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authorNotAPenguin <michiel.vandeginste@gmail.com>2024-09-02 23:17:17 +0200
committerGitHub <noreply@github.com>2024-09-02 23:17:17 +0200
commit1b820de08a05070909a267e17f033fcf58ac8710 (patch)
tree02831a025986a06b20f87e5bcc69d1e0c639a342 /src/main/java/gtPlusPlus/xmod/gregtech/common/render/MachineBlockRenderer.java
parentafd3fd92b6a6ab9ab0d0dc3214e6bc8ff7a86c9b (diff)
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The Great Renaming (#3014)
* move kekztech to a single root dir * move detrav to a single root dir * move gtnh-lanthanides to a single root dir * move tectech and delete some gross reflection in gt++ * remove more reflection inside gt5u * delete more reflection in gt++ * fix imports * move bartworks and bwcrossmod * fix proxies * move galactigreg and ggfab * move gtneioreplugin * try to fix gt++ bee loader * apply the rename rules to BW * apply rename rules to bwcrossmod * apply rename rules to detrav scanner mod * apply rename rules to galacticgreg * apply rename rules to ggfab * apply rename rules to goodgenerator * apply rename rules to gtnh-lanthanides * apply rename rules to gt++ * apply rename rules to kekztech * apply rename rules to kubatech * apply rename rules to tectech * apply rename rules to gt apply the rename rules to gt * fix tt import * fix mui hopefully * fix coremod except intergalactic * rename assline recipe class * fix a class name i stumbled on * rename StructureUtility to GTStructureUtility to prevent conflict with structurelib * temporary rename of GTTooltipDataCache to old name * fix gt client/server proxy names
Diffstat (limited to 'src/main/java/gtPlusPlus/xmod/gregtech/common/render/MachineBlockRenderer.java')
-rw-r--r--src/main/java/gtPlusPlus/xmod/gregtech/common/render/MachineBlockRenderer.java1250
1 files changed, 1250 insertions, 0 deletions
diff --git a/src/main/java/gtPlusPlus/xmod/gregtech/common/render/MachineBlockRenderer.java b/src/main/java/gtPlusPlus/xmod/gregtech/common/render/MachineBlockRenderer.java
new file mode 100644
index 0000000000..7ce7002738
--- /dev/null
+++ b/src/main/java/gtPlusPlus/xmod/gregtech/common/render/MachineBlockRenderer.java
@@ -0,0 +1,1250 @@
+package gtPlusPlus.xmod.gregtech.common.render;
+
+import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_DOWN;
+import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_EAST;
+import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_NORTH;
+import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_SOUTH;
+import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_UP;
+import static gregtech.api.interfaces.metatileentity.IConnectable.CONNECTED_WEST;
+import static gregtech.api.interfaces.metatileentity.IConnectable.HAS_FOAM;
+import static gregtech.api.interfaces.metatileentity.IConnectable.NO_CONNECTION;
+import static net.minecraftforge.common.util.ForgeDirection.DOWN;
+import static net.minecraftforge.common.util.ForgeDirection.EAST;
+import static net.minecraftforge.common.util.ForgeDirection.NORTH;
+import static net.minecraftforge.common.util.ForgeDirection.SOUTH;
+import static net.minecraftforge.common.util.ForgeDirection.UP;
+import static net.minecraftforge.common.util.ForgeDirection.WEST;
+
+import java.util.EnumMap;
+import java.util.EnumSet;
+
+import net.minecraft.block.Block;
+import net.minecraft.client.renderer.RenderBlocks;
+import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.tileentity.TileEntity;
+import net.minecraft.world.IBlockAccess;
+import net.minecraftforge.common.util.ForgeDirection;
+
+import org.lwjgl.opengl.GL11;
+
+import cpw.mods.fml.client.registry.RenderingRegistry;
+import gregtech.api.GregTechAPI;
+import gregtech.api.interfaces.ITexture;
+import gregtech.api.interfaces.metatileentity.IMetaTileEntity;
+import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
+import gregtech.api.interfaces.tileentity.IPipeRenderedTileEntity;
+import gregtech.api.interfaces.tileentity.ITexturedTileEntity;
+import gregtech.api.metatileentity.MetaPipeEntity;
+import gregtech.common.blocks.BlockMachines;
+import gregtech.common.render.GTRendererBlock;
+import gtPlusPlus.xmod.gregtech.common.helpers.GTMethodHelper;
+
+public class MachineBlockRenderer extends GTRendererBlock {
+
+ public static MachineBlockRenderer INSTANCE;
+ public final int mRenderID = RenderingRegistry.getNextAvailableRenderId();
+
+ public MachineBlockRenderer() {
+ INSTANCE = this;
+ RenderingRegistry.registerBlockHandler(this);
+ }
+
+ private static ITexture[] getTexture(IMetaTileEntity tile, ForgeDirection side, ForgeDirection facing,
+ int colorIndex, boolean active, boolean arg5) {
+ final IGregTechTileEntity gtTile = tile.getBaseMetaTileEntity();
+ return tile.getTexture(gtTile, side, facing, (byte) colorIndex, active, arg5);
+ }
+
+ private static ITexture[] getTexture(IMetaTileEntity tile, ForgeDirection side, int facingMask, int colorIndex,
+ boolean active, boolean arg5) {
+ final MetaPipeEntity gtTile = (MetaPipeEntity) tile.getBaseMetaTileEntity();
+ return gtTile.getTexture((IGregTechTileEntity) tile, side, facingMask, colorIndex, active, arg5);
+ }
+
+ private static void renderNormalInventoryMetaTileEntity(Block aBlock, int aMeta, RenderBlocks aRenderer) {
+ if (aMeta > 0 && aMeta < GregTechAPI.METATILEENTITIES.length) {
+ IMetaTileEntity tMetaTileEntity = GregTechAPI.METATILEENTITIES[aMeta];
+ if (tMetaTileEntity != null) {
+ aBlock.setBlockBoundsForItemRender();
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
+ GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
+ if (tMetaTileEntity.getBaseMetaTileEntity() instanceof IPipeRenderedTileEntity pipeRenderedTile) {
+ float tThickness = pipeRenderedTile.getThickNess();
+ float sp = (1.0F - tThickness) / 2.0F;
+ aBlock.setBlockBounds(0.0F, sp, sp, 1.0F, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F);
+ renderNegativeYFacing(
+ null,
+ aRenderer,
+ aBlock,
+ 0,
+ 0,
+ 0,
+ getTexture(tMetaTileEntity, DOWN, 0b001001, -1, false, false),
+ true);
+ Tessellator.instance.draw();
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F);
+ renderPositiveYFacing(
+ null,
+ aRenderer,
+ aBlock,
+ 0,
+ 0,
+ 0,
+ getTexture(tMetaTileEntity, UP, 0b001001, -1, false, false),
+ true);
+ Tessellator.instance.draw();
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F);
+ renderNegativeZFacing(
+ null,
+ aRenderer,
+ aBlock,
+ 0,
+ 0,
+ 0,
+ getTexture(tMetaTileEntity, ForgeDirection.NORTH, 0b001001, -1, false, false),
+ true);
+ Tessellator.instance.draw();
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F);
+ renderPositiveZFacing(
+ null,
+ aRenderer,
+ aBlock,
+ 0,
+ 0,
+ 0,
+ getTexture(tMetaTileEntity, ForgeDirection.SOUTH, 0b001001, -1, false, false),
+ true);
+ Tessellator.instance.draw();
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F);
+ renderNegativeXFacing(
+ null,
+ aRenderer,
+ aBlock,
+ 0,
+ 0,
+ 0,
+ getTexture(tMetaTileEntity, ForgeDirection.WEST, 0b001001, -1, true, false),
+ true);
+ Tessellator.instance.draw();
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F);
+ renderPositiveXFacing(
+ null,
+ aRenderer,
+ aBlock,
+ 0,
+ 0,
+ 0,
+ getTexture(tMetaTileEntity, ForgeDirection.EAST, 0b001001, -1, true, false),
+ true);
+ Tessellator.instance.draw();
+ } else {
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, -1.0F, 0.0F);
+ renderNegativeYFacing(
+ null,
+ aRenderer,
+ aBlock,
+ 0,
+ 0,
+ 0,
+ getTexture(tMetaTileEntity, DOWN, ForgeDirection.WEST, -1, true, false),
+ true);
+ Tessellator.instance.draw();
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, 1.0F, 0.0F);
+ renderPositiveYFacing(
+ null,
+ aRenderer,
+ aBlock,
+ 0,
+ 0,
+ 0,
+ getTexture(tMetaTileEntity, UP, ForgeDirection.WEST, -1, true, false),
+ true);
+ Tessellator.instance.draw();
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, 0.0F, -1.0F);
+ renderNegativeZFacing(
+ null,
+ aRenderer,
+ aBlock,
+ 0,
+ 0,
+ 0,
+ getTexture(tMetaTileEntity, ForgeDirection.NORTH, ForgeDirection.WEST, -1, true, false),
+ true);
+ Tessellator.instance.draw();
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(0.0F, 0.0F, 1.0F);
+ renderPositiveZFacing(
+ null,
+ aRenderer,
+ aBlock,
+ 0,
+ 0,
+ 0,
+ getTexture(tMetaTileEntity, ForgeDirection.SOUTH, ForgeDirection.WEST, -1, true, false),
+ true);
+ Tessellator.instance.draw();
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(-1.0F, 0.0F, 0.0F);
+ renderNegativeXFacing(
+ null,
+ aRenderer,
+ aBlock,
+ 0,
+ 0,
+ 0,
+ getTexture(tMetaTileEntity, ForgeDirection.WEST, ForgeDirection.WEST, -1, true, false),
+ true);
+ Tessellator.instance.draw();
+ Tessellator.instance.startDrawingQuads();
+ Tessellator.instance.setNormal(1.0F, 0.0F, 0.0F);
+ renderPositiveXFacing(
+ null,
+ aRenderer,
+ aBlock,
+ 0,
+ 0,
+ 0,
+ getTexture(tMetaTileEntity, ForgeDirection.EAST, ForgeDirection.WEST, -1, true, false),
+ true);
+ Tessellator.instance.draw();
+ }
+
+ aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ GL11.glTranslatef(0.5F, 0.5F, 0.5F);
+ }
+ }
+ }
+
+ public boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock,
+ RenderBlocks aRenderer) {
+ TileEntity tTileEntity = aWorld.getTileEntity(aX, aY, aZ);
+
+ return tTileEntity instanceof ITexturedTileEntity
+ ? renderStandardBlock(
+ aWorld,
+ aX,
+ aY,
+ aZ,
+ aBlock,
+ aRenderer,
+ new ITexture[][] { GTMethodHelper.getTexture(tTileEntity, aBlock, DOWN),
+ GTMethodHelper.getTexture(tTileEntity, aBlock, UP),
+ GTMethodHelper.getTexture(tTileEntity, aBlock, ForgeDirection.NORTH),
+ GTMethodHelper.getTexture(tTileEntity, aBlock, ForgeDirection.SOUTH),
+ GTMethodHelper.getTexture(tTileEntity, aBlock, ForgeDirection.WEST),
+ GTMethodHelper.getTexture(tTileEntity, aBlock, ForgeDirection.EAST) })
+ : false;
+ }
+
+ public boolean renderStandardBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock,
+ RenderBlocks aRenderer, ITexture[][] aTextures) {
+ aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[DOWN.ordinal()], true);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[UP.ordinal()], true);
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[ForgeDirection.NORTH.ordinal()], true);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[ForgeDirection.SOUTH.ordinal()], true);
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[ForgeDirection.WEST.ordinal()], true);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, aTextures[ForgeDirection.EAST.ordinal()], true);
+ return true;
+ }
+
+ public boolean renderPipeBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock,
+ IPipeRenderedTileEntity aTileEntity, RenderBlocks aRenderer) {
+ final int aConnections = aTileEntity.getConnections();
+ if ((aConnections & HAS_FOAM) != 0) {
+ return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer);
+ } else {
+ float tThickness = aTileEntity.getThickNess();
+ if (tThickness >= 0.99F) {
+ return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer);
+ } else {
+ float sp = (1.0F - tThickness) / 2.0F;
+ int connexionSidesBits = 0;
+
+ for (int ordinalSide = 0; ordinalSide < 6; ++ordinalSide) {
+ if ((aConnections & 1 << ordinalSide) != 0) {
+ connexionSidesBits = connexionSidesBits | 1 << (ordinalSide + 2) % 6;
+ }
+ }
+
+ final EnumSet<ForgeDirection> coveredSides = EnumSet.noneOf(ForgeDirection.class);
+
+ for (final ForgeDirection side : ForgeDirection.VALID_DIRECTIONS) {
+ if (aTileEntity.getCoverIDAtSide(side) != 0) coveredSides.add(side);
+ }
+
+ if (coveredSides.containsAll(EnumSet.of(DOWN, UP, NORTH, SOUTH, WEST, EAST))) {
+ return renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer);
+ } else {
+ final EnumMap<ForgeDirection, ITexture[]> texture = new EnumMap<>(ForgeDirection.class);
+ final EnumMap<ForgeDirection, ITexture[]> textureUncovered = new EnumMap<>(ForgeDirection.class);
+
+ for (final ForgeDirection side : ForgeDirection.VALID_DIRECTIONS) {
+ texture.put(side, GTMethodHelper.getTexture((TileEntity) aTileEntity, aBlock, side));
+ textureUncovered.put(side, aTileEntity.getTextureUncovered(side));
+ }
+
+ switch (connexionSidesBits) {
+ case NO_CONNECTION -> {
+ aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(DOWN),
+ false);
+ renderPositiveYFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(UP),
+ false);
+ renderNegativeZFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(NORTH),
+ false);
+ renderPositiveZFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(SOUTH),
+ false);
+ renderNegativeXFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(WEST),
+ false);
+ renderPositiveXFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(EAST),
+ false);
+ }
+ case (CONNECTED_DOWN | CONNECTED_UP) -> {
+ aBlock.setBlockBounds(0.0F, sp, sp, 1.0F, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(DOWN),
+ false);
+ renderPositiveYFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(UP),
+ false);
+ renderNegativeZFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(NORTH),
+ false);
+ renderPositiveZFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(SOUTH),
+ false);
+ if (!coveredSides.contains(WEST)) {
+ renderNegativeXFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(WEST),
+ false);
+ }
+ if (!coveredSides.contains(EAST)) {
+ renderPositiveXFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(EAST),
+ false);
+ }
+ }
+ case (CONNECTED_NORTH | CONNECTED_SOUTH) -> {
+ aBlock.setBlockBounds(sp, 0.0F, sp, sp + tThickness, 1.0F, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeZFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(NORTH),
+ false);
+ renderPositiveZFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(SOUTH),
+ false);
+ renderNegativeXFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(WEST),
+ false);
+ renderPositiveXFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(EAST),
+ false);
+ if (!coveredSides.contains(DOWN)) {
+ renderNegativeYFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(DOWN),
+ false);
+ }
+ if (!coveredSides.contains(UP)) {
+ renderPositiveYFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(UP),
+ false);
+ }
+ }
+ case (CONNECTED_WEST | CONNECTED_EAST) -> {
+ aBlock.setBlockBounds(sp, sp, 0.0F, sp + tThickness, sp + tThickness, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(DOWN),
+ false);
+ renderPositiveYFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(UP),
+ false);
+ renderNegativeXFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(WEST),
+ false);
+ renderPositiveXFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(EAST),
+ false);
+ if (!coveredSides.contains(NORTH)) {
+ renderNegativeZFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(NORTH),
+ false);
+ }
+ if (!coveredSides.contains(SOUTH)) {
+ renderPositiveZFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(SOUTH),
+ false);
+ }
+ }
+ default -> {
+ if ((connexionSidesBits & CONNECTED_DOWN) == 0) {
+ aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeXFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(WEST),
+ false);
+ } else {
+ aBlock.setBlockBounds(0.0F, sp, sp, sp, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(DOWN),
+ false);
+ renderPositiveYFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(UP),
+ false);
+ renderNegativeZFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(NORTH),
+ false);
+ renderPositiveZFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(SOUTH),
+ false);
+ if (!coveredSides.contains(WEST)) {
+ renderNegativeXFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(WEST),
+ false);
+ }
+ }
+ if ((connexionSidesBits & CONNECTED_UP) == 0) {
+ aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderPositiveXFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(EAST),
+ false);
+ } else {
+ aBlock.setBlockBounds(sp + tThickness, sp, sp, 1.0F, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(DOWN),
+ false);
+ renderPositiveYFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(UP),
+ false);
+ renderNegativeZFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(NORTH),
+ false);
+ renderPositiveZFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(SOUTH),
+ false);
+ if (!coveredSides.contains(EAST)) {
+ renderPositiveXFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(EAST),
+ false);
+ }
+ }
+ if ((connexionSidesBits & CONNECTED_NORTH) == 0) {
+ aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(DOWN),
+ false);
+ } else {
+ aBlock.setBlockBounds(sp, 0.0F, sp, sp + tThickness, sp, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeZFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(NORTH),
+ false);
+ renderPositiveZFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(SOUTH),
+ false);
+ renderNegativeXFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(WEST),
+ false);
+ renderPositiveXFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(EAST),
+ false);
+ if (!coveredSides.contains(DOWN)) {
+ renderNegativeYFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(DOWN),
+ false);
+ }
+ }
+ if ((connexionSidesBits & CONNECTED_SOUTH) == 0) {
+ aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderPositiveYFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(UP),
+ false);
+ } else {
+ aBlock.setBlockBounds(sp, sp + tThickness, sp, sp + tThickness, 1.0F, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeZFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(NORTH),
+ false);
+ renderPositiveZFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(SOUTH),
+ false);
+ renderNegativeXFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(WEST),
+ false);
+ renderPositiveXFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(EAST),
+ false);
+ if (!coveredSides.contains(UP)) {
+ renderPositiveYFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(UP),
+ false);
+ }
+ }
+ if ((connexionSidesBits & CONNECTED_WEST) == 0) {
+ aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeZFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(NORTH),
+ false);
+ } else {
+ aBlock.setBlockBounds(sp, sp, 0.0F, sp + tThickness, sp + tThickness, sp);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(DOWN),
+ false);
+ renderPositiveYFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(UP),
+ false);
+ renderNegativeXFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(WEST),
+ false);
+ renderPositiveXFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(EAST),
+ false);
+ if (!coveredSides.contains(NORTH)) {
+ renderNegativeZFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(NORTH),
+ false);
+ }
+ }
+ if ((connexionSidesBits & CONNECTED_EAST) == 0) {
+ aBlock.setBlockBounds(sp, sp, sp, sp + tThickness, sp + tThickness, sp + tThickness);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderPositiveZFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(SOUTH),
+ false);
+ } else {
+ aBlock.setBlockBounds(sp, sp, sp + tThickness, sp + tThickness, sp + tThickness, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(DOWN),
+ false);
+ renderPositiveYFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(UP),
+ false);
+ renderNegativeXFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(WEST),
+ false);
+ renderPositiveXFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(EAST),
+ false);
+ if (!coveredSides.contains(SOUTH)) {
+ renderPositiveZFacing(
+ aWorld,
+ aRenderer,
+ aBlock,
+ aX,
+ aY,
+ aZ,
+ textureUncovered.get(SOUTH),
+ false);
+ }
+ }
+ }
+ }
+
+ if (coveredSides.contains(DOWN)) {
+ aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.125F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(DOWN), false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(DOWN), false);
+ if (!coveredSides.contains(NORTH)) {
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(DOWN), false);
+ }
+
+ if (!coveredSides.contains(SOUTH)) {
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(DOWN), false);
+ }
+
+ if (!coveredSides.contains(WEST)) {
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(DOWN), false);
+ }
+
+ if (!coveredSides.contains(EAST)) {
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(DOWN), false);
+ }
+ }
+
+ if (coveredSides.contains(UP)) {
+ aBlock.setBlockBounds(0.0F, 0.875F, 0.0F, 1.0F, 1.0F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(UP), false);
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(UP), false);
+ if (!coveredSides.contains(NORTH)) {
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(UP), false);
+ }
+
+ if (!coveredSides.contains(SOUTH)) {
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(UP), false);
+ }
+
+ if (!coveredSides.contains(WEST)) {
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(UP), false);
+ }
+
+ if (!coveredSides.contains(EAST)) {
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(UP), false);
+ }
+ }
+
+ if (coveredSides.contains(NORTH)) {
+ aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.125F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ if (!coveredSides.contains(DOWN)) {
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(NORTH), false);
+ }
+
+ if (!coveredSides.contains(UP)) {
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(NORTH), false);
+ }
+
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(NORTH), false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(NORTH), false);
+ if (!coveredSides.contains(WEST)) {
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(NORTH), false);
+ }
+
+ if (!coveredSides.contains(EAST)) {
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(NORTH), false);
+ }
+ }
+
+ if (coveredSides.contains(SOUTH)) {
+ aBlock.setBlockBounds(0.0F, 0.0F, 0.875F, 1.0F, 1.0F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ if (!coveredSides.contains(DOWN)) {
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(SOUTH), false);
+ }
+
+ if (!coveredSides.contains(UP)) {
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(SOUTH), false);
+ }
+
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(SOUTH), false);
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(SOUTH), false);
+ if (!coveredSides.contains(WEST)) {
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(SOUTH), false);
+ }
+
+ if (!coveredSides.contains(EAST)) {
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(SOUTH), false);
+ }
+ }
+
+ if (coveredSides.contains(WEST)) {
+ aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 0.125F, 1.0F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ if (!coveredSides.contains(DOWN)) {
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(WEST), false);
+ }
+
+ if (!coveredSides.contains(UP)) {
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(WEST), false);
+ }
+
+ if (!coveredSides.contains(NORTH)) {
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(WEST), false);
+ }
+
+ if (!coveredSides.contains(SOUTH)) {
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(WEST), false);
+ }
+
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(WEST), false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(WEST), false);
+ }
+
+ if (coveredSides.contains(EAST)) {
+ aBlock.setBlockBounds(0.875F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ if (!coveredSides.contains(DOWN)) {
+ renderNegativeYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(EAST), false);
+ }
+
+ if (!coveredSides.contains(UP)) {
+ renderPositiveYFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(EAST), false);
+ }
+
+ if (!coveredSides.contains(NORTH)) {
+ renderNegativeZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(EAST), false);
+ }
+
+ if (!coveredSides.contains(SOUTH)) {
+ renderPositiveZFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(EAST), false);
+ }
+
+ renderNegativeXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(EAST), false);
+ renderPositiveXFacing(aWorld, aRenderer, aBlock, aX, aY, aZ, texture.get(EAST), false);
+ }
+
+ aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ return true;
+ }
+ }
+ }
+ }
+
+ public static void renderNegativeYFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY,
+ int aZ, ITexture[] aIcon, boolean aFullBlock) {
+ if (aWorld != null) {
+ if (aFullBlock && !aBlock.shouldSideBeRendered(aWorld, aX, aY - 1, aZ, 0)) {
+ return;
+ }
+
+ Tessellator.instance
+ .setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aFullBlock ? aY - 1 : aY, aZ));
+ }
+
+ if (aIcon != null) {
+ for (ITexture iTexture : aIcon) {
+ if (iTexture != null) {
+ iTexture.renderYNeg(aRenderer, aBlock, aX, aY, aZ);
+ }
+ }
+ }
+
+ aRenderer.flipTexture = false;
+ }
+
+ public static void renderPositiveYFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY,
+ int aZ, ITexture[] aIcon, boolean aFullBlock) {
+ if (aWorld != null) {
+ if (aFullBlock && !aBlock.shouldSideBeRendered(aWorld, aX, aY + 1, aZ, 1)) {
+ return;
+ }
+
+ Tessellator.instance
+ .setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aFullBlock ? aY + 1 : aY, aZ));
+ }
+
+ if (aIcon != null) {
+ for (ITexture iTexture : aIcon) {
+ if (iTexture != null) {
+ iTexture.renderYPos(aRenderer, aBlock, aX, aY, aZ);
+ }
+ }
+ }
+
+ aRenderer.flipTexture = false;
+ }
+
+ public static void renderNegativeZFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY,
+ int aZ, ITexture[] aIcon, boolean aFullBlock) {
+ if (aWorld != null) {
+ if (aFullBlock && !aBlock.shouldSideBeRendered(aWorld, aX, aY, aZ - 1, 2)) {
+ return;
+ }
+
+ Tessellator.instance
+ .setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aY, aFullBlock ? aZ - 1 : aZ));
+ }
+
+ aRenderer.flipTexture = !aFullBlock;
+ if (aIcon != null) {
+ for (ITexture iTexture : aIcon) {
+ if (iTexture != null) {
+ iTexture.renderZNeg(aRenderer, aBlock, aX, aY, aZ);
+ }
+ }
+ }
+
+ aRenderer.flipTexture = false;
+ }
+
+ public static void renderPositiveZFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY,
+ int aZ, ITexture[] aIcon, boolean aFullBlock) {
+ if (aWorld != null) {
+ if (aFullBlock && !aBlock.shouldSideBeRendered(aWorld, aX, aY, aZ + 1, 3)) {
+ return;
+ }
+
+ Tessellator.instance
+ .setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aX, aY, aFullBlock ? aZ + 1 : aZ));
+ }
+
+ if (aIcon != null) {
+ for (ITexture iTexture : aIcon) {
+ if (iTexture != null) {
+ iTexture.renderZPos(aRenderer, aBlock, aX, aY, aZ);
+ }
+ }
+ }
+
+ aRenderer.flipTexture = false;
+ }
+
+ public static void renderNegativeXFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY,
+ int aZ, ITexture[] aIcon, boolean aFullBlock) {
+ if (aWorld != null) {
+ if (aFullBlock && !aBlock.shouldSideBeRendered(aWorld, aX - 1, aY, aZ, 4)) {
+ return;
+ }
+
+ Tessellator.instance
+ .setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aFullBlock ? aX - 1 : aX, aY, aZ));
+ }
+
+ if (aIcon != null) {
+ for (ITexture iTexture : aIcon) {
+ if (iTexture != null) {
+ iTexture.renderXNeg(aRenderer, aBlock, aX, aY, aZ);
+ }
+ }
+ }
+
+ aRenderer.flipTexture = false;
+ }
+
+ public static void renderPositiveXFacing(IBlockAccess aWorld, RenderBlocks aRenderer, Block aBlock, int aX, int aY,
+ int aZ, ITexture[] aIcon, boolean aFullBlock) {
+ if (aWorld != null) {
+ if (aFullBlock && !aBlock.shouldSideBeRendered(aWorld, aX + 1, aY, aZ, 5)) {
+ return;
+ }
+
+ Tessellator.instance
+ .setBrightness(aBlock.getMixedBrightnessForBlock(aWorld, aFullBlock ? aX + 1 : aX, aY, aZ));
+ }
+
+ aRenderer.flipTexture = !aFullBlock;
+ if (aIcon != null) {
+ for (ITexture iTexture : aIcon) {
+ if (iTexture != null) {
+ iTexture.renderXPos(aRenderer, aBlock, aX, aY, aZ);
+ }
+ }
+ }
+
+ aRenderer.flipTexture = false;
+ }
+
+ @Override
+ public void renderInventoryBlock(Block aBlock, int aMeta, int aModelID, RenderBlocks aRenderer) {
+ aMeta += 30400;
+ if (aBlock instanceof BlockMachines) {
+ if (aMeta > 0 && aMeta < GregTechAPI.METATILEENTITIES.length
+ && GregTechAPI.METATILEENTITIES[aMeta] != null
+ && !GregTechAPI.METATILEENTITIES[aMeta].renderInInventory(aBlock, aMeta, aRenderer)) {
+ renderNormalInventoryMetaTileEntity(aBlock, aMeta, aRenderer);
+ }
+ }
+ aBlock.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
+ aRenderer.setRenderBoundsFromBlock(aBlock);
+ GL11.glTranslatef(0.5F, 0.5F, 0.5F);
+ }
+
+ @Override
+ public boolean renderWorldBlock(IBlockAccess aWorld, int aX, int aY, int aZ, Block aBlock, int aModelID,
+ RenderBlocks aRenderer) {
+ TileEntity aTileEntity = aWorld.getTileEntity(aX, aY, aZ);
+ return aTileEntity == null ? false
+ : (aTileEntity instanceof IGregTechTileEntity
+ && ((IGregTechTileEntity) aTileEntity).getMetaTileEntity() != null
+ && ((IGregTechTileEntity) aTileEntity).getMetaTileEntity()
+ .renderInWorld(aWorld, aX, aY, aZ, aBlock, aRenderer)
+ ? true
+ : (aTileEntity instanceof IPipeRenderedTileEntity
+ ? renderPipeBlock(
+ aWorld,
+ aX,
+ aY,
+ aZ,
+ aBlock,
+ (IPipeRenderedTileEntity) aTileEntity,
+ aRenderer)
+ : renderStandardBlock(aWorld, aX, aY, aZ, aBlock, aRenderer)));
+ }
+
+ @Override
+ public boolean shouldRender3DInInventory(int aModel) {
+ return true;
+ }
+
+ @Override
+ public int getRenderId() {
+ return this.mRenderID;
+ }
+}