diff options
Diffstat (limited to 'gradle.properties')
-rw-r--r-- | gradle.properties | 58 |
1 files changed, 56 insertions, 2 deletions
diff --git a/gradle.properties b/gradle.properties index 638b8749a0..d0433fdbc3 100644 --- a/gradle.properties +++ b/gradle.properties @@ -1,3 +1,57 @@ -systemProp.org.gradle.internal.http.connectionTimeout=120000 -systemProp.org.gradle.internal.http.socketTimeout=120000 +modName = GregTech5-Unofficial +# This is a case-sensitive string to identify your mod. Convention is to use lower case. +modId = gregtech + +modGroup = gregtech + +# WHY is there no version field? +# The build script relies on git to provide a version via tags. It is super easy and will enable you to always know the +# code base or your binary. Check out this tutorial: https://blog.mattclemente.com/2017/10/13/versioning-with-git-tags/ + +minecraftVersion = 1.7.10 +forgeVersion = 10.13.4.1614 + +# Select a username for testing your mod with breakpoints. You may leave this empty for a random user name each time you +# restart Minecraft in development. Choose this dependent on your mod: +# Do you need consistent player progressing (for example Thaumcraft)? -> Select a name +# Do you need to test how your custom blocks interacts with a player that is not the owner? -> leave name empty +developmentEnvironmentUserName = "Developer" + +# Define a source file of your project with: +# public static final String VERSION = "GRADLETOKEN_VERSION"; +# The string's content will be replaced with your mods version when compiled. You should use this to specify your mod's +# version in @Mod([...], version = VERSION, [...]) +# Leave these properties empty to skip individual token replacements +replaceGradleTokenInFile = +gradleTokenModId = +gradleTokenModName = +gradleTokenVersion = +gradleTokenGroupName = + +# In case your mod provides an API for other mods to implement you may declare its package here. Otherwise you can +# leave this property empty. +# Example value: apiPackage = api + modGroup = com.myname.mymodid -> com.myname.mymodid.api +apiPackage = + +# Specify the configuration file for Forge's access transformers here. I must be placed into /src/main/resources/META-INF/ +# Example value: mymodid_at.cfg +accessTransformersFile = + +# Provides setup for Mixins if enabled. If you don't know what mixins are: Keep it disabled! +usesMixins = false +# Specify the location of your implementation of IMixinPlugin. Leave it empty otherwise. +mixinPlugin = +# Specify the package that contains all of your Mixins. You may only place Mixins in this package or the build will fail! +mixinsPackage = +# Specify the core mod entry class if you use a core mod. This class must implement IFMLLoadingPlugin! +# This parameter is for legacy compatability only +# Example value: coreModClass = asm.FMLPlugin + modGroup = com.myname.mymodid -> com.myname.mymodid.asm.FMLPlugin +coreModClass = +# If your project is only a consolidation of mixins or a core mod and does NOT contain a 'normal' mod ( = some class +# that is annotated with @Mod) you want this to be true. When in doubt: leave it on false! +containsMixinsAndOrCoreModOnly = false + +# If enabled, you may use 'shadowImplementation' for dependencies. They will be integrated in your jar. It is your +# responsibility check the licence and request permission for distribution, if required. +usesShadowedDependencies = false |