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-rw-r--r--docs/ResourcePacks_Guide.md2
-rw-r--r--docs/img/recipemap-unlocalized-name.png (renamed from screenshots/recipemap-unlocalized-name.png)bin25590 -> 25590 bytes
2 files changed, 1 insertions, 1 deletions
diff --git a/docs/ResourcePacks_Guide.md b/docs/ResourcePacks_Guide.md
index 5b3dabbcd1..d1299d0438 100644
--- a/docs/ResourcePacks_Guide.md
+++ b/docs/ResourcePacks_Guide.md
@@ -56,7 +56,7 @@ You can simply add textures named by the following rules:
- Basically place at `gregtech/textures/gui/progressbar/${unlocalized name of recipemap}`. Unlocalized name can be found on either of:
- Hold shift while hovering over NEI tab. "HandlerID" indicates unlocalized name.
-![](/screenshots/recipemap-unlocalized-name.png)
+![](/docs/img/recipemap-unlocalized-name.png)
- Read code. Usually they're passed as 2nd argument for `GT_Recipe_Map` constructor. Recipemaps are defined at `gregtech.api.util.GT_Recipe`.
- For steam machines, append `_bronze`, `_steel`, or `_primitive`.
- Exceptions: Miner: `miner`, Electric Furnace: `E_Furnace`, Electric Oven: `E_Oven`
diff --git a/screenshots/recipemap-unlocalized-name.png b/docs/img/recipemap-unlocalized-name.png
index 31c2b8bec9..31c2b8bec9 100644
--- a/screenshots/recipemap-unlocalized-name.png
+++ b/docs/img/recipemap-unlocalized-name.png
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