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author | Raven Szewczyk <git@eigenraven.me> | 2024-05-25 14:42:41 +0100 |
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committer | Raven Szewczyk <git@eigenraven.me> | 2024-05-25 14:42:41 +0100 |
commit | 8aa595f083b5c3e43246119fca5f4263f81e851b (patch) | |
tree | 157d2b528e4b4ea0321022ebfee398f559a9e121 /src/main/java/kubatech/api/DynamicInventory.java | |
parent | 14a97a5a177399cd8df7f246856c08fcda441afd (diff) | |
download | GT5-Unofficial-8aa595f083b5c3e43246119fca5f4263f81e851b.tar.gz GT5-Unofficial-8aa595f083b5c3e43246119fca5f4263f81e851b.tar.bz2 GT5-Unofficial-8aa595f083b5c3e43246119fca5f4263f81e851b.zip |
Migrate kubatech source code
Diffstat (limited to 'src/main/java/kubatech/api/DynamicInventory.java')
-rw-r--r-- | src/main/java/kubatech/api/DynamicInventory.java | 469 |
1 files changed, 469 insertions, 0 deletions
diff --git a/src/main/java/kubatech/api/DynamicInventory.java b/src/main/java/kubatech/api/DynamicInventory.java new file mode 100644 index 0000000000..ef89c3a341 --- /dev/null +++ b/src/main/java/kubatech/api/DynamicInventory.java @@ -0,0 +1,469 @@ +package kubatech.api; + +import java.io.IOException; +import java.util.ArrayList; +import java.util.Collections; +import java.util.HashMap; +import java.util.List; +import java.util.Map; +import java.util.Objects; +import java.util.function.Supplier; + +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.entity.player.EntityPlayerMP; +import net.minecraft.item.ItemStack; +import net.minecraft.util.EnumChatFormatting; + +import org.lwjgl.opengl.GL11; + +import com.gtnewhorizons.modularui.api.GlStateManager; +import com.gtnewhorizons.modularui.api.ModularUITextures; +import com.gtnewhorizons.modularui.api.drawable.IDrawable; +import com.gtnewhorizons.modularui.api.drawable.ItemDrawable; +import com.gtnewhorizons.modularui.api.drawable.Text; +import com.gtnewhorizons.modularui.api.drawable.UITexture; +import com.gtnewhorizons.modularui.api.math.Alignment; +import com.gtnewhorizons.modularui.api.math.Color; +import com.gtnewhorizons.modularui.api.screen.ModularWindow; +import com.gtnewhorizons.modularui.api.screen.UIBuildContext; +import com.gtnewhorizons.modularui.api.widget.Widget; +import com.gtnewhorizons.modularui.common.internal.Theme; +import com.gtnewhorizons.modularui.common.internal.wrapper.ModularGui; +import com.gtnewhorizons.modularui.common.widget.ButtonWidget; +import com.gtnewhorizons.modularui.common.widget.ChangeableWidget; +import com.gtnewhorizons.modularui.common.widget.DynamicPositionedRow; +import com.gtnewhorizons.modularui.common.widget.FakeSyncWidget; +import com.gtnewhorizons.modularui.common.widget.Scrollable; +import com.kuba6000.mobsinfo.api.utils.ItemID; + +import kubatech.api.helpers.GTHelper; +import kubatech.api.utils.ModUtils; + +public class DynamicInventory<T> { + + int width, height; + Supplier<Integer> slotsGetter; + private int slots = 0; + private int usedSlots = 0; + List<T> inventory; + TInventoryGetter<T> inventoryGetter; + TInventoryInjector inventoryInjector = null; + TInventoryExtractor<T> inventoryExtractor = null; + TInventoryReplacerOrMerger inventoryReplacer = null; + Supplier<Boolean> isEnabledGetter = null; + boolean isEnabled = true; + + public DynamicInventory(int width, int height, Supplier<Integer> slotsGetter, List<T> inventory, + TInventoryGetter<T> inventoryGetter) { + this.width = width; + this.height = height; + this.slotsGetter = slotsGetter; + this.inventory = inventory; + this.inventoryGetter = inventoryGetter; + } + + public DynamicInventory<T> allowInventoryInjection(TInventoryInjector inventoryInjector) { + this.inventoryInjector = inventoryInjector; + return this; + } + + public DynamicInventory<T> allowInventoryExtraction(TInventoryExtractor<T> inventoryExtractor) { + this.inventoryExtractor = inventoryExtractor; + return this; + } + + public DynamicInventory<T> allowInventoryReplace(TInventoryReplacerOrMerger inventoryReplacer) { + this.inventoryReplacer = inventoryReplacer; + return this; + } + + public DynamicInventory<T> setEnabled(Supplier<Boolean> isEnabled) { + this.isEnabledGetter = isEnabled; + return this; + } + + public UITexture getItemSlot() { + return ModularUITextures.ITEM_SLOT; + } + + @SuppressWarnings("UnstableApiUsage") + public Widget asWidget(ModularWindow.Builder builder, UIBuildContext buildContext) { + ChangeableWidget container = new ChangeableWidget(() -> createWidget(buildContext.getPlayer())); + + // TODO: Only reset the widget when there are more slot stacks, otherwise just refresh them somehow + + container.attachSyncer(new FakeSyncWidget.IntegerSyncer(() -> { + if (slots != slotsGetter.get()) { + slots = slotsGetter.get(); + container.notifyChangeNoSync(); + } + return slots; + }, i -> { + if (slots != i) { + slots = i; + container.notifyChangeNoSync(); + } + }), builder) + .attachSyncer(new FakeSyncWidget.IntegerSyncer(() -> { + if (usedSlots != inventory.size()) { + usedSlots = inventory.size(); + container.notifyChangeNoSync(); + } + return usedSlots; + }, i -> { + if (usedSlots != i) { + usedSlots = i; + container.notifyChangeNoSync(); + } + }), builder) + .attachSyncer(new FakeSyncWidget.ListSyncer<>(() -> { + HashMap<ItemID, Integer> itemMap = new HashMap<>(); + HashMap<ItemID, ItemStack> stackMap = new HashMap<>(); + HashMap<ItemID, ArrayList<Integer>> realSlotMap = new HashMap<>(); + for (int i = 0, mStorageSize = inventory.size(); i < mStorageSize; i++) { + ItemStack stack = inventoryGetter.get(inventory.get(i)); + ItemID id = ItemID.createNoCopy(stack, false); + itemMap.merge(id, 1, Integer::sum); + stackMap.putIfAbsent(id, stack); + realSlotMap.computeIfAbsent(id, unused -> new ArrayList<>()) + .add(i); + } + List<GTHelper.StackableItemSlot> newDrawables = new ArrayList<>(); + for (Map.Entry<ItemID, Integer> entry : itemMap.entrySet()) { + newDrawables.add( + new GTHelper.StackableItemSlot( + entry.getValue(), + stackMap.get(entry.getKey()), + realSlotMap.get(entry.getKey()))); + } + if (!Objects.equals(newDrawables, drawables)) { + drawables = newDrawables; + container.notifyChangeNoSync(); + } + return drawables; + }, l -> { + drawables.clear(); + drawables.addAll(l); + container.notifyChangeNoSync(); + }, (buffer, i) -> { + try { + i.write(buffer); + } catch (IOException e) { + throw new RuntimeException(e); + } + }, buffer -> { + try { + return GTHelper.StackableItemSlot.read(buffer); + } catch (IOException e) { + throw new RuntimeException(e); + } + }), builder); + if (isEnabledGetter != null) { + container.attachSyncer(new FakeSyncWidget.BooleanSyncer(isEnabledGetter, i -> isEnabled = i), builder); + } + return container; + } + + List<GTHelper.StackableItemSlot> drawables = new ArrayList<>(); + + private Widget createWidget(EntityPlayer player) { + Scrollable dynamicInventoryWidget = new Scrollable().setVerticalScroll(); + + ArrayList<Widget> buttons = new ArrayList<>(); + + if (!ModUtils.isClientThreaded()) { + HashMap<ItemID, Integer> itemMap = new HashMap<>(); + HashMap<ItemID, ItemStack> stackMap = new HashMap<>(); + HashMap<ItemID, ArrayList<Integer>> realSlotMap = new HashMap<>(); + for (int i = 0, inventorySize = inventory.size(); i < inventorySize; i++) { + ItemStack stack = inventoryGetter.get(inventory.get(i)); + ItemID id = ItemID.createNoCopy(stack, false); + itemMap.merge(id, 1, Integer::sum); + stackMap.putIfAbsent(id, stack); + realSlotMap.computeIfAbsent(id, unused -> new ArrayList<>()) + .add(i); + } + drawables = new ArrayList<>(); + for (Map.Entry<ItemID, Integer> entry : itemMap.entrySet()) { + drawables.add( + new GTHelper.StackableItemSlot( + entry.getValue(), + stackMap.get(entry.getKey()), + realSlotMap.get(entry.getKey()))); + } + } + + for (int ID = 0; ID < drawables.size(); ID++) { + final int finalID = ID; + buttons.add(new ButtonWidget() { + + @Override + public void drawBackground(float partialTicks) { + super.drawBackground(partialTicks); + if (!isEnabled) { + GL11.glDisable(GL11.GL_LIGHTING); + GL11.glEnable(GL11.GL_BLEND); + GlStateManager.colorMask(true, true, true, false); + ModularGui.drawSolidRect(1, 1, 16, 16, Color.withAlpha(Color.BLACK.normal, 0x80)); + GlStateManager.colorMask(true, true, true, true); + GL11.glDisable(GL11.GL_BLEND); + } + // Copied from SlotWidget#draw + else if (isHovering() && !getContext().getCursor() + .hasDraggable()) { + GL11.glDisable(GL11.GL_LIGHTING); + GL11.glEnable(GL11.GL_BLEND); + GlStateManager.colorMask(true, true, true, false); + ModularGui.drawSolidRect(1, 1, 16, 16, Theme.INSTANCE.getSlotHighlight()); + GlStateManager.colorMask(true, true, true, true); + GL11.glDisable(GL11.GL_BLEND); + } + } + }.setPlayClickSound(false) + .setOnClick((clickData, widget) -> { + if (!(player instanceof EntityPlayerMP)) return; + if (!isEnabledGetter.get()) return; + + if (clickData.mouseButton == 2) { + // special button handler goes here + if (drawables.size() <= finalID) return; + if (player.capabilities.isCreativeMode && player.inventory.getItemStack() == null) { + int realID = drawables.get(finalID).realSlots.get(0); + ItemStack stack = inventoryGetter.get(inventory.get(realID)) + .copy(); + stack.stackSize = stack.getMaxStackSize(); + player.inventory.setItemStack(stack); + ((EntityPlayerMP) player).isChangingQuantityOnly = false; + ((EntityPlayerMP) player).updateHeldItem(); + return; + } + } else if (clickData.shift) { + if (inventoryExtractor == null) return; + if (drawables.size() <= finalID) return; + int realID = drawables.get(finalID).realSlots.get(0); + T removed = inventoryExtractor.extract(realID); + if (removed != null) { + ItemStack stack = inventoryGetter.get(removed); + if (player.inventory.addItemStackToInventory(stack)) + player.inventoryContainer.detectAndSendChanges(); + else player.entityDropItem(stack, 0.f); + return; + } + } else { + ItemStack input = player.inventory.getItemStack(); + if (input != null) { + if (drawables.size() > finalID) { + if (inventoryReplacer == null) return; + int realID = drawables.get(finalID).realSlots.get(0); + ItemStack removed = inventoryReplacer.replaceOrMerge(realID, input); + if (removed == null) return; + player.inventory.setItemStack(removed.stackSize == 0 ? null : removed); + } else { + if (inventoryInjector == null) return; + if (clickData.mouseButton == 1) { + ItemStack copy = input.copy(); + copy.stackSize = 1; + ItemStack leftover = inventoryInjector.inject(copy); + if (leftover == null) return; + input.stackSize--; + if (input.stackSize > 0) { + ((EntityPlayerMP) player).isChangingQuantityOnly = true; + ((EntityPlayerMP) player).updateHeldItem(); + return; + } else player.inventory.setItemStack(null); + } else { + ItemStack leftover = inventoryInjector.inject(input); + if (leftover == null) return; + if (input.stackSize > 0) { + ((EntityPlayerMP) player).isChangingQuantityOnly = true; + ((EntityPlayerMP) player).updateHeldItem(); + return; + } else player.inventory.setItemStack(null); + } + } + ((EntityPlayerMP) player).isChangingQuantityOnly = false; + ((EntityPlayerMP) player).updateHeldItem(); + return; + } + if (drawables.size() > finalID) { + if (inventoryExtractor == null) return; + int realID = drawables.get(finalID).realSlots.get(0); + T removed = inventoryExtractor.extract(realID); + if (removed != null) { + ItemStack stack = inventoryGetter.get(removed); + player.inventory.setItemStack(stack); + ((EntityPlayerMP) player).isChangingQuantityOnly = false; + ((EntityPlayerMP) player).updateHeldItem(); + return; + } + } + } + }) + .setBackground( + () -> new IDrawable[] { getItemSlot(), + new ItemDrawable(drawables.size() > finalID ? drawables.get(finalID).stack : null) + .withFixedSize(16, 16, 1, 1), + new Text( + (drawables.size() > finalID && drawables.get(finalID).count > 1) + ? (drawables.get(finalID).count > 99 ? "+99" + : String.valueOf(drawables.get(finalID).count)) + : "").color(Color.WHITE.normal) + .alignment(Alignment.TopLeft) + .withOffset(1, 1), + new Text( + (drawables.size() > finalID && drawables.get(finalID).stack.stackSize > 1) + ? String.valueOf(drawables.get(finalID).stack.stackSize) + : "").color(Color.WHITE.normal) + .shadow() + .alignment(Alignment.BottomRight) }) + .dynamicTooltip(() -> { + if (drawables.size() > finalID) { + List<String> tip = new ArrayList<>( + Collections.singletonList(drawables.get(finalID).stack.getDisplayName())); + if (drawables.get(finalID).count > 1) tip.add( + EnumChatFormatting.DARK_PURPLE + "There are " + + drawables.get(finalID).count + + " identical slots"); + return tip; + } + return Collections.emptyList(); + }) + .setSize(18, 18)); + } + + buttons.add(new ButtonWidget() { + + @Override + public void drawBackground(float partialTicks) { + super.drawBackground(partialTicks); + if (!isEnabled) { + GL11.glDisable(GL11.GL_LIGHTING); + GL11.glEnable(GL11.GL_BLEND); + GlStateManager.colorMask(true, true, true, false); + ModularGui.drawSolidRect(1, 1, 16, 16, Color.withAlpha(Color.BLACK.normal, 0x80)); + GlStateManager.colorMask(true, true, true, true); + GL11.glDisable(GL11.GL_BLEND); + } + // Copied from SlotWidget#draw + else if (isHovering() && !getContext().getCursor() + .hasDraggable()) { + GL11.glDisable(GL11.GL_LIGHTING); + GL11.glEnable(GL11.GL_BLEND); + GlStateManager.colorMask(true, true, true, false); + ModularGui.drawSolidRect(1, 1, 16, 16, Theme.INSTANCE.getSlotHighlight()); + GlStateManager.colorMask(true, true, true, true); + GL11.glDisable(GL11.GL_BLEND); + } + } + }.setPlayClickSound(false) + .setOnClick((clickData, widget) -> { + if (!(player instanceof EntityPlayerMP)) return; + if (!isEnabledGetter.get()) return; + ItemStack input = player.inventory.getItemStack(); + if (input != null) { + if (clickData.mouseButton == 1) { + ItemStack copy = input.copy(); + copy.stackSize = 1; + ItemStack leftover = inventoryInjector.inject(copy); + if (leftover == null) return; + input.stackSize--; + if (input.stackSize > 0) { + ((EntityPlayerMP) player).isChangingQuantityOnly = true; + ((EntityPlayerMP) player).updateHeldItem(); + return; + } else player.inventory.setItemStack(null); + } else { + ItemStack leftover = inventoryInjector.inject(input); + if (leftover == null) return; + if (input.stackSize > 0) { + ((EntityPlayerMP) player).isChangingQuantityOnly = true; + ((EntityPlayerMP) player).updateHeldItem(); + return; + } else player.inventory.setItemStack(null); + } + ((EntityPlayerMP) player).isChangingQuantityOnly = false; + ((EntityPlayerMP) player).updateHeldItem(); + return; + } + }) + .setBackground( + () -> new IDrawable[] { getItemSlot(), + new Text( + (slots - usedSlots) <= 1 ? "" + : ((slots - usedSlots) > 99 ? "+99" : String.valueOf((slots - usedSlots)))) + .color(Color.WHITE.normal) + .alignment(Alignment.TopLeft) + .withOffset(1, 1) }) + .dynamicTooltip(() -> { + List<String> tip = new ArrayList<>(Collections.singleton(EnumChatFormatting.GRAY + "Empty slot")); + if (slots - usedSlots > 1) + tip.add(EnumChatFormatting.DARK_PURPLE + "There are " + (slots - usedSlots) + " identical slots"); + return tip; + }) + .setSize(18, 18)); + + final int perRow = width / 18; + for (int i = 0, imax = ((buttons.size() - 1) / perRow); i <= imax; i++) { + DynamicPositionedRow row = new DynamicPositionedRow().setSynced(false); + for (int j = 0, jmax = (i == imax ? (buttons.size() - 1) % perRow : (perRow - 1)); j <= jmax; j++) { + final int finalI = i * perRow; + final int finalJ = j; + final int ID = finalI + finalJ; + row.widget(buttons.get(ID)); + } + dynamicInventoryWidget.widget(row.setPos(0, i * 18)); + } + + return dynamicInventoryWidget.setSize(width, height); + } + + @FunctionalInterface + public interface TInventoryGetter<T> { + + /** + * Allows to get an ItemStack from the dynamic inventory + * + * @param from Dynamic inventory item from which we want to take an item out + * @return ItemStack or null if inaccessible + */ + ItemStack get(T from); + } + + @FunctionalInterface + public interface TInventoryInjector { + + /** + * Allows to insert an item to the dynamic inventory + * + * @param what ItemStack which we are trying to insert + * @return Leftover ItemStack (stackSize == 0 if everything has been inserted) or null + */ + ItemStack inject(ItemStack what); + } + + @FunctionalInterface + public interface TInventoryExtractor<T> { + + /** + * Allows to extract an item from the dynamic inventory + * + * @param where Index from where we want to take an item out + * @return Item that we took out or null + */ + T extract(int where); + } + + @FunctionalInterface + public interface TInventoryReplacerOrMerger { + + /** + * Allows to replace an item in Dynamic Inventory + * + * @param where which index we want to replace + * @param stack what stack we want to replace it with + * @return Stack that we are left with or null + */ + ItemStack replaceOrMerge(int where, ItemStack stack); + } + +} |