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author | miozune <miozune@gmail.com> | 2023-02-05 19:28:32 +0900 |
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committer | GitHub <noreply@github.com> | 2023-02-05 11:28:32 +0100 |
commit | 93d1e6e1351937b1a328b537e3cdc3446b351cc3 (patch) | |
tree | 0da501ced2dfe9e2561e5cf9e4e0bb339211967d /src/main/java/gtPlusPlus/xmod/gregtech/api/interfaces | |
parent | bb9da48b9975cb27e3b7c538bff2853a34b36fcd (diff) | |
download | GT5-Unofficial-93d1e6e1351937b1a328b537e3cdc3446b351cc3.tar.gz GT5-Unofficial-93d1e6e1351937b1a328b537e3cdc3446b351cc3.tar.bz2 GT5-Unofficial-93d1e6e1351937b1a328b537e3cdc3446b351cc3.zip |
Cleanup recipe adder (#530)
* Cleanup recipe adder
* Remove redundant public
* consistent returns
Diffstat (limited to 'src/main/java/gtPlusPlus/xmod/gregtech/api/interfaces')
-rw-r--r-- | src/main/java/gtPlusPlus/xmod/gregtech/api/interfaces/internal/IGregtech_RecipeAdder.java | 315 |
1 files changed, 108 insertions, 207 deletions
diff --git a/src/main/java/gtPlusPlus/xmod/gregtech/api/interfaces/internal/IGregtech_RecipeAdder.java b/src/main/java/gtPlusPlus/xmod/gregtech/api/interfaces/internal/IGregtech_RecipeAdder.java index 094e151fc8..680206596b 100644 --- a/src/main/java/gtPlusPlus/xmod/gregtech/api/interfaces/internal/IGregtech_RecipeAdder.java +++ b/src/main/java/gtPlusPlus/xmod/gregtech/api/interfaces/internal/IGregtech_RecipeAdder.java @@ -6,13 +6,14 @@ import net.minecraftforge.fluids.FluidStack; import gregtech.api.enums.Materials; import gtPlusPlus.core.material.Material; +@SuppressWarnings("UnusedReturnValue") public interface IGregtech_RecipeAdder { /** * Adds a Coke Oven Recipe * * @param aInput1 = first Input (not null, and respects StackSize) - * @param aInputb = second Input (can be null, and respects StackSize) + * @param aInput2 = second Input (can be null, and respects StackSize) * @param aFluidOutput = Output of the Creosote (not null, and respects StackSize) * @param aFluidInput = fluid Input (can be null, and respects StackSize) * @param aOutput = Output of the Coal/coke (can be null, and respects StackSize) @@ -20,19 +21,15 @@ public interface IGregtech_RecipeAdder { * @param aEUt = EU needed for heating up (must be >= 0) * @return true if the Recipe got added, otherwise false. */ - // public boolean addCokeOvenRecipe(boolean aOptimize, ItemStack[] aInputs, ItemStack[] aOutputs, Object aSpecial, - // FluidStack[] aFluidInputs, FluidStack[] aFluidOutputs, int aDuration, int aEUt, int aSpecialValue); - public boolean addCokeOvenRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, - FluidStack aFluidOutput, ItemStack aOutput, int aDuration, int aEUt); + boolean addCokeOvenRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput, + ItemStack aOutput, int aDuration, int aEUt); - public boolean addCokeOvenRecipe(int aCircuit, ItemStack aInput2, FluidStack[] aFluidInputs, - FluidStack[] aFluidOutputs, ItemStack[] aOutputs, int aDuration, int aEUt); + boolean addCokeOvenRecipe(int aCircuit, ItemStack aInput2, FluidStack[] aFluidInputs, FluidStack[] aFluidOutputs, + ItemStack[] aOutputs, int aDuration, int aEUt); - public boolean addCokeOvenRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack[] aFluidInputs, + boolean addCokeOvenRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack[] aFluidInputs, FluidStack[] aFluidOutputs, ItemStack[] aOutputs, int aDuration, int aEUt); - public boolean addFuel(ItemStack aInput1, ItemStack aOutput1, int aEU, int aType); - /** * Adds a Matter Fabricator Recipe * @@ -42,43 +39,7 @@ public interface IGregtech_RecipeAdder { * @param aEUt = EU needed for heating up (must be >= 0) * @return true if the Recipe got added, otherwise false. */ - public boolean addMatterFabricatorRecipe(FluidStack aFluidInput, FluidStack aFluidOutput, int aDuration, int aEUt); - - /** - * Adds a Matter Fabricator Recipe - * - * @param aItemInput = ItemStack Input, can be null I assume. - * @param aFluidInput = fluid Input (can be UU_Amp or null, and respects StackSize) - * @param aFluidOutput = Output of the UU-Matter (not null, and respects StackSize) - * @param aDuration = Duration (must be >= 0) - * @param aEUt = EU needed for heating up (must be >= 0) - * @return true if the Recipe got added, otherwise false. - */ - public boolean addMatterFabricatorRecipe(ItemStack aItemInput, FluidStack aFluidInput, FluidStack aFluidOutput, - int aDuration, int aEUt); - - /** - * Adds a Recipe for the Dehydrator. (up to 9 Outputs) - * - * @param aInput = Input itemstack (not null, and respects StackSize) - * @param aFluidInput = fluid Input (can be UU_Amp or null, and respects StackSize) - * @param aOutputItems = Itemstack[] (not null, and respects StackSize) - * @param aDuration = Duration (must be >= 0) - * @param aEUt = EU needed for heating up (must be >= 0) - * @return true if the Recipe got added, otherwise false. - */ - - // public boolean addDehydratorRecipe(ItemStack aInput, FluidStack aFluid, ItemStack[] aOutputItems, int aDuration, - // int aEUt); - /* - * public boolean addDehydratorRecipe(FluidStack aFluid, FluidStack aOutputFluid, ItemStack[] aOutputItems, int - * aDuration, int aEUt); - */ - /* - * public boolean addDehydratorRecipe(ItemStack aItemA, ItemStack aItemB, ItemStack[] aOutputItems, int aDuration, - * int aEUt); public boolean addDehydratorRecipe(ItemStack aItemA, ItemStack aItemB, FluidStack aFluid, ItemStack[] - * aOutputItems, FluidStack aOutputFluid, int aDuration, int aEUt); - */ + boolean addMatterFabricatorRecipe(FluidStack aFluidInput, FluidStack aFluidOutput, int aDuration, int aEUt); /** * Adds a Recipe for the Dehydrator. (up to 9 Outputs) @@ -92,68 +53,68 @@ public interface IGregtech_RecipeAdder { * @param aEUt = EU needed for heating up (must be >= 0) * @return true if the Recipe got added, otherwise false. */ - public boolean addDehydratorRecipe(ItemStack[] aInput, FluidStack aFluidInput, FluidStack aFluidOutput, + boolean addDehydratorRecipe(ItemStack[] aInput, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack[] aOutputItems, int[] aChances, int aDuration, int aEUt); /** * Adds a Recipe for the Alloy Blast Smelter. (up to 9 Inputs) * - * @param aInput = ItemStack[] (not null, and respects StackSize) - * @param aFluidOutput = Output of the Molten Metal (not null, and respects StackSize) - * @param aChances = Output Chance (can be == 0) - * @param aDuration = Duration (must be >= 0) - * @param aEUt = EU per tick needed for heating up (must be >= 0) + * @param aInput = ItemStack[] (not null, and respects StackSize) + * @param aOutput = Output of the Molten Metal (not null, and respects StackSize) + * @param aChance = Output Chance (can be == 0) + * @param aDuration = Duration (must be >= 0) + * @param aEUt = EU per tick needed for heating up (must be >= 0) * @return true if the Recipe got added, otherwise false. */ - public boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack aOutput, int aChance, int aDuration, int aEUt); + boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack aOutput, int aChance, int aDuration, int aEUt); /** * Adds a Recipe for the Alloy Blast Smelter. (up to 9 Inputs) * - * @param aInput = ItemStack[] (not null, and respects StackSize) - * @param aFluidInput = Input of a fluid (can be null, and respects StackSize) - * @param aFluidOutput = Output of the Molten Metal (not null, and respects StackSize) - * @param aChances = Output Chance (can be == 0) - * @param aDuration = Duration (must be >= 0) - * @param aEUt = EU per tick needed for heating up (must be >= 0) + * @param aInput = ItemStack[] (not null, and respects StackSize) + * @param aInputFluid = Input of a fluid (can be null, and respects StackSize) + * @param aOutput = Output of the Molten Metal (not null, and respects StackSize) + * @param aChance = Output Chance (can be == 0) + * @param aDuration = Duration (must be >= 0) + * @param aEUt = EU per tick needed for heating up (must be >= 0) * @return true if the Recipe got added, otherwise false. */ - public boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack aInputFluid, FluidStack aOutput, int aChance, + boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack aInputFluid, FluidStack aOutput, int aChance, int aDuration, int aEUt); /** * Adds a Recipe for the Alloy Blast Smelter. (up to 9 Inputs, More than 1 Fluids) * - * @param aInput = ItemStack[] (not null, and respects StackSize) - * @param aFluidInput = FluidStack[] (can be null, and respects StackSize) - * @param aFluidOutput = Output of the Molten Metal (not null, and respects StackSize) - * @param aChances = Output Chance (can be == 0) - * @param aDuration = Duration (must be >= 0) - * @param aEUt = EU per tick needed for heating up (must be >= 0) + * @param aInput = ItemStack[] (not null, and respects StackSize) + * @param aInputFluid = FluidStack[] (can be null, and respects StackSize) + * @param aOutput = Output of the Molten Metal (not null, and respects StackSize) + * @param aChance = Output Chance (can be == 0) + * @param aDuration = Duration (must be >= 0) + * @param aEUt = EU per tick needed for heating up (must be >= 0) * @return true if the Recipe got added, otherwise false. */ - public boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack[] aInputFluid, FluidStack aOutput, int aChance, + boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack[] aInputFluid, FluidStack aOutput, int aChance, int aDuration, int aEUt); /** * Adds a Recipe for the Alloy Blast Smelter. (up to 9 Inputs) * * @param aInput = ItemStack[] (not null, and respects StackSize) - * @param aFluidInput = Input of a fluid (can be null, and respects StackSize) - * @param aFluidOutput = Output of the Molten Metal (not null, and respects StackSize) + * @param aInputFluid = Input of a fluid (can be null, and respects StackSize) + * @param aOutput = Output of the Molten Metal (not null, and respects StackSize) * @param aOutputStack = Item Output (Can be null) - * @param aChances = Output Chance (can be == 0) + * @param aChance = Output Chance (can be == 0) * @param aDuration = Duration (must be >= 0) * @param aEUt = EU per tick needed for heating up (must be >= 0) * @return true if the Recipe got added, otherwise false. */ - public boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack aInputFluid, FluidStack aOutput, + boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack aInputFluid, FluidStack aOutput, ItemStack[] aOutputStack, int[] aChance, int aDuration, int aEUt); - public boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack aInputFluid, FluidStack aOutput, int aChance, + boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack aInputFluid, FluidStack aOutput, int aChance, int aDuration, int aEUt, int aSpecialValue); - public boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack aInputFluid, FluidStack aOutput, + boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack aInputFluid, FluidStack aOutput, ItemStack[] aOutputStack, int[] aChance, int aDuration, int aEUt, int aSpecialValue, boolean aOptimizeRecipe); @@ -161,21 +122,21 @@ public interface IGregtech_RecipeAdder { * Adds a Recipe for the Alloy Blast Smelter. (up to 9 Inputs, More than 1 fluids) * * @param aInput = ItemStack[] (not null, and respects StackSize) - * @param aFluidInput = FluidStack[] (can be null, and respects StackSize) - * @param aFluidOutput = Output of the Molten Metal (not null, and respects StackSize) + * @param aInputFluid = FluidStack[] (can be null, and respects StackSize) + * @param aOutput = Output of the Molten Metal (not null, and respects StackSize) * @param aOutputStack = Item Output (Can be null) - * @param aChances = Output Chance (can be == 0) + * @param aChance = Output Chance (can be == 0) * @param aDuration = Duration (must be >= 0) * @param aEUt = EU per tick needed for heating up (must be >= 0) * @return true if the Recipe got added, otherwise false. */ - public boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack[] aInputFluid, FluidStack aOutput, + boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack[] aInputFluid, FluidStack aOutput, ItemStack[] aOutputStack, int[] aChance, int aDuration, int aEUt); - public boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack[] aInputFluid, FluidStack aOutput, int aChance, + boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack[] aInputFluid, FluidStack aOutput, int aChance, int aDuration, int aEUt, int aSpecialValue); - public boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack[] aInputFluid, FluidStack aOutput, + boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack[] aInputFluid, FluidStack aOutput, ItemStack[] aOutputStack, int[] aChance, int aDuration, int aEUt, int aSpecialValue, boolean aOptimizeRecipe); @@ -183,16 +144,16 @@ public interface IGregtech_RecipeAdder { * Adds a Recipe for the LFTRr. (up to 9 Inputs) * * @param aInput = ItemStack[] (not null, and respects StackSize) - * @param aFluidInput = Input of a fluid (can be null, and respects StackSize) - * @param aFluidOutput = Output of the Molten Salts (not null, and respects StackSize) + * @param aInputFluid = Input of a fluid (can be null, and respects StackSize) + * @param aOutput = Output of the Molten Salts (not null, and respects StackSize) * @param aOutputStack = Item Output (Can be null) - * @param aChances = Output Chance (can be == 0) + * @param aChance = Output Chance (can be == 0) * @param aDuration = Duration (must be >= 0) * @param aEUt = EU per tick needed for heating up (must be >= 0) * @param aSpecialValue = Power produced in EU/t per dynamo * @return true if the Recipe got added, otherwise false. */ - public boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack aInputFluid, FluidStack aOutput, + boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack aInputFluid, FluidStack aOutput, ItemStack[] aOutputStack, int[] aChance, int aDuration, int aEUt, int aSpecialValue); /** @@ -200,32 +161,25 @@ public interface IGregtech_RecipeAdder { * * **/ - public boolean addQuantumTransformerRecipe(ItemStack[] aInput, FluidStack[] aFluidInput, FluidStack[] aFluidOutput, + boolean addQuantumTransformerRecipe(ItemStack[] aInput, FluidStack[] aFluidInput, FluidStack[] aFluidOutput, ItemStack[] aOutputStack, int[] aChances, int aDuration, int aEUt, int aSpecialValue); /** * Adds a Recipe for the LFTRr. (up to 9 Inputs, More than 1 fluids) * * @param aInput = ItemStack[] (not null, and respects StackSize) - * @param aFluidInput = FluidStack[] (can be null, and respects StackSize) - * @param aFluidOutput = Output of the Molten Salts (not null, and respects StackSize) + * @param aInputFluid = FluidStack[] (can be null, and respects StackSize) + * @param aOutput = Output of the Molten Salts (not null, and respects StackSize) * @param aOutputStack = Item Output (Can be null) - * @param aChances = Output Chance (can be == 0) + * @param aChance = Output Chance (can be == 0) * @param aDuration = Duration (must be >= 0) * @param aEUt = EU per tick needed for heating up (must be >= 0) * @param aSpecialValue = Power produced in EU/t per dynamo * @return true if the Recipe got added, otherwise false. */ - public boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack[] aInputFluid, FluidStack aOutput, + boolean addBlastSmelterRecipe(ItemStack[] aInput, FluidStack[] aInputFluid, FluidStack aOutput, ItemStack[] aOutputStack, int[] aChance, int aDuration, int aEUt, int aSpecialValue); - public boolean addLFTRRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aOutput1, int aDuration, int aEUt); - - public boolean addLFTRRecipe(ItemStack aInput1, FluidStack aInput2, ItemStack aOutput1, FluidStack aOutput2, - int aDuration, int aEUt); - - public boolean addLFTRRecipe(FluidStack aInput1, FluidStack aInput2, FluidStack aOutput1, int aDuration, int aEUt); - /** * Adds a custom Semifluid fuel for the GT++ SemiFluid Generators. * @@ -233,7 +187,7 @@ public interface IGregtech_RecipeAdder { * @param aFuelValue - Fuel value in thousands (1 = 1000) * @return - Was the Fuel added? */ - public boolean addSemifluidFuel(FluidStack aFuelItem, int aFuelValue); + boolean addSemifluidFuel(FluidStack aFuelItem, int aFuelValue); /** * Adds a custom Semifluid fuel for the GT++ SemiFluid Generators. @@ -242,23 +196,23 @@ public interface IGregtech_RecipeAdder { * @param aFuelValue - Fuel value in thousands (1 = 1000) * @return - Was the Fuel added? */ - public boolean addSemifluidFuel(ItemStack aFuelItem, int aFuelValue); + boolean addSemifluidFuel(ItemStack aFuelItem, int aFuelValue); - public boolean addFissionFuel(FluidStack aInput1, FluidStack aInput2, FluidStack aInput3, FluidStack aInput4, + boolean addFissionFuel(FluidStack aInput1, FluidStack aInput2, FluidStack aInput3, FluidStack aInput4, FluidStack aInput5, FluidStack aInput6, FluidStack aInput7, FluidStack aInput8, FluidStack aInput9, FluidStack aOutput1, FluidStack aOutput2, int aDuration, int aEUt); - public boolean addFissionFuel(boolean aOptimise, FluidStack aInput1, FluidStack aInput2, FluidStack aInput3, + boolean addFissionFuel(boolean aOptimise, FluidStack aInput1, FluidStack aInput2, FluidStack aInput3, FluidStack aInput4, FluidStack aInput5, FluidStack aInput6, FluidStack aInput7, FluidStack aInput8, FluidStack aInput9, FluidStack aOutput1, FluidStack aOutput2, int aDuration, int aEUt); - public boolean addCyclotronRecipe(ItemStack aInput, FluidStack aFluidInput, ItemStack[] aOutputs, - FluidStack aFluidOutput, int[] aChances, int aDuration, int aEUt, int aSpecialValue); + boolean addCyclotronRecipe(ItemStack aInput, FluidStack aFluidInput, ItemStack[] aOutputs, FluidStack aFluidOutput, + int[] aChances, int aDuration, int aEUt, int aSpecialValue); boolean addCyclotronRecipe(ItemStack[] aInputs, FluidStack aFluidInput, ItemStack[] aOutput, FluidStack aFluidOutput, int[] aChances, int aDuration, int aEUt, int aSpecialValue); - public boolean addMixerRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aInput3, ItemStack aInput4, + boolean addMixerRecipe(ItemStack aInput1, ItemStack aInput2, ItemStack aInput3, ItemStack aInput4, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput1, ItemStack aOutput2, ItemStack aOutput3, ItemStack aOutput4, int aDuration, int aEUt); @@ -272,37 +226,31 @@ public interface IGregtech_RecipeAdder { * @param aEUt = EU per tick needed for heating up (must be >= 0) * @return true if the Recipe got added, otherwise false. */ - public boolean addComponentMakerRecipe(ItemStack[] aInputs, FluidStack aFluidInput, ItemStack aOutput1, - int aDuration, int aEUt); - - public boolean addMultiblockCentrifugeRecipe(ItemStack[] aInputs, FluidStack[] aFluidInputs, - FluidStack[] aFluidOutputs, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUtick, int aSpecial); - - public boolean addMultiblockElectrolyzerRecipe(ItemStack[] aInputs, FluidStack[] aFluidInputs, - FluidStack[] aFluidOutputs, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUtick, int aSpecial); + boolean addComponentMakerRecipe(ItemStack[] aInputs, FluidStack aFluidInput, ItemStack aOutput1, int aDuration, + int aEUt); - public boolean addAdvancedFreezerRecipe(ItemStack[] aInputs, FluidStack[] aFluidInputs, FluidStack[] aFluidOutputs, + boolean addMultiblockCentrifugeRecipe(ItemStack[] aInputs, FluidStack[] aFluidInputs, FluidStack[] aFluidOutputs, ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUtick, int aSpecial); - public boolean addAssemblerRecipeWithOreDict(Object aInput1, int aAmount1, Object aInput2, int aAmount2, - ItemStack aOutput, int a1, int a2); + boolean addMultiblockElectrolyzerRecipe(ItemStack[] aInputs, FluidStack[] aFluidInputs, FluidStack[] aFluidOutputs, + ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUtick, int aSpecial); - public boolean addAssemblerRecipeWithOreDict(Object aInput1, int aAmount1, Object aInput2, int aAmount2, - FluidStack aInputFluid, ItemStack aOutput, int a1, int a2); + boolean addAdvancedFreezerRecipe(ItemStack[] aInputs, FluidStack[] aFluidInputs, FluidStack[] aFluidOutputs, + ItemStack[] aOutputs, int[] aChances, int aDuration, int aEUtick, int aSpecial); - public boolean addSixSlotAssemblingRecipe(ItemStack[] aInputs, FluidStack aInputFluid, ItemStack aOutput1, - int aDuration, int aEUt); + boolean addSixSlotAssemblingRecipe(ItemStack[] aInputs, FluidStack aInputFluid, ItemStack aOutput1, int aDuration, + int aEUt); /** * Adds an Assemblyline Recipe * * @param aInputs must be != null, 4-16 inputs * @param aFluidInputs 0-4 fluids - * @param aOutput1 must be != null + * @param aOutput must be != null * @param aDuration must be > 0 * @param aEUt should be > 0 */ - public boolean addAssemblylineRecipe(ItemStack aResearchItem, int aResearchTime, ItemStack[] aInputs, + boolean addAssemblylineRecipe(ItemStack aResearchItem, int aResearchTime, ItemStack[] aInputs, FluidStack[] aFluidInputs, ItemStack aOutput, int aDuration, int aEUt); /** @@ -314,145 +262,98 @@ public interface IGregtech_RecipeAdder { boolean addAssemblylineRecipe(ItemStack aResearchItem, int aResearchTime, Object[] aInputs, FluidStack[] aFluidInputs, ItemStack aOutput1, int aDuration, int aEUt); - public boolean addChemicalRecipe(ItemStack input1, ItemStack input2, FluidStack inputFluid, FluidStack outputFluid, + boolean addChemicalRecipe(ItemStack input1, ItemStack input2, FluidStack inputFluid, FluidStack outputFluid, ItemStack output, int time, int eu); - public boolean addChemicalRecipe(ItemStack input1, ItemStack input2, FluidStack inputFluid, FluidStack outputFluid, + boolean addChemicalRecipe(ItemStack input1, ItemStack input2, FluidStack inputFluid, FluidStack outputFluid, ItemStack output, Object object, int time, int eu); - public boolean addChemicalRecipe(ItemStack input1, ItemStack input2, FluidStack inputFluid, FluidStack outputFluid, + boolean addChemicalRecipe(ItemStack input1, ItemStack input2, FluidStack inputFluid, FluidStack outputFluid, ItemStack output, ItemStack object, int time); - public boolean addChemicalRecipe(ItemStack input1, ItemStack input2, int aCircuit, FluidStack inputFluid, + boolean addChemicalRecipe(ItemStack input1, ItemStack input2, int aCircuit, FluidStack inputFluid, FluidStack outputFluid, ItemStack output, ItemStack output2, int time, int eu); - public boolean addMultiblockChemicalRecipe(ItemStack[] itemStacks, FluidStack[] fluidStacks, - FluidStack[] fluidStacks2, ItemStack[] outputs, int time, int eu); + boolean addMultiblockChemicalRecipe(ItemStack[] itemStacks, FluidStack[] fluidStacks, FluidStack[] fluidStacks2, + ItemStack[] outputs, int time, int eu); - public boolean addCompressorRecipe(ItemStack aInput1, ItemStack aOutput1, int aDuration, int aEUt); + boolean addCompressorRecipe(ItemStack aInput1, ItemStack aOutput1, int aDuration, int aEUt); - public boolean addBrewingRecipe(ItemStack aIngredient, FluidStack aInput, FluidStack aOutput, int aTime, int aEu, + boolean addBrewingRecipe(ItemStack aIngredient, FluidStack aInput, FluidStack aOutput, int aTime, int aEu, boolean aHidden); - public boolean addBrewingRecipe(int aCircuit, FluidStack aInput, FluidStack aOutput, int aTime, int aEu, - boolean aHidden); + boolean addBrewingRecipe(int aCircuit, FluidStack aInput, FluidStack aOutput, int aTime, int aEu, boolean aHidden); - public boolean addSmeltingAndAlloySmeltingRecipe(ItemStack aDust, ItemStack aOutput); + boolean addSmeltingAndAlloySmeltingRecipe(ItemStack aDust, ItemStack aOutput); - public boolean addFluidExtractionRecipe(ItemStack input, FluidStack output, int aTime, int aEu); + boolean addFluidExtractionRecipe(ItemStack input, FluidStack output, int aTime, int aEu); - public boolean addFluidExtractionRecipe(ItemStack aContainer, ItemStack aFullContainer, FluidStack rFluidOut, - int aTime, int aEu); + boolean addFluidExtractionRecipe(ItemStack aContainer, ItemStack aFullContainer, FluidStack rFluidOut, int aTime, + int aEu); - public boolean addFluidCannerRecipe(ItemStack aContainer, ItemStack aFullContainer, FluidStack rFluidIn); + boolean addFluidCannerRecipe(ItemStack aContainer, ItemStack aFullContainer, FluidStack rFluidIn); - public boolean addFluidCannerRecipe(ItemStack aContainer, ItemStack aFullContainer, FluidStack rFluidIn, + boolean addFluidCannerRecipe(ItemStack aContainer, ItemStack aFullContainer, FluidStack rFluidIn, FluidStack rFluidOut); - public boolean addFluidCannerRecipe(ItemStack aContainer, ItemStack aFullContainer, FluidStack rFluidIn, + boolean addFluidCannerRecipe(ItemStack aContainer, ItemStack aFullContainer, FluidStack rFluidIn, FluidStack rFluidOut, int aTime, int aEu); - /** - * Adds a Fusion reactor Recipe - * - * @param aInput1 = first Input (not null, and respects StackSize) - * @param aInput2 = second Input (not null, and respects StackSize) - * @param plasma = Output of the Fusion (can be null, and respects StackSize) - * @param aFusionDurationInTicks = How many ticks the Fusion lasts (must be > 0) - * @param aEu = The EU generated per Tick (can even be negative!) - * @param aSpecial = EU needed for heating the Reactor up (must be >= 0) - */ - public boolean addFusionReactorRecipe(ItemStack aInputStackA, ItemStack aInputStackB, FluidStack plasma, - int aFusionDurationInTicks, int aEu, int aSpecial); - - /** - * Adds a Fusion reactor Recipe - * - * @param aInput1 = first Input (not null, and respects StackSize) - * @param aInput2 = second Input (not null, and respects StackSize) - * @param plasma = Output of the Fusion (can be null, and respects StackSize) - * @param aOutputChance = chance to output plasma (can be 0) - * @param aFusionDurationInTicks = How many ticks the Fusion lasts (must be > 0) - * @param aEu = The EU generated per Tick (can even be negative!) - * @param aSpecial = EU needed for heating the Reactor up (must be >= 0) - */ - public boolean addFusionReactorRecipe(FluidStack aInputStackA, FluidStack aInputStackB, FluidStack plasma, - int aOutputChance, int aFusionDurationInTicks, int aEu, int aSpecial); - - /** - * Adds a Fusion reactor Recipe - * - * @param aInput1 = first Input (not null, and respects StackSize) - * @param aInput2 = second Input (not null, and respects StackSize) - * @param plasma = Output of the Fusion (can be null, and respects StackSize) - * @param aOutputChance = chance to output plasma (can be 0) - * @param aFusionDurationInTicks = How many ticks the Fusion lasts (must be > 0) - * @param aEu = The EU generated per Tick (can even be negative!) - * @param aSpecial = EU needed for heating the Reactor up (must be >= 0) - */ - public boolean addFusionReactorRecipe(ItemStack aInputStackA, ItemStack aInputStackB, FluidStack plasma, - int aOutputChance, int aFusionDurationInTicks, int aEu, int aSpecial); - - public boolean addVacuumFurnaceRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, + boolean addVacuumFurnaceRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, FluidStack aFluidOutput, ItemStack aOutput1, ItemStack aOutput2, int aDuration, int aEUt, int aLevel); - public boolean addVacuumFurnaceRecipe(ItemStack[] aInputs, FluidStack[] aFluidInputs, ItemStack[] aOutputs, + boolean addVacuumFurnaceRecipe(ItemStack[] aInputs, FluidStack[] aFluidInputs, ItemStack[] aOutputs, FluidStack[] aFluidOutputs, int aDuration, int aEUt, int aLevel); - public boolean addUvLaserRecipe(ItemStack aInput1, ItemStack aOutput, int time, long eu); + boolean addUvLaserRecipe(ItemStack aInput1, ItemStack aOutput, int time, long eu); - public boolean addIrLaserRecipe(ItemStack aInput1, ItemStack aOutput, int time, long eu); - - public boolean addChemicalPlantRecipe(ItemStack[] aInputs, FluidStack[] aInputFluids, ItemStack[] aOutputs, + boolean addChemicalPlantRecipe(ItemStack[] aInputs, FluidStack[] aInputFluids, ItemStack[] aOutputs, FluidStack[] aFluidOutputs, int time, long eu, int aTier); - public boolean addChemicalPlantRecipe(ItemStack[] aInputs, FluidStack[] aInputFluids, ItemStack[] aOutputs, + boolean addChemicalPlantRecipe(ItemStack[] aInputs, FluidStack[] aInputFluids, ItemStack[] aOutputs, FluidStack[] aFluidOutputs, int[] aChances, int time, long eu, int aTier); - public boolean addBlastRecipe(ItemStack[] aInputs, FluidStack[] aInputFluids, ItemStack[] aOutputs, + boolean addBlastRecipe(ItemStack[] aInputs, FluidStack[] aInputFluids, ItemStack[] aOutputs, FluidStack[] aFluidOutputs, int time, long eu, int aHeat); - public boolean addPyrolyseRecipe(ItemStack aInput, FluidStack aFluidInput, int intCircuit, ItemStack aOutput, + boolean addPyrolyseRecipe(ItemStack aInput, FluidStack aFluidInput, int intCircuit, ItemStack aOutput, FluidStack aFluidOutput, int aDuration, int aEUt); - public boolean addExtractorRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEUt); + boolean addExtractorRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEUt); - public boolean addExtractorRecipe(ItemStack aInput, ItemStack aOutput, int aChance, int aDuration, int aEUt); + boolean addExtractorRecipe(ItemStack aInput, ItemStack aOutput, int aChance, int aDuration, int aEUt); - public boolean addDistilleryRecipe(ItemStack aCircuit, FluidStack aInput, FluidStack aOutput, - ItemStack aSolidOutput, int aDuration, int aEUt, boolean aHidden); + boolean addDistilleryRecipe(ItemStack aCircuit, FluidStack aInput, FluidStack aOutput, ItemStack aSolidOutput, + int aDuration, int aEUt, boolean aHidden); - public boolean addPulverisationRecipe(final ItemStack aInput, ItemStack aOutput1, ItemStack aOutput2, + boolean addPulverisationRecipe(final ItemStack aInput, ItemStack aOutput1, ItemStack aOutput2, final ItemStack aOutput3); - public boolean addMillingRecipe(Materials aMat, int aEU); + boolean addMillingRecipe(Materials aMat, int aEU); - public boolean addMillingRecipe(Material aMat, int aEU); + boolean addMillingRecipe(Material aMat, int aEU); - public boolean addFlotationRecipe(Materials aMat, ItemStack aXanthate, FluidStack[] aInputFluids, + boolean addFlotationRecipe(Materials aMat, ItemStack aXanthate, FluidStack[] aInputFluids, FluidStack[] aOutputFluids, int aTime, int aEU); - public boolean addFlotationRecipe(Material aMat, ItemStack aXanthate, FluidStack[] aInputFluids, + boolean addFlotationRecipe(Material aMat, ItemStack aXanthate, FluidStack[] aInputFluids, FluidStack[] aOutputFluids, int aTime, int aEU); - public boolean addpackagerRecipe(ItemStack aRecipeType, ItemStack aInput1, ItemStack aInput2, - ItemStack aOutputStack1); + boolean addpackagerRecipe(ItemStack aRecipeType, ItemStack aInput1, ItemStack aInput2, ItemStack aOutputStack1); - public boolean addFuelForRTG(ItemStack aFuelPellet, int aFuelDays, int aVoltage); + boolean addFuelForRTG(ItemStack aFuelPellet, int aFuelDays, int aVoltage); - public boolean addColdTrapRecipe(int aCircuit, ItemStack aInput, FluidStack aFluidInput, ItemStack[] aOutputs, + boolean addColdTrapRecipe(int aCircuit, ItemStack aInput, FluidStack aFluidInput, ItemStack[] aOutputs, int[] aChances, FluidStack aFluidOutput, int aTime, int aEU); - public boolean addReactorProcessingUnitRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, + boolean addReactorProcessingUnitRecipe(ItemStack aInput1, ItemStack aInput2, FluidStack aFluidInput, ItemStack[] aOutputs, int[] aChances, FluidStack aFluidOutput, int aTime, int aEU); - public boolean addFluidHeaterRecipe(ItemStack aCircuit, FluidStack aInput, FluidStack aOutput, int aDuration, - int aEUt); + boolean addFluidHeaterRecipe(ItemStack aCircuit, FluidStack aInput, FluidStack aOutput, int aDuration, int aEUt); - public boolean addVacuumFreezerRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEU); + boolean addVacuumFreezerRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEU); - public boolean addMolecularTransformerRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEU); + boolean addMolecularTransformerRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEU); - public boolean addMolecularTransformerRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEU, - int aAmps); + boolean addMolecularTransformerRecipe(ItemStack aInput, ItemStack aOutput, int aDuration, int aEU, int aAmps); } |