diff options
| author | boubou19 <miisterunknown@gmail.com> | 2023-04-09 01:08:26 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-04-09 01:08:26 +0200 |
| commit | 26caa265b7eae49767947e1ff4e6cfc8166b07f5 (patch) | |
| tree | 0fc0332da7a843cf153bf75fcc2e20601bbf18ee /src/main/java/gtPlusPlus/xmod/gregtech/api/gui | |
| parent | c33b3ba66194c7441fbd437530d21a51aa4395d5 (diff) | |
| download | GT5-Unofficial-26caa265b7eae49767947e1ff4e6cfc8166b07f5.tar.gz GT5-Unofficial-26caa265b7eae49767947e1ff4e6cfc8166b07f5.tar.bz2 GT5-Unofficial-26caa265b7eae49767947e1ff4e6cfc8166b07f5.zip | |
clean up GT++ code (#589)
* yeet big reactor support
* yeet IC2 classic support
* yeet pneumaticraft support
* yeet More Planets support
* yeet Immersive Engineering support
* yeet Psychedilicraft support
* yeet Beyond Reality Core support
* sort mods to see what must be purged
* yeet simply jetpacks
* yeet RFTools
* yeet xReliquary
* yeet RedTech
* yeet Mekanism
* yeet GrowthCraft
* yeet ihl
* leftover cleaning
* yeet thermal fondation support
* yeet compact windmills support
* spotless
* remove constants from LoadedMods (part 1 / 2)
* spotless
* remove constants from LoadedMods (part 2 / 2)
* use mod id enum instead of strings + optimize imports
* Loaded.isModLoaded -> enum
* restore RA init
* missing !
* start organizing recipes stuff
* fix crash on world load in dev
* remove unused class
* remove HazmatUtils.java
* move all the removals
* remove enableHarderRecipesForHighTierCasings and usages(disabled in the pack)
* move some pyrolyse oven recipes to its own file
* sa
* bump GT version
* bump GT5U version
* spotless apply
* use Everglades entry from the mod enum
---------
Co-authored-by: miozune <miozune@gmail.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Diffstat (limited to 'src/main/java/gtPlusPlus/xmod/gregtech/api/gui')
| -rw-r--r-- | src/main/java/gtPlusPlus/xmod/gregtech/api/gui/GTPP_UITextures.java | 192 |
1 files changed, 104 insertions, 88 deletions
diff --git a/src/main/java/gtPlusPlus/xmod/gregtech/api/gui/GTPP_UITextures.java b/src/main/java/gtPlusPlus/xmod/gregtech/api/gui/GTPP_UITextures.java index 26de142e22..8cf0e88473 100644 --- a/src/main/java/gtPlusPlus/xmod/gregtech/api/gui/GTPP_UITextures.java +++ b/src/main/java/gtPlusPlus/xmod/gregtech/api/gui/GTPP_UITextures.java @@ -1,6 +1,6 @@ package gtPlusPlus.xmod.gregtech.api.gui; -import static gtPlusPlus.core.lib.CORE.MODID; +import static gregtech.api.enums.Mods.GTPlusPlus; import java.util.stream.Collectors; import java.util.stream.IntStream; @@ -10,132 +10,148 @@ import com.gtnewhorizons.modularui.api.drawable.UITexture; public class GTPP_UITextures { - public static final UITexture OVERLAY_SLOT_COAL = UITexture.fullImage(MODID, "gui/overlay_slot/coal"); + public static final UITexture OVERLAY_SLOT_COAL = UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/coal"); public static final UITexture OVERLAY_SLOT_CANISTER_DARK = UITexture - .fullImage(MODID, "gui/overlay_slot/canister_dark"); + .fullImage(GTPlusPlus.ID, "gui/overlay_slot/canister_dark"); public static final AdaptableUITexture BACKGROUND_YELLOW = AdaptableUITexture - .of(MODID, "gui/background/yellow", 176, 166, 4); + .of(GTPlusPlus.ID, "gui/background/yellow", 176, 166, 4); public static final AdaptableUITexture SLOT_ITEM_YELLOW = AdaptableUITexture - .of(MODID, "gui/slot/item_yellow", 18, 18, 1); + .of(GTPlusPlus.ID, "gui/slot/item_yellow", 18, 18, 1); public static final AdaptableUITexture[] SLOT_INVENTORY_MANAGER = new AdaptableUITexture[] { - AdaptableUITexture.of(MODID, "gui/slot/red", 18, 18, 1), - AdaptableUITexture.of(MODID, "gui/slot/green", 18, 18, 1), - AdaptableUITexture.of(MODID, "gui/slot/blue", 18, 18, 1), - AdaptableUITexture.of(MODID, "gui/slot/cyan", 18, 18, 1), - AdaptableUITexture.of(MODID, "gui/slot/magenta", 18, 18, 1), - AdaptableUITexture.of(MODID, "gui/slot/yellow", 18, 18, 1), }; + AdaptableUITexture.of(GTPlusPlus.ID, "gui/slot/red", 18, 18, 1), + AdaptableUITexture.of(GTPlusPlus.ID, "gui/slot/green", 18, 18, 1), + AdaptableUITexture.of(GTPlusPlus.ID, "gui/slot/blue", 18, 18, 1), + AdaptableUITexture.of(GTPlusPlus.ID, "gui/slot/cyan", 18, 18, 1), + AdaptableUITexture.of(GTPlusPlus.ID, "gui/slot/magenta", 18, 18, 1), + AdaptableUITexture.of(GTPlusPlus.ID, "gui/slot/yellow", 18, 18, 1), }; - public static final UITexture BUTTON_STANDARD_BRONZE = UITexture.fullImage(MODID, "gui/button/standard_bronze"); - public static final UITexture BUTTON_STANDARD_16x16 = UITexture.fullImage(MODID, "gui/button/standard_16x16"); + public static final UITexture BUTTON_STANDARD_BRONZE = UITexture + .fullImage(GTPlusPlus.ID, "gui/button/standard_bronze"); + public static final UITexture BUTTON_STANDARD_16x16 = UITexture + .fullImage(GTPlusPlus.ID, "gui/button/standard_16x16"); - public static final UITexture OVERLAY_SLOT_WEED_EX = UITexture.fullImage(MODID, "gui/overlay_slot/weed_ex"); - public static final UITexture OVERLAY_SLOT_FERTILIZER = UITexture.fullImage(MODID, "gui/overlay_slot/fertilizer"); + public static final UITexture OVERLAY_SLOT_WEED_EX = UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/weed_ex"); + public static final UITexture OVERLAY_SLOT_FERTILIZER = UITexture + .fullImage(GTPlusPlus.ID, "gui/overlay_slot/fertilizer"); public static final UITexture OVERLAY_SLOT_ELECTRIC_TOOL = UITexture - .fullImage(MODID, "gui/overlay_slot/electric_tool"); + .fullImage(GTPlusPlus.ID, "gui/overlay_slot/electric_tool"); public static final UITexture OVERLAY_SLOT_PAGE_PRINTED_BRONZE = UITexture - .fullImage(MODID, "gui/overlay_slot/page_printed_bronze"); - public static final UITexture OVERLAY_SLOT_ARROW = UITexture.fullImage(MODID, "gui/overlay_slot/arrow"); + .fullImage(GTPlusPlus.ID, "gui/overlay_slot/page_printed_bronze"); + public static final UITexture OVERLAY_SLOT_ARROW = UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/arrow"); public static final UITexture OVERLAY_SLOT_ARROW_BRONZE = UITexture - .fullImage(MODID, "gui/overlay_slot/arrow_bronze"); + .fullImage(GTPlusPlus.ID, "gui/overlay_slot/arrow_bronze"); public static final UITexture OVERLAY_SLOT_CRAFT_OUTPUT = UITexture - .fullImage(MODID, "gui/overlay_slot/craft_output"); + .fullImage(GTPlusPlus.ID, "gui/overlay_slot/craft_output"); public static final UITexture OVERLAY_SLOT_CRAFT_OUTPUT_BRONZE = UITexture - .fullImage(MODID, "gui/overlay_slot/craft_output_bronze"); - public static final UITexture OVERLAY_SLOT_PARK = UITexture.fullImage(MODID, "gui/overlay_slot/park"); - public static final UITexture OVERLAY_SLOT_PARK_BRONZE = UITexture.fullImage(MODID, "gui/overlay_slot/park_bronze"); - public static final UITexture OVERLAY_SLOT_INGOT = UITexture.fullImage(MODID, "gui/overlay_slot/ingot"); - public static final UITexture OVERLAY_SLOT_ARROW_4 = UITexture.fullImage(MODID, "gui/overlay_slot/arrow_4"); - public static final UITexture OVERLAY_SLOT_TURBINE = UITexture.fullImage(MODID, "gui/overlay_slot/turbine"); - public static final UITexture OVERLAY_SLOT_CHEST = UITexture.fullImage(MODID, "gui/overlay_slot/chest"); + .fullImage(GTPlusPlus.ID, "gui/overlay_slot/craft_output_bronze"); + public static final UITexture OVERLAY_SLOT_PARK = UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/park"); + public static final UITexture OVERLAY_SLOT_PARK_BRONZE = UITexture + .fullImage(GTPlusPlus.ID, "gui/overlay_slot/park_bronze"); + public static final UITexture OVERLAY_SLOT_INGOT = UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/ingot"); + public static final UITexture OVERLAY_SLOT_ARROW_4 = UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/arrow_4"); + public static final UITexture OVERLAY_SLOT_TURBINE = UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/turbine"); + public static final UITexture OVERLAY_SLOT_CHEST = UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/chest"); public static final UITexture[] OVERLAY_SLOT_INVENTORY_MANAGER_COLOR = new UITexture[] { - UITexture.fullImage(MODID, "gui/overlay_slot/red"), UITexture.fullImage(MODID, "gui/overlay_slot/green"), - UITexture.fullImage(MODID, "gui/overlay_slot/blue"), UITexture.fullImage(MODID, "gui/overlay_slot/cyan"), - UITexture.fullImage(MODID, "gui/overlay_slot/magenta"), - UITexture.fullImage(MODID, "gui/overlay_slot/yellow"), }; + UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/red"), + UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/green"), + UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/blue"), + UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/cyan"), + UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/magenta"), + UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/yellow"), }; public static final UITexture[] OVERLAY_SLOT_INVENTORY_MANAGER_ARROW = new UITexture[] { - UITexture.fullImage(MODID, "gui/overlay_slot/arrow_red"), - UITexture.fullImage(MODID, "gui/overlay_slot/arrow_green"), - UITexture.fullImage(MODID, "gui/overlay_slot/arrow_blue"), - UITexture.fullImage(MODID, "gui/overlay_slot/arrow_cyan"), - UITexture.fullImage(MODID, "gui/overlay_slot/arrow_magenta"), - UITexture.fullImage(MODID, "gui/overlay_slot/arrow_yellow"), }; + UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/arrow_red"), + UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/arrow_green"), + UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/arrow_blue"), + UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/arrow_cyan"), + UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/arrow_magenta"), + UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/arrow_yellow"), }; public static final UITexture PROGRESSBAR_FLUID_REACTOR = UITexture - .fullImage(MODID, "gui/progressbar/fluid_reactor"); - public static final UITexture PROGRESSBAR_BOILER_EMPTY = UITexture.fullImage(MODID, "gui/progressbar/boiler_empty"); - public static final UITexture PROGRESSBAR_FUEL = UITexture.fullImage(MODID, "gui/progressbar/fuel"); - public static final UITexture PROGRESSBAR_ARROW_2 = UITexture.fullImage(MODID, "gui/progressbar/arrow_2"); + .fullImage(GTPlusPlus.ID, "gui/progressbar/fluid_reactor"); + public static final UITexture PROGRESSBAR_BOILER_EMPTY = UITexture + .fullImage(GTPlusPlus.ID, "gui/progressbar/boiler_empty"); + public static final UITexture PROGRESSBAR_FUEL = UITexture.fullImage(GTPlusPlus.ID, "gui/progressbar/fuel"); + public static final UITexture PROGRESSBAR_ARROW_2 = UITexture.fullImage(GTPlusPlus.ID, "gui/progressbar/arrow_2"); public static final UITexture PROGRESSBAR_COMPUTER_ENERGY = UITexture - .fullImage(MODID, "gui/progressbar/computer_energy"); - public static final UITexture PROGRESSBAR_PSS_ENERGY = UITexture.fullImage(MODID, "gui/progressbar/pss_energy"); + .fullImage(GTPlusPlus.ID, "gui/progressbar/computer_energy"); + public static final UITexture PROGRESSBAR_PSS_ENERGY = UITexture + .fullImage(GTPlusPlus.ID, "gui/progressbar/pss_energy"); public static final AdaptableUITexture TAB_TITLE_YELLOW = AdaptableUITexture - .of(MODID, "gui/tab/title_yellow", 28, 28, 4); + .of(GTPlusPlus.ID, "gui/tab/title_yellow", 28, 28, 4); public static final AdaptableUITexture TAB_TITLE_ANGULAR_YELLOW = AdaptableUITexture - .of(MODID, "gui/tab/title_angular_yellow", 28, 28, 4); + .of(GTPlusPlus.ID, "gui/tab/title_angular_yellow", 28, 28, 4); public static final AdaptableUITexture TAB_TITLE_DARK_YELLOW = AdaptableUITexture - .of(MODID, "gui/tab/title_dark_yellow", 28, 28, 4); + .of(GTPlusPlus.ID, "gui/tab/title_dark_yellow", 28, 28, 4); public static final UITexture OVERLAY_BUTTON_HARVESTER_MODE = UITexture - .fullImage(MODID, "gui/overlay_button/harvester_mode"); - public static final UITexture OVERLAY_BUTTON_FLUSH = UITexture.fullImage(MODID, "gui/overlay_button/flush"); + .fullImage(GTPlusPlus.ID, "gui/overlay_button/harvester_mode"); + public static final UITexture OVERLAY_BUTTON_FLUSH = UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/flush"); public static final UITexture OVERLAY_BUTTON_FLUSH_BRONZE = UITexture - .fullImage(MODID, "gui/overlay_button/flush_bronze"); + .fullImage(GTPlusPlus.ID, "gui/overlay_button/flush_bronze"); public static final UITexture OVERLAY_BUTTON_AUTOMATION = UITexture - .fullImage(MODID, "gui/overlay_button/automation"); - public static final UITexture OVERLAY_BUTTON_LOCK = UITexture.fullImage(MODID, "gui/overlay_button/lock"); + .fullImage(GTPlusPlus.ID, "gui/overlay_button/automation"); + public static final UITexture OVERLAY_BUTTON_LOCK = UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/lock"); public static final UITexture[] OVERLAY_BUTTON_THROUGHPUT = IntStream.range(0, 4) // GT_MetaTileEntity_ElectricAutoWorkbench#MAX_THROUGHPUT - .mapToObj(i -> UITexture.fullImage(MODID, "gui/overlay_button/throughput_" + i)) + .mapToObj(i -> UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/throughput_" + i)) .collect(Collectors.toList()).toArray(new UITexture[0]); public static final UITexture[] OVERLAY_BUTTON_MODE = IntStream.range(0, 10) // GT_MetaTileEntity_ElectricAutoWorkbench#MAX_MODES - .mapToObj(i -> UITexture.fullImage(MODID, "gui/overlay_button/mode_" + i)).collect(Collectors.toList()) - .toArray(new UITexture[0]); + .mapToObj(i -> UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/mode_" + i)) + .collect(Collectors.toList()).toArray(new UITexture[0]); public static final UITexture OVERLAY_BUTTON_COMPUTER_MODE = UITexture - .fullImage(MODID, "gui/overlay_button/computer_mode"); - public static final UITexture OVERLAY_BUTTON_SAVE = UITexture.fullImage(MODID, "gui/overlay_button/save"); - public static final UITexture OVERLAY_BUTTON_LOAD = UITexture.fullImage(MODID, "gui/overlay_button/load"); + .fullImage(GTPlusPlus.ID, "gui/overlay_button/computer_mode"); + public static final UITexture OVERLAY_BUTTON_SAVE = UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/save"); + public static final UITexture OVERLAY_BUTTON_LOAD = UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/load"); public static final UITexture OVERLAY_BUTTON_NUCLEAR_SWITCH = UITexture - .fullImage(MODID, "gui/overlay_button/nuclear_switch"); + .fullImage(GTPlusPlus.ID, "gui/overlay_button/nuclear_switch"); public static final UITexture OVERLAY_BUTTON_ARROW_LEFT = UITexture - .fullImage(MODID, "gui/overlay_button/arrow_left"); + .fullImage(GTPlusPlus.ID, "gui/overlay_button/arrow_left"); public static final UITexture OVERLAY_BUTTON_ARROW_RIGHT = UITexture - .fullImage(MODID, "gui/overlay_button/arrow_right"); + .fullImage(GTPlusPlus.ID, "gui/overlay_button/arrow_right"); public static final UITexture[] OVERLAY_BUTTON_DIRECTION = new UITexture[] { - UITexture.fullImage(MODID, "gui/overlay_button/bottom"), - UITexture.fullImage(MODID, "gui/overlay_button/top"), - UITexture.fullImage(MODID, "gui/overlay_button/north"), - UITexture.fullImage(MODID, "gui/overlay_button/south"), - UITexture.fullImage(MODID, "gui/overlay_button/west"), - UITexture.fullImage(MODID, "gui/overlay_button/east"), }; + UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/bottom"), + UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/top"), + UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/north"), + UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/south"), + UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/west"), + UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/east"), }; public static final UITexture[] OVERLAY_BUTTON_DIRECTION_GRAY = new UITexture[] { - UITexture.fullImage(MODID, "gui/overlay_button/bottom_gray"), - UITexture.fullImage(MODID, "gui/overlay_button/top_gray"), - UITexture.fullImage(MODID, "gui/overlay_button/north_gray"), - UITexture.fullImage(MODID, "gui/overlay_button/south_gray"), - UITexture.fullImage(MODID, "gui/overlay_button/west_gray"), - UITexture.fullImage(MODID, "gui/overlay_button/east_gray"), }; - public static final UITexture OVERLAY_BUTTON_TIP_GREEN = UITexture.fullImage(MODID, "gui/overlay_button/tip_green"); - public static final UITexture OVERLAY_BUTTON_TIP_RED = UITexture.fullImage(MODID, "gui/overlay_button/tip_red"); + UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/bottom_gray"), + UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/top_gray"), + UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/north_gray"), + UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/south_gray"), + UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/west_gray"), + UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/east_gray"), }; + public static final UITexture OVERLAY_BUTTON_TIP_GREEN = UITexture + .fullImage(GTPlusPlus.ID, "gui/overlay_button/tip_green"); + public static final UITexture OVERLAY_BUTTON_TIP_RED = UITexture + .fullImage(GTPlusPlus.ID, "gui/overlay_button/tip_red"); public static final UITexture OVERLAY_BUTTON_ACTIVE_STATE = UITexture - .fullImage(MODID, "gui/overlay_button/active_state"); + .fullImage(GTPlusPlus.ID, "gui/overlay_button/active_state"); public static final UITexture OVERLAY_BUTTON_CHANGE_MODE = UITexture - .fullImage(MODID, "gui/overlay_button/change_mode"); + .fullImage(GTPlusPlus.ID, "gui/overlay_button/change_mode"); public static final UITexture OVERLAY_BUTTON_PLUS_MINUS = UITexture - .fullImage(MODID, "gui/overlay_button/plus_minus"); + .fullImage(GTPlusPlus.ID, "gui/overlay_button/plus_minus"); - public static final UITexture PICTURE_WORKBENCH_CIRCLE = UITexture.fullImage(MODID, "gui/picture/workbench_circle"); - public static final UITexture PICTURE_ARROW_WHITE_DOWN = UITexture.fullImage(MODID, "gui/picture/arrow_white_down"); - public static final UITexture PICTURE_V202 = UITexture.fullImage(MODID, "gui/picture/v202"); - public static final UITexture PICTURE_COMPUTER_TOP = UITexture.fullImage(MODID, "gui/picture/computer_top"); - public static final UITexture PICTURE_COMPUTER_GRID = UITexture.fullImage(MODID, "gui/picture/computer_grid"); - public static final UITexture PICTURE_ARROWS_SEPARATE = UITexture.fullImage(MODID, "gui/picture/arrows_separate"); - public static final UITexture PICTURE_ARROWS_FUSION = UITexture.fullImage(MODID, "gui/picture/arrows_fusion"); + public static final UITexture PICTURE_WORKBENCH_CIRCLE = UITexture + .fullImage(GTPlusPlus.ID, "gui/picture/workbench_circle"); + public static final UITexture PICTURE_ARROW_WHITE_DOWN = UITexture + .fullImage(GTPlusPlus.ID, "gui/picture/arrow_white_down"); + public static final UITexture PICTURE_V202 = UITexture.fullImage(GTPlusPlus.ID, "gui/picture/v202"); + public static final UITexture PICTURE_COMPUTER_TOP = UITexture.fullImage(GTPlusPlus.ID, "gui/picture/computer_top"); + public static final UITexture PICTURE_COMPUTER_GRID = UITexture + .fullImage(GTPlusPlus.ID, "gui/picture/computer_grid"); + public static final UITexture PICTURE_ARROWS_SEPARATE = UITexture + .fullImage(GTPlusPlus.ID, "gui/picture/arrows_separate"); + public static final UITexture PICTURE_ARROWS_FUSION = UITexture + .fullImage(GTPlusPlus.ID, "gui/picture/arrows_fusion"); public static final UITexture PICTURE_REDSTONE_CIRCUIT_SCREEN = UITexture - .fullImage(MODID, "gui/picture/redstone_circuit_screen"); + .fullImage(GTPlusPlus.ID, "gui/picture/redstone_circuit_screen"); public static final UITexture PICTURE_ELECTRICITY_ERROR = UITexture - .fullImage(MODID, "gui/picture/electricity_error"); - public static final UITexture PICTURE_ELECTRICITY_FINE = UITexture.fullImage(MODID, "gui/picture/electricity_fine"); - public static final UITexture PICTURE_ENERGY_FRAME = UITexture.fullImage(MODID, "gui/picture/energy_frame"); + .fullImage(GTPlusPlus.ID, "gui/picture/electricity_error"); + public static final UITexture PICTURE_ELECTRICITY_FINE = UITexture + .fullImage(GTPlusPlus.ID, "gui/picture/electricity_fine"); + public static final UITexture PICTURE_ENERGY_FRAME = UITexture.fullImage(GTPlusPlus.ID, "gui/picture/energy_frame"); } |
