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author | Jakub <53441451+kuba6000@users.noreply.github.com> | 2022-08-29 16:04:28 +0200 |
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committer | GitHub <noreply@github.com> | 2022-08-29 16:04:28 +0200 |
commit | 7d1f51a8937e0a86486267437d444696e81e8aa0 (patch) | |
tree | a5b145e7271998f7b4b968a2212ed487e54a92b5 /src/main/java/gtPlusPlus/everglades/world | |
parent | 5267969156d30b4bb5f4cb2279ebb49db6bd40e2 (diff) | |
download | GT5-Unofficial-7d1f51a8937e0a86486267437d444696e81e8aa0.tar.gz GT5-Unofficial-7d1f51a8937e0a86486267437d444696e81e8aa0.tar.bz2 GT5-Unofficial-7d1f51a8937e0a86486267437d444696e81e8aa0.zip |
Buildscript + Spotless (#318)
* Convert AES.java to readable class
* Buildscript
* Spotless
Diffstat (limited to 'src/main/java/gtPlusPlus/everglades/world')
5 files changed, 801 insertions, 813 deletions
diff --git a/src/main/java/gtPlusPlus/everglades/world/CustomWorldType.java b/src/main/java/gtPlusPlus/everglades/world/CustomWorldType.java index 5a5344ca65..95ea14858e 100644 --- a/src/main/java/gtPlusPlus/everglades/world/CustomWorldType.java +++ b/src/main/java/gtPlusPlus/everglades/world/CustomWorldType.java @@ -3,57 +3,54 @@ package gtPlusPlus.everglades.world; import java.lang.reflect.Constructor; import java.lang.reflect.InvocationTargetException; import java.lang.reflect.Method; - import net.minecraft.world.WorldType; -public class CustomWorldType extends WorldType{ - - public CustomWorldType(String name) { - super(name); - } - - public CustomWorldType(int p_i1959_1_, String p_i1959_2_){ - this("test"); - try { - //System.out.println(Arrays.toString(getClass().getSuperclass().getMethods())); - Method m = getClass().getSuperclass().getDeclaredMethod("WorldType", new Class<?>[]{}); - m.setAccessible(true); - m.invoke(this, p_i1959_1_, p_i1959_2_, 0); - } catch (Exception e) { - e.printStackTrace(); - } - } - - public CustomWorldType(int p_i1960_1_, String p_i1960_2_, int p_i1960_3_){ - this("test2"); - try { - //System.out.println(Arrays.toString(getClass().getSuperclass().getMethods())); - Method m = getClass().getSuperclass().getDeclaredMethod("WorldType", new Class<?>[]{}); - m.setAccessible(true); - m.invoke(this, p_i1960_1_, p_i1960_2_, p_i1960_3_); - } catch (Exception e) { - e.printStackTrace(); - } - - } - - private WorldType getMC(){ - try { - Constructor<WorldType> c = WorldType.class.getDeclaredConstructor(); - c.setAccessible(true); // solution - return c.newInstance(); - - // production code should handle these exceptions more gracefully - } catch (InvocationTargetException x) { - x.printStackTrace(); - } catch (NoSuchMethodException x) { - x.printStackTrace(); - } catch (InstantiationException x) { - x.printStackTrace(); - } catch (IllegalAccessException x) { - x.printStackTrace(); - } - return null; - } +public class CustomWorldType extends WorldType { + + public CustomWorldType(String name) { + super(name); + } + + public CustomWorldType(int p_i1959_1_, String p_i1959_2_) { + this("test"); + try { + // System.out.println(Arrays.toString(getClass().getSuperclass().getMethods())); + Method m = getClass().getSuperclass().getDeclaredMethod("WorldType", new Class<?>[] {}); + m.setAccessible(true); + m.invoke(this, p_i1959_1_, p_i1959_2_, 0); + } catch (Exception e) { + e.printStackTrace(); + } + } + + public CustomWorldType(int p_i1960_1_, String p_i1960_2_, int p_i1960_3_) { + this("test2"); + try { + // System.out.println(Arrays.toString(getClass().getSuperclass().getMethods())); + Method m = getClass().getSuperclass().getDeclaredMethod("WorldType", new Class<?>[] {}); + m.setAccessible(true); + m.invoke(this, p_i1960_1_, p_i1960_2_, p_i1960_3_); + } catch (Exception e) { + e.printStackTrace(); + } + } + + private WorldType getMC() { + try { + Constructor<WorldType> c = WorldType.class.getDeclaredConstructor(); + c.setAccessible(true); // solution + return c.newInstance(); + + // production code should handle these exceptions more gracefully + } catch (InvocationTargetException x) { + x.printStackTrace(); + } catch (NoSuchMethodException x) { + x.printStackTrace(); + } catch (InstantiationException x) { + x.printStackTrace(); + } catch (IllegalAccessException x) { + x.printStackTrace(); + } + return null; + } } - diff --git a/src/main/java/gtPlusPlus/everglades/world/EvergladesPortalPosition.java b/src/main/java/gtPlusPlus/everglades/world/EvergladesPortalPosition.java index 227d32502b..bfeb8c94ad 100644 --- a/src/main/java/gtPlusPlus/everglades/world/EvergladesPortalPosition.java +++ b/src/main/java/gtPlusPlus/everglades/world/EvergladesPortalPosition.java @@ -3,12 +3,12 @@ package gtPlusPlus.everglades.world; import net.minecraft.util.ChunkCoordinates; public class EvergladesPortalPosition extends ChunkCoordinates { - public long field_85087_d; - final TeleporterDimensionMod field_85088_e; + public long field_85087_d; + final TeleporterDimensionMod field_85088_e; - public EvergladesPortalPosition(TeleporterDimensionMod gladesTeleporter, int par2, int par3, int par4, long par5) { - super(par2, par3, par4); - this.field_85088_e = gladesTeleporter; - this.field_85087_d = par5; - } -}
\ No newline at end of file + public EvergladesPortalPosition(TeleporterDimensionMod gladesTeleporter, int par2, int par3, int par4, long par5) { + super(par2, par3, par4); + this.field_85088_e = gladesTeleporter; + this.field_85087_d = par5; + } +} diff --git a/src/main/java/gtPlusPlus/everglades/world/TeleporterDimensionMod.java b/src/main/java/gtPlusPlus/everglades/world/TeleporterDimensionMod.java index e67a882638..ee8488ab75 100644 --- a/src/main/java/gtPlusPlus/everglades/world/TeleporterDimensionMod.java +++ b/src/main/java/gtPlusPlus/everglades/world/TeleporterDimensionMod.java @@ -1,7 +1,7 @@ package gtPlusPlus.everglades.world; +import gtPlusPlus.everglades.dimension.Dimension_Everglades; import java.util.*; - import net.minecraft.entity.Entity; import net.minecraft.init.Blocks; import net.minecraft.util.*; @@ -9,463 +9,463 @@ import net.minecraft.world.ChunkCoordIntPair; import net.minecraft.world.Teleporter; import net.minecraft.world.WorldServer; -import gtPlusPlus.everglades.dimension.Dimension_Everglades; - public class TeleporterDimensionMod extends Teleporter { - private final WorldServer worldServerInstance; - /** - * A private Random() function in Teleporter - */ - private final Random random; - /** - * Stores successful portal placement locations for rapid lookup. - */ - private final LongHashMap destinationCoordinateCache = new LongHashMap(); - /** - * A list of valid keys for the destinationCoordainteCache. These are - * based on the X & Z of the players initial location. - */ - @SuppressWarnings("rawtypes") - private final List destinationCoordinateKeys = new ArrayList(); - - public TeleporterDimensionMod(WorldServer par1WorldServer) { - super(par1WorldServer); - this.worldServerInstance = par1WorldServer; - this.random = new Random(par1WorldServer.getSeed()); - } - - /** - * Place an entity in a nearby portal, creating one if necessary. - */ - @Override - public void placeInPortal(Entity par1Entity, double par2, double par4, double par6, float par8) { - if (this.worldServerInstance.provider.dimensionId != 1) { - if (!this.placeInExistingPortal(par1Entity, par2, par4, par6, par8)) { - this.makePortal(par1Entity); - this.placeInExistingPortal(par1Entity, par2, par4, par6, par8); - } - } - else { - int i = MathHelper.floor_double(par1Entity.posX); - int j = MathHelper.floor_double(par1Entity.posY) - 1; - int k = MathHelper.floor_double(par1Entity.posZ); - byte b0 = 1; - byte b1 = 0; - - for (int l = -2; l <= 2; ++l) { - for (int i1 = -2; i1 <= 2; ++i1) { - for (int j1 = -1; j1 < 3; ++j1) { - int k1 = i + i1 * b0 + l * b1; - int l1 = j + j1; - int i2 = k + i1 * b1 - l * b0; - boolean flag = j1 < 0; - this.worldServerInstance.setBlock(k1, l1, i2, flag ? Dimension_Everglades.blockPortalFrame : Blocks.air); - } - } - } - - par1Entity.setLocationAndAngles(i, j, k, par1Entity.rotationYaw, 0.0F); - par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D; - } - } - - /** - * Place an entity in a nearby portal which already exists. - */ - @Override - public boolean placeInExistingPortal(Entity par1Entity, double par2, double par4, double par6, float par8) { - short short1 = 128; - double d3 = -1.0D; - int i = 0; - int j = 0; - int k = 0; - int l = MathHelper.floor_double(par1Entity.posX); - int i1 = MathHelper.floor_double(par1Entity.posZ); - long j1 = ChunkCoordIntPair.chunkXZ2Int(l, i1); - boolean flag = true; - double d7; - int l3; - - if (this.destinationCoordinateCache.containsItem(j1)) { - Teleporter.PortalPosition portalposition = (Teleporter.PortalPosition) this.destinationCoordinateCache - .getValueByKey(j1); - d3 = 0.0D; - i = portalposition.posX; - j = portalposition.posY; - k = portalposition.posZ; - portalposition.lastUpdateTime = this.worldServerInstance.getTotalWorldTime(); - flag = false; - } - else { - for (l3 = l - short1; l3 <= l + short1; ++l3) { - double d4 = l3 + 0.5D - par1Entity.posX; - - for (int l1 = i1 - short1; l1 <= i1 + short1; ++l1) { - double d5 = l1 + 0.5D - par1Entity.posZ; - - for (int i2 = this.worldServerInstance.getActualHeight() - 1; i2 >= 0; --i2) { - if (this.worldServerInstance.getBlock(l3, i2, l1) == Dimension_Everglades.portalBlock) { - while (this.worldServerInstance.getBlock(l3, i2 - 1, l1) == Dimension_Everglades.portalBlock) { - --i2; - } - - d7 = i2 + 0.5D - par1Entity.posY; - double d8 = d4 * d4 + d7 * d7 + d5 * d5; - - if (d3 < 0.0D || d8 < d3) { - d3 = d8; - i = l3; - j = i2; - k = l1; - } - } - } - } - } - } - - if (d3 >= 0.0D) { - if (flag) { - this.destinationCoordinateCache.add(j1, - new Teleporter.PortalPosition(i, j, k, this.worldServerInstance.getTotalWorldTime())); - this.destinationCoordinateKeys.add(Long.valueOf(j1)); - } - - double d11 = i + 0.5D; - double d6 = j + 0.5D; - d7 = k + 0.5D; - int i4 = -1; - - if (this.worldServerInstance.getBlock(i - 1, j, k) == Dimension_Everglades.portalBlock) { - i4 = 2; - } - - if (this.worldServerInstance.getBlock(i + 1, j, k) == Dimension_Everglades.portalBlock) { - i4 = 0; - } - - if (this.worldServerInstance.getBlock(i, j, k - 1) == Dimension_Everglades.portalBlock) { - i4 = 3; - } - - if (this.worldServerInstance.getBlock(i, j, k + 1) == Dimension_Everglades.portalBlock) { - i4 = 1; - } - - int j2 = par1Entity.getTeleportDirection(); - - if (i4 > -1) { - int k2 = Direction.rotateLeft[i4]; - int l2 = Direction.offsetX[i4]; - int i3 = Direction.offsetZ[i4]; - int j3 = Direction.offsetX[k2]; - int k3 = Direction.offsetZ[k2]; - boolean flag1 = !this.worldServerInstance.isAirBlock(i + l2 + j3, j, k + i3 + k3) - || !this.worldServerInstance.isAirBlock(i + l2 + j3, j + 1, k + i3 + k3); - boolean flag2 = !this.worldServerInstance.isAirBlock(i + l2, j, k + i3) - || !this.worldServerInstance.isAirBlock(i + l2, j + 1, k + i3); - - if (flag1 && flag2) { - i4 = Direction.rotateOpposite[i4]; - k2 = Direction.rotateOpposite[k2]; - l2 = Direction.offsetX[i4]; - i3 = Direction.offsetZ[i4]; - j3 = Direction.offsetX[k2]; - k3 = Direction.offsetZ[k2]; - l3 = i - j3; - d11 -= j3; - int k1 = k - k3; - d7 -= k3; - flag1 = !this.worldServerInstance.isAirBlock(l3 + l2 + j3, j, k1 + i3 + k3) - || !this.worldServerInstance.isAirBlock(l3 + l2 + j3, j + 1, k1 + i3 + k3); - flag2 = !this.worldServerInstance.isAirBlock(l3 + l2, j, k1 + i3) - || !this.worldServerInstance.isAirBlock(l3 + l2, j + 1, k1 + i3); - } - - float f1 = 0.5F; - float f2 = 0.5F; - - if (!flag1 && flag2) { - f1 = 1.0F; - } - else if (flag1 && !flag2) { - f1 = 0.0F; - } - else if (flag1 && flag2) { - f2 = 0.0F; - } - - d11 += j3 * f1 + f2 * l2; - d7 += k3 * f1 + f2 * i3; - float f3 = 0.0F; - float f4 = 0.0F; - float f5 = 0.0F; - float f6 = 0.0F; - - if (i4 == j2) { - f3 = 1.0F; - f4 = 1.0F; - } - else if (i4 == Direction.rotateOpposite[j2]) { - f3 = -1.0F; - f4 = -1.0F; - } - else if (i4 == Direction.rotateRight[j2]) { - f5 = 1.0F; - f6 = -1.0F; - } - else { - f5 = -1.0F; - f6 = 1.0F; - } - - double d9 = par1Entity.motionX; - double d10 = par1Entity.motionZ; - par1Entity.motionX = d9 * f3 + d10 * f6; - par1Entity.motionZ = d9 * f5 + d10 * f4; - par1Entity.rotationYaw = par8 - j2 * 90 + i4 * 90; - } - else { - par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D; - } - - par1Entity.setLocationAndAngles(d11, d6, d7, par1Entity.rotationYaw, par1Entity.rotationPitch); - return true; - } - else { - return false; - } - } - - @Override - public boolean makePortal(Entity par1Entity) { - byte b0 = 16; - double d0 = -1.0D; - int i = MathHelper.floor_double(par1Entity.posX); - int j = MathHelper.floor_double(par1Entity.posY); - int k = MathHelper.floor_double(par1Entity.posZ); - int l = i; - int i1 = j; - int j1 = k; - int k1 = 0; - int l1 = this.random.nextInt(4); - int i2; - double d1; - double d2; - int k2; - int i3; - int k3; - int j3; - int i4; - int l3; - int k4; - int j4; - int i5; - int l4; - double d3; - double d4; - - for (i2 = i - b0; i2 <= i + b0; ++i2) { - d1 = i2 + 0.5D - par1Entity.posX; - - for (k2 = k - b0; k2 <= k + b0; ++k2) { - d2 = k2 + 0.5D - par1Entity.posZ; - label274: - - for (i3 = this.worldServerInstance.getActualHeight() - 1; i3 >= 0; --i3) { - if (this.worldServerInstance.isAirBlock(i2, i3, k2)) { - while (i3 > 0 && this.worldServerInstance.isAirBlock(i2, i3 - 1, k2)) { - --i3; - } - - for (j3 = l1; j3 < l1 + 4; ++j3) { - k3 = j3 % 2; - l3 = 1 - k3; - - if (j3 % 4 >= 2) { - k3 = -k3; - l3 = -l3; - } - - for (i4 = 0; i4 < 3; ++i4) { - for (j4 = 0; j4 < 4; ++j4) { - for (k4 = -1; k4 < 4; ++k4) { - l4 = i2 + (j4 - 1) * k3 + i4 * l3; - i5 = i3 + k4; - int j5 = k2 + (j4 - 1) * l3 - i4 * k3; - - if (k4 < 0 - && !this.worldServerInstance.getBlock(l4, i5, j5).getMaterial() - .isSolid() - || k4 >= 0 && !this.worldServerInstance.isAirBlock(l4, i5, j5)) { - continue label274; - } - } - } - } - - d4 = i3 + 0.5D - par1Entity.posY; - d3 = d1 * d1 + d4 * d4 + d2 * d2; - - if (d0 < 0.0D || d3 < d0) { - d0 = d3; - l = i2; - i1 = i3; - j1 = k2; - k1 = j3 % 4; - } - } - } - } - } - } - - if (d0 < 0.0D) { - for (i2 = i - b0; i2 <= i + b0; ++i2) { - d1 = i2 + 0.5D - par1Entity.posX; - - for (k2 = k - b0; k2 <= k + b0; ++k2) { - d2 = k2 + 0.5D - par1Entity.posZ; - label222: - - for (i3 = this.worldServerInstance.getActualHeight() - 1; i3 >= 0; --i3) { - if (this.worldServerInstance.isAirBlock(i2, i3, k2)) { - while (i3 > 0 && this.worldServerInstance.isAirBlock(i2, i3 - 1, k2)) { - --i3; - } - - for (j3 = l1; j3 < l1 + 2; ++j3) { - k3 = j3 % 2; - l3 = 1 - k3; - - for (i4 = 0; i4 < 4; ++i4) { - for (j4 = -1; j4 < 4; ++j4) { - k4 = i2 + (i4 - 1) * k3; - l4 = i3 + j4; - i5 = k2 + (i4 - 1) * l3; - - if (j4 < 0 - && !this.worldServerInstance.getBlock(k4, l4, i5).getMaterial() - .isSolid() - || j4 >= 0 && !this.worldServerInstance.isAirBlock(k4, l4, i5)) { - continue label222; - } - } - } - - d4 = i3 + 0.5D - par1Entity.posY; - d3 = d1 * d1 + d4 * d4 + d2 * d2; - - if (d0 < 0.0D || d3 < d0) { - d0 = d3; - l = i2; - i1 = i3; - j1 = k2; - k1 = j3 % 2; - } - } - } - } - } - } - } - - int k5 = l; - int j2 = i1; - k2 = j1; - int l5 = k1 % 2; - int l2 = 1 - l5; - - if (k1 % 4 >= 2) { - l5 = -l5; - l2 = -l2; - } - - boolean flag; - - if (d0 < 0.0D) { - if (i1 < 70) { - i1 = 70; - } - - if (i1 > this.worldServerInstance.getActualHeight() - 10) { - i1 = this.worldServerInstance.getActualHeight() - 10; - } - - j2 = i1; - - for (i3 = -1; i3 <= 1; ++i3) { - for (j3 = 1; j3 < 3; ++j3) { - for (k3 = -1; k3 < 3; ++k3) { - l3 = k5 + (j3 - 1) * l5 + i3 * l2; - i4 = j2 + k3; - j4 = k2 + (j3 - 1) * l2 - i3 * l5; - flag = k3 < 0; - this.worldServerInstance.setBlock(l3, i4, j4, flag ? Dimension_Everglades.blockPortalFrame : Blocks.air); - } - } - } - } - - for (i3 = 0; i3 < 4; ++i3) { - for (j3 = 0; j3 < 4; ++j3) { - for (k3 = -1; k3 < 4; ++k3) { - l3 = k5 + (j3 - 1) * l5; - i4 = j2 + k3; - j4 = k2 + (j3 - 1) * l2; - flag = j3 == 0 || j3 == 3 || k3 == -1 || k3 == 3; - this.worldServerInstance.setBlock(l3, i4, j4, flag ? Dimension_Everglades.blockPortalFrame : Dimension_Everglades.portalBlock, 0, 2); - } - } - - for (j3 = 0; j3 < 4; ++j3) { - for (k3 = -1; k3 < 4; ++k3) { - l3 = k5 + (j3 - 1) * l5; - i4 = j2 + k3; - j4 = k2 + (j3 - 1) * l2; - this.worldServerInstance.notifyBlocksOfNeighborChange(l3, i4, j4, - this.worldServerInstance.getBlock(l3, i4, j4)); - } - } - } - - return true; - } - - /** - * called periodically to remove out-of-date portal locations from the - * cache list. Argument par1 is a WorldServer.getTotalWorldTime() value. - */ - @Override - public void removeStalePortalLocations(long par1) { - if (par1 % 100L == 0L) { - @SuppressWarnings("rawtypes") - Iterator iterator = this.destinationCoordinateKeys.iterator(); - long j = par1 - 600L; - - while (iterator.hasNext()) { - Long olong = (Long) iterator.next(); - Teleporter.PortalPosition portalposition = (Teleporter.PortalPosition) this.destinationCoordinateCache - .getValueByKey(olong.longValue()); - - if (portalposition == null || portalposition.lastUpdateTime < j) { - iterator.remove(); - this.destinationCoordinateCache.remove(olong.longValue()); - } - } - } - } - - public class PortalPosition extends ChunkCoordinates { - /** - * The worldtime at which this PortalPosition was last verified - */ - public long lastUpdateTime; - - public PortalPosition(int par2, int par3, int par4, long par5) { - super(par2, par3, par4); - this.lastUpdateTime = par5; - } - } -}
\ No newline at end of file + private final WorldServer worldServerInstance; + /** + * A private Random() function in Teleporter + */ + private final Random random; + /** + * Stores successful portal placement locations for rapid lookup. + */ + private final LongHashMap destinationCoordinateCache = new LongHashMap(); + /** + * A list of valid keys for the destinationCoordainteCache. These are + * based on the X & Z of the players initial location. + */ + @SuppressWarnings("rawtypes") + private final List destinationCoordinateKeys = new ArrayList(); + + public TeleporterDimensionMod(WorldServer par1WorldServer) { + super(par1WorldServer); + this.worldServerInstance = par1WorldServer; + this.random = new Random(par1WorldServer.getSeed()); + } + + /** + * Place an entity in a nearby portal, creating one if necessary. + */ + @Override + public void placeInPortal(Entity par1Entity, double par2, double par4, double par6, float par8) { + if (this.worldServerInstance.provider.dimensionId != 1) { + if (!this.placeInExistingPortal(par1Entity, par2, par4, par6, par8)) { + this.makePortal(par1Entity); + this.placeInExistingPortal(par1Entity, par2, par4, par6, par8); + } + } else { + int i = MathHelper.floor_double(par1Entity.posX); + int j = MathHelper.floor_double(par1Entity.posY) - 1; + int k = MathHelper.floor_double(par1Entity.posZ); + byte b0 = 1; + byte b1 = 0; + + for (int l = -2; l <= 2; ++l) { + for (int i1 = -2; i1 <= 2; ++i1) { + for (int j1 = -1; j1 < 3; ++j1) { + int k1 = i + i1 * b0 + l * b1; + int l1 = j + j1; + int i2 = k + i1 * b1 - l * b0; + boolean flag = j1 < 0; + this.worldServerInstance.setBlock( + k1, l1, i2, flag ? Dimension_Everglades.blockPortalFrame : Blocks.air); + } + } + } + + par1Entity.setLocationAndAngles(i, j, k, par1Entity.rotationYaw, 0.0F); + par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D; + } + } + + /** + * Place an entity in a nearby portal which already exists. + */ + @Override + public boolean placeInExistingPortal(Entity par1Entity, double par2, double par4, double par6, float par8) { + short short1 = 128; + double d3 = -1.0D; + int i = 0; + int j = 0; + int k = 0; + int l = MathHelper.floor_double(par1Entity.posX); + int i1 = MathHelper.floor_double(par1Entity.posZ); + long j1 = ChunkCoordIntPair.chunkXZ2Int(l, i1); + boolean flag = true; + double d7; + int l3; + + if (this.destinationCoordinateCache.containsItem(j1)) { + Teleporter.PortalPosition portalposition = + (Teleporter.PortalPosition) this.destinationCoordinateCache.getValueByKey(j1); + d3 = 0.0D; + i = portalposition.posX; + j = portalposition.posY; + k = portalposition.posZ; + portalposition.lastUpdateTime = this.worldServerInstance.getTotalWorldTime(); + flag = false; + } else { + for (l3 = l - short1; l3 <= l + short1; ++l3) { + double d4 = l3 + 0.5D - par1Entity.posX; + + for (int l1 = i1 - short1; l1 <= i1 + short1; ++l1) { + double d5 = l1 + 0.5D - par1Entity.posZ; + + for (int i2 = this.worldServerInstance.getActualHeight() - 1; i2 >= 0; --i2) { + if (this.worldServerInstance.getBlock(l3, i2, l1) == Dimension_Everglades.portalBlock) { + while (this.worldServerInstance.getBlock(l3, i2 - 1, l1) + == Dimension_Everglades.portalBlock) { + --i2; + } + + d7 = i2 + 0.5D - par1Entity.posY; + double d8 = d4 * d4 + d7 * d7 + d5 * d5; + + if (d3 < 0.0D || d8 < d3) { + d3 = d8; + i = l3; + j = i2; + k = l1; + } + } + } + } + } + } + + if (d3 >= 0.0D) { + if (flag) { + this.destinationCoordinateCache.add( + j1, new Teleporter.PortalPosition(i, j, k, this.worldServerInstance.getTotalWorldTime())); + this.destinationCoordinateKeys.add(Long.valueOf(j1)); + } + + double d11 = i + 0.5D; + double d6 = j + 0.5D; + d7 = k + 0.5D; + int i4 = -1; + + if (this.worldServerInstance.getBlock(i - 1, j, k) == Dimension_Everglades.portalBlock) { + i4 = 2; + } + + if (this.worldServerInstance.getBlock(i + 1, j, k) == Dimension_Everglades.portalBlock) { + i4 = 0; + } + + if (this.worldServerInstance.getBlock(i, j, k - 1) == Dimension_Everglades.portalBlock) { + i4 = 3; + } + + if (this.worldServerInstance.getBlock(i, j, k + 1) == Dimension_Everglades.portalBlock) { + i4 = 1; + } + + int j2 = par1Entity.getTeleportDirection(); + + if (i4 > -1) { + int k2 = Direction.rotateLeft[i4]; + int l2 = Direction.offsetX[i4]; + int i3 = Direction.offsetZ[i4]; + int j3 = Direction.offsetX[k2]; + int k3 = Direction.offsetZ[k2]; + boolean flag1 = !this.worldServerInstance.isAirBlock(i + l2 + j3, j, k + i3 + k3) + || !this.worldServerInstance.isAirBlock(i + l2 + j3, j + 1, k + i3 + k3); + boolean flag2 = !this.worldServerInstance.isAirBlock(i + l2, j, k + i3) + || !this.worldServerInstance.isAirBlock(i + l2, j + 1, k + i3); + + if (flag1 && flag2) { + i4 = Direction.rotateOpposite[i4]; + k2 = Direction.rotateOpposite[k2]; + l2 = Direction.offsetX[i4]; + i3 = Direction.offsetZ[i4]; + j3 = Direction.offsetX[k2]; + k3 = Direction.offsetZ[k2]; + l3 = i - j3; + d11 -= j3; + int k1 = k - k3; + d7 -= k3; + flag1 = !this.worldServerInstance.isAirBlock(l3 + l2 + j3, j, k1 + i3 + k3) + || !this.worldServerInstance.isAirBlock(l3 + l2 + j3, j + 1, k1 + i3 + k3); + flag2 = !this.worldServerInstance.isAirBlock(l3 + l2, j, k1 + i3) + || !this.worldServerInstance.isAirBlock(l3 + l2, j + 1, k1 + i3); + } + + float f1 = 0.5F; + float f2 = 0.5F; + + if (!flag1 && flag2) { + f1 = 1.0F; + } else if (flag1 && !flag2) { + f1 = 0.0F; + } else if (flag1 && flag2) { + f2 = 0.0F; + } + + d11 += j3 * f1 + f2 * l2; + d7 += k3 * f1 + f2 * i3; + float f3 = 0.0F; + float f4 = 0.0F; + float f5 = 0.0F; + float f6 = 0.0F; + + if (i4 == j2) { + f3 = 1.0F; + f4 = 1.0F; + } else if (i4 == Direction.rotateOpposite[j2]) { + f3 = -1.0F; + f4 = -1.0F; + } else if (i4 == Direction.rotateRight[j2]) { + f5 = 1.0F; + f6 = -1.0F; + } else { + f5 = -1.0F; + f6 = 1.0F; + } + + double d9 = par1Entity.motionX; + double d10 = par1Entity.motionZ; + par1Entity.motionX = d9 * f3 + d10 * f6; + par1Entity.motionZ = d9 * f5 + d10 * f4; + par1Entity.rotationYaw = par8 - j2 * 90 + i4 * 90; + } else { + par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D; + } + + par1Entity.setLocationAndAngles(d11, d6, d7, par1Entity.rotationYaw, par1Entity.rotationPitch); + return true; + } else { + return false; + } + } + + @Override + public boolean makePortal(Entity par1Entity) { + byte b0 = 16; + double d0 = -1.0D; + int i = MathHelper.floor_double(par1Entity.posX); + int j = MathHelper.floor_double(par1Entity.posY); + int k = MathHelper.floor_double(par1Entity.posZ); + int l = i; + int i1 = j; + int j1 = k; + int k1 = 0; + int l1 = this.random.nextInt(4); + int i2; + double d1; + double d2; + int k2; + int i3; + int k3; + int j3; + int i4; + int l3; + int k4; + int j4; + int i5; + int l4; + double d3; + double d4; + + for (i2 = i - b0; i2 <= i + b0; ++i2) { + d1 = i2 + 0.5D - par1Entity.posX; + + for (k2 = k - b0; k2 <= k + b0; ++k2) { + d2 = k2 + 0.5D - par1Entity.posZ; + label274: + for (i3 = this.worldServerInstance.getActualHeight() - 1; i3 >= 0; --i3) { + if (this.worldServerInstance.isAirBlock(i2, i3, k2)) { + while (i3 > 0 && this.worldServerInstance.isAirBlock(i2, i3 - 1, k2)) { + --i3; + } + + for (j3 = l1; j3 < l1 + 4; ++j3) { + k3 = j3 % 2; + l3 = 1 - k3; + + if (j3 % 4 >= 2) { + k3 = -k3; + l3 = -l3; + } + + for (i4 = 0; i4 < 3; ++i4) { + for (j4 = 0; j4 < 4; ++j4) { + for (k4 = -1; k4 < 4; ++k4) { + l4 = i2 + (j4 - 1) * k3 + i4 * l3; + i5 = i3 + k4; + int j5 = k2 + (j4 - 1) * l3 - i4 * k3; + + if (k4 < 0 + && !this.worldServerInstance + .getBlock(l4, i5, j5) + .getMaterial() + .isSolid() + || k4 >= 0 && !this.worldServerInstance.isAirBlock(l4, i5, j5)) { + continue label274; + } + } + } + } + + d4 = i3 + 0.5D - par1Entity.posY; + d3 = d1 * d1 + d4 * d4 + d2 * d2; + + if (d0 < 0.0D || d3 < d0) { + d0 = d3; + l = i2; + i1 = i3; + j1 = k2; + k1 = j3 % 4; + } + } + } + } + } + } + + if (d0 < 0.0D) { + for (i2 = i - b0; i2 <= i + b0; ++i2) { + d1 = i2 + 0.5D - par1Entity.posX; + + for (k2 = k - b0; k2 <= k + b0; ++k2) { + d2 = k2 + 0.5D - par1Entity.posZ; + label222: + for (i3 = this.worldServerInstance.getActualHeight() - 1; i3 >= 0; --i3) { + if (this.worldServerInstance.isAirBlock(i2, i3, k2)) { + while (i3 > 0 && this.worldServerInstance.isAirBlock(i2, i3 - 1, k2)) { + --i3; + } + + for (j3 = l1; j3 < l1 + 2; ++j3) { + k3 = j3 % 2; + l3 = 1 - k3; + + for (i4 = 0; i4 < 4; ++i4) { + for (j4 = -1; j4 < 4; ++j4) { + k4 = i2 + (i4 - 1) * k3; + l4 = i3 + j4; + i5 = k2 + (i4 - 1) * l3; + + if (j4 < 0 + && !this.worldServerInstance + .getBlock(k4, l4, i5) + .getMaterial() + .isSolid() + || j4 >= 0 && !this.worldServerInstance.isAirBlock(k4, l4, i5)) { + continue label222; + } + } + } + + d4 = i3 + 0.5D - par1Entity.posY; + d3 = d1 * d1 + d4 * d4 + d2 * d2; + + if (d0 < 0.0D || d3 < d0) { + d0 = d3; + l = i2; + i1 = i3; + j1 = k2; + k1 = j3 % 2; + } + } + } + } + } + } + } + + int k5 = l; + int j2 = i1; + k2 = j1; + int l5 = k1 % 2; + int l2 = 1 - l5; + + if (k1 % 4 >= 2) { + l5 = -l5; + l2 = -l2; + } + + boolean flag; + + if (d0 < 0.0D) { + if (i1 < 70) { + i1 = 70; + } + + if (i1 > this.worldServerInstance.getActualHeight() - 10) { + i1 = this.worldServerInstance.getActualHeight() - 10; + } + + j2 = i1; + + for (i3 = -1; i3 <= 1; ++i3) { + for (j3 = 1; j3 < 3; ++j3) { + for (k3 = -1; k3 < 3; ++k3) { + l3 = k5 + (j3 - 1) * l5 + i3 * l2; + i4 = j2 + k3; + j4 = k2 + (j3 - 1) * l2 - i3 * l5; + flag = k3 < 0; + this.worldServerInstance.setBlock( + l3, i4, j4, flag ? Dimension_Everglades.blockPortalFrame : Blocks.air); + } + } + } + } + + for (i3 = 0; i3 < 4; ++i3) { + for (j3 = 0; j3 < 4; ++j3) { + for (k3 = -1; k3 < 4; ++k3) { + l3 = k5 + (j3 - 1) * l5; + i4 = j2 + k3; + j4 = k2 + (j3 - 1) * l2; + flag = j3 == 0 || j3 == 3 || k3 == -1 || k3 == 3; + this.worldServerInstance.setBlock( + l3, + i4, + j4, + flag ? Dimension_Everglades.blockPortalFrame : Dimension_Everglades.portalBlock, + 0, + 2); + } + } + + for (j3 = 0; j3 < 4; ++j3) { + for (k3 = -1; k3 < 4; ++k3) { + l3 = k5 + (j3 - 1) * l5; + i4 = j2 + k3; + j4 = k2 + (j3 - 1) * l2; + this.worldServerInstance.notifyBlocksOfNeighborChange( + l3, i4, j4, this.worldServerInstance.getBlock(l3, i4, j4)); + } + } + } + + return true; + } + + /** + * called periodically to remove out-of-date portal locations from the + * cache list. Argument par1 is a WorldServer.getTotalWorldTime() value. + */ + @Override + public void removeStalePortalLocations(long par1) { + if (par1 % 100L == 0L) { + @SuppressWarnings("rawtypes") + Iterator iterator = this.destinationCoordinateKeys.iterator(); + long j = par1 - 600L; + + while (iterator.hasNext()) { + Long olong = (Long) iterator.next(); + Teleporter.PortalPosition portalposition = + (Teleporter.PortalPosition) this.destinationCoordinateCache.getValueByKey(olong.longValue()); + + if (portalposition == null || portalposition.lastUpdateTime < j) { + iterator.remove(); + this.destinationCoordinateCache.remove(olong.longValue()); + } + } + } + } + + public class PortalPosition extends ChunkCoordinates { + /** + * The worldtime at which this PortalPosition was last verified + */ + public long lastUpdateTime; + + public PortalPosition(int par2, int par3, int par4, long par5) { + super(par2, par3, par4); + this.lastUpdateTime = par5; + } + } +} diff --git a/src/main/java/gtPlusPlus/everglades/world/WorldChunkManagerCustom.java b/src/main/java/gtPlusPlus/everglades/world/WorldChunkManagerCustom.java index fc1b2ac425..7618885d08 100644 --- a/src/main/java/gtPlusPlus/everglades/world/WorldChunkManagerCustom.java +++ b/src/main/java/gtPlusPlus/everglades/world/WorldChunkManagerCustom.java @@ -1,12 +1,11 @@ package gtPlusPlus.everglades.world; +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import gtPlusPlus.everglades.biome.GenLayerEverglades; import java.util.ArrayList; import java.util.List; import java.util.Random; - -import cpw.mods.fml.relauncher.Side; -import cpw.mods.fml.relauncher.SideOnly; - import net.minecraft.crash.CrashReport; import net.minecraft.crash.CrashReportCategory; import net.minecraft.util.ReportedException; @@ -19,245 +18,240 @@ import net.minecraft.world.biome.WorldChunkManager; import net.minecraft.world.gen.layer.GenLayer; import net.minecraft.world.gen.layer.IntCache; -import gtPlusPlus.everglades.biome.GenLayerEverglades; - public class WorldChunkManagerCustom extends WorldChunkManager { - private GenLayer genBiomes; - /** A GenLayer containing the indices into BiomeGenBase.biomeList[] */ - private GenLayer biomeIndexLayer; - /** The BiomeCache object for this world. */ - private BiomeCache biomeCache; - /** A list of biomes that the player can spawn in. */ - private List<BiomeGenBase> biomesToSpawnIn; - - @SuppressWarnings({ "rawtypes" }) - public WorldChunkManagerCustom() { - this.biomeCache = new BiomeCache(this); - this.biomesToSpawnIn = new ArrayList(); - this.biomesToSpawnIn.addAll(allowedBiomes); // TODO - } - - public WorldChunkManagerCustom(long seed, WorldType worldType) { - this(); - // i changed this to my GenLayerDarkWorld - GenLayer[] agenlayer = GenLayerEverglades.makeTheWorld(seed, worldType); - - agenlayer = getModdedBiomeGenerators(worldType, seed, agenlayer); - this.genBiomes = agenlayer[0]; - this.biomeIndexLayer = agenlayer[1]; - - } - - public WorldChunkManagerCustom(World world) { - this(world.getSeed(), world.getWorldInfo().getTerrainType()); - - } - - /** - * Gets the list of valid biomes for the player to spawn in. - */ - @Override - public List<BiomeGenBase> getBiomesToSpawnIn() { - return this.biomesToSpawnIn; - } - - /** - * Returns a list of rainfall values for the specified blocks. Args: - * listToReuse, x, z, width, length. - */ - @Override - public float[] getRainfall(float[] listToReuse, int x, int z, int width, int length) { - IntCache.resetIntCache(); - - if (listToReuse == null || listToReuse.length < width * length) { - listToReuse = new float[width * length]; - } - - int[] aint = this.biomeIndexLayer.getInts(x, z, width, length); - - for (int i1 = 0; i1 < width * length; ++i1) { - try { - float f = BiomeGenBase.getBiome(aint[i1]).getIntRainfall() / 65536.0F; - - if (f > 1.0F) { - f = 1.0F; - } - - listToReuse[i1] = f; - } - catch (Throwable throwable) { - CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Invalid Biome id"); - CrashReportCategory crashreportcategory = crashreport.makeCategory("DownfallBlock"); - crashreportcategory.addCrashSection("biome id", Integer.valueOf(i1)); - crashreportcategory.addCrashSection("downfalls[] size", Integer.valueOf(listToReuse.length)); - crashreportcategory.addCrashSection("x", Integer.valueOf(x)); - crashreportcategory.addCrashSection("z", Integer.valueOf(z)); - crashreportcategory.addCrashSection("w", Integer.valueOf(width)); - crashreportcategory.addCrashSection("h", Integer.valueOf(length)); - throw new ReportedException(crashreport); - } - } - - return listToReuse; - } - - /** - * Return an adjusted version of a given temperature based on the y - * height - */ - @Override - @SideOnly(Side.CLIENT) - public float getTemperatureAtHeight(float par1, int par2) { - return par1; - } - - /** - * Returns an array of biomes for the location input. - */ - @Override - public BiomeGenBase[] getBiomesForGeneration(BiomeGenBase[] par1ArrayOfBiomeGenBase, int par2, int par3, int par4, int par5) { - IntCache.resetIntCache(); - - if (par1ArrayOfBiomeGenBase == null || par1ArrayOfBiomeGenBase.length < par4 * par5) { - par1ArrayOfBiomeGenBase = new BiomeGenBase[par4 * par5]; - } - - int[] aint = this.genBiomes.getInts(par2, par3, par4, par5); - - try { - for (int i = 0; i < par4 * par5; ++i) { - par1ArrayOfBiomeGenBase[i] = BiomeGenBase.getBiome(aint[i]); - } - - return par1ArrayOfBiomeGenBase; - } - catch (Throwable throwable) { - CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Invalid Biome id"); - CrashReportCategory crashreportcategory = crashreport.makeCategory("RawBiomeBlock"); - crashreportcategory.addCrashSection("biomes[] size", Integer.valueOf(par1ArrayOfBiomeGenBase.length)); - crashreportcategory.addCrashSection("x", Integer.valueOf(par2)); - crashreportcategory.addCrashSection("z", Integer.valueOf(par3)); - crashreportcategory.addCrashSection("w", Integer.valueOf(par4)); - crashreportcategory.addCrashSection("h", Integer.valueOf(par5)); - throw new ReportedException(crashreport); - } - } - - /** - * Returns biomes to use for the blocks and loads the other data like - * temperature and humidity onto the WorldChunkManager Args: - * oldBiomeList, x, z, width, depth - */ - @Override - public BiomeGenBase[] loadBlockGeneratorData(BiomeGenBase[] oldBiomeList, int x, int z, int width, int depth) { - return this.getBiomeGenAt(oldBiomeList, x, z, width, depth, true); - } - - /** - * Return a list of biomes for the specified blocks. Args: listToReuse, - * x, y, width, length, cacheFlag (if false, don't check biomeCache to - * avoid infinite loop in BiomeCacheBlock) - */ - @Override - public BiomeGenBase[] getBiomeGenAt(BiomeGenBase[] listToReuse, int x, int y, int width, int length, boolean cacheFlag) { - IntCache.resetIntCache(); - - if (listToReuse == null || listToReuse.length < width * length) { - listToReuse = new BiomeGenBase[width * length]; - } - - if (cacheFlag && width == 16 && length == 16 && (x & 15) == 0 && (y & 15) == 0) { - BiomeGenBase[] abiomegenbase1 = this.biomeCache.getCachedBiomes(x, y); - System.arraycopy(abiomegenbase1, 0, listToReuse, 0, width * length); - return listToReuse; - } - else { - int[] aint = this.biomeIndexLayer.getInts(x, y, width, length); - - for (int i = 0; i < width * length; ++i) { - listToReuse[i] = BiomeGenBase.getBiome(aint[i]); - } - return listToReuse; - } - } - - /** - * checks given Chunk's Biomes against List of allowed ones - */ - @Override - @SuppressWarnings("rawtypes") - public boolean areBiomesViable(int x, int y, int z, List par4List) { - IntCache.resetIntCache(); - int l = x - z >> 2; - int i1 = y - z >> 2; - int j1 = x + z >> 2; - int k1 = y + z >> 2; - int l1 = j1 - l + 1; - int i2 = k1 - i1 + 1; - int[] aint = this.genBiomes.getInts(l, i1, l1, i2); - - try { - for (int j2 = 0; j2 < l1 * i2; ++j2) { - BiomeGenBase biomegenbase = BiomeGenBase.getBiome(aint[j2]); - - if (!par4List.contains(biomegenbase)) { - return false; - } - } - - return true; - } - catch (Throwable throwable) { - CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Invalid Biome id"); - CrashReportCategory crashreportcategory = crashreport.makeCategory("Layer"); - crashreportcategory.addCrashSection("Layer", this.genBiomes.toString()); - crashreportcategory.addCrashSection("x", Integer.valueOf(x)); - crashreportcategory.addCrashSection("z", Integer.valueOf(y)); - crashreportcategory.addCrashSection("radius", Integer.valueOf(z)); - crashreportcategory.addCrashSection("allowed", par4List); - throw new ReportedException(crashreport); - } - } - - /** - * Finds a valid position within a range, that is in one of the listed - * biomes. Searches {par1,par2} +-par3 blocks. Strongly favors positive - * y positions. - */ - @Override - @SuppressWarnings("rawtypes") - public ChunkPosition findBiomePosition(int p_150795_1_, int p_150795_2_, int p_150795_3_, List p_150795_4_, Random p_150795_5_) { - IntCache.resetIntCache(); - int l = p_150795_1_ - p_150795_3_ >> 2; - int i1 = p_150795_2_ - p_150795_3_ >> 2; - int j1 = p_150795_1_ + p_150795_3_ >> 2; - int k1 = p_150795_2_ + p_150795_3_ >> 2; - int l1 = j1 - l + 1; - int i2 = k1 - i1 + 1; - int[] aint = this.genBiomes.getInts(l, i1, l1, i2); - ChunkPosition chunkposition = null; - int j2 = 0; - - for (int k2 = 0; k2 < l1 * i2; ++k2) { - int l2 = l + k2 % l1 << 2; - int i3 = i1 + k2 / l1 << 2; - BiomeGenBase biomegenbase = BiomeGenBase.getBiome(aint[k2]); - - if (p_150795_4_.contains(biomegenbase) && (chunkposition == null || p_150795_5_.nextInt(j2 + 1) == 0)) { - chunkposition = new ChunkPosition(l2, 0, i3); - ++j2; - } - } - - return chunkposition; - } - - /** - * Calls the WorldChunkManager's biomeCache.cleanupCache() - */ - @Override - public void cleanupCache() { - this.biomeCache.cleanupCache(); - } -}
\ No newline at end of file + private GenLayer genBiomes; + /** A GenLayer containing the indices into BiomeGenBase.biomeList[] */ + private GenLayer biomeIndexLayer; + /** The BiomeCache object for this world. */ + private BiomeCache biomeCache; + /** A list of biomes that the player can spawn in. */ + private List<BiomeGenBase> biomesToSpawnIn; + + @SuppressWarnings({"rawtypes"}) + public WorldChunkManagerCustom() { + this.biomeCache = new BiomeCache(this); + this.biomesToSpawnIn = new ArrayList(); + this.biomesToSpawnIn.addAll(allowedBiomes); // TODO + } + + public WorldChunkManagerCustom(long seed, WorldType worldType) { + this(); + // i changed this to my GenLayerDarkWorld + GenLayer[] agenlayer = GenLayerEverglades.makeTheWorld(seed, worldType); + + agenlayer = getModdedBiomeGenerators(worldType, seed, agenlayer); + this.genBiomes = agenlayer[0]; + this.biomeIndexLayer = agenlayer[1]; + } + + public WorldChunkManagerCustom(World world) { + this(world.getSeed(), world.getWorldInfo().getTerrainType()); + } + + /** + * Gets the list of valid biomes for the player to spawn in. + */ + @Override + public List<BiomeGenBase> getBiomesToSpawnIn() { + return this.biomesToSpawnIn; + } + + /** + * Returns a list of rainfall values for the specified blocks. Args: + * listToReuse, x, z, width, length. + */ + @Override + public float[] getRainfall(float[] listToReuse, int x, int z, int width, int length) { + IntCache.resetIntCache(); + + if (listToReuse == null || listToReuse.length < width * length) { + listToReuse = new float[width * length]; + } + + int[] aint = this.biomeIndexLayer.getInts(x, z, width, length); + + for (int i1 = 0; i1 < width * length; ++i1) { + try { + float f = BiomeGenBase.getBiome(aint[i1]).getIntRainfall() / 65536.0F; + + if (f > 1.0F) { + f = 1.0F; + } + + listToReuse[i1] = f; + } catch (Throwable throwable) { + CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Invalid Biome id"); + CrashReportCategory crashreportcategory = crashreport.makeCategory("DownfallBlock"); + crashreportcategory.addCrashSection("biome id", Integer.valueOf(i1)); + crashreportcategory.addCrashSection("downfalls[] size", Integer.valueOf(listToReuse.length)); + crashreportcategory.addCrashSection("x", Integer.valueOf(x)); + crashreportcategory.addCrashSection("z", Integer.valueOf(z)); + crashreportcategory.addCrashSection("w", Integer.valueOf(width)); + crashreportcategory.addCrashSection("h", Integer.valueOf(length)); + throw new ReportedException(crashreport); + } + } + + return listToReuse; + } + + /** + * Return an adjusted version of a given temperature based on the y + * height + */ + @Override + @SideOnly(Side.CLIENT) + public float getTemperatureAtHeight(float par1, int par2) { + return par1; + } + + /** + * Returns an array of biomes for the location input. + */ + @Override + public BiomeGenBase[] getBiomesForGeneration( + BiomeGenBase[] par1ArrayOfBiomeGenBase, int par2, int par3, int par4, int par5) { + IntCache.resetIntCache(); + + if (par1ArrayOfBiomeGenBase == null || par1ArrayOfBiomeGenBase.length < par4 * par5) { + par1ArrayOfBiomeGenBase = new BiomeGenBase[par4 * par5]; + } + + int[] aint = this.genBiomes.getInts(par2, par3, par4, par5); + + try { + for (int i = 0; i < par4 * par5; ++i) { + par1ArrayOfBiomeGenBase[i] = BiomeGenBase.getBiome(aint[i]); + } + + return par1ArrayOfBiomeGenBase; + } catch (Throwable throwable) { + CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Invalid Biome id"); + CrashReportCategory crashreportcategory = crashreport.makeCategory("RawBiomeBlock"); + crashreportcategory.addCrashSection("biomes[] size", Integer.valueOf(par1ArrayOfBiomeGenBase.length)); + crashreportcategory.addCrashSection("x", Integer.valueOf(par2)); + crashreportcategory.addCrashSection("z", Integer.valueOf(par3)); + crashreportcategory.addCrashSection("w", Integer.valueOf(par4)); + crashreportcategory.addCrashSection("h", Integer.valueOf(par5)); + throw new ReportedException(crashreport); + } + } + + /** + * Returns biomes to use for the blocks and loads the other data like + * temperature and humidity onto the WorldChunkManager Args: + * oldBiomeList, x, z, width, depth + */ + @Override + public BiomeGenBase[] loadBlockGeneratorData(BiomeGenBase[] oldBiomeList, int x, int z, int width, int depth) { + return this.getBiomeGenAt(oldBiomeList, x, z, width, depth, true); + } + + /** + * Return a list of biomes for the specified blocks. Args: listToReuse, + * x, y, width, length, cacheFlag (if false, don't check biomeCache to + * avoid infinite loop in BiomeCacheBlock) + */ + @Override + public BiomeGenBase[] getBiomeGenAt( + BiomeGenBase[] listToReuse, int x, int y, int width, int length, boolean cacheFlag) { + IntCache.resetIntCache(); + + if (listToReuse == null || listToReuse.length < width * length) { + listToReuse = new BiomeGenBase[width * length]; + } + + if (cacheFlag && width == 16 && length == 16 && (x & 15) == 0 && (y & 15) == 0) { + BiomeGenBase[] abiomegenbase1 = this.biomeCache.getCachedBiomes(x, y); + System.arraycopy(abiomegenbase1, 0, listToReuse, 0, width * length); + return listToReuse; + } else { + int[] aint = this.biomeIndexLayer.getInts(x, y, width, length); + + for (int i = 0; i < width * length; ++i) { + listToReuse[i] = BiomeGenBase.getBiome(aint[i]); + } + return listToReuse; + } + } + + /** + * checks given Chunk's Biomes against List of allowed ones + */ + @Override + @SuppressWarnings("rawtypes") + public boolean areBiomesViable(int x, int y, int z, List par4List) { + IntCache.resetIntCache(); + int l = x - z >> 2; + int i1 = y - z >> 2; + int j1 = x + z >> 2; + int k1 = y + z >> 2; + int l1 = j1 - l + 1; + int i2 = k1 - i1 + 1; + int[] aint = this.genBiomes.getInts(l, i1, l1, i2); + + try { + for (int j2 = 0; j2 < l1 * i2; ++j2) { + BiomeGenBase biomegenbase = BiomeGenBase.getBiome(aint[j2]); + + if (!par4List.contains(biomegenbase)) { + return false; + } + } + + return true; + } catch (Throwable throwable) { + CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Invalid Biome id"); + CrashReportCategory crashreportcategory = crashreport.makeCategory("Layer"); + crashreportcategory.addCrashSection("Layer", this.genBiomes.toString()); + crashreportcategory.addCrashSection("x", Integer.valueOf(x)); + crashreportcategory.addCrashSection("z", Integer.valueOf(y)); + crashreportcategory.addCrashSection("radius", Integer.valueOf(z)); + crashreportcategory.addCrashSection("allowed", par4List); + throw new ReportedException(crashreport); + } + } + + /** + * Finds a valid position within a range, that is in one of the listed + * biomes. Searches {par1,par2} +-par3 blocks. Strongly favors positive + * y positions. + */ + @Override + @SuppressWarnings("rawtypes") + public ChunkPosition findBiomePosition( + int p_150795_1_, int p_150795_2_, int p_150795_3_, List p_150795_4_, Random p_150795_5_) { + IntCache.resetIntCache(); + int l = p_150795_1_ - p_150795_3_ >> 2; + int i1 = p_150795_2_ - p_150795_3_ >> 2; + int j1 = p_150795_1_ + p_150795_3_ >> 2; + int k1 = p_150795_2_ + p_150795_3_ >> 2; + int l1 = j1 - l + 1; + int i2 = k1 - i1 + 1; + int[] aint = this.genBiomes.getInts(l, i1, l1, i2); + ChunkPosition chunkposition = null; + int j2 = 0; + + for (int k2 = 0; k2 < l1 * i2; ++k2) { + int l2 = l + k2 % l1 << 2; + int i3 = i1 + k2 / l1 << 2; + BiomeGenBase biomegenbase = BiomeGenBase.getBiome(aint[k2]); + + if (p_150795_4_.contains(biomegenbase) && (chunkposition == null || p_150795_5_.nextInt(j2 + 1) == 0)) { + chunkposition = new ChunkPosition(l2, 0, i3); + ++j2; + } + } + + return chunkposition; + } + + /** + * Calls the WorldChunkManager's biomeCache.cleanupCache() + */ + @Override + public void cleanupCache() { + this.biomeCache.cleanupCache(); + } +} diff --git a/src/main/java/gtPlusPlus/everglades/world/WorldProviderMod.java b/src/main/java/gtPlusPlus/everglades/world/WorldProviderMod.java index b5945bcd21..1bd026af72 100644 --- a/src/main/java/gtPlusPlus/everglades/world/WorldProviderMod.java +++ b/src/main/java/gtPlusPlus/everglades/world/WorldProviderMod.java @@ -2,70 +2,67 @@ package gtPlusPlus.everglades.world; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; - +import gtPlusPlus.everglades.chunk.ChunkProviderModded; +import gtPlusPlus.everglades.dimension.Dimension_Everglades; import net.minecraft.util.Vec3; import net.minecraft.world.WorldProvider; import net.minecraft.world.WorldType; import net.minecraft.world.chunk.IChunkProvider; -import gtPlusPlus.everglades.chunk.ChunkProviderModded; -import gtPlusPlus.everglades.dimension.Dimension_Everglades; - public class WorldProviderMod extends WorldProvider { - @Override - public void registerWorldChunkManager() { - this.worldChunkMgr = new WorldChunkManagerCustom(this.worldObj.getSeed(), WorldType.AMPLIFIED); - this.isHellWorld = false; - this.hasNoSky = false; - this.dimensionId = Dimension_Everglades.DIMID; - } - - @Override - @SideOnly(Side.CLIENT) - public Vec3 getFogColor(float par1, float par2) { - return Vec3.createVectorHelper(0.01568627450980392D, 0.09019607843137255D, 0.0D); - } + @Override + public void registerWorldChunkManager() { + this.worldChunkMgr = new WorldChunkManagerCustom(this.worldObj.getSeed(), WorldType.AMPLIFIED); + this.isHellWorld = false; + this.hasNoSky = false; + this.dimensionId = Dimension_Everglades.DIMID; + } - @Override - public IChunkProvider createChunkGenerator() { - return new ChunkProviderModded(this.worldObj, this.worldObj.getSeed() - 1278); - } + @Override + @SideOnly(Side.CLIENT) + public Vec3 getFogColor(float par1, float par2) { + return Vec3.createVectorHelper(0.01568627450980392D, 0.09019607843137255D, 0.0D); + } - @Override - public boolean isSurfaceWorld() { - return true; - } + @Override + public IChunkProvider createChunkGenerator() { + return new ChunkProviderModded(this.worldObj, this.worldObj.getSeed() - 1278); + } - @Override - public boolean canCoordinateBeSpawn(int par1, int par2) { - return false; - } + @Override + public boolean isSurfaceWorld() { + return true; + } - @Override - public boolean canRespawnHere() { - return true; - } + @Override + public boolean canCoordinateBeSpawn(int par1, int par2) { + return false; + } - @Override - public float getSunBrightness(float par1) { - return (par1*2F); - } + @Override + public boolean canRespawnHere() { + return true; + } - @Override - public float getStarBrightness(float par1) { - return (par1*5F); - } + @Override + public float getSunBrightness(float par1) { + return (par1 * 2F); + } - @Override - @SideOnly(Side.CLIENT) - public boolean doesXZShowFog(int par1, int par2) { - return true; - } + @Override + public float getStarBrightness(float par1) { + return (par1 * 5F); + } - @Override - public String getDimensionName() { - return "dimensionDarkWorld"; - } + @Override + @SideOnly(Side.CLIENT) + public boolean doesXZShowFog(int par1, int par2) { + return true; + } -}
\ No newline at end of file + @Override + public String getDimensionName() { + return "dimensionDarkWorld"; + } +} |