aboutsummaryrefslogtreecommitdiff
path: root/src/main/java/gtPlusPlus/xmod/gregtech/api/gui
diff options
context:
space:
mode:
authorboubou19 <miisterunknown@gmail.com>2023-04-09 01:08:26 +0200
committerGitHub <noreply@github.com>2023-04-09 01:08:26 +0200
commit26caa265b7eae49767947e1ff4e6cfc8166b07f5 (patch)
tree0fc0332da7a843cf153bf75fcc2e20601bbf18ee /src/main/java/gtPlusPlus/xmod/gregtech/api/gui
parentc33b3ba66194c7441fbd437530d21a51aa4395d5 (diff)
downloadGT5-Unofficial-26caa265b7eae49767947e1ff4e6cfc8166b07f5.tar.gz
GT5-Unofficial-26caa265b7eae49767947e1ff4e6cfc8166b07f5.tar.bz2
GT5-Unofficial-26caa265b7eae49767947e1ff4e6cfc8166b07f5.zip
clean up GT++ code (#589)
* yeet big reactor support * yeet IC2 classic support * yeet pneumaticraft support * yeet More Planets support * yeet Immersive Engineering support * yeet Psychedilicraft support * yeet Beyond Reality Core support * sort mods to see what must be purged * yeet simply jetpacks * yeet RFTools * yeet xReliquary * yeet RedTech * yeet Mekanism * yeet GrowthCraft * yeet ihl * leftover cleaning * yeet thermal fondation support * yeet compact windmills support * spotless * remove constants from LoadedMods (part 1 / 2) * spotless * remove constants from LoadedMods (part 2 / 2) * use mod id enum instead of strings + optimize imports * Loaded.isModLoaded -> enum * restore RA init * missing ! * start organizing recipes stuff * fix crash on world load in dev * remove unused class * remove HazmatUtils.java * move all the removals * remove enableHarderRecipesForHighTierCasings and usages(disabled in the pack) * move some pyrolyse oven recipes to its own file * sa * bump GT version * bump GT5U version * spotless apply * use Everglades entry from the mod enum --------- Co-authored-by: miozune <miozune@gmail.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
Diffstat (limited to 'src/main/java/gtPlusPlus/xmod/gregtech/api/gui')
-rw-r--r--src/main/java/gtPlusPlus/xmod/gregtech/api/gui/GTPP_UITextures.java192
1 files changed, 104 insertions, 88 deletions
diff --git a/src/main/java/gtPlusPlus/xmod/gregtech/api/gui/GTPP_UITextures.java b/src/main/java/gtPlusPlus/xmod/gregtech/api/gui/GTPP_UITextures.java
index 26de142e22..8cf0e88473 100644
--- a/src/main/java/gtPlusPlus/xmod/gregtech/api/gui/GTPP_UITextures.java
+++ b/src/main/java/gtPlusPlus/xmod/gregtech/api/gui/GTPP_UITextures.java
@@ -1,6 +1,6 @@
package gtPlusPlus.xmod.gregtech.api.gui;
-import static gtPlusPlus.core.lib.CORE.MODID;
+import static gregtech.api.enums.Mods.GTPlusPlus;
import java.util.stream.Collectors;
import java.util.stream.IntStream;
@@ -10,132 +10,148 @@ import com.gtnewhorizons.modularui.api.drawable.UITexture;
public class GTPP_UITextures {
- public static final UITexture OVERLAY_SLOT_COAL = UITexture.fullImage(MODID, "gui/overlay_slot/coal");
+ public static final UITexture OVERLAY_SLOT_COAL = UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/coal");
public static final UITexture OVERLAY_SLOT_CANISTER_DARK = UITexture
- .fullImage(MODID, "gui/overlay_slot/canister_dark");
+ .fullImage(GTPlusPlus.ID, "gui/overlay_slot/canister_dark");
public static final AdaptableUITexture BACKGROUND_YELLOW = AdaptableUITexture
- .of(MODID, "gui/background/yellow", 176, 166, 4);
+ .of(GTPlusPlus.ID, "gui/background/yellow", 176, 166, 4);
public static final AdaptableUITexture SLOT_ITEM_YELLOW = AdaptableUITexture
- .of(MODID, "gui/slot/item_yellow", 18, 18, 1);
+ .of(GTPlusPlus.ID, "gui/slot/item_yellow", 18, 18, 1);
public static final AdaptableUITexture[] SLOT_INVENTORY_MANAGER = new AdaptableUITexture[] {
- AdaptableUITexture.of(MODID, "gui/slot/red", 18, 18, 1),
- AdaptableUITexture.of(MODID, "gui/slot/green", 18, 18, 1),
- AdaptableUITexture.of(MODID, "gui/slot/blue", 18, 18, 1),
- AdaptableUITexture.of(MODID, "gui/slot/cyan", 18, 18, 1),
- AdaptableUITexture.of(MODID, "gui/slot/magenta", 18, 18, 1),
- AdaptableUITexture.of(MODID, "gui/slot/yellow", 18, 18, 1), };
+ AdaptableUITexture.of(GTPlusPlus.ID, "gui/slot/red", 18, 18, 1),
+ AdaptableUITexture.of(GTPlusPlus.ID, "gui/slot/green", 18, 18, 1),
+ AdaptableUITexture.of(GTPlusPlus.ID, "gui/slot/blue", 18, 18, 1),
+ AdaptableUITexture.of(GTPlusPlus.ID, "gui/slot/cyan", 18, 18, 1),
+ AdaptableUITexture.of(GTPlusPlus.ID, "gui/slot/magenta", 18, 18, 1),
+ AdaptableUITexture.of(GTPlusPlus.ID, "gui/slot/yellow", 18, 18, 1), };
- public static final UITexture BUTTON_STANDARD_BRONZE = UITexture.fullImage(MODID, "gui/button/standard_bronze");
- public static final UITexture BUTTON_STANDARD_16x16 = UITexture.fullImage(MODID, "gui/button/standard_16x16");
+ public static final UITexture BUTTON_STANDARD_BRONZE = UITexture
+ .fullImage(GTPlusPlus.ID, "gui/button/standard_bronze");
+ public static final UITexture BUTTON_STANDARD_16x16 = UITexture
+ .fullImage(GTPlusPlus.ID, "gui/button/standard_16x16");
- public static final UITexture OVERLAY_SLOT_WEED_EX = UITexture.fullImage(MODID, "gui/overlay_slot/weed_ex");
- public static final UITexture OVERLAY_SLOT_FERTILIZER = UITexture.fullImage(MODID, "gui/overlay_slot/fertilizer");
+ public static final UITexture OVERLAY_SLOT_WEED_EX = UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/weed_ex");
+ public static final UITexture OVERLAY_SLOT_FERTILIZER = UITexture
+ .fullImage(GTPlusPlus.ID, "gui/overlay_slot/fertilizer");
public static final UITexture OVERLAY_SLOT_ELECTRIC_TOOL = UITexture
- .fullImage(MODID, "gui/overlay_slot/electric_tool");
+ .fullImage(GTPlusPlus.ID, "gui/overlay_slot/electric_tool");
public static final UITexture OVERLAY_SLOT_PAGE_PRINTED_BRONZE = UITexture
- .fullImage(MODID, "gui/overlay_slot/page_printed_bronze");
- public static final UITexture OVERLAY_SLOT_ARROW = UITexture.fullImage(MODID, "gui/overlay_slot/arrow");
+ .fullImage(GTPlusPlus.ID, "gui/overlay_slot/page_printed_bronze");
+ public static final UITexture OVERLAY_SLOT_ARROW = UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/arrow");
public static final UITexture OVERLAY_SLOT_ARROW_BRONZE = UITexture
- .fullImage(MODID, "gui/overlay_slot/arrow_bronze");
+ .fullImage(GTPlusPlus.ID, "gui/overlay_slot/arrow_bronze");
public static final UITexture OVERLAY_SLOT_CRAFT_OUTPUT = UITexture
- .fullImage(MODID, "gui/overlay_slot/craft_output");
+ .fullImage(GTPlusPlus.ID, "gui/overlay_slot/craft_output");
public static final UITexture OVERLAY_SLOT_CRAFT_OUTPUT_BRONZE = UITexture
- .fullImage(MODID, "gui/overlay_slot/craft_output_bronze");
- public static final UITexture OVERLAY_SLOT_PARK = UITexture.fullImage(MODID, "gui/overlay_slot/park");
- public static final UITexture OVERLAY_SLOT_PARK_BRONZE = UITexture.fullImage(MODID, "gui/overlay_slot/park_bronze");
- public static final UITexture OVERLAY_SLOT_INGOT = UITexture.fullImage(MODID, "gui/overlay_slot/ingot");
- public static final UITexture OVERLAY_SLOT_ARROW_4 = UITexture.fullImage(MODID, "gui/overlay_slot/arrow_4");
- public static final UITexture OVERLAY_SLOT_TURBINE = UITexture.fullImage(MODID, "gui/overlay_slot/turbine");
- public static final UITexture OVERLAY_SLOT_CHEST = UITexture.fullImage(MODID, "gui/overlay_slot/chest");
+ .fullImage(GTPlusPlus.ID, "gui/overlay_slot/craft_output_bronze");
+ public static final UITexture OVERLAY_SLOT_PARK = UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/park");
+ public static final UITexture OVERLAY_SLOT_PARK_BRONZE = UITexture
+ .fullImage(GTPlusPlus.ID, "gui/overlay_slot/park_bronze");
+ public static final UITexture OVERLAY_SLOT_INGOT = UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/ingot");
+ public static final UITexture OVERLAY_SLOT_ARROW_4 = UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/arrow_4");
+ public static final UITexture OVERLAY_SLOT_TURBINE = UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/turbine");
+ public static final UITexture OVERLAY_SLOT_CHEST = UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/chest");
public static final UITexture[] OVERLAY_SLOT_INVENTORY_MANAGER_COLOR = new UITexture[] {
- UITexture.fullImage(MODID, "gui/overlay_slot/red"), UITexture.fullImage(MODID, "gui/overlay_slot/green"),
- UITexture.fullImage(MODID, "gui/overlay_slot/blue"), UITexture.fullImage(MODID, "gui/overlay_slot/cyan"),
- UITexture.fullImage(MODID, "gui/overlay_slot/magenta"),
- UITexture.fullImage(MODID, "gui/overlay_slot/yellow"), };
+ UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/red"),
+ UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/green"),
+ UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/blue"),
+ UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/cyan"),
+ UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/magenta"),
+ UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/yellow"), };
public static final UITexture[] OVERLAY_SLOT_INVENTORY_MANAGER_ARROW = new UITexture[] {
- UITexture.fullImage(MODID, "gui/overlay_slot/arrow_red"),
- UITexture.fullImage(MODID, "gui/overlay_slot/arrow_green"),
- UITexture.fullImage(MODID, "gui/overlay_slot/arrow_blue"),
- UITexture.fullImage(MODID, "gui/overlay_slot/arrow_cyan"),
- UITexture.fullImage(MODID, "gui/overlay_slot/arrow_magenta"),
- UITexture.fullImage(MODID, "gui/overlay_slot/arrow_yellow"), };
+ UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/arrow_red"),
+ UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/arrow_green"),
+ UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/arrow_blue"),
+ UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/arrow_cyan"),
+ UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/arrow_magenta"),
+ UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_slot/arrow_yellow"), };
public static final UITexture PROGRESSBAR_FLUID_REACTOR = UITexture
- .fullImage(MODID, "gui/progressbar/fluid_reactor");
- public static final UITexture PROGRESSBAR_BOILER_EMPTY = UITexture.fullImage(MODID, "gui/progressbar/boiler_empty");
- public static final UITexture PROGRESSBAR_FUEL = UITexture.fullImage(MODID, "gui/progressbar/fuel");
- public static final UITexture PROGRESSBAR_ARROW_2 = UITexture.fullImage(MODID, "gui/progressbar/arrow_2");
+ .fullImage(GTPlusPlus.ID, "gui/progressbar/fluid_reactor");
+ public static final UITexture PROGRESSBAR_BOILER_EMPTY = UITexture
+ .fullImage(GTPlusPlus.ID, "gui/progressbar/boiler_empty");
+ public static final UITexture PROGRESSBAR_FUEL = UITexture.fullImage(GTPlusPlus.ID, "gui/progressbar/fuel");
+ public static final UITexture PROGRESSBAR_ARROW_2 = UITexture.fullImage(GTPlusPlus.ID, "gui/progressbar/arrow_2");
public static final UITexture PROGRESSBAR_COMPUTER_ENERGY = UITexture
- .fullImage(MODID, "gui/progressbar/computer_energy");
- public static final UITexture PROGRESSBAR_PSS_ENERGY = UITexture.fullImage(MODID, "gui/progressbar/pss_energy");
+ .fullImage(GTPlusPlus.ID, "gui/progressbar/computer_energy");
+ public static final UITexture PROGRESSBAR_PSS_ENERGY = UITexture
+ .fullImage(GTPlusPlus.ID, "gui/progressbar/pss_energy");
public static final AdaptableUITexture TAB_TITLE_YELLOW = AdaptableUITexture
- .of(MODID, "gui/tab/title_yellow", 28, 28, 4);
+ .of(GTPlusPlus.ID, "gui/tab/title_yellow", 28, 28, 4);
public static final AdaptableUITexture TAB_TITLE_ANGULAR_YELLOW = AdaptableUITexture
- .of(MODID, "gui/tab/title_angular_yellow", 28, 28, 4);
+ .of(GTPlusPlus.ID, "gui/tab/title_angular_yellow", 28, 28, 4);
public static final AdaptableUITexture TAB_TITLE_DARK_YELLOW = AdaptableUITexture
- .of(MODID, "gui/tab/title_dark_yellow", 28, 28, 4);
+ .of(GTPlusPlus.ID, "gui/tab/title_dark_yellow", 28, 28, 4);
public static final UITexture OVERLAY_BUTTON_HARVESTER_MODE = UITexture
- .fullImage(MODID, "gui/overlay_button/harvester_mode");
- public static final UITexture OVERLAY_BUTTON_FLUSH = UITexture.fullImage(MODID, "gui/overlay_button/flush");
+ .fullImage(GTPlusPlus.ID, "gui/overlay_button/harvester_mode");
+ public static final UITexture OVERLAY_BUTTON_FLUSH = UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/flush");
public static final UITexture OVERLAY_BUTTON_FLUSH_BRONZE = UITexture
- .fullImage(MODID, "gui/overlay_button/flush_bronze");
+ .fullImage(GTPlusPlus.ID, "gui/overlay_button/flush_bronze");
public static final UITexture OVERLAY_BUTTON_AUTOMATION = UITexture
- .fullImage(MODID, "gui/overlay_button/automation");
- public static final UITexture OVERLAY_BUTTON_LOCK = UITexture.fullImage(MODID, "gui/overlay_button/lock");
+ .fullImage(GTPlusPlus.ID, "gui/overlay_button/automation");
+ public static final UITexture OVERLAY_BUTTON_LOCK = UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/lock");
public static final UITexture[] OVERLAY_BUTTON_THROUGHPUT = IntStream.range(0, 4) // GT_MetaTileEntity_ElectricAutoWorkbench#MAX_THROUGHPUT
- .mapToObj(i -> UITexture.fullImage(MODID, "gui/overlay_button/throughput_" + i))
+ .mapToObj(i -> UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/throughput_" + i))
.collect(Collectors.toList()).toArray(new UITexture[0]);
public static final UITexture[] OVERLAY_BUTTON_MODE = IntStream.range(0, 10) // GT_MetaTileEntity_ElectricAutoWorkbench#MAX_MODES
- .mapToObj(i -> UITexture.fullImage(MODID, "gui/overlay_button/mode_" + i)).collect(Collectors.toList())
- .toArray(new UITexture[0]);
+ .mapToObj(i -> UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/mode_" + i))
+ .collect(Collectors.toList()).toArray(new UITexture[0]);
public static final UITexture OVERLAY_BUTTON_COMPUTER_MODE = UITexture
- .fullImage(MODID, "gui/overlay_button/computer_mode");
- public static final UITexture OVERLAY_BUTTON_SAVE = UITexture.fullImage(MODID, "gui/overlay_button/save");
- public static final UITexture OVERLAY_BUTTON_LOAD = UITexture.fullImage(MODID, "gui/overlay_button/load");
+ .fullImage(GTPlusPlus.ID, "gui/overlay_button/computer_mode");
+ public static final UITexture OVERLAY_BUTTON_SAVE = UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/save");
+ public static final UITexture OVERLAY_BUTTON_LOAD = UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/load");
public static final UITexture OVERLAY_BUTTON_NUCLEAR_SWITCH = UITexture
- .fullImage(MODID, "gui/overlay_button/nuclear_switch");
+ .fullImage(GTPlusPlus.ID, "gui/overlay_button/nuclear_switch");
public static final UITexture OVERLAY_BUTTON_ARROW_LEFT = UITexture
- .fullImage(MODID, "gui/overlay_button/arrow_left");
+ .fullImage(GTPlusPlus.ID, "gui/overlay_button/arrow_left");
public static final UITexture OVERLAY_BUTTON_ARROW_RIGHT = UITexture
- .fullImage(MODID, "gui/overlay_button/arrow_right");
+ .fullImage(GTPlusPlus.ID, "gui/overlay_button/arrow_right");
public static final UITexture[] OVERLAY_BUTTON_DIRECTION = new UITexture[] {
- UITexture.fullImage(MODID, "gui/overlay_button/bottom"),
- UITexture.fullImage(MODID, "gui/overlay_button/top"),
- UITexture.fullImage(MODID, "gui/overlay_button/north"),
- UITexture.fullImage(MODID, "gui/overlay_button/south"),
- UITexture.fullImage(MODID, "gui/overlay_button/west"),
- UITexture.fullImage(MODID, "gui/overlay_button/east"), };
+ UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/bottom"),
+ UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/top"),
+ UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/north"),
+ UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/south"),
+ UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/west"),
+ UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/east"), };
public static final UITexture[] OVERLAY_BUTTON_DIRECTION_GRAY = new UITexture[] {
- UITexture.fullImage(MODID, "gui/overlay_button/bottom_gray"),
- UITexture.fullImage(MODID, "gui/overlay_button/top_gray"),
- UITexture.fullImage(MODID, "gui/overlay_button/north_gray"),
- UITexture.fullImage(MODID, "gui/overlay_button/south_gray"),
- UITexture.fullImage(MODID, "gui/overlay_button/west_gray"),
- UITexture.fullImage(MODID, "gui/overlay_button/east_gray"), };
- public static final UITexture OVERLAY_BUTTON_TIP_GREEN = UITexture.fullImage(MODID, "gui/overlay_button/tip_green");
- public static final UITexture OVERLAY_BUTTON_TIP_RED = UITexture.fullImage(MODID, "gui/overlay_button/tip_red");
+ UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/bottom_gray"),
+ UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/top_gray"),
+ UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/north_gray"),
+ UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/south_gray"),
+ UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/west_gray"),
+ UITexture.fullImage(GTPlusPlus.ID, "gui/overlay_button/east_gray"), };
+ public static final UITexture OVERLAY_BUTTON_TIP_GREEN = UITexture
+ .fullImage(GTPlusPlus.ID, "gui/overlay_button/tip_green");
+ public static final UITexture OVERLAY_BUTTON_TIP_RED = UITexture
+ .fullImage(GTPlusPlus.ID, "gui/overlay_button/tip_red");
public static final UITexture OVERLAY_BUTTON_ACTIVE_STATE = UITexture
- .fullImage(MODID, "gui/overlay_button/active_state");
+ .fullImage(GTPlusPlus.ID, "gui/overlay_button/active_state");
public static final UITexture OVERLAY_BUTTON_CHANGE_MODE = UITexture
- .fullImage(MODID, "gui/overlay_button/change_mode");
+ .fullImage(GTPlusPlus.ID, "gui/overlay_button/change_mode");
public static final UITexture OVERLAY_BUTTON_PLUS_MINUS = UITexture
- .fullImage(MODID, "gui/overlay_button/plus_minus");
+ .fullImage(GTPlusPlus.ID, "gui/overlay_button/plus_minus");
- public static final UITexture PICTURE_WORKBENCH_CIRCLE = UITexture.fullImage(MODID, "gui/picture/workbench_circle");
- public static final UITexture PICTURE_ARROW_WHITE_DOWN = UITexture.fullImage(MODID, "gui/picture/arrow_white_down");
- public static final UITexture PICTURE_V202 = UITexture.fullImage(MODID, "gui/picture/v202");
- public static final UITexture PICTURE_COMPUTER_TOP = UITexture.fullImage(MODID, "gui/picture/computer_top");
- public static final UITexture PICTURE_COMPUTER_GRID = UITexture.fullImage(MODID, "gui/picture/computer_grid");
- public static final UITexture PICTURE_ARROWS_SEPARATE = UITexture.fullImage(MODID, "gui/picture/arrows_separate");
- public static final UITexture PICTURE_ARROWS_FUSION = UITexture.fullImage(MODID, "gui/picture/arrows_fusion");
+ public static final UITexture PICTURE_WORKBENCH_CIRCLE = UITexture
+ .fullImage(GTPlusPlus.ID, "gui/picture/workbench_circle");
+ public static final UITexture PICTURE_ARROW_WHITE_DOWN = UITexture
+ .fullImage(GTPlusPlus.ID, "gui/picture/arrow_white_down");
+ public static final UITexture PICTURE_V202 = UITexture.fullImage(GTPlusPlus.ID, "gui/picture/v202");
+ public static final UITexture PICTURE_COMPUTER_TOP = UITexture.fullImage(GTPlusPlus.ID, "gui/picture/computer_top");
+ public static final UITexture PICTURE_COMPUTER_GRID = UITexture
+ .fullImage(GTPlusPlus.ID, "gui/picture/computer_grid");
+ public static final UITexture PICTURE_ARROWS_SEPARATE = UITexture
+ .fullImage(GTPlusPlus.ID, "gui/picture/arrows_separate");
+ public static final UITexture PICTURE_ARROWS_FUSION = UITexture
+ .fullImage(GTPlusPlus.ID, "gui/picture/arrows_fusion");
public static final UITexture PICTURE_REDSTONE_CIRCUIT_SCREEN = UITexture
- .fullImage(MODID, "gui/picture/redstone_circuit_screen");
+ .fullImage(GTPlusPlus.ID, "gui/picture/redstone_circuit_screen");
public static final UITexture PICTURE_ELECTRICITY_ERROR = UITexture
- .fullImage(MODID, "gui/picture/electricity_error");
- public static final UITexture PICTURE_ELECTRICITY_FINE = UITexture.fullImage(MODID, "gui/picture/electricity_fine");
- public static final UITexture PICTURE_ENERGY_FRAME = UITexture.fullImage(MODID, "gui/picture/energy_frame");
+ .fullImage(GTPlusPlus.ID, "gui/picture/electricity_error");
+ public static final UITexture PICTURE_ELECTRICITY_FINE = UITexture
+ .fullImage(GTPlusPlus.ID, "gui/picture/electricity_fine");
+ public static final UITexture PICTURE_ENERGY_FRAME = UITexture.fullImage(GTPlusPlus.ID, "gui/picture/energy_frame");
}