diff options
Diffstat (limited to 'config/forgeChunkLoading.cfg')
-rw-r--r-- | config/forgeChunkLoading.cfg | 94 |
1 files changed, 47 insertions, 47 deletions
diff --git a/config/forgeChunkLoading.cfg b/config/forgeChunkLoading.cfg index 3051bdffab..a9ac68a0d9 100644 --- a/config/forgeChunkLoading.cfg +++ b/config/forgeChunkLoading.cfg @@ -1,47 +1,47 @@ -# Configuration file - -########################################################################################################## -# Forge -#--------------------------------------------------------------------------------------------------------# -# Sample mod specific control section. -# Copy this section and rename the with the modid for the mod you wish to override. -# A value of zero in either entry effectively disables any chunkloading capabilities -# for that mod -########################################################################################################## - -Forge { - # Maximum chunks per ticket for the mod. - I:maximumChunksPerTicket=25 - - # Maximum ticket count for the mod. Zero disables chunkloading capabilities. - I:maximumTicketCount=200 -} - - -########################################################################################################## -# defaults -#--------------------------------------------------------------------------------------------------------# -# Default configuration for forge chunk loading control -########################################################################################################## - -defaults { - # Are mod overrides enabled? - B:enabled=true - - # The default maximum number of chunks a mod can force, per ticket, - # for a mod without an override. This is the maximum number of chunks a single ticket can force. - I:maximumChunksPerTicket=25 - - # The default maximum ticket count for a mod which does not have an override - # in this file. This is the number of chunk loading requests a mod is allowed to make. - I:maximumTicketCount=200 - - # The number of tickets a player can be assigned instead of a mod. This is shared across all mods and it is up to the mods to use it. - I:playerTicketCount=500 - - # Unloaded chunks can first be kept in a dormant cache for quicker - # loading times. Specify the size (in chunks) of that cache here - I:dormantChunkCacheSize=0 -} - - +# Configuration file
+
+##########################################################################################################
+# Forge
+#--------------------------------------------------------------------------------------------------------#
+# Sample mod specific control section.
+# Copy this section and rename the with the modid for the mod you wish to override.
+# A value of zero in either entry effectively disables any chunkloading capabilities
+# for that mod
+##########################################################################################################
+
+Forge {
+ # Maximum chunks per ticket for the mod.
+ I:maximumChunksPerTicket=25
+
+ # Maximum ticket count for the mod. Zero disables chunkloading capabilities.
+ I:maximumTicketCount=200
+}
+
+
+##########################################################################################################
+# defaults
+#--------------------------------------------------------------------------------------------------------#
+# Default configuration for forge chunk loading control
+##########################################################################################################
+
+defaults {
+ # Are mod overrides enabled?
+ B:enabled=true
+
+ # The default maximum number of chunks a mod can force, per ticket,
+ # for a mod without an override. This is the maximum number of chunks a single ticket can force.
+ I:maximumChunksPerTicket=25
+
+ # The default maximum ticket count for a mod which does not have an override
+ # in this file. This is the number of chunk loading requests a mod is allowed to make.
+ I:maximumTicketCount=200
+
+ # The number of tickets a player can be assigned instead of a mod. This is shared across all mods and it is up to the mods to use it.
+ I:playerTicketCount=500
+
+ # Unloaded chunks can first be kept in a dormant cache for quicker
+ # loading times. Specify the size (in chunks) of that cache here
+ I:dormantChunkCacheSize=0
+}
+
+
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