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| author | Maxim <maxim235@gmx.de> | 2023-07-10 10:13:04 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-07-10 10:13:04 +0200 |
| commit | fe0387946550f89a403b09f4e8cf6e43ee8f2e8f (patch) | |
| tree | 6b56a553c2a5bbf2427a93e92724452ba5bc60f7 /src/main/java | |
| parent | 9fe44bf0eaa55825c1c3cdf90f69aeeb668f45b1 (diff) | |
| download | GT5-Unofficial-fe0387946550f89a403b09f4e8cf6e43ee8f2e8f.tar.gz GT5-Unofficial-fe0387946550f89a403b09f4e8cf6e43ee8f2e8f.tar.bz2 GT5-Unofficial-fe0387946550f89a403b09f4e8cf6e43ee8f2e8f.zip | |
Generic processing logic (#2096)
* Added enumeration for check recipe result
* Rework processing logic to work with MTEs too
* Switched first few multiblocks to new checkRecipe method
* Applied generic logic to EBF
* Added support for long power base and applied generic processing logic to more machines
* Address some feedback
* Added more setter to further configure the processing logic
* Change internal checkRecipe to work with checkRecipeResult, to allow the injection of custom failure messages
* Suppress warning, change access
* Merge recipeMap and mapSupplier
* Move calls to setMetaTEController and setRecipeMap to base classes
* Make processingLogic final
* Make results non-null
* Rename `ProcessingLogic#checkRecipe` -> `#validateRecipe`
Otherwise it's confusing with `GT_MetaTileEntity_MultiBlockBase#checkRecipe`
* oops
* Added recipe locking to generic processing logic
* Rename: getWorldObject -> getIHasWorldObjectAndCoords
* Annotate missing overrides
* Renamed recipeLockableController -> recipeLockableMachine
* Migrated Cleanroom
* Migrated pyrolyse oven
* Migrated driller
* Migrated charcoal pit
* Migrated DT
* Rename: controller -> machine
* Make recipemaps override base `findRecipe` and mark others final
* Remove unused maps
* Add FindRecipeResult
* Remove IHasWorldObjectAndCoords parameter from findRecipe
This removes argument for printer recipemap to pass for GT_ModHandler.getAllRecipeOutput, but I don't think there's any mod that adds world-specific coloring recipe.
* Added method to set processing logic power so machines can override it on demand
* Restructure CheckRecipeResult, show voltage required and move package
* Reword: insufficient voltage -> power
* Change text color: dark gray -> gray
* Added findRecipeResult for insufficient heat
* Migrated PCB factory
* Fix result not being reset on shut down
* Show coil tier for heat
* clean
* Reverted migration of driller base
* Migrated TPM
* Moved getting of parallel supplier, to accomodate TPM
* Migrated power gen multiblocks
* Migrated Assembling Line
* Migrated fusion
* Migrated multi smelter
* Migrated boiler
* Migrated DTPF
* Migrated ore factory
* Migrated heat exchanger
* Make checkRecipe() final, javadoc, minor cleanup
* Fix overclock behavior with multiple hatches, javadoc, minor cleanup
* Minor fix for javadoc
* Fixed creation of OC calculator not factoring in batch mode correctly
* Make GT_ParallelHelper#setRecipe nonnull
* Rework SimpleCheckRecipeResult to not require registration
* Migrate charcoal pit and cleanroom
* Fix result not being reset when turning off machine
* Add API for BW to make recipemap sensitive to special slot on recipe search
* Migrated PA
* Migrated driller base
* Make ProcessingLogic#duration int
* Minor cleanup
* missing recipe locking for long multi
* Fix NPE
* Show crash message and turn off machine
* minor javadoc fix
* Fixed power setting for extended power base
* Integrate SingleRecipeCheck into ProcessingLogic, fix duration overflow, fix duration for batch mode, migrate PA for GT_MetaTileEntity_ExtendedPowerMultiBlockBase
* Fixed ME stocking busses
* Minor PA fixes
* Cleanup item collecting logic & apply to normal multi as well
* Oversight
* Derp
* Multiple voltage instead of amperage with recipe map amperage, since usually amperage is intended for parallel, not for recipe checking
* Fix missing EU modifiers on PCB factory OC calculator
* Removed left over OC method
* Fixed duration calculation of PCB not applying roughness multiplier
* Fixed OC parameters
* Make createOverclockCalculator nonnull & more nonnull annotations
* Fixed input processing voltage
* Round down voltage for other machines too
* Revert Nano Forge, return correct long voltage
* Use region / endregion
---------
Co-authored-by: miozune <miozune@gmail.com>
Diffstat (limited to 'src/main/java')
58 files changed, 2719 insertions, 2455 deletions
diff --git a/src/main/java/gregtech/api/enums/HeatingCoilLevel.java b/src/main/java/gregtech/api/enums/HeatingCoilLevel.java index f80f8139c6..f281695d5a 100644 --- a/src/main/java/gregtech/api/enums/HeatingCoilLevel.java +++ b/src/main/java/gregtech/api/enums/HeatingCoilLevel.java @@ -1,5 +1,7 @@ package gregtech.api.enums; +import javax.annotation.Nonnull; + import net.minecraft.util.StatCollector; public enum HeatingCoilLevel { @@ -32,7 +34,7 @@ public enum HeatingCoilLevel { } /** - * @return the coil tier, used for discount in the Pyrolyse Oven for example. + * @return the coil tier, used for discount in the Pyrolyse Oven for example. LV == 0 */ public byte getTier() { return (byte) (this.ordinal() - 2); @@ -52,16 +54,43 @@ public enum HeatingCoilLevel { return 1 << Math.max(0, this.ordinal() - 5); } + /** + * @return Translated name of this coil + */ public String getName() { return StatCollector.translateToLocal("GT5U.coil." + this); } + @Nonnull public static HeatingCoilLevel getFromTier(byte tier) { if (tier < 0 || tier > getMaxTier()) return HeatingCoilLevel.None; return VALUES[tier + 2]; } + /** + * @param applyColor Whether to apply tiered color + * @return Translated coil name. Heat exceeding MAX is represented as "Eternal+". + */ + @Nonnull + public static String getDisplayNameFromHeat(int heat, boolean applyColor) { + for (HeatingCoilLevel heatLevel : VALUES) { + if (heatLevel == HeatingCoilLevel.None || heatLevel == HeatingCoilLevel.ULV) continue; + if (heatLevel.getHeat() >= heat) { + String name = heatLevel.getName(); + if (applyColor) { + name = GT_Values.TIER_COLORS[heatLevel.getTier() + 1] + name; + } + return name; + } + } + String name = HeatingCoilLevel.MAX.getName() + "+"; + if (applyColor) { + name = GT_Values.TIER_COLORS[HeatingCoilLevel.MAX.getTier() + 1] + name; + } + return name; + } + public static int size() { return VALUES.length; } diff --git a/src/main/java/gregtech/api/interfaces/metatileentity/IMetaTileEntity.java b/src/main/java/gregtech/api/interfaces/metatileentity/IMetaTileEntity.java index 9a60092121..7b29f185c6 100644 --- a/src/main/java/gregtech/api/interfaces/metatileentity/IMetaTileEntity.java +++ b/src/main/java/gregtech/api/interfaces/metatileentity/IMetaTileEntity.java @@ -298,8 +298,7 @@ public interface IMetaTileEntity extends ISidedInventory, IFluidTank, IFluidHand void receiveClientEvent(byte aEventID, byte aValue); /** - * Called to actually play the Sound. Do not insert Client/Server checks. That is already done for you. Do not - * use @playSoundEffect, Minecraft doesn't like that at all. Use @playSound instead. + * Called to actually play the sound on client side. Client/Server check is already done. */ void doSound(byte aIndex, double aX, double aY, double aZ); diff --git a/src/main/java/gregtech/api/interfaces/modularui/ControllerWithOptionalFeatures.java b/src/main/java/gregtech/api/interfaces/modularui/ControllerWithOptionalFeatures.java index 9f862e254d..3d4ed80f67 100644 --- a/src/main/java/gregtech/api/interfaces/modularui/ControllerWithOptionalFeatures.java +++ b/src/main/java/gregtech/api/interfaces/modularui/ControllerWithOptionalFeatures.java @@ -20,6 +20,7 @@ import com.gtnewhorizons.modularui.common.widget.FakeSyncWidget; import gregtech.api.enums.SoundResource; import gregtech.api.enums.VoidingMode; import gregtech.api.gui.modularui.GT_UITextures; +import gregtech.api.interfaces.tileentity.IRecipeLockable; import gregtech.api.interfaces.tileentity.IVoidable; /** @@ -33,7 +34,7 @@ import gregtech.api.interfaces.tileentity.IVoidable; * <li>Recipe locking</li> * </ul> */ -public interface ControllerWithOptionalFeatures extends IVoidable { +public interface ControllerWithOptionalFeatures extends IVoidable, IRecipeLockable { boolean isAllowedToWork(); @@ -233,22 +234,6 @@ public interface ControllerWithOptionalFeatures extends IVoidable { return (ButtonWidget) button; } - /** - * Override this if you are a multi-block that has added support for single recipe locking. - */ - boolean supportsSingleRecipeLocking(); - - /** - * @return true if recipe locking is enabled, else false. This is getter is used for displaying the icon in the GUI - */ - boolean isRecipeLockingEnabled(); - - void setRecipeLocking(boolean enabled); - - default boolean getDefaultRecipeLockingMode() { - return false; - } - Pos2d getRecipeLockingButtonPos(); default ButtonWidget createLockToSingleRecipeButton(IWidgetBuilder<?> builder) { diff --git a/src/main/java/gregtech/api/interfaces/tileentity/IHasWorldObjectAndCoords.java b/src/main/java/gregtech/api/interfaces/tileentity/IHasWorldObjectAndCoords.java index 64d206aff7..6d81d5c401 100644 --- a/src/main/java/gregtech/api/interfaces/tileentity/IHasWorldObjectAndCoords.java +++ b/src/main/java/gregtech/api/interfaces/tileentity/IHasWorldObjectAndCoords.java @@ -136,8 +136,9 @@ public interface IHasWorldObjectAndCoords { boolean isDead(); /** - * Sends a Block Event to the Client TileEntity, the byte Parameters are only for validation as Minecraft doesn't - * properly write Packet Data. + * Sends a Block Event to the Client TileEntity. + * + * @param aValue value to sync */ void sendBlockEvent(byte aID, byte aValue); diff --git a/src/main/java/gregtech/api/interfaces/tileentity/IRecipeLockable.java b/src/main/java/gregtech/api/interfaces/tileentity/IRecipeLockable.java new file mode 100644 index 0000000000..f793221a50 --- /dev/null +++ b/src/main/java/gregtech/api/interfaces/tileentity/IRecipeLockable.java @@ -0,0 +1,34 @@ +package gregtech.api.interfaces.tileentity; + +import gregtech.api.recipe.check.SingleRecipeCheck; +import gregtech.api.util.GT_Recipe; + +/** + * Machines implementing this interface can have logic to lock to a single recipe. + */ +public interface IRecipeLockable { + + /** + * @return if this machine supports single recipe locking. + */ + boolean supportsSingleRecipeLocking(); + + /** + * @return true if recipe locking is enabled, else false. This is getter is used for displaying the icon in the GUI + */ + boolean isRecipeLockingEnabled(); + + void setRecipeLocking(boolean enabled); + + default boolean getDefaultRecipeLockingMode() { + return false; + } + + default SingleRecipeCheck getSingleRecipeCheck() { + return null; + } + + default void setSingleRecipeCheck(SingleRecipeCheck recipeCheck) {} + + GT_Recipe.GT_Recipe_Map getRecipeMap(); +} diff --git a/src/main/java/gregtech/api/logic/ProcessingLogic.java b/src/main/java/gregtech/api/logic/ProcessingLogic.java index fa0d285401..db97ac151f 100644 --- a/src/main/java/gregtech/api/logic/ProcessingLogic.java +++ b/src/main/java/gregtech/api/logic/ProcessingLogic.java @@ -1,39 +1,89 @@ package gregtech.api.logic; +import java.util.List; +import java.util.function.Supplier; + +import javax.annotation.Nonnull; + import net.minecraft.item.ItemStack; import net.minecraftforge.fluids.FluidStack; +import gregtech.api.interfaces.tileentity.IRecipeLockable; +import gregtech.api.interfaces.tileentity.IVoidable; +import gregtech.api.recipe.check.CheckRecipeResult; +import gregtech.api.recipe.check.CheckRecipeResultRegistry; +import gregtech.api.recipe.check.FindRecipeResult; +import gregtech.api.recipe.check.SingleRecipeCheck; +import gregtech.api.util.GT_OverclockCalculator; +import gregtech.api.util.GT_ParallelHelper; +import gregtech.api.util.GT_Recipe; import gregtech.api.util.GT_Recipe.GT_Recipe_Map; -public abstract class ProcessingLogic { +/** + * Logic class to calculate result of recipe check from inputs, based on recipemap. + */ +@SuppressWarnings({ "unused", "UnusedReturnValue" }) +public class ProcessingLogic { - protected GT_Recipe_Map recipeMap; + protected IVoidable machine; + protected IRecipeLockable recipeLockableMachine; + protected Supplier<GT_Recipe_Map> recipeMapSupplier; + protected GT_Recipe lastRecipe; protected ItemStack[] inputItems; protected ItemStack[] outputItems; protected ItemStack[] currentOutputItems; protected FluidStack[] inputFluids; protected FluidStack[] outputFluids; protected FluidStack[] currentOutputFluids; - protected long eut; - protected long duration; + protected long calculatedEut; + protected int duration; + protected long availableVoltage; + protected long availableAmperage; + protected int overClockTimeReduction = 1; + protected int overClockPowerIncrease = 2; + protected boolean protectItems; + protected boolean protectFluids; + protected boolean isRecipeLocked; + protected int maxParallel = 1; + protected int calculatedParallels = 0; + protected Supplier<Integer> maxParallelSupplier; + protected int batchSize = 1; public ProcessingLogic() {} + // region Setters + public ProcessingLogic setInputItems(ItemStack... itemInputs) { this.inputItems = itemInputs; return this; } + public ProcessingLogic setInputItems(List<ItemStack> itemOutputs) { + this.inputItems = itemOutputs.toArray(new ItemStack[0]); + return this; + } + public ProcessingLogic setInputFluids(FluidStack... fluidInputs) { this.inputFluids = fluidInputs; return this; } + public ProcessingLogic setInputFluids(List<FluidStack> fluidInputs) { + this.inputFluids = fluidInputs.toArray(new FluidStack[0]); + return this; + } + + /** + * Overwrites item output result of the calculation. + */ public ProcessingLogic setOutputItems(ItemStack... itemOutputs) { this.outputItems = itemOutputs; return this; } + /** + * Overwrites fluid output result of the calculation. + */ public ProcessingLogic setOutputFluids(FluidStack... fluidOutputs) { this.outputFluids = fluidOutputs; return this; @@ -49,35 +99,263 @@ public abstract class ProcessingLogic { return this; } + /** + * Enables single recipe locking mode. + */ + public ProcessingLogic setRecipeLocking(IRecipeLockable recipeLockableMachine, boolean isRecipeLocked) { + this.recipeLockableMachine = recipeLockableMachine; + this.isRecipeLocked = isRecipeLocked; + return this; + } + + /** + * Sets max amount of parallel. + */ + public ProcessingLogic setMaxParallel(int maxParallel) { + this.maxParallel = maxParallel; + return this; + } + + /** + * Sets method to get max amount of parallel. + */ + public ProcessingLogic setMaxParallelSupplier(Supplier<Integer> supplier) { + this.maxParallelSupplier = supplier; + return this; + } + + /** + * Sets batch size for batch mode. + */ + public ProcessingLogic setBatchSize(int size) { + this.batchSize = size; + return this; + } + public ProcessingLogic setRecipeMap(GT_Recipe_Map recipeMap) { - this.recipeMap = recipeMap; + return setRecipeMapSupplier(() -> recipeMap); + } + + public ProcessingLogic setRecipeMapSupplier(Supplier<GT_Recipe_Map> supplier) { + this.recipeMapSupplier = supplier; + return this; + } + + /** + * Sets machine used for void protection logic. + */ + public ProcessingLogic setMachine(IVoidable machine) { + this.machine = machine; return this; } - public ProcessingLogic setDuration(long duration) { + /** + * Overwrites duration result of the calculation. + */ + public ProcessingLogic setDuration(int duration) { this.duration = duration; return this; } - public ProcessingLogic setEut(long eut) { - this.eut = eut; + /** + * Overwrites EU/t result of the calculation. + */ + public ProcessingLogic setCalculatedEut(long calculatedEut) { + this.calculatedEut = calculatedEut; + return this; + } + + /** + * Sets voltage of the machine. It doesn't need to be actual voltage (excluding amperage) of the machine; + * For example, most of the multiblock machines set maximum possible input power (including amperage) as voltage + * and 1 as amperage. That way recipemap search will be executed with overclocked voltage. + */ + public ProcessingLogic setAvailableVoltage(long voltage) { + availableVoltage = voltage; + return this; + } + + /** + * Sets amperage of the machine. This amperage doesn't involve in EU/t when searching recipemap. + * Useful for preventing tier skip but still considering amperage for parallel. + */ + public ProcessingLogic setAvailableAmperage(long amperage) { + availableAmperage = amperage; return this; } + public ProcessingLogic setVoidProtection(boolean protectItems, boolean protectFluids) { + this.protectItems = protectItems; + this.protectFluids = protectFluids; + return this; + } + + /** + * Sets custom overclock ratio. 2/4 by default. + * Parameters represent number of bit shift, so 1 -> 2x, 2 |
