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authorMary <33456283+FourIsTheNumber@users.noreply.github.com>2024-07-31 13:13:20 -0400
committerGitHub <noreply@github.com>2024-08-01 00:13:20 +0700
commit99b0281dcf4ba451a363f811fdc6b671a239dc71 (patch)
tree7391763433587d53031b3e86dba37aa473eb332c /src/main/resources/assets/gregtech/textures/blocks
parentb4ee66356b06d0fcc75654506ed67aa57755393b (diff)
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Laser Engraver Multi (#2771)
* Laser engraver boilerplate and structure * Made a rough, untextured laser renderer * Laser renderer is kind of functional * Laser renderer follows curve * Laser turns on/off when recipe is running * Sampsa laser * Color changing boilerplate * Registered all gt lenses * Fixed default renderer to white * NBT reading functional * Stole SE code to try and get TE working. It does not * Laser renderer finally functioning with more than 1 laser! * Moved tick count to TileLaser so lasers don't tick each other * Implemented laser source hatch * Structure update + spotless * Switched to the GT_Values tier list * Update tooltip and message player about rendering toggle * Allow fluid input/output * Attempting to give proper name to laser plate * Fixed laser plate name * New laser plate texture * New casing just dropped * Allow UMV glass to use any laser source * Switched laser to a simple line renderer instead of a model * Fixed hatch texture I missed earlier * Spotless * Controller textures * render: New laser renderer - Use GL quad rendering instead of line rendering to fix scaling - Set lightmap coords (Emit bloom glow with shaders) - Set opacity to 1.0 - Slight cleanup * Got rid of the old laser model * Tweaked some numbers on the renderer * Spotless * cleanup * I give up on rotation, I've spent too much time trying to get this to work * Got block item working I think * Fixed tooltip for laser and multicanner * Support bartworks lenses * Finishing touches * Removed unneeded assignment * Allow UXV lasers to do all recipes * Forgot to call super for nbt data... * Replace magic numbers * oops, spotless * Another magic voltage number * Rotations and mirror flips Now with spotless * fixed west/east * ok but actually fixed now, mixed up west/east with north/south * Updated laser source snapping to account for rotation being allowed * Cleanup rotation axis and remove unecessary nbt * Re-added nbt but actually load it properly now * Fix NEI displaying lots of hatches --------- Co-authored-by: LekKit <50500857+LekKit@users.noreply.github.com> Co-authored-by: BucketBrigade <apple12a1@hotmail.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
Diffstat (limited to 'src/main/resources/assets/gregtech/textures/blocks')
-rw-r--r--src/main/resources/assets/gregtech/textures/blocks/iconsets/LASER_PLATE.pngbin0 -> 408 bytes
-rw-r--r--src/main/resources/assets/gregtech/textures/blocks/iconsets/MACHINE_CASING_LASER.pngbin0 -> 373 bytes
-rw-r--r--src/main/resources/assets/gregtech/textures/blocks/iconsets/OVERLAY_FRONT_ENGRAVER.pngbin0 -> 271 bytes
-rw-r--r--src/main/resources/assets/gregtech/textures/blocks/iconsets/OVERLAY_FRONT_ENGRAVER_ACTIVE.pngbin0 -> 359 bytes
-rw-r--r--src/main/resources/assets/gregtech/textures/blocks/iconsets/OVERLAY_FRONT_ENGRAVER_ACTIVE.png.mcmeta5
-rw-r--r--src/main/resources/assets/gregtech/textures/blocks/iconsets/OVERLAY_FRONT_ENGRAVER_ACTIVE_GLOW.pngbin0 -> 183 bytes
-rw-r--r--src/main/resources/assets/gregtech/textures/blocks/iconsets/OVERLAY_FRONT_ENGRAVER_ACTIVE_GLOW.png.mcmeta5
-rw-r--r--src/main/resources/assets/gregtech/textures/blocks/iconsets/OVERLAY_FRONT_ENGRAVER_GLOW.pngbin0 -> 105 bytes
8 files changed, 10 insertions, 0 deletions
diff --git a/src/main/resources/assets/gregtech/textures/blocks/iconsets/LASER_PLATE.png b/src/main/resources/assets/gregtech/textures/blocks/iconsets/LASER_PLATE.png
new file mode 100644
index 0000000000..4b53243ceb
--- /dev/null
+++ b/src/main/resources/assets/gregtech/textures/blocks/iconsets/LASER_PLATE.png
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diff --git a/src/main/resources/assets/gregtech/textures/blocks/iconsets/MACHINE_CASING_LASER.png b/src/main/resources/assets/gregtech/textures/blocks/iconsets/MACHINE_CASING_LASER.png
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index 0000000000..a678849976
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+++ b/src/main/resources/assets/gregtech/textures/blocks/iconsets/MACHINE_CASING_LASER.png
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diff --git a/src/main/resources/assets/gregtech/textures/blocks/iconsets/OVERLAY_FRONT_ENGRAVER.png b/src/main/resources/assets/gregtech/textures/blocks/iconsets/OVERLAY_FRONT_ENGRAVER.png
new file mode 100644
index 0000000000..60f495e5f9
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diff --git a/src/main/resources/assets/gregtech/textures/blocks/iconsets/OVERLAY_FRONT_ENGRAVER_ACTIVE.png b/src/main/resources/assets/gregtech/textures/blocks/iconsets/OVERLAY_FRONT_ENGRAVER_ACTIVE.png
new file mode 100644
index 0000000000..d49c0643e0
--- /dev/null
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diff --git a/src/main/resources/assets/gregtech/textures/blocks/iconsets/OVERLAY_FRONT_ENGRAVER_ACTIVE.png.mcmeta b/src/main/resources/assets/gregtech/textures/blocks/iconsets/OVERLAY_FRONT_ENGRAVER_ACTIVE.png.mcmeta
new file mode 100644
index 0000000000..d2ce2e660a
--- /dev/null
+++ b/src/main/resources/assets/gregtech/textures/blocks/iconsets/OVERLAY_FRONT_ENGRAVER_ACTIVE.png.mcmeta
@@ -0,0 +1,5 @@
+{
+ "animation":{
+ "frametime":2
+ }
+}
diff --git a/src/main/resources/assets/gregtech/textures/blocks/iconsets/OVERLAY_FRONT_ENGRAVER_ACTIVE_GLOW.png b/src/main/resources/assets/gregtech/textures/blocks/iconsets/OVERLAY_FRONT_ENGRAVER_ACTIVE_GLOW.png
new file mode 100644
index 0000000000..0b45bacf2f
--- /dev/null
+++ b/src/main/resources/assets/gregtech/textures/blocks/iconsets/OVERLAY_FRONT_ENGRAVER_ACTIVE_GLOW.png
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diff --git a/src/main/resources/assets/gregtech/textures/blocks/iconsets/OVERLAY_FRONT_ENGRAVER_ACTIVE_GLOW.png.mcmeta b/src/main/resources/assets/gregtech/textures/blocks/iconsets/OVERLAY_FRONT_ENGRAVER_ACTIVE_GLOW.png.mcmeta
new file mode 100644
index 0000000000..d2ce2e660a
--- /dev/null
+++ b/src/main/resources/assets/gregtech/textures/blocks/iconsets/OVERLAY_FRONT_ENGRAVER_ACTIVE_GLOW.png.mcmeta
@@ -0,0 +1,5 @@
+{
+ "animation":{
+ "frametime":2
+ }
+}
diff --git a/src/main/resources/assets/gregtech/textures/blocks/iconsets/OVERLAY_FRONT_ENGRAVER_GLOW.png b/src/main/resources/assets/gregtech/textures/blocks/iconsets/OVERLAY_FRONT_ENGRAVER_GLOW.png
new file mode 100644
index 0000000000..62bbb55dd0
--- /dev/null
+++ b/src/main/resources/assets/gregtech/textures/blocks/iconsets/OVERLAY_FRONT_ENGRAVER_GLOW.png
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