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author | Jason Mitchell <mitchej@gmail.com> | 2023-01-20 00:30:50 -0800 |
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committer | GitHub <noreply@github.com> | 2023-01-20 09:30:50 +0100 |
commit | 7ed516e30ba224b4b8e3fad9c836c22ca00bfcdb (patch) | |
tree | bea33f6637b929427e9abbe733e19606f8bf9032 /src/main/resources/assets/gregtech/textures/gui | |
parent | 750a4070af4756e3708e2b2555b9874864bf3cfb (diff) | |
download | GT5-Unofficial-7ed516e30ba224b4b8e3fad9c836c22ca00bfcdb.tar.gz GT5-Unofficial-7ed516e30ba224b4b8e3fad9c836c22ca00bfcdb.tar.bz2 GT5-Unofficial-7ed516e30ba224b4b8e3fad9c836c22ca00bfcdb.zip |
MTE Inventory updates (#1496)
* MTE Inventory updates
* Separate Input/Output inventory
* Use a LinkedHashMap to ensure inventory orders are deterministic
* Input/Output work on either Input/Output inventories
* MTE Inventory
* Add GT_Packet_MultiTileEntity
* More dyanmic packet with packetFeatures
* Add IMTE_HasModes for MultiBlockPart
* Help with MTE Inventory (#1613)
* convert inventory to use ItemStackHandler
* Update MUI
* inventories
* move Iteminventory to its own method
Co-authored-by: miozune <miozune@gmail.com>
* Update MUI
* Update MUI
* Add IMultiBlockPart
* Mte fluid inventory (#1639)
* first work on fluid inventory
* make gui work with numbers not dividable by 4
* use math.min
* add outputfluids saving
* actually working
* Update MUI
Co-authored-by: miozune <miozune@gmail.com>
* Ticking Covers!
* Parts now register covers with the controller
* Controllers now tick covers on parts
* Break cover ticking out into `tickCoverAtSide`
Fix some inventory methods on MultiBlockController
* Filter on tickable covers
* Improve GUIs for MTEs (#1650)
* working controller GUI
* locked inventory selection work
* input and output locking of inventories
Co-authored-by: miozune <miozune@gmail.com>
* spotless
* CoverInfo refactor (#1654)
* Add `CoverInfo` and deprecate the old fields to hold cover information
* Disable MTE registration
* Fix NPE - Return EMPTY_INFO for SIDE_UNKNOWN
Temporarily add back old NBT saving in case of a revert so covers aren't lost.
* Actually save the old NBT data, instead of empty
Co-authored-by: BlueWeabo <76872108+BlueWeabo@users.noreply.github.com>
Co-authored-by: miozune <miozune@gmail.com>
Diffstat (limited to 'src/main/resources/assets/gregtech/textures/gui')
-rw-r--r-- | src/main/resources/assets/gregtech/textures/gui/picture/fluid_in.png | bin | 0 -> 1692 bytes |
-rw-r--r-- | src/main/resources/assets/gregtech/textures/gui/picture/fluid_out.png | bin | 0 -> 1699 bytes |
-rw-r--r-- | src/main/resources/assets/gregtech/textures/gui/picture/item_in.png | bin | 0 -> 1700 bytes |
-rw-r--r-- | src/main/resources/assets/gregtech/textures/gui/picture/item_out.png | bin | 0 -> 1696 bytes |
4 files changed, 0 insertions, 0 deletions
diff --git a/src/main/resources/assets/gregtech/textures/gui/picture/fluid_in.png b/src/main/resources/assets/gregtech/textures/gui/picture/fluid_in.png Binary files differnew file mode 100644 index 0000000000..a78a13db69 --- /dev/null +++ b/src/main/resources/assets/gregtech/textures/gui/picture/fluid_in.png diff --git a/src/main/resources/assets/gregtech/textures/gui/picture/fluid_out.png b/src/main/resources/assets/gregtech/textures/gui/picture/fluid_out.png Binary files differnew file mode 100644 index 0000000000..60aa2fe90a --- /dev/null +++ b/src/main/resources/assets/gregtech/textures/gui/picture/fluid_out.png diff --git a/src/main/resources/assets/gregtech/textures/gui/picture/item_in.png b/src/main/resources/assets/gregtech/textures/gui/picture/item_in.png Binary files differnew file mode 100644 index 0000000000..10dd12f753 --- /dev/null +++ b/src/main/resources/assets/gregtech/textures/gui/picture/item_in.png diff --git a/src/main/resources/assets/gregtech/textures/gui/picture/item_out.png b/src/main/resources/assets/gregtech/textures/gui/picture/item_out.png Binary files differnew file mode 100644 index 0000000000..831650cb28 --- /dev/null +++ b/src/main/resources/assets/gregtech/textures/gui/picture/item_out.png |