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author | BlueWeabo <ilia.iliev2005@gmail.com> | 2023-02-26 13:16:07 +0200 |
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committer | GitHub <noreply@github.com> | 2023-02-26 12:16:07 +0100 |
commit | b8d1ecf8b9b6348304392d09e4490d473dbb120d (patch) | |
tree | 1cdc59a1b660510fe2abd40686b2abed8b0ab40f /src/main/resources/assets/gregtech/textures/solarsystem/Umbriel.png | |
parent | ebd7df3a1ddba9105df008d44ab046d159279628 (diff) | |
download | GT5-Unofficial-b8d1ecf8b9b6348304392d09e4490d473dbb120d.tar.gz GT5-Unofficial-b8d1ecf8b9b6348304392d09e4490d473dbb120d.tar.bz2 GT5-Unofficial-b8d1ecf8b9b6348304392d09e4490d473dbb120d.zip |
Add a completely new system for late/endgame content (#1754)
* basic work
* typo fixes
* make an enum folder
* location enums
* space project manager
* implement the space project teams
* commands
* move things around and new things
* upgrade work
* requirement work
* if possible use an upgrades values
* cleanup
* more helpers in command
* fix AOOBE
* fix world saved data
* builder for requirements
* add command autocomplete
* fix command npe
* mark world saved data dirty
* switch to saving to json string. this is fine
* fix npe
* fix files not saving correctly. serialization
* spotless
* part 1 of fixing json saving
* working json file saving
* rename fields
* full implementation of SP_Upgrade
* fixes
* cleanup
* texture prep
* documentation part 1
* documentation part 2 and rework of json saving
* fix the missed conversions
* set texture when copying
* more interface usage and fixes
* rework saving.
* Added rudimentary NEI handler for projects
* Revert "Added rudimentary NEI handler for projects"
This reverts commit 6d8210e25b27fee7dc1865d1afa91708a8d9b875.
* address NPEs
* some textures
* higher quality textures, put in the moon as a temp texture
* add a check to create a team if one smt weird happens
* command work
* add ability to localize the space bodies
* Added disabled button and toggle button
* Added possibility to not render the original stacksize of item stacks in NEI
* Added NEI handler
* Fixes item count on tooltip always rendering as 1
* Fix refactor
* 5 new body textures
* fix misspelled texture name
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Co-authored-by: minecraft7771 <maxim235@gmx.de>
Diffstat (limited to 'src/main/resources/assets/gregtech/textures/solarsystem/Umbriel.png')
-rw-r--r-- | src/main/resources/assets/gregtech/textures/solarsystem/Umbriel.png | bin | 0 -> 483 bytes |
1 files changed, 0 insertions, 0 deletions
diff --git a/src/main/resources/assets/gregtech/textures/solarsystem/Umbriel.png b/src/main/resources/assets/gregtech/textures/solarsystem/Umbriel.png Binary files differnew file mode 100644 index 0000000000..08a5655183 --- /dev/null +++ b/src/main/resources/assets/gregtech/textures/solarsystem/Umbriel.png |