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authorNotAPenguin <michiel.vandeginste@gmail.com>2024-09-02 23:17:17 +0200
committerGitHub <noreply@github.com>2024-09-02 23:17:17 +0200
commit1b820de08a05070909a267e17f033fcf58ac8710 (patch)
tree02831a025986a06b20f87e5bcc69d1e0c639a342 /src/main/java/gtnhlanth/common/tileentity/recipe/beamline/BeamlineRecipeAdder2.java
parentafd3fd92b6a6ab9ab0d0dc3214e6bc8ff7a86c9b (diff)
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The Great Renaming (#3014)
* move kekztech to a single root dir * move detrav to a single root dir * move gtnh-lanthanides to a single root dir * move tectech and delete some gross reflection in gt++ * remove more reflection inside gt5u * delete more reflection in gt++ * fix imports * move bartworks and bwcrossmod * fix proxies * move galactigreg and ggfab * move gtneioreplugin * try to fix gt++ bee loader * apply the rename rules to BW * apply rename rules to bwcrossmod * apply rename rules to detrav scanner mod * apply rename rules to galacticgreg * apply rename rules to ggfab * apply rename rules to goodgenerator * apply rename rules to gtnh-lanthanides * apply rename rules to gt++ * apply rename rules to kekztech * apply rename rules to kubatech * apply rename rules to tectech * apply rename rules to gt apply the rename rules to gt * fix tt import * fix mui hopefully * fix coremod except intergalactic * rename assline recipe class * fix a class name i stumbled on * rename StructureUtility to GTStructureUtility to prevent conflict with structurelib * temporary rename of GTTooltipDataCache to old name * fix gt client/server proxy names
Diffstat (limited to 'src/main/java/gtnhlanth/common/tileentity/recipe/beamline/BeamlineRecipeAdder2.java')
-rw-r--r--src/main/java/gtnhlanth/common/tileentity/recipe/beamline/BeamlineRecipeAdder2.java165
1 files changed, 165 insertions, 0 deletions
diff --git a/src/main/java/gtnhlanth/common/tileentity/recipe/beamline/BeamlineRecipeAdder2.java b/src/main/java/gtnhlanth/common/tileentity/recipe/beamline/BeamlineRecipeAdder2.java
new file mode 100644
index 0000000000..dad71375c3
--- /dev/null
+++ b/src/main/java/gtnhlanth/common/tileentity/recipe/beamline/BeamlineRecipeAdder2.java
@@ -0,0 +1,165 @@
+package gtnhlanth.common.tileentity.recipe.beamline;
+
+import java.util.Arrays;
+
+import net.minecraft.item.ItemStack;
+import net.minecraft.util.StatCollector;
+
+import gregtech.api.gui.modularui.GTUITextures;
+import gregtech.api.recipe.RecipeMap;
+import gregtech.api.recipe.RecipeMapBackend;
+import gregtech.api.recipe.RecipeMapBuilder;
+import gregtech.api.util.GTUtility;
+import gtnhlanth.common.beamline.Particle;
+
+public class BeamlineRecipeAdder2 {
+
+ public static final BeamlineRecipeAdder2 instance = new BeamlineRecipeAdder2();
+
+ public final RecipeMap<RecipeMapBackend> SourceChamberRecipes = RecipeMapBuilder.of("gtnhlanth.recipe.sc")
+ .minInputs(0, 0)
+ .maxIO(1, 2, 0, 0)
+ .amperage(1)
+ .frontend(SourceChamberFrontend::new)
+ .progressBar(GTUITextures.PROGRESSBAR_ASSEMBLY_LINE_1)
+ .neiSpecialInfoFormatter((recipeInfo) -> {
+
+ RecipeSC recipe = (RecipeSC) recipeInfo.recipe;
+
+ float focus = recipe.focus;
+ float maxEnergy = recipe.maxEnergy;
+
+ int amount = recipe.rate;
+
+ Particle particle = Particle.getParticleFromId(recipe.particleId);
+
+ return Arrays.asList(
+
+ // StatCollector.translateToLocal("beamline.particle") + ": " + particle.getLocalisedName(),
+
+ StatCollector.translateToLocal("beamline.energy") + ": <="
+ + GTUtility.formatNumbers(Math.min(maxEnergy, particle.maxSourceEnergy()))
+ + " keV",
+
+ StatCollector.translateToLocal("beamline.focus") + ": " + GTUtility.formatNumbers(focus),
+
+ StatCollector.translateToLocal("beamline.rate") + ": " + GTUtility.formatNumbers(amount)
+
+ );
+ })
+ // .slotOverlays(null)
+
+ .build();
+
+ public final RecipeMap<RecipeMapBackend> TargetChamberRecipes = RecipeMapBuilder.of("gtnhlanth.recipe.tc")
+ .minInputs(0, 0)
+ .maxIO(3, 4, 0, 0)
+ .frontend(TargetChamberFrontend::new)
+ .neiSpecialInfoFormatter(((recipeInfo) -> {
+
+ RecipeTC recipe = (RecipeTC) recipeInfo.recipe;
+
+ float minEnergy = recipe.minEnergy;
+ float maxEnergy = recipe.maxEnergy;
+
+ float minFocus = recipe.minFocus;
+
+ float amount = recipe.amount;
+
+ Particle particle = Particle.getParticleFromId(recipe.particleId);
+
+ return Arrays.asList(
+
+ // StatCollector.translateToLocal("beamline.particle") + ": " + particle.getLocalisedName(),
+
+ StatCollector.translateToLocal("beamline.energy") + ": "
+ + GTUtility.formatNumbers(minEnergy * 1000)
+ + "-"
+ + GTUtility.formatNumbers(maxEnergy * 1000)
+ + " eV", // Note the eV unit
+
+ StatCollector.translateToLocal("beamline.focus") + ": >=" + GTUtility.formatNumbers(minFocus),
+
+ StatCollector.translateToLocal("beamline.amount") + ": " + GTUtility.formatNumbers(amount)
+
+ );
+ }))
+ // .slotOverlays(null)
+ .progressBar(GTUITextures.PROGRESSBAR_ASSEMBLY_LINE_1)
+ .progressBarPos(108, 22)
+ .neiTransferRect(100, 22, 28, 18)
+ .build();
+
+ /***
+ *
+ * @param itemInputs - duh
+ * @param itemOutputs - duh
+ * @param particleId - The ID of the {@link Particle} generated by the recipe.
+ * It is recommended to use Particle#ordinal()
+ * @param rate - The rate/amount of particles generated
+ * @param maxEnergy - The maximum energy particles generated by this recipe can possess (keV). Set this value >=
+ * max particle energy to limit it to the latter
+ * @param focus - Focus of the particle generated
+ * @param energyRatio - Set high for little-to-no EUt energy scaling, low for the opposite
+ * @param minEUt - Minimum EUt required for the recipe. ! May not output if input energy is equal to minimum !
+ */
+ public boolean addSourceChamberRecipe(ItemStack[] itemInputs, ItemStack[] itemOutputs, int particleId, int rate,
+ float maxEnergy, float focus, float energyRatio, int minEUt) {
+
+ return (SourceChamberRecipes.addRecipe(
+ new RecipeSC(
+ false,
+ itemInputs,
+ itemOutputs,
+ null,
+ new int[] {},
+ null,
+ null,
+ 20,
+ minEUt,
+ particleId,
+ rate,
+ maxEnergy,
+ focus,
+ energyRatio))
+ != null);
+ }
+
+ /***
+ *
+ * @param itemInput - The item to be used as a target. Should have durability
+ * @param itemOutput - duh
+ * @param particleId - The ID of the {@link Particle} used by the recipe. It
+ * is recommended to use Particle#ordinal()
+ * @param amount - The total amount of particles required for the recipe to come to completion. The duration of
+ * the recipe will be determined by this and the input particle rate.
+ * @param minEnergy - The minimum energy amount required by this recipe in keV (inclusive)
+ * @param maxEnergy - The maximum energy amount allowed by this recipe in keV (inclusive)
+ * @param minFocus - Minimum focus allowed by the recipe
+ * @param energyRatio - Set high for little-to-no EUt energy scaling, low for the opposite
+ * @param minEUt - Minimum EUt required for the recipe to start
+ */
+
+ public boolean addTargetChamberRecipe(ItemStack itemInput, ItemStack itemOutput, ItemStack itemFocus,
+ int particleId, int amount, float minEnergy, float maxEnergy, float minFocus, float energyRatio, int minEUt) {
+
+ return (TargetChamberRecipes.addRecipe(
+ new RecipeTC(
+ false,
+ itemInput,
+ itemOutput,
+ itemFocus,
+ particleId,
+ amount,
+ minEnergy,
+ maxEnergy,
+ minFocus,
+ energyRatio,
+ minEUt),
+ false,
+ false,
+ false) != null);
+
+ }
+
+}