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-rw-r--r--config/forgeChunkLoading.cfg94
1 files changed, 47 insertions, 47 deletions
diff --git a/config/forgeChunkLoading.cfg b/config/forgeChunkLoading.cfg
index 3051bdffab..a9ac68a0d9 100644
--- a/config/forgeChunkLoading.cfg
+++ b/config/forgeChunkLoading.cfg
@@ -1,47 +1,47 @@
-# Configuration file
-
-##########################################################################################################
-# Forge
-#--------------------------------------------------------------------------------------------------------#
-# Sample mod specific control section.
-# Copy this section and rename the with the modid for the mod you wish to override.
-# A value of zero in either entry effectively disables any chunkloading capabilities
-# for that mod
-##########################################################################################################
-
-Forge {
- # Maximum chunks per ticket for the mod.
- I:maximumChunksPerTicket=25
-
- # Maximum ticket count for the mod. Zero disables chunkloading capabilities.
- I:maximumTicketCount=200
-}
-
-
-##########################################################################################################
-# defaults
-#--------------------------------------------------------------------------------------------------------#
-# Default configuration for forge chunk loading control
-##########################################################################################################
-
-defaults {
- # Are mod overrides enabled?
- B:enabled=true
-
- # The default maximum number of chunks a mod can force, per ticket,
- # for a mod without an override. This is the maximum number of chunks a single ticket can force.
- I:maximumChunksPerTicket=25
-
- # The default maximum ticket count for a mod which does not have an override
- # in this file. This is the number of chunk loading requests a mod is allowed to make.
- I:maximumTicketCount=200
-
- # The number of tickets a player can be assigned instead of a mod. This is shared across all mods and it is up to the mods to use it.
- I:playerTicketCount=500
-
- # Unloaded chunks can first be kept in a dormant cache for quicker
- # loading times. Specify the size (in chunks) of that cache here
- I:dormantChunkCacheSize=0
-}
-
-
+# Configuration file
+
+##########################################################################################################
+# Forge
+#--------------------------------------------------------------------------------------------------------#
+# Sample mod specific control section.
+# Copy this section and rename the with the modid for the mod you wish to override.
+# A value of zero in either entry effectively disables any chunkloading capabilities
+# for that mod
+##########################################################################################################
+
+Forge {
+ # Maximum chunks per ticket for the mod.
+ I:maximumChunksPerTicket=25
+
+ # Maximum ticket count for the mod. Zero disables chunkloading capabilities.
+ I:maximumTicketCount=200
+}
+
+
+##########################################################################################################
+# defaults
+#--------------------------------------------------------------------------------------------------------#
+# Default configuration for forge chunk loading control
+##########################################################################################################
+
+defaults {
+ # Are mod overrides enabled?
+ B:enabled=true
+
+ # The default maximum number of chunks a mod can force, per ticket,
+ # for a mod without an override. This is the maximum number of chunks a single ticket can force.
+ I:maximumChunksPerTicket=25
+
+ # The default maximum ticket count for a mod which does not have an override
+ # in this file. This is the number of chunk loading requests a mod is allowed to make.
+ I:maximumTicketCount=200
+
+ # The number of tickets a player can be assigned instead of a mod. This is shared across all mods and it is up to the mods to use it.
+ I:playerTicketCount=500
+
+ # Unloaded chunks can first be kept in a dormant cache for quicker
+ # loading times. Specify the size (in chunks) of that cache here
+ I:dormantChunkCacheSize=0
+}
+
+