diff options
| author | NotAPenguin <michiel.vandeginste@gmail.com> | 2024-09-02 23:17:17 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-09-02 23:17:17 +0200 |
| commit | 1b820de08a05070909a267e17f033fcf58ac8710 (patch) | |
| tree | 02831a025986a06b20f87e5bcc69d1e0c639a342 /src/main/java/gtPlusPlus/xmod/bop/world | |
| parent | afd3fd92b6a6ab9ab0d0dc3214e6bc8ff7a86c9b (diff) | |
| download | GT5-Unofficial-1b820de08a05070909a267e17f033fcf58ac8710.tar.gz GT5-Unofficial-1b820de08a05070909a267e17f033fcf58ac8710.tar.bz2 GT5-Unofficial-1b820de08a05070909a267e17f033fcf58ac8710.zip | |
The Great Renaming (#3014)
* move kekztech to a single root dir
* move detrav to a single root dir
* move gtnh-lanthanides to a single root dir
* move tectech and delete some gross reflection in gt++
* remove more reflection inside gt5u
* delete more reflection in gt++
* fix imports
* move bartworks and bwcrossmod
* fix proxies
* move galactigreg and ggfab
* move gtneioreplugin
* try to fix gt++ bee loader
* apply the rename rules to BW
* apply rename rules to bwcrossmod
* apply rename rules to detrav scanner mod
* apply rename rules to galacticgreg
* apply rename rules to ggfab
* apply rename rules to goodgenerator
* apply rename rules to gtnh-lanthanides
* apply rename rules to gt++
* apply rename rules to kekztech
* apply rename rules to kubatech
* apply rename rules to tectech
* apply rename rules to gt
apply the rename rules to gt
* fix tt import
* fix mui hopefully
* fix coremod except intergalactic
* rename assline recipe class
* fix a class name i stumbled on
* rename StructureUtility to GTStructureUtility to prevent conflict with structurelib
* temporary rename of GTTooltipDataCache to old name
* fix gt client/server proxy names
Diffstat (limited to 'src/main/java/gtPlusPlus/xmod/bop/world')
| -rw-r--r-- | src/main/java/gtPlusPlus/xmod/bop/world/features/trees/WorldGenPineTree.java | 84 |
1 files changed, 42 insertions, 42 deletions
diff --git a/src/main/java/gtPlusPlus/xmod/bop/world/features/trees/WorldGenPineTree.java b/src/main/java/gtPlusPlus/xmod/bop/world/features/trees/WorldGenPineTree.java index bc97042c82..5d33b482a6 100644 --- a/src/main/java/gtPlusPlus/xmod/bop/world/features/trees/WorldGenPineTree.java +++ b/src/main/java/gtPlusPlus/xmod/bop/world/features/trees/WorldGenPineTree.java @@ -10,7 +10,7 @@ import net.minecraft.world.gen.feature.WorldGenAbstractTree; import net.minecraftforge.common.util.ForgeDirection; import gtPlusPlus.core.util.math.MathUtils; -import gtPlusPlus.xmod.bop.blocks.BOP_Block_Registrator; +import gtPlusPlus.xmod.bop.blocks.BOPBlockRegistrator; public class WorldGenPineTree extends WorldGenAbstractTree { @@ -49,7 +49,7 @@ public class WorldGenPineTree extends WorldGenAbstractTree { int c; int r = MathUtils.randInt(1, 3); for (c = 0; c < height; ++c) { - this.buildBlock(world, x, y + h, z, BOP_Block_Registrator.log_Pine, 0); + this.buildBlock(world, x, y + h, z, BOPBlockRegistrator.log_Pine, 0); h++; if (c >= r && c % 2 == 0) { this.generateBranch(world, random, x, y + h, z, c); @@ -64,16 +64,16 @@ public class WorldGenPineTree extends WorldGenAbstractTree { public void generateTop(World world, int x, int y, int z) { for (int i = -1; i < 2; ++i) { for (int j = -1; j < 2; ++j) { - this.buildBlock(world, x + i, y, z + j, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x + i, y, z + j, BOPBlockRegistrator.leaves_Pine, 0); } } - this.buildBlock(world, x, y, z, BOP_Block_Registrator.log_Pine, 0); - this.buildBlock(world, x + 1, y + 1, z, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x, y + 1, z - 1, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x, y + 1, z + 1, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x - 1, y + 1, z, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x, y + 2, z, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x, y, z, BOPBlockRegistrator.log_Pine, 0); + this.buildBlock(world, x + 1, y + 1, z, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x, y + 1, z - 1, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x, y + 1, z + 1, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x - 1, y + 1, z, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x, y + 2, z, BOPBlockRegistrator.leaves_Pine, 0); } public void generateBranch(World world, Random rand, int x, int y, int z, int n) { @@ -81,7 +81,7 @@ public class WorldGenPineTree extends WorldGenAbstractTree { int var99998; for (var99999 = -1; var99999 < 2; ++var99999) { for (var99998 = -1; var99998 < 2; ++var99998) { - this.buildBlock(world, x + var99999, y, z + var99998, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x + var99999, y, z + var99998, BOPBlockRegistrator.leaves_Pine, 0); } } @@ -91,72 +91,72 @@ public class WorldGenPineTree extends WorldGenAbstractTree { int var99996 = rand.nextInt(2); if (n % 2 == 0) { if (var99998 == 0) { - this.buildBlock(world, x + 1, y - 1, z - 2, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x + 2, y - 1, z - 1, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x + 1, y - 1, z - 2, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x + 2, y - 1, z - 1, BOPBlockRegistrator.leaves_Pine, 0); if (var99999 == 0) { - this.buildBlock(world, x + 2, y - 2, z - 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x + 2, y - 2, z - 2, BOPBlockRegistrator.leaves_Pine, 0); } else { - this.buildBlock(world, x + 2, y - 1, z - 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x + 2, y - 1, z - 2, BOPBlockRegistrator.leaves_Pine, 0); } } else { - this.buildBlock(world, x + 1, y, z - 2, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x + 2, y, z - 1, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x + 2, y, z - 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x + 1, y, z - 2, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x + 2, y, z - 1, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x + 2, y, z - 2, BOPBlockRegistrator.leaves_Pine, 0); } if (var99997 == 0) { - this.buildBlock(world, x - 2, y - 1, z + 1, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x - 1, y - 1, z + 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x - 2, y - 1, z + 1, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x - 1, y - 1, z + 2, BOPBlockRegistrator.leaves_Pine, 0); if (var99996 == 0) { - this.buildBlock(world, x - 2, y - 2, z + 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x - 2, y - 2, z + 2, BOPBlockRegistrator.leaves_Pine, 0); } else { - this.buildBlock(world, x - 2, y - 1, z + 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x - 2, y - 1, z + 2, BOPBlockRegistrator.leaves_Pine, 0); } } else { - this.buildBlock(world, x - 2, y, z + 1, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x - 1, y, z + 2, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x - 2, y, z + 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x - 2, y, z + 1, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x - 1, y, z + 2, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x - 2, y, z + 2, BOPBlockRegistrator.leaves_Pine, 0); } } else { if (var99998 == 0) { - this.buildBlock(world, x + 2, y - 1, z + 1, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x + 1, y - 1, z + 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x + 2, y - 1, z + 1, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x + 1, y - 1, z + 2, BOPBlockRegistrator.leaves_Pine, 0); if (var99999 == 0) { - this.buildBlock(world, x + 2, y - 2, z + 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x + 2, y - 2, z + 2, BOPBlockRegistrator.leaves_Pine, 0); } else { - this.buildBlock(world, x + 2, y - 1, z + 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x + 2, y - 1, z + 2, BOPBlockRegistrator.leaves_Pine, 0); } } else { - this.buildBlock(world, x + 2, y, z + 1, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x + 1, y, z + 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x + 2, y, z + 1, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x + 1, y, z + 2, BOPBlockRegistrator.leaves_Pine, 0); if (var99999 == 0) { - this.buildBlock(world, x + 2, y - 1, z + 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x + 2, y - 1, z + 2, BOPBlockRegistrator.leaves_Pine, 0); } else { - this.buildBlock(world, x + 2, y, z + 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x + 2, y, z + 2, BOPBlockRegistrator.leaves_Pine, 0); } } if (var99997 == 0) { - this.buildBlock(world, x - 1, y - 1, z - 2, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x - 2, y - 1, z - 1, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x - 1, y - 1, z - 2, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x - 2, y - 1, z - 1, BOPBlockRegistrator.leaves_Pine, 0); if (var99996 == 0) { - this.buildBlock(world, x - 2, y - 2, z - 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x - 2, y - 2, z - 2, BOPBlockRegistrator.leaves_Pine, 0); } else { - this.buildBlock(world, x - 2, y - 1, z - 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x - 2, y - 1, z - 2, BOPBlockRegistrator.leaves_Pine, 0); } } else { - this.buildBlock(world, x - 1, y, z - 2, BOP_Block_Registrator.leaves_Pine, 0); - this.buildBlock(world, x - 2, y, z - 1, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x - 1, y, z - 2, BOPBlockRegistrator.leaves_Pine, 0); + this.buildBlock(world, x - 2, y, z - 1, BOPBlockRegistrator.leaves_Pine, 0); if (var99996 == 0) { - this.buildBlock(world, x - 2, y - 1, z - 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x - 2, y - 1, z - 2, BOPBlockRegistrator.leaves_Pine, 0); } else { - this.buildBlock(world, x - 2, y, z - 2, BOP_Block_Registrator.leaves_Pine, 0); + this.buildBlock(world, x - 2, y, z - 2, BOPBlockRegistrator.leaves_Pine, 0); } } } - this.buildBlock(world, x, y, z, BOP_Block_Registrator.log_Pine, 0); - this.buildBlock(world, x, y + 1, z, BOP_Block_Registrator.log_Pine, 0); + this.buildBlock(world, x, y, z, BOPBlockRegistrator.log_Pine, 0); + this.buildBlock(world, x, y + 1, z, BOPBlockRegistrator.log_Pine, 0); } public void buildBlock(World world, int x, int y, int z, Block block, int meta) { |
