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authorBlueWeabo <ilia.iliev2005@gmail.com>2023-02-26 13:16:07 +0200
committerGitHub <noreply@github.com>2023-02-26 12:16:07 +0100
commitb8d1ecf8b9b6348304392d09e4490d473dbb120d (patch)
tree1cdc59a1b660510fe2abd40686b2abed8b0ab40f /src/main/resources/assets/gregtech/textures/solarsystem/Phobos.png
parentebd7df3a1ddba9105df008d44ab046d159279628 (diff)
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Add a completely new system for late/endgame content (#1754)
* basic work * typo fixes * make an enum folder * location enums * space project manager * implement the space project teams * commands * move things around and new things * upgrade work * requirement work * if possible use an upgrades values * cleanup * more helpers in command * fix AOOBE * fix world saved data * builder for requirements * add command autocomplete * fix command npe * mark world saved data dirty * switch to saving to json string. this is fine * fix npe * fix files not saving correctly. serialization * spotless * part 1 of fixing json saving * working json file saving * rename fields * full implementation of SP_Upgrade * fixes * cleanup * texture prep * documentation part 1 * documentation part 2 and rework of json saving * fix the missed conversions * set texture when copying * more interface usage and fixes * rework saving. * Added rudimentary NEI handler for projects * Revert "Added rudimentary NEI handler for projects" This reverts commit 6d8210e25b27fee7dc1865d1afa91708a8d9b875. * address NPEs * some textures * higher quality textures, put in the moon as a temp texture * add a check to create a team if one smt weird happens * command work * add ability to localize the space bodies * Added disabled button and toggle button * Added possibility to not render the original stacksize of item stacks in NEI * Added NEI handler * Fixes item count on tooltip always rendering as 1 * Fix refactor * 5 new body textures * fix misspelled texture name --------- Co-authored-by: minecraft7771 <maxim235@gmx.de>
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