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authorJakub <53441451+kuba6000@users.noreply.github.com>2022-08-29 16:04:28 +0200
committerGitHub <noreply@github.com>2022-08-29 16:04:28 +0200
commit7d1f51a8937e0a86486267437d444696e81e8aa0 (patch)
treea5b145e7271998f7b4b968a2212ed487e54a92b5 /src/main/java/gtPlusPlus/xmod/gregtech/api/interfaces/internal
parent5267969156d30b4bb5f4cb2279ebb49db6bd40e2 (diff)
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Buildscript + Spotless (#318)
* Convert AES.java to readable class * Buildscript * Spotless
Diffstat (limited to 'src/main/java/gtPlusPlus/xmod/gregtech/api/interfaces/internal')
-rw-r--r--src/main/java/gtPlusPlus/xmod/gregtech/api/interfaces/internal/IGregtech_RecipeAdder.java861
-rw-r--r--src/main/java/gtPlusPlus/xmod/gregtech/api/interfaces/internal/Interface_IconContainer.java26
-rw-r--r--src/main/java/gtPlusPlus/xmod/gregtech/api/interfaces/internal/Interface_ItemBehaviour.java79
-rw-r--r--src/main/java/gtPlusPlus/xmod/gregtech/api/interfaces/internal/Interface_OreRecipeRegistrator.java34
-rw-r--r--src/main/java/gtPlusPlus/xmod/gregtech/api/interfaces/internal/Interface_OreRecipeRegistrator_GT.java23
-rw-r--r--src/main/java/gtPlusPlus/xmod/gregtech/api/interfaces/internal/Interface_Texture.java16
-rw-r--r--src/main/java/gtPlusPlus/xmod/gregtech/api/interfaces/internal/Interface_ToolStats.java362
7 files changed, 864 insertions, 537 deletions
diff --git a/src/main/java/gtPlusPlus/xmod/gregtech/api/interfaces/internal/IGregtech_RecipeAdder.java b/src/main/java/gtPlusPlus/xmod/gregtech/api/interfaces/internal/IGregtech_RecipeAdder.java
index 1f4951979d..530d7aa86c 100644
--- a/src/main/java/gtPlusPlus/xmod/gregtech/api/interfaces/internal/IGregtech_RecipeAdder.java
+++ b/src/main/java/gtPlusPlus/xmod/gregtech/api/interfaces/internal/IGregtech_RecipeAdder.java
@@ -6,214 +6,336 @@ import net.minecraft.item.ItemStack;
import net.minecraftforge.fluids.FluidStack;
public interface IGregtech_RecipeAdder {
- /**
- * Adds a Coke Oven Recipe
- *
- * @param aInput1 = first Input (not null, and respects StackSize)
- * @param aInputb = second Input (can be null, and respects StackSize)
- * @param aFluidOutput = Output of the Creosote (not null, and respects StackSize)
- * @param aFluidInput = fluid Input (can be null, and respects StackSize)
- * @param aOutput = Output of the Coal/coke (can be null, and respects StackSize)
- * @param aDuration = Duration (must be >= 0)
- * @param aEUt = EU needed for heating up (must be >= 0)
- * @return true if the Recipe got added, otherwise false.
- */
- //public boolean addCokeOvenRecipe(boolean aOptimize, ItemStack[] aInputs, ItemStack[] aOutputs, Object aSpecial, FluidStack[] aFluidInputs, FluidStack[] aFluidOutputs, int aDuration, int aEUt, int aSpecialValue);
- public boolean addCokeOvenRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput, int aDuration, int aEUt);
-
-
- public boolean addCokeOvenRecipe(int aCircuit, ItemStack aInput2, FluidStack[] aFluidInputs, FluidStack[] aFluidOutputs, ItemStack[] aOutputs, int aDuration, int aEUt);
-
-
- public boolean addCokeOvenRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack[] aFluidInputs, FluidStack[] aFluidOutputs, ItemStack[] aOutputs, int aDuration, int aEUt);
-
-
- public boolean addFuel(ItemStack aInput1, ItemStack aOutput1, int aEU, int aType);
-
-
- /**
- * Adds a Matter Fabricator Recipe
- *
- * @param aFluidOutput = Output of the UU-Matter (not null, and respects StackSize)
- * @param aFluidInput = fluid Input (can be UU_Amp or null, and respects StackSize)
- * @param aDuration = Duration (must be >= 0)
- * @param aEUt = EU needed for heating up (must be >= 0)
- * @return true if the Recipe got added, otherwise false.
- */
- public boolean addMatterFabricatorRecipe(FluidStack aFluidInput, FluidStack aFluidOutput, int aDuration, int aEUt);
-
- /**
- * Adds a Matter Fabricator Recipe
- *
- * @param aItemInput = ItemStack Input, can be null I assume.
- * @param aFluidInput = fluid Input (can be UU_Amp or null, and respects StackSize)
- * @param aFluidOutput = Output of the UU-Matter (not null, and respects StackSize)
- * @param aDuration = Duration (must be >= 0)
- * @param aEUt = EU needed for heating up (must be >= 0)
- * @return true if the Recipe got added, otherwise false.
- */
- public boolean addMatterFabricatorRecipe(ItemStack aItemInput, FluidStack aFluidInput, FluidStack aFluidOutput, int aDuration, int aEUt);
-
-
-
-
- /**
- * Adds a Recipe for the Dehydrator. (up to 9 Outputs)
- *
- * @param aInput = Input itemstack (not null, and respects StackSize)
- * @param aFluidInput = fluid Input (can be UU_Amp or null, and respects StackSize)
- * @param aOutputItems = Itemstack[] (not null, and respects StackSize)
- * @param aDuration = Duration (must be >= 0)
- * @param aEUt = EU needed for heating up (must be >= 0)
- * @return true if the Recipe got added, otherwise false.
- */
-
- //public boolean addDehydratorRecipe(ItemStack aInput, FluidStack aFluid, ItemStack[] aOutputItems, int aDuration, int aEUt);
- /*public boolean addDehydratorRecipe(FluidStack aFluid, FluidStack aOutputFluid, ItemStack[] aOutputItems, int aDuration, int aEUt);*/
- /*public boolean addDehydratorRecipe(ItemStack aItemA, ItemStack aItemB, ItemStack[] aOutputItems, int aDuration, int aEUt);
+ /**
+ * Adds a Coke Oven Recipe
+ *
+ * @param aInput1 = first Input (not null, and respects StackSize)
+ * @param aInputb = second Input (can be null, and respects StackSize)
+ * @param aFluidOutput = Output of the Creosote (not null, and respects StackSize)
+ * @param aFluidInput = fluid Input (can be null, and respects StackSize)
+ * @param aOutput = Output of the Coal/coke (can be null, and respects StackSize)
+ * @param aDuration = Duration (must be >= 0)
+ * @param aEUt = EU needed for heating up (must be >= 0)
+ * @return true if the Recipe got added, otherwise false.
+ */
+ // public boolean addCokeOvenRecipe(boolean aOptimize, ItemStack[] aInputs, ItemStack[] aOutputs, Object aSpecial,
+ // FluidStack[] aFluidInputs, FluidStack[] aFluidOutputs, int aDuration, int aEUt, int aSpecialValue);
+ public boolean addCokeOvenRecipe(
+ ItemStack aInput1,
+ ItemStack aInput2,
+ FluidStack aFluidInput,
+ FluidStack aFluidOutput,
+ ItemStack aOutput,
+ int aDuration,
+ int aEUt);
+
+ public boolean addCokeOvenRecipe(
+ int aCircuit,
+ ItemStack aInput2,
+ FluidStack[] aFluidInputs,
+ FluidStack[] aFluidOutputs,
+ ItemStack[] aOutputs,
+ int aDuration,
+ int aEUt);
+
+ public boolean addCokeOvenRecipe(
+ ItemStack aInput1,
+ ItemStack aInput2,
+ FluidStack[] aFluidInputs,
+ FluidStack[] aFluidOutputs,
+ ItemStack[] aOutputs,
+ int aDuration,
+ int aEUt);
+
+ public boolean addFuel(ItemStack aInput1, ItemStack aOutput1, int aEU, int aType);
+
+ /**
+ * Adds a Matter Fabricator Recipe
+ *
+ * @param aFluidOutput = Output of the UU-Matter (not null, and respects StackSize)
+ * @param aFluidInput = fluid Input (can be UU_Amp or null, and respects StackSize)
+ * @param aDuration = Duration (must be >= 0)
+ * @param aEUt = EU needed for heating up (must be >= 0)
+ * @return true if the Recipe got added, otherwise false.
+ */
+ public boolean addMatterFabricatorRecipe(FluidStack aFluidInput, FluidStack aFluidOutput, int aDuration, int aEUt);
+
+ /**
+ * Adds a Matter Fabricator Recipe
+ *
+ * @param aItemInput = ItemStack Input, can be null I assume.
+ * @param aFluidInput = fluid Input (can be UU_Amp or null, and respects StackSize)
+ * @param aFluidOutput = Output of the UU-Matter (not null, and respects StackSize)
+ * @param aDuration = Duration (must be >= 0)
+ * @param aEUt = EU needed for heating up (must be >= 0)
+ * @return true if the Recipe got added, otherwise false.
+ */
+ public boolean addMatterFabricatorRecipe(
+ ItemStack aItemInput, FluidStack aFluidInput, FluidStack aFluidOutput, int aDuration, int aEUt);
+
+ /**
+ * Adds a Recipe for the Dehydrator. (up to 9 Outputs)
+ *
+ * @param aInput = Input itemstack (not null, and respects StackSize)
+ * @param aFluidInput = fluid Input (can be UU_Amp or null, and respects StackSize)
+ * @param aOutputItems = Itemstack[] (not null, and respects StackSize)
+ * @param aDuration = Duration (must be >= 0)
+ * @param aEUt = EU needed for heating up (must be >= 0)
+ * @return true if the Recipe got added, otherwise false.
+ */
+
+ // public boolean addDehydratorRecipe(ItemStack aInput, FluidStack aFluid, ItemStack[] aOutputItems, int aDuration,
+ // int aEUt);
+ /*public boolean addDehydratorRecipe(FluidStack aFluid, FluidStack aOutputFluid, ItemStack[] aOutputItems, int aDuration, int aEUt);*/
+ /*public boolean addDehydratorRecipe(ItemStack aItemA, ItemStack aItemB, ItemStack[] aOutputItems, int aDuration, int aEUt);
public boolean addDehydratorRecipe(ItemStack aItemA, ItemStack aItemB, FluidStack aFluid, ItemStack[] aOutputItems, FluidStack aOutputFluid, int aDuration, int aEUt);*/
- /**
- * Adds a Recipe for the Dehydrator. (up to 9 Outputs)
- *
- * @param aInput = ItemStack[] (not null, and respects StackSize)
- * @param aFluidInput = fluid Input (can be UU_Amp or null, and respects StackSize)
- * @param aFluidOutput = Output of the UU-Matter (not null, and respects StackSize)
- * @param aOutputItems = ItemStack[] (not null, and respects StackSize)
- * @param aChances = Output Change (can be == 0)
- * @param aDuration = Duration (must be >= 0)
- * @param aEUt = EU needed for heating up (must be >= 0)
- * @return true if the Recipe got added, otherwise false.
- */
- public boolean addDehydratorRecipe(ItemStack[] aInput, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack[] aOutputItems, int[] aChances, int aDuration, int aEUt);
-
-
- /**
- * Adds a Recipe for the Alloy Blast Smelter. (up to 9 Inputs)
- *
- * @param aInput = ItemStack[] (not null, and respects StackSize)
- * @param aFluidOutput = Output of the Molten Metal (not null, and respects StackSize)
- * @param aChances = Output Chance (can be == 0)
- * @param aDuration = Duration (must be >= 0)
- * @param aEUt = EU per tick needed for heating up (must be >= 0)
- * @return true if the Recipe got added, otherwise false.
- */
- public boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack aOutput, int aChance, int aDuration, int aEUt);
-
- /**
- * Adds a Recipe for the Alloy Blast Smelter. (up to 9 Inputs)
- *
- * @param aInput = ItemStack[] (not null, and respects StackSize)
- * @param aFluidInput = Input of a fluid (can be null, and respects StackSize)
- * @param aFluidOutput = Output of the Molten Metal (not null, and respects StackSize)
- * @param aChances = Output Chance (can be == 0)
- * @param aDuration = Duration (must be >= 0)
- * @param aEUt = EU per tick needed for heating up (must be >= 0)
- * @return true if the Recipe got added, otherwise false.
- */
- public boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack aInputFluid, FluidStack aOutput, int aChance, int aDuration, int aEUt);
-
- /**
- * Adds a Recipe for the Alloy Blast Smelter. (up to 9 Inputs)
- *
- * @param aInput = ItemStack[] (not null, and respects StackSize)
- * @param aFluidInput = Input of a fluid (can be null, and respects StackSize)
- * @param aFluidOutput = Output of the Molten Metal (not null, and respects StackSize)
- * @param aOutputStack = Item Output (Can be null)
- * @param aChances = Output Chance (can be == 0)
- * @param aDuration = Duration (must be >= 0)
- * @param aEUt = EU per tick needed for heating up (must be >= 0)
- * @return true if the Recipe got added, otherwise false.
- */
- public boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack aInputFluid, FluidStack aOutput, ItemStack[] aOutputStack, int[] aChance, int aDuration, int aEUt);
-
- public boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack aInputFluid, FluidStack aOutput, int aChance, int aDuration, int aEUt, int aSpecialValue);
-
- /**
- * Adds a Recipe for the LFTRr. (up to 9 Inputs)
- *
- * @param aInput = ItemStack[] (not null, and respects StackSize)
- * @param aFluidInput = Input of a fluid (can be null, and respects StackSize)
- * @param aFluidOutput = Output of the Molten Salts (not null, and respects StackSize)
- * @param aOutputStack = Item Output (Can be null)
- * @param aChances = Output Chance (can be == 0)
- * @param aDuration = Duration (must be >= 0)
- * @param aEUt = EU per tick needed for heating up (must be >= 0)
- * @param aSpecialValue = Power produced in EU/t per dynamo
- * @return true if the Recipe got added, otherwise false.
- */
- public boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack aInputFluid, FluidStack aOutput, ItemStack[] aOutputStack, int[] aChance, int aDuration, int aEUt, int aSpecialValue);
-
-
- public boolean addLFTRRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, int aDuration, int aEUt);
- public boolean addLFTRRecipe(ItemStack aInput1, FluidStack aInput2, ItemStack aOutput1, FluidStack aOutput2, int aDuration, int aEUt);
- public boolean addLFTRRecipe(FluidStack aInput1, FluidStack aInput2, FluidStack aOutput1, int aDuration, int aEUt);
-
-
- /**
- * Adds a custom Semifluid fuel for the GT++ SemiFluid Generators.
- * @param aFuelItem - A Fluidstack to be consumed.
- * @param aFuelValue - Fuel value in thousands (1 = 1000)
- * @return - Was the Fuel added?
- */
- public boolean addSemifluidFuel(FluidStack aFuelItem, int aFuelValue);
-
- /**
- * Adds a custom Semifluid fuel for the GT++ SemiFluid Generators.
- * @param aFuelItem - A Fluidstack to be consumed.
- * @param aFuelValue - Fuel value in thousands (1 = 1000)
- * @return - Was the Fuel added?
- */
- public boolean addSemifluidFuel(ItemStack aFuelItem, int aFuelValue);
-
- public boolean addFissionFuel(
- FluidStack aInput1, FluidStack aInput2, FluidStack aInput3,
- FluidStack aInput4, FluidStack aInput5, FluidStack aInput6,
- FluidStack aInput7, FluidStack aInput8, FluidStack aInput9,
- FluidStack aOutput1, FluidStack aOutput2,
- int aDuration, int aEUt);
-
- public boolean addFissionFuel(
- boolean aOptimise,
- FluidStack aInput1, FluidStack aInput2, FluidStack aInput3,
- FluidStack aInput4, FluidStack aInput5, FluidStack aInput6,
- FluidStack aInput7, FluidStack aInput8, FluidStack aInput9,
- FluidStack aOutput1, FluidStack aOutput2,
- int aDuration, int aEUt);
-
- public boolean addCyclotronRecipe(ItemStack aInput, FluidStack aFluidInput, ItemStack[] aOutputs,
- FluidStack aFluidOutput, int[] aChances, int aDuration, int aEUt, int aSpecialValue);
-
- boolean addCyclotronRecipe(ItemStack[] aInputs, FluidStack aFluidInput, ItemStack[] aOutput, FluidStack aFluidOutput,
- int[] aChances, int aDuration, int aEUt, int aSpecialValue);
-
- public boolean addMixerRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aInput3, ItemStack aInput4,
- FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4, int aDuration, int aEUt);
-
-
- /**
- * Adds a Recipe for the Machine Component Assembler. (up to 6 Inputs)
- *
- * @param aInputs = ItemStack[] (not null, and respects StackSize)
- * @param aFluidInput = Input of a fluid (can be null, and respects StackSize)
- * @param aOutput1 = Output ItemStack (not null, and respects StackSize)
- * @param aDuration = Duration (must be >= 0)
- * @param aEUt = EU per tick needed for heating up (must be >= 0)
- * @return true if the Recipe got added, otherwise false.
- */
- public boolean addComponentMakerRecipe(ItemStack[] aInputs, FluidStack aFluidInput, ItemStack aOutput1, int aDuration, int aEUt);
-
- public boolean addMultiblockCentrifugeRecipe(ItemStack[] aInputs, FluidStack[] aFluidInputs, FluidStack[] aFluidOutputs, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUtick, int aSpecial);
-
- public boolean addMultiblockElectrolyzerRecipe(ItemStack[] aInputs, FluidStack[] aFluidInputs, FluidStack[] aFluidOutputs, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUtick, int aSpecial);
-
- public boolean addAdvancedFreezerRecipe(ItemStack[] aInputs, FluidStack[] aFluidInputs, FluidStack[] aFluidOutputs, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUtick, int aSpecial);
-
-
- public boolean addAssemblerRecipeWithOreDict(Object aInput1, int aAmount1, Object aInput2, int aAmount2, ItemStack aOutput, int a1, int a2);
- public boolean addAssemblerRecipeWithOreDict(Object aInput1, int aAmount1, Object aInput2, int aAmount2, FluidStack aInputFluid, ItemStack aOutput, int a1, int a2);
-
- public boolean addSixSlotAssemblingRecipe(ItemStack[] aInputs, FluidStack aInputFluid, ItemStack aOutput1, int aDuration, int aEUt);
+ /**
+ * Adds a Recipe for the Dehydrator. (up to 9 Outputs)
+ *
+ * @param aInput = ItemStack[] (not null, and respects StackSize)
+ * @param aFluidInput = fluid Input (can be UU_Amp or null, and respects StackSize)
+ * @param aFluidOutput = Output of the UU-Matter (not null, and respects StackSize)
+ * @param aOutputItems = ItemStack[] (not null, and respects StackSize)
+ * @param aChances = Output Change (can be == 0)
+ * @param aDuration = Duration (must be >= 0)
+ * @param aEUt = EU needed for heating up (must be >= 0)
+ * @return true if the Recipe got added, otherwise false.
+ */
+ public boolean addDehydratorRecipe(
+ ItemStack[] aInput,
+ FluidStack aFluidInput,
+ FluidStack aFluidOutput,
+ ItemStack[] aOutputItems,
+ int[] aChances,
+ int aDuration,
+ int aEUt);
+
+ /**
+ * Adds a Recipe for the Alloy Blast Smelter. (up to 9 Inputs)
+ *
+ * @param aInput = ItemStack[] (not null, and respects StackSize)
+ * @param aFluidOutput = Output of the Molten Metal (not null, and respects StackSize)
+ * @param aChances = Output Chance (can be == 0)
+ * @param aDuration = Duration (must be >= 0)
+ * @param aEUt = EU per tick needed for heating up (must be >= 0)
+ * @return true if the Recipe got added, otherwise false.
+ */
+ public boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack aOutput, int aChance, int aDuration, int aEUt);
+
+ /**
+ * Adds a Recipe for the Alloy Blast Smelter. (up to 9 Inputs)
+ *
+ * @param aInput = ItemStack[] (not null, and respects StackSize)
+ * @param aFluidInput = Input of a fluid (can be null, and respects StackSize)
+ * @param aFluidOutput = Output of the Molten Metal (not null, and respects StackSize)
+ * @param aChances = Output Chance (can be == 0)
+ * @param aDuration = Duration (must be >= 0)
+ * @param aEUt = EU per tick needed for heating up (must be >= 0)
+ * @return true if the Recipe got added, otherwise false.
+ */
+ public boolean addBlastSmelterRecipe(
+ ItemStack[] aInput, FluidStack aInputFluid, FluidStack aOutput, int aChance, int aDuration, int aEUt);
+
+ /**
+ * Adds a Recipe for the Alloy Blast Smelter. (up to 9 Inputs)
+ *
+ * @param aInput = ItemStack[] (not null, and respects StackSize)
+ * @param aFluidInput = Input of a fluid (can be null, and respects StackSize)
+ * @param aFluidOutput = Output of the Molten Metal (not null, and respects StackSize)
+ * @param aOutputStack = Item Output (Can be null)
+ * @param aChances = Output Chance (can be == 0)
+ * @param aDuration = Duration (must be >= 0)
+ * @param aEUt = EU per tick needed for heating up (must be >= 0)
+ * @return true if the Recipe got added, otherwise false.
+ */
+ public boolean addBlastSmelterRecipe(
+ ItemStack[] aInput,
+ FluidStack aInputFluid,
+ FluidStack aOutput,
+ ItemStack[] aOutputStack,
+ int[] aChance,
+ int aDuration,
+ int aEUt);
+
+ public boolean addBlastSmelterRecipe(
+ ItemStack[] aInput,
+ FluidStack aInputFluid,
+ FluidStack aOutput,
+ int aChance,
+ int aDuration,
+ int aEUt,
+ int aSpecialValue);
+
+ /**
+ * Adds a Recipe for the LFTRr. (up to 9 Inputs)
+ *
+ * @param aInput = ItemStack[] (not null, and respects StackSize)
+ * @param aFluidInput = Input of a fluid (can be null, and respects StackSize)
+ * @param aFluidOutput = Output of the Molten Salts (not null, and respects StackSize)
+ * @param aOutputStack = Item Output (Can be null)
+ * @param aChances = Output Chance (can be == 0)
+ * @param aDuration = Duration (must be >= 0)
+ * @param aEUt = EU per tick needed for heating up (must be >= 0)
+ * @param aSpecialValue = Power produced in EU/t per dynamo
+ * @return true if the Recipe got added, otherwise false.
+ */
+ public boolean addBlastSmelterRecipe(
+ ItemStack[] aInput,
+ FluidStack aInputFluid,
+ FluidStack aOutput,
+ ItemStack[] aOutputStack,
+ int[] aChance,
+ int aDuration,
+ int aEUt,
+ int aSpecialValue);
+
+ public boolean addLFTRRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, int aDuration, int aEUt);
+
+ public boolean addLFTRRecipe(
+ ItemStack aInput1, FluidStack aInput2, ItemStack aOutput1, FluidStack aOutput2, int aDuration, int aEUt);
+
+ public boolean addLFTRRecipe(FluidStack aInput1, FluidStack aInput2, FluidStack aOutput1, int aDuration, int aEUt);
+
+ /**
+ * Adds a custom Semifluid fuel for the GT++ SemiFluid Generators.
+ * @param aFuelItem - A Fluidstack to be consumed.
+ * @param aFuelValue - Fuel value in thousands (1 = 1000)
+ * @return - Was the Fuel added?
+ */
+ public boolean addSemifluidFuel(FluidStack aFuelItem, int aFuelValue);
+
+ /**
+ * Adds a custom Semifluid fuel for the GT++ SemiFluid Generators.
+ * @param aFuelItem - A Fluidstack to be consumed.
+ * @param aFuelValue - Fuel value in thousands (1 = 1000)
+ * @return - Was the Fuel added?
+ */
+ public boolean addSemifluidFuel(ItemStack aFuelItem, int aFuelValue);
+
+ public boolean addFissionFuel(
+ FluidStack aInput1,
+ FluidStack aInput2,
+ FluidStack aInput3,
+ FluidStack aInput4,
+ FluidStack aInput5,
+ FluidStack aInput6,
+ FluidStack aInput7,
+ FluidStack aInput8,
+ FluidStack aInput9,
+ FluidStack aOutput1,
+ FluidStack aOutput2,
+ int aDuration,
+ int aEUt);
+
+ public boolean addFissionFuel(
+ boolean aOptimise,
+ FluidStack aInput1,
+ FluidStack aInput2,
+ FluidStack aInput3,
+ FluidStack aInput4,
+ FluidStack aInput5,
+ FluidStack aInput6,
+ FluidStack aInput7,
+ FluidStack aInput8,
+ FluidStack aInput9,
+ FluidStack aOutput1,
+ FluidStack aOutput2,
+ int aDuration,
+ int aEUt);
+
+ public boolean addCyclotronRecipe(
+ ItemStack aInput,
+ FluidStack aFluidInput,
+ ItemStack[] aOutputs,
+ FluidStack aFluidOutput,
+ int[] aChances,
+ int aDuration,
+ int aEUt,
+ int aSpecialValue);
+
+ boolean addCyclotronRecipe(
+ ItemStack[] aInputs,
+ FluidStack aFluidInput,
+ ItemStack[] aOutput,
+ FluidStack aFluidOutput,
+ int[] aChances,
+ int aDuration,
+ int aEUt,
+ int aSpecialValue);
+
+ public boolean addMixerRecipe(
+ ItemStack aInput1,
+ ItemStack aInput2,
+ ItemStack aInput3,
+ ItemStack aInput4,
+ FluidStack aFluidInput,
+ FluidStack aFluidOutput,
+ ItemStack aOutput1,
+ ItemStack aOutput2,
+ ItemStack aOutput3,
+ ItemStack aOutput4,
+ int aDuration,
+ int aEUt);
+
+ /**
+ * Adds a Recipe for the Machine Component Assembler. (up to 6 Inputs)
+ *
+ * @param aInputs = ItemStack[] (not null, and respects StackSize)
+ * @param aFluidInput = Input of a fluid (can be null, and respects StackSize)
+ * @param aOutput1 = Output ItemStack (not null, and respects StackSize)
+ * @param aDuration = Duration (must be >= 0)
+ * @param aEUt = EU per tick needed for heating up (must be >= 0)
+ * @return true if the Recipe got added, otherwise false.
+ */
+ public boolean addComponentMakerRecipe(
+ ItemStack[] aInputs, FluidStack aFluidInput, ItemStack aOutput1, int aDuration, int aEUt);
+
+ public boolean addMultiblockCentrifugeRecipe(
+ ItemStack[] aInputs,
+ FluidStack[] aFluidInputs,
+ FluidStack[] aFluidOutputs,
+ ItemStack[] aOutputs,
+ int[] aChances,
+ int aDuration,
+ int aEUtick,
+ int aSpecial);
+
+ public boolean addMultiblockElectrolyzerRecipe(
+ ItemStack[] aInputs,
+ FluidStack[] aFluidInputs,
+ FluidStack[] aFluidOutputs,
+ ItemStack[] aOutputs,
+ int[] aChances,
+ int aDuration,
+ int aEUtick,
+ int aSpecial);
+
+ public boolean addAdvancedFreezerRecipe(
+ ItemStack[] aInputs,
+ FluidStack[] aFluidInputs,
+ FluidStack[] aFluidOutputs,
+ ItemStack[] aOutputs,
+ int[] aChances,
+ int aDuration,
+ int aEUtick,
+ int aSpecial);
+
+ public boolean addAssemblerRecipeWithOreDict(
+ Object aInput1, int aAmount1, Object aInput2, int aAmount2, ItemStack aOutput, int a1, int a2);
+
+ public boolean addAssemblerRecipeWithOreDict(
+ Object aInput1,
+ int aAmount1,
+ Object aInput2,
+ int aAmount2,
+ FluidStack aInputFluid,
+ ItemStack aOutput,
+ int a1,
+ int a2);
+
+ public boolean addSixSlotAssemblingRecipe(
+ ItemStack[] aInputs, FluidStack aInputFluid, ItemStack aOutput1, int aDuration, int aEUt);
/**
* Adds an Assemblyline Recipe
*
@@ -223,8 +345,15 @@ public interface IGregtech_RecipeAdder {
* @param aDuration must be > 0
* @param aEUt should be > 0
*/
- public boolean addAssemblylineRecipe(ItemStack aResearchItem, int aResearchTime, ItemStack[] aInputs, FluidStack[] aFluidInputs, ItemStack aOutput, int aDuration, int aEUt);
-
+ public boolean addAssemblylineRecipe(
+ ItemStack aResearchItem,
+ int aResearchTime,
+ ItemStack[] aInputs,
+ FluidStack[] aFluidInputs,
+ ItemStack aOutput,
+ int aDuration,
+ int aEUt);
+
/**
* Adds a Assemblyline Recipe
*
@@ -232,35 +361,91 @@ public interface IGregtech_RecipeAdder {
* ItemStack[] for multiple equivalent items;
* {OreDict, amount} for oredict.
*/
- boolean addAssemblylineRecipe(ItemStack aResearchItem, int aResearchTime, Object[] aInputs, FluidStack[] aFluidInputs, ItemStack aOutput1, int aDuration, int aEUt);
+ boolean addAssemblylineRecipe(
+ ItemStack aResearchItem,
+ int aResearchTime,
+ Object[] aInputs,
+ FluidStack[] aFluidInputs,
+ ItemStack aOutput1,
+ int aDuration,
+ int aEUt);
+
+ public boolean addChemicalRecipe(
+ ItemStack input1,
+ ItemStack input2,
+ FluidStack inputFluid,
+ FluidStack outputFluid,
+ ItemStack output,
+ int time,
+ int eu);
+
+ public boolean addChemicalRecipe(
+ ItemStack input1,
+ ItemStack input2,
+ FluidStack inputFluid,
+ FluidStack outputFluid,
+ ItemStack output,
+ Object object,
+ int time,
+ int eu);
+
+ public boolean addChemicalRecipe(
+ ItemStack input1,
+ ItemStack input2,
+ FluidStack inputFluid,
+ FluidStack outputFluid,
+ ItemStack output,
+ ItemStack object,
+ int time);
+
+ public boolean addChemicalRecipe(
+ ItemStack input1,
+ ItemStack input2,
+ int aCircuit,
+ FluidStack inputFluid,
+ FluidStack outputFluid,
+ ItemStack output,
+ ItemStack output2,
+ int time,
+ int eu);
+
+ public boolean addMultiblockChemicalRecipe(
+ ItemStack[] itemStacks,
+ FluidStack[] fluidStacks,
+ FluidStack[] fluidStacks2,
+ ItemStack[] outputs,
+ int time,
+ int eu);
-
- public boolean addChemicalRecipe(ItemStack input1, ItemStack input2, FluidStack inputFluid, FluidStack outputFluid, ItemStack output, int time, int eu);
- public boolean addChemicalRecipe(ItemStack input1, ItemStack input2, FluidStack inputFluid, FluidStack outputFluid, ItemStack output, Object object, int time, int eu);
- public boolean addChemicalRecipe(ItemStack input1, ItemStack input2, FluidStack inputFluid, FluidStack outputFluid, ItemStack output, ItemStack object, int time);
- public boolean addChemicalRecipe(ItemStack input1, ItemStack input2, int aCircuit, FluidStack inputFluid, FluidStack outputFluid, ItemStack output, ItemStack output2, int time, int eu);
+ public boolean addCompressorRecipe(ItemStack aInput1, ItemStack aOutput1, int aDuration, int aEUt);
- public boolean addMultiblockChemicalRecipe(ItemStack[] itemStacks, FluidStack[] fluidStacks, FluidStack[] fluidStacks2, ItemStack[] outputs, int time, int eu);
+ public boolean addBrewingRecipe(
+ ItemStack aIngredient, FluidStack aInput, FluidStack aOutput, int aTime, int aEu, boolean aHidden);
- public boolean addCompressorRecipe(ItemStack aInput1, ItemStack aOutput1, int aDuration, int aEUt);
+ public boolean addBrewingRecipe(
+ int aCircuit, FluidStack aInput, FluidStack aOutput, int aTime, int aEu, boolean aHidden);
+
+ public boolean addSmeltingAndAlloySmeltingRecipe(ItemStack aDust, ItemStack aOutput);
+
+ public boolean addFluidExtractionRecipe(ItemStack input, FluidStack output, int aTime, int aEu);
+
+ public boolean addFluidExtractionRecipe(
+ ItemStack aContainer, ItemStack aFullContainer, FluidStack rFluidOut, int aTime, int aEu);
- public boolean addBrewingRecipe(ItemStack aIngredient, FluidStack aInput, FluidStack aOutput, int aTime, int aEu, boolean aHidden);
-
- public boolean addBrewingRecipe(int aCircuit, FluidStack aInput, FluidStack aOutput, int aTime, int aEu, boolean aHidden);
+ public boolean addFluidCannerRecipe(ItemStack aContainer, ItemStack aFullContainer, FluidStack rFluidIn);
- public boolean addSmeltingAndAlloySmeltingRecipe(ItemStack aDust, ItemStack aOutput);
+ public boolean addFluidCannerRecipe(
+ ItemStack aContainer, ItemStack aFullContainer, FluidStack rFluidIn, FluidStack rFluidOut);
- public boolean addFluidExtractionRecipe(ItemStack input, FluidStack output, int aTime, int aEu);
-
- public boolean addFluidExtractionRecipe(ItemStack aContainer, ItemStack aFullContainer, FluidStack rFluidOut, int aTime, int aEu);
+ public boolean addFluidCannerRecipe(
+ ItemStack aContainer,
+ ItemStack aFullContainer,
+ FluidStack rFluidIn,
+ FluidStack rFluidOut,
+ int aTime,
+ int aEu);
- public boolean addFluidCannerRecipe(ItemStack aContainer, ItemStack aFullContainer, FluidStack rFluidIn);
-
- public boolean addFluidCannerRecipe(ItemStack aContainer, ItemStack aFullContainer, FluidStack rFluidIn, FluidStack rFluidOut);
-
- public boolean addFluidCannerRecipe(ItemStack aContainer, ItemStack aFullContainer, FluidStack rFluidIn, FluidStack rFluidOut, int aTime, int aEu);
-
- /**
+ /**
* Adds a Fusion reactor Recipe
*
* @param aInput1 = first Input (not null, and respects StackSize)
@@ -269,9 +454,15 @@ public interface IGregtech_RecipeAdder {
* @param aFusionDurationInTicks = How many ticks the Fusion lasts (must be > 0)
* @param aEu = The EU generated per Tick (can even be negative!)
* @param aSpecial = EU needed for heating the Reactor up (must be >= 0)
- */
- public boolean addFusionReactorRecipe(ItemStack aInputStackA, ItemStack aInputStackB, FluidStack plasma, int aFusionDurationInTicks, int aEu, int aSpecial);
- /**
+ */
+ public boolean addFusionReactorRecipe(
+ ItemStack aInputStackA,
+ ItemStack aInputStackB,
+ FluidStack plasma,
+ int aFusionDurationInTicks,
+ int aEu,
+ int aSpecial);
+ /**
* Adds a Fusion reactor Recipe
*
* @param aInput1 = first Input (not null, and respects StackSize)
@@ -281,9 +472,16 @@ public interface IGregtech_RecipeAdder {
* @param aFusionDurationInTicks = How many ticks the Fusion lasts (must be > 0)
* @param aEu = The EU generated per Tick (can even be negative!)
* @param aSpecial = EU needed for heating the Reactor up (must be >= 0)
- */
- public boolean addFusionReactorRecipe(FluidStack aInputStackA, FluidStack aInputStackB, FluidStack plasma, int aOutputChance, int aFusionDurationInTicks, int aEu, int aSpecial);
- /**
+ */
+ public boolean addFusionReactorRecipe(
+ FluidStack aInputStackA,
+ FluidStack aInputStackB,
+ FluidStack plasma,
+ int aOutputChance,
+ int aFusionDurationInTicks,
+ int aEu,
+ int aSpecial);
+ /**
* Adds a Fusion reactor Recipe
*
* @param aInput1 = first Input (not null, and respects StackSize)
@@ -293,54 +491,145 @@ public interface IGregtech_RecipeAdder {
* @param aFusionDurationInTicks = How many ticks the Fusion lasts (must be > 0)
* @param aEu = The EU generated per Tick (can even be negative!)
* @param aSpecial = EU needed for heating the Reactor up (must be >= 0)
- */
- public boolean addFusionReactorRecipe(ItemStack aInputStackA, ItemStack aInputStackB, FluidStack plasma, int aOutputChance, int aFusionDurationInTicks, int aEu, int aSpecial);
-
-
- public boolean addVacuumFurnaceRecipe(ItemStack aInput1, ItemStack aInput2,
- FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput1,
- ItemStack aOutput2, int aDuration, int aEUt, int aLevel);
-
- public boolean addVacuumFurnaceRecipe(ItemStack[] aInputs, FluidStack[] aFluidInputs, ItemStack[] aOutputs, FluidStack[] aFluidOutputs, int aDuration, int aEUt, int aLevel);
-
- public boolean addUvLaserRecipe(ItemStack aInput1, ItemStack aOutput, int time, long eu);
- public boolean addIrLaserRecipe(ItemStack aInput1, ItemStack aOutput, int time, long eu);
-
- public boolean addChemicalPlantRecipe(ItemStack[] aInputs, FluidStack[] aInputFluids, ItemStack[] aOutputs, FluidStack[] aFluidOutputs, int time, long eu, int aTier);
- public boolean addChemicalPlantRecipe(ItemStack[] aInputs, FluidStack[] aInputFluids, ItemStack[] aOutputs, FluidStack[] aFluidOutputs, int[] aChances, int time, long eu, int aTier);
-
- public boolean addBlastRecipe(ItemStack[] aInputs, FluidStack[] aInputFluids, ItemStack[] aOutputs, FluidStack[] aFluidOutputs, int time, long eu, int aHeat);
-
- public boolean addPyrolyseRecipe(ItemStack aInput, FluidStack aFluidInput, int intCircuit, ItemStack aOutput, FluidStack aFluidOutput, int aDuration, int aEUt);
-
- public boolean addExtractorRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEUt);
-
- public boolean addExtractorRecipe(ItemStack aInput, ItemStack aOutput, int aChance, int aDuration, int aEUt);
-
- public boolean addDistilleryRecipe(ItemStack aCircuit, FluidStack aInput, FluidStack aOutput, ItemStack aSolidOutput, int aDuration, int aEUt, boolean aHidden);
-
- public boolean addPulverisationRecipe(final ItemStack aInput, ItemStack aOutput1, ItemStack aOutput2, final ItemStack aOutput3);
-
- public boolean addMillingRecipe(Materials aMat, int aEU);
- public boolean addMillingRecipe(Material aMat, int aEU);
-
- public boolean addFlotationRecipe(Materials aMat, ItemStack aXanthate, FluidStack[] aInputFluids, FluidStack[] aOutputFluids, int aTime, int aEU);
- public boolean addFlotationRecipe(Material aMat, ItemStack aX