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| author | Martin Robertz <dream-master@gmx.net> | 2021-12-15 16:11:54 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-12-15 16:11:54 +0100 |
| commit | 128c74faa99dfef8d056c1d82c6e4388b9d470e8 (patch) | |
| tree | 2c84162154ba681232f86dffd4106db530236814 /src/main/java/gtPlusPlus/core/entity | |
| parent | 47ce336f288a45aa3244c8ae1177499fa5080942 (diff) | |
| parent | ff4b8c7068c2ea7d654e9beda00646d23e62b314 (diff) | |
| download | GT5-Unofficial-128c74faa99dfef8d056c1d82c6e4388b9d470e8.tar.gz GT5-Unofficial-128c74faa99dfef8d056c1d82c6e4388b9d470e8.tar.bz2 GT5-Unofficial-128c74faa99dfef8d056c1d82c6e4388b9d470e8.zip | |
Merge pull request #65 from GTNewHorizons/unified-build-script2
Move sources and resources
Diffstat (limited to 'src/main/java/gtPlusPlus/core/entity')
16 files changed, 3929 insertions, 0 deletions
diff --git a/src/main/java/gtPlusPlus/core/entity/EntityPrimedMiningExplosive.java b/src/main/java/gtPlusPlus/core/entity/EntityPrimedMiningExplosive.java new file mode 100644 index 0000000000..9abd07392d --- /dev/null +++ b/src/main/java/gtPlusPlus/core/entity/EntityPrimedMiningExplosive.java @@ -0,0 +1,216 @@ +package gtPlusPlus.core.entity; + +import net.minecraft.entity.EntityLivingBase; +import net.minecraft.entity.item.EntityTNTPrimed; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.world.World; + +import gtPlusPlus.core.util.math.MathUtils; +import gtPlusPlus.core.world.explosions.ExplosionHandler; + +public class EntityPrimedMiningExplosive extends EntityTNTPrimed +{ + /** How long the fuse is */ + private EntityLivingBase tntPlacedBy; + + public EntityPrimedMiningExplosive(final World world){ + super(world); + this.fuse = 160; + this.preventEntitySpawning = true; + this.setSize(0.98F, 0.98F); + this.yOffset = this.height / 2.0F; + } + + public EntityPrimedMiningExplosive(final World world, final double x, final double y, final double z, final EntityLivingBase placingEntity) + { + this(world); + this.setPosition(x, y, z); + final float f = (float)(Math.random() * Math.PI * 2.0D); + this.motionX = -((float)Math.sin(f)) * 0.02F; + this.motionY = 0.20000000298023224D; + this.motionZ = -((float)Math.cos(f)) * 0.02F; + this.fuse = 160; + this.prevPosX = x; + this.prevPosY = y; + this.prevPosZ = z; + this.tntPlacedBy = placingEntity; + } + + @Override + protected void entityInit() {} + + /** + * returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to + * prevent them from trampling crops + */ + @Override + protected boolean canTriggerWalking() + { + return false; + } + + /** + * Returns true if other Entities should be prevented from moving through this Entity. + */ + @Override + public boolean canBeCollidedWith() + { + return !this.isDead; + } + + /** + * Called to update the entity's position/logic. + */ + @Override + public void onUpdate() + { + this.prevPosX = this.posX; + this.prevPosY = this.posY; + this.prevPosZ = this.posZ; + this.motionY -= 0.03999999910593033D; + this.moveEntity(this.motionX, this.motionY, this.motionZ); + this.motionX *= 0.9800000190734863D; + this.motionY *= 0.9800000190734863D; + this.motionZ *= 0.9800000190734863D; + + if (this.onGround) + { + this.motionX *= 0.699999988079071D; + this.motionZ *= 0.699999988079071D; + this.motionY *= -0.5D; + } + + if (this.fuse-- <= 0) + { + this.setDead(); + + if (!this.worldObj.isRemote) + { + this.explode(); + } + } + else + { + + int t = MathUtils.randInt(0, 15); + + if (t <= 2){ + int e = MathUtils.randInt(0, 3); + if (e <= 1){ + this.worldObj.spawnParticle("smoke", this.posX, this.posY + 0.5D, this.posZ, 0.0D, 0.0D, 0.0D); + this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + this.worldObj.spawnParticle("cloud", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + } + else if (e == 2){ + this.worldObj.spawnParticle("explode", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + this.worldObj.spawnParticle("largeexplode", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + this.worldObj.spawnParticle("hugeexplosion", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + + } + } + else if (t <= 4){ + int e = MathUtils.randInt(0, 5); + if (e <= 1){ + this.worldObj.spawnParticle("smoke", this.posX, this.posY + 0.5D, this.posZ, 0.0D, 0.0D, 0.0D); + this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + this.worldObj.spawnParticle("cloud", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + } + else if (e == 2){ + this.worldObj.spawnParticle("explode", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + this.worldObj.spawnParticle("largeexplode", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + this.worldObj.spawnParticle("hugeexplosion", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + + } + } + else if (t <= 6){ + int e = MathUtils.randInt(0, 4); + if (e <= 1){ + this.worldObj.spawnParticle("smoke", this.posX, this.posY + 0.5D, this.posZ, 0.0D, 0.0D, 0.0D); + this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + this.worldObj.spawnParticle("cloud", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + } + else if (e == 2){ + this.worldObj.spawnParticle("explode", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + this.worldObj.spawnParticle("largeexplode", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + this.worldObj.spawnParticle("hugeexplosion", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + + } + } + else if (t <= 8){ + int e = MathUtils.randInt(0, 1); + if (e <= 1){ + this.worldObj.spawnParticle("smoke", this.posX, this.posY + 0.5D, this.posZ, 0.0D, 0.0D, 0.0D); + this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + this.worldObj.spawnParticle("cloud", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + } + else if (e == 2){ + this.worldObj.spawnParticle("explode", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + this.worldObj.spawnParticle("largeexplode", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + this.worldObj.spawnParticle("hugeexplosion", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + + } + } + else if (t <= 10){ + int e = MathUtils.randInt(0, 6); + if (e <= 1){ + this.worldObj.spawnParticle("smoke", this.posX, this.posY + 0.5D, this.posZ, 0.0D, 0.0D, 0.0D); + this.worldObj.spawnParticle("largesmoke", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + this.worldObj.spawnParticle("cloud", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + this.worldObj.spawnParticle("flame", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + } + else if (e >= 2){ + this.worldObj.spawnParticle("explode", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + this.worldObj.spawnParticle("largeexplode", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + this.worldObj.spawnParticle("hugeexplosion", this.posX+MathUtils.randDouble(0, 1), this.posY+MathUtils.randDouble(0, 1), this.posZ+MathUtils.randDouble(0, 1), 0.0D, 0.0D, 0.0D); + + } + } + + } + } + + private void explode() + { + final float f = 100.0F; + + ExplosionHandler explode = new ExplosionHandler(); + explode.createExplosion(this.worldObj, this, this.posX, this.posY, this.posZ, f, false, true); + + /*this.worldObj.createExplosion(this, this.posX, this.posY, this.posZ, f, true); + this.worldObj.createExplosion(this, this.posX+MathUtils.randDouble(-10, 10), this.posY, this.posZ+MathUtils.randDouble(-10, 10), f+MathUtils.randFloat(-5F, 5F), true); + this.worldObj.createExplosion(this, this.posX+MathUtils.randDouble(-10, 10), this.posY, this.posZ+MathUtils.randDouble(-10, 10), f+MathUtils.randFloat(-5F, 5F), true); + this.worldObj.createExplosion(this, this.posX+MathUtils.randDouble(-10, 10), this.posY, this.posZ+MathUtils.randDouble(-10, 10), f+MathUtils.randFloat(-5F, 5F), true); + this.worldObj.createExplosion(this, this.posX+MathUtils.randDouble(-10, 10), this.posY, this.posZ+MathUtils.randDouble(-10, 10), f+MathUtils.randFloat(-5F, 5F), true);*/ + } + + /** + * (abstract) Protected helper method to write subclass entity data to NBT. + */ + @Override + protected void writeEntityToNBT(final NBTTagCompound tag) + { + tag.setByte("Fuse", (byte)this.fuse); + } + + /** + * (abstract) Protected helper method to read subclass entity data from NBT. + */ + @Override + protected void readEntityFromNBT(final NBTTagCompound tag) + { + this.fuse = tag.getByte("Fuse"); + } + + /** + * returns null or the entityliving it was placed or ignited by + */ + @Override + public EntityLivingBase getTntPlacedBy() + { + return this.tntPlacedBy; + } +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/core/entity/EntityTeleportFX.java b/src/main/java/gtPlusPlus/core/entity/EntityTeleportFX.java new file mode 100644 index 0000000000..ea667b8667 --- /dev/null +++ b/src/main/java/gtPlusPlus/core/entity/EntityTeleportFX.java @@ -0,0 +1,247 @@ +package gtPlusPlus.core.entity; + +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; + +import net.minecraft.entity.Entity; +import net.minecraft.entity.item.EntityItem; +import net.minecraft.init.Items; +import net.minecraft.item.ItemStack; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.util.MathHelper; +import net.minecraft.world.World; + +public class EntityTeleportFX extends Entity +{ + /** 'x' location the eye should float towards. */ + private double targetX; + /** 'y' location the eye should float towards. */ + private double targetY; + /** 'z' location the eye should float towards. */ + private double targetZ; + private int despawnTimer; + private boolean shatterOrDrop; + private static final String __OBFID = "CL_00001716"; + + public EntityTeleportFX(final World p_i1757_1_) + { + super(p_i1757_1_); + this.setSize(0.25F, 0.25F); + } + + @Override + protected void entityInit() {} + + /** + * Checks if the entity is in range to render by using the past in distance and comparing it to its average edge + * length * 64 * renderDistanceWeight Args: distance + */ + @Override + @SideOnly(Side.CLIENT) + public boolean isInRangeToRenderDist(final double p_70112_1_) + { + double d1 = this.boundingBox.getAverageEdgeLength() * 4.0D; + d1 *= 64.0D; + return p_70112_1_ < (d1 * d1); + } + + public EntityTeleportFX(final World p_i1758_1_, final double p_i1758_2_, final double p_i1758_4_, final double p_i1758_6_) + { + super(p_i1758_1_); + this.despawnTimer = 0; + this.setSize(0.25F, 0.25F); + this.setPosition(p_i1758_2_, p_i1758_4_, p_i1758_6_); + this.yOffset = 0.0F; + } + + /** + * The location the eye should float/move towards. Currently used for moving towards the nearest stronghold. Args: + * strongholdX, strongholdY, strongholdZ + */ + public void moveTowards(final double p_70220_1_, final int p_70220_3_, final double p_70220_4_) + { + final double d2 = p_70220_1_ - this.posX; + final double d3 = p_70220_4_ - this.posZ; + final float f = MathHelper.sqrt_double((d2 * d2) + (d3 * d3)); + + if (f > 12.0F) + { + this.targetX = this.posX + ((d2 / f) * 12.0D); + this.targetZ = this.posZ + ((d3 / f) * 12.0D); + this.targetY = this.posY + 8.0D; + } + else + { + this.targetX = p_70220_1_; + this.targetY = p_70220_3_; + this.targetZ = p_70220_4_; + } + + this.despawnTimer = 0; + this.shatterOrDrop = this.rand.nextInt(5) > 0; + } + + /** + * Sets the velocity to the args. Args: x, y, z + */ + @Override + @SideOnly(Side.CLIENT) + public void setVelocity(final double p_70016_1_, final double p_70016_3_, final double p_70016_5_) + { + this.motionX = p_70016_1_; + this.motionY = p_70016_3_; + this.motionZ = p_70016_5_; + + if ((this.prevRotationPitch == 0.0F) && (this.prevRotationYaw == 0.0F)) + { + final float f = MathHelper.sqrt_double((p_70016_1_ * p_70016_1_) + (p_70016_5_ * p_70016_5_)); + this.prevRotationYaw = this.rotationYaw = (float)((Math.atan2(p_70016_1_, p_70016_5_) * 180.0D) / Math.PI); + this.prevRotationPitch = this.rotationPitch = (float)((Math.atan2(p_70016_3_, f) * 180.0D) / Math.PI); + } + } + + /** + * Called to update the entity's position/logic. + */ + @Override + public void onUpdate() + { + this.lastTickPosX = this.posX; + this.lastTickPosY = this.posY; + this.lastTickPosZ = this.posZ; + super.onUpdate(); + this.posX += this.motionX; + this.posY += this.motionY; + this.posZ += this.motionZ; + final float f = MathHelper.sqrt_double((this.motionX * this.motionX) + (this.motionZ * this.motionZ)); + this.rotationYaw = (float)((Math.atan2(this.motionX, this.motionZ) * 180.0D) / Math.PI); + + for (this.rotationPitch = (float)((Math.atan2(this.motionY, f) * 180.0D) / Math.PI); (this.rotationPitch - this.prevRotationPitch) < -180.0F; this.prevRotationPitch -= 360.0F) + { + ; + } + + while ((this.rotationPitch - this.prevRotationPitch) >= 180.0F) + { + this.prevRotationPitch += 360.0F; + } + + while ((this.rotationYaw - this.prevRotationYaw) < -180.0F) + { + this.prevRotationYaw -= 360.0F; + } + + while ((this.rotationYaw - this.prevRotationYaw) >= 180.0F) + { + this.prevRotationYaw += 360.0F; + } + + this.rotationPitch = this.prevRotationPitch + ((this.rotationPitch - this.prevRotationPitch) * 0.2F); + this.rotationYaw = this.prevRotationYaw + ((this.rotationYaw - this.prevRotationYaw) * 0.2F); + + if (!this.worldObj.isRemote) + { + final double d0 = this.targetX - this.posX; + final double d1 = this.targetZ - this.posZ; + final float f1 = (float)Math.sqrt((d0 * d0) + (d1 * d1)); + final float f2 = (float)Math.atan2(d1, d0); + double d2 = f + ((f1 - f) * 0.0025D); + + if (f1 < 1.0F) + { + d2 *= 0.8D; + this.motionY *= 0.8D; + } + + this.motionX = Math.cos(f2) * d2; + this.motionZ = Math.sin(f2) * d2; + + if (this.posY < this.targetY) + { + this.motionY += (1.0D - this.motionY) * 0.014999999664723873D; + } + else + { + this.motionY += (-1.0D - this.motionY) * 0.014999999664723873D; + } + } + + final float f3 = 0.25F; + + if (this.isInWater()) + { + for (int i = 0; i < 4; ++i) + { + this.worldObj.spawnParticle("bubble", this.posX - (this.motionX * f3), this.posY - (this.motionY * f3), this.posZ - (this.motionZ * f3), this.motionX, this.motionY, this.motionZ); + } + } + else + { + this.worldObj.spawnParticle("portal", ((this.posX - (this.motionX * f3)) + (this.rand.nextDouble() * 0.6D)) - 0.3D, this.posY - (this.motionY * f3) - 0.5D, ((this.posZ - (this.motionZ * f3)) + (this.rand.nextDouble() * 0.6D)) - 0.3D, this.motionX, this.motionY, this.motionZ); + } + + if (!this.worldObj.isRemote) + { + this.setPosition(this.posX, this.posY, this.posZ); + ++this.despawnTimer; + + if ((this.despawnTimer > 80) && !this.worldObj.isRemote) + { + this.setDead(); + + if (this.shatterOrDrop) + { + this.worldObj.spawnEntityInWorld(new EntityItem(this.worldObj, this.posX, this.posY, this.posZ, new ItemStack(Items.ender_eye))); + } + else + { + this.worldObj.playAuxSFX(2003, (int)Math.round(this.posX), (int)Math.round(this.posY), (int)Math.round(this.posZ), 0); + } + } + } + } + + /** + * (abstract) Protected helper method to write subclass entity data to NBT. + */ + @Override + public void writeEntityToNBT(final NBTTagCompound p_70014_1_) {} + + /** + * (abstract) Protected helper method to read subclass entity data from NBT. + */ + @Override + public void readEntityFromNBT(final NBTTagCompound p_70037_1_) {} + + @Override + @SideOnly(Side.CLIENT) + public float getShadowSize() + { + return 0.0F; + } + + /** + * Gets how bright this entity is. + */ + @Override + public float getBrightness(final float p_70013_1_) + { + return 1.0F; + } + + @Override + @SideOnly(Side.CLIENT) + public int getBrightnessForRender(final float p_70070_1_) + { + return 15728880; + } + + /** + * If returns false, the item will not inflict any damage against entities. + */ + @Override + public boolean canAttackWithItem() + { + return false; + } +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/core/entity/EntityTeslaTowerLightning.java b/src/main/java/gtPlusPlus/core/entity/EntityTeslaTowerLightning.java new file mode 100644 index 0000000000..bf629bd147 --- /dev/null +++ b/src/main/java/gtPlusPlus/core/entity/EntityTeslaTowerLightning.java @@ -0,0 +1,168 @@ +package gtPlusPlus.core.entity; +import java.util.List; +import java.util.Random; +import java.util.UUID; + +import net.minecraft.block.material.Material; +import net.minecraft.entity.Entity; +import net.minecraft.entity.effect.EntityWeatherEffect; +import net.minecraft.init.Blocks; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.util.AxisAlignedBB; +import net.minecraft.util.MathHelper; +import net.minecraft.world.EnumDifficulty; +import net.minecraft.world.World; + +import gtPlusPlus.api.damage.DamageTeslaTower; +import gtPlusPlus.api.objects.Logger; +import gtPlusPlus.api.objects.random.XSTR; +import gtPlusPlus.core.util.minecraft.EntityUtils; + +public class EntityTeslaTowerLightning extends EntityWeatherEffect +{ + /** Declares which state the lightning bolt is in. Whether it's in the air, hit the ground, etc. */ + private int lightningState; + /** A random long that is used to change the vertex of the lightning rendered in RenderLightningBolt */ + public long boltVertex; + /** Determines the time before the EntityLightningBolt is destroyed. It is a random integer decremented over time. */ + private int boltLivingTime; + + private final UUID boltID; + private final UUID boltOwnerID; + + private final Entity boltValidDamageTarget; + + + public EntityTeslaTowerLightning(World p_i1703_1_, double p_i1703_2_, double p_i1703_4_, double p_i1703_6_, Entity valid, UUID owner) + { + super(p_i1703_1_); + Logger.INFO("Plasma Bolt - Created."); + Random rand = new XSTR(p_i1703_1_.getSeed()); + this.setLocationAndAngles(p_i1703_2_, p_i1703_4_, p_i1703_6_, 0.0F, 0.0F); + this.lightningState = 2; + this.boltVertex = rand.nextLong(); + this.boltLivingTime = (1) + rand.nextInt(3) + 1; + this.boltValidDamageTarget = valid; + this.boltID = UUID.randomUUID(); + this.boltOwnerID = owner; + + //Puts fires out + if (!p_i1703_1_.isRemote && p_i1703_1_.getGameRules().getGameRuleBooleanValue("doFireTick") && (p_i1703_1_.difficultySetting == EnumDifficulty.NORMAL || p_i1703_1_.difficultySetting == EnumDifficulty.HARD) && p_i1703_1_.doChunksNearChunkExist(MathHelper.floor_double(p_i1703_2_), MathHelper.floor_double(p_i1703_4_), MathHelper.floor_double(p_i1703_6_), 10)) + { + Logger.INFO("Plasma Bolt - Putting out fires?."); + int i = MathHelper.floor_double(p_i1703_2_); + int j = MathHelper.floor_double(p_i1703_4_); + int k = MathHelper.floor_double(p_i1703_6_); + + if (p_i1703_1_.getBlock(i, j, k).getMaterial() == Material.fire) + { + p_i1703_1_.setBlock(i, j, k, Blocks.air); + } + + for (i = 0; i < 4; ++i) + { + j = MathHelper.floor_double(p_i1703_2_) + rand.nextInt(3) - 1; + k = MathHelper.floor_double(p_i1703_4_) + rand.nextInt(3) - 1; + int l = MathHelper.floor_double(p_i1703_6_) + rand.nextInt(3) - 1; + + if (p_i1703_1_.getBlock(j, k, l).getMaterial() == Material.fire) + { + p_i1703_1_.setBlock(j, k, l, Blocks.air); + } + } + } + } + + /** + * Called to update the entity's position/logic. + */ + public void onUpdate() + { + //Logger.INFO("Zap"); + super.onUpdate(); + Logger.INFO("Plasma Bolt - Tick."); + Random rand = new XSTR(this.worldObj.getSeed()); + + if (this.lightningState == 2) + { + Logger.INFO("Plasma Bolt - Playing Sound."); + this.worldObj.playSoundEffect(this.posX, this.posY, this.posZ, "ambient.weather.thunder", 10000.0F, 0.8F + rand.nextFloat() * 0.2F); + } + --this.lightningState; + + + if (this.lightningState >= 0) + { + Logger.INFO("Plasma Bolt - state >= 0."); + if (this.worldObj.isRemote) + { + Logger.INFO("Plasma Bolt - World is remote, resetting state to 2."); + this.worldObj.lastLightningBolt = 2; + } + else + { + Logger.INFO("Plasma Bolt - World is server side."); + double d0 = 3.0D; + List<Entity> list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, AxisAlignedBB.getBoundingBox(this.posX - d0, this.posY - d0, this.posZ - d0, this.posX + d0, this.posY + 6.0D + d0, this.posZ + d0)); + + for (int l = 0; l < list.size(); ++l) + { + Entity entity = list.get(l); + if (this.boltValidDamageTarget.getUniqueID().equals(entity.getUniqueID())){ + if (!entity.getUniqueID().equals(boltOwnerID)){ + Logger.INFO("Plasma Bolt - Hurting Entity."); + Logger.INFO("Plasma Bolt - "+entity.getCommandSenderName()+"."); + //if (!net.minecraftforge.event.ForgeEventFactory.onEntityStruckByLightning(entity, this)) + EntityUtils.doFireDamage(entity, 5); + EntityUtils.doDamage(entity, new DamageTeslaTower(entity), 20); + } + } + } + + } + } + + if (this.lightningState < 0) + { + Logger.INFO("Plasma Bolt - state < 0."); + if (this.boltLivingTime == 0) + { + Logger.INFO("Plasma Bolt - setting dead."); + this.setDead(); + } + else if (this.lightningState < -rand.nextInt(10)) + { + Logger.INFO("Plasma Bolt - dunno."); + --this.boltLivingTime; + this.lightningState = 1; + this.boltVertex = rand.nextLong(); + //Puts fires out. + if (!this.worldObj.isRemote && this.worldObj.getGameRules().getGameRuleBooleanValue("doFireTick") && this.worldObj.doChunksNearChunkExist(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ), 10)) + { + Logger.INFO("Plasma Bolt - Putting fires out [2]."); + int i = MathHelper.floor_double(this.posX); + int j = MathHelper.floor_double(this.posY); + int k = MathHelper.floor_double(this.posZ); + + if (this.worldObj.getBlock(i, j, k).getMaterial() == Material.fire) + { + this.worldObj.setBlock(i, j, k, Blocks.air); + } + } + + } + } + } + + protected void entityInit() {} + + /** + * (abstract) Protected helper method to read subclass entity data from NBT. + */ + protected void readEntityFromNBT(NBTTagCompound p_70037_1_) {} + + /** + * (abstract) Protected helper method to write subclass entity data to NBT. + */ + protected void writeEntityToNBT(NBTTagCompound p_70014_1_) {} +}
\ No newline at end of file diff --git a/src/main/java/gtPlusPlus/core/entity/InternalEntityRegistry.java b/src/main/java/gtPlusPlus/core/entity/InternalEntityRegistry.java new file mode 100644 index 0000000000..6b88d5775c --- /dev/null +++ b/src/main/java/gtPlusPlus/core/entity/InternalEntityRegistry.java @@ -0,0 +1,96 @@ +package gtPlusPlus.core.entity; + +import cpw.mods.fml.common.registry.EntityRegistry; + +import gtPlusPlus.GTplusplus; +import gtPlusPlus.api.objects.Logger; +import gtPlusPlus.australia.entity.type.EntityAustralianSpiderBase; +import gtPlusPlus.australia.entity.type.EntityBoar; +import gtPlusPlus.australia.entity.type.EntityDingo; +import gtPlusPlus.australia.entity.type.EntityOctopus; +import gtPlusPlus.core.entity.monster.EntityBatKing; +import gtPlusPlus.core.entity.monster.EntityGiantChickenBase; +import gtPlusPlus.core.entity.monster.EntitySickBlaze; +import gtPlusPlus.core.entity.monster.EntityStaballoyConstruct; +import gtPlusPlus.core.entity.projectile.EntityHydrofluoricAcidPotion; +import gtPlusPlus.core.entity.projectile.EntityLightningAttack; +import gtPlusPlus.core.entity.projectile.EntitySulfuricAcidPotion; +import gtPlusPlus.core.entity.projectile.EntityThrowableBomb; +import gtPlusPlus.core.entity.projectile.EntityToxinballSmall; +import gtPlusPlus.core.item.general.spawn.ItemCustomSpawnEgg; +import gtPlusPlus.core.util.Utils; + +public class InternalEntityRegistry { + + static int mEntityID = 0; + + public static void registerEntities(){ + Logger.INFO("Registering GT++ Entities."); + + //EntityRegistry.registerGlobalEntityID(EntityPrimedMiningExplosive.class, "MiningCharge", EntityRegistry.findGlobalUniqueEntityId(), Utils.rgbtoHexValue(0, 0, 0), Utils.rgbtoHexValue(125, 125, 125)); + EntityRegistry.registerModEntity(EntityPrimedMiningExplosive.class, "MiningCharge", mEntityID++, GTplusplus.instance, 64, 20, true); + + //EntityRegistry.registerGlobalEntityID(EntitySulfuricAcidPotion.class, "throwablePotionSulfuric", EntityRegistry.findGlobalUniqueEntityId(), Utils.rgbtoHexValue(200, 0, 200), Utils.rgbtoHexValue(125, 125, 125)); + EntityRegistry.registerModEntity(EntitySulfuricAcidPotion.class, "throwablePotionSulfuric", mEntityID++, GTplusplus.instance, 64, 20, true); + + + //EntityRegistry.registerGlobalEntityID(EntityHydrofluoricAcidPotion.class, "throwablePotionHydrofluoric", EntityRegistry.findGlobalUniqueEntityId(), Utils.rgbtoHexValue(0, 0, 0), Utils.rgbtoHexValue(255, 255, 255)); + EntityRegistry.registerModEntity(EntityHydrofluoricAcidPotion.class, "throwablePotionHydrofluoric", mEntityID++, GTplusplus.instance, 64, 20, true); + + + //EntityRegistry.registerGlobalEntityID(EntityToxinballSmall.class, "toxinBall", EntityRegistry.findGlobalUniqueEntityId(), Utils.rgbtoHexValue(0, 25, 0), Utils.rgbtoHexValue(0, 125, 0)); + EntityRegistry.registerModEntity(EntityToxinballSmall.class, "toxinBall", mEntityID++, GTplusplus.instance, 64, 20, true); + + + //EntityRegistry.registerGlobalEntityID(EntityStaballoyConstruct.class, "constructStaballoy", EntityRegistry.findGlobalUniqueEntityId(), Utils.rgbtoHexValue(0, 75, 0), Utils.rgbtoHexValue(50, 220, 50)); + EntityRegistry.registerModEntity(EntityStaballoyConstruct.class, "constructStaballoy", mEntityID++, GTplusplus.instance, 64, 20, true); + ItemCustomSpawnEgg.registerEntityForSpawnEgg(0, "constructStaballoy", Utils.rgbtoHexValue(20, 200, 20), Utils.rgbtoHexValue(20, 20, 20)); + + //EntityRegistry.registerGlobalEntityID(EntitySickBlaze.class, "sickBlaze", EntityRegistry.findGlobalUniqueEntityId(), Utils.rgbtoHexValue(0, 75, 0), Utils.rgbtoHexValue(75, 175, 75)); + EntityRegistry.registerModEntity(EntitySickBlaze.class, "sickBlaze", mEntityID++, GTplusplus.instance, 64, 20, true); + ItemCustomSpawnEgg.registerEntityForSpawnEgg(1, "sickBlaze", Utils.rgbtoHexValue(40, 180, 40), Utils.rgbtoHexValue(75, 75, 75)); + + //EntityRegistry.registerGlobalEntityID(EntityTeslaTowerLightning.class, "plasmaBolt", EntityRegistry.findGlobalUniqueEntityId(), Utils.rgbtoHexValue(255, 0, 0), Utils.rgbtoHexValue(125, 125, 125)); + EntityRegistry.registerModEntity(EntityTeslaTowerLightning.class, "plasmaBolt", mEntityID++, GTplusplus.instance, 64, 5, true); + + EntityRegistry.registerModEntity(EntityThrowableBomb.class, "EntityThrowableBomb", mEntityID++, GTplusplus.instance, 64, 10, true); + + EntityRegistry.registerModEntity(EntityLightningAttack.class, "EntityLightningAttack", mEntityID++, GTplusplus.instance, 64, 20, true); + + /** + * Globals, which generate spawn eggs. (Currently required for Giant chicken spawning) + */ + + EntityRegistry.registerModEntity(EntityGiantChickenBase.class, "bigChickenFriendly", mEntityID++, GTplusplus.instance, 64, 20, true); + ItemCustomSpawnEgg.registerEntityForSpawnEgg(2, "bigChickenFriendly", Utils.rgbtoHexValue(255, 0, 0), Utils.rgbtoHexValue(175, 175, 175)); + EntityRegistry.registerModEntity(EntityBatKing.class, "batKing", mEntityID++, GTplusplus.instance, 64, 20, true); + ItemCustomSpawnEgg.registerEntityForSpawnEgg(3, "batKing", Utils.rgbtoHexValue(175, 175, 0), Utils.rgbtoHexValue(0, 175, 175)); + //EntityRegistry.registerModEntity(EntityGiantChickenBase.class, "bigChickenFriendly", mEntityID++, GTplusplus.instance, 64, 20, true); + + + + + + //Australia + EntityRegistry.registerModEntity(EntityAustralianSpiderBase.class, "AusSpider", mEntityID++, GTplusplus.instance, 64, 20, true); + ItemCustomSpawnEgg.registerEntityForSpawnEgg(30, "AusSpider", Utils.rgbtoHexValue(125, 0, 125), Utils.rgbtoHexValue(175, 175, 175)); + EntityRegistry.registerModEntity(EntityBoar.class, "AusBoar", mEntityID++, GTplusplus.instance, 64, 20, true); + ItemCustomSpawnEgg.registerEntityForSpawnEgg(31, "AusBoar", Utils.rgbtoHexValue(75, 75, 0), Utils.rgbtoHexValue(175, 175, 75)); + EntityRegistry.registerModEntity(EntityDingo.class, "AusDingo", mEntityID++, GTplusplus.instance, 64, 20, true); + ItemCustomSpawnEgg.registerEntityForSpawnEgg(32, "AusDingo", Utils.rgbtoHexValue(175, 125, 0), Utils.rgbtoHexValue(175, 75, 175)); + EntityRegistry.registerModEntity(EntityOctopus.class, "AusOctopus", mEntityID++, GTplusplus.instance, 32, 20, true); + ItemCustomSpawnEgg.registerEntityForSpawnEgg(33, "AusOctopus", Utils.rgbtoHexValue(150, 50, 150), Utils.rgbtoHexValue(75, 175, 175)); + //EntityRegistry.registerGlobalEntityID(EntityAustralianSpiderBase.class, "AusSpider", EntityRegistry.findGlobalUniqueEntityId(), Utils.rgbtoHexValue(255, 0, 0), Utils.rgbtoHexValue(175, 175, 175)); + //EntityRegistry.registerGlobalEntityID(EntityBoar.class, "AusBoar", EntityRegistry.findGlobalUniqueEntityId(), Utils.rgbtoHexValue(255, 0, 0), Utils.rgbtoHexValue(175, 175, 175)); + //EntityRegistry.registerGlobalEntityID(EntityDingo.class, "AusDingo", EntityRegistry.findGlobalUniqueEntityId(), Utils.rgbtoHexValue(255, 0, 0), Utils.rgbtoHexValue(175, 175, 175)); + //EntityRegistry.registerGlobalEntityID(EntityOctopus.class, "AusOctopus", EntityRegistry.findGlobalUniqueEntityId(), Utils.rgbtoHexValue(255, 0, 0), Utils.rgbtoHexValue(175, 175, 175)); + + + + + + + + } + +} diff --git a/src/main/java/gtPlusPlus/core/entity/ai/batking/EntityAIBatKingAttack.java b/src/main/java/gtPlusPlus/core/entity/ai/batking/Entit |
