diff options
-rw-r--r-- | GregTech.lang | 1 | ||||
-rw-r--r-- | config/IC2.ini | 2 | ||||
-rw-r--r-- | config/splash.properties | 2 | ||||
-rw-r--r-- | src/main/java/tileentities/TE_TFFTMultiHatch.java | 4 |
4 files changed, 5 insertions, 4 deletions
diff --git a/GregTech.lang b/GregTech.lang index 96c55cd8c6..4f78e109ea 100644 --- a/GregTech.lang +++ b/GregTech.lang @@ -991,6 +991,7 @@ languagefile { S:TileEntity_DESCRIPTION_13105_Index_0=High-Tech item storage! S:TileEntity_DESCRIPTION_13105_Index_1=Variable length: Slices 2-4 can be repeated as long as the total length does not exceed 16 blocks. S:TileEntity_DESCRIPTION_13105_Index_10=Created by Kekzdealer + S:TileEntity_DESCRIPTION_13105_Index_11=Created by Kekzdealer S:TileEntity_DESCRIPTION_13105_Index_2=Each slices offers storage for 128 item types S:TileEntity_DESCRIPTION_13105_Index_3=Storage capacity per item depends on the controller configuration. S:TileEntity_DESCRIPTION_13105_Index_4=Insert an Integrated Circuit into the controller with your desired configuration. diff --git a/config/IC2.ini b/config/IC2.ini index 09e8de7425..1c4b1874ee 100644 --- a/config/IC2.ini +++ b/config/IC2.ini @@ -1,5 +1,5 @@ ; ic2 general config
-; created Apr 24, 2020 12:34:11 AM
+; created Apr 24, 2020 7:55:48 PM
;---
[worldgen]
diff --git a/config/splash.properties b/config/splash.properties index 419cbf36d7..92809cfd4e 100644 --- a/config/splash.properties +++ b/config/splash.properties @@ -1,5 +1,5 @@ #Splash screen properties -#Fri Apr 24 00:33:58 CEST 2020 +#Fri Apr 24 19:55:31 CEST 2020 logoTexture=textures/gui/title/mojang.png background=0xFFFFFF font=0x0 diff --git a/src/main/java/tileentities/TE_TFFTMultiHatch.java b/src/main/java/tileentities/TE_TFFTMultiHatch.java index 983e54583a..563d581d72 100644 --- a/src/main/java/tileentities/TE_TFFTMultiHatch.java +++ b/src/main/java/tileentities/TE_TFFTMultiHatch.java @@ -37,12 +37,12 @@ public class TE_TFFTMultiHatch extends TileEntity implements IFluidHandler { @Override public void updateEntity() { - if(!autoOutput) { + if(!autoOutput || mfh == null) { return; } tickCounter++; - if(tickCounter >= 20 && mfh != null) { + if(tickCounter >= 20) { final ForgeDirection d = getOutwardsFacingDirection(); if(d == ForgeDirection.UNKNOWN) { |