diff options
| author | Jakub <53441451+kuba6000@users.noreply.github.com> | 2022-08-29 16:04:28 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-08-29 16:04:28 +0200 |
| commit | 7d1f51a8937e0a86486267437d444696e81e8aa0 (patch) | |
| tree | a5b145e7271998f7b4b968a2212ed487e54a92b5 /src/main/java/gtPlusPlus/core/gui | |
| parent | 5267969156d30b4bb5f4cb2279ebb49db6bd40e2 (diff) | |
| download | GT5-Unofficial-7d1f51a8937e0a86486267437d444696e81e8aa0.tar.gz GT5-Unofficial-7d1f51a8937e0a86486267437d444696e81e8aa0.tar.bz2 GT5-Unofficial-7d1f51a8937e0a86486267437d444696e81e8aa0.zip | |
Buildscript + Spotless (#318)
* Convert AES.java to readable class
* Buildscript
* Spotless
Diffstat (limited to 'src/main/java/gtPlusPlus/core/gui')
25 files changed, 2346 insertions, 2393 deletions
diff --git a/src/main/java/gtPlusPlus/core/gui/GUI_Base_Tile_Entity.java b/src/main/java/gtPlusPlus/core/gui/GUI_Base_Tile_Entity.java index aa10363e7c..379827a1db 100644 --- a/src/main/java/gtPlusPlus/core/gui/GUI_Base_Tile_Entity.java +++ b/src/main/java/gtPlusPlus/core/gui/GUI_Base_Tile_Entity.java @@ -5,11 +5,10 @@ import net.minecraft.inventory.Container; public abstract class GUI_Base_Tile_Entity extends GuiContainer { - public final Container mContainer; - - public GUI_Base_Tile_Entity(Container aContainer) { - super(aContainer); - mContainer = aContainer; - } + public final Container mContainer; + public GUI_Base_Tile_Entity(Container aContainer) { + super(aContainer); + mContainer = aContainer; + } } diff --git a/src/main/java/gtPlusPlus/core/gui/beta/Gui_ID_Registry.java b/src/main/java/gtPlusPlus/core/gui/beta/Gui_ID_Registry.java index 1212054f01..d36de4bf28 100644 --- a/src/main/java/gtPlusPlus/core/gui/beta/Gui_ID_Registry.java +++ b/src/main/java/gtPlusPlus/core/gui/beta/Gui_ID_Registry.java @@ -1,56 +1,54 @@ package gtPlusPlus.core.gui.beta; +import gtPlusPlus.core.interfaces.IGuiManagerMiscUtils; import java.util.HashMap; import java.util.List; import java.util.Map; -import gtPlusPlus.core.interfaces.IGuiManagerMiscUtils; - -public class Gui_ID_Registry -{ - private static final Map<Class<? extends IGuiManagerMiscUtils>, MU_GuiId> classMap = new HashMap<Class<? extends IGuiManagerMiscUtils>, MU_GuiId>(); - private static final Map<Integer, MU_GuiId> idMap = new HashMap<Integer, MU_GuiId>(); - private static int nextId = 0; - - static - { - //registerGuiHandlers(Gui_Types.Tile, Arrays.asList(new Class[] {TileAlveary.class})); - //registerGuiHandlers(MU_GuiType.Item, Arrays.asList(new Class[] { ItemBackpack.class, ItemBackpackNaturalist.class, ItemBeealyzer.class, ItemCatalogue.class, ItemFlutterlyzer.class, ItemHabitatLocator.class, ItemImprinter.class, ItemInfuser.class, ItemLetter.class, ItemSolderingIron.class, ItemTreealyzer.class })); - //registerGuiHandlers(MU_GuiType.Entity, Arrays.asList(new Class[] { EntityMinecartApiary.class, EntityMinecartBeehouse.class })); - } - - private static void registerGuiHandlers(final Gui_Types MU_GuiType, final List<Class<? extends IGuiManagerMiscUtils>> guiHandlerClasses) - { - for (final Class<? extends IGuiManagerMiscUtils> tileGuiHandlerClass : guiHandlerClasses) - { - final MU_GuiId guiId = new MU_GuiId(nextId++, MU_GuiType, tileGuiHandlerClass); - classMap.put(tileGuiHandlerClass, guiId); - idMap.put(Integer.valueOf(guiId.getId()), guiId); - } - } - - public static MU_GuiId getGuiIdForGuiHandler(final IGuiManagerMiscUtils guiHandler) - { - final Class<? extends IGuiManagerMiscUtils> guiHandlerClass = guiHandler.getClass(); - MU_GuiId guiId = classMap.get(guiHandlerClass); - if (guiId == null) { - for (final Map.Entry<Class<? extends IGuiManagerMiscUtils>, MU_GuiId> classGuiIdEntry : classMap.entrySet()) { - if (((Class<?>)classGuiIdEntry.getKey()).isAssignableFrom(guiHandlerClass)) - { - guiId = classGuiIdEntry.getValue(); - break; - } - } - } - if (guiId == null) { - throw new IllegalStateException("No gui ID for gui handler: " + guiHandler); - } - return guiId; - } - - public static MU_GuiId getGuiId(final int id) - { - return idMap.get(Integer.valueOf(id)); - } - +public class Gui_ID_Registry { + private static final Map<Class<? extends IGuiManagerMiscUtils>, MU_GuiId> classMap = + new HashMap<Class<? extends IGuiManagerMiscUtils>, MU_GuiId>(); + private static final Map<Integer, MU_GuiId> idMap = new HashMap<Integer, MU_GuiId>(); + private static int nextId = 0; + + static { + // registerGuiHandlers(Gui_Types.Tile, Arrays.asList(new Class[] {TileAlveary.class})); + // registerGuiHandlers(MU_GuiType.Item, Arrays.asList(new Class[] { ItemBackpack.class, + // ItemBackpackNaturalist.class, ItemBeealyzer.class, ItemCatalogue.class, ItemFlutterlyzer.class, + // ItemHabitatLocator.class, ItemImprinter.class, ItemInfuser.class, ItemLetter.class, ItemSolderingIron.class, + // ItemTreealyzer.class })); + // registerGuiHandlers(MU_GuiType.Entity, Arrays.asList(new Class[] { EntityMinecartApiary.class, + // EntityMinecartBeehouse.class })); + } + + private static void registerGuiHandlers( + final Gui_Types MU_GuiType, final List<Class<? extends IGuiManagerMiscUtils>> guiHandlerClasses) { + for (final Class<? extends IGuiManagerMiscUtils> tileGuiHandlerClass : guiHandlerClasses) { + final MU_GuiId guiId = new MU_GuiId(nextId++, MU_GuiType, tileGuiHandlerClass); + classMap.put(tileGuiHandlerClass, guiId); + idMap.put(Integer.valueOf(guiId.getId()), guiId); + } + } + + public static MU_GuiId getGuiIdForGuiHandler(final IGuiManagerMiscUtils guiHandler) { + final Class<? extends IGuiManagerMiscUtils> guiHandlerClass = guiHandler.getClass(); + MU_GuiId guiId = classMap.get(guiHandlerClass); + if (guiId == null) { + for (final Map.Entry<Class<? extends IGuiManagerMiscUtils>, MU_GuiId> classGuiIdEntry : + classMap.entrySet()) { + if (((Class<?>) classGuiIdEntry.getKey()).isAssignableFrom(guiHandlerClass)) { + guiId = classGuiIdEntry.getValue(); + break; + } + } + } + if (guiId == null) { + throw new IllegalStateException("No gui ID for gui handler: " + guiHandler); + } + return guiId; + } + + public static MU_GuiId getGuiId(final int id) { + return idMap.get(Integer.valueOf(id)); + } } diff --git a/src/main/java/gtPlusPlus/core/gui/beta/Gui_Types.java b/src/main/java/gtPlusPlus/core/gui/beta/Gui_Types.java index 9348f40c9c..bb095e74c0 100644 --- a/src/main/java/gtPlusPlus/core/gui/beta/Gui_Types.java +++ b/src/main/java/gtPlusPlus/core/gui/beta/Gui_Types.java @@ -1,8 +1,9 @@ package gtPlusPlus.core.gui.beta; -public enum Gui_Types -{ - Item, Tile, Entity; +public enum Gui_Types { + Item, + Tile, + Entity; - private Gui_Types() {} -}
\ No newline at end of file + private Gui_Types() {} +} diff --git a/src/main/java/gtPlusPlus/core/gui/beta/MU_GuiId.java b/src/main/java/gtPlusPlus/core/gui/beta/MU_GuiId.java index 116ad48480..faf823fdcf 100644 --- a/src/main/java/gtPlusPlus/core/gui/beta/MU_GuiId.java +++ b/src/main/java/gtPlusPlus/core/gui/beta/MU_GuiId.java @@ -1,32 +1,27 @@ package gtPlusPlus.core.gui.beta; + import gtPlusPlus.core.interfaces.IGuiManagerMiscUtils; -public class MU_GuiId -{ - private final int id; - private final Gui_Types MU_GuiType; - private final Class<? extends IGuiManagerMiscUtils> guiHandlerClass; +public class MU_GuiId { + private final int id; + private final Gui_Types MU_GuiType; + private final Class<? extends IGuiManagerMiscUtils> guiHandlerClass; - MU_GuiId(final int id, final Gui_Types MU_GuiType, final Class<? extends IGuiManagerMiscUtils> guiHandlerClass) - { - this.id = id; - this.MU_GuiType = MU_GuiType; - this.guiHandlerClass = guiHandlerClass; - } + MU_GuiId(final int id, final Gui_Types MU_GuiType, final Class<? extends IGuiManagerMiscUtils> guiHandlerClass) { + this.id = id; + this.MU_GuiType = MU_GuiType; + this.guiHandlerClass = guiHandlerClass; + } - public Gui_Types getGuiType() - { - return this.MU_GuiType; - } + public Gui_Types getGuiType() { + return this.MU_GuiType; + } - public Class<? extends IGuiManagerMiscUtils> getGuiHandlerClass() - { - return this.guiHandlerClass; - } + public Class<? extends IGuiManagerMiscUtils> getGuiHandlerClass() { + return this.guiHandlerClass; + } - public int getId() - { - return this.id; - } + public int getId() { + return this.id; + } } - diff --git a/src/main/java/gtPlusPlus/core/gui/item/GuiBaseBackpack.java b/src/main/java/gtPlusPlus/core/gui/item/GuiBaseBackpack.java index 0ad4b9b51f..ebd26d1f26 100644 --- a/src/main/java/gtPlusPlus/core/gui/item/GuiBaseBackpack.java +++ b/src/main/java/gtPlusPlus/core/gui/item/GuiBaseBackpack.java @@ -1,8 +1,8 @@ package gtPlusPlus.core.gui.item; -import org.lwjgl.opengl.GL11; -import org.lwjgl.opengl.GL12; - +import gtPlusPlus.core.container.Container_BackpackBase; +import gtPlusPlus.core.inventories.BaseInventoryBackpack; +import gtPlusPlus.core.lib.CORE; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.client.renderer.OpenGlHelper; @@ -10,112 +10,115 @@ import net.minecraft.client.renderer.RenderHelper; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.entity.EntityLivingBase; import net.minecraft.util.ResourceLocation; +import org.lwjgl.opengl.GL11; +import org.lwjgl.opengl.GL12; -import gtPlusPlus.core.container.Container_BackpackBase; -import gtPlusPlus.core.inventories.BaseInventoryBackpack; -import gtPlusPlus.core.lib.CORE; +public class GuiBaseBackpack extends GuiContainer { + /** x and y size of the inventory window in pixels. Defined as float, passed as int + * These are used for drawing the player model. */ + private float xSize_lo; -public class GuiBaseBackpack extends GuiContainer -{ - /** x and y size of the inventory window in pixels. Defined as float, passed as int - * These are used for drawing the player model. */ - private float xSize_lo; - private float ySize_lo; + private float ySize_lo; - /** The FontRenderer used by GuiScreen */ - protected FontRenderer fontRenderer; + /** The FontRenderer used by GuiScreen */ + protected FontRenderer fontRenderer; - /** ResourceLocation takes 2 parameters: ModId, path to texture at the location: - * "src/minecraft/assets/modid/" - * - * I have provided a sample texture file that works with this tutorial. Download it - * from Forge_Tutorials/textures/gui/ - */ - private static final ResourceLocation iconLocation = new ResourceLocation(CORE.MODID, "textures/gui/itemBackpack.png"); + /** ResourceLocation takes 2 parameters: ModId, path to texture at the location: + * "src/minecraft/assets/modid/" + * + * I have provided a sample texture file that works with this tutorial. Download it + * from Forge_Tutorials/textures/gui/ + */ + private static final ResourceLocation iconLocation = + new ResourceLocation(CORE.MODID, "textures/gui/itemBackpack.png"); - /** The inventory to render on screen */ - private final BaseInventoryBackpack inventory; + /** The inventory to render on screen */ + private final BaseInventoryBackpack inventory; - public GuiBaseBackpack(final Container_BackpackBase containerItem) - { - super(containerItem); - this.inventory = containerItem.inventory; - } + public GuiBaseBackpack(final Container_BackpackBase containerItem) { + super(containerItem); + this.inventory = containerItem.inventory; + } - /** - * Draws the screen and all the components in it. - */ - @Override - public void drawScreen(final int par1, final int par2, final float par3) - { - super.drawScreen(par1, par2, par3); - this.xSize_lo = par1; - this.ySize_lo = par2; - } + /** + * Draws the screen and all the components in it. + */ + @Override + public void drawScreen(final int par1, final int par2, final float par3) { + super.drawScreen(par1, par2, par3); + this.xSize_lo = par1; + this.ySize_lo = par2; + } - /** - * Draw the foreground layer for the GuiContainer (everything in front of the items) - */ - @Override - protected void drawGuiContainerForegroundLayer(final int par1, final int par2) - { - final String s = this.inventory.hasCustomInventoryName() ? this.inventory.getInventoryName() : this.inventory.getInventoryName(); - //this.fontRenderer.drawString(s, this.xSize / 2 - this.fontRenderer.getStringWidth(s) / 2, 0, 4210752); - //this.fontRenderer.drawString(I18n.translate("container.inventory"), 26, this.ySize - 96 + 4, 4210752); - } + /** + * Draw the foreground layer for the GuiContainer (everything in front of the items) + */ + @Override + protected void drawGuiContainerForegroundLayer(final int par1, final int par2) { + final String s = this.inventory.hasCustomInventoryName() + ? this.inventory.getInventoryName() + : this.inventory.getInventoryName(); + // this.fontRenderer.drawString(s, this.xSize / 2 - this.fontRenderer.getStringWidth(s) / 2, 0, 4210752); + // this.fontRenderer.drawString(I18n.translate("container.inventory"), 26, this.ySize - 96 + 4, 4210752); + } - /** - * Draw the background layer for the GuiContainer (everything behind the items) - */ - @Override - protected void drawGuiContainerBackgroundLayer(final float par1, final int par2, final int par3) - { - GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); - this.mc.getTextureManager().bindTexture(iconLocation); - final int k = (this.width - this.xSize) / 2; - final int l = (this.height - this.ySize) / 2; - this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize); - final int i1; - drawPlayerModel(k + 51, l + 75, 30, k + 51 - this.xSize_lo, (l + 75) - 50 - this.ySize_lo, this.mc.thePlayer); - } + /** + * Draw the background layer for the GuiContainer (everything behind the items) + */ + @Override + protected void drawGuiContainerBackgroundLayer(final float par1, final int par2, final int par3) { + GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); + this.mc.getTextureManager().bindTexture(iconLocation); + final int k = (this.width - this.xSize) / 2; + final int l = (this.height - this.ySize) / 2; + this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize); + final int i1; + drawPlayerModel(k + 51, l + 75, 30, k + 51 - this.xSize_lo, (l + 75) - 50 - this.ySize_lo, this.mc.thePlayer); + } - /** - * This renders the player model in standard inventory position (in later versions of Minecraft / Forge, you can - * simply call GuiInventory.drawEntityOnScreen directly instead of copying this code) - */ - public static void drawPlayerModel(final int x, final int y, final int scale, final float yaw, final float pitch, final EntityLivingBase entity) { - GL11.glEnable(GL11.GL_COLOR_MATERIAL); - GL11.glPushMatrix(); - GL11.glTranslatef(x, y, 50.0F); - GL11.glScalef(-scale, scale, scale); - GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F); - final float f2 = entity.renderYawOffset; - final float f3 = entity.rotationYaw; - final float f4 = entity.rotationPitch; - final float f5 = entity.prevRotationYawHead; - final float f6 = entity.rotationYawHead; - GL11.glRotatef(135.0F, 0.0F, 1.0F, 0.0F); - RenderHelper.enableStandardItemLighting(); - GL11.glRotatef(-135.0F, 0.0F, 1.0F, 0.0F); - GL11.glRotatef(-((float) Math.atan(pitch / 40.0F)) * 20.0F, 1.0F, 0.0F, 0.0F); - entity.renderYawOffset = (float) Math.atan(yaw / 40.0F) * 20.0F; - entity.rotationYaw = (float) Math.atan(yaw / 40.0F) * 40.0F; - entity.rotationPitch = -((float) Math.atan(pitch / 40.0F)) * 20.0F; - entity.rotationYawHead = entity.rotationYaw; - entity.prevRotationYawHead = entity.rotationYaw; - GL11.glTranslatef(0.0F, entity.yOffset, 0.0F); - RenderManager.instance.playerViewY = 180.0F; - RenderManager.instance.renderEntityWithPosYaw(entity, 0.0D, 0.0D, 0.0D, 0.0F, 1.0F); - entity.renderYawOffset = f2; - entity.rotationYaw = f3; - entity.rotationPitch = f4; - entity.prevRotationYawHead = f5; - entity.rotationYawHead = f6; - GL11.glPopMatrix(); - RenderHelper.disableStandardItemLighting(); - GL11.glDisable(GL12.GL_RESCALE_NORMAL); - OpenGlHelper.setActiveTexture(OpenGlHelper.lightmapTexUnit); - GL11.glDisable(GL11.GL_TEXTURE_2D); - OpenGlHelper.setActiveTexture(OpenGlHelper.defaultTexUnit); - } + /** + * This renders the player model in standard inventory position (in later versions of Minecraft / Forge, you can + * simply call GuiInventory.drawEntityOnScreen directly instead of copying this code) + */ + public static void drawPlayerModel( + final int x, + final int y, + final int scale, + final float yaw, + final float pitch, + final EntityLivingBase entity) { + GL11.glEnable(GL11.GL_COLOR_MATERIAL); + GL11.glPushMatrix(); + GL11.glTranslatef(x, y, 50.0F); + GL11.glScalef(-scale, scale, scale); + GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F); + final float f2 = entity.renderYawOffset; + final float f3 = entity.rotationYaw; + final float f4 = entity.rotationPitch; + final float f5 = entity.prevRotationYawHead; + final float f6 = entity.rotationYawHead; + GL11.glRotatef(135.0F, 0.0F, 1.0F, 0.0F); + RenderHelper.enableStandardItemLighting(); + GL11.glRotatef(-135.0F, 0.0F, 1.0F, 0.0F); + GL11.glRotatef(-((float) Math.atan(pitch / 40.0F)) * 20.0F, 1.0F, 0.0F, 0.0F); + entity.renderYawOffset = (float) Math.atan(yaw / 40.0F) * 20.0F; + entity.rotationYaw = (float) Math.atan(yaw / 40.0F) * 40.0F; + entity.rotationPitch = -((float) Math.atan(pitch / 40.0F)) * 20.0F; + entity.rotationYawHead = entity.rotationYaw; + entity.prevRotationYawHead = entity.rotationYaw; + GL11.glTranslatef(0.0F, entity.yOffset, 0.0F); + RenderManager.instance.playerViewY = 180.0F; + RenderManager.instance.renderEntityWithPosYaw(entity, 0.0D, 0.0D, 0.0D, 0.0F, 1.0F); + entity.renderYawOffset = f2; + entity.rotationYaw = f3; + entity.rotationPitch = f4; + entity.prevRotationYawHead = f5; + entity.rotationYawHead = f6; + GL11.glPopMatrix(); + RenderHelper.disableStandardItemLighting(); + GL11.glDisable(GL12.GL_RESCALE_NORMAL); + OpenGlHelper.setActiveTexture(OpenGlHelper.lightmapTexUnit); + GL11.glDisable(GL11.GL_TEXTURE_2D); + OpenGlHelper.setActiveTexture(OpenGlHelper.defaultTexUnit); + } } diff --git a/src/main/java/gtPlusPlus/core/gui/item/GuiBaseGrindle.java b/src/main/java/gtPlusPlus/core/gui/item/GuiBaseGrindle.java index ed347e8d30..fd8a8ed7b1 100644 --- a/src/main/java/gtPlusPlus/core/gui/item/GuiBaseGrindle.java +++ b/src/main/java/gtPlusPlus/core/gui/item/GuiBaseGrindle.java @@ -1,23 +1,7 @@ package gtPlusPlus.core.gui.item; -import java.util.LinkedHashSet; -import java.util.Set; - -import org.lwjgl.input.Keyboard; -import org.lwjgl.input.Mouse; -import org.lwjgl.opengl.GL11; - import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; -import net.minecraft.client.Minecraft; -import net.minecraft.client.gui.FontRenderer; -import net.minecraft.client.gui.GuiButton; -import net.minecraft.client.gui.GuiScreenBook; -import net.minecraft.client.gui.inventory.GuiContainer; -import net.minecraft.client.resources.I18n; -import net.minecraft.item.ItemStack; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.ResourceLocation; import gregtech.api.util.GT_Utility; import gtPlusPlus.api.objects.Logger; import gtPlusPlus.api.objects.data.AutoMap; @@ -28,537 +12,586 @@ import gtPlusPlus.core.recipe.common.CI; import gtPlusPlus.core.util.Utils; import gtPlusPlus.core.util.math.MathUtils; import gtPlusPlus.core.util.reflect.ReflectionUtils; +import java.util.LinkedHashSet; +import java.util.Set; +import net.minecraft.client.Minecraft; +import net.minecraft.client.gui.FontRenderer; +import net.minecraft.client.gui.GuiButton; +import net.minecraft.client.gui.GuiScreenBook; +import net.minecraft.client.gui.inventory.GuiContainer; +import net.minecraft.client.resources.I18n; +import net.minecraft.item.ItemStack; +import net.minecraft.nbt.NBTTagCompound; +import net.minecraft.util.ResourceLocation; +import org.lwjgl.input.Keyboard; +import org.lwjgl.input.Mouse; +import org.lwjgl.opengl.GL11; public class GuiBaseGrindle extends GuiContainer { - /** The FontRenderer used by GuiScreen */ - protected FontRenderer fontRenderer; - - private GrindleGuiButton mButtonNextPage; - private GrindleGuiButton mButtonPreviousPage; - private String[][] mPageDataArray; - private short mCurrentPage = 0; - - private static final ResourceLocation iconLocation = new ResourceLocation(CORE.MODID, "textures/gui/itemGrindle.png"); - - /** The inventory to render on screen */ - private final BaseInventoryGrindle inventory; - - public GuiBaseGrindle(final Container_Grindle containerItem) { - super(containerItem); - this.inventory = containerItem.inventory; - } - - /** - * Draws the screen and all the components in it. - */ - @Override - public void drawScreen(final int par1, final int par2, final float par3) { - super.drawScreen(par1, par2, par3); - this.updateButtons(); - } - - /** - * Draw the foreground layer for the GuiContainer (everything in front of the - * items) - */ - @Override - protected void drawGuiContainerForegroundLayer(final int par1, final int par2) { - - try { - - // Title - this.fontRendererObj.drawStringWithShadow(I18n.format("Gregtech Information Transponder", new Object[0]), 0, - -12, Utils.rgbtoHexValue(255, 255, 255)); - ItemStack aStack = this.inventory.getStackInSlot(0); - - if (aStack != null) { - - GrindleData aDataCurrent = new GrindleData(aStack); - - if (aDataCurrent.mValid) { - - // Debug NBT Information - //NBTUtils.tryIterateNBTData(aStack); - - this.fontRendererObj.drawString(I18n.format(aDataCurrent.mTitle), 10, 8, Utils.rgbtoHexValue(125, 255, 125)); - - int tTier = aDataCurrent.mExtraInformation; - if (tTier >= 0) { - //Draw the GUI - // List prospection - this.fontRendererObj.drawString(I18n.format(aDataCurrent.mTierDim+" | Page: "+this.mCurrentPage, new Object[0]), 10, 18, Utils.rgbtoHexValue(125, 255, 125)); - // Divider - this.fontRendererObj.drawString(I18n.format("-------------------", new Object[0]), 10, 23, Utils.rgbtoHexValue(125, 125, 255)); - // Pos data - this.fontRendererObj.drawString(I18n.format(aDataCurrent.mPosInfo, new Object[0]), 10, 29, Utils.rgbtoHexValue(125, 125, 255)); - // Divider - this.fontRendererObj.drawString(I18n.format("-------------------", new Object[0]), 10, 35, Utils.rgbtoHexValue(125, 125, 255)); - int aLastYUsed = 41; - - int posOuter = 0; - int posInner = 0; - - mPageDataArray = new String[MathUtils.roundToClosestInt(Math.ceil(aDataCurrent.mListData.size() / 9.00))][9]; - for (String e : aDataCurrent.mListData) { - if (e != null) { - mPageDataArray[posInner][posOuter] = e; - if (posOuter < 8) { - posOuter++; - } - else { - posOuter = 0; - posInner++; - } - } - else { - continue; - } - } - - String[] aCurrentPage = mPageDataArray[this.mCurrentPage]; - - if (aCurrentPage != null) { - //Logger.INFO("valid Current page " + this.mCurrentPage); - if (aCurrentPage.length > 0) { - for (int i=0;i<aCurrentPage.length;i++) { - if ((aLastYUsed + 9) <= (68 + 56)) { - String aCP = aCurrentPage[i]; - //Logger.INFO("Printing "+aCP); - if (aCP != null && aCP.length() > 0) { - if (!aCP.toLowerCase().contains("empty") && !aCP.toLowerCase().contains("null")) { - this.fontRendererObj.drawString(I18n.format(aCP), 10, aLastYUsed, Utils.rgbtoHexValue(125, 255, 125)); - aLastYUsed += 9; - } - } - } - } - } - } - - - - - } - - //Non-Prospecting Data - else { - //Draw the GUI - // List prospection - this.fontRendererObj.drawString(I18n.format(aDataCurrent.mTierDim, new Object[0]), 10, 18, Utils.rgbtoHexValue(125, 255, 125)); - // Divider - this.fontRendererObj.drawString(I18n.format("-------------------", new Object[0]), 10, 23, Utils.rgbtoHexValue(125, 125, 255)); - // Pos data - this.fontRendererObj.drawString(I18n.format(aDataCurrent.mPosInfo, new Object[0]), 10, 29, Utils.rgbtoHexValue(125, 125, 255)); - // Divider - this.fontRendererObj.drawString(I18n.format("-------------------", new Object[0]), 10, 35, Utils.rgbtoHexValue(125, 125, 255)); - int aLastYUsed = 41; - /*for (int i=0;i<aDataCurrent.mListData.size();i++) { - if ((aLastYUsed + 9) <= (68 + 56)) { - this.fontRendererObj.drawString(I18n.format(aDataCurrent.mListData.get(i), new Object[0]), 10, aLastYUsed, Utils.rgbtoHexValue(125, 255, 125)); - aLastYUsed = aLastYUsed + 9; - } - } */ - } - } - else { - this.fontRendererObj.drawStringWithShadow(I18n.format("Invalid data item stored in slot.", new Object[0]), 10, 8, - Utils.rgbtoHexValue(255, 125, 125)); - } - } else { - // Valid Datastick? - this.fontRendererObj.drawStringWithShadow(I18n.format("Insert device into port.", new Object[0]), 10, 8, Utils.rgbtoHexValue(255, 125, 125)); - this.mPageDataArray = new String[][] {{}}; - this.mCurrentPage = 0; - } - - // Inventory Label - this.fontRendererObj.drawStringWithShadow(I18n.format("container.inventory", new Object[0]), 8, 131, - Utils.rgbtoHexValue(255, 255, 255)); - - } - catch (Throwable t) { - Logger.INFO("GUI CRASH - "+t); - t.printStackTrace(); - } - - } - - /** - * Draw the background layer for the GuiContainer (everything behind the items) - */ - @Override - protected void drawGuiContainerBackgroundLayer(final float par1, final int par2, final int par3) { - GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); - this.mc.getTextureManager().bindTexture(iconLocation); - final int k = (this.width - this.xSize) / 2; - final int l = (this.height - this.ySize) / 2; - this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize); - } - - /** - * Adds the buttons (and other controls) to the screen in question. - */ - @SuppressWarnings("unchecked") - @Override - public void initGui(){ - super.initGui(); - this.buttonList.clear(); - Keyboard.enableRepeatEvents(true); - final int k = (this.width - this.xSize) - (this.width/16); - this.mButtonNextPage = new GrindleGuiButton(1, k, 155, true); - this.mButtonPreviousPage = new GrindleGuiButton(2, k-20, 155, false); - this.buttonList.add(this.mButtonNextPage); - this.buttonList.add(this.mButtonPreviousPage); - this.mCurrentPage = 0; - this.updateButtons(); - } - - - /** - * Called when the screen is unloaded. Used to disable keyboard repeat events - */ - @Override - public void onGuiClosed() { - Keyboard.enableRepeatEvents(false); - this.mCurrentPage = 0; - super.onGuiClosed(); - } - - private void updateButtons(){ - if (this.mCurrentPage >= 0) { - if (this.mPageDataArray != null) { - if (this.mCurrentPage < (this.mPageDataArray.length - 1)) { - this.mButtonNextPage.visible = true; - } else { - this.mButtonNextPage.visible = false; - } - } else { - this.mButtonNextPage.visible = false; - } - } - if (this.mCurrentPage > 0) { - this.mButtonPreviousPage.visible = true; - } - else { - this.mButtonPreviousPage.visible = false; - } - } - - - /** - * Scrolling Related - */ - @Override - protected void actionPerformed(GuiButton aButton) { - if (aButton.enabled && aButton.visible) { - if (aButton.id == 1) { - if (this.mCurrentPage < this.mPageDataArray.length - 1) { - ++this.mCurrentPage; - } - } else if (aButton.id == 2) { - if (this.mCurrentPage > 0) { - --this.mCurrentPage; - } - } - this.updateButtons(); - } - } - - /** - * Handles mouse input. - */ - @Override - public void handleMouseInput() { - super.handleMouseInput(); - |
