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-rw-r--r--src/Java/cofh/api/energy/EnergyStorage.java129
-rw-r--r--src/Java/cofh/api/energy/IEnergyConnection.java8
-rw-r--r--src/Java/cofh/api/energy/IEnergyContainerItem.java14
-rw-r--r--src/Java/cofh/api/energy/IEnergyHandler.java15
-rw-r--r--src/Java/cofh/api/energy/IEnergyProvider.java13
-rw-r--r--src/Java/cofh/api/energy/IEnergyReceiver.java13
-rw-r--r--src/Java/cofh/api/energy/IEnergyStorage.java12
-rw-r--r--src/Java/cofh/api/energy/ItemEnergyContainer.java98
-rw-r--r--src/Java/cofh/api/energy/TileEnergyHandler.java49
-rw-r--r--src/Java/cofh/api/energy/package-info.java6
-rw-r--r--src/Java/miscutil/core/handler/registration/gregtech/GregtechIndustrialSinter.java24
-rw-r--r--src/Java/miscutil/core/item/ModItems.java4
-rw-r--r--src/Java/miscutil/core/item/general/RF2EU_Battery.java296
-rw-r--r--src/Java/miscutil/core/util/Utils.java6
-rw-r--r--src/Java/miscutil/core/util/debug/RenderingTE_ForDebug.java9
-rw-r--r--src/Java/miscutil/core/util/debug/UtilityGL11Debug.java343
-rw-r--r--src/Java/miscutil/core/util/debug/UtilsRendering.java166
-rw-r--r--src/Java/miscutil/core/xmod/gregtech/common/tileentities/machines/multi/GregtechMetaTileEntityIndustrialSinter.java257
18 files changed, 1462 insertions, 0 deletions
diff --git a/src/Java/cofh/api/energy/EnergyStorage.java b/src/Java/cofh/api/energy/EnergyStorage.java
new file mode 100644
index 0000000000..2aad94be72
--- /dev/null
+++ b/src/Java/cofh/api/energy/EnergyStorage.java
@@ -0,0 +1,129 @@
+package cofh.api.energy;
+
+import net.minecraft.nbt.NBTTagCompound;
+
+public class EnergyStorage
+ implements IEnergyStorage
+{
+ protected int energy;
+ protected int capacity;
+ protected int maxReceive;
+ protected int maxExtract;
+
+ public EnergyStorage(int capacity)
+ {
+ this(capacity, capacity, capacity);
+ }
+
+ public EnergyStorage(int capacity, int maxTransfer)
+ {
+ this(capacity, maxTransfer, maxTransfer);
+ }
+
+ public EnergyStorage(int capacity, int maxReceive, int maxExtract)
+ {
+ this.capacity = capacity;
+ this.maxReceive = maxReceive;
+ this.maxExtract = maxExtract;
+ }
+
+ public EnergyStorage readFromNBT(NBTTagCompound nbt)
+ {
+ this.energy = nbt.getInteger("Energy");
+ if (this.energy > this.capacity) {
+ this.energy = this.capacity;
+ }
+ return this;
+ }
+
+ public NBTTagCompound writeToNBT(NBTTagCompound nbt)
+ {
+ if (this.energy < 0) {
+ this.energy = 0;
+ }
+ nbt.setInteger("Energy", this.energy);
+ return nbt;
+ }
+
+ public void setCapacity(int capacity)
+ {
+ this.capacity = capacity;
+ if (this.energy > capacity) {
+ this.energy = capacity;
+ }
+ }
+
+ public void setMaxTransfer(int maxTransfer)
+ {
+ setMaxReceive(maxTransfer);
+ setMaxExtract(maxTransfer);
+ }
+
+ public void setMaxReceive(int maxReceive)
+ {
+ this.maxReceive = maxReceive;
+ }
+
+ public void setMaxExtract(int maxExtract)
+ {
+ this.maxExtract = maxExtract;
+ }
+
+ public int getMaxReceive()
+ {
+ return this.maxReceive;
+ }
+
+ public int getMaxExtract()
+ {
+ return this.maxExtract;
+ }
+
+ public void setEnergyStored(int energy)
+ {
+ this.energy = energy;
+ if (this.energy > this.capacity) {
+ this.energy = this.capacity;
+ } else if (this.energy < 0) {
+ this.energy = 0;
+ }
+ }
+
+ public void modifyEnergyStored(int energy)
+ {
+ this.energy += energy;
+ if (this.energy > this.capacity) {
+ this.energy = this.capacity;
+ } else if (this.energy < 0) {
+ this.energy = 0;
+ }
+ }
+
+ public int receiveEnergy(int maxReceive, boolean simulate)
+ {
+ int energyReceived = Math.min(this.capacity - this.energy, Math.min(this.maxReceive, maxReceive));
+ if (!simulate) {
+ this.energy += energyReceived;
+ }
+ return energyReceived;
+ }
+
+ public int extractEnergy(int maxExtract, boolean simulate)
+ {
+ int energyExtracted = Math.min(this.energy, Math.min(this.maxExtract, maxExtract));
+ if (!simulate) {
+ this.energy -= energyExtracted;
+ }
+ return energyExtracted;
+ }
+
+ public int getEnergyStored()
+ {
+ return this.energy;
+ }
+
+ public int getMaxEnergyStored()
+ {
+ return this.capacity;
+ }
+}
diff --git a/src/Java/cofh/api/energy/IEnergyConnection.java b/src/Java/cofh/api/energy/IEnergyConnection.java
new file mode 100644
index 0000000000..b038c7edb2
--- /dev/null
+++ b/src/Java/cofh/api/energy/IEnergyConnection.java
@@ -0,0 +1,8 @@
+package cofh.api.energy;
+
+import net.minecraftforge.common.util.ForgeDirection;
+
+public abstract interface IEnergyConnection
+{
+ public abstract boolean canConnectEnergy(ForgeDirection paramForgeDirection);
+}
diff --git a/src/Java/cofh/api/energy/IEnergyContainerItem.java b/src/Java/cofh/api/energy/IEnergyContainerItem.java
new file mode 100644
index 0000000000..0d0a3cfe7f
--- /dev/null
+++ b/src/Java/cofh/api/energy/IEnergyContainerItem.java
@@ -0,0 +1,14 @@
+package cofh.api.energy;
+
+import net.minecraft.item.ItemStack;
+
+public abstract interface IEnergyContainerItem
+{
+ public abstract int receiveEnergy(ItemStack paramItemStack, int paramInt, boolean paramBoolean);
+
+ public abstract int extractEnergy(ItemStack paramItemStack, int paramInt, boolean paramBoolean);
+
+ public abstract int getEnergyStored(ItemStack paramItemStack);
+
+ public abstract int getMaxEnergyStored(ItemStack paramItemStack);
+}
diff --git a/src/Java/cofh/api/energy/IEnergyHandler.java b/src/Java/cofh/api/energy/IEnergyHandler.java
new file mode 100644
index 0000000000..fb9aae3900
--- /dev/null
+++ b/src/Java/cofh/api/energy/IEnergyHandler.java
@@ -0,0 +1,15 @@
+package cofh.api.energy;
+
+import net.minecraftforge.common.util.ForgeDirection;
+
+public abstract interface IEnergyHandler
+ extends IEnergyProvider, IEnergyReceiver
+{
+ public abstract int receiveEnergy(ForgeDirection paramForgeDirection, int paramInt, boolean paramBoolean);
+
+ public abstract int extractEnergy(ForgeDirection paramForgeDirection, int paramInt, boolean paramBoolean);
+
+ public abstract int getEnergyStored(ForgeDirection paramForgeDirection);
+
+ public abstract int getMaxEnergyStored(ForgeDirection paramForgeDirection);
+}
diff --git a/src/Java/cofh/api/energy/IEnergyProvider.java b/src/Java/cofh/api/energy/IEnergyProvider.java
new file mode 100644
index 0000000000..c0a032db01
--- /dev/null
+++ b/src/Java/cofh/api/energy/IEnergyProvider.java
@@ -0,0 +1,13 @@
+package cofh.api.energy;
+
+import net.minecraftforge.common.util.ForgeDirection;
+
+public abstract interface IEnergyProvider
+ extends IEnergyConnection
+{
+ public abstract int extractEnergy(ForgeDirection paramForgeDirection, int paramInt, boolean paramBoolean);
+
+ public abstract int getEnergyStored(ForgeDirection paramForgeDirection);
+
+ public abstract int getMaxEnergyStored(ForgeDirection paramForgeDirection);
+}
diff --git a/src/Java/cofh/api/energy/IEnergyReceiver.java b/src/Java/cofh/api/energy/IEnergyReceiver.java
new file mode 100644
index 0000000000..20f177b01c
--- /dev/null
+++ b/src/Java/cofh/api/energy/IEnergyReceiver.java
@@ -0,0 +1,13 @@
+package cofh.api.energy;
+
+import net.minecraftforge.common.util.ForgeDirection;
+
+public abstract interface IEnergyReceiver
+ extends IEnergyConnection
+{
+ public abstract int receiveEnergy(ForgeDirection paramForgeDirection, int paramInt, boolean paramBoolean);
+
+ public abstract int getEnergyStored(ForgeDirection paramForgeDirection);
+
+ public abstract int getMaxEnergyStored(ForgeDirection paramForgeDirection);
+}
diff --git a/src/Java/cofh/api/energy/IEnergyStorage.java b/src/Java/cofh/api/energy/IEnergyStorage.java
new file mode 100644
index 0000000000..421a51dd15
--- /dev/null
+++ b/src/Java/cofh/api/energy/IEnergyStorage.java
@@ -0,0 +1,12 @@
+package cofh.api.energy;
+
+public abstract interface IEnergyStorage
+{
+ public abstract int receiveEnergy(int paramInt, boolean paramBoolean);
+
+ public abstract int extractEnergy(int paramInt, boolean paramBoolean);
+
+ public abstract int getEnergyStored();
+
+ public abstract int getMaxEnergyStored();
+}
diff --git a/src/Java/cofh/api/energy/ItemEnergyContainer.java b/src/Java/cofh/api/energy/ItemEnergyContainer.java
new file mode 100644
index 0000000000..86defc0ae3
--- /dev/null
+++ b/src/Java/cofh/api/energy/ItemEnergyContainer.java
@@ -0,0 +1,98 @@
+package cofh.api.energy;
+
+import net.minecraft.item.Item;
+import net.minecraft.item.ItemStack;
+import net.minecraft.nbt.NBTTagCompound;
+
+public class ItemEnergyContainer
+ extends Item
+ implements IEnergyContainerItem
+{
+ protected int capacity;
+ protected int maxReceive;
+ protected int maxExtract;
+
+ public ItemEnergyContainer() {}
+
+ public ItemEnergyContainer(int capacity)
+ {
+ this(capacity, capacity, capacity);
+ }
+
+ public ItemEnergyContainer(int capacity, int maxTransfer)
+ {
+ this(capacity, maxTransfer, maxTransfer);
+ }
+
+ public ItemEnergyContainer(int capacity, int maxReceive, int maxExtract)
+ {
+ this.capacity = capacity;
+ this.maxReceive = maxReceive;
+ this.maxExtract = maxExtract;
+ }
+
+ public ItemEnergyContainer setCapacity(int capacity)
+ {
+ this.capacity = capacity;
+ return this;
+ }
+
+ public void setMaxTransfer(int maxTransfer)
+ {
+ setMaxReceive(maxTransfer);
+ setMaxExtract(maxTransfer);
+ }
+
+ public void setMaxReceive(int maxReceive)
+ {
+ this.maxReceive = maxReceive;
+ }
+
+ public void setMaxExtract(int maxExtract)
+ {
+ this.maxExtract = maxExtract;
+ }
+
+ public int receiveEnergy(ItemStack container, int maxReceive, boolean simulate)
+ {
+ if (container.stackTagCompound == null) {
+ container.stackTagCompound = new NBTTagCompound();
+ }
+ int energy = container.stackTagCompound.getInteger("Energy");
+ int energyReceived = Math.min(this.capacity - energy, Math.min(this.maxReceive, maxReceive));
+ if (!simulate)
+ {
+ energy += energyReceived;
+ container.stackTagCompound.setInteger("Energy", energy);
+ }
+ return energyReceived;
+ }
+
+ public int extractEnergy(ItemStack container, int maxExtract, boolean simulate)
+ {
+ if ((container.stackTagCompound == null) || (!container.stackTagCompound.hasKey("Energy"))) {
+ return 0;
+ }
+ int energy = container.stackTagCompound.getInteger("Energy");
+ int energyExtracted = Math.min(energy, Math.min(this.maxExtract, maxExtract));
+ if (!simulate)
+ {
+ energy -= energyExtracted;
+ container.stackTagCompound.setInteger("Energy", energy);
+ }
+ return energyExtracted;
+ }
+
+ public int getEnergyStored(ItemStack container)
+ {
+ if ((container.stackTagCompound == null) || (!container.stackTagCompound.hasKey("Energy"))) {
+ return 0;
+ }
+ return container.stackTagCompound.getInteger("Energy");
+ }
+
+ public int getMaxEnergyStored(ItemStack container)
+ {
+ return this.capacity;
+ }
+}
diff --git a/src/Java/cofh/api/energy/TileEnergyHandler.java b/src/Java/cofh/api/energy/TileEnergyHandler.java
new file mode 100644
index 0000000000..8965adfccd
--- /dev/null
+++ b/src/Java/cofh/api/energy/TileEnergyHandler.java
@@ -0,0 +1,49 @@
+package cofh.api.energy;
+
+import net.minecraft.nbt.NBTTagCompound;
+import net.minecraft.tileentity.TileEntity;
+import net.minecraftforge.common.util.ForgeDirection;
+
+public class TileEnergyHandler
+ extends TileEntity
+ implements IEnergyHandler
+{
+ protected EnergyStorage storage = new EnergyStorage(32000);
+
+ public void readFromNBT(NBTTagCompound nbt)
+ {
+ super.readFromNBT(nbt);
+ this.storage.readFromNBT(nbt);
+ }
+
+ public void writeToNBT(NBTTagCompound nbt)
+ {
+ super.writeToNBT(nbt);
+ this.storage.writeToNBT(nbt);
+ }
+
+ public boolean canConnectEnergy(ForgeDirection from)
+ {
+ return true;
+ }
+
+ public int receiveEnergy(ForgeDirection from, int maxReceive, boolean simulate)
+ {
+ return this.storage.receiveEnergy(maxReceive, simulate);
+ }
+
+ public int extractEnergy(ForgeDirection from, int maxExtract, boolean simulate)
+ {
+ return this.storage.extractEnergy(maxExtract, simulate);
+ }
+
+ public int getEnergyStored(ForgeDirection from)
+ {
+ return this.storage.getEnergyStored();
+ }
+
+ public int getMaxEnergyStored(ForgeDirection from)
+ {
+ return this.storage.getMaxEnergyStored();
+ }
+}
diff --git a/src/Java/cofh/api/energy/package-info.java b/src/Java/cofh/api/energy/package-info.java
new file mode 100644
index 0000000000..90b2a99c40
--- /dev/null
+++ b/src/Java/cofh/api/energy/package-info.java
@@ -0,0 +1,6 @@
+package cofh.api.energy;
+
+import cpw.mods.fml.common.API;
+
+@API(apiVersion="1.7.10R1.0.0", owner="CoFHAPI", provides="CoFHAPI|energy")
+abstract interface package-info {}
diff --git a/src/Java/miscutil/core/handler/registration/gregtech/GregtechIndustrialSinter.java b/src/Java/miscutil/core/handler/registration/gregtech/GregtechIndustrialSinter.java
new file mode 100644
index 0000000000..0c0ffb8cbd
--- /dev/null
+++ b/src/Java/miscutil/core/handler/registration/gregtech/GregtechIndustrialSinter.java
@@ -0,0 +1,24 @@
+package miscutil.core.handler.registration.gregtech;
+
+import miscutil.core.util.Utils;
+import miscutil.core.xmod.gregtech.api.enums.GregtechItemList;
+import miscutil.core.xmod.gregtech.common.tileentities.machines.multi.GregtechMetaTileEntityIndustrialSinter;
+
+public class GregtechIndustrialSinter{
+
+ public static void run()
+ {
+ if (miscutil.core.lib.LoadedMods.Gregtech){
+ Utils.LOG_INFO("Gregtech5u Content | Registering Industrial Sinter Furnace Multiblock.");
+ run1();
+ }
+
+ }
+
+ private static void run1()
+ {
+ //Industrial Electrolyzer Multiblock
+ GregtechItemList.Industrial_SinterFurnace.set(new GregtechMetaTileEntityIndustrialSinter(800, "industrialsinterfurnace.controller.tier.single", "Sinter Furnace").getStackForm(1L));
+
+ }
+} \ No newline at end of file
diff --git a/src/Java/miscutil/core/item/ModItems.java b/src/Java/miscutil/core/item/ModItems.java
index d4784a14f4..2ce795501e 100644
--- a/src/Java/miscutil/core/item/ModItems.java
+++ b/src/Java/miscutil/core/item/ModItems.java
@@ -18,6 +18,7 @@ import miscutil.core.item.base.rotors.BaseItemRotor;
import miscutil.core.item.base.screws.BaseItemScrew;
import miscutil.core.item.effects.RarityUncommon;
import miscutil.core.item.general.BufferCore;
+import miscutil.core.item.general.RF2EU_Battery;
import miscutil.core.item.general.fuelrods.FuelRod_Base;
import miscutil.core.item.init.ItemsFoods;
import miscutil.core.item.tool.misc.SandstoneHammer;
@@ -160,6 +161,8 @@ public final class ModItems {
public static BaseItemBolt itemBoltBloodSteel;
public static BaseItemBolt itemBoltTantalloy60;
public static BaseItemBolt itemBoltTantalloy61;
+
+ public static Item RfEuBattery;
//@SuppressWarnings("unused")
@@ -324,6 +327,7 @@ public final class ModItems {
FuelRod_Thorium = new FuelRod_Base("itemFuelRod_Thorium", "Thorium", 1000, 1000);
FuelRod_Uranium = new FuelRod_Base("itemFuelRod_Uranium", "Uranium", 2500, 2500);
FuelRod_Plutonium = new FuelRod_Base("itemFuelRod_Plutonium", "Plutonium", 5000, 5000);
+ RfEuBattery = new RF2EU_Battery();
//Registry
//GameRegistry.registerItem(FuelRod_Empty, "itemFuelRod_Empty");
//GameRegistry.registerItem(FuelRod_Thorium, "itemFuelRod_Thorium");
diff --git a/src/Java/miscutil/core/item/general/RF2EU_Battery.java b/src/Java/miscutil/core/item/general/RF2EU_Battery.java
new file mode 100644
index 0000000000..9cb017e1a7
--- /dev/null
+++ b/src/Java/miscutil/core/item/general/RF2EU_Battery.java
@@ -0,0 +1,296 @@
+package miscutil.core.item.general;
+
+import ic2.api.item.ElectricItem;
+import ic2.api.item.IElectricItem;
+import ic2.api.item.IElectricItemManager;
+
+import java.util.List;
+
+import miscutil.core.creative.AddToCreativeTab;
+import miscutil.core.lib.CORE;
+import miscutil.core.util.Utils;
+import miscutil.core.util.item.UtilsItems;
+import net.minecraft.client.Minecraft;
+import net.minecraft.entity.Entity;
+import net.minecraft.entity.EntityLivingBase;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.item.Item;
+import net.minecraft.item.ItemStack;
+import net.minecraft.nbt.NBTTagCompound;
+import net.minecraft.util.MathHelper;
+import net.minecraft.world.World;
+import cofh.api.energy.ItemEnergyContainer;
+import cpw.mods.fml.common.IFuelHandler;
+import cpw.mods.fml.common.registry.GameRegistry;
+import cpw.mods.fml.relauncher.Side;
+import cpw.mods.fml.relauncher.SideOnly;
+
+public class RF2EU_Battery extends ItemEnergyContainer implements IElectricItem, IElectricItemManager, IFuelHandler{
+
+ private final String unlocalizedName = "rfEUBattery";
+ private final ItemStack thisStack;
+ private final static int maxValueEU = 100000000;
+ private final static int maxValueRF = maxValueEU * 4;
+ private double chargeEU = 0;
+
+ public RF2EU_Battery(){
+ super(maxValueRF, maxValueRF, maxValueRF);
+ GameRegistry.registerFuelHandler(this);
+ //this.setMaxDamage(Integer.MAX_VALUE);
+ //this.setDamage(UtilsItems.getSimpleStack(this), 0);
+ this.setCreativeTab(AddToCreativeTab.tabMisc);
+ this.setUnlocalizedName(unlocalizedName);
+ this.setMaxStackSize(1);
+ this.setTextureName(CORE.MODID + ":" + "itemIngot");
+ this.thisStack = UtilsItems.getSimpleStack(this);
+ GameRegistry.registerItem(this, unlocalizedName);
+ }
+
+ @Override
+ public void onUpdate(ItemStack itemStack, World worldObj, Entity player, int p_77663_4_, boolean p_77663_5_) {
+ getEnergyStored(itemStack);
+ if (worldObj.isRemote) {
+ return;
+ }
+
+ if (player instanceof EntityPlayer){
+ for (ItemStack is : ((EntityPlayer) player).inventory.mainInventory) {
+ if (is == itemStack) {
+ continue;
+ }
+ if (is != null) {
+ if (is.getItem() instanceof IElectricItem) {
+ IElectricItem electricItem = (IElectricItem) is.getItem();
+ chargeEU = ElectricItem.manager.getCharge(is);
+ }
+
+ }
+ }
+ }
+
+
+ super.onUpdate(itemStack, worldObj, player, p_77663_4_, p_77663_5_);
+ }
+
+ @Override
+ public boolean canProvideEnergy(ItemStack itemStack) {
+ return true;
+ }
+
+ @Override
+ public Item getChargedItem(ItemStack itemStack) {
+ ItemStack x = itemStack.copy();
+ x.setItemDamage(maxValueEU);
+ return x.getItem();
+ }
+
+ @Override
+ public Item getEmptyItem(ItemStack itemStack) {
+ ItemStack x = itemStack.copy();
+ x.setItemDamage(0);
+ return x.getItem();
+ }
+
+ @Override
+ public double getMaxCharge(ItemStack itemStack) {
+ return maxValueEU;
+ }
+
+ @Override
+ public int getTier(ItemStack itemStack) {
+ return 3;
+ }
+
+ @Override
+ public double getTransferLimit(ItemStack itemStack) {
+ return 8196;
+ }
+
+ @Override
+ public String getItemStackDisplayName(ItemStack p_77653_1_) {
+
+ return ("Conversion Device");
+ }
+
+ @Override
+ public double getDurabilityForDisplay(ItemStack stack)
+ {
+ //return 1.0D - getEnergyStored(stack) / this.capacity;
+ return Utils.findPercentage(getEnergyStored(stack), getMaxEnergyStored(stack));
+ }
+
+ @Override
+ @SideOnly(Side.CLIENT)
+ public int getColorFromItemStack(ItemStack par1ItemStack, int par2)
+ {
+ int i = 30;
+
+ float f13 = (float)(Minecraft.getSystemTime() % 6000L) / 3000.0F * 3.141592F * 2.0F;
+
+ float t = 0.9F + 0.1F * MathHelper.cos(f13);
+
+ double v = 1.0D - getDurabilityForDisplay(par1ItemStack);
+
+ int r = i + (int)(v * (255 - i) * t);
+ if (r > 255) {
+ r = 255;
+ }
+ int g = i + (int)(v * (64 - i) * t);
+
+ return r << 16 | g << 8 | i;
+ }
+
+ @Override
+ public boolean showDurabilityBar(ItemStack stack)
+ {
+ return false;
+ }
+
+ @Override
+ public void addInformation(ItemStack stack, EntityPlayer aPlayer, List list, boolean bool) {
+ list.add("IC2/EU Information");
+ list.add("Tier: ["+getTier(thisStack)+"]"+" Current Power: ["+(long) getCharge(stack)+"/EU]");
+ list.add("Transfer Limit: ["+getTransferLimit(thisStack)+"Eu/t]"+" Burn Time: ["+getBurnTime(stack)/20+"s]");
+ list.add("");
+ list.add("RF Information");
+ list.add("Extraction Rate: [" + this.maxExtract + "Rf/t]" + " Insert Rate: [" + this.maxReceive+"Rf/t]");
+ list.add("Current Charge: ["+getEnergyStored(stack) + "Rf / " + getMaxEnergyStored(stack)+"Rf] "+Utils.findPercentage(getEnergyStored(stack), getMaxEnergyStored(stack))+"%");
+ super.addInformation(stack, aPlayer, list, bool);
+ }
+
+ @Override
+ public ItemStack getContainerItem(ItemStack itemStack)
+ {
+ ItemStack newItem = itemStack.copy();
+ newItem.stackSize = 1;
+ extractEnergy(newItem, 150000, false);
+ return newItem;
+ }
+
+ @Override
+ public boolean hasContainerItem(ItemStack stack)
+ {
+ return true;
+ }
+
+ @Override
+ public int getBurnTime(ItemStack fuel) {
+ if ((fuel == null) || (fuel.getItem() != this)) {
+ return 0;
+ }
+ return extractEnergy(fuel, 150000, true) / 50 / 100;
+ }
+
+ @Override
+ public double charge(ItemStack stack, double amount, int tier,
+ boolean ignoreTransferLimit, boolean simulate) {
+ if (stack.stackTagCompound == null) {
+ stack.stackTagCompound = new NBTTagCompound();
+ }
+ int energy = stack.stackTagCompound.getInteger("Energy");
+ int energyReceived = Math.min(this.capacity - energy, Math.min(this.maxReceive, maxReceive));
+ if (!simulate)
+ {
+ energy += energyReceived;
+ stack.stackTagCompound.setInteger("Energy", energy);
+ ElectricItem.manager.discharge(stack, ElectricItem.manager.getCharge(stack), 3, true, true, false);
+ ElectricItem.manager.charge(stack, energy/4, 3, true, false);
+
+ }
+ return ElectricItem.manager.charge(stack, amount, tier, ignoreTransferLimit, simulate);
+ }
+
+ @Override
+ public double discharge(ItemStack stack, double amount, int tier,
+ boolean ignoreTransferLimit, boolean externally, boolean simulate) {
+ if ((stack.stackTagCompound == null) || (!stack.stackTagCompound.hasKey("Energy"))) {
+ return 0;
+ }
+ int energy = stack.stackTagCompound.getInteger("Energy");
+ int energyExtracted = Math.min(energy, Math.min(this.maxExtract, maxExtract));
+ if (!simulate)
+ {
+ energy -= energyExtracted;
+ stack.stackTagCompound.setInteger("Energy", energy);
+ ElectricItem.manager.discharge(stack, ElectricItem.manager.getCharge(stack), 3, true, true, false);
+ ElectricItem.manager.charge(stack, energy/4, 3, true, false);
+ }
+
+ return ElectricItem.manager.discharge(stack, amount, tier, ignoreTransferLimit, externally, simulate);
+ }
+
+ @Override
+ public double getCharge(ItemStack stack) {
+ return ElectricItem.manager.getCharge(stack);
+ }
+
+ @Override
+ public boolean canUse(ItemStack stack, double amount) {
+ return ElectricItem.manager.canUse(stack, amount);
+ }
+
+ @Override
+ public boolean use(ItemStack stack, double amount, EntityLivingBase entity) {
+ return ElectricItem.manager.use(stack, amount, entity);
+ }
+
+ @Override
+ public void chargeFromArmor(ItemStack stack, EntityLivingBase entity) {
+ ElectricItem.manager.chargeFromArmor(stack, entity);
+ }
+
+ @Override
+ public String getToolTip(ItemStack stack) {
+ return ElectricItem.manager.getToolTip(stack);
+ }
+
+ @Override
+ public int receiveEnergy(ItemStack container, int maxReceive, boolean simulate)
+ {
+ if (container.stackTagCompound == null) {
+ container.stackTagCompound = new NBTTagCompound();
+ }
+ int energy = container.stackTagCompound.getInteger("Energy");
+ int energyReceived = Math.min(this.capacity - energy, Math.min(this.maxReceive, maxReceive));
+ if (!simulate)
+ {
+ energy += energyReceived;
+ container.stackTagCompound.setInteger("Energy", energy);
+ ElectricItem.manager.discharge(container, ElectricItem.manager.getCharge(container), 3, true, true, false);
+ ElectricItem.manager.charge(container, energy/4, 3, true, false);
+
+ }
+ return energyReceived;
+ }
+
+ @Override
+ public int extractEnergy(ItemStack container, int maxExtract, boolean simulate)
+ {
+ if ((container.stackTagCompound == null) || (!container.stackTagCompound.hasKey("Energy"))) {
+ return 0;
+ }
+ int energy = container.stackTagCompound.getInteger("Energy");
+ int energyExtracted = Math.min(energy, Math.min(this.maxExtract, maxExtract));
+ if (!simulate)
+ {
+ energy -= energyExtracted;
+ container.stackTagCompound.setInteger("Energy", energy);
+ ElectricItem.manager.discharge(container, ElectricItem.manager.getCharge(container), 3, true, true, false);
+ ElectricItem.manager.charge(container, energy/4, 3, true, false);
+ }
+ return energyExtracted;
+ }
+
+ @Override
+ public int getEnergyStored(ItemStack container)
+ {
+ if ((container.stackTagCompound == null) || (!container.stackTagCompound.hasKey("Energy"))) {
+ return 0;
+ }
+ int energy = container.stackTagCompound.getInteger("Energy");
+ ElectricItem.manager.discharge(container, ElectricItem.manager.getCharge(container), 3, true, true, false);
+ ElectricItem.manager.charge(container, energy/4, 3, true, false);
+ return energy;
+ }
+
+}
diff --git a/src/Java/miscutil/core/util/Utils.java b/src/Java/miscutil/core/util/Utils.java
index 5ead0bc76f..344e52eb4a 100644
--- a/src/Java/miscutil/core/util/Utils.java
+++ b/src/Java/miscutil/core/util/Utils.java
@@ -129,6 +129,12 @@ public class Utils {
FMLLog.warning("GT++: "+s);
}
}
+
+ public static double findPercentage(double currentNumber, double maxNumber){
+ double c = ((double) currentNumber / maxNumber) * 100;
+ double roundOff = Math.round(c * 100.00) / 100.00;
+ return roundOff;
+ }
//Errors
public static void LOG_ERROR(String s){
diff --git a/src/Java/miscutil/core/util/debug/RenderingTE_ForDebug.java b/src/Java/miscutil/core/util/debug/RenderingTE_ForDebug.java
new file mode 100644
index 0000000000..92792c814d
--- /dev/null
+++ b/src/Java/miscutil/core/util/debug/RenderingTE_ForDebug.java
@@ -0,0 +1,9 @@
+package miscutil.core.util.debug;
+
+import net.minecraft.tileentity.TileEntity;
+
+public class RenderingTE_ForDebug extends TileEntity {
+
+
+
+}
diff --git a/src/Java/miscutil/core/util/debug/UtilityGL11Debug.java b/src/Java/miscutil/core/util/debug/UtilityGL11Debug.java
new file mode 100644
index 0000000000..2e25986cfa
--- /dev/null
+++ b/src/Java/miscutil/core/util/debug/UtilityGL11Debug.java
@@ -0,0 +1,343 @@
+package miscutil.core.util.debug;
+
+import java.nio.ByteBuffer;
+
+import org.lwjgl.BufferUtils;
+import org.lwjgl.opengl.GL11;
+
+
+/**
+ * User: The Grey Ghost
+ * Date: 9/02/14
+ */
+public class UtilityGL11Debug
+{
+ public class GLproperty
+ {
+ public GLproperty(int init_gLconstant, String init_name, String init_description, String init_category, String init_fetchCommand) {
+ gLconstant = init_gLconstant;
+ name = init_name;
+ description = init_description;
+ category = init_category;
+ fetchCommand = init_fetchCommand;
+ }
+
+ public int gLconstant;
+ public String name;
+ public String description;
+ public String category;
+ public String fetchCommand;
+ }
+
+ public static UtilityGL11Debug instance = new UtilityGL11Debug();
+
+ public GLproperty[] propertyList =
+
+ {
+ new GLproperty(GL11.GL_CURRENT_COLOR, "GL_CURRENT_COLOR", "Current color", "current", "glGetFloatv()"),
+ new GLproperty(GL11.GL_CURRENT_INDEX, "GL_CURRENT_INDEX", "Current color index", "current", "glGetFloatv()"),
+ new GLproperty(GL11.GL_CURRENT_TEXTURE_COORDS, "GL_CURRENT_TEXTURE_COORDS", "Current texture coordinates", "current", "glGetFloatv()"),
+ new GLproperty(GL11.GL_CURRENT_NORMAL, "GL_CURRENT_NORMAL", "Current normal", "current", "glGetFloatv()"),
+ new GLproperty(GL11.GL_CURRENT_RASTER_POSITION, "GL_CURRENT_RASTER_POSITION", "Current raster position", "current", "glGetFloatv()"),
+ new GLproperty(GL11.GL_CURRENT_RASTER_DISTANCE, "GL_CURRENT_RASTER_DISTANCE", "Current raster distance", "current", "glGetFloatv()"),
+ new GLproperty(GL11.GL_CURRENT_RASTER_COLOR, "GL_CURRENT_RASTER_COLOR", "Color associated with raster position", "current", "glGetFloatv()"),
+ new GLproperty(GL11.GL_CURRENT_RASTER_INDEX, "GL_CURRENT_RASTER_INDEX", "Color index associated with raster position", "current", "glGetFloatv()"),
+ new GLproperty(GL11.GL_CURRENT_RASTER_TEXTURE_COORDS, "GL_CURRENT_RASTER_TEXTURE_COORDS", "Texture coordinates associated with raster position", "current", "glGetFloatv()"),
+ new GLproperty(GL11.GL_CURRENT_RASTER_POSITION_VALID, "GL_CURRENT_RASTER_POSITION_VALID", "Raster position valid bit", "current", "glGetBooleanv()"),
+ new GLproperty(GL11.GL_EDGE_FLAG, "GL_EDGE_FLAG", "Edge flag", "current", "glGetBooleanv()"),
+ new GLproperty(GL11.GL_VERTEX_ARRAY, "GL_VERTEX_ARRAY", "Vertex array enable", "vertex-array", "glIsEnabled()"),
+ new GLproperty(GL11.GL_VERTEX_ARRAY_SIZE, "GL_VERTEX_ARRAY_SIZE", "Coordinates per vertex", "vertex-array", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_VERTEX_ARRAY_TYPE, "GL_VERTEX_ARRAY_TYPE", "Type of vertex coordinates", "vertex-array", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_VERTEX_ARRAY_STRIDE, "GL_VERTEX_ARRAY_STRIDE", "Stride between vertices", "vertex-array", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_VERTEX_ARRAY_POINTER, "GL_VERTEX_ARRAY_POINTER", "Pointer to the vertex array", "vertex-array", "glGetPointerv()"),
+ new GLproperty(GL11.GL_NORMAL_ARRAY, "GL_NORMAL_ARRAY", "Normal array enable", "vertex-array", "glIsEnabled()"),
+ new GLproperty(GL11.GL_NORMAL_ARRAY_TYPE, "GL_NORMAL_ARRAY_TYPE", "Type of normal coordinates", "vertex-array", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_NORMAL_ARRAY_STRIDE, "GL_NORMAL_ARRAY_STRIDE", "Stride between normals", "vertex-array", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_NORMAL_ARRAY_POINTER, "GL_NORMAL_ARRAY_POINTER", "Pointer to the normal array", "vertex-array", "glGetPointerv()"),
+ new GLproperty(GL11.GL_COLOR_ARRAY, "GL_COLOR_ARRAY", "RGBA color array enable", "vertex-array", "glIsEnabled()"),
+ new GLproperty(GL11.GL_COLOR_ARRAY_SIZE, "GL_COLOR_ARRAY_SIZE", "Colors per vertex", "vertex-array", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_COLOR_ARRAY_TYPE, "GL_COLOR_ARRAY_TYPE", "Type of color components", "vertex-array", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_COLOR_ARRAY_STRIDE, "GL_COLOR_ARRAY_STRIDE", "Stride between colors", "vertex-array", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_COLOR_ARRAY_POINTER, "GL_COLOR_ARRAY_POINTER", "Pointer to the color array", "vertex-array", "glGetPointerv()"),
+ new GLproperty(GL11.GL_INDEX_ARRAY, "GL_INDEX_ARRAY", "Color-index array enable", "vertex-array", "glIsEnabled()"),
+ new GLproperty(GL11.GL_INDEX_ARRAY_TYPE, "GL_INDEX_ARRAY_TYPE", "Type of color indices", "vertex-array", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_INDEX_ARRAY_STRIDE, "GL_INDEX_ARRAY_STRIDE", "Stride between color indices", "vertex-array", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_INDEX_ARRAY_POINTER, "GL_INDEX_ARRAY_POINTER", "Pointer to the index array", "vertex-array", "glGetPointerv()"),
+ new GLproperty(GL11.GL_TEXTURE_COORD_ARRAY, "GL_TEXTURE_COORD_ARRAY", "Texture coordinate array enable", "vertex-array", "glIsEnabled()"),
+ new GLproperty(GL11.GL_TEXTURE_COORD_ARRAY_SIZE, "GL_TEXTURE_COORD_ARRAY_SIZE", "Texture coordinates per element", "vertex-array", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_TEXTURE_COORD_ARRAY_TYPE, "GL_TEXTURE_COORD_ARRAY_TYPE", "Type of texture coordinates", "vertex-array", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_TEXTURE_COORD_ARRAY_STRIDE, "GL_TEXTURE_COORD_ARRAY_STRIDE", "Stride between texture coordinates", "vertex-array", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_TEXTURE_COORD_ARRAY_POINTER, "GL_TEXTURE_COORD_ARRAY_POINTER", "Pointer to the texture coordinate array", "vertex-array", "glGetPointerv()"),
+ new GLproperty(GL11.GL_EDGE_FLAG_ARRAY, "GL_EDGE_FLAG_ARRAY", "Edge flag array enable", "vertex-array", "glIsEnabled()"),
+ new GLproperty(GL11.GL_EDGE_FLAG_ARRAY_STRIDE, "GL_EDGE_FLAG_ARRAY_STRIDE", "Stride between edge flags", "vertex-array", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_EDGE_FLAG_ARRAY_POINTER, "GL_EDGE_FLAG_ARRAY_POINTER", "Pointer to the edge flag array", "vertex-array", "glGetPointerv()"),
+ new GLproperty(GL11.GL_MODELVIEW_MATRIX, "GL_MODELVIEW_MATRIX", "Modelview matrix stack", "matrix", "glGetFloatv()"),
+ new GLproperty(GL11.GL_PROJECTION_MATRIX, "GL_PROJECTION_MATRIX", "Projection matrix stack", "matrix", "glGetFloatv()"),
+ new GLproperty(GL11.GL_TEXTURE_MATRIX, "GL_TEXTURE_MATRIX", "Texture matrix stack", "matrix", "glGetFloatv()"),
+ new GLproperty(GL11.GL_VIEWPORT, "GL_VIEWPORT", "Viewport origin and extent", "viewport", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_DEPTH_RANGE, "GL_DEPTH_RANGE", "Depth range near and far", "viewport", "glGetFloatv()"),
+ new GLproperty(GL11.GL_MODELVIEW_STACK_DEPTH, "GL_MODELVIEW_STACK_DEPTH", "Modelview matrix stack pointer", "matrix", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_PROJECTION_STACK_DEPTH, "GL_PROJECTION_STACK_DEPTH", "Projection matrix stack pointer", "matrix", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_TEXTURE_STACK_DEPTH, "GL_TEXTURE_STACK_DEPTH", "Texture matrix stack pointer", "matrix", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_MATRIX_MODE, "GL_MATRIX_MODE", "Current matrix mode", "transform", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_NORMALIZE, "GL_NORMALIZE", "Current normal normalization on/off", "transform/ enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_FOG_COLOR, "GL_FOG_COLOR", "Fog color", "fog", "glGetFloatv()"),
+ new GLproperty(GL11.GL_FOG_INDEX, "GL_FOG_INDEX", "Fog index", "fog", "glGetFloatv()"),
+ new GLproperty(GL11.GL_FOG_DENSITY, "GL_FOG_DENSITY", "Exponential fog density", "fog", "glGetFloatv()"),
+ new GLproperty(GL11.GL_FOG_START, "GL_FOG_START", "Linear fog start", "fog", "glGetFloatv()"),
+ new GLproperty(GL11.GL_FOG_END, "GL_FOG_END", "Linear fog end", "fog", "glGetFloatv()"),
+ new GLproperty(GL11.GL_FOG_MODE, "GL_FOG_MODE", "Fog mode", "fog", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_FOG, "GL_FOG", "True if fog enabled", "fog/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_SHADE_MODEL, "GL_SHADE_MODEL", "glShadeModel() setting", "lighting", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_LIGHTING, "GL_LIGHTING", "True if lighting is enabled", "lighting/e nable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_COLOR_MATERIAL, "GL_COLOR_MATERIAL", "True if color tracking is enabled", "lighting", "glIsEnabled()"),
+ new GLproperty(GL11.GL_COLOR_MATERIAL_PARAMETER, "GL_COLOR_MATERIAL_PARAMETER", "Material properties tracking current color", "lighting", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_COLOR_MATERIAL_FACE, "GL_COLOR_MATERIAL_FACE", "Face(s) affected by color tracking", "lighting", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_AMBIENT, "GL_AMBIENT", "Ambient material color", "lighting", "glGetMaterialfv()"),
+ new GLproperty(GL11.GL_DIFFUSE, "GL_DIFFUSE", "Diffuse material color", "lighting", "glGetMaterialfv()"),
+ new GLproperty(GL11.GL_SPECULAR, "GL_SPECULAR", "Specular material color", "lighting", "glGetMaterialfv()"),
+ new GLproperty(GL11.GL_EMISSION, "GL_EMISSION", "Emissive material color", "lighting", "glGetMaterialfv()"),
+ new GLproperty(GL11.GL_SHININESS, "GL_SHININESS", "Specular exponent of material", "lighting", "glGetMaterialfv()"),
+ new GLproperty(GL11.GL_LIGHT_MODEL_AMBIENT, "GL_LIGHT_MODEL_AMBIENT", "Ambient scene color", "lighting", "glGetFloatv()"),
+ new GLproperty(GL11.GL_LIGHT_MODEL_LOCAL_VIEWER, "GL_LIGHT_MODEL_LOCAL_VIEWER", "Viewer is local", "lighting", "glGetBooleanv()"),
+ new GLproperty(GL11.GL_LIGHT_MODEL_TWO_SIDE, "GL_LIGHT_MODEL_TWO_SIDE", "Use two-sided lighting", "lighting", "glGetBooleanv()"),
+ new GLproperty(GL11.GL_AMBIENT, "GL_AMBIENT", "Ambient intensity of light i", "lighting", "glGetLightfv()"),
+ new GLproperty(GL11.GL_DIFFUSE, "GL_DIFFUSE", "Diffuse intensity of light i", "lighting", "glGetLightfv()"),
+ new GLproperty(GL11.GL_SPECULAR, "GL_SPECULAR", "Specular intensity of light i", "lighting", "glGetLightfv()"),
+ new GLproperty(GL11.GL_POSITION, "GL_POSITION", "Position of light i", "lighting", "glGetLightfv()"),
+ new GLproperty(GL11.GL_CONSTANT_ATTENUATION, "GL_CONSTANT_ATTENUATION", "Constant attenuation factor", "lighting", "glGetLightfv()"),
+ new GLproperty(GL11.GL_LINEAR_ATTENUATION, "GL_LINEAR_ATTENUATION", "Linear attenuation factor", "lighting", "glGetLightfv()"),
+ new GLproperty(GL11.GL_QUADRATIC_ATTENUATION, "GL_QUADRATIC_ATTENUATION", "Quadratic attenuation factor", "lighting", "glGetLightfv()"),
+ new GLproperty(GL11.GL_SPOT_DIRECTION, "GL_SPOT_DIRECTION", "Spotlight direction of light i", "lighting", "glGetLightfv()"),
+ new GLproperty(GL11.GL_SPOT_EXPONENT, "GL_SPOT_EXPONENT", "Spotlight exponent of light i", "lighting", "glGetLightfv()"),
+ new GLproperty(GL11.GL_SPOT_CUTOFF, "GL_SPOT_CUTOFF", "Spotlight angle of light i", "lighting", "glGetLightfv()"),
+ new GLproperty(GL11.GL_LIGHT0, "GL_LIGHT0", "True if light 0 enabled", "lighting/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_LIGHT1, "GL_LIGHT1", "True if light 1 enabled", "lighting/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_LIGHT2, "GL_LIGHT2", "True if light 2 enabled", "lighting/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_LIGHT3, "GL_LIGHT3", "True if light 3 enabled", "lighting/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_LIGHT4, "GL_LIGHT4", "True if light 4 enabled", "lighting/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_LIGHT5, "GL_LIGHT5", "True if light 5 enabled", "lighting/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_LIGHT6, "GL_LIGHT6", "True if light 6 enabled", "lighting/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_LIGHT7, "GL_LIGHT7", "True if light 7 enabled", "lighting/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_COLOR_INDEXES, "GL_COLOR_INDEXES", "ca, cd, and cs for color-index lighting", "lighting/e nable", "glGetMaterialfv()"),
+ new GLproperty(GL11.GL_POINT_SIZE, "GL_POINT_SIZE", "Point size", "point", "glGetFloatv()"),
+ new GLproperty(GL11.GL_POINT_SMOOTH, "GL_POINT_SMOOTH", "Point antialiasing on", "point/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_LINE_WIDTH, "GL_LINE_WIDTH", "Line width", "line", "glGetFloatv()"),
+ new GLproperty(GL11.GL_LINE_SMOOTH, "GL_LINE_SMOOTH", "Line antialiasing on", "line/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_LINE_STIPPLE_PATTERN, "GL_LINE_STIPPLE_PATTERN", "Line stipple", "line", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_LINE_STIPPLE_REPEAT, "GL_LINE_STIPPLE_REPEAT", "Line stipple repeat", "line", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_LINE_STIPPLE, "GL_LINE_STIPPLE", "Line stipple enable", "line/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_CULL_FACE, "GL_CULL_FACE", "Polygon culling enabled", "polygon/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_CULL_FACE_MODE, "GL_CULL_FACE_MODE", "Cull front-/back-facing polygons", "polygon", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_FRONT_FACE, "GL_FRONT_FACE", "Polygon front-face CW/CCW indicator", "polygon", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_POLYGON_SMOOTH, "GL_POLYGON_SMOOTH", "Polygon antialiasing on", "polygon/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_POLYGON_MODE, "GL_POLYGON_MODE", "Polygon rasterization mode (front and back)", "polygon", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_POLYGON_OFFSET_FACTOR, "GL_POLYGON_OFFSET_FACTOR", "Polygon offset factor", "polygon", "glGetFloatv()"),
+ new GLproperty(GL11.GL_POLYGON_OFFSET_POINT, "GL_POLYGON_OFFSET_POINT", "Polygon offset enable for GL_POINT mode rasterization", "polygon/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_POLYGON_OFFSET_LINE, "GL_POLYGON_OFFSET_LINE", "Polygon offset enable for GL_LINE mode rasterization", "polygon/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_POLYGON_OFFSET_FILL, "GL_POLYGON_OFFSET_FILL", "Polygon offset enable for GL_FILL mode rasterization", "polygon/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_POLYGON_STIPPLE, "GL_POLYGON_STIPPLE", "Polygon stipple enable", "polygon/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_TEXTURE_1D, "GL_TEXTURE_1D", "True if 1-D texturing enabled ", "texture/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_TEXTURE_2D, "GL_TEXTURE_2D", "True if 2-D texturing enabled ", "texture/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_TEXTURE_BINDING_1D, "GL_TEXTURE_BINDING_1D", "Texture object bound to GL_TEXTURE_1D", "texture", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_TEXTURE_BINDING_2D, "GL_TEXTURE_BINDING_2D", "Texture object bound to GL_TEXTURE_2D", "texture", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_TEXTURE, "GL_TEXTURE", "x-D texture image at level of detail i", "UNUSED", "glGetTexImage()"),
+ new GLproperty(GL11.GL_TEXTURE_WIDTH, "GL_TEXTURE_WIDTH", "x-D texture image i's width", "UNUSED", "glGetTexLevelParameter*()"),
+ new GLproperty(GL11.GL_TEXTURE_HEIGHT, "GL_TEXTURE_HEIGHT", "x-D texture image i's height", "UNUSED", "glGetTexLevelParameter*()"),
+ new GLproperty(GL11.GL_TEXTURE_BORDER, "GL_TEXTURE_BORDER", "x-D texture image i's border width", "UNUSED", "glGetTexLevelParameter*()"),
+ new GLproperty(GL11.GL_TEXTURE_RED_SIZE, "GL_TEXTURE_RED_SIZE", "x-D texture image i's red resolution", "UNUSED", "glGetTexLevelParameter*()"),
+ new GLproperty(GL11.GL_TEXTURE_GREEN_SIZE, "GL_TEXTURE_GREEN_SIZE", "x-D texture image i's green resolution", "UNUSED", "glGetTexLevelParameter*()"),
+ new GLproperty(GL11.GL_TEXTURE_BLUE_SIZE, "GL_TEXTURE_BLUE_SIZE", "x-D texture image i's blue resolution", "UNUSED", "glGetTexLevelParameter*()"),
+ new GLproperty(GL11.GL_TEXTURE_ALPHA_SIZE, "GL_TEXTURE_ALPHA_SIZE", "x-D texture image i's alpha resolution", "UNUSED", "glGetTexLevelParameter*()"),
+ new GLproperty(GL11.GL_TEXTURE_LUMINANCE_SIZE, "GL_TEXTURE_LUMINANCE_SIZE", "x-D texture image i's luminance resolution", "UNUSED", "glGetTexLevelParameter*()"),
+ new GLproperty(GL11.GL_TEXTURE_INTENSITY_SIZE, "GL_TEXTURE_INTENSITY_SIZE", "x-D texture image i's intensity resolution", "UNUSED", "glGetTexLevelParameter*()"),
+ new GLproperty(GL11.GL_TEXTURE_BORDER_COLOR, "GL_TEXTURE_BORDER_COLOR", "Texture border color", "texture", "glGetTexParameter*()"),
+ new GLproperty(GL11.GL_TEXTURE_MIN_FILTER, "GL_TEXTURE_MIN_FILTER", "Texture minification function", "texture", "glGetTexParameter*()"),
+ new GLproperty(GL11.GL_TEXTURE_MAG_FILTER, "GL_TEXTURE_MAG_FILTER", "Texture magnification function", "texture", "glGetTexParameter*()"),
+ new GLproperty(GL11.GL_TEXTURE_WRAP_S, "GL_TEXTURE_WRAP_S", "Texture wrap mode (x is S or T)", "texture", "glGetTexParameter*()"),
+ new GLproperty(GL11.GL_TEXTURE_WRAP_T, "GL_TEXTURE_WRAP_T", "Texture wrap mode (x is S or T)", "texture", "glGetTexParameter*()"),
+ new GLproperty(GL11.GL_TEXTURE_PRIORITY, "GL_TEXTURE_PRIORITY", "Texture object priority", "texture", "glGetTexParameter*()"),
+ new GLproperty(GL11.GL_TEXTURE_ENV_MODE, "GL_TEXTURE_ENV_MODE", "Texture application function", "texture", "glGetTexEnviv()"),
+ new GLproperty(GL11.GL_TEXTURE_ENV_COLOR, "GL_TEXTURE_ENV_COLOR", "Texture environment color", "texture", "glGetTexEnvfv()"),
+ new GLproperty(GL11.GL_TEXTURE_GEN_S, "GL_TEXTURE_GEN_S", "Texgen enabled (x is S, T, R, or Q)", "texture/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_TEXTURE_GEN_T, "GL_TEXTURE_GEN_T", "Texgen enabled (x is S, T, R, or Q)", "texture/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_TEXTURE_GEN_R, "GL_TEXTURE_GEN_R", "Texgen enabled (x is S, T, R, or Q)", "texture/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_TEXTURE_GEN_Q, "GL_TEXTURE_GEN_Q", "Texgen enabled (x is S, T, R, or Q)", "texture/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_EYE_PLANE, "GL_EYE_PLANE", "Texgen plane equation coefficients", "texture", "glGetTexGenfv()"),
+ new GLproperty(GL11.GL_OBJECT_PLANE, "GL_OBJECT_PLANE", "Texgen object linear coefficients", "texture", "glGetTexGenfv()"),
+ new GLproperty(GL11.GL_TEXTURE_GEN_MODE, "GL_TEXTURE_GEN_MODE", "Function used for texgen", "texture", "glGetTexGeniv()"),
+ new GLproperty(GL11.GL_SCISSOR_TEST, "GL_SCISSOR_TEST", "Scissoring enabled", "scissor/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_SCISSOR_BOX, "GL_SCISSOR_BOX", "Scissor box", "scissor", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_ALPHA_TEST, "GL_ALPHA_TEST", "Alpha test enabled", "color-buffer/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_ALPHA_TEST_FUNC, "GL_ALPHA_TEST_FUNC", "Alpha test function", "color-buffer", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_ALPHA_TEST_REF, "GL_ALPHA_TEST_REF", "Alpha test reference value", "color-buffer", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_STENCIL_TEST, "GL_STENCIL_TEST", "Stenciling enabled", "stencil-buffer/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_STENCIL_FUNC, "GL_STENCIL_FUNC", "Stencil function", "stencil-buffer", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_STENCIL_VALUE_MASK, "GL_STENCIL_VALUE_MASK", "Stencil mask", "stencil-buffer", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_STENCIL_REF, "GL_STENCIL_REF", "Stencil reference value", "stencil-buffer", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_STENCIL_FAIL, "GL_STENCIL_FAIL", "Stencil fail action", "stencil-buffer", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_STENCIL_PASS_DEPTH_FAIL, "GL_STENCIL_PASS_DEPTH_FAIL", "Stencil depth buffer fail action", "stencil-buffer", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_STENCIL_PASS_DEPTH_PASS, "GL_STENCIL_PASS_DEPTH_PASS", "Stencil depth buffer pass action", "stencil-buffer", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_DEPTH_TEST, "GL_DEPTH_TEST", "Depth buffer enabled", "depth-buffer/ena ble", "glIsEnabled()"),
+ new GLproperty(GL11.GL_DEPTH_FUNC, "GL_DEPTH_FUNC", "Depth buffer test function", "depth-buffer", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_BLEND, "GL_BLEND", "Blending enabled", "color-buffer/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_BLEND_SRC, "GL_BLEND_SRC", "Blending source function", "color-buffer", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_BLEND_DST, "GL_BLEND_DST", "Blending destination function", "color-buffer", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_DITHER, "GL_DITHER", "Dithering enabled", "color-buffer/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_INDEX_LOGIC_OP, "GL_INDEX_LOGIC_OP", "Color index logical operation enabled", "color-buffer/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_COLOR_LOGIC_OP, "GL_COLOR_LOGIC_OP", "RGBA color logical operation enabled", "color-buffer/enable", "glIsEnabled()"),
+ new GLproperty(GL11.GL_LOGIC_OP_MODE, "GL_LOGIC_OP_MODE", "Logical operation function", "color-buffer", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_DRAW_BUFFER, "GL_DRAW_BUFFER", "Buffers selected for drawing", "color-buffer", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_INDEX_WRITEMASK, "GL_INDEX_WRITEMASK", "Color-index writemask", "color-buffer", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_COLOR_WRITEMASK, "GL_COLOR_WRITEMASK", "Color write enables; R, G, B, or A", "color-buffer", "glGetBooleanv()"),
+ new GLproperty(GL11.GL_DEPTH_WRITEMASK, "GL_DEPTH_WRITEMASK", "Depth buffer enabled for writing", "depth-buffer", "glGetBooleanv()"),
+ new GLproperty(GL11.GL_STENCIL_WRITEMASK, "GL_STENCIL_WRITEMASK", "Stencil-buffer writemask", "stencil-buffer", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_COLOR_CLEAR_VALUE, "GL_COLOR_CLEAR_VALUE", "Color-buffer clear value (RGBA mode)", "color-buffer", "glGetFloatv()"),
+ new GLproperty(GL11.GL_INDEX_CLEAR_VALUE, "GL_INDEX_CLEAR_VALUE", "Color-buffer clear value (color-index mode)", "color-buffer", "glGetFloatv()"),
+ new GLproperty(GL11.GL_DEPTH_CLEAR_VALUE, "GL_DEPTH_CLEAR_VALUE", "Depth-buffer clear value", "depth-buffer", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_STENCIL_CLEAR_VALUE, "GL_STENCIL_CLEAR_VALUE", "Stencil-buffer clear value", "stencil-buffer", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_ACCUM_CLEAR_VALUE, "GL_ACCUM_CLEAR_VALUE", "Accumulation-buffer clear value", "accum-buffer", "glGetFloatv()"),
+ new GLproperty(GL11.GL_UNPACK_SWAP_BYTES, "GL_UNPACK_SWAP_BYTES", "Value of GL_UNPACK_SWAP_BYTES", "pixel-store", "glGetBooleanv()"),
+ new GLproperty(GL11.GL_UNPACK_LSB_FIRST, "GL_UNPACK_LSB_FIRST", "Value of GL_UNPACK_LSB_FIRST", "pixel-store", "glGetBooleanv()"),
+ new GLproperty(GL11.GL_UNPACK_ROW_LENGTH, "GL_UNPACK_ROW_LENGTH", "Value of GL_UNPACK_ROW_LENGTH", "pixel-store", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_UNPACK_SKIP_ROWS, "GL_UNPACK_SKIP_ROWS", "Value of GL_UNPACK_SKIP_ROWS", "pixel-store", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_UNPACK_SKIP_PIXELS, "GL_UNPACK_SKIP_PIXELS", "Value of GL_UNPACK_SKIP_PIXELS", "pixel-store", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_UNPACK_ALIGNMENT, "GL_UNPACK_ALIGNMENT", "Value of GL_UNPACK_ALIGNMENT", "pixel-store", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_PACK_SWAP_BYTES, "GL_PACK_SWAP_BYTES", "Value of GL_PACK_SWAP_BYTES", "pixel-store", "glGetBooleanv()"),
+ new GLproperty(GL11.GL_PACK_LSB_FIRST, "GL_PACK_LSB_FIRST", "Value of GL_PACK_LSB_FIRST", "pixel-store", "glGetBooleanv()"),
+ new GLproperty(GL11.GL_PACK_ROW_LENGTH, "GL_PACK_ROW_LENGTH", "Value of GL_PACK_ROW_LENGTH", "pixel-store", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_PACK_SKIP_ROWS, "GL_PACK_SKIP_ROWS", "Value of GL_PACK_SKIP_ROWS", "pixel-store", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_PACK_SKIP_PIXELS, "GL_PACK_SKIP_PIXELS", "Value of GL_PACK_SKIP_PIXELS", "pixel-store", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_PACK_ALIGNMENT, "GL_PACK_ALIGNMENT", "Value of GL_PACK_ALIGNMENT", "pixel-store", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_MAP_COLOR, "GL_MAP_COLOR", "True if colors are mapped", "pixel", "glGetBooleanv()"),
+ new GLproperty(GL11.GL_MAP_STENCIL, "GL_MAP_STENCIL", "True if stencil values are mapped", "pixel", "glGetBooleanv()"),
+ new GLproperty(GL11.GL_INDEX_SHIFT, "GL_INDEX_SHIFT", "Value of GL_INDEX_SHIFT", "pixel", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_INDEX_OFFSET, "GL_INDEX_OFFSET", "Value of GL_INDEX_OFFSET", "pixel", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_ZOOM_X, "GL_ZOOM_X", "x zoom factor", "pixel", "glGetFloatv()"),
+ new GLproperty(GL11.GL_ZOOM_Y, "GL_ZOOM_Y", "y zoom factor", "pixel", "glGetFloatv()"),
+ new GLproperty(GL11.GL_READ_BUFFER, "GL_READ_BUFFER", "Read source buffer", "pixel", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_ORDER, "GL_ORDER", "1D map order", "capability", "glGetMapiv()"),
+ new GLproperty(GL11.GL_ORDER, "GL_ORDER", "2D map orders", "capability", "glGetMapiv()"),
+ new GLproperty(GL11.GL_COEFF, "GL_COEFF", "1D control points", "capability", "glGetMapfv()"),
+ new GLproperty(GL11.GL_COEFF, "GL_COEFF", "2D control points", "capability", "glGetMapfv()"),
+ new GLproperty(GL11.GL_DOMAIN, "GL_DOMAIN", "1D domain endpoints", "capability", "glGetMapfv()"),
+ new GLproperty(GL11.GL_DOMAIN, "GL_DOMAIN", "2D domain endpoints", "capability", "glGetMapfv()"),
+ new GLproperty(GL11.GL_MAP1_GRID_DOMAIN, "GL_MAP1_GRID_DOMAIN", "1D grid endpoints", "eval", "glGetFloatv()"),
+ new GLproperty(GL11.GL_MAP2_GRID_DOMAIN, "GL_MAP2_GRID_DOMAIN", "2D grid endpoints", "eval", "glGetFloatv()"),
+ new GLproperty(GL11.GL_MAP1_GRID_SEGMENTS, "GL_MAP1_GRID_SEGMENTS", "1D grid divisions", "eval", "glGetFloatv()"),
+ new GLproperty(GL11.GL_MAP2_GRID_SEGMENTS, "GL_MAP2_GRID_SEGMENTS", "2D grid divisions", "eval", "glGetFloatv()"),
+ new GLproperty(GL11.GL_AUTO_NORMAL, "GL_AUTO_NORMAL", "True if automatic normal generation enabled", "eval", "glIsEnabled()"),
+ new GLproperty(GL11.GL_PERSPECTIVE_CORRECTION_HINT, "GL_PERSPECTIVE_CORRECTION_HINT", "Perspective correction hint", "hint", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_POINT_SMOOTH_HINT, "GL_POINT_SMOOTH_HINT", "Point smooth hint", "hint", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_LINE_SMOOTH_HINT, "GL_LINE_SMOOTH_HINT", "Line smooth hint", "hint", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_POLYGON_SMOOTH_HINT, "GL_POLYGON_SMOOTH_HINT", "Polygon smooth hint", "hint", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_FOG_HINT, "GL_FOG_HINT", "Fog hint", "hint", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_MAX_LIGHTS, "GL_MAX_LIGHTS", "Maximum number of lights", "capability", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_MAX_CLIP_PLANES, "GL_MAX_CLIP_PLANES", "Maximum number of user clipping planes", "capability", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_MAX_MODELVIEW_STACK_DEPTH, "GL_MAX_MODELVIEW_STACK_DEPTH", "Maximum modelview-matrix stack depth", "capability", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_MAX_PROJECTION_STACK_DEPTH, "GL_MAX_PROJECTION_STACK_DEPTH", "Maximum projection-matrix stack depth", "capability", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_MAX_TEXTURE_STACK_DEPTH, "GL_MAX_TEXTURE_STACK_DEPTH", "Maximum depth of texture matrix stack", "capability", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_SUBPIXEL_BITS, "GL_SUBPIXEL_BITS", "Number of bits of subpixel precision in x and y", "capability", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_MAX_TEXTURE_SIZE, "GL_MAX_TEXTURE_SIZE", "See discussion in Texture Proxy in Chapter 9", "capability", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_MAX_PIXEL_MAP_TABLE, "GL_MAX_PIXEL_MAP_TABLE", "Maximum size of a glPixelMap() translation table", "capability", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_MAX_NAME_STACK_DEPTH, "GL_MAX_NAME_STACK_DEPTH", "Maximum selection-name stack depth", "capability", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_MAX_LIST_NESTING, "GL_MAX_LIST_NESTING", "Maximum display-list call nesting", "capability", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_MAX_EVAL_ORDER, "GL_MAX_EVAL_ORDER", "Maximum evaluator polynomial order", "capability", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_MAX_VIEWPORT_DIMS, "GL_MAX_VIEWPORT_DIMS", "Maximum viewport dimensions", "capability", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_MAX_ATTRIB_STACK_DEPTH, "GL_MAX_ATTRIB_STACK_DEPTH", "Maximum depth of the attribute stack", "capability", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH", "Maximum depth of the client attribute stack", "capability", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_AUX_BUFFERS, "GL_AUX_BUFFERS", "Number of auxiliary buffers", "capability", "glGetBooleanv()"),
+ new GLproperty(GL11.GL_RGBA_MODE, "GL_RGBA_MODE", "True if color buffers store RGBA", "capability", "glGetBooleanv()"),
+ new GLproperty(GL11.GL_INDEX_MODE, "GL_INDEX_MODE", "True if color buffers store indices", "capability", "glGetBooleanv()"),
+ new GLproperty(GL11.GL_DOUBLEBUFFER, "GL_DOUBLEBUFFER", "True if front and back buffers exist", "capability", "glGetBooleanv()"),
+ new GLproperty(GL11.GL_STEREO, "GL_STEREO", "True if left and right buffers exist", "capability", "glGetBooleanv()"),
+ new GLproperty(GL11.GL_POINT_SIZE_RANGE, "GL_POINT_SIZE_RANGE", "Range (low to high) of antialiased point sizes", "capability", "glGetFloatv()"),
+ new GLproperty(GL11.GL_POINT_SIZE_GRANULARITY, "GL_POINT_SIZE_GRANULARITY", "Antialiased point-size granularity", "capability", "glGetFloatv()"),
+ new GLproperty(GL11.GL_LINE_WIDTH_RANGE, "GL_LINE_WIDTH_RANGE", "Range (low to high) of antialiased line widths", "capability", "glGetFloatv()"),
+ new GLproperty(GL11.GL_LINE_WIDTH_GRANULARITY, "GL_LINE_WIDTH_GRANULARITY", "Antialiased line-width granularity", "capability", "glGetFloatv()"),
+ new GLproperty(GL11.GL_RED_BITS, "GL_RED_BITS", "Number of bits per red component in color buffers", "capability", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_GREEN_BITS, "GL_GREEN_BITS", "Number of bits per green component in color buffers", "capability", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_BLUE_BITS, "GL_BLUE_BITS", "Number of bits per blue component in color buffers", "capability", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_ALPHA_BITS, "GL_ALPHA_BITS", "Number of bits per alpha component in color buffers", "capability", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_INDEX_BITS, "GL_INDEX_BITS", "Number of bits per index in color buffers", "capability", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_DEPTH_BITS, "GL_DEPTH_BITS", "Number of depth-buffer bitplanes", "capability", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_STENCIL_BITS, "GL_STENCIL_BITS", "Number of stencil bitplanes", "capability", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_ACCUM_RED_BITS, "GL_ACCUM_RED_BITS", "Number of bits per red component in the accumulation buffer", "capability", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_ACCUM_GREEN_BITS, "GL_ACCUM_GREEN_BITS", "Number of bits per green component in the accumulation buffer", "capability", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_ACCUM_BLUE_BITS, "GL_ACCUM_BLUE_BITS", "Number of bits per blue component in the accumulation buffer", "capability", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_ACCUM_ALPHA_BITS, "GL_ACCUM_ALPHA_BITS", "Number of bits per alpha component in the accumulation buffer", "capability", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_LIST_BASE, "GL_LIST_BASE", "Setting of glListBase()", "list", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_LIST_INDEX, "GL_LIST_INDEX", "Number of display list under construction; 0 if none", "current", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_LIST_MODE, "GL_LIST_MODE", "Mode of display list under construction; undefined if none", "current", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_ATTRIB_STACK_DEPTH, "GL_ATTRIB_STACK_DEPTH", "Attribute stack pointer", "current", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_CLIENT_ATTRIB_STACK_DEPTH, "GL_CLIENT_ATTRIB_STACK_DEPTH", "Client attribute stack pointer", "current", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_NAME_STACK_DEPTH, "GL_NAME_STACK_DEPTH", "Name stack depth", "current", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_RENDER_MODE, "GL_RENDER_MODE", "glRenderMode() setting", "current", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_SELECTION_BUFFER_POINTER, "GL_SELECTION_BUFFER_POINTER", "Pointer to selection buffer", "select", "glGetPointerv()"),
+ new GLproperty(GL11.GL_SELECTION_BUFFER_SIZE, "GL_SELECTION_BUFFER_SIZE", "Size of selection buffer", "select", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_FEEDBACK_BUFFER_POINTER, "GL_FEEDBACK_BUFFER_POINTER", "Pointer to feedback buffer", "feedback", "glGetPointerv()"),
+ new GLproperty(GL11.GL_FEEDBACK_BUFFER_SIZE, "GL_FEEDBACK_BUFFER_SIZE", "Size of feedback buffer", "feedback", "glGetIntegerv()"),
+ new GLproperty(GL11.GL_FEEDBACK_BUFFER_TYPE, "GL_FEEDBACK_BUFFER_TYPE", "Type of feedback buffer", "feedback", "glGetIntegerv()"),
+ };
+
+ public static void dumpOpenGLstate()
+ {
+ }
+
+ public static void dumpAllIsEnabled() //Call This
+ {
+ for (int i = 0; i < instance.propertyList.length; ++i)
+
+ {
+ if (instance.propertyList[i].fetchCommand == "glIsEnabled()")
+
+ {
+ System.out.print(instance.propertyList[i].name + ":");
+ System.out.print(GL11.glIsEnabled(instance.propertyList[i].gLconstant));
+ System.out.println(" (" + instance.propertyList[i].description + ")");
+ }
+ }
+ }
+
+ public static void dumpAllType(String type)
+
+ {
+ for (int i = 0; i < instance.propertyList.length; ++i)
+
+ {
+ if (instance.propertyList[i].category.equals(type))
+
+ {
+ System.out.print(instance.propertyList[i].name + ":");
+ System.out.println(getPropertyAsString(i));
+ System.out.println(" (" + instance.propertyList[i].description + ")");
+ }
+ }
+ }
+
+ private static String getPropertyAsString(int propertyListIndex)
+ {
+ int gLconstant = instance.propertyList[propertyListIndex].gLconstant;
+ if (instance.propertyList[propertyListIndex].fetchCommand.equals("glIsEnabled()")) {
+ return "" + GL11.glIsEnabled(gLconstant);
+ }
+
+ if (instance.propertyList[propertyListIndex].fetchCommand == "glGetBooleanv()")
+
+ {
+ ByteBuffer params = BufferUtils.createByteBuffer(16);
+
+ GL11.glGetBoolean(gLconstant, params);
+ String out = "";
+ for (int i = 0; i < params.capacity(); ++i)
+
+ {
+ out += (i == 0 ? "" : ", ") + params.get(i);
+ }
+ return out;
+ }
+
+ return "";
+ }
+}
+
diff --git a/src/Java/miscutil/core/util/debug/UtilsRendering.java b/src/Java/miscutil/core/util/debug/UtilsRendering.java
new file mode 100644
index 0000000000..6fc8736165
--- /dev/null
+++ b/src/Java/miscutil/core/util/debug/UtilsRendering.java
@@ -0,0 +1,166 @@
+package miscutil.core.util.debug;
+
+import javax.vecmath.Point3d;
+
+import miscutil.core.util.Utils;
+import net.minecraft.block.Block;
+import net.minecraft.block.material.Material;
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.entity.EntityClientPlayerMP;
+import net.minecraft.client.renderer.RenderBlocks;
+import net.minecraft.client.renderer.Tessellator;
+import net.minecraft.entity.player.EntityPlayer;
+import net.minecraft.init.Blocks;
+import net.minecraft.item.Item;
+import net.minecraft.item.ItemStack;
+import net.minecraft.util.ChunkCoordinates;
+import net.minecraft.util.MovingObjectPosition;
+import net.minecraft.world.World;
+import net.minecraftforge.client.event.RenderWorldLastEvent;
+import net.minecraftforge.common.util.ForgeDirection;
+
+import org.lwjgl.opengl.GL11;
+
+import cpw.mods.fml.common.eventhandler.SubscribeEvent;
+
+public class UtilsRendering {
+ static Tessellator drawBlock = Tessellator.instance;
+
+ public static void drawBlockInWorld(int x, int y, int z){
+ //drawBlock = new Tessellator();
+ Utils.LOG_INFO("Drawing Debug Block in world..");
+ /*drawBlock.startDrawingQuads();
+ drawBlock.setTranslation(x, y, z);
+ drawBlock.addVertexWithUV(x+1, y-1, z, 0.0, 0.1);
+ drawBlock.addVertexWithUV(x+1, y+1, z, 0.1, 0.0);
+ drawBlock.addVertexWithUV(x-1, y+1, z, 0.1, 0.0);
+ drawBlock.addVertexWithUV(x-1, y-1, z, 0.0, 0.1);
+ drawBlock.draw();*/
+ Block_Render(null, x, y, z);
+ }
+
+
+ public static void renderBoxAt(double x, double y, double z) {
+
+ // locationBlocksTexture is a "ResourceLocation" that points to a texture made of many block "icons".
+ // It will look very ugly, but creating our own ResourceLocation is beyond the scope of this tutorial.
+ Tessellator tessellator = Tessellator.instance;
+ GL11.glPushMatrix();
+ GL11.glTranslated(x, y+1, z); // +1 so that our "drawing" appears 1 block over our block (to get a better view)
+ tessellator.startDrawingQuads();
+ tessellator.addVertexWithUV(0, 0, 0, 0, 0);
+ tessellator.addVertexWithUV(0, 1, 0, 0, 1);
+ tessellator.addVertexWithUV(1, 1, 0, 1, 1);
+ tessellator.addVertexWithUV(1, 0, 0, 1, 0);
+
+ tessellator.addVertexWithUV(0, 0, 0, 0, 0);
+ tessellator.addVertexWithUV(1, 0, 0, 1, 0);
+ tessellator.addVertexWithUV(1, 1, 0, 1, 1);
+ tessellator.addVertexWithUV(0, 1, 0, 0, 1);
+
+ tessellator.draw();
+ GL11.glPopMatrix();
+
+ }
+
+ @SubscribeEvent
+ public static void Block_Render(RenderWorldLastEvent evt, int x, int y, int z){
+
+ Minecraft mc = Minecraft.getMinecraft();
+ MovingObjectPosition mouseOver = Minecraft.getMinecraft().objectMouseOver;
+
+ int mx = mouseOver.blockX;
+ int my = mouseOver.blockY;
+ int mz = mouseOver.blockZ;
+
+ int hit;
+ hit = mouseOver.sideHit;
+ ForgeDirection direction = ForgeDirection.getOrientation(hit);
+
+ World world = mc.thePlayer.worldObj;
+ EntityPlayer player = mc.thePlayer;
+ EntityClientPlayerMP p= mc.thePlayer;
+ ChunkCoordinates coord;
+ coord = player.getPlayerCoordinates();
+
+ int px = (int) coord.posX;
+ int py = (int) player.posY-1;
+ int pz = (int) coord.posZ;
+
+ double dx = p.lastTickPosX + (p.posX - p.lastTickPosX)
+ * evt.partialTicks;
+ double dy = p.lastTickPosY + (p.posY - p.lastTickPosY)
+ * evt.partialTicks;
+ dy = dy -1;
+ double dz = p.lastTickPosZ + (p.posZ - p.lastTickPosZ)
+ * evt.partialTicks;
+
+ int tx = mx - px;
+ int ty = my - py;
+ int tz = mz - pz;
+
+
+ Point3d translate;
+ translate= new Point3d(tx, ty, tz)/*.add(direction)*/;
+
+ Block block = world.getBlock(x, y, z);
+ Material matt;
+ matt = block.getMaterial();
+
+ ItemStack stack;
+ stack = player.getHeldItem();
+ Item held = null;
+ if(stack != null)
+ held = stack.getItem();
+
+ if (block == Blocks.air || matt == Material.fire
+ || matt == Material.water || matt == Material.lava
+ || matt == Material.plants || matt == Material.vine
+ || block == Blocks.snow_layer) {
+
+ translate= new Point3d(tx, ty, tz);
+ }
+ else translate= new Point3d(tx, ty, tz)/*.add(direction)*/;
+
+ tx = (int) translate.x;
+ ty = (int) translate.y;
+ tz = (int) translate.z;
+ double fx = px - dx;
+ double fy = py - dy;
+ double fz = pz - dz;
+
+ //Block block3 = Common_Registry.Floater;
+ // Block block4 = Common_Registry.Balloon;
+ Block block2 = world.getBlock(20, 20, 20);
+
+ GL11.glPushMatrix();
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE);
+ Tessellator t = Tessellator.instance;
+ RenderBlocks renderBlocks = new RenderBlocks();
+ renderBlocks.blockAccess = world;
+
+ renderBlocks.setRenderBounds(0D, 0D, 0D, 1D, 1D, 1D);
+ t.startDrawingQuads();
+ t.setBrightness(15 << 20 | 15 << 4);
+
+ try{
+ if(block != Blocks.air){
+ renderBlocks.renderBlockByRenderType(block2, 0, -11, 0);
+ }
+
+ GL11.glTranslated( 0F, 10f, 0F);
+ GL11.glTranslated( tx, ty, tz);
+ GL11.glTranslated( fx, fy, fz);
+ }
+ catch(NullPointerException exception){
+ System.out.println(exception);
+ }
+ t.draw();
+
+ GL11.glEnable(GL11.GL_LIGHTING);
+ GL11.glDisable(GL11.GL_BLEND);
+ GL11.glPopMatrix();
+ }
+
+}
diff --git a/src/Java/miscutil/core/xmod/gregtech/common/tileentities/machines/multi/GregtechMetaTileEntityIndustrialSinter.java b/src/Java/miscutil/core/xmod/gregtech/common/tileentities/machines/multi/GregtechMetaTileEntityIndustrialSinter.java
new file mode 100644
index 0000000000..5067552e67
--- /dev/null
+++ b/src/Java/miscutil/core/xmod/gregtech/common/tileentities/machines/multi/GregtechMetaTileEntityIndustrialSinter.java
@@ -0,0 +1,257 @@
+package miscutil.core.xmod.gregtech.common.tileentities.machines.multi;
+
+import gregtech.api.enums.Textures;
+import gregtech.api.interfaces.ITexture;
+import gregtech.api.interfaces.metatileentity.IMetaTileEntity;
+import gregtech.api.interfaces.tileentity.IGregTechTileEntity;
+import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_Hatch;
+import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_Hatch_Maintenance;
+import gregtech.api.metatileentity.implementations.GT_MetaTileEntity_MultiBlockBase;
+import gregtech.api.objects.GT_RenderedTexture;
+import gregtech.api.util.GT_Recipe;
+import gregtech.api.util.GT_Utility;
+
+import java.util.ArrayList;
+
+import miscutil.core.block.ModBlocks;
+import miscutil.core.lib.CORE;
+import miscutil.core.util.Utils;
+import miscutil.core.util.debug.UtilsRendering;
+import miscutil.core.xmod.gregtech.api.gui.GUI_MultiMachine;
+import net.minecraft.block.Block;
+import net.minecraft.client.renderer.RenderBlocks;
+import net.minecraft.entity.player.InventoryPlayer;
+import net.minecraft.item.ItemStack;
+
+public class GregtechMetaTileEntityIndustrialSinter
+extends GT_MetaTileEntity_MultiBlockBase {
+ public GregtechMetaTileEntityIndustrialSinter(int aID, String aName, String aNameRegional) {
+ super(aID, aName, aNameRegional);
+ }
+
+ public GregtechMetaTileEntityIndustrialSinter(String aName) {
+ super(aName);
+ }
+
+ @Override
+ public IMetaTileEntity newMetaEntity(IGregTechTileEntity aTileEntity) {
+ return new GregtechMetaTileEntityIndustrialSinter(this.mName);
+ }
+
+ @Override
+ public String[] getDescription() {
+ return new String[]{
+ "Controller Block for the Industrial Sinter Furnace",
+ "Size: 3x5x3 [WxLxH] (Hollow)", "Controller (front centered)",
+ "2x Input Bus (side centered)",
+ "2x Output Bus (side centered)",
+ "1x Energy Hatch (top or bottom centered)",
+ "1x Maintenance Hatch (back centered)",
+ "Sinter Furnace Casings for the rest (32 at least!)",
+ CORE.GT_Tooltip
+ };
+ }
+
+ @Override
+ public ITexture[] getTexture(IGregTechTileEntity aBaseMetaTileEntity, byte aSide, byte aFacing, byte aColorIndex, boolean aActive, boolean aRedstone) {
+ if (aSide == aFacing) {
+ return new ITexture[]{Textures.BlockIcons.CASING_BLOCKS[63], new GT_RenderedTexture(aActive ? Textures.BlockIcons.OVERLAY_FRONT_VACUUM_FREEZER_ACTIVE : Textures.BlockIcons.OVERLAY_FRONT_VACUUM_FREEZER)};
+ }
+ return new ITexture[]{Textures.BlockIcons.CASING_BLOCKS[63]};
+ }
+
+ @Override
+ public Object getClientGUI(int aID, InventoryPlayer aPlayerInventory, IGregTechTileEntity aBaseMetaTileEntity) {
+ return new GUI_MultiMachine(aPlayerInventory, aBaseMetaTileEntity, getLocalName(), "WireFactory.png");
+ }
+
+ @Override
+ public GT_Recipe.GT_Recipe_Map getRecipeMap() {
+ return GT_Recipe.GT_Recipe_Map.sWiremillRecipes;
+ }
+
+ @Override
+ public boolean isCorrectMachinePart(ItemStack aStack) {
+ return true;
+ }
+
+ @Override
+ public boolean isFacingValid(byte aFacing) {
+ return aFacing > 1;
+ }
+
+ @Override
+ public boolean checkRecipe(ItemStack aStack) {
+ ArrayList<ItemStack> tInputList = getStoredInputs();
+ for (ItemStack tInput : tInputList) {
+ long tVoltage = getMaxInputVoltage();
+ byte tTier = (byte) Math.max(1, GT_Utility.getTier(tVoltage));
+
+ GT_Recipe tRecipe = GT_Recipe.GT_Recipe_Map.sWiremillRecipes.findRecipe(getBaseMetaTileEntity(), false, gregtech.api.enums.GT_Values.V[tTier], null, new ItemStack[]{tInput});
+ if (tRecipe != null) {
+ if (tRecipe.isRecipeInputEqual(true, null, new ItemStack[]{tInput})) {
+ this.mEfficiency = (10000 - (getIdealStatus() - getRepairStatus()) * 1000);
+ this.mEfficiencyIncrease = 10000;
+ if (tRecipe.mEUt <= 16) {
+ this.mEUt = (tRecipe.mEUt * (1 << tTier - 1) * (1 << tTier - 1));
+ this.mMaxProgresstime = (tRecipe.mDuration / (1 << tTier - 1));
+ } else {
+ this.mEUt = tRecipe.mEUt;
+ this.mMaxProgresstime = tRecipe.mDuration;
+ while (this.mEUt <= gregtech.api.enums.GT_Values.V[(tTier - 1)]) {
+ this.mEUt *= 4;
+ this.mMaxProgresstime /= 2;
+ }
+ }
+ if (this.mEUt > 0) {
+ this.mEUt = (-this.mEUt);
+ }
+ this.mMaxProgresstime = Math.max(1, this.mMaxProgresstime);
+ this.mOutputItems = new ItemStack[]{tRecipe.getOutput(0)};
+ updateSlots();
+ return true;
+ }
+ }
+ }
+ return false;
+ }
+
+ @Override
+ public boolean checkMachine(IGregTechTileEntity aBaseMetaTileEntity, ItemStack aStack) {
+ int controllerX = aBaseMetaTileEntity.getXCoord();
+ int controllerY = aBaseMetaTileEntity.getYCoord();
+ int controllerZ = aBaseMetaTileEntity.getZCoord();
+ RenderBlocks asdasd = RenderBlocks.getInstance();
+
+ byte tSide = getBaseMetaTileEntity().getBackFacing();
+ if ((getBaseMetaTileEntity().getAirAtSideAndDistance(getBaseMetaTileEntity().getBackFacing(), 1)) && (getBaseMetaTileEntity().getAirAtSideAndDistance(getBaseMetaTileEntity().getBackFacing(), 2) && (getBaseMetaTileEntity().getAirAtSideAndDistance(getBaseMetaTileEntity().getBackFacing(), 3)))) {
+ int tAirCount = 0;
+ for (byte i = -1; i < 2; i = (byte) (i + 1)) {
+ for (byte j = -1; j < 2; j = (byte) (j + 1)) {
+ for (byte k = -1; k < 2; k = (byte) (k + 1)) {
+ if (getBaseMetaTileEntity().getAirOffset(i, j, k)) {
+ Utils.LOG_INFO("Found Air at: "+(controllerX+i)+" "+(controllerY+k)+" "+(controllerZ+k));
+ if (aBaseMetaTileEntity.getWorld().isRemote){
+ UtilsRendering.renderBoxAt((controllerX+i), (controllerY+k), (controllerZ+k));
+ }
+ tAirCount++;
+ }
+ }
+ }
+ }
+ if (tAirCount != 10) {
+ Utils.LOG_INFO("False. Air != 10. Air == "+tAirCount);
+ return false;
+ }
+ for (byte i = 2; i < 6; i = (byte) (i + 1)) {
+ IGregTechTileEntity tTileEntity;
+ if ((null != (tTileEntity = getBaseMetaTileEntity().getIGregTechTileEntityAtSideAndDistance(i, 2))) &&
+ (tTileEntity.getFrontFacing() == getBaseMetaTileEntity().getFrontFacing()) && (tTileEntity.getMetaTileEntity() != null) &&
+ ((tTileEntity.getMetaTileEntity() instanceof GregtechMetaTileEntityIndustrialSinter))) {
+ //Utils.LOG_INFO("False 1");
+ return false;
+ }
+ }
+ int tX = getBaseMetaTileEntity().getXCoord();
+ int tY = getBaseMetaTileEntity().getYCoord();
+ int tZ = getBaseMetaTileEntity().getZCoord();
+ for (byte i = -1; i < 2; i = (byte) (i + 1)) {
+ for (byte j = -1; j < 2; j = (byte) (j + 1)) {
+ if ((i != 0) || (j != 0)) {
+ for (byte k = 0; k < 5; k = (byte) (k + 1)) {
+ if (((i == 0) || (j == 0)) && ((k == 1) || (k == 2) || (k == 3))) {
+ if (getBaseMetaTileEntity().getBlock(tX + (tSide == 5 ? k : tSide == 4 ? -k : i), tY + j, tZ + (tSide == 2 ? -k : tSide == 3 ? k : i)) == getCasingBlock() && getBaseMetaTileEntity().getMetaID(tX + (tSide == 5 ? k : tSide == 4 ? -k : i), tY + j, tZ + (tSide == 2 ? -k : tSide == 3 ? k : i)) == getCasingMeta()) {
+ }
+ else if (!addToMachineList(getBaseMetaTileEntity().getIGregTechTileEntity(tX + (tSide == 5 ? k : tSide == 4 ? -k : i), tY + j, tZ + (tSide == 2 ? -k : tSide == 3 ? k : i))) && (!addEnergyInputToMachineList(getBaseMetaTileEntity().getIGregTechTileEntity(tX + (tSide == 5 ? k : tSide == 4 ? -k : i), tY + j, tZ + (tSide == 2 ? -k : tSide == 3 ? k : i))))) {
+ Utils.LOG_INFO("False 2");
+ return false;
+ }
+ }
+ else if (getBaseMetaTileEntity().getBlock(tX + (tSide == 5 ? k : tSide == 4 ? -k : i), tY + j, tZ + (tSide == 2 ? -k : tSide == 3 ? k : i)) == getCasingBlock() && getBaseMetaTileEntity().getMetaID(tX + (tSide == 5 ? k : tSide == 4 ? -k : i), tY + j, tZ + (tSide == 2 ? -k : tSide == 3 ? k : i)) == getCasingMeta()) {
+ }
+ else {
+ Utils.LOG_INFO("False 3");
+ return false;
+ }
+ }
+ }
+ }
+ }
+ if (this.mOutputHatches.size() != 0 || this.mInputHatches.size() != 0) {
+ Utils.LOG_INFO("Use Busses, Not Hatches for Input/Output.");
+ return false;
+ }
+ if (this.mInputBusses.size() != 2 || this.mOutputBusses.size() != 2) {
+ Utils.LOG_INFO("Incorrect amount of Input & Output busses.");
+ return false;
+ }
+ this.mMaintenanceHatches.clear();
+ IGregTechTileEntity tTileEntity = getBaseMetaTileEntity().getIGregTechTileEntityAtSideAndDistance(getBaseMetaTileEntity().getBackFacing(), 4);
+ if ((tTileEntity != null) && (tTileEntity.getMetaTileEntity() != null)) {
+ if ((tTileEntity.getMetaTileEntity() instanceof GT_MetaTileEntity_Hatch_Maintenance)) {
+ this.mMaintenanceHatches.add((GT_MetaTileEntity_Hatch_Maintenance) tTileEntity.getMetaTileEntity());
+ ((GT_MetaTileEntity_Hatch) tTileEntity.getMetaTileEntity()).mMachineBlock = getCasingTextureIndex();
+ } else {
+ Utils.LOG_INFO("Maintenance hatch must be in the middle block on the back.");
+ return false;
+ }
+ }
+ if (this.mMaintenanceHatches.size() != 1 || this.mEnergyHatches.size() != 1) {
+ Utils.LOG_INFO("Incorrect amount of Maintenance or Energy hatches.");
+ return false;
+ }
+ } else {
+ Utils.LOG_INFO("False 5");
+ return false;
+ }
+ Utils.LOG_INFO("True");
+ return true;
+ }
+
+ @Override
+ public int getMaxEfficiency(ItemStack aStack) {
+ return 10000;
+ }
+
+ @Override
+ public int getPollutionPerTick(ItemStack aStack) {
+ return 0;
+ }
+
+ @Override
+ public int getDamageToComponent(ItemStack aStack) {
+ return 0;
+ }
+
+ @Override
+ public int getAmountOfOutputs() {
+ return 1;
+ }
+
+ @Override
+ public boolean explodesOnComponentBreak(ItemStack aStack) {
+ return false;
+ }
+
+ public Block getCasingBlock() {
+ return ModBlocks.blockCasingsMisc;
+ }
+
+
+ public byte getCasingMeta() {
+ return 6;
+ }
+
+
+ public byte getCasingTextureIndex() {
+ return 63;
+ }
+
+ private boolean addToMachineList(IGregTechTileEntity tTileEntity) {
+ return ((addMaintenanceToMachineList(tTileEntity, getCasingTextureIndex())) || (addInputToMachineList(tTileEntity, getCasingTextureIndex())) || (addOutputToMachineList(tTileEntity, getCasingTextureIndex())) || (addMufflerToMachineList(tTileEntity, getCasingTextureIndex())));
+ }
+
+ private boolean addEnergyInputToMachineList(IGregTechTileEntity tTileEntity) {
+ return ((addEnergyInputToMachineList(tTileEntity, getCasingTextureIndex())));
+ }
+}