this.posY = te.yCoord;
- this.posZ = te.zCoord;
- //mCustomValue = te.getCustomValue();
-
- int o = 0;
-
- // Storage Side
- /*for (var6 = 0; var6 < 3; var6++) {
- for (var7 = 0; var7 < 5; var7++) {
- this.addSlotToContainer(new SlotIntegratedCircuit(o, this.inventoryChest, o, 44 + (var7 * 18), 15 + (var6 * 18)));
- o++;
- }
- }*/
-
-
- int xStart = 26;
- int yStart = 12;
-
- try {
- //0
- this.addSlotToContainer(new SlotVolumetricFlask(this.inventoryChest, o++, xStart, yStart));
- this.addSlotToContainer(new SlotVolumetricFlask(this.inventoryChest, o++, xStart+=18, yStart));
- this.addSlotToContainer(new SlotVolumetricFlask(this.inventoryChest, o++, xStart+=18, yStart));
- this.addSlotToContainer(new SlotVolumetricFlask(this.inventoryChest, o++, xStart+=18, yStart));
- this.addSlotToContainer(new SlotVolumetricFlask(this.inventoryChest, o++, xStart+=18, yStart));
- this.addSlotToContainer(new SlotVolumetricFlask(this.inventoryChest, o++, xStart+=18, yStart));
- this.addSlotToContainer(new SlotVolumetricFlask(this.inventoryChest, o++, xStart+=18, yStart));
- this.addSlotToContainer(new SlotVolumetricFlask(this.inventoryChest, o++, xStart, yStart+18));
-
- //Add Output
- this.addSlotToContainer(new SlotNoInput(this.inventoryChest, o++, 8+(8*18), 59));
- o++;
-
-
-
- // Player Inventory
- for (var6 = 0; var6 < 3; ++var6) {
- for (var7 = 0; var7 < 9; ++var7) {
- this.addSlotToContainer(new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
- }
- }
- // Player Hotbar
- for (var6 = 0; var6 < 9; ++var6) {
- this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
- }
- detectAndSendChanges();
- }
- catch (Throwable t) {}
-
- }
-
-
- @Override
- public boolean canInteractWith(final EntityPlayer par1EntityPlayer) {
- if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockVolumetricFlaskSetter) {
- return false;
- }
- return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
- }
-
- @Override
- public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int par2) {
- ItemStack var3 = null;
- final Slot var4 = (Slot) this.inventorySlots.get(par2);
-
- if ((var4 != null) && var4.getHasStack()) {
- final ItemStack var5 = var4.getStack();
- var3 = var5.copy();
-
- /*
- * if (par2 == 0) { if (!this.mergeItemStack(var5,
- * InOutputSlotNumber, FullSlotNumber, true)) { return null; }
- *
- * var4.onSlotChange(var5, var3); } else if (par2 >=
- * InOutputSlotNumber && par2 < InventoryOutSlotNumber) { if
- * (!this.mergeItemStack(var5, InventoryOutSlotNumber,
- * FullSlotNumber, false)) { return null; } } else if (par2 >=
- * InventoryOutSlotNumber && par2 < FullSlotNumber) { if
- * (!this.mergeItemStack(var5, InOutputSlotNumber,
- * InventoryOutSlotNumber, false)) { return null; } } else if
- * (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber,
- * false)) { return null; }
- */
-
- if (var5.stackSize == 0) {
- var4.putStack((ItemStack) null);
- } else {
- var4.onSlotChanged();
- }
-
- if (var5.stackSize == var3.stackSize) {
- return null;
- }
-
- var4.onPickupFromSlot(par1EntityPlayer, var5);
- }
-
- return var3;
- }
-
- @Override
- public void detectAndSendChanges() {
- super.detectAndSendChanges();
- if ((Utils.isClient()) || (this.mTileEntity == null)) {
- return;
- }
-
- mCustomValue = mTileEntity.getCustomValue();
+ public TileEntityVolumetricFlaskSetter mTileEntity;
+ public final Inventory_VolumetricFlaskSetter inventoryChest;
+
+ public int mCustomValue;
+ private int oCustomValue;
+ private int mTimer;
+
+ private final World worldObj;
+ private final int posX;
+ private final int posY;
+ private final int posZ;
+
+ public static final int SLOT_OUTPUT = 8;
+
+ public static int StorageSlotNumber = 8; // Number of slots in storage area
+ public static int InventorySlotNumber = 36; // Inventory Slots (Inventory
+ // and Hotbar)
+ public static int FullSlotNumber = InventorySlotNumber + StorageSlotNumber; // All
+ // slots
+
+ public Container_VolumetricFlaskSetter(final InventoryPlayer inventory, final TileEntityVolumetricFlaskSetter te) {
+ this.mTileEntity = te;
+ this.inventoryChest = te.getInventory();
+
+ int var6;
+ int var7;
+ this.worldObj = te.getWorldObj();
+ this.posX = te.xCoord;
+ this.posY = te.yCoord;
+ this.posZ = te.zCoord;
+ // mCustomValue = te.getCustomValue();
+
+ int o = 0;
+
+ // Storage Side
+ /*for (var6 = 0; var6 < 3; var6++) {
+ for (var7 = 0; var7 < 5; var7++) {
+ this.addSlotToContainer(new SlotIntegratedCircuit(o, this.inventoryChest, o, 44 + (var7 * 18), 15 + (var6 * 18)));
+ o++;
+ }
+ }*/
+
+ int xStart = 26;
+ int yStart = 12;
+
+ try {
+ // 0
+ this.addSlotToContainer(new SlotVolumetricFlask(this.inventoryChest, o++, xStart, yStart));
+ this.addSlotToContainer(new SlotVolumetricFlask(this.inventoryChest, o++, xStart += 18, yStart));
+ this.addSlotToContainer(new SlotVolumetricFlask(this.inventoryChest, o++, xStart += 18, yStart));
+ this.addSlotToContainer(new SlotVolumetricFlask(this.inventoryChest, o++, xStart += 18, yStart));
+ this.addSlotToContainer(new SlotVolumetricFlask(this.inventoryChest, o++, xStart += 18, yStart));
+ this.addSlotToContainer(new SlotVolumetricFlask(this.inventoryChest, o++, xStart += 18, yStart));
+ this.addSlotToContainer(new SlotVolumetricFlask(this.inventoryChest, o++, xStart += 18, yStart));
+ this.addSlotToContainer(new SlotVolumetricFlask(this.inventoryChest, o++, xStart, yStart + 18));
+
+ // Add Output
+ this.addSlotToContainer(new SlotNoInput(this.inventoryChest, o++, 8 + (8 * 18), 59));
+ o++;
+
+ // Player Inventory
+ for (var6 = 0; var6 < 3; ++var6) {
+ for (var7 = 0; var7 < 9; ++var7) {
+ this.addSlotToContainer(
+ new Slot(inventory, var7 + (var6 * 9) + 9, 8 + (var7 * 18), 84 + (var6 * 18)));
+ }
+ }
+ // Player Hotbar
+ for (var6 = 0; var6 < 9; ++var6) {
+ this.addSlotToContainer(new Slot(inventory, var6, 8 + (var6 * 18), 142));
+ }
+ detectAndSendChanges();
+ } catch (Throwable t) {
+ }
+ }
+
+ @Override
+ public boolean canInteractWith(final EntityPlayer par1EntityPlayer) {
+ if (this.worldObj.getBlock(this.posX, this.posY, this.posZ) != ModBlocks.blockVolumetricFlaskSetter) {
+ return false;
+ }
+ return par1EntityPlayer.getDistanceSq(this.posX + 0.5D, this.posY + 0.5D, this.posZ + 0.5D) <= 64D;
+ }
+
+ @Override
+ public ItemStack transferStackInSlot(final EntityPlayer par1EntityPlayer, final int par2) {
+ ItemStack var3 = null;
+ final Slot var4 = (Slot) this.inventorySlots.get(par2);
+
+ if ((var4 != null) && var4.getHasStack()) {
+ final ItemStack var5 = var4.getStack();
+ var3 = var5.copy();
+
+ /*
+ * if (par2 == 0) { if (!this.mergeItemStack(var5,
+ * InOutputSlotNumber, FullSlotNumber, true)) { return null; }
+ *
+ * var4.onSlotChange(var5, var3); } else if (par2 >=
+ * InOutputSlotNumber && par2 < InventoryOutSlotNumber) { if
+ * (!this.mergeItemStack(var5, InventoryOutSlotNumber,
+ * FullSlotNumber, false)) { return null; } } else if (par2 >=
+ * InventoryOutSlotNumber && par2 < FullSlotNumber) { if
+ * (!this.mergeItemStack(var5, InOutputSlotNumber,
+ * InventoryOutSlotNumber, false)) { return null; } } else if
+ * (!this.mergeItemStack(var5, InOutputSlotNumber, FullSlotNumber,
+ * false)) { return null; }
+ */
+
+ if (var5.stackSize == 0) {
+ var4.putStack((ItemStack) null);
+ } else {
+ var4.onSlotChanged();
+ }
+
+ if (var5.stackSize == var3.stackSize) {
+ return null;
+ }
+
+ var4.onPickupFromSlot(par1EntityPlayer, var5);
+ }
+
+ return var3;
+ }
+
+ @Override
+ public void detectAndSendChanges() {
+ super.detectAndSendChanges();
+ if ((Utils.isClient()) || (this.mTileEntity == null)) {
+ return;
+ }
+
+ mCustomValue = mTileEntity.getCustomValue();
mTimer++;
- Iterator var2 = this.crafters.iterator();
- while (var2.hasNext()) {
- ICrafting var1 = (ICrafting) var2.next();
- if (mTimer % 20 == 10 || oCustomValue != mCustomValue) {
- var1.sendProgressBarUpdate(this, 0, mCustomValue);
- }
- }
-
- oCustomValue = mCustomValue;
- }
-
- @SideOnly(Side.CLIENT)
- @Override
- public void updateProgressBar(int par1, int par2) {
- super.updateProgressBar(par1, par2);
- switch (par1) {
- case 0:
- mCustomValue = (short) par2;
- break;
- }
- }
-
- public void log(String aString) {
- Logger.INFO("[Flask-Container] "+aString);
- }
-
-} \ No newline at end of file
+ Iterator var2 = this.crafters.iterator();
+ while (var2.hasNext()) {
+ ICrafting var1 = (ICrafting) var2.next();
+ if (mTimer % 20 == 10 || oCustomValue != mCustomValue) {
+ var1.sendProgressBarUpdate(this, 0, mCustomValue);
+ }
+ }
+
+ oCustomValue = mCustomValue;
+ }
+
+ @SideOnly(Side.CLIENT)
+ @Override
+ public void updateProgressBar(int par1, int par2) {
+ super.updateProgressBar(par1, par2);
+ switch (par1) {
+ case 0:
+ mCustomValue = (short) par2;
+ break;
+ }
+ }
+
+ public void log(String aString) {
+ Logger.INFO("[Flask-Container] " + aString);
+ }
+}
diff --git a/src/main/java/gtPlusPlus/core/container/box/LunchBoxContainer.java b/src/main/java/gtPlusPlus/core/container/box/LunchBoxContainer.java
index 8e56c661f2..51bc85a6ae 100644
--- a/src/main/java/gtPlusPlus/core/container/box/LunchBoxContainer.java
+++ b/src/main/java/gtPlusPlus/core/container/box/LunchBoxContainer.java
@@ -7,7 +7,13 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
public class LunchBoxContainer extends ContainerBoxBase {
- public LunchBoxContainer(EntityPlayer par1Player, InventoryPlayer inventoryPlayer, CustomBoxInventory CustomBoxInventory) {
- super(par1Player, inventoryPlayer, CustomBoxInventory, SlotLunchBox.class, gtPlusPlus.core.item.tool.misc.box.AutoLunchBox.SLOTS);
- }
+ public LunchBoxContainer(
+ EntityPlayer par1Player, InventoryPlayer inventoryPlayer, CustomBoxInventory CustomBoxInventory) {
+ super(
+ par1Player,
+ inventoryPlayer,
+ CustomBoxInventory,
+ SlotLunchBox.class,
+ gtPlusPlus.core.item.tool.misc.box.AutoLunchBox.SLOTS);
+ }
}
diff --git a/src/main/java/gtPlusPlus/core/container/box/MagicBagContainer.java b/src/main/java/gtPlusPlus/core/container/box/MagicBagContainer.java
index 7820d56814..294836ded4 100644
--- a/src/main/java/gtPlusPlus/core/container/box/MagicBagContainer.java
+++ b/src/main/java/gtPlusPlus/core/container/box/MagicBagContainer.java
@@ -7,7 +7,13 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
public class MagicBagContainer extends ContainerBoxBase {
- public MagicBagContainer(EntityPlayer par1Player, InventoryPlayer inventoryPlayer, CustomBoxInventory CustomBoxInventory) {
- super(par1Player, inventoryPlayer, CustomBoxInventory, SlotMagicToolBag.class, gtPlusPlus.core.item.tool.misc.box.MagicToolBag.SLOTS);
- }
+ public MagicBagContainer(
+ EntityPlayer par1Player, InventoryPlayer inventoryPlayer, CustomBoxInventory CustomBoxInventory) {
+ super(
+ par1Player,
+ inventoryPlayer,
+ CustomBoxInventory,
+ SlotMagicToolBag.class,
+ gtPlusPlus.core.item.tool.misc.box.MagicToolBag.SLOTS);
+ }
}
diff --git a/src/main/java/gtPlusPlus/core/container/box/ToolBoxContainer.java b/src/main/java/gtPlusPlus/core/container/box/ToolBoxContainer.java
index 49719aa9ba..e2c8841266 100644
--- a/src/main/java/gtPlusPlus/core/container/box/ToolBoxContainer.java
+++ b/src/main/java/gtPlusPlus/core/container/box/ToolBoxContainer.java
@@ -8,8 +8,8 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
public class ToolBoxContainer extends ContainerBoxBase {
- public ToolBoxContainer(EntityPlayer par1Player, InventoryPlayer inventoryPlayer,
- CustomBoxInventory CustomBoxInventory) {
- super(par1Player, inventoryPlayer, CustomBoxInventory, SlotToolBox.class, UniversalToolBox.SLOTS);
- }
+ public ToolBoxContainer(
+ EntityPlayer par1Player, InventoryPlayer inventoryPlayer, CustomBoxInventory CustomBoxInventory) {
+ super(par1Player, inventoryPlayer, CustomBoxInventory, SlotToolBox.class, UniversalToolBox.SLOTS);
+ }
}