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authorSteelux <70096037+Steelux8@users.noreply.github.com>2022-03-28 21:33:25 +0100
committerGitHub <noreply@github.com>2022-03-28 22:33:25 +0200
commitf2c5d062d02ef1fa80752baf17ba37b783e90323 (patch)
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parentae898e4188779a23edea0b12621c379d9c7876e3 (diff)
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Super Glue Fixes (#161)
- Reworked recipe EU/t and casing tiers to divide the Chemical Plant recipes evenly between 3 tiers. The purpose of this change is to make it so this line can be automated with 3 plants, one of each kind; - Changed Chemical Plant's minimum base outside casings to allow some more hatches before the multi fails to form. It's a large, smart multiblock with many casings that are never replaced with hatches, so I believe the amount of allowed hatches at once should be increased; - A few fixes for recipes that were missing, or implemented incorrectly.
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