diff options
-rw-r--r-- | src/main/java/com/github/bartimaeusnek/bartworks/common/tileentities/multis/mega/GT_TileEntity_MegaDistillTower.java | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/main/java/com/github/bartimaeusnek/bartworks/common/tileentities/multis/mega/GT_TileEntity_MegaDistillTower.java b/src/main/java/com/github/bartimaeusnek/bartworks/common/tileentities/multis/mega/GT_TileEntity_MegaDistillTower.java index 0a6154d086..0fb7362b39 100644 --- a/src/main/java/com/github/bartimaeusnek/bartworks/common/tileentities/multis/mega/GT_TileEntity_MegaDistillTower.java +++ b/src/main/java/com/github/bartimaeusnek/bartworks/common/tileentities/multis/mega/GT_TileEntity_MegaDistillTower.java @@ -487,12 +487,12 @@ public class GT_TileEntity_MegaDistillTower extends GT_TileEntity_MegaMultiBlock @Override public void construct(ItemStack stackSize, boolean hintsOnly) { - buildPiece(STRUCTURE_PIECE_BASE, stackSize, hintsOnly, 1, 0, 0); + buildPiece(STRUCTURE_PIECE_BASE, stackSize, hintsOnly, 7, 0, 0); int tTotalHeight = Math.min(12, stackSize.stackSize + 2); // min 2 output layer, so at least 1 + 2 height for (int i = 1; i < tTotalHeight - 1; i++) { - buildPiece(STRUCTURE_PIECE_LAYER, stackSize, hintsOnly, 1, i, 0); + buildPiece(STRUCTURE_PIECE_LAYER, stackSize, hintsOnly, 7, 5 * i, 0); } - buildPiece(STRUCTURE_PIECE_TOP_HINT, stackSize, hintsOnly, 1, tTotalHeight - 1, 0); + buildPiece(STRUCTURE_PIECE_TOP_HINT, stackSize, hintsOnly, 7, 5 * (tTotalHeight - 1), 0); } @Override @@ -501,18 +501,18 @@ public class GT_TileEntity_MegaDistillTower extends GT_TileEntity_MegaMultiBlock int realBudget = elementBudget >= 200 ? elementBudget : Math.min(200, elementBudget * 5); mHeight = 0; int built = - survivialBuildPiece(STRUCTURE_PIECE_BASE, stackSize, 1, 0, 0, realBudget, source, actor, false, true); + survivialBuildPiece(STRUCTURE_PIECE_BASE, stackSize, 7, 0, 0, realBudget, source, actor, false, true); if (built >= 0) return built; int tTotalHeight = Math.min(12, stackSize.stackSize + 2); // min 2 output layer, so at least 1 + 2 height for (int i = 1; i < tTotalHeight - 1; i++) { mHeight = i; built = survivialBuildPiece( - STRUCTURE_PIECE_LAYER, stackSize, 1, i, 0, realBudget, source, actor, false, true); + STRUCTURE_PIECE_LAYER, stackSize, 7, 5 * mHeight, 0, realBudget, source, actor, false, true); if (built >= 0) return built; } - mHeight = tTotalHeight; + mHeight = tTotalHeight - 1; return survivialBuildPiece( - STRUCTURE_PIECE_TOP_HINT, stackSize, 1, tTotalHeight - 1, 0, realBudget, source, actor, false, true); + STRUCTURE_PIECE_TOP_HINT, stackSize, 7, 5 * mHeight, 0, realBudget, source, actor, false, true); } @Override |