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author | Martin Robertz <dream-master@gmx.net> | 2021-12-15 16:11:54 +0100 |
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committer | GitHub <noreply@github.com> | 2021-12-15 16:11:54 +0100 |
commit | 128c74faa99dfef8d056c1d82c6e4388b9d470e8 (patch) | |
tree | 2c84162154ba681232f86dffd4106db530236814 /src/main/java/gtPlusPlus/xmod/gregtech/common/helpers/treefarm | |
parent | 47ce336f288a45aa3244c8ae1177499fa5080942 (diff) | |
parent | ff4b8c7068c2ea7d654e9beda00646d23e62b314 (diff) | |
download | GT5-Unofficial-128c74faa99dfef8d056c1d82c6e4388b9d470e8.tar.gz GT5-Unofficial-128c74faa99dfef8d056c1d82c6e4388b9d470e8.tar.bz2 GT5-Unofficial-128c74faa99dfef8d056c1d82c6e4388b9d470e8.zip |
Merge pull request #65 from GTNewHorizons/unified-build-script2
Move sources and resources
Diffstat (limited to 'src/main/java/gtPlusPlus/xmod/gregtech/common/helpers/treefarm')
-rw-r--r-- | src/main/java/gtPlusPlus/xmod/gregtech/common/helpers/treefarm/TreeGenerator.java | 386 |
1 files changed, 386 insertions, 0 deletions
diff --git a/src/main/java/gtPlusPlus/xmod/gregtech/common/helpers/treefarm/TreeGenerator.java b/src/main/java/gtPlusPlus/xmod/gregtech/common/helpers/treefarm/TreeGenerator.java new file mode 100644 index 0000000000..bb40c9b379 --- /dev/null +++ b/src/main/java/gtPlusPlus/xmod/gregtech/common/helpers/treefarm/TreeGenerator.java @@ -0,0 +1,386 @@ +package gtPlusPlus.xmod.gregtech.common.helpers.treefarm; + +import java.util.Random; + +import gtPlusPlus.api.objects.Logger; +import gtPlusPlus.api.objects.data.AutoMap; +import gtPlusPlus.api.objects.minecraft.FakeBlockPos; +import gtPlusPlus.api.objects.minecraft.FakeWorld; +import gtPlusPlus.core.lib.CORE; +import gtPlusPlus.core.util.math.MathUtils; +import net.minecraft.block.Block; +import net.minecraft.block.BlockSapling; +import net.minecraft.block.material.Material; +import net.minecraft.init.Blocks; +import net.minecraft.item.ItemStack; +import net.minecraft.util.Direction; +import net.minecraft.world.World; +import net.minecraft.world.gen.feature.WorldGenAbstractTree; +import net.minecraftforge.common.util.ForgeDirection; + +public class TreeGenerator { + + private static final FakeTreeInFakeWorldGenerator mTreeData; + + static { + Logger.WARNING("Created Fake Tree Generator."); + mTreeData = new FakeTreeInFakeWorldGenerator(); + } + + + public TreeGenerator() { + if (!mTreeData.hasGenerated) { + mTreeData.generate(null, CORE.RANDOM, 0, 0, 0); + } + } + + public AutoMap<ItemStack> generateOutput(int aTreeSize){ + AutoMap<ItemStack> aOutputMap = mTreeData.getOutputFromTree(); + if (aOutputMap != null && aOutputMap.size() > 0) { + Logger.WARNING("Valid tree data output"); + return aOutputMap; + } + Logger.WARNING("Invalid tree data output"); + return new AutoMap<ItemStack>(); + } + + public static class FakeTreeInFakeWorldGenerator extends WorldGenAbstractTree + { + /** The minimum height of a generated tree. */ + private final int minTreeHeight; + /** True if this tree should grow Vines. */ + private final boolean vinesGrow; + /** The metadata value of the wood to use in tree generation. */ + private final int metaWood; + /** The metadata value of the leaves to use in tree generation. */ + private final int metaLeaves; + + private final AutoMap<FakeWorld> mFakeWorld; + private final int mTreesToGenerate; + + private int mCurrentGeneratorIteration = 0; + + private boolean hasGenerated = false; + private AutoMap<ItemStack> aOutputsFromGenerator = new AutoMap<ItemStack>(); + + public FakeTreeInFakeWorldGenerator() + { + this(4, 0, 0, false, 5000); + } + + public FakeTreeInFakeWorldGenerator(int aMinHeight, int aWoodMeta, int aLeafMeta, boolean aVines, int aTreeCount) + { + super(false); + this.minTreeHeight = aMinHeight; + this.metaWood = aWoodMeta; + this.metaLeaves = aLeafMeta; + this.vinesGrow = aVines; + this.mFakeWorld = new AutoMap<FakeWorld>(); + this.mTreesToGenerate = aTreeCount; + Logger.WARNING("Created Fake Tree In Fake World Instance."); + } + + + public AutoMap<ItemStack> getOutputFromTree(){ + if (!hasGenerated) { + Logger.WARNING("Generating Tree sample data"); + generate(null, CORE.RANDOM, 0, 0, 0); + } + AutoMap<ItemStack> aOutputMap = new AutoMap<ItemStack>(); + int aRandomTreeID = MathUtils.randInt(0, this.mFakeWorld.size()-1); + FakeWorld aWorld = this.mFakeWorld.get(aRandomTreeID); + if (aWorld != null) { + //Logger.WARNING("Getting all block data from fake world"); + aOutputMap = aWorld.getAllBlocksStoredInFakeWorld(); + } + return aOutputMap; + + } + + @Override + protected boolean func_150523_a(Block p_150523_1_) + { + return p_150523_1_.getMaterial() == Material.air || p_150523_1_.getMaterial() == Material.leaves || p_150523_1_ == Blocks.grass || p_150523_1_ == Blocks.dirt || p_150523_1_ == Blocks.log || p_150523_1_ == Blocks.log2 || p_150523_1_ == Blocks.sapling || p_150523_1_ == Blocks.vine; + } + + @Override + protected boolean isReplaceable(World world, int x, int y, int z) + { + FakeWorld aWorld = getWorld(); + Block block = aWorld.getBlock(x, y, z); + return block.isAir(null, x, y, z) || block.isLeaves(null, x, y, z) || block.isWood(null, x, y, z) || func_150523_a(block); + } + + @Override + public boolean generate(World world, Random aRand, int aWorldX, int aWorldRealY, int aWorldZ){ + //Only Generate Once - This object is Cached + if (hasGenerated) { + return hasGenerated; + } + else { + for (int yy=0;yy<mTreesToGenerate;yy++) { + generateTree(0, 0, 0); + mCurrentGeneratorIteration++; + } + hasGenerated = true; + if (this.mFakeWorld.size() > 0) { + for (FakeWorld aWorld : this.mFakeWorld) { + for (ItemStack aBlockInFakeWorld : aWorld.getAllBlocksStoredInFakeWorld()) { + aOutputsFromGenerator.add(aBlockInFakeWorld); + } + } + return true; + } + else { + return false; + } + } + } + + private FakeWorld aFakeWorld; + + public FakeWorld getWorld() { + FakeWorld aWorld = this.mFakeWorld.get(mCurrentGeneratorIteration); + if (aWorld == null) { + this.mFakeWorld.set(mCurrentGeneratorIteration, new FakeWorld(200)); + aWorld = this.mFakeWorld.get(mCurrentGeneratorIteration); + } + return aWorld; + } + + public boolean generateTree(int aWorldX, int aWorldRealY, int aWorldZ) { + FakeWorld aWorld = getWorld(); + + //Set some static values + + Logger.WARNING("Stepping through generateTree [0]"); + //Dummy Value + int aWorldY = 10; + + int l = CORE.RANDOM.nextInt(3) + this.minTreeHeight; + boolean flag = true; + + if (aWorldY >= 1 && aWorldY + l + 1 <= 256) + { + Logger.WARNING("Stepping through generateTree [1]"); + byte b0; + int k1; + Block block; + + for (int i1 = aWorldY; i1 <= aWorldY + 1 + l; ++i1) + { + b0 = 1; + + if (i1 == aWorldY) + { + b0 = 0; + } + + if (i1 >= aWorldY + 1 + l - 2) + { + b0 = 2; + } + + for (int j1 = aWorldX - b0; j1 <= aWorldX + b0 && flag; ++j1) + { + for (k1 = aWorldZ - b0; k1 <= aWorldZ + b0 && flag; ++k1) + { + if (i1 >= 0 && i1 < 256) + { + block = aWorld.getBlock(j1, i1, k1); + + if (!this.isReplaceable(null, j1, i1, k1)) + { + flag = false; + } + } + else + { + flag = false; + } + } + } + } + + if (!flag) + { + Logger.WARNING("Stepping through generateTree [2]"); + return false; + } + else + { + Logger.WARNING("Stepping through generateTree [3]"); + Block block2 = aWorld.getBlock(aWorldX, aWorldY - 1, aWorldZ); + FakeBlockPos aBlockToGrowPlantOn = aWorld.getBlockAtCoords(aWorldX, aWorldY-1, aWorldZ); + + boolean isSoil = block2.canSustainPlant(aWorld, aWorldX, aWorldY - 1, aWorldZ, ForgeDirection.UP, (BlockSapling)Blocks.sapling); + if (/*isSoil &&*/ aWorldY < 256 - l - 1) + { + Logger.WARNING("Stepping through generateTree [4]"); + aBlockToGrowPlantOn.onPlantGrow(aWorld, aWorldX, aWorldY - 1, aWorldZ, aWorldX, aWorldY, aWorldZ); + b0 = 3; + byte b1 = 0; + int l1; + int i2; + int j2; + int i3; + + for (k1 = aWorldY - b0 + l; k1 <= aWorldY + l; ++k1) + { + i3 = k1 - (aWorldY + l); + l1 = b1 + 1 - i3 / 2; + + for (i2 = aWorldX - l1; i2 <= aWorldX + l1; ++i2) + { + j2 = i2 - aWorldX; + + for (int k2 = aWorldZ - l1; k2 <= aWorldZ + l1; ++k2) + { + int l2 = k2 - aWorldZ; + + if (Math.abs(j2) != l1 || Math.abs(l2) != l1 || CORE.RANDOM.nextInt(2) != 0 && i3 != 0) + { + Block block1 = aWorld.getBlock(i2, k1, k2); + + if (block1.isAir(null, i2, k1, k2) || block1.isLeaves(null, i2, k1, k2)) + { + this.setBlockAndNotifyAdequately(aWorld, i2, k1, k2, Blocks.leaves, this.metaLeaves); + } + } + } + } + } + Logger.WARNING("Stepping through generateTree [5]"); + + for (k1 = 0; k1 < l; ++k1) + { + block = aWorld.getBlock(aWorldX, aWorldY + k1, aWorldZ); + + if (block.isAir(null, aWorldX, aWorldY + k1, aWorldZ) || block.isLeaves(null, aWorldX, aWorldY + k1, aWorldZ)) + { + this.setBlockAndNotifyAdequately(aWorld, aWorldX, aWorldY + k1, aWorldZ, Blocks.log, this.metaWood); + + if (this.vinesGrow && k1 > 0) + { + if (CORE.RANDOM.nextInt(3) > 0 && aWorld.isAirBlock(aWorldX - 1, aWorldY + k1, aWorldZ)) + { + this.setBlockAndNotifyAdequately(aWorld, aWorldX - 1, aWorldY + k1, aWorldZ, Blocks.vine, 8); + } + + if (CORE.RANDOM.nextInt(3) > 0 && aWorld.isAirBlock(aWorldX + 1, aWorldY + k1, aWorldZ)) + { + this.setBlockAndNotifyAdequately(aWorld, aWorldX + 1, aWorldY + k1, aWorldZ, Blocks.vine, 2); + } + + if (CORE.RANDOM.nextInt(3) > 0 && aWorld.isAirBlock(aWorldX, aWorldY + k1, aWorldZ - 1)) + { + this.setBlockAndNotifyAdequately(aWorld, aWorldX, aWorldY + k1, aWorldZ - 1, Blocks.vine, 1); + } + + if (CORE.RANDOM.nextInt(3) > 0 && aWorld.isAirBlock(aWorldX, aWorldY + k1, aWorldZ + 1)) + { + this.setBlockAndNotifyAdequately(aWorld, aWorldX, aWorldY + k1, aWorldZ + 1, Blocks.vine, 4); + } + } + } + } + Logger.WARNING("Stepping through generateTree [6]"); + + if (this.vinesGrow) + { + Logger.WARNING("Stepping through generateTree [7]"); + for (k1 = aWorldY - 3 + l; k1 <= aWorldY + l; ++k1) + { + i3 = k1 - (aWorldY + l); + l1 = 2 - i3 / 2; + + for (i2 = aWorldX - l1; i2 <= aWorldX + l1; ++i2) + { + for (j2 = aWorldZ - l1; j2 <= aWorldZ + l1; ++j2) + { + if (aWorld.getBlock(i2, k1, j2).isLeaves(null, i2, k1, j2)) + { + if (CORE.RANDOM.nextInt(4) == 0 && aWorld.getBlock(i2 - 1, k1, j2).isAir(null, i2 - 1, k1, j2)) + { + this.growVines(aWorld, i2 - 1, k1, j2, 8); + } + + if (CORE.RANDOM.nextInt(4) == 0 && aWorld.getBlock(i2 + 1, k1, j2).isAir(null, i2 + 1, k1, j2)) + { + this.growVines(aWorld, i2 + 1, k1, j2, 2); + } + + if (CORE.RANDOM.nextInt(4) == 0 && aWorld.getBlock(i2, k1, j2 - 1).isAir(null, i2, k1, j2 - 1)) + { + this.growVines(aWorld, i2, k1, j2 - 1, 1); + } + + if (CORE.RANDOM.nextInt(4) == 0 && aWorld.getBlock(i2, k1, j2 + 1).isAir(null, i2, k1, j2 + 1)) + { + this.growVines(aWorld, i2, k1, j2 + 1, 4); + } + } + } + } + } + Logger.WARNING("Stepping through generateTree [8]"); + + if (CORE.RANDOM.nextInt(5) == 0 && l > 5) + { + for (k1 = 0; k1 < 2; ++k1) + { + for (i3 = 0; i3 < 4; ++i3) + { + if (CORE.RANDOM.nextInt(4 - k1) == 0) + { + l1 = CORE.RANDOM.nextInt(3); + this.setBlockAndNotifyAdequately(aWorld, aWorldX + Direction.offsetX[Direction.rotateOpposite[i3]], aWorldY + l - 5 + k1, aWorldZ + Direction.offsetZ[Direction.rotateOpposite[i3]], Blocks.cocoa, l1 << 2 | i3); + } + } + } + } + } + Logger.WARNING("Stepping through generateTree [9]"); + return true; + } + else + { + Logger.WARNING("Stepping through generateTree [10]"); + return false; + } + } + } + else + { + Logger.WARNING("Stepping through generateTree [11]"); + return false; + } + } + + /** + * Grows vines downward from the given block for a given length. Args: World, x, starty, z, vine-length + */ + private void growVines(FakeWorld aWorld, int aX, int aY, int aZ, int aMeta) + { + int aLoopSize = vinesGrow ? MathUtils.randInt(0, 4) : 0; + for (int i=0;i<aLoopSize;i++) { + this.setBlockAndNotifyAdequately(aWorld, aX, aY, aZ, Blocks.vine, aMeta); + } + } + + @Override + protected void setBlockAndNotifyAdequately(World aWorld, int aX, int aY, int aZ, Block aBlock, int aMeta) { + setBlockAndNotifyAdequately(getWorld(), aX, aY, aZ, aBlock, aMeta); + } + + protected void setBlockAndNotifyAdequately(FakeWorld aWorld, int aX, int aY, int aZ, Block aBlock, int aMeta) { + if (aBlock != null && (aMeta >= 0 && aMeta <= Short.MAX_VALUE)) { + Logger.WARNING("Setting block "+aX+", "+aY+", "+aZ+" | "+aBlock.getLocalizedName()+" | "+aMeta); + aWorld.setBlockAtCoords(aX, aY, aZ, aBlock, aMeta); + //aOutputsFromGenerator.put(ItemUtils.simpleMetaStack(aBlock, aMeta, 1)); + } + } + } + + +} |