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-rw-r--r--GregTech.lang1
-rw-r--r--config/IC2.ini2
-rw-r--r--config/splash.properties2
-rw-r--r--src/main/java/tileentities/TE_TFFTMultiHatch.java4
4 files changed, 5 insertions, 4 deletions
diff --git a/GregTech.lang b/GregTech.lang
index 96c55cd8c6..4f78e109ea 100644
--- a/GregTech.lang
+++ b/GregTech.lang
@@ -991,6 +991,7 @@ languagefile {
S:TileEntity_DESCRIPTION_13105_Index_0=High-Tech item storage!
S:TileEntity_DESCRIPTION_13105_Index_1=Variable length: Slices 2-4 can be repeated as long as the total length does not exceed 16 blocks.
S:TileEntity_DESCRIPTION_13105_Index_10=Created by Kekzdealer
+ S:TileEntity_DESCRIPTION_13105_Index_11=Created by Kekzdealer
S:TileEntity_DESCRIPTION_13105_Index_2=Each slices offers storage for 128 item types
S:TileEntity_DESCRIPTION_13105_Index_3=Storage capacity per item depends on the controller configuration.
S:TileEntity_DESCRIPTION_13105_Index_4=Insert an Integrated Circuit into the controller with your desired configuration.
diff --git a/config/IC2.ini b/config/IC2.ini
index 09e8de7425..1c4b1874ee 100644
--- a/config/IC2.ini
+++ b/config/IC2.ini
@@ -1,5 +1,5 @@
; ic2 general config
-; created Apr 24, 2020 12:34:11 AM
+; created Apr 24, 2020 7:55:48 PM
;---
[worldgen]
diff --git a/config/splash.properties b/config/splash.properties
index 419cbf36d7..92809cfd4e 100644
--- a/config/splash.properties
+++ b/config/splash.properties
@@ -1,5 +1,5 @@
#Splash screen properties
-#Fri Apr 24 00:33:58 CEST 2020
+#Fri Apr 24 19:55:31 CEST 2020
logoTexture=textures/gui/title/mojang.png
background=0xFFFFFF
font=0x0
diff --git a/src/main/java/tileentities/TE_TFFTMultiHatch.java b/src/main/java/tileentities/TE_TFFTMultiHatch.java
index 983e54583a..563d581d72 100644
--- a/src/main/java/tileentities/TE_TFFTMultiHatch.java
+++ b/src/main/java/tileentities/TE_TFFTMultiHatch.java
@@ -37,12 +37,12 @@ public class TE_TFFTMultiHatch extends TileEntity implements IFluidHandler {
@Override
public void updateEntity() {
- if(!autoOutput) {
+ if(!autoOutput || mfh == null) {
return;
}
tickCounter++;
- if(tickCounter >= 20 && mfh != null) {
+ if(tickCounter >= 20) {
final ForgeDirection d = getOutwardsFacingDirection();
if(d == ForgeDirection.UNKNOWN) {