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authorTechnus <daniel112092@gmail.com>2016-10-21 13:49:25 +0200
committerTechnus <daniel112092@gmail.com>2016-10-21 13:49:25 +0200
commitb4e1c9e7dfb0dd59fff7cf212214278c66b3c010 (patch)
tree1c04550b6fc349c5f9a8e6b7fcb8c0ed5c7201e4 /src/main
parent17f795ef77fdc678a9cb00d56f49b92cf7378d3d (diff)
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-rw-r--r--src/main/java/gregtech/api/enums/Materials.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/main/java/gregtech/api/enums/Materials.java b/src/main/java/gregtech/api/enums/Materials.java
index c7f1e96572..1a35088eef 100644
--- a/src/main/java/gregtech/api/enums/Materials.java
+++ b/src/main/java/gregtech/api/enums/Materials.java
@@ -675,8 +675,8 @@ public enum Materials implements IColorModulationContainer, ISubTagContainer {
//TODO: add other op materials? maybe some new ores or new only fusion made op materials from op materials??? like neutronium bedrockium alloy etc.
InfinityCatalyst ( 394, TextureSet.SET_SHINY , 64.0F,1310720, 7, 1 |8 , 255, 255, 255, 0, "Infinity Catalyst" , 5, 500000, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeLightGray),
Infinity ( 397, TextureSet.SET_SHINY , 128.0F,2621440, 8, 1 |8 , 255, 255, 255, 0, "Infinity" , 5, 5000000, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeWhite),
- Bedrockium ( 395, TextureSet.SET_DULL , 54.0F, 327680, 6, 1 |8 , 50, 50, 50, 0, "Bedrockium" , 0, 0, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeBlack),
- Trinium ( 868, TextureSet.SET_SHINY , 128.0F, 32760, 8, 1|2 |64|128 , 200, 200, 210, 0, "Trinium" , 0, 0, 7200, 7200, true, false, 4, 1, 1, Dyes.dyeLightGray),
+ Bedrockium ( 395, TextureSet.SET_DULL , 8.0F, 327680, 6, 1 |8 , 50, 50, 50, 0, "Bedrockium" , 0, 0, 9000, 9000, true, false, 4, 1, 1, Dyes.dyeBlack),
+ Trinium ( 868, TextureSet.SET_SHINY , 128.0F, 128, 8, 1|2 |64|128 , 200, 200, 210, 0, "Trinium" , 0, 0, 7200, 7200, true, false, 4, 1, 1, Dyes.dyeLightGray),
/**
* Materials which are renamed automatically